Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 18:02:23 Player: star Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (147) 735 Value Destroyed (4873) 4873 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (751) 751 TOTAL SCORE: 11159 Bonus ------- High Alert Combat Kills 160 Follower Combat Kills 480 Aligned with FarCom 300 Friendly Fire -189 Cogmind --------- Core Integrity 61/850 Matter 23/300 Energy 83/100 System Corruption 2% Temperature Cool (-100) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Cryofiber Web Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Heavy Armor Plating Heavy Armor Plating Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Armored Scrap Engine Cryofiber Web Advanced Heat Sink High-capacity Storage Unit System Shield > --- WEAPON ----------- Improved Heavy Laser Enhanced Autogun Antimatter Cannon Energy Construct/G > --- INVENTORY -------- Enhanced Nuclear Core Improved Cooling System Enhanced Optical Array Enhanced Optical Array Improved Sensor Array Advanced Targeting Computer Recoil Stabilizer Improved Particle Charger Heavy Armor Plating Heavy Armor Plating Medium Reflective Plating Hacking Suite System Shield Latent Energy Streamer High-powered Shotgun Mini Assault Cannon Precision Rocket Launcher Precision Rocket Launcher [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Flight Unit Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Protection Medium Reflective Plating Weapon Flak Cannon Energy Gun Heavy EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . 2 . . . 2 . . 4 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 2 Utility 4 | . . . . . . . 2 . . 2 Weapon 2 | . . . 2 . . . . . . . Parts Attached 103 | 7 11 10 11 2 . 5 19 12 2 24 Power 7 | 1 1 . 1 . . . 3 . . 1 Engine 5 | 1 1 . 1 . . . 2 . . . Core 2 | . . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 22 | 3 3 . 2 . . . 3 5 . 6 Treads 18 | 2 2 . 2 . . . 3 4 . 5 Leg . | . . . . . . . . . . . Wheel 3 | 1 1 . . . . . . . . 1 Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . Utility 21 | 1 4 . 1 1 . 1 3 2 2 6 Device 10 | . 2 . . 1 . . 1 2 1 3 Storage 3 | 1 1 . 1 . . . . . . . Processor 2 | . 1 . . . . 1 . . . . Hackware 5 | . . . . . . . 2 . 1 2 Protection 1 | . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 53 | 2 3 10 7 1 . 4 10 5 . 11 Energy Gun 16 | . 3 2 4 . . 1 4 1 . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 19 | 2 . 5 . . . . 3 4 . 5 Ballistic Cannon 9 | . . . 3 . . 2 2 . . 2 Launcher 9 | . . 3 . 1 . 1 1 . . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . 1 . 3 . . . . 2 1 5 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . 2 Parts Lost 36 | . 4 2 . . . 1 9 1 . 19 Power 5 | . 1 . . . . . 1 . . 3 Propulsion 10 | . 1 1 . . . . 3 . . 5 Utility 5 | . . . . . . . 1 . . 4 Weapon 16 | . 2 1 . . . 1 4 1 . 7 Highest Loss Streak 12 | . 3 1 . . . 1 5 1 . 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 85 95 100 100 100 92 99 91 78 Engine 8 | . 12 14 11 11 11 11 4 9 9 1 Core 1 | . . . . . . . 4 . . 4 Treads 18 | . 24 14 19 22 22 22 17 17 18 14 Device 6 | . 6 . . 5 11 . 3 8 4 16 Storage 9 | . 14 14 11 11 11 11 9 9 9 5 Processor 4 | . 3 14 11 5 . 10 9 . . . Hackware 7 | . . . . . . . 9 18 18 6 Energy Gun 13 | . 15 7 16 18 11 19 17 9 11 8 Ballistic Gun 10 | . 12 20 5 . . . 1 26 20 9 Ballistic Cannon 9 | . . . 19 22 22 24 15 . . 4 Launcher 1 | . . . . 3 11 . . . . . Peak Build Rating 73 | 6 11 11 29 28 29 29 36 40 53 73 Average Rating 36 | 4 9 9 24 27 28 29 32 37 43 66 On Entrance 23 | . 6 11 10 27 28 29 29 35 39 49 Naked Turns . | . . . . . . . . . . . Heaviest Build 78 | 10 32 32 68 76 76 78 68 63 62 76 Greatest Support 90 | 40 40 20 44 44 44 44 44 42 42 90 Greatest Overweight (x) 25 | . 