Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 17:43:18 Player: trisiak Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (297) 1485 Value Destroyed (12839) 12839 Prototype IDs (49) 980 Alien Tech Used (3) 600 Bonus (2262) 2262 TOTAL SCORE: 24366 Bonus ------- High Alert Combat Kills 1280 Follower Combat Kills 404 Met Data Miner 300 Met Zhirov 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/1150 Matter 126/300 Energy 66/450 System Corruption 11% Temperature Cool (0) Movement Core (1500) Ox29 Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Huge Storage Unit Energy Well Advanced Signal Interpreter Improved Target Analyzer Improved Armor Integrity Analyzer Graphene Brace > --- WEAPON (4) ------- Plasma Lance > --- INVENTORY (25) --- Improved Heat Sink Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Compact Battery (0) High-capacity Matter Pod (0) Improved Utility Shielding Improved Thermal Shield Component Analysis Suite Impact Mace Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Myomer Leg Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Improved Target Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Improved Focal Shield Improved Thermal Shield Advanced Hacking Suite Advanced Drone Bay > --- WEAPON ----------- Plasma Rifle Phase Gun Advanced Plasma Rifle Plasma Lance > --- INVENTORY -------- Neutrino Core Micro Fission Core Improved Gravmag System Improved Thermal Generator Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Compact Battery Energy Well High-capacity Matter Pod Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Component Analysis Suite Plasma Rifle Wave Gun Coil Gun KE Penetrator Enhanced Gauss Cannon Hypervelocity Mass Driver Heavy Rocket Launcher Long-range Missile Launcher Impact Mace [Rating: 117] Favorites ----------- Power Fusion Reactor Engine Ion Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Cargo Legs Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Core Shielding Weapon Matter Neutralizer Energy Gun Heavy Laser Energy Cannon Matter Neutralizer Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Segregator Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Slots Evolved 12 | . . . 4 2 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . 1 . Utility 8 | . . . 2 2 1 . . . . 2 . . . . 1 . Weapon 2 | . . . 1 . 1 . . . . . . . . . . . Parts Attached 614 | 2 37 19 83 37 69 20 34 1 17 103 32 4 6 34 92 24 Power 39 | . 2 1 5 3 5 . 2 . 2 7 3 . 1 . 6 2 Engine 14 | . 2 1 3 2 1 . 1 . 1 3 . . . . . . Core 21 | . . . 2 1 4 . 1 . 1 4 3 . . . 3 2 Reactor 4 | . . . . . . . . . . . . . 1 . 3 . Propulsion 80 | . 12 1 3 4 6 2 3 . . 19 3 . 2 3 20 2 Treads 27 | . 7 . . 1 . . 2 . . 7 3 . 2 3 2 . Leg 22 | . . 1 2 . 5 1 1 . . 7 . . . . 4 1 Wheel 21 | . 5 . 1 3 1 1 . . . 5 . . . . 5 . Hover 5 | . . . . . . . . . . . . . . . 4 1 Flight 5 | . . . . . . . . . . . . . . . 5 . Utility 262 | 1 15 8 27 21 31 12 18 1 10 46 11 2 3 18 32 6 Device 165 | 1 7 6 14 17 25 10 14 . 8 23 5 1 1 13 16 4 Storage 24 | . 2 . 1 . 2 . . . 1 4 4 1 . 5 4 . Processor 14 | . . . 3 . . 2 2 . . 3 1 . . . 3 . Hackware 1 | . . . . . . . . . . . . . . . 1 . Protection 58 | . 6 2 9 4 4 . 2 1 1 16 1 . 2 . 8 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 233 | 1 8 9 48 9 27 6 11 . 5 31 15 2 . 13 34 14 Energy Gun 46 | . . . 4 1 3 . 1 . 3 8 2 1 . 4 14 5 Energy Cannon 38 | . . 3 12 2 7 2 1 . . 4 . 1 . 3 2 1 Ballistic Gun 57 | 1 5 1 16 2 6 . 2 . . 7 6 . . 4 6 1 Ballistic Cannon 32 | . . 4 2 1 . 2 4 . 1 3 3 . . 2 8 2 Launcher 19 | . . . 3 . 3 1 1 . 1 4 2 . . . 1 3 Special Weapon 14 | . 3 1 4 2 3 . . . . . . . . . 1 . Impact Weapon 21 | . . . 7 1 5 1 2 . . 3 1 . . . 1 . Slashing Weapon 3 | . . . . . . . . . . 2 1 . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 5 2 . 1 . . . 1 . . 5 . 2 . Corrupted Parts 3 | . . . . . . . . . 1 2 . . . . . . System Corruption 8 | . . . . . . . . . 2 6 . . . . . . Parts Lost 198 | . 1 . 7 5 20 8 10 . 3 52 7 . . 15 45 25 Power 18 | . 1 . . . 1 . 1 . 1 4 3 . . . 4 3 Propulsion 40 | . . . . 3 2 1 1 . . 11 . . . 5 12 5 Utility 74 | . . . 5 2 8 4 3 . 1 22 3 . . 6 14 6 Weapon 66 | . . . 2 . 9 3 5 . 1 15 1 . . 4 15 11 Highest Loss Streak 19 | . 1 . 3 3 10 3 3 . 2 17 3 . . 9 11 19 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 91 | . 99 86 87 85 94 88 92 100 99 95 98 100 73 96 84 87 Engine 3 | . 13 12 5 7 2 . 3 . 1 . . . . . . . Core 2 | . . . 2 . 3 6 2 6 4 4 4 5 2 . 