Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.10 @ 15:23:01 // Halloween2020/ForbiddenLore Player: derk Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (330) 1650 Value Destroyed (13563) 13563 Prototype IDs (87) 1740 Alien Tech Used (2) 400 Bonus (11885) 11885 TOTAL SCORE: 39738 Bonus ------- High Alert Combat Kills 1574 Follower Combat Kills 583 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -172 Cogmind --------- Core Integrity 1600/1600 Matter 137/300 Energy 648/670 System Corruption 0% Temperature Cool (20) Movement Hovering (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION (6) --- Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Cooled Linear Gravjet > --- UTILITY (14) ----- Advanced Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter Quantum Capacitor Centrium Light Armor Plating Medium Reflective Plating Heavy Reflective Plating System Mapper System Mapper Improved System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Helical Railgun > --- INVENTORY (22) --- Advanced Heavy Treads Experimental Power Amplifier Advanced Energy Well (800) Experimental Energy Well (1000) Experimental Matter Compressor (500) Improved Medium Armor Plating Centrium Light Armor Plating Antimissile System Bomb Factory No. 2 Disruptor Cannon Micro-nuke Launcher Shock Maul Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Quantum Capacitor Centrium Medium Armor Plating Makeshift Hacking Suite Advanced Hacking Suite System Mapper System Mapper Ghost Barrier > --- WEAPON ----------- Omega Cannon > --- INVENTORY -------- Reinforced Fission Core Light Antimatter Reactor Compact Particle Reactor Advanced Energy Well Experimental Matter Compressor Experimental Sensor Array Experimental ECM Suite Bomb Factory No. 2 Phasing AFG Transdimensional Reconstructor Compact HERF Cannon Railgun Mini Smartbomb Launcher Molecular Deconstructor Dirty Bomb Trap Dirty Bomb Trap [Rating: 182] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Combat Airjet Treads Medium Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Improved Diametric Drive Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Quantum Router Protection Improved Light Armor Plating Weapon Heavy Machine Gun Energy Gun Phase Gun Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Great Axe Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . Utility 12 | . . . 2 . 1 1 . . . . 2 . . . . . . . . . . 2 . . . . 1 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 505 | 6 10 1 27 14 18 63 5 6 21 1 11 7 1 20 6 5 36 3 13 5 5 31 9 2 17 3 63 42 47 7 Power 48 | 1 1 1 2 . 1 4 . 1 1 . 2 . . 1 . . 4 . 1 2 . 2 3 1 1 . 6 7 4 2 Engine 11 | 1 1 1 2 . 1 2 . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . Core 18 | . . . . . . 2 . 1 . . 2 . . 1 . . 3 . 1 1 . . 1 . . . 3 3 . . Reactor 19 | . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . 1 . 3 4 4 2 Propulsion 85 | 2 2 . 2 3 3 11 2 . 5 . 1 . . 1 . . 5 . 2 . . 6 . . 3 1 14 10 11 1 Treads 23 | 2 2 . 2 1 1 8 2 . 1 . . . . . . . . . . . . . . . . . . . 4 . Leg 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Hover 51 | . . . . . . . . . 4 . 1 . . 1 . . 5 . 2 . . 6 . . 3 1 14 6 7 1 Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Utility 226 | 1 3 . 9 5 4 28 1 3 12 1 6 5 . 4 3 . 24 . 7 2 2 18 6 1 13 2 25 14 25 2 Device 109 | . . . 1 4 2 14 1 3 4 1 3 3 . 2 2 . 11 . 5 1 1 11 2 1 6 2 12 3 13 1 Storage 23 | 1 3 . 1 . . 2 . . 2 . . . . . . . 1 . . 1 . . 2 . 2 . 2 3 3 . Processor 16 | . . . . . . 1 . . . . . . . . . . 4 . . . . 1 . . 1 . 2 5 2 . Hackware 24 | . . . . . 1 . . . 1 . 3 . . . . . 3 . . . . 5 . . . . 6 2 3 . Protection 54 | . . . 7 1 1 11 . . 5 . . 2 . 2 1 . 5 . 2 . 1 1 2 . 4 . 3 1 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 146 | 2 4 . 14 6 10 20 2 2 3 . 2 2 1 14 3 5 3 3 3 1 3 5 . . . . 18 11 7 2 Energy Gun 16 | 1 . . 3 . 3 1 . . . . . 1 . . . . . . . . . . . . . . 4 . 3 . Energy Cannon 22 | . . . . . 1 . . . . . 1 . . 3 . . 1 2 . . 2 2 . . . . 7 1 1 1 Ballistic Gun 47 | 1 4 . 9 4 5 9 1 . 2 . . . 1 1 1 2 . . . . . . . . . . 3 2 1 1 Ballistic Cannon 4 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . . Launcher 35 | . . . 2 2 1 2 . 1 1 . . 1 . 8 2 1 1 . 3 . 1 1 . . . . 4 3 1 . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Slashing Weapon 9 | . . . . . . 6 1 1 . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . 1 . . 2 . 2 . . . . . 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 45 | . . . 2 5 2 . . . 1 . 2 . . 4 2 . . . . 4 . 2 . . 5 . 3 6 6 1 Parts Lost 99 | . . . 5 1 3 7 . 1 4 . 1 1 . 2 1 . 3 . 12 . 2 9 1 1 1 2 13 25 2 2 Power 15 | . . . 1 . . . . 1 . . . . . 1 . . 1 . 2 . 1 1 1 . . . 1 4 . 1 Propulsion 26 | . . . . 1 1 . . . 2 . . . . . . . . . 4 . . 2 . . . 1 2 12 1 . Utility 35 | . . . 2 . 1 3 . . 1 . 1 . . 1 . . 1 . 4 . 1 4 . 1 1 1 6 6 1 . Weapon 23 | . . . 2 . 1 4 . . 1 . . 1 . . 1 . 1 . 2 . . 2 . . . . 4 3 . 1 Highest Loss Streak 10 | . . . 2 1 1 3 . 1 4 . 1 1 . 1 1 . 1 . 6 . 2 6 1 1 1 3 6 10 1 2 Average Slot Usage (%) 93 | . 98 100 99 100 99 90 91 92 92 100 99 99 100 96 96 96 99 99 83 68 75 91 95 94 97 89 91 80 72 91 Engine 2 | . 14 14 11 11 9 3 . . . 7 . . . . . . 1 . . . . . . . 3 . . . . . Core 3 | . . . . . . 3 7 7 6 . 5 6 6 5 6 6 9 11 8 6 5 3 . . . . 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 4 6 5 5 5 3 4 6 11 Treads 7 | . 28 28 21 13 . 12 14 15 14 . . . . . . . . . . . . . . . . . . . 11 . Leg 1 | . . . . 8 26 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . 8 7 7 6 . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . 30 25 26 26 26 26 26 28 29 24 17 17 23 26 26 26 26 26 22 1 24 Device 8 | . . . . 2 1 11 7 10 14 7 10 11 13 9 13 13 6 11 10 5 4 5 10 12 7 14 6 9 7 7 Storage 18 | . 27 28 32 33 27 23 23 23 22 15 13 13 13 13 13 13 15 17 15 13 17 10 10 10 13 10 9 9 12 12 Processor 3 | . . . . . . 5 7 7 7 7 6 6 6 6 6 6 4 5 5 5 5 8 5 2 . . . . 1 4 Hackware 9 | . . . . . 7 . . . . 7 19 16 13 11 6 6 16 11 5 5 5 19 21 21 21 15 27 19 17 12 Protection 4 | . . . 11 8 9 3 7 4 . 7 1 3 6 8 13 13 . . 2 5 5 2 5 5 7 5 2 1 3 11 Energy Cannon 1 | . . . . . 3 . . . . . 3 2 . . . . 1 1 . . 7 5 . . . . 2 2 2 4 Ballistic Gun 6 | . 27 28 21 20 12 8 7 6 6 7 2 . 6 . 1 3 2 . . . . . . . . . . 2 1 2 Launcher 1 | . . . . 1 . . . 4 . . . . . 4 3 2 . . 3 . . . 5 5 5 5 . . 1 1 Slashing Weapon 1 | . . . . . . 1 4 3 7 7 2 . . . . . 3 5 3 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 3 6 6 5 4 3 1 . . . . 