5 1 2 1 1 1 2 1 1 25 Average Overweight (x) 1 | . . 1 . 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 15 16 20 20 20 20 20 20 19 Most Carried 20 | 1 9 12 15 20 20 20 20 20 20 20 Average Carried 17 | . 4 10 13 18 19 19 18 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 1 9 12 14 19 20 20 20 20 20 5 Scrap Engine Consumption 73 | . . . . . . . . . 42 31 Constructs Created 7 | . . . . . . . . . 1 6 Constructs Modified 12 | . . . . . . . . . 2 10 Class Distribution -------------------- 41% | Skirmisher 25% | Gunner 13% | Mutant 12% | Hacker-Skirmisher 6% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Hacker-Skirmisher | -8/Recycling Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Matter Collected 3141 | 229 168 149 300 314 . 115 576 445 140 705 Remotely . | . . . . . . . . . . . Salvage Created 5287 | . 537 100 644 322 . 143 847 758 386 1550 Parts 289 | . 30 11 38 29 . 10 43 32 22 74 Haulers Intercepted 8 | . . . 2 . . . . 4 . 2 Recyclers Shooed 5 | . . . . . . . . 1 . 4 Parts Field Recycled 25 | . 18 . . 7 . . . . . . Retrieved Matter 153 | . 89 . . 64 . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 115 | . 11 10 11 14 . 7 21 7 6 28 Melee 1 | . . . . . . . . . . 1 Guns 67 | . 11 4 7 9 . 1 7 7 6 15 Cannons 26 | . . . 4 2 . 3 10 . . 7 AOE 21 | . . 6 . 3 . 3 4 . . 5 Classes Destroyed 20 | . 3 2 3 3 . 1 2 . 2 4 Worker 8 | . . 1 1 . . . . 2 . 4 Builder 7 | . . . . 1 . . . . . 6 Tunneler 1 | . . . . . . . . . . 1 Hauler 8 | . . . 2 . . . . 4 . 2 Recycler 5 | . 1 . . . . . 1 2 . 1 Operator 3 | . 2 . . . . . . . . 1 Watcher 1 | . . . . . . . . . . 1 Swarmer 26 | . . 10 . 7 . 3 3 . . 3 Grunt 52 | . 11 . 7 4 . 2 11 3 . 14 Brawler 5 | . . . 2 . . 1 . 1 . 1 Duelist 2 | . . . . 1 . . . . . 1 Protector 1 | . . . . . . . . . . 1 Sentry 15 | . . . 3 . . . 4 3 3 2 Specialist 2 | . . . . . . . 2 . . . Hunter 3 | . . . . . . 1 . . . 2 Programmer 4 | . . . . . . . . . . 4 Heavy 1 | . . . . . . . 1 . . . Scientist 1 | . . . . . . . . . 1 . Scrapper 3 | . . . . . . . . . 3 . Assembled 2 | . . . . 2 . . . . . . Best Kill Streak 13 | . 8 6 4 4 . 3 7 4 3 13 Combat Bots Only 8 | . 8 6 2 4 . 3 7 2 3 6 Max Kills in Single Turn 5 | . 1 2 2 2 . 1 4 2 1 5 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 2 . 2 . 1 3 . . 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Hostile Shots Fired 575 | . 64 41 20 26 . 15 95 10 7 297 Missed 146 | . 15 11 6 4 . 1 23 1 1 84 Damage Taken 7345 | . 610 317 284 306 . 209 1471 202 188 3758 Core 1372 | . 176 66 13 28 . 50 184 28 38 789 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 63 | . . . . . . . . . . 63 Regen/Repaired (Parts) 587 | . . . . . . . 64 291 45 187 Core Remaining (%) 58 | 100 . 3 . . . 77 . . 54 . Volleys Fired 269 | . 60 14 15 24 . 10 33 24 10 79 Largest 4 | . 2 2 4 4 . 4 4 4 4 4 Hottest 235 | . 105 85 188 183 . 188 188 136 136 235 Shots Fired 797 | . 107 26 60 75 . 26 114 92 40 257 Gun 580 | . 107 19 30 31 . 8 51 92 40 202 Cannon 194 | . . . 30 38 . 14 62 . . 50 Launcher 23 | . . 7 . 6 . 4 1 . . 5 Special . | . . . . . . . . . . . Kinetic 514 | . 78 9 30 38 . 14 72 74 30 169 Thermal 147 | . 29 10 . . . . . 15 10 83 Explosive 23 | . . 7 . 6 . 4 1 . . 5 Electromagnetic 113 | . . . 30 31 . 8 41 3 . . Robot Hit Streak 25 | . 25 6 12 4 . 4 7 22 12 15 Robot Miss Streak 6 | . 3 3 3 5 . 4 6 3 2 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 4 | . 1 1 . . . . . 1 . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . 1 Shots Hit Robots 505 | . 85 13 35 24 . 19 83 60 22 164 Core Hits 329 | . 32 10 32 27 . 18 77 27 12 94 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 2 | . 1 . . . . . . 1 . . Critical Strikes 18 | . 2 . . . . . . 4 3 9 Burn 10 | . 1 . . . . . . 2 3 4 Destroy 3 | . 