1 1 Reactor 1 | . . . . . . . . . . . . . 2 5 3 3 Treads 9 | . 21 13 . . 3 . 2 13 13 6 16 17 17 14 2 . Leg 3 | . . 5 15 2 7 2 3 6 6 6 . . . . 2 4 Wheel 1 | . 6 . . 6 3 6 5 . . 2 . . . . 2 4 Device 20 | . 9 15 10 23 26 30 17 19 22 19 23 29 26 24 17 14 Storage 10 | . 14 12 7 7 9 6 6 6 6 7 11 11 11 14 12 10 Processor 7 | . . . 14 9 1 5 21 20 15 12 5 5 5 5 9 15 Protection 5 | . 4 . 4 4 7 2 . . 1 9 10 5 5 5 5 8 Energy Gun 4 | . . . 1 . . 5 . . 10 7 14 1 . 1 6 11 Energy Cannon 5 | . . 8 2 6 7 12 7 . . 2 . 1 . 14 4 . Ballistic Gun 5 | . 25 . 15 6 11 . 2 6 6 3 4 11 . . 3 3 Ballistic Cannon 4 | . . 16 . 1 . 2 10 13 6 3 . 3 . 4 3 1 Impact Weapon 1 | . . . 3 5 4 1 1 6 1 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 150 | 15 36 37 59 76 72 70 68 55 63 98 75 104 111 145 150 133 Greatest Support 83 | 20 40 55 72 55 51 28 58 58 58 83 83 83 83 83 60 38 Greatest Overweight (x) 39 | . 3 . 1 21 6 2 2 . 1 9 1 1 1 4 39 32 Average Overweight (x) 1 | . . . . 3 3 1 1 . . 1 . . 1 . 5 11 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 Average Capacity 17 | 8 14 15 15 15 15 15 15 15 15 15 15 15 25 19 25 25 Most Carried 25 | 6 15 15 15 15 15 15 15 12 15 15 15 18 24 25 25 23 Average Carried 15 | 6 13 14 14 14 13 13 13 12 14 13 14 15 21 18 19 20 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 Final Carried 23 | 6 15 15 13 15 14 15 12 12 15 15 15 19 23 22 23 10 Class Distribution -------------------- 24% | Mutant 20% | Scavenger-Tank 10% | Scavenger-Skirmisher 9% | Tank 8% | Derelict-Tank 7% | Scavenger-Gunner 6% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Assassin | -8/Materials Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Data Miner Derelict-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Matter Collected 12347 | 227 881 541 1132 576 1050 372 599 . 194 2486 984 242 . 704 1983 376 Remotely 1461 | . . . . 205 641 105 . . . 510 . . . . . . Salvage Created 12300 | 27 907 29 1336 508 1328 310 382 . 196 3049 575 249 . 387 2575 442 Parts 552 | 4 70 . 64 25 60 16 14 . 7 132 12 12 . 16 112 8 Haulers Intercepted 10 | . 2 . 5 . . . . . . 1 . . . . 2 . Recyclers Shooed 8 | . . . 2 . 1 . . . . 5 . . . . . . Parts Field Recycled 53 | . . . . 24 29 . . . . . . . . . . . Retrieved Matter 504 | . . . . 273 231 . . . . . . . . . . . Parts Self-Destructed 116 | . . 23 . . . 17 11 . 11 . 6 12 . 23 . 13 Prevented 3 | . . . . . . . . . 1 . . . . 2 . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Combat Hostiles Destroyed 240 | . 20 1 23 9 27 6 12 . 5 55 6 4 . 11 51 10 Melee 6 | . . . . . 1 . . . 2 3 . . . . . . Guns 104 | . 20 . 13 . 10 . 2 . 1 25 5 3 . 4 18 3 Cannons 77 | . . 1 3 6 8 2 7 . 1 21 . 1 . 7 19 1 AOE 31 | . . . 2 . 5 3 3 . . 3 . . . . 9 6 Classes Destroyed 22 | 1 5 1 6 1 . 1 2 . . 2 . . . 1 2 . Worker 12 | . 1 . . 1 . . . . . 8 . . . . 2 . Builder 16 | . 3 . 3 . 1 . . . . 6 . . . . 3 . Tunneler 3 | 1 2 . . . . . . . . . . . . . . . Hauler 10 | . 2 . 5 . . . . . . 1 . . . . 2 . Recycler 6 | . . . 1 2 1 . . . . 2 . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . Operator 3 | . . . 1 1 . . . . . 1 . . . . . . Watcher 5 | . . . 2 1 . . . . . 2 . . . . . . Swarmer 53 | . 3 . 5 . 3 . 3 . 2 12 2 . . 8 15 . Grunt 95 | . 17 . 12 2 9 3 3 . 2 23 . 4 . 2 11 7 Brawler 4 | . . . . . . . . . . 2 2 . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . Sentry 20 | . . . 4 1 5 . 1 . 1 . 1 . . 1 6 . Specialist 1 | . . . 1 . . . . . . . . . . . . . Hunter 30 | . . . 1 3 5 2 2 . . 7 1 . . . 6 3 Programmer 31 | . . . . 3 5 . 1 . . 10 . . . . 12 . Heavy 1 | . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . 1 . . . . . . . . . . Subdweller 1 | . . 1 . . . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | 1 7 1 5 2 9 3 4 . 2 8 1 2 . 4 6 4 Combat Bots Only 8 | . 3 1 5 2 8 3 4 . 2 6 1 2 . 4 5 4 Max Kills in Single Turn 3 | 1 1 1 3 1 2 3 2 . 1 2 1 1 . 1 3 2 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . Exploded 3 | . . . 1 . 1 3 2 . . 1 . . . . 3 2 Melee 1 | . . . . . 1 . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Hostile Shots Fired 2318 | . 85 21 160 127 297 82 117 . 22 549 56 10 . 164 386 242 Missed 615 | . 20 9 44 35 88 25 33 . 7 147 11 2 . 35 106 53 Damage Taken 27633 | . 935 265 2360 1301 2765 802 1362 . 295 7135 880 87 . 1645 5112 2689 Core 3283 | . 126 122 274 91 219 83 197 . 40 723 114 . . 134 476 684 Absorbed by Shields 805 | . . . . . . . . . . 463 127 32 . 183 . . Redirected to Shielding 902 | . 22 . . . 