Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 15:42:26 Player: Vriska Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (96) 480 Value Destroyed (2665) 2665 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 5260 Bonus ------- High Alert Combat Kills 395 Cogmind --------- Core Integrity 0/550 Matter 178/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Titanium Leg Titanium Leg Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Treads Titanium Leg Titanium Leg Titanium Leg Datajack [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 54 | 7 8 19 20 Power 5 | 1 2 1 1 Engine 5 | 1 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 . 5 6 Treads 10 | 2 . 5 3 Leg 3 | . . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 1 2 4 8 Device . | . . . . Storage 1 | 1 . . . Processor 2 | . . 2 . Hackware 1 | . 1 . . Protection 11 | . 1 2 8 Artifact . | . . . . Weapon 21 | 3 4 9 5 Energy Gun 4 | 1 2 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 9 | 2 2 2 3 Ballistic Cannon 1 | . . 1 . Launcher 5 | . . 4 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 4 | . 1 3 . Corrupted Parts 1 | . 1 . . System Corruption 2 | . 2 . . Parts Lost 17 | . 1 2 14 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 10 | . 1 . 9 Weapon 5 | . . 1 4 Highest Loss Streak 4 | . 1 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 95 99 85 Engine 10 | . 14 11 6 Treads 20 | . 28 21 13 Storage 11 | . 14 11 9 Processor 12 | . . 22 17 Protection 14 | . 9 11 21 Energy Gun 4 | . 13 . . Energy Cannon 1 | . . 2 1 Ballistic Gun 9 | . 13 6 6 Ballistic Cannon 1 | . . 4 . Launcher 4 | . . 7 7 Naked Turns . | . . . . Heaviest Build 40 | 13 24 28 40 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 2 6 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 8 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1843 | 151 289 516 887 Remotely . | . . . . Salvage Created 2708 | . 608 1083 1017 Parts 191 | . 51 85 55 Haulers Intercepted 3 | . . 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 59 | . 13 18 28 Guns 27 | . 13 4 10 Cannons 8 | . . 7 1 AOE 24 | . . 7 17 Classes Destroyed 11 | . 5 6 . Worker 8 | . . 4 4 Builder 8 | . 2 3 3 Tunneler 2 | . . 1 1 Hauler 3 | . . 3 . Recycler 3 | . . 2 1 Operator 4 | . 3 1 . Watcher 9 | . 2 4 3 Swarmer 5 | . 3 . 2 Grunt 40 | . 10 13 17 Brawler 1 | . . 1 . Sentry 13 | . . 4 9 Best Kill Streak 12 | . 5 9 12 Combat Bots Only 7 | . 4 5 7 Max Kills in Single Turn 3 | . 2 3 3 Gunslinging 1 | . 1 . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 379 | . 46 66 267 Missed 114 | . 13 15 86 Damage Taken 4403 | . 414 851 3138 Core 790 | . 79 159 552 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 216 | . . . 216 Core Remaining (%) 76 | 100 68 60 . Volleys Fired 170 | . 42 52 76 Largest 2 | . 2 2 2 Hottest 101 | . 90 101 101 Shots Fired 270 | . 77 97 96 Gun 169 | . 77 41 51 Cannon 35 | . . 33 2 Launcher 66 | . . 23 43 Special . | . . . . Kinetic 153 | . 30 72 51 Thermal 4 | . . 2 2 Explosive 66 | . . 23 43 Electromagnetic 47 | . 47 . . Robot Hit Streak 18 | . 9 18 11 Robot Miss Streak 4 | . 3 4 4 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 193 | . 58 64 71 Core Hits 167 | . 32 52 83 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . 1 1 Destroy 1 | . . . 1 Blast 1 | . . 1 . Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5803 | . 879 1682 3242 Guns 2100 | . 815 457 828 Cannons 437 | . . 417 20 Explosions 3266 | . 64 808 2394 Melee . | . . . . Ramming . | . . . . Kinetic 1904 | . 243 833 828 Thermal 125 | . 64 41 20 Explosive 3202 | . . 808 2394 Electromagnetic 572 | . 572 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . 2 Average Corruption 1 | . 2 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 23 | . 13 . 10 Message Errors 3 | . 2 . 1 Matter Fused 5 | . 2 . 3 Heat Flow Errors 5 | . 5 . . Energy Discharges 1 | . 1 . . Parts Rejected 3 | . . . 3 Parts Fused 1 | . 1 . . Data Loss (minor) 2 | . . . 2 Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 101 | . 20 37 44 Projectiles . | . . . . Explosions 101 | . 20 37 44 Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 425 | . 52 211 162 Shots 18 | . 3 7 8 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 277 | . 277 114 123 Average Temperature 54 | . 88 26 28 Received Heat Transfer 1956 | . 174 315 1467 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 161 | . 50 74 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 963 | . 147 524 963 Initial 182 | . . 12 182 Average 270 | . 58 243 531 Maximum Alert Level 3 | . . 2 3 Low Security (%) 53 | 100 100 45 10 Level 1 21 | . . 33 34 Level 2 13 | . . 20 22 Level 3 11 | . . . 32 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 20 | . 5 4 11 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 12 | . 4 4 4 Assault . | . . . . Garrison 6 | . . . 6 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . 1 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 90 | . 21 24 45 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 5 | . . . 5 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 2 1 4 Max in Single Turn 2 | . 2 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 5 3 5 Terminals 9 | . 4 2 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 33 | . 