1 . . . . . . 2 . . Blast 5 | . . . . . . . . . . 5 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12021 | . 815 513 752 550 . 502 1920 1152 444 5373 Guns 6717 | . 810 107 412 204 . 117 638 1143 431 2855 Cannons 2590 | . . . 246 161 . 214 922 . . 1047 Explosions 2614 | . . 406 94 162 . 159 360 . . 1433 Melee . | . . . . . . . . . . . Ramming 100 | . 5 . . 23 . 12 . 9 13 38 Kinetic 5868 | . 545 16 246 161 . 214 1010 855 275 2546 Thermal 2811 | . 265 91 94 78 . . 181 255 156 1691 Explosive 1926 | . . 406 . 84 . 159 179 . . 1098 Electromagnetic 1316 | . . . 412 204 . 117 550 33 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . 2 Average Corruption 2 | . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 39 | . . . . . . . . . . 39 Message Errors 6 | . . . . . . . . . . 6 Matter Fused 11 | . . . . . . . . . . 11 Heat Flow Errors 5 | . . . . . . . . . . 5 Energy Discharges 5 | . . . . . . . . . . 5 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . . 8 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 205 | . . 23 . 19 . . 9 . . 154 Projectiles 39 | . . . . . . . . . . 39 Explosions 166 | . . 23 . 19 . . 9 . . 115 Melee . | . . . . . . . . . . . Knockbacks 52 | . . . 4 7 . 3 30 . . 8 Impact . | . . . . . . . . . . . Kinetic 51 | . . . 4 7 . 3 29 . . 8 Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 355 | . . 75 83 102 . . 95 . . . Shots 10 | . . 3 2 3 . . 2 . . . Rammed 16 | . 1 . . 3 . 2 . 2 2 6 Targets Rammed 19 | . 1 . . 3 . 2 . 4 2 7 Kicked . | . . . . . . . . . . . Crushed 3 | . . . . . . . . 2 . 1 Highest Temperature 529 | . 363 106 365 365 . 221 403 321 206 529 Average Temperature 122 | . 97 33 114 147 . 103 127 88 91 216 Received Heat Transfer 2381 | . 336 6 72 68 . 36 369 54 66 1374 Effects 21 | . 1 . 1 1 . 4 4 . . 10 Shutdowns 3 | . 1 . . . . . . . . 2 Energy Bleed 4 | . . . 1 1 . . 1 . . 1 Interference 9 | . . . . . . 4 3 . . 2 Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . 2 . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . 2 . . . . . . 1 4 . Heat Transferred 5358 | . 692 211 150 150 . . 200 703 447 2805 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 1 . . 2 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Peak Influence 742 | . 205 188 294 287 . 123 389 508 215 742 Initial 198 | . . . 27 22 . . 47 120 198 . Average 121 | . 90 98 137 58 . 51 182 317 32 204 Maximum Alert Level 3 | . 1 . 1 1 . . 1 2 1 3 Low Security (%) 75 | 100 82 100 62 91 . 100 56 32 92 50 Level 1 20 | . 17 . 37 8 . . 43 40 7 38 Level 2 4 | . . . . . . . . 27 . 10 Level 3 . | . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 2 1 2 . . . 5 1 . 11 Investigation 5 | . . . 1 . . . 1 1 . 2 Extermination 4 | . . . . . . . . . . 4 Reinforcement 10 | . 2 . . . . . 4 . . 4 Assault 3 | . . 1 1 . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . 1 Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Distress Signals 8 | . 3 . . . . . 2 1 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 169 | . 23 14 17 16 . 6 23 16 5 49 Peak Tracking Total 9 | . 9 6 4 4 . 3 7 3 2 5 Tactical Retreats 8 | . 1 1 3 . . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 5 | . 1 . 1 . . . . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 33 | . . 1 4 4 . 1 4 . . 19 Max in Single Turn 11 | . . 1 2 4 . 1 1 . . 11 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 24 | . 1 . 1 . 1 . 2 5 12 2 Terminals 12 | . 1 . 1 . . . . 4 6 . Fabricators 1 | . . . . . . . . . . 1 Repair Stations 3 | . . . . . . . 1 1 . 1 Recycling Units 4 | . . . . . . . . . 4 . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 69 | . 2 . 2 . 1 . 5 19 36 4 Successful 51 | . 2 . 1 . 1 . 2 14 28 3 Failed 18 | . . . 1 . . . 3 5 8 1 Catastrophic 2 | . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 24 | . . . . . 1 . 2 5 14 2 Terminals 33 | . 2 . 2 . . . . 10 19 . Fabricators 3 | . . . . . . . . . . 3 Repair Stations 12 | . . . . . . . 2 9 . 1 Recycling Units 8 | . . . . . . . . . 8 . Scanalyzers 3 | . . . . . . . 3 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 21 | . 2 . 1 . 1 . . 4 13 . Record 9 | . 1 . . . . . . 1 7 . Part Schematic 3 | . . . . . . . . 1 2 . Robot Schematic 1 | . . . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 2 | . . . . . . . . 2 . . Garrison Index 1 | . . . . . . . . . 1 . Unreport Threat 1 | . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Release Object 2 | . . . . . . . . . 2 . Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 8 | . . . . . . . . 8 . . Scan Component 4 | . . . . . . . . 4 . . Repair 4 | . . . . . . . . 4 . . Recycling Unit Hacks 6 | . . . . . . . . . 6 . Report Inventory 1 | . . . . . . . . . 1 . Retrieve Components 5 | . . . . . . . . . 5 . Scanalyzer 1 | . . . . . . . 1 . . . Insert Component 1 | . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 13 | . . . . . . . 1 2 9 1 Terminals 11 | . . . . . . . . 2 9 . Botnet 6 | . . . . . . . . 2 4 . Skim 5 | . . . . . . . . . 5 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . 1 Patch 2 | . . . . . . . 1 . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 . . . . . 2 3 7 1 Full Trace Events 2 | . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 1 2 . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 95 | . . . . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . . . . 10 Parts Repaired 4 | . . . . . . . . 4 . . Time 152 | . . . . . . . . 152 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . 9 . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Total Allies 14 | . . 4 . . . . . 10 . . Largest Group 10 | . . 3 3 . . . . 10 4 . Highest-Rated Group 173 | . . 52 52 . . . . 173 77 . Highest-Rated Ally 29 | . . 28 28 . . . . 29 29 . Total Orders 1 | . . . . . . . . . 1 . STAY 1 | . . . . . . . . . 1 . Ally Attacks 150 | . . 7 31 . . . . 96 16 . Total Damage 1684 | . . 56 274 . . . . 1105 249 . Kills 18 | . . 2 3 . . . . 12 1 . Allies Corrupted 1 | . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Turns Passed 16016 | 131 833 1164 898 2350 872 1120 1403 1143 3133 2969 Spaces Moved 6009 | 87 427 440 350 956 388 470 380 369 1257 885 Core 66 | 4 16 . . . . . . . . 46 Treads 5770 | 59 317 440 350 956 388 470 380 369 1257 784 Legs . | . . . . . . . . . . . Wheels 127 | 24 94 . . . . . . . . 9 Hover . | . . . . . . . . . . . Flight 46 | . . . . . . . . . . 46 Fastest Speed 50 | 50 80 240 145 225 225 225 225 232 232 50 Average Speed 223 | 138 144 240 225 225 225 225 228 232 232 236 Slowest Speed 1300 | 160 300 240 320 225 225 225 305 232 232 1300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 59 | 5 62 96 29 84 90 95 26 44 95 26 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 6 | . . . . 1 . . . . 5 . Known Exits Taken 5 | . 1 1 1 . . 1 1 . . . Unknown Exits Taken 5 | 1 . . . 1 1 . . 1 1 . Scrap Searched 6 | . . 3 . 2 . 1 . . . . Spaces Dug 10 | . . . . . . 10 . . . . Terrain Destroyed 295 | . . 37 8 53 . 42 15 . . 140 Melee . | . . . . . . . . . . . Projectile 11 | . . . . . . . . . . 11 AOE 284 | . . 37 8 53 . 42 15 . . 129 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Total 8089 | 94 547 521 421 1101 388 510 838 619 1459 1591 Wait 1575 | . 36 54 33 109 . 23 389 181 175 575 Move 5999 | 86 426 439 349 955 387 469 379 368 1256 885 Hop . | . . . . . . . . . . . Pick Up 69 | 1 11 3 6 7 1 1 11 14 4 10 Fast Attach 27 | 6 3 . 3 . . . 4 2 . 9 Attach 21 | . 4 1 . . . 1 8 1 1 5 Detach 9 | . 1 . . . . . 1 . 4 3 Swap 55 | 1 4 9 8 2 . 4 7 9 1 10 Drop 46 | . 