102 . 21 . . 65 79 . . 79 220 314 Ignored by Resistances 1887 | . . . . . 20 89 11 . 23 369 109 34 . 295 442 495 Regen/Repaired (Parts) 552 | . 273 . 172 . 60 . . . . . . . . . 47 . Core Remaining (%) 45 | 100 . . 50 87 . . . . 36 . . . . 1 . . Volleys Fired 823 | 3 72 81 58 35 73 15 29 . 10 194 57 5 . 43 116 32 Largest 4 | 2 2 2 3 2 4 4 4 . 4 4 4 4 . 4 4 4 Hottest 339 | 60 100 100 195 113 245 257 251 . 205 289 261 246 . 339 336 287 Shots Fired 1848 | 6 135 86 155 55 182 27 84 . 30 472 72 25 . 91 355 73 Gun 1063 | 6 126 . 111 . 109 6 20 . 18 292 59 19 . 28 215 54 Cannon 708 | . . 81 33 55 63 16 61 . 12 172 2 6 . 63 134 10 Launcher 62 | . . . 10 . 10 5 3 . . 8 11 . . . 6 9 Special 15 | . 9 5 1 . . . . . . . . . . . . . Kinetic 949 | 5 126 38 100 23 96 . 48 . 22 228 35 16 . 39 149 24 Thermal 789 | . 9 48 48 32 76 22 24 . 5 206 26 9 . 47 200 37 Explosive 59 | . . . 7 . 10 5 3 . . 8 11 . . . 6 9 Electromagnetic 51 | 1 . . . . . . 9 . 3 30 . . . 5 . 3 Robot Hit Streak 15 | 2 11 2 8 12 15 4 6 . 15 15 13 5 . 13 13 9 Robot Miss Streak 7 | 2 5 1 3 2 3 2 3 . 1 7 1 1 . 3 6 7 Penetration Max 1 | . . . . . 1 . . . . 1 1 1 . . 1 . Secondary Targets 12 | . 2 . 2 . . . . . . 2 1 . . 1 4 . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . 1 1 . . 1 1 . Shots Hit Robots 1111 | 3 88 6 101 47 124 11 59 . 31 282 44 12 . 42 216 45 Core Hits 531 | 1 47 2 48 13 59 14 23 . 7 135 17 10 . 19 101 35 Critical Kills 17 | . . . 1 1 . 1 . . 1 3 . . . . 10 . Critical Parts Destroyed 26 | . . . 1 2 3 . 2 . 1 3 . . . 1 13 . Critical Strikes 81 | . . . 2 5 5 2 3 . 2 15 . 1 . 2 41 3 Burn 10 | . . . . . 1 1 . . . . . . . . 6 2 Meltdown 7 | . . . . 1 . 1 . . . 2 . . . . 3 . Destroy 25 | . . . . . . . 2 . 1 1 . . . 1 20 . Blast 26 | . . . . 2 1 . 1 . . 9 . 1 . 1 10 1 Smash 11 | . . . 2 2 3 . . . 1 3 . . . . . . Impale 2 | . . . . . . . . . . . . . . . 2 . Melee Attacks 133 | . . . 28 25 24 3 4 . 6 26 8 . . . 7 2 Thermal 15 | . . . . . . . . . . 7 8 . . . . . Impact 110 | . . . 28 25 24 3 4 . 6 19 . . . . 1 . Slashing . | . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . 6 2 Sneak Attacks 8 | . . . 3 3 1 . . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 36412 | 38 1322 103 3056 1750 4133 603 2042 . 761 9859 1050 304 . 1250 7644 2497 Guns 14042 | 38 1241 . 1217 . 1414 18 219 . 294 3627 987 242 . 321 3708 716 Cannons 12714 | . . 103 457 1006 1274 276 1223 . 292 4210 . 62 . 929 2671 211 Explosions 6828 | . 81 . 723 . 990 309 427 . . 1547 63 . . . 1147 1541 Melee 2828 | . . . 659 744 455 . 173 . 175 475 . . . . 118 29 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 13958 | 26 1241 103 1384 376 1184 . 857 . 460 4101 647 172 . 444 2607 356 Thermal 13219 | . 81 . 545 630 1754 294 497 . 97 3788 340 132 . 735 3772 554 Explosive 5663 | . . . 468 . 740 309 427 . . 981 63 . . . 1134 1541 Electromagnetic 744 | 12 . . . . . . 88 . 29 514 . . . 71 13 17 Impact 2681 | . . . 659 744 455 . 173 . 175 475 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 147 | . . . . . . . . . . . . . . . 118 29 Highest Corruption 45 | . . . 8 3 4 4 . . 2 42 45 45 45 45 11 11 Average Corruption 25 | . . . 6 1 2 3 . . 1 28 40 45 45 45 5 11 Corruption Purged 14 | . . . . . 3 4 . . 2 5 . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . 15 . Effects 888 | . . . 51 14 25 36 . . 1 112 192 84 37 237 59 40 Message Errors 211 | . . . 10 5 1 13 . . 1 24 51 18 8 60 11 9 Matter Fused 180 | . . . 8 1 6 6 . . . 27 38 20 6 49 7 12 Heat Flow Errors 98 | . . . 3 2 5 5 . . . 13 20 5 2 34 5 4 Energy Discharges 97 | . . . 8 1 3 4 . . . 7 16 9 10 26 7 6 Parts Rejected 6 | . . . 1 . 3 . . . . . 1 . . . . 1 Parts Fused 11 | . . . 2 . . 1 . . . . 2 1 1 4 . . Data Loss (minor) 100 | . . . 6 3 2 4 . . . 4 25 15 4 22 12 3 Data Loss (major) 53 | . . . 4 . 1 2 . . . 5 14 6 6 9 4 2 Misfires 45 | . . . 3 1 2 . . . . 7 6 6 . 16 4 . Alerts 28 | . . . 2 1 . 1 . . . 5 4 3 . 6 5 1 Misdirections 13 | . . . . . . . . . . 7 3 . . 2 . 1 Weapon Failures 46 | . . . 4 . 2 . . . . 13 12 1 . 9 4 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1665 | . 73 . 219 312 206 . 96 . 50 447 . . . 91 142 29 Projectiles 466 | . . . . 27 68 . . . . 164 . . . 91 116 . Explosions 294 | . 73 . 25 . 20 . 13 . . 108 . . . . 26 29 Melee 905 | . . . 194 285 118 . 83 . 50 175 . . . . . . Knockbacks 58 | . . . 2 4 4 . 4 . 2 23 . . . 3 14 2 Impact 14 | . . . 2 2 4 . . . 1 5 . . . . . . Kinetic 40 | . . . . 2 . . 4 . 1 16 . . . 