Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.14 @ 17:58:10 Player: ButtBot Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (1056) 1056 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (804) 804 TOTAL SCORE: 3780 Bonus ------- Follower Combat Kills 204 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 48/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Aluminum Leg Aluminum Leg Makeshift Leg Sensor Array Signal Interpreter Makeshift ECM Suite Relay Coupler [Programmer] (82) Hacking Drone Bay (1/1) Gatling Laser Beam Cannon Beam Cannon Barrage Gun Welding Torch Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Aluminum Leg Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Gauss Cannon Precision Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Sensor Array Sensor Array Signal Interpreter Makeshift ECM Suite Relay Coupler [Programmer] Hacking Drone Bay Gatling Laser Beam Cannon Beam Cannon Barrage Gun Improved Grenade Launcher Heavy Missile Launcher Welding Torch Self-destruct Interrupter Self-destruct Interrupter [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Hacking Drone Bay Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 51 | 6 3 4 12 5 6 15 Power 4 | 1 . . 1 . . 2 Engine 4 | 1 . . 1 . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . . 4 . 1 7 Treads 5 | . . . . . . 5 Leg 9 | 2 . . 4 . 1 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 2 2 1 . 1 2 Device 2 | . . . . . 1 1 Storage 5 | 1 2 2 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . 1 . . 1 Artifact . | . . . . . . . Weapon 24 | 2 1 2 6 5 4 4 Energy Gun 4 | 2 . . 1 1 . . Energy Cannon 8 | . . 2 2 2 2 . Ballistic Gun 4 | . 1 . 3 . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 7 | . . . . 2 2 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 14 | . . . . . . 14 Power 1 | . . . . . . 1 Propulsion 7 | . . . . . . 7 Utility 2 | . . . . . . 2 Weapon 4 | . . . . . . 4 Highest Loss Streak 6 | . . . . . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 99 100 96 Engine 11 | . 14 14 11 11 11 10 Treads 2 | . . . . . . 9 Leg 39 | . 28 28 43 44 44 32 Device 5 | . . . . . 10 . Storage 13 | . 27 28 14 11 11 11 Protection 3 | . . . 7 11 . 9 Energy Gun 2 | . 24 . 3 . . . Energy Cannon 14 | . . 28 15 17 15 15 Launcher 4 | . . . . 3 6 3 Naked Turns . | . . . . . . . Heaviest Build 69 | 13 28 62 62 58 59 69 Greatest Support 88 | 20 20 20 40 40 50 88 Greatest Overweight (x) 3 | 2 1 3 1 1 1 3 Average Overweight (x) . | . . 1 1 1 1 . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 Average Capacity 18 | 7 9 15 20 20 20 20 Most Carried 20 | 6 10 11 20 20 20 20 Average Carried 17 | 4 9 10 14 19 19 19 Final Capacity 20 | 8 10 20 20 20 20 20 Final Carried 20 | 6 10 11 20 20 20 16 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Matter Collected 773 | 204 77 62 97 96 60 177 Remotely . | . . . . . . . Salvage Created 1079 | . 212 122 153 195 . 397 Parts 52 | . 12 7 14 9 . 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . . . . 11 Prevented 4 | . . . . . 3 1 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 28 | . 5 4 2 6 . 11 Guns 6 | . 5 . 1 . . . Cannons 7 | . . 2 1 4 . . AOE 15 | . . 2 . 2 . 11 Classes Destroyed 8 | . 2 1 2 2 . 1 Worker 1 | . . . 1 . . . Recycler 1 | . . . . 1 . . Watcher 2 | . 1 . 1 . . . Swarmer 8 | . . 2 . 4 . 2 Grunt 15 | . 5 2 . 1 . 7 Brawler 2 | . . . . 1 . 1 Duelist 1 | . . . . . . 1 Sentry 2 | . . . 2 . . . Decomposer 1 | . . . . . . 1 Best Kill Streak 5 | . 3 2 2 5 . 5 Combat Bots Only 5 | . 2 2 1 4 . 5 Max Kills in Single Turn 4 | . 1 2 1 3 . 4 Gunslinging . | . . . . . . . Exploded 4 | . . 2 . 1 . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Damage Taken 2664 | . 237 248 103 122 . 1954 Core 513 | . 66 42 . . . 405 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 75 | . . . 75 . . . Core Remaining (%) 78 | 100 . 56 . . . . Volleys Fired 79 | . 25 9 14 5 1 25 Largest 2 | . 2 2 2 2 2 2 Hottest 120 | . 90 116 110 120 120 120 Shots Fired 154 | . 50 18 28 9 2 47 Gun 64 | . 50 . 14 . . . Cannon 71 | . . 18 14 7 2 30 Launcher 19 | . . . . 2 . 17 Special . | . . . . . . . Kinetic 41 | . 16 . 5 . . 20 Thermal 85 | . 34 9 23 7 2 10 Explosive 19 | . . . . 2 . 17 Electromagnetic 9 | . . 9 . . . . Robot Hit Streak 10 | . 10 7 3 4 . 6 Robot Miss Streak 6 | . 5 4 5 2 2 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 82 | . 31 10 10 3 . 28 Core Hits 68 | . 13 5 8 7 . 35 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 4 . . . . 1 Burn 4 | . 4 . . . . . Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2958 | . 348 318 186 235 . 1871 Guns 425 | . 340 . 85 . . . Cannons 734 | . . 195 86 70 . 383 Explosions 1775 | . . 123 . 165 . 1487 Melee . | . . . . . . . Ramming 24 | . 