1 1 7 1 . . 6 16 6 8 Fire 269 | . 60 14 15 24 . 10 33 24 10 79 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 19 | . 1 . . 3 . 2 . 4 2 7 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Core integrity fell below 50% 323 | -10/Materials | Build established: Mutant 335 | -10/Materials | Lost 3 parts (1p1n1w) 344 | -10/Materials | Destroyed 8 combat bots 732 | -10/Materials | Discovered new exit (range 15) 780 | -10/Materials | Identified exit to Materials 957 | -10/Materials | Discovered new exit (range 5) 963 | -10/Materials | Identified exit to Mines 965 | -10/Materials | Entered Mines 971 | -10/Mines | Core integrity fell below 20% 1054 | -10/Mines | Discovered exit to Materials (range 15) 1072 | -10/Mines | Met a Derelict testing a Signal Generator 1097 | -10/Mines | Found Signal Generator 1830 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1878 | -10/Mines | Discovered exit to Materials (range 6) 1984 | -10/Mines | Learned Materials emergency access door positions 2129 | -10/Mines | Entered Materials 2129 | -9/Materials | Accompanied by 3 allies 2129 | -9/Materials | Evolved 2 slots: Weapon x2 2265 | -9/Materials | Discovered new exit (range 8) 2443 | -9/Materials | Build established: Gunner 2484 | -9/Materials | Discovered new exit (range 8) 2611 | -9/Materials | Identified exit to Materials 3025 | -9/Materials | Identified exit to Mines 3027 | -9/Materials | Entered Mines 3217 | -9/Mines | Discovered exit to Materials (range 7) 3415 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3495 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3499 | -9/Mines | Learned 2 Materials zone layouts 3798 | -9/Mines | Learned location of Storage (-8) 3799 | -9/Mines | Discovered exit to Materials (range 10) 4660 | -9/Mines | Excavation squad dispatched 4660 | -9/Mines | A large section of the Mines collapsed 5366 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5368 | -9/Mines | Discovered new exit (range 5) 5377 | -9/Mines | Entered Exiles 5431 | -9/Exiles | Met 8R-AWN 5472 | -9/Exiles | Met EX-HEX 5533 | -9/Exiles | Met EX-BIN 5562 | -9/Exiles | Aligned with FarCom system 5564 | -9/Exiles | Given EX-Vault access code 5620 | -9/Exiles | Opened EX-Vault 5650 | -9/Exiles | Found Latent Energy Streamer 5752 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5896 | -9/Exiles | Met EX-DEC 5935 | -9/Exiles | Visited The Gauntlet 6231 | -9/Exiles | Discovered new exit (range 10) 6249 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 6249 | -9/Exiles | Entered Mines 6249 | -8/Mines | Discovered exit to Materials (range 11) 6559 | -8/Mines | Build established: Skirmisher 6673 | -8/Mines | Discovered exit to Materials (range 7) 7369 | -8/Mines | Entered Materials 7369 | -8/Materials | Evolved 2 slots: Utility x2 7370 | -8/Materials | Identified exit to Factory 7749 | -8/Materials | Discovered new exit (range 15) 8171 | -8/Materials | Lost 5 parts (1p1n3w) 8185 | -8/Materials | Destroyed 7 combat bots 8695 | -8/Materials | Discovered exit to Factory (range 8) 8767 | -8/Materials | Identified exit to Storage 8772 | -8/Materials | Entered Storage 8869 | -8/Storage | Build established: Hacker-Skirmisher 8872 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9179 | -8/Storage | Build established: Commander-Skirmisher 9389 | -8/Storage | Repaired Recoil Stabilizer 9428 | -8/Storage | Repaired Adv. Treads 9468 | -8/Storage | Repaired Cryofiber Web 9507 | -8/Storage | Repaired Hrd. Medium Armor Plating 9677 | -8/Storage | Used back door to open Recycling access 9677 | -8/Storage | Discovered new exit (range 5) 9915 | -8/Storage | Entered Recycling 9915 | -8/Recycling | Accompanied by 4 allies 10202 | -8/Recycling | Build established: Hacker-Skirmisher 10540 | -8/Recycling | Scanned before Scraplab entrance 11117 | -8/Recycling | Learned Storage stockpile data 11229 | -8/Recycling | Discovered new exit (range 14) 11250 | -8/Recycling | Learned Factory stockpile data 11344 | -8/Recycling | Learned location of Zion (-6) 11377 | -8/Recycling | Learned location of Extension (-6) 11543 | -8/Recycling | Learned Storage trap positions 11603 | -8/Recycling | Entered Scraplab 11624 | -8/Recycling | Angered Scraplab inhabitants 11638 | -8/Recycling | Found Prototype Device 11642 | -8/Recycling | Identified Scrap Engine 11924 | -8/Recycling | Build established: Skirmisher 13048 | -8/Recycling | Entered Factory 13048 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 13049 | -6/Factory | Identified exit to Extension 13759 | -6/Factory | Fabricated Enh. Optical Array? 15848 | -6/Factory | First assault squad dispatched 15962 | -6/Factory | Core integrity fell below 50% 16001 | -6/Factory | Core integrity fell below 20% 16017 | -6/Factory | Self-destructed Last Messages --------------- 15999_ K-01 Serf collects debris. 16000_ Adv. Heat Sink destroyed. 16000_ U-05 Engineer lays Concrete. 16001_ K-01 Serf collects debris. 16001_ U-05 Engineer lays Concrete. 16002_ U-05 Engineer builds a Wall. 16003_ U-05 Engineer lays Concrete. 16003_ K-01 Serf collects debris. 16004_ K-01 Serf destroyed. 16004_ K-01 Serf collects debris. 16004_ R-10 Processor collects Terrain Scanner. 16005_ U-05 Engineer lays Concrete. 16006_ K-01 Serf destroyed. 16006_ U-05 Engineer builds a Wall. 16006_ U-05 Engineer lays Concrete. 16007_ Dropped Hcp. Storage Unit. 16007_ U-05 Engineer lays Concrete. 16015_ System corrupted: Matter fused (-7). 16016_ Acquired Hacking Suite. 16016_ Scrap Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????? | | ? ??????????????????????????????????????????? | | ! ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????##############????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | # +####?????# #????????????????????? | | ## #?????# @ #????????????????????? | | !%= % ##????# +????????????????????? | | %%!!% !!####### #????????????????????? | | *%/%%!!!!!gg]g/ #????????????????????? | | !=%% %!!####### #????????????????????? | | %* !|#?????# #????????????????????? | | ## % %#?????# #????????????????????? | | #### ###?????# #????????????????????? | | ?# # # #?????##############????????????????????? | | ?#?# ##????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ??## ##????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# ######???????????????????????????????????? | | ### +???????????????????????????????????? | | ## ######???????????????????????????????????? | | ## #??????????????????????H?????????????????? | | ## #????????????????????????????# ########## | | ## ##???????????????????????????# | | # #???????????????????????????# | | # #???????????????????????????# " " " " " | | # #????????????????????????????? " " " " " | | + #????????????????????????????????" " " " | | #% #????????????????????????????????" " " " | | # ###############??????????????????" " " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: TH 15 Evasion (%) 50 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Medium Treads | -8/Storage | Hacked Arm. Treads | -8/Recycling | Hacked Enh. Optical Array | -8/Recycling | Hacked Robot Schematics ------------------ K-01 Serf | -8/Recycling | Hacked Fabricated ------------ Enh. Optical Array | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseWeightSabre Manual? 0 Play Time 01:37:13 Cumulative 81.6 hours Start 2024.09.13 @ 07:48:51 End 2024.09.13 @ 18:02:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed562cc3-73ba-4c23-b44d-548af6a7dc34