3 5 5 5 5 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 318 | 11 75 79 114 117 120 139 133 133 123 87 87 89 84 112 111 90 144 120 144 103 97 145 116 96 127 152 152 135 318 152 Greatest Support 225 | 40 46 46 46 60 87 112 56 28 100 88 88 88 88 88 88 88 116 116 116 69 69 125 125 100 115 115 146 134 225 155 Greatest Overweight (x) 6 | 1 1 1 2 2 5 4 4 4 4 . . 1 . 1 1 1 1 1 1 1 1 1 . . 1 1 1 6 1 . Average Overweight (x) . | . . 1 1 1 1 2 3 3 3 . . . . . . . . . . 1 1 . . . . 1 . . . . Largest Inventory Capacity 28 | 6 20 20 28 28 28 28 28 28 28 20 20 20 20 20 20 20 28 28 28 20 20 20 24 20 20 20 20 20 22 22 Average Capacity 23 | 5 18 20 27 28 28 28 28 28 27 20 20 20 20 20 20 20 25 28 25 20 20 20 20 20 20 20 20 18 18 22 Most Carried 28 | 6 20 20 28 28 28 28 28 28 28 20 20 20 20 20 20 20 28 28 28 20 20 20 20 20 20 20 20 20 22 19 Average Carried 21 | 3 15 19 26 27 27 27 27 27 23 19 19 18 19 18 19 19 23 26 24 19 18 18 19 19 18 18 19 16 15 15 Final Capacity 28 | 6 20 20 28 28 28 28 28 28 20 20 20 20 20 20 20 20 28 28 20 20 20 20 20 20 20 20 20 4 22 22 Final Carried 28 | 6 20 20 28 27 27 27 28 28 20 20 20 19 20 20 20 20 26 27 20 20 19 20 20 20 19 20 17 4 20 15 Class Distribution -------------------- 44% | Hauler-Mutant 34% | Hacker-Mutant 18% | Wizard-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Wizard-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Hacker-Mutant | -3/Testing Wizard-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 16413 | 266 542 231 828 346 478 1464 224 167 134 140 100 52 51 431 101 148 1701 396 701 . 309 511 426 93 1018 875 1434 682 2508 56 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13213 | 94 653 58 1408 232 858 1680 50 217 350 124 385 107 72 278 103 140 1276 222 616 . 202 549 137 . . 201 1921 690 435 155 Parts 638 | 2 44 4 87 18 46 99 3 13 13 1 22 3 3 41 5 8 53 3 9 . 6 22 9 . . 6 71 23 12 12 Haulers Intercepted 7 | . . . 2 . 2 . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Recyclers Shooed 5 | . . . 2 . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 114 | . . . . . . . 6 7 . . . 2 4 1 . 2 . 4 4 . 4 . 7 . 70 3 . . . . Prevented 28 | . . . . . . . . 5 . . . . 1 . . . . . 7 . 2 . 1 . 8 4 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 244 | . 15 1 28 13 16 26 1 3 4 . 3 3 1 3 9 5 15 3 13 . 3 7 6 . . 4 25 15 13 9 Melee 25 | . . . . . . 1 . . 1 . 3 1 . . 3 . 4 . . . . 3 1 . . . 7 1 . . Guns 83 | . 15 1 24 5 13 14 . 1 . . . . . . . . . . . . . . . . . . 10 . . . Cannons 21 | . . . . . 2 4 1 . . . . 1 . 1 1 . 3 1 . . 1 1 . . . . 2 1 1 1 AOE 97 | . . . 4 8 . 7 . 2 . . . 1 . 2 5 5 7 2 13 . 2 1 5 . . 4 . 10 11 8 Classes Destroyed 27 | 1 5 . 6 1 1 2 . 1 . . . . . 3 . 1 . . 1 . . . . . . . 1 2 2 . Worker 23 | . . . 1 . . 9 . . . . 2 . . . . . 7 . . . . . . . . . 2 . . 2 Builder 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Tunneler 7 | . 1 1 1 . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 7 | . . . 2 . 2 . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Recycler 13 | 1 1 . 1 1 . 4 . . . . 1 . . . . . 4 . . . . . . . . . . . . . Minesweeper 6 | . . . . . . . . 1 . . . 1 1 . . . . . . . . . 2 . . 1 . . . . Mechanic 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Operator 6 | . . . 2 . . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . . Watcher 9 | . 1 . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . 4 . . . Swarmer 56 | . 6 . 2 6 4 6 . . . . . 2 . . . 5 5 . 1 . . . 3 . . . 3 . 4 9 Grunt 74 | . 9 1 15 1 7 8 . 2 . . . 1 1 . . . 1 . 8 . 3 2 2 . . 2 5 3 3 . Brawler 7 | . . . 1 1 . . . . . . . . . . . . . 2 1 . . . . . . 1 1 . . . Duelist 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 30 | . . . 9 . 4 5 1 1 . . . . . . . . 1 1 . . . . . . . . 6 2 . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hunter 12 | . . . . . 1 1 . . . . . . . . . . . . 2 . . 2 . . . . 2 4 . . Programmer 33 | . . . . . . 6 . . . . 3 . . . . . 8 . . . . 3 1 . . 1 7 2 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Zionite 19 | . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 14 | . . . . 5 . . . . . . . . . . 9 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 6 1 4 5 6 6 1 2 4 . 2 2 2 6 4 5 5 4 5 . 3 3 3 . . 3 6 7 7 5 Combat Bots Only 7 | . 5 1 3 5 5 4 1 2 3 . 1 2 1 1 3 5 5 3 5 . 3 2 3 . . 3 5 6 7 5 Max Kills in Single Turn 6 | 1 2 1 3 2 1 6 1 2 1 . 1 1 1 3 1 2 4 2 4 . 1 3 2 . . 2 2 3 2 3 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Exploded 4 | . . . 2 2 . 2 . 2 . . . 1 . 1 1 2 4 2 4 . 1 1 2 . . 2 . 2 2 3 Melee 1 | . . . . . . 1 . . 1 . 1 1 . . 1 . 1 . . . . 1 1 . . . 1 1 . . Uniques/NPCs Destroyed 3 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 8R-AWN (-9/Mines) Data Miner (-7/Data Miner) Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Damage Taken 22633 | . 445 110 1158 779 1411 2662 115 403 835 18 78 237 61 281 405 . 1803 68 1247 . 272 812 403 92 552 457 2206 4182 1185 356 Core 3238 | . 105 14 106 189 217 325 5 8 183 18 25 58 41 10 27 . 276 24 107 . 18 66 64 . 70 62 190 972 58 . Absorbed by Shields 755 | . . . . . . . . . . . . . . . . . . . . . . . . . 135 139 11 . 470 . Core Remaining (%) 61 | 100 . 52 . 26 60 . . . . 23 . . . . . 81 . . . . 57 . . . . 77 . 5 96 100 Volleys Fired 751 | 2 57 9 79 22 65 99 4 14 5 . 5 17 1 38 10 3 24 25 14 4 9 20 15 6 . 10 91 53 35 15 Largest 2 | 2 2 2 2 2 2 2 2 2 1 . 1 1 1 2 1 1 1 1 1 1 1 1 1 1 . 1 2 1 2 2 Hottest 188 | 70 70 46 79 53 129 129 76 58 39 . 90 90 30 135 90 39 98 94 80 40 94 94 80 80 . 80 188 100 130 158 Shots Fired 1101 | 4 114 18 153 37 129 184 8 17 5 . 5 17 1 40 10 3 23 24 14 4 12 20 15 6 . 10 116 52 36 24 Gun 643 | 4 114 18 149 32 110 128 4 6 . . . 1 1 . . . . . . . . . . . . . 58 9 . 9 Cannon 280 | . . . . . 18 47 4 . . . 5 15 . 22 1 . 17 23 . . 10 18 . . . . 45 23 22 10 Launcher 168 | . . . 4 5 1 9 . 11 5 . . 1 . 18 9 3 6 1 14 . 2 2 15 6 . 10 13 14 14 5 Special 10 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 6 . . Kinetic 630 | 2 112 18 144 32 95 140 8 6 . . . . 1 . . . . 18 . . . . . . . . 29 16 . 9 Thermal 157 | 2 2 . 1 . 33 35 . . . . 5 16 . 22 1 . 17 1 . . 5 8 . . . . . . . 9 Explosive 152 | . . . 4 5 1 9 . . . . . 1 . 18 9 3 6 1 14 . 2 2 15 6 . 10 13 14 14 5 Electromagnetic 123 | . . . 4 . . . . 11 5 . . . . . . . . 4 . . 5 10 . . . . 45 16 22 1 Entropic 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . Robot Hit Streak 24 | 4 11 4 24 6 16 21 3 7 3 . . 7 8 17 2 . 7 3 . 4 4 9 5 . . . 10 11 6 4 Robot Miss Streak 8 | . 4 3 4 6 2 8 3 4 1 . . 2 . 3 1 . 3 4 . 1 . 4 . . . . 