3 12 2 Secondary 4 | . . . . . . . . . . 2 . . . . 2 . Self-Inflicted Damage 786 | . 183 . 34 . 216 25 66 . . 126 40 . . . . 96 Shots 16 | . 2 . 1 . 4 1 1 . . 2 1 . . . . 4 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 484 | . 40 30 288 341 391 164 333 . 229 484 254 421 164 431 378 390 Average Temperature 98 | . 13 9 101 114 99 74 121 . 84 125 83 138 82 129 75 108 Received Heat Transfer 5378 | . 405 45 684 210 735 66 160 . 48 1745 123 44 . 178 721 214 Effects 22 | . . . 8 . 4 . . . . 2 . . . 6 1 1 Shutdowns 4 | . . . . . . . . . . 1 . . . 1 1 1 Energy Bleed 2 | . . . 2 . . . . . . . . . . . . . Interference 13 | . . . 6 . 3 . . . . . . . . 4 . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Parts Fried 18 | . . . 3 5 2 . . . 1 7 . . . . . . Impact Corruptions 39 | . . . 11 11 6 . 2 . 3 6 . . . . . . Robots Melted 12 | . . . . 1 1 1 . . . 2 1 . . . 6 . Combat Hostiles 11 | . . . . 1 1 1 . . . 2 1 . . . 5 . Parts Melted 48 | . . . 1 4 6 4 2 . . 7 . . . . 21 3 Heat Transferred 20023 | . 50 . 851 814 2814 559 850 . 185 5120 555 185 . 777 6093 1170 Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Peak Influence 1320 | 5 293 . 547 271 344 . . . . 1320 . . . . 880 . Initial 244 | . 3 . 130 244 89 . . . . . . . . . 9 . Average 295 | 3 128 . 384 123 121 . . . . 502 . . . . 301 . Maximum Alert Level 4 | . 1 . 2 1 1 . . . . 4 . . . . 3 . Low Security (%) 46 | 100 82 . 3 73 92 . . . . 26 . . . . 36 . Level 1 28 | . 17 . 56 26 7 . . . . 17 . . . . 38 . Level 2 16 | . . . 39 . . . . . . 32 . . . . 14 . Level 3 6 | . . . . . . . . . . 15 . . . . 9 . Level 4 1 | . . . . . . . . . . 8 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 7 . 12 9 16 . . . . 14 . . . . 17 . Investigation 25 | . 7 . 7 3 3 . . . . 2 . . . . 3 . Extermination 19 | . . . . 4 5 . . . . 5 . . . . 5 . Reinforcement 16 | . . . 4 1 2 . . . . 4 . . . . 5 . Assault 3 | . . . . . . . . . . 2 . . . . 1 . Garrison 12 | . . . 1 1 6 . . . . 1 . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 . . . . . . Construction Impeded 6 | . . . . . 2 . . . . 3 . . . . 1 . Haulers Reinforced 3 | . . . . 1 . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Distress Signals 11 | . 1 . 5 . 1 . . . . 2 . . . . 2 . Communications Jammed 8 | . . . . . . . . . . . . . . . 8 . Distress Signals 5 | . . . . . . . . . . . . . . . 5 . Times Spotted 358 | . 34 21 40 13 28 12 12 . 8 87 7 5 . 15 61 15 Peak Tracking Total 8 | . 4 3 8 4 6 7 3 . 4 8 5 4 . 8 5 7 Tactical Retreats 24 | . . 2 2 1 . 1 2 . 1 9 1 . . 1 4 . Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Traps Triggered 9 | . 3 . 1 1 1 . . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . 5 . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 11 | . . 1 . . . . . . . 2 . . . 1 7 . Triggered 12 | . . . . . . 1 . . . . 3 . . . 8 . Most Traps Carried 8 | . . . . . . . . . 2 2 . . . 8 7 . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Machines Disabled 38 | . 2 3 1 . 4 1 1 . . 18 . . . . 5 3 Max in Single Turn 3 | . 2 1 1 . 3 1 1 . . 2 . . . . 2 3 Garrison Access 2 | . . . 1 . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Machines Accessed 50 | . 7 2 10 3 5 1 . 4 1 3 . . 9 1 4 . Terminals 19 | . 6 . 6 2 1 . . . 1 1 . . . 1 1 . Fabricators 1 | . . . . . 1 . . . . . . . . . . . Repair Stations 7 | . 1 . 1 . 2 . . . . 1 . . . . 2 . Recycling Units 3 | . . . 2 . . . . . . 1 . . . . . . Scanalyzers 3 | . . . . 1 1 . . . . . . . . . 1 . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . Total Hacks 195 | . 28 13 36 9 12 1 . 32 1 5 . . 48 1 9 . Successful 147 | . 15 13 18 5 6 1 . 32 1 2 . . 48 1 5 . Failed 48 | . 13 . 18 4 6 . . . . 3 . . . . 4 . Catastrophic 11 | . 4 . 2 1 3 . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 57 | . 15 7 18 5 7 . . 2 . 1 . . . 1 1 . Terminals 54 | . 19 . 21 6 2 . . . 1 3 . . . 1 1 . Fabricators 3 | . . . . . 3 . . . . . . . . . . . Repair Stations 25 | . 9 . 6 . 5 . . . . 1 . . . . 4 . Recycling Units 7 | . . . 6 . . . . . . 1 . . . . . . Scanalyzers 9 | . . . . 3 2 . . . . . . . . . 4 . Garrison Access 3 | . . . 3 . . . . . . . . . . . . . Terminal Hacks 102 | . 2 13 3 1 . 1 . 32 1 . . . 48 1 . . Record 63 | . . 12 . 1 . 1 . 11 1 . . . 36 1 . . Part Schematic 16 | . . . . . . . . 12 . . . . 4 . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . 4 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 19 | . 8 . 4 . 5 . . . . . . . . . 2 . Scan Component 10 | . 4 . 2 . 