12 6 15 Successful 19 | . 3 3 13 Failed 14 | . 9 3 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 12 | . 12 . . Terminals 20 | . 11 5 4 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units 2 | . 1 1 . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 8 | . 2 2 4 Record 3 | . . 2 1 Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . . . 1 Disarm Traps 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks 2 | . 1 1 . Report Inventory 2 | . 1 1 . Scanalyzer 5 | . . . 5 Insert Component 3 | . . . 3 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 2 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 52 | . . . 52 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 3 | . . . 3 parse_system 3 | . . . 3 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3748 | 83 1307 1096 1262 Spaces Moved 1934 | 51 711 543 629 Core 106 | 12 . . 94 Treads 1764 | 39 711 543 471 Legs 64 | . . . 64 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 158 | 134 160 162 156 Slowest Speed 240 | 160 160 240 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 45 | 5 80 46 50 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 34 | . . . 34 Terrain Destroyed 417 | . 5 176 236 Melee . | . . . . Projectile 3 | . . 3 . AOE 414 | . 5 173 236 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2358 | 66 815 666 811 Wait 80 | . 19 5 56 Move 1931 | 50 710 542 629 Hop . | . . . . Pick Up 71 | 8 22 26 15 Fast Attach . | . . . . Attach 41 | 7 7 9 18 Detach 2 | 1 . . 1 Swap 13 | . 1 10 2 Drop 45 | . 14 22 9 Fire 170 | . 42 52 76 Melee 5 | . . . 5 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 8) 872 | -10/Materials | Discovered new exit (range 16) 1178 | -10/Materials | Discovered new exit (range 12) 1391 | -10/Materials | Entered another Materials area 1391 | -9/Materials | Evolved 2 slots: Utility x2 1419 | -9/Materials | Discovered new exit (range 11) 1433 | -9/Materials | Identified exit to Mines 1891 | -9/Materials | Discovered exit to Mines (range 13) 2452 | -9/Materials | Discovered new exit (range 16) 2482 | -9/Materials | Identified exit to Materials 2487 | -9/Materials | Entered another Materials area 2487 | -8/Materials | Evolved 2 slots: Utility x2 2951 | -8/Materials | Discovered new exit (range 20) 3099 | -8/Materials | Destroyed 7 combat bots 3130 | -8/Materials | Crushed by falling debris 3169 | -8/Materials | Repaired Lgt. Treads 3197 | -8/Materials | Repaired Lgt. Treads 3366 | -8/Materials | Lost 4 parts (3u1w) 3465 | -8/Materials | Garrison activated, responded to threat 3509 | -8/Materials | Core integrity fell below 50% 3686 | -8/Materials | Core integrity fell below 20% 3749 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- Dropped Titanium Leg. Datajack destroyed. Critical hit (Burn: +37). Dropped Titanium Leg. Targeting Computer destroyed. System corrupted: Component data lost. Critical hit (Burn: +37). System corrupted: Matter fused (-10). Critical hit (Burn: +37). K-01 Serf collects debris. System corrupted: Component data lost. K-01 Serf collects debris. Imp. Light Armor Plating destroyed. Material Compactor disabled. K-01 Serf collects debris. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. K-01 Serf collects debris. W-25 Informer sends out distress signal. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ##??# # #### #???????????? | | ???### #/#############? #???????????? | | ???# ! ## ???????????? | | ???# """*## # ??????????? | | ???# """ """ " [*R # # ?????????? | | ???# """ """ " ## + ?????????? | | ???# """ """ " = ## # ?????????? | | ???# """ """ " == ## # ?????????? | | ???# = !!## #???????????? | | ???################+### #???????????? | | ??????????#### #[# # #???????????? | | ??????????# #*### #???????????? | | ??????????# ## ### ###########?? | | ??????????# ## =% # #?? | | ??????????# # [ # "T" #?? | | ??????????# + = # #?? | | ??????????# # Y # !#?? | | ??????????# * # = g #+##+####???? | | ??????????# ! # %!! # #???? | | ??????????# # % # #???? | | ??????????# # # #???? | | ??????????######## # #???? | | ?????????????# # #####+####? | | ?????????????# ] ## == # | | ?????????????# = ## # | | ?????????????# %[ @ ##### # | | ?????????????# x !w=x #???# # | | ?????????????# ####"%"## ############## | | ?????????????# # #"G" # # #??? | | ?????????????# ##"""## # #??? | | ?????????????# ## ### # """ """ #??? | | ?????????????# #####??# # """ """ #??? | | ?????????????# ????????# # """ """ #??? | | ?????????????# ????????# + #??? | | ???????????????????????# # #??? | | ???????????????????????# # #??? | | ???????????????????######g############??? | | ???????????????????# #????????? | | ???????????????????# " " #????????? | | ???????????????????# """"" #????????? | | ???????????????????# " """"" #????????? | | ???????????????????# T """"" #????????? | | ???????????????????# " """ #????????? | | ???????????????????# #????????? | | ???????????????????#############????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed LinkedHypercooledDetector Manual? 0 Play Time 00:33:08 Cumulative 8.7 hours Start 2024.04.08 @ 14:43:28 End 2024.04.08 @ 15:42:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a35c03a0-fa82-4c77-95f2-86e3ff538423