4 2 3 6 Penetration Max 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Secondary Targets 7 | . . . 4 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Capacitor 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 15 18 1 Shots Hit Robots 829 | 4 70 10 116 18 96 151 8 6 6 3 14 15 2 25 10 2 57 5 4 3 2 16 13 . . 1 96 46 23 7 Core Hits 627 | 2 27 4 62 29 31 111 4 11 8 1 8 6 1 31 17 11 48 10 29 . 5 10 15 . . 12 49 36 29 20 Critical Hits 42 | . . . 1 2 3 23 . . . . 1 1 . . . . 5 1 . . . 1 . . . . 4 . . . Critical Kills 15 | . . . 1 1 1 6 . . . . 1 . . . . . 2 1 . . . . . . . . 2 . . . Critical Parts Destroyed 25 | . . . . . 2 16 . . . . . 1 . . . . 3 . . . . 1 . . . . 2 . . . Melee Attacks 611 | . . . . . . 32 15 4 5 20 54 6 1 255 22 2 75 2 4 . . 9 16 6 7 1 49 24 2 . Impact 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 2 . Slashing 148 | . . . . . . 32 15 4 5 20 24 . . . . . 42 2 4 . . . . . . . . . . . Piercing 437 | . . . . . . . . . . . 30 6 1 255 22 2 33 . . . . 9 16 6 7 1 49 . . . Sneak Attacks 52 | . . . . . . 9 . . 1 . 10 . 1 1 5 2 14 1 3 . . 1 1 . . 1 1 . 1 . Combat Hostiles 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41204 | 49 1057 149 2559 1062 1479 5368 168 303 363 258 1257 626 135 2009 1014 590 3792 440 2389 . 416 997 1477 92 . 998 4370 4278 2360 1149 Guns 8825 | 49 1048 149 1854 341 1231 1920 82 125 . . . 25 24 . . . . . . . . . . . . . 1864 22 . 91 Cannons 5775 | . . . . . 248 668 86 . . . . 405 . 552 40 . 489 107 . . 86 337 . . . . 1435 892 229 201 Explosions 16428 | . . . 705 721 . 1321 . 178 139 . . 140 . 1243 419 396 766 209 2024 . 330 337 951 . . 903 153 2653 1983 857 Melee 10054 | . . . . . . 1451 . . 224 258 1257 56 111 201 555 194 2537 124 365 . . 323 526 . . 95 918 711 148 . Ramming 122 | . 9 . . . . 8 . . . . . . . 13 . . . . . . . . . 92 . . . . . . Kinetic 7820 | 24 1048 149 1773 341 1011 1898 168 125 . . . . 24 . . . . . . . . . . . . . 588 580 . 91 Thermal 3577 | 25 . . 63 . 468 1004 . . . . . 430 . 552 40 . 489 . . . . 73 . . . . . . 252 181 Explosive 15467 | . . . 659 721 . 975 . . . . . 140 . 1243 419 396 766 209 2024 . 330 337 951 . . 903 153 2653 1731 857 Electromagnetic 2888 | . . . 64 . . 32 . 178 139 . . . . . . . . 107 . . 86 264 . . . . 1435 334 229 20 Impact 859 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 711 148 . Slashing 4335 | . . . . . . 1451 . . 224 258 732 . . . . . 1181 124 365 . . . . . . . . . . . Piercing 4860 | . . . . . . . . . . . 525 56 111 201 555 194 1356 . . . . 323 526 . . 95 918 . . . Entropic 1276 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1276 . . . Highest Corruption 14 | . . . 4 4 . 7 2 8 7 . 1 1 1 1 . . 11 11 13 13 13 . 2 6 6 . 6 14 6 . Average Corruption 4 | . . . 3 4 . 3 2 3 3 . 1 1 1 1 . . 4 11 11 13 13 . 2 4 6 . 1 8 5 . Corruption Purged 21 | . . . . . . 12 . 2 7 . . . . . . . . . . . . . . . . . . . . . Effects 406 | . . . 39 18 . 41 7 10 24 . 4 1 3 1 . . 44 53 31 16 34 . 3 10 2 . 11 34 20 . Message Errors 86 | . . . 8 3 . 14 2 2 6 . . 1 1 1 . . 9 10 8 3 5 . . 1 2 . 3 3 4 . Matter Fused 82 | . . . 9 9 . 8 . 3 6 . . . . . . . 6 10 3 6 7 . . 4 . . . 7 4 . Heat Flow Errors 47 | . . . 4 4 . 3 5 2 7 . . . . . . . 3 3 1 . 2 . . 1 . . 1 8 3 . Energy Discharges 54 | . . . 6 1 . 4 . 1 3 . 1 . 1 . . . 4 6 9 . 7 . 3 1 . . 3 2 2 . Parts Rejected 7 | . . . 2 . . 1 . . . . . . . . . . 2 . . . . . . . . . . 1 1 . Data Loss (minor) 30 | . . . 3 1 . 2 . 2 1 . 1 . 1 . . . 3 5 2 1 3 . . 1 . . 1 1 2 . Data Loss (major) 10 | . . . . . . . . . 1 . . . . . . . 2 2 1 1 . . . 1 . . . 1 1 . Misfires 5 | . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Misdirections 31 | . . . . . . . . . . . . . . . . . 6 12 2 5 4 . . . . . . 2 . . Targeting Errors 45 | . . . 6 . . 8 . . . . 2 . . . . . 6 3 4 . 3 . . 1 . . 3 8 1 . Weapon Failures 7 | . . . 1 . . 1 . . . . . . . . . . 2 1 . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3235 | . . . 73 5 . 437 . . . 146 394 155 . 89 171 3 592 . 240 . 30 102 204 . . 105 121 260 96 12 Projectiles 334 | . . . . . . 22 . . . . . 98 . . . . 13 . . . 30 . . . . . 121 50 . . Explosions 787 | . . . 73 5 . 77 . . . . . 53 . 89 20 3 3 . 53 . . 21 77 . . 105 . 100 96 12 Melee 2114 | . . . . . . 338 . . . 146 394 4 . . 151 . 576 . 187 . . 81 127 . . . . 110 . . Knockbacks 9 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 6 . . Impact 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 . . Kinetic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 852 | . . . 40 57 . 22 . 39 . . . . . 6 36 . 133 . 18 . 66 . 57 92 . 106 . 136 44 . Shots 28 | . . . 1 2 . 1 . 3 . . . . . . 2 . 7 . 1 . 2 . 2 . . 3 . 2 2 . Rammed 3 | . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 373 | 18 40 30 289 234 67 263 258 230 250 3 131 3 10 300 46 . 103 201 116 40 174 358 302 235 . . 373 355 245 163 Average Temperature 76 | 10 10 9 40 94 8 72 98 83 92 3 52 3 6 81 24 . 24 68 32 22 60 73 136 119 . . 97 127 89 66 Received Heat Transfer 3094 | . 198 33 423 18 495 552 30 53 108 9 18 36 30 6 . . 45 18 294 . 45 9 30 . 42 100 238 264 . . Effects 10 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . 5 1 . . Energy Bleed 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 1 . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . 9 1 1 . Combat Hostiles 11 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 6 1 1 . Parts Fried 38 | . . . . . . . . . 7 . . . 2 . . . . . 1 . . 3 . . . . 19 5 1 . Impact Corruptions 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . . 3 6 . . . . . . . 1 . . . . . . . . . . . . . . 1 . Heat Transferred 4036 | 74 . . 137 . 851 1434 . . . . . 312 . 337 25 . 444 . . . . 74 . . . . . . 200 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 1216 | 5 320 45 409 361 168 1216 . . . . 454 . . . . . 871 . . . . 574 . . . . 1073 1137 622 967 Initial 622 | . 3 7 1 136 . 76 . . . . 28 . . . . . . . . . . . . . . . 121 603 622 336 Average 223 | . 131 15 225 197 73 181 . . . . 159 . . . . . 140 . . . . 132 . . . . 346 760 459 751 Maximum Alert Level 4 | . 1 . 2 1 . 4 . . . . 2 . . . . . 3 . . . . 2 . . . . 3 4 2 3 Low Security (%) 62 | 100 78 100 43 52 100 78 . . . . 67 . . . . . 87 . . . . 74 . . . . 27 . . . Level 1 15 | . 21 . 54 47 . 4 . . . . 17 . . . . . . . . . . . . . . . 37 . 15 4 Level 2 17 | . . . 2 . . 7 . . . . 14 . . . . . 11 . . . . 25 . . . . 29 43 84 40 Level 3 3 | . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . 5 42 . 