3 . . . . . . . . . 1 . Repair 9 | . 4 . 2 . 2 . . . . . . . . . 1 . Recycling Unit Hacks 3 | . . . 2 . . . . . . 1 . . . . . . Report Inventory 3 | . . . 2 . . . . . . 1 . . . . . . Scanalyzer 6 | . . . . 3 . . . . . . . . . . 3 . Insert Component 4 | . . . . 2 . . . . . . . . . . 2 . Analyze 2 | . . . . 1 . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 15 | . 5 . 7 1 1 . . . . 1 . . . . . . Terminals 13 | . 5 . 5 1 1 . . . . 1 . . . . . . Botnet 13 | . 5 . 5 1 1 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . Reject 2 | . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 7 . 7 3 3 . . . . 1 . . . 1 4 . Full Trace Events 22 | . 6 . 7 3 3 . . . . 1 . . . . 2 . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . 1 . . . 12 . . . . 4 . 1 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 9 | . 4 . 2 . 2 . . . . . . . . . 1 . Time 368 | . 116 . 120 . 82 . . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 1 . . . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . 1 . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 3 . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Total Allies 23 | . . 16 . . . . 3 . . 3 . . . . . 1 Largest Group 9 | . . 9 5 . . . 3 3 3 3 . . . . . 1 Highest-Rated Group 171 | . . 171 95 . . . 75 75 75 143 . . . . . 127 Highest-Rated Ally 127 | . . 19 19 . . . 25 25 25 65 . . . . . 127 Total Orders 36 | . . . . . 4 8 18 . 3 1 . . . . 2 . STAY 3 | . . . . . . . 3 . . . . . . . . . FOLLOW 3 | . . . . . . . 2 . . 1 . . . . . . EXPLORE 22 | . . . . . 4 4 10 . 2 . . . . . 2 . RETURN 8 | . . . . . . 4 3 . 1 . . . . . . . Ally Attacks 106 | . . 40 27 . . . . . 28 11 . . . . . . Total Damage 1893 | . . 630 377 . . . . . 597 289 . . . . . . Kills 23 | . . 10 7 . . . . . 5 1 . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 11 | . . . . . . 2 2 . 3 . 1 1 . 2 . . Drone Launches 19 | . . . . . 5 2 8 . 2 . . . . . 2 . Drone Recoveries 9 | . . . . . . 1 5 . 1 . . . . . 2 . Decoded 0b10 Intel 112 | . . . . . . . . . . 112 . . . . . . Traps 24 | . . . . . . . . . . 24 . . . . . . Emergency Access 8 | . . . . . . . . . . 8 . . . . . . Items 80 | . . . . . . . . . . 80 . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Turns Passed 33756 | 38 1570 4298 1981 1535 1850 1677 1396 148 1214 3175 3407 1637 757 4298 3728 1047 Spaces Moved 14972 | 22 768 2513 1011 668 777 1090 590 92 513 1161 1688 848 303 1718 874 336 Core 28 | . . . . 17 . . . . . . . . . . 10 1 Treads 7537 | . 523 1148 . . 25 . 46 92 513 506 1688 848 303 1718 127 . Legs 3462 | 22 7 1365 1011 273 156 . . . . 392 . . . . 236 . Wheels 3932 | . 238 . . 378 596 1090 544 . . 263 . . . . 488 335 Hover 10 | . . . . . . . . . . . . . . . 10 . Flight 3 | . . . . . . . . . . . . . . . 3 . Fastest Speed 95 | 120 95 130 125 95 110 115 115 160 160 108 163 163 243 163 131 135 Average Speed 175 | 120 139 143 130 183 162 129 133 160 199 190 163 163 243 220 308 261 Slowest Speed 2000 | 120 160 160 200 1100 400 130 240 160 240 480 245 243 243 490 2000 1650 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 58 | 3 78 87 73 9 19 92 94 74 78 29 93 77 62 87 16 26 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 6 | . . . . . . . . 1 1 . 1 . 3 . . . Known Exits Taken 11 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . Scrap Searched 37 | . . 15 . . . 8 6 . 1 . 2 2 . 2 . 1 Spaces Dug 271 | . 9 7 18 10 13 . . . . 36 169 . . . 9 . Terrain Destroyed 1060 | . 44 7 104 17 117 43 76 . . 213 210 6 . 28 107 88 Melee 49 | . . . 17 10 13 . . . . 8 . . . . 1 . Projectile 194 | . 9 7 11 7 7 1 11 . . 40 6 6 . 28 52 9 AOE 817 | . 35 . 76 . 97 42 65 . . 165 204 . . . 54 79 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Total 20659 | 26 1109 3104 1502 863 1213 1329 1125 92 668 1715 2249 1091 323 2163 1635 452 Wait 3561 | . 179 462 258 71 218 183 424 . 108 138 439 229 7 340 457 48 Move 14956 | 21 767 2512 1010 667 776 1089 589 91 512 1160 1687 847 302 1717 873 336 Hop . | . . . . . . . . . . . . . . . . . Pick Up 240 | . 31 9 26 11 22 8 14 . 8 39 9 1 2 19 36 5 Fast Attach 149 | 1 . 4 15 13 19 4 3 . 2 34 7 . 4 4 37 2 Attach 166 | . 5 3 12 5 20 9 14 . 2 30 5 . 1 16 30 14 Detach 57 | . . 2 5 2 7 5 3 . . 5 . 4 3 2 18 1 Swap 302 | 1 32 12 56 19 30 8 17 1 13 39 20 4 3 14 25 8 Drop 199 | . 23 15 31 14 21 5 5 . 7 29 8 1 . 7 29 4 Fire 823 | 3 72 81 58 35 73 15 29 . 10 194 57 5 . 43 116 32 Melee 133 | . . . 28 25 24 3 4 . 6 26 8 . . . 7 2 Ram 1 | . . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 54 | . . 3 . . . . 23 . . 18 9 . 1 . . . Trap 11 | . . 1 . . . . . . . 2 . . . 1 7 . Miscellaneous 7 | . . . 3 1 3 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 8) 327 | -10/Materials | Discovered new exit (range 14) 344 | -10/Materials | Build established: Mutant 801 | -10/Materials | Discovered new exit (range 8) 877 | -10/Materials | Discovered new exit (range 14) 1097 | -10/Materials | Core integrity fell below 50% 1118 | -10/Materials | Discovered new exit (range 5) 1327 | -10/Materials | Repaired Assault Rifle 1364 | -10/Materials | Repaired Shotgun 1426 | -10/Materials | Repaired Lgt. Treads 1503 | -10/Materials | Repaired Shotgun 1609 | -10/Materials | Entered Subcaves 1653 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1727 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2039 | -10/Subcaves | Visited triangular shrine 2050 | -10/Subcaves | Found Prototype Device 2050 | -10/Subcaves | Identified V3-11A's Pendant 2055 | -10/Subcaves | Befriended Subdweller 2125 | -10/Subcaves | Befriended Subdweller 2140 | -10/Subcaves | Befriended Subdweller 2145 | -10/Subcaves | Befriended Subdweller 2478 | -10/Subcaves | Befriended Subdweller 2627 | -10/Subcaves | Visited Clippyterm 2638 | -10/Subcaves | Learned Factory emergency access door positions 3173 | -10/Subcaves | Befriended Subdweller 3221 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3222 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3558 | -10/Subcaves | Disturbed a concealed Subdweller 3558 | -10/Subcaves | Befriended Subdweller 3671 | -10/Subcaves | Visited 4L-MR0's lab 3678 | -10/Subcaves | Befriended Subdweller 3678 | -10/Subcaves | Befriended Subdweller 3678 | -10/Subcaves | Befriended Subdweller 3704 | -10/Subcaves | Found Cargo Legs 3706 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 4876 | -10/Subcaves | Discovered new exit (range 10) 5012 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 5020 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5085 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 5088 | -10/Subcaves | Befriended Subdweller 5088 | -10/Subcaves | Befriended Subdweller 5183 | -10/Subcaves | Befriended Subdweller 5289 | -10/Subcaves | Core integrity fell below 20% 5295 | -10/Subcaves | Discovered new exit (range 10) 5319 | -10/Subcaves | Lost 5 allies 5503 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 5532 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5656 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5668 | -10/Subcaves | Befriended Subdweller 5873 | -10/Subcaves | Befriended Subdweller 5873 | -10/Subcaves | Befriended Subdweller 5907 | -10/Subcaves | Entered Materials 5907 | -8/Materials | Accompanied by 5 allies 5907 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6013 | -8/Materials | Crushed by falling debris 6027 | -8/Materials | Lost 5 allies 6140 | -8/Materials | Discovered new exit (range 14) 6205 | -8/Materials | Identified exit to Factory 6234 | -8/Materials | Garrison activated, responded to threat 7253 | -8/Materials | Repaired Enh. Autogun 7393 | -8/Materials | Repaired Enh. Autogun 7516 | -8/Materials | Build established: Assassin 7755 | -8/Materials | Discovered exit to Factory (range 11) 7888 | -8/Materials | Entered Factory 7888 | -7/Factory | Evolved 2 slots: Utility x2 7899 | -7/Factory | Lost 3 parts (1u2w) 8753 | -7/Factory | Build established: Mutant 9035 | -7/Factory | Discovered new exit (range 8) 9328 | -7/Factory | Lost 3 parts (1n2u) 9407 | -7/Factory | Garrison activated, responded to threat 9423 | -7/Factory | Entered another Factory area 9423 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9463 | -6/Factory | Garrison activated, responded to threat 9772 | -6/Factory | Build established: Scavenger-Gunner 9930 | -6/Factory | Repaired Imp. Sensor Array 10266 | -6/Factory | Build established: Scavenger-Tank 10510 | -6/Factory | Garrison activated, responded to threat 10601 | -6/Factory | Destroyed 8 combat bots 10602 | -6/Factory | Lost 10 parts (1p1n4u4w) 10827 | -6/Factory | Discovered new exit (range 10) 11110 | -6/Factory | Repaired Weapon Cycler 11186 | -6/Factory | Build established: Tank 11195 | -6/Factory | Lost 3 parts (1u2w) 11273 | -6/Factory | Entered Lower Caves 11815 | -6/Lower Caves | Spotted B-75 Beast 11971 | -6/Lower Caves | Destroyed B-75 Beast 12295 | -6/Lower Caves | Build established: Scavenger-Gunner 12436 | -6/Lower Caves | Learned 8 Factory zone layouts 12535 | -6/Lower Caves | Discovered new exit (range 16) 12581 | -6/Lower Caves | Learned 4 Factory zone layouts 12699 | -6/Lower Caves | Found Alien Artifact 12699 | -6/Lower Caves | Identified Dimensional Node Initializer 12699 | -6/Lower Caves | Initialized slip node 12756 | -6/Lower Caves | Lost 3 parts (1u2w) 12908 | -6/Lower Caves | Identified exit to Lower Caves 12929 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12950 | -6/Lower Caves | Entered another Lower Caves area 13100 | -6/Lower Caves | Spotted B-75 Beast 13212 | -6/Lower Caves | Learned location of 1 exit from Factory 13237 | -6/Lower Caves | Discovered new exit (range 16) 13255 | -6/Lower Caves | Identified exit to Factory 13285 | -6/Lower Caves | Build established: Derelict-Gunner 13498 | -6/Lower Caves | Lost 3 parts (3w) 13778 | -6/Lower Caves | Core integrity fell below 50% 14140 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14144 | -6/Lower Caves | Lost 3 parts (1u2w) 14153 | -6/Lower Caves | Identified exit to Data Miner 14216 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 14346 | -6/Lower Caves | Entered Data Miner 14346 | -6/Data Miner | Accompanied by 3 allies 14346 | -6/Data Miner | Discovered new exit (range 6) 14353 | -6/Data Miner | Identified exit to Proximity Caves 14378 | -6/Data Miner | Met Data Miner 14430 | -6/Data Miner | Learned location of Section 7 (-3) 14430 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14457 | -6/Data Miner | Received God Mode back door access code from Data Miner 14494 | -6/Data Miner | Entered Proximity Caves 14494 | -5/Proximity Caves | Accompanied by 3 allies 14838 | -5/Proximity Caves | Learned Factory security intel 14904 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14973 | -5/Proximity Caves | Learned 4 Factory zone layouts 15214 | -5/Proximity Caves | Build established: Derelict-Tank 15254 | -5/Proximity Caves | Discovered exit to Factory (range 7) 15264 | -5/Proximity Caves | Learned location of Armory (-4) 15708 | -5/Proximity Caves | Entered Factory 15708 | -5/Factory | Evolved 2 slots: Utility x2 15709 | -5/Factory | Identified exit to Upper Caves 17175 | -5/Factory | Lost 5 parts (1p1u3w) 17258 | -5/Factory | First assault squad dispatched 17298 | -5/Factory | System corruption reached 10% 17371 | -5/Factory | Build established: Scavenger-Tank 17492 | -5/Factory | Lost 13 parts (2p2n4u5w) 17910 | -5/Factory | System corruption reached 30% 17937 | -5/Factory | Core integrity fell below 50% 17990 | -5/Factory | Lost 17 parts (4n8u5w) 18494 | -5/Factory | Lost 4 parts (2n1u1w) 18692 | -5/Factory | Incoming investigation squad redirected 18868 | -5/Factory | Garrison activated, responded to threat 18883 | -5/Factory | Entered Upper Caves 21777 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21824 | -5/Upper Caves | Core integrity fell below 20% 21850 | -5/Upper Caves | Lost 3 parts (2u1w) 22200 | -5/Upper Caves | Discovered new exit (range 7) 22208 | -5/Upper Caves | Identified exit to Upper Caves 22235 | -5/Upper Caves | Build established: Tank 22290 | -5/Upper Caves | Entered another Upper Caves area 22375 | -5/Upper Caves | Encountered a Warlord checkpoint 22969 | -5/Upper Caves | Discovered new exit (range 12) 22985 | -5/Upper Caves | Identified exit to Factory 23774 | -5/Upper Caves | Discovered new exit (range 14) 23859 | -5/Upper Caves | Build established: Derelict-Tank 23889 | -5/Upper Caves | Identified exit to Zhirov 23927 | -5/Upper Caves | Entered Zhirov 23927 | -5/Zhirov | Discovered new exit (range 3) 23932 | -5/Zhirov | Identified exit to Proximity Caves 23983 | -5/Zhirov | Met Zhirov 24039 | -5/Zhirov | Learned location of Quarantine (-3) 24039 | -5/Zhirov | Learned location of Testing (-2) 24039 | -5/Zhirov | Learned location of Command (-1) 24110 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24193 | -5/Zhirov | Found Alien Artifact 24194 | -5/Zhirov | Identified Integrated Dissipator 24194 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24234 | -5/Zhirov | Build established: Mutant 24334 | -5/Zhirov | Found Alien Artifact 24334 | -5/Zhirov | Identified Transdimensional Reconstructor 24334 | -5/Zhirov | Warped through subspace 24684 | -5/Zhirov | Entered Proximity Caves 24760 | -4/Proximity Caves | Lost 9 parts (2n4u3w) 25122 