55 Level 4 1 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 14 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 3 . 6 . 1 19 . . . . 3 . . . . . 5 . 1 . . 3 . . . . 3 15 2 . Investigation 12 | . 2 . 1 . 1 4 . . . . 1 . . . . . . . . . . . . . . . 1 2 . . Extermination 16 | . . . . . . 7 . . . . 1 . . . . . 4 . . . . 1 . . . . 2 1 . . Reinforcement 20 | . 1 . 5 . . 2 . . . . 1 . . . . . 1 . . . . 1 . . . . . 7 2 . Assault 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 2 . . Garrison 9 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 27 | . 3 . 5 . 1 3 . 1 . . 1 . . . . . 1 . . . . 1 . . . . 3 1 7 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 514 | . 32 3 59 22 25 61 1 5 4 5 11 4 3 27 6 . 33 1 22 . 3 13 9 2 14 10 55 45 20 19 Peak Tracking Total 12 | . 6 2 6 12 5 8 1 2 4 4 5 3 3 5 3 4 6 1 7 . 3 4 4 3 10 5 10 10 7 8 Tactical Retreats 57 | . 5 . . 1 2 9 . 1 . 2 . . 1 8 . . 2 . 2 . . 2 2 . 2 3 6 5 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 18 | . 2 . 1 . . 6 . 1 . . 1 . . . . . . . . . . . . . 1 . 5 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Reused 30 | . . . . . . . . . 1 . . . 2 3 . . 5 . 4 . . 3 1 . 2 2 5 . 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 81 | . . . . . . . . 3 5 . . . 4 5 . . 8 . 6 . . 3 2 . 7 11 3 2 22 . Triggered 37 | . . . . . . . . . . . . 1 2 . . . 5 . 4 . . 3 1 . 11 3 5 . 2 . Fabricated Traps 60 | . . . . . . . . . . . . . . 1 . . 10 . 4 . . 3 . . 5 11 3 . 23 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 61 | . . . 3 2 . 31 . . 1 1 . . . 1 2 . 3 . 2 . . . . . . . 4 8 2 1 Max in Single Turn 15 | . . . 1 2 . 15 . . 1 1 . . . . 1 . 3 . 1 . . . . . . . 1 1 2 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 113 | . 8 4 8 . 7 15 1 . 4 . 14 . . . . . 13 . 1 7 . 6 . . 5 . 11 4 . 5 Terminals 61 | . 7 2 5 . 5 9 . . . . 10 . . . . . 6 . . . . 5 . . . . 6 3 . 3 Fabricators 10 | . . . . . . 3 . . . . 1 . . . . . 3 . . . . 1 . . . . 2 . . . Repair Stations 10 | . 1 . 1 . . 2 . . . . 2 . . . . . 3 . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . 3 1 . . Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 478 | . 23 8 26 . 29 38 1 . 27 . 71 . . . . . 69 . 1 46 . 39 . . 6 . 69 12 . 13 Successful 348 | . 16 4 15 . 23 16 1 . 27 . 53 . . . . . 40 . 1 46 . 29 . . 6 . 53 11 . 7 Failed 129 | . 7 4 11 . 6 22 . . . . 17 . . . . . 29 . . . . 10 . . . . 16 1 . 6 Catastrophic 9 | . . 1 . . . 2 . . . . 2 . . . . . 1 . . . . . . . . . 3 . . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 156 | . 8 4 5 . 8 10 . . . 1 28 . . 5 . . 26 . . . . 27 . . 2 . 21 8 . 3 Terminals 267 | . 21 6 16 . 18 19 . . . . 56 . . . . . 34 . . . . 32 . . . . 45 11 . 9 Fabricators 48 | . . . . . . 8 . . . . 4 . . . . . 20 . . . . 7 . . . . 9 . . . Repair Stations 38 | . 2 . 5 . . 9 . . . . 6 . . . . . 13 . . . . . . . . . . . . 3 Recycling Units 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 36 | . . . 5 . 10 . . . . . 5 . . . . . . . . . . . . . . . 15 1 . . Garrison Access 4 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 208 | . 11 2 6 . 9 4 1 . 27 . 33 . . . . . 10 . 1 46 . 16 . . 6 . 27 6 . 3 Record 50 | . 1 . . . . . . . 11 . . . . . . . . . . 34 . . . . 4 . . . . . Part Schematic 19 | . 1 . . . . . . . 7 . 4 . . . . . 1 . . 4 . 1 . . . . 1 . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . . . . . . . . . 3 . . . . . . . . 4 . . . . . . 3 . . . Prototype ID Bank 12 | . 1 . . . . . . . 3 . 2 . . . . . . . . 4 . 1 . . . . 1 . . . Open Door 7 | . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . 2 . . . . 1 Level Access Points 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 Branch Access Points 9 | . 1 . 1 . 1 1 . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . . Emergency Access Points 12 | . 2 . . . 2 . . . . . 4 . . . . . . . . . . . . . . . 4 . . . Machine Index 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Unreport Threat 14 | . . . 1 . 1 1 . . . . 3 . . . . . 2 . . . . 4 . . . . . 2 . . Locate Traps 18 | . 1 . 2 . 3 1 . . . . 4 . . . . . 1 . . . . 2 . . . . 3 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Extermination Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 2 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 19 | . 1 . 2 . 2 1 . . . . 5 . . . . . 2 . . . . 2 . . . . 3 1 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 24 | . . . . . . 5 . . . . 1 . . . . . 8 . . . . 3 . . . . 7 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 12 | . . . . . . 3 . . . . . . . . . . 5 . . . . 1 . . . . 3 . . . Build 11 | . . . . . . 2 . . . . 1 . . . . . 3 . . . . 2 . . . . 3 . . . Repair Station Hacks 27 | . 2 . 4 . . 6 . . . . 5 . . . . . 8 . . . . . . . . . . . . 2 Scan Component 14 | . 1 . 2 . . 3 . . . . 3 . . . . . 4 . . . . . . . . . . . . 1 Repair 13 | . 1 . 2 . . 3 . . . . 2 . . . . . 4 . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 32 | . . . 3 . 10 . . . . . 5 . . . . . . . . . . . . . . . 14 . . . Insert Component 17 | . . . 2 . 4 . . . . . 3 . . . . . . . . . . . . . . . 8 . . . Analyze 15 | . . . 1 . 6 . . . . . 2 . . . . . . . . . . . . . . . 6 . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 53 | . 3 2 2 . 3 1 . . . . 9 . . . . . 12 . . . . 10 . . . . 5 5 . 1 Terminals 45 | . 3 2 2 . 3 1 . . . . 9 . . . . . 8 . . . . 7 . . . . 5 4 . 1 Track 19 | . 2 1 2 . 2 . . . . . 3 . . . . . 2 . . . . 2 . . . . 3 2 . . Assimilate 5 | . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . Botnet 11 | . . . . . 1 1 . . . . 3 . . . . . 2 . . . . 2 . . . . . 1 . 1 Disrupt 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 8 | . . . . . . . . . . . 2 . . . . . 3 . . . . 1 . . . . 1 1 . . Fabricators 7 | . . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . Report 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Siphon 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 74 | . 5 2 8 . 5 14 . . . . 10 . . . . . 11 . . . . 2 . . . . 10 3 . 4 Full Trace Events 7 | . . . 1 . 1 2 . . . . 1 . . . . . . . . . . . . . . . . 2 . . Feedback Events 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . 1 . 1 . 4 . . . 7 . 6 . . . . . 1 . . 4 . 1 . . . . 5 . . . Parts Built 16 | . . . . . . 4 . . . . 1 . . . . . 3 . . . . 4 . . . . 4 . . . Matter 2584 | . . . . . . 380 . . . . 256 . . . . . 650 . . . . 318 . . . . 980 . . . Time 622 | . . . . . . 94 . . . . 42 . . . . . 237 . . . . 79 . . . . 170 . . . Total Part Build Rating 99 | . . . . . . 20 . . . . 8 . . . . . 15 . . . . 24 . . . . 32 . . . Parts Repaired 13 | . 1 . 2 . . 3 . . . . 2 . . . . . 4 . . . . . . . . . . . . 1 Time 482 | . 26 . 64 . . 159 . . . . 96 . . . . . 117 . . . . . . . . . . . . 20 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Retrieved Matter 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 1 . 4 . . . . . 2 . . . . . . . . . . . . . . . 4 . . . Part Schematics Acquired 11 | . . . 1 . 4 . . . . . 2 . . . . . . . . . . . . . . . 4 . . . Parts Damaged 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Relay Couplers Released 11 | . . . . . . 4 . . . . . . . . . . . . . . . 3 . . . . . . 4 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 10 | . . . . . . 4 . . . . . . . . . . . . . . . 3 . . . . . . 3 . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 14 | . 1 3 . . . 3 . . . . . . . 2 . . . . . . . 2 . . . . 1 2 . . Largest Group 3 | . 1 3 1 . . 3 . . . . . . . 2 . . . . . . . 2 1 . . . 1 2 . . Highest-Rated Group 188 | . 10 40 8 . . 93 . . . . . . . 188 . . . . . . . 19 9 . . . 44 165 . . Highest-Rated Ally 128 | . 10 16 8 . . 31 . . . . . . . 94 . . . . . . . 10 9 . . . 44 128 . . Total Orders 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 298 | . . . 14 121 . 89 . . 14 . . . . 46 . . . . . . . . . . . . 3 11 . . Total Damage 5539 | . . . 100 749 . 1473 . . 78 . . . . 1073 . . . . . . . . . . . . 18 2048 . . Kills 27 | . . . 1 1 . 10 . . . . . . . 5 . . . . . . . . . . . . . 10 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 10 | . . . . . . . . . . . 3 . . . . . . . . 4 . . . . . . 3 . . . Derelict Logs Recovered 18 | . . 1 . 1 . . . 3 . 2 . 1 1 . . 2 . 1 . . 2 . 2 2 . . . . . . Drone Launches 18 | . . . . 13 . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . Drone Recoveries 15 | . . . . 12 . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 34303 | 89 1604 1074 1809 831 1079 3975 710 1058 2272 588 1209 424 380 3054 721 493 2748 999 603 248 646 883 514 331 1345 394 1469 794 1763 196 Spaces Moved 22907 | 45 732 576 724 361 521 2246 465 706 187 699 1071 451 521 1817 527 532 2025 767 555 163 417 805 599 420 1002 303 1444 768 1206 252 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3765 | 41 732 576 724 222 10 494 . . 6 . . . . . . . . . . . . . . . . . . . 960 . Legs 685 | . . . . 139 511 35 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3055 | . . . . . . 1717 465 706 167 . . . . . . . . . . . . . . . . . . . . . Hover 15271 | . . . . . . . . . 14 699 1071 451 521 1817 527 532 2025 767 555 163 417 805 599 420 1002 303 1444 713 174 252 Flight 127 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 72 . Fastest Speed 27 | 50 160 180 180 150 150 110 120 130 68 68 68 68 68 68 68 68 64 64 64 142 142 64 64 68 52 113 35 27 30 50 Average Speed 111 | 153 178 180 198 180 151 145 139 139 138 68 68 74 68 117 117 88 90 122 96 142 142 78 67 68 126 113 50 58 128 50 Slowest Speed 450 | 160 180 180 200 200 245 240 140 140 240 68 68 138 68 142 138 138 138 134 142 142 142 142 68 68 138 114 122 450 165 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 60 | 6 98 98 85 58 52 55 58 62 78 84 31 65 63 85 66 65 39 99 64 62 63 21 79 51 93 48 33 71 26 12 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 9 | . . . . . . . . 2 1 . . . . . . . . . . 3 . . . 2 1 . . . . . Known Exits Taken 25 | . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Scrap Searched 29 | . . 1 . 2 . . 3 3 . 1 . 3 1 3 . 1 . 1 1 . 2 . 2 4 . 1 . . . . Spaces Dug 414 | . . . 7 38 13 12 15 2 . 15 42 4 . 3 32 . 23 12 . . 5 7 29 24 3 . 125 2 . 1 Terrain Destroyed 2050 | . . . 33 49 13 133 15 2 . 15 42 21 . 14 74 8 186 40 224 . 31 32 232 116 3 126 235 111 206 89 Melee 141 | . . . . . . 12 15 2 . 15 37 4 . 3 2 . 23 1 . . . 2 1 6 3 . 13 2 . . Projectile 72 | . . . . . . 13 . . . . 5 4 . . . . 4 11 . . 5 6 . . . . 18 . . 6 AOE 1836 | . . . 33 49 13 108 . . . . . 13 . 11 72 8 159 28 224 . 26 24 231 109 . 126 204 109 206 83 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 29671 | 58 941 607 975 505 684 2758 492 756 2187 776 1444 509 545 2189 572 550 2783 798 606 177 460 1028 671 448 1076 344 1995 1030 1410 297 Wait 4077 | . 112 1 91 91 56 231 . . 1943 54 289 11 7 15 . 1 549 . . . 27 129 13 13 1 . 301 109 9 24 Move 22874 | 44 731 575 723 360 520 2245 464 705 186 698 1070 450 520 1816 526 531 2024 766 554 162 416 804 598 419 1001 302 1443 765 1205 251 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Pick Up 318 | 6 18 10 32 6 10 40 3 13 8 1 7 9 6 13 4 4 31 1 4 2 2 13 6 1 13 4 11 6 34 . Fast Attach 139 | 6 3 . 5 . 6 12 . . . . 6 . . 6 1 . 7 . . 4 . 9 3 1 7 1 17 16 28 1 Attach 169 | . . . 8 1 5 9 2 1 10 . 3 2 . 11 2 5 14 1 10 . 2 18 1 1 5 2 20 16 15 5 Detach 48 | . . . . . 1 1 . . . . 1 . . 7 . . 2 1 2 . . 7 2 . 2 . 7 9 6 . Swap 200 | . 7 1 14 13 7 42 3 5 11 1 2 5 1 3 3 . 15 2 3 2 3 5 5 . 5 . 26 11 4 1 Drop 395 | . 12 11 23 12 14 46 1 11 14 2 7 9 5 19 4 4 34 . 9 3 1 10 10 . 28 13 27 16 50 . Fire 751 | 2 57 9 79 22 65 99 4 14 5 . 5 17 1 38 10 3 24 25 14 4 9 20 15 6 . 10 91 53 35 15 Melee 611 | . . . . . . 32 15 4 5 20 54 6 1 255 22 2 75 2 4 . . 9 16 6 7 1 49 24 2 . Ram 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Trap 81 | . . . . . . . . 3 5 . . . 4 5 . . 8 . 6 . . 3 2 . 7 11 3 2 22 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: Res x4 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Identified exit to Mines 504 | -10/Materials | Build established: Hauler-Mutant 786 | -10/Materials | Discovered new exit (range 4) 1071 | -10/Materials | Repaired Lgt. Treads 1415 | -10/Materials | Discovered new exit (range 4) 1521 | -10/Materials | Discovered new exit (range 16) 1694 | -10/Materials | Entered Mines 1864 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1928 | -10/Mines | Discovered new exit (range 8) 1948 | -10/Mines | Discovered new exit (range 10) 2110 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2346 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2461 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2552 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2735 | -10/Mines | Found the Drone Emporium 2742 | -10/Mines | Found Prototype Device 2768 | -10/Mines | Entered Materials 2768 | -9/Materials | Accompanied by 1 ally 2768 | -9/Materials | Evolved 2 slots: Utility x2 2768 | -9/Materials | Identified Thief Drone Bay 2769 | -9/Materials | Identified exit to Storage 3359 | -9/Materials | Discovered new exit (range 15) 3667 | -9/Materials | Discovered new exit (range 10) 3839 | -9/Materials | Discovered