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25375 | -4/Proximity Caves | Learned Research emergency access door positions 25510 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 27975 | -4/Proximity Caves | Build established: Derelict-Skirmisher 28541 | -4/Proximity Caves | Lost 5 parts (2n2u1w) 28797 | -4/Proximity Caves | Build established: Skirmisher 28982 | -4/Proximity Caves | Entered Factory 28982 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28983 | -4/Factory | Identified exit to Upper Caves 29269 | -4/Factory | Build established: Scavenger-Skirmisher 29676 | -4/Factory | Cargo convoy interrupted 29906 | -4/Factory | Lost 7 parts (1p2n2u2w) 30503 | -4/Factory | Lost 11 parts (1p3n4u3w) 30566 | -4/Factory | Build established: Scavenger-Tank 30759 | -4/Factory | Lost 3 parts (2u1w) 30886 | -4/Factory | Lost 4 parts (1n1u2w) 31022 | -4/Factory | Garrison activated, responded to threat 31095 | -4/Factory | Lost 6 parts (1p2u3w) 31439 | -4/Factory | Build established: Scavenger-Gunner 32069 | -4/Factory | Repaired Energy Well? 32128 | -4/Factory | Lost 3 parts (1p1n1u) 32519 | -4/Factory | Discovered exit to Upper Caves (range 23) 32678 | -4/Factory | System corruption reached 10% 32710 | -4/Factory | Entered Upper Caves 33224 | -4/Upper Caves | Build established: Scavenger-Tank 33458 | -4/Upper Caves | Core integrity fell below 50% 33746 | -4/Upper Caves | Core integrity fell below 20% 33755 | -4/Upper Caves | Attracted the attention of an 0b10 base 33757 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 33740_ Lrn. Missile Launcher destroyed. [A new version of Cogmind is available, see F1 News page.] 33741_ Penetrated by Slug. 33742_ The unstable cave ceiling collapses. 33742_ Penetrated by Slug. A strange signal echoes through the caves. 33744_ Penetrated by Slug. 33744_ Slug penetrates Wall. 33744_ G-67 Veteran destroyed. 33747_ System corrupted: Matter fused (-5). 33747_ The unstable cave ceiling collapses. 33747_ Penetrated by Slug. 33747_ Hvy. Rocket Launcher destroyed. 33748_ Imp. Utility Shielding destroyed. 33748_ Adv. Transmission Jammer destroyed. 33751_ Penetrated by Slug. 33751_ Imp. Thermal Generator destroyed. 33751_ Penetrated by Slug. 33752_ Slug penetrates Wall. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ???????????????????????## ?????????????????????? | | ??????????????????????? #???# ????????????????? | | ??????????????????????? #?# ??????????????? | | ??????????????????????? ## ?????????????? | | ?????????????????????? # ????????????? | | ????????????????????# ???????????? | | ???????????????????? # ???????????? | | ???????????????????? Y ????????#?? | | ????????????????????? ??????? #?? | | ?????????????????????? % ?????? #?? | | ???????????????????????? g g ????? #?? | | ?????????????????????####; ?????#? ??? | | ????????????????????## % " "?????# ### | | ????????????????????# h #?????????# ? | | ????????????????????# @ ;########## #??? | | ???????????????????# s #??? | | ????????????????# #??? | | ???????????????# ##### #;### #### | | ??????????????????## ##???#### # | | ??????????????????# #???????### "" # | | ??????????????????# ##????????# """"" # | | ??????????????????# #???????## """" | | ??????????????????## ##??????## " | | ???????????????????### ##???????# "" "" # | | ?????????????????????# ## #????????# " """ # | | ????????????????????# #####????????###" " "" # | | ????????????????????######??????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 100 Energy Generation 23 Energy Capacity 1090 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 800 Resistance: KI 25 Resistance: TH 25 Core Shielding 40 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 11 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Particle Charging 30 Kinecelleration 30 Offensive Hacking 14 Item Schematics ----------------- Multitool | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Plasma Rifle | -4/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Adventurer Alien Tech Decoder Ring Explorer Subspace Traveler The Oracle The Science Guy This Is Interesting... Challenges ------------ None Game ------ Seed EnhancedAntimissileDrive Manual? 0 Play Time 09:07:47 Cumulative 75.4 hours Start 2024.05.03 @ 09:54:10 End 2024.05.06 @ 17:43:18 Sessions 29 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 5 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1e18f7b7-af01-490e-b2b9-49b9b30cfaa3