exit to Storage (range 5) 3863 | -9/Materials | Discovered new exit (range 15) 3997 | -9/Materials | Repaired Imp. Treads 4031 | -9/Materials | Repaired Imp. Treads 4154 | -9/Materials | Discovered new exit (range 3) 4246 | -9/Materials | Identified exit to Mines 4577 | -9/Materials | Entered Mines 4597 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4601 | -9/Mines | Found Prototype Device 4632 | -9/Mines | Met a Derelict bent on vengeance 4657 | -9/Mines | Discovered new exit (range 14) 4912 | -9/Mines | Discovered new exit (range 12) 4929 | -9/Mines | Assembled infested the area 4941 | -9/Mines | Core integrity fell below 50% 4961 | -9/Mines | Met 8R-AWN 5013 | -9/Mines | Attacked by 8R-AWN 5116 | -9/Mines | Found 8R-AWN's Boregun 5209 | -9/Mines | Allies destroyed 8R-AWN 5221 | -9/Mines | Found AS-neutralizer No. 17b 5408 | -9/Mines | Entered Materials 5408 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5409 | -8/Materials | Identified exit to Factory 5713 | -8/Materials | Identified Exp. Sensor Array 6487 | -8/Materials | Entered Factory 6487 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6613 | -7/Factory | Discovered new exit (range 15) 6644 | -7/Factory | Garrison activated, responded to threat 6859 | -7/Factory | Lost 3 parts (1u2w) 7161 | -7/Factory | Discovered new exit (range 8) 7213 | -7/Factory | Garrison activated, responded to threat 7803 | -7/Factory | Repaired Broken Cmb. Airjet 8247 | -7/Factory | Discovered new exit (range 11) 8274 | -7/Factory | Identified exit to Factory 8494 | -7/Factory | Fabricated Cmb. Airjet (x2) 9296 | -7/Factory | Fabricated Cmb. Airjet? 9413 | -7/Factory | Repaired Lyr. Light Armor Plating 9494 | -7/Factory | Repaired Exp. Sensor Array 9748 | -7/Factory | Allied Derelicts emerged from ambush trap array 10337 | -7/Factory | Identified exit to Lower Caves 10462 | -7/Factory | Entered Lower Caves 10464 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10903 | -7/Lower Caves | Discovered new exit (range 9) 10912 | -7/Lower Caves | Identified exit to Lower Caves 10926 | -7/Lower Caves | Encountered a Warlord checkpoint 11172 | -7/Lower Caves | Entered another Lower Caves area 11261 | -7/Lower Caves | Learned location of Zion (-6) 11278 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11882 | -7/Lower Caves | Discovered new exit (range 5) 11886 | -7/Lower Caves | Identified exit to Data Miner 11905 | -7/Lower Caves | Encountered a Warlord checkpoint 12230 | -7/Lower Caves | Entered Data Miner 12232 | -7/Data Miner | Discovered new exit (range 6) 12239 | -7/Data Miner | Identified exit to Proximity Caves 12259 | -7/Data Miner | Met Data Miner 12284 | -7/Data Miner | Learned location of Section 7 (-2) 12284 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12308 | -7/Data Miner | Received God Mode back door access code from Data Miner 14364 | -7/Data Miner | Destroyed Data Miner 14367 | -7/Data Miner | Data Conduit disabled 14382 | -7/Data Miner | Found Prototype Hackware 14387 | -7/Data Miner | Found Prototype Hackware 14388 | -7/Data Miner | Core integrity fell below 50% 14435 | -7/Data Miner | Found Prototype Device 14457 | -7/Data Miner | Lost 4 parts (2n1u1w) 14487 | -7/Data Miner | Identified Exp. Thermal Shield 14502 | -7/Data Miner | Entered Proximity Caves 14718 | -6/Proximity Caves | Learned Factory terminal intel 14890 | -6/Proximity Caves | Learned Factory terminal intel 14915 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14922 | -6/Proximity Caves | Found Prototype Special Weapon 15084 | -6/Proximity Caves | Discovered exit to Factory (range 9) 15090 | -6/Proximity Caves | Entered Factory 15090 | -6/Factory | Evolved 2 slots: Utility x2 15090 | -6/Factory | Identified Quantum Router 15091 | -6/Factory | Loaded intel: 20 terminal locations 15091 | -6/Factory | Identified Deep Network Scanner 15271 | -6/Factory | Identified exit to Lower Caves 15271 | -6/Factory | Mak. System Shield fried by hacking feedback 15335 | -6/Factory | Identified exit to Factory 15433 | -6/Factory | Fabricated Com. HERF Cannon? 15474 | -6/Factory | Repaired Exp. Sensor Array? 15496 | -6/Factory | Local fabrication network quarantined 15625 | -6/Factory | Build established: Wizard-Mutant 15676 | -6/Factory | Central database locked down 16200 | -6/Factory | Repaired Cmb. Airjet 16231 | -6/Factory | Identified Molecular Deconstructor 16299 | -6/Factory | Entered Lower Caves 16324 | -6/Lower Caves | Learned Factory security intel 16621 | -6/Lower Caves | Discovered new exit (range 7) 16624 | -6/Lower Caves | Encountered a Warlord checkpoint 16717 | -6/Lower Caves | Identified exit to Lower Caves 16723 | -6/Lower Caves | Entered another Lower Caves area 16741 | -6/Lower Caves | Discovered exit to Factory (range 8) 16820 | -6/Lower Caves | Build established: Hacker-Mutant 17050 | -6/Lower Caves | Learned Factory terminal intel 17064 | -6/Lower Caves | Discovered new exit (range 11) 17070 | -6/Lower Caves | Identified exit to Zion 17103 | -6/Lower Caves | Entered Zion 17123 | -6/Zion | Discovered new exit (range 15) 17202 | -6/Zion | System corruption cleaned by Quarantine Array 17239 | -6/Zion | Given A8's code to call for help 17242 | -6/Zion | Learned Factory fabricator intel 17306 | -6/Zion | Learned Factory emergency access door positions 17347 | -6/Zion | Found Prototype Launcher 17347 | -6/Zion | Identified Rocket Array 17351 | -6/Zion | Found Prototype Launcher 17351 | -6/Zion | Identified Gui. Missile Launcher 17430 | -6/Zion | Found Prototype Device 17430 | -6/Zion | Identified Bomb Factory No. 2 18095 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18104 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19257 | -6/Zion | Found Prototype Device 19565 | -6/Zion | Attacked by Zionites 20017 | -6/Zion | Destroyed Imprinter 20029 | -6/Zion | Extracted access codes from Imprinter's data core 20134 | -6/Zion | Opened final containment barrier to the Deep Caves 20155 | -6/Zion | Discovered new exit (range 3) 20155 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20156 | -6/Zion | Identified exit to Deep Caves 20157 | -6/Zion | Entered Deep Caves 20157 | -6/Deep Caves | Identified Phasing AFG 20401 | -6/Deep Caves | Z-Facility disabled 20511 | -6/Deep Caves | Found Prototype Protection 20511 | -6/Deep Caves | Identified Zio. Weapon Casing 20520 | -6/Deep Caves | Crushed by falling debris 20835 | -6/Deep Caves | Discovered new exit (range 7) 20876 | -6/Deep Caves | Identified exit to Proximity Caves 20878 | -6/Deep Caves | Entered Proximity Caves 21075 | -5/Proximity Caves | Discovered exit to Factory (range 16) 21119 | -5/Proximity Caves | Learned Factory terminal intel 21217 | -5/Proximity Caves | Learned 4 Factory zone layouts 21371 | -5/Proximity Caves | Entered Factory 21371 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 21372 | -5/Factory | Identified exit to Upper Caves 21376 | -5/Factory | Loaded intel: 20 terminal locations 21377 | -5/Factory | Loaded intel: 6 fabricator locations 21494 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 21657 | -5/Factory | Repaired Lyr. Light Armor Plating 21808 | -5/Factory | Discovered new exit (range 14) 21826 | -5/Factory | Identified exit to Factory 21828 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 21949 | -5/Factory | Repaired Cmb. Airjet 23111 | -5/Factory | Repaired Cmb. Airjet 23143 | -5/Factory | Repaired Cmb. Gravmag System 23707 | -5/Factory | Fabricated Com. HERF Cannon? 23769 | -5/Factory | Local fabrication network quarantined 23793 | -5/Factory | System corruption reached 10% 24119 | -5/Factory | Entered Upper Caves 24121 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24209 | -5/Upper Caves | Discovered new exit (range 9) 24219 | -5/Upper Caves | Identified exit to Upper Caves 24600 | -5/Upper Caves | Encountered a Warlord checkpoint 24769 | -5/Upper Caves | Learned Factory non-interactive machine intel 25118 | -5/Upper Caves | Entered another Upper Caves area 25197 | -5/Upper Caves | Lost 5 parts (2n2u1w) 25382 | -5/Upper Caves | Encountered a Warlord checkpoint 25423 | -5/Upper Caves | Build established: Hauler-Mutant 25480 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25542 | -5/Upper Caves | Lost 6 parts (2p2n1u1w) 25706 | -5/Upper Caves | Discovered new exit (range 7) 25720 | -5/Upper Caves | Identified exit to Zhirov 25721 | -5/Upper Caves | Entered Zhirov 25721 | -5/Zhirov | Discovered new exit (range 3) 25747 | -5/Zhirov | Met Zhirov 25775 | -5/Zhirov | Build established: Hacker-Mutant 25782 | -5/Zhirov | Learned location of Quarantine (-2) 25782 | -5/Zhirov | Learned location of Testing (-3) 25782 | -5/Zhirov | Learned location of Command (-1) 25813 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25834 | -5/Zhirov | Found Alien Artifact 25834 | -5/Zhirov | Identified Integrated Reactor 25834 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25855 | -5/Zhirov | Found Alien Artifact 25968 | -5/Zhirov | Identified exit to Proximity Caves 25969 | -5/Zhirov | Entered Proximity Caves 26208 | -4/Proximity Caves | Learned Research security intel 26593 | -4/Proximity Caves | Discovered exit to Factory (range 14) 26615 | -4/Proximity Caves | Entered Factory 26615 | -4/Factory | Evolved 2 slots: Utility x2 26616 | -4/Factory | Identified exit to Armory 26617 | -4/Factory | Loaded intel: 187 non-interactive machine locations 26618 | -4/Factory | Loaded intel: 21 terminal locations 26761 | -4/Factory | Identified exit to Upper Caves 26761 | -4/Factory | Identified exit to Extension 26802 | -4/Factory | Fabricated Cmb. Gravmag System (x2) 26834 | -4/Factory | Fabricated Cmb. Gravmag System (x2) 26899 | -4/Factory | Identified exit to Research 27037 | -4/Factory | Found Prototype Device 27037 | -4/Factory | Identified EM Disruption Field 27077 | -4/Factory | Build established: Wizard-Mutant 27198 | -4/Factory | Lost 6 parts (2n3u1w) 27214 | -4/Factory | Local fabrication network quarantined 27365 | -4/Factory | First assault squad dispatched 27498 | -4/Factory | Entered Upper Caves 27498 | -4/Upper Caves | Accompanied by 1 ally 27783 | -4/Upper Caves | Encountered a Warlord checkpoint 27989 | -4/Upper Caves | Learned Research stockpile data 28007 | -4/Upper Caves | Discovered new exit (range 9) 28011 | -4/Upper Caves | Identified exit to Upper Caves 28012 | -4/Upper Caves | Entered another Upper Caves area 28021 | -4/Upper Caves | Discovered exit to Research (range 8) 28120 | -4/Upper Caves | Spotted B-86 Titan 28340 | -4/Upper Caves | Discovered new exit (range 5) 28343 | -4/Upper Caves | Entered Warlord 28378 | -4/Warlord | System corruption cleaned by Quarantine Array 28479 | -4/Warlord | Learned Factory fabricator intel 28481 | -4/Warlord | Learned 4 Research zone layouts 28482 | -4/Warlord | Learned Quarantine trap positions 28945 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 29094 | -4/Warlord | Visited the Vortex Lab 29101 | -4/Warlord | Found Prototype Energy Gun 29104 | -4/Warlord | Found Prototype Energy Gun 29108 | -4/Warlord | Warlord's base attacked by MAIN.C 29110 | -4/Warlord | Found Prototype Energy Gun 29319 | -4/Warlord | Met Warlord 29337 | -4/Warlord | Opened Warlord's prototype stash 29357 | -4/Warlord | Found Prototype Reactor 29357 | -4/Warlord | Identified Vortex Chain Reactor 29367 | -4/Warlord | Found Prototype Processor 29367 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 29373 | -4/Warlord | Found Prototype Hackware 29381 | -4/Warlord | Found Prototype Device 29381 | -4/Warlord | Identified Exp. Phase Shifter 29458 | -4/Warlord | Warlord forces counterattacked 29600 | -4/Warlord | Opened side exit 29664 | -4/Warlord | Spotted Executioner 29667 | -4/Warlord | Spotted Striker 29680 | -4/Warlord | Discovered new exit (range 8) 29688 | -4/Warlord | Entered Proximity Caves 29726 | -3/Proximity Caves | Lost 3 parts (1n2u) 30019 | -3/Proximity Caves | Build established: Hacker-Mutant 30073 | -3/Proximity Caves | Discovered exit to Research (range 9) 30082 | -3/Proximity Caves | Entered Research 30082 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 30253 | -3/Research | Identified System Mapper 30271 | -3/Research | Identified exit to Testing 30271 | -3/Research | Identified exit to Research 30288 | -3/Research | Identified Transdimensional Reconstructor 30288 | -3/Research | Identified Vortex Rail 30288 | -3/Research | Identified Vortex Shotgun (x2) 30523 | -3/Research | Fabricated Cmb. Linear Gravjet? 30555 | -3/Research | Build established: Wizard-Mutant 30854 | -3/Research | Spotted B-86 Titan 30911 | -3/Research | Destroyed B-86 Titan 30980 | -3/Research | Fabricated Exp. Sensor Array? 31186 | -3/Research | Fabricated Vortex Chain Reactor? 31331 | -3/Research | Found Quantum Capacitor 31508 | -3/Research | Found Prototype Device 31508 | -3/Research | Identified Exp. ECM Suite 31510 | -3/Research | Lost 6 parts (2n2u2w) 31551 | -3/Research | Entered Testing 31677 | -3/Testing | Spotted PD-XRYVN3WXNH 31682 | -3/Testing | Rewired PD-XRYVN3WXNH 31705 | -3/Testing | Build established: Hacker-Mutant 31726 | -3/Testing | Found Prototype Ballistic Cannon 31769 | -3/Testing | Allied Derelicts emerged from ambush trap array 31807 | -3/Testing | Found Prototype Hackware 31807 | -3/Testing | Identified Ghost Barrier 31899 | -3/Testing | Found Prototype Processor 31908 | -3/Testing | Identified Exp. Melee Analysis Suite 31956 | -3/Testing | Identified Omega Cannon 31973 | -3/Testing | Found System Mapper 32013 | -3/Testing | Warped through subspace 32028 | -3/Testing | Protovariant out of control (PH-4VHTASR5VJ) 32028 | -3/Testing | Unleashed a protovariant (PH-4VHTASR5VJ) 32039 | -3/Testing | Lost 3 parts (2n1u) 32065 | -3/Testing | Scanned by Researcher 32070 | -3/Testing | System corruption reached 10% 32087 | -3/Testing | First assault squad dispatched 32112 | -3/Testing | Garrison activated, responded to threat 32132 | -3/Testing | Lost 4 parts (1p1n1u1w) 32245 | -3/Testing | Core integrity fell below 50% 32287 | -3/Testing | Lost 10 parts (1p5n2u2w) 32327 | -3/Testing | Core integrity fell below 20% 32341 | -3/Testing | Discovered exit to Research (range 13) 32345 | -3/Testing | Entered Research 32345 | -2/Research | Warlord forces began assault on 0b10 32345 | -2/Research | Evolved 2 slots: Utility x2 32346 | -2/Research | Identified exit to Quarantine 32365 | -2/Research | Lost 7 parts (2p3n2u) 32455 | -2/Research | Research machine network offline 32494 | -2/Research | Met up with Warlord 32539 | -2/Research | Found Prototype Processor 32539 | -2/Research | Identified Exp. Core Analyzer 32623 | -2/Research | Build established: Wizard-Mutant 32790 | -2/Research | Borebot progress halted 32963 | -2/Research | Found Prototype Device 32963 | -2/Research | Identified Exp. Force Field 33086 | -2/Research | Borebot progress halted 33177 | -2/Research | Found Prototype Device 33177 | -2/Research | Identified Vortex Field Projector 33217 | -2/Research | Borebot progress halted 33367 | -2/Research | Spotted Executioner 33369 | -2/Research | P-80 Master assimilated allied D7-NHV(g) 33382 | -2/Research | Destroyed Executioner 33410 | -2/Research | Destroyed 7 combat bots 33491 | -2/Research | Build established: Hacker-Mutant 33690 | -2/Research | Spotted Striker 33773 | -2/Research | Found Antimissile System 33781 | -2/Research | Warlord invited to help at Command 33880 | -2/Research | Discovered new exit (range 14) 33971 | -2/Research | Found Hvy. Reflective Plating 33975 | -2/Research | Spotted Executioner 33977 | -2/Research | Spotted Striker 33992 | -2/Research | Destroyed Striker 34014 | -2/Research | Destroyed Executioner 34074 | -2/Research | Identified exit to Access 34108 | -2/Research | Entered Access 34108 | -1/Access | Evolved 2 slots: Power x1, Utility x1 34139 | -1/Access | Spotted B-99 Colossus 34160 | -1/Access | Identified exit to Surface 34236 | -1/Access | Repaired Quantum Capacitor 34257 | -1/Access | Build established: Scavenger-Mutant 34304 | *** | Escaped! Last Messages --------------- 34236_ K-01 Serf collects debris. 34237_ U-05 Engineer lays Concrete. 34238_ U-05 Engineer builds a Wall. 34239_ Penetrated by Slug. 34240_ U-05 Engineer lays Concrete. 34242_ K-01 Serf collects debris. 34242_ U-05 Engineer builds a Wall. 34242_ Slug penetrates Wall. 34242_ K-01 Serf destroyed. 34242_ Slug penetrates Wall. 34259_ K-01 Serf destroyed. 34262_ Acquired 24 matter. 34264_ Acquired 28 matter. 34265_ Connecting with Garrison Access... >>Seal Access door sealed. 34300_ Connecting with Terminal... >>Open Sealed Barrier opened. 34302_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???######??????????????????????????????????? | | ### ##### #??????????????????????????????????? | | #??????????????????????????????????? | | +??????????????????????????????????? | | ##"###/### #??????????????????????????????????? | | ## ##??????????????????????????????????? | | ## #???????????????????????????????????? | | ] " ## #???????????????????????????????????? | | """ ## #???????????????????????????????????? | | """## #???????????????????????????????????? | | " ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## #?????###???????????????????????????? | | ########### ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????#k "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 73 Energy Capacity 1340 Matter Stores 623 Matter Capacity 800 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 85 ECM Strength 5 Cloak Strength 3 Power Amplification 40 Additional Mass Support 12 Armor Coverage 975 Resistance: TH 25 Resistance: EM 50 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 15 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 6 Offensive Hacking 75 Defensive Hacking 48 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Treads | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Gravity Neutralizing Apparatus | -8/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Cmb. Gravmag System | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Adv. Medium Treads | -6/Factory | Hacked Lrn. Proton Cannon | -6/Factory | Hacked Com. HERF Cannon | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Scanalyzed Quantum Capacitor | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Arm. Heavy Treads | -4/Factory | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Adv. Remote Shield | -3/Research | Scanalyzed Exp. Matter Compressor | -3/Research | Scanalyzed Vortex Chain Reactor | -3/Research | Scanalyzed Adv. Energy Well | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Com. HERF Cannon | x1 | -6/Factory | Preloaded Hcp. Storage Unit | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Com. HERF Cannon | x1 | -5/Factory Cmb. Gravmag System | x2 | -4/Factory Cmb. Gravmag System | x2 | -4/Factory Cmb. Linear Gravjet | x2 | -3/Research Exp. Sensor Array | x1 | -3/Research Vortex Chain Reactor | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Guerrilla Style Challenges ------------ None Game ------ Seed MissileSignalSink Manual? 0 Play Time 06:28:25 Cumulative 257.8 hours Start 2020.11.06 @ 20:03:58 End 2020.11.10 @ 15:23:01 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 6/0/1/1/0/0/0/0/0 Lore% 55 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 646f2110-0fe0-4cd1-95d2-4808a2620b50