8 . 15 . . 1 Kinetic 434 | . 108 . 49 . . 277 Thermal 724 | . 232 194 122 70 . 106 Explosive 1652 | . . . . 165 . 1487 Electromagnetic 124 | . . 124 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 1 . Average Corruption 1 | . . . 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . 1 . . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 37 | . . . . 23 . 14 Projectiles 14 | . . . . . . 14 Explosions 23 | . . . . 23 . . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 259 | . . 72 . . . 187 Shots 10 | . . 2 . . . 8 Rammed 1 | . . . . . . 1 Targets Rammed 5 | . 1 . 3 . . 1 Kicked 4 | . 1 . 3 . . . Crushed . | . . . . . . . Highest Temperature 336 | . 232 336 153 120 51 258 Average Temperature 90 | . 77 145 50 60 29 108 Received Heat Transfer 760 | . 132 24 36 6 . 562 Effects 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 5 . . 1 . . Heat Transferred 1965 | . 951 348 296 148 . 222 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Peak Influence 212 | . 129 166 110 212 . . Initial 64 | . . 30 64 42 . . Average 70 | . 56 82 70 133 . . Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 96 | 100 100 100 100 65 . . Level 1 3 | . . . . 34 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . 1 . . 1 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 14 6 7 6 1 21 Peak Tracking Total 8 | . 3 3 2 3 1 8 Tactical Retreats 2 | . 1 1 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 5 | . . . . . . 5 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Machines Disabled 3 | . 1 1 . . . 1 Max in Single Turn 1 | . 1 1 . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Machines Accessed 2 | . 1 . 1 . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 2 . 6 . . . Successful 5 | . 2 . 3 . . . Failed 3 | . . . 3 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations 6 | . . . 6 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 2 . . . . . Dispatch Records 1 | . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . 3 . . . Scan Component 2 | . . . 2 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 158 | . . . . . 158 158 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 24 | . . . . . 12 12 Total Damage 897 | . . . . . 129 768 Kills 7 | . . . . . 1 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Turns Passed 5719 | 86 526 205 738 170 2786 1208 Spaces Moved 2800 | 61 221 69 334 77 1448 590 Core 7 | 7 . . . . . . Treads 142 | . . . . . . 142 Legs 2651 | 54 221 69 334 77 1448 448 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 160 Average Speed 189 | 116 188 250 190 190 190 186 Slowest Speed 400 | 150 190 330 190 190 190 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 36 25 24 22 89 66 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . . . 4 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . 2 1 Spaces Dug . | . . . . . . . Terrain Destroyed 116 | . . 6 . 26 . 84 Melee . | . . . . . . . Projectile 5 | . . . . . . 5 AOE 111 | . . 6 . 26 . 79 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Total 3094 | 73 288 87 412 95 1491 648 Wait 54 | . 23 . 26 . . 5 Move 2794 | 60 220 68 333 76 1447 590 Hop . | . . . . . . . Pick Up 57 | 7 9 2 14 3 17 5 Fast Attach 12 | 5 2 . 3 . . 2 Attach 33 | 1 1 3 7 5 5 11 Detach 13 | . 1 2 4 3 1 2 Swap 6 | . . 1 2 . 1 2 Drop 40 | . 6 2 6 3 18 5 Fire 79 | . 25 9 14 5 1 25 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 4 | . 1 . 3 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 27 | -11/Junkyard | Discovered new exit (range 16) 87 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 16) 613 | -10/Materials | Entered Mines 754 | -10/Mines | Discovered new exit (range 10) 818 | -10/Mines | Entered Materials 818 | -9/Materials | Evolved 2 slots: Propulsion x2 1368 | -9/Materials | Discovered new exit (range 12) 1528 | -9/Materials | Repaired Aluminum Leg 1556 | -9/Materials | Entered Mines 1696 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1726 | -9/Mines | Entered Zion 1826 | -7/Zion | Found Relay Coupler [Programmer] 1876 | -7/Zion | System corruption cleaned by Quarantine Array 1977 | -7/Zion | Given the Hacking Drone Bay 1977 | -7/Zion | Found Prototype Device 1979 | -7/Zion | Identified Hacking Drone Bay 2325 | -7/Zion | Discovered new exit (range 11) 2747 | -7/Zion | Learned location of Data Miner (-6) 2794 | -7/Zion | Learned location of Armory (-4) 3065 | -7/Zion | Found Prototype Launcher 3066 | -7/Zion | Identified Rocket Array 3201 | -7/Zion | Imprinted 3203 | -7/Zion | Declared Zion's savior 3841 | -7/Zion | Learned location of Warlord (-4) 4324 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4512 | -7/Zion | Entered Proximity Caves 4512 | -6/Proximity Caves | Accompanied by 4 allies 5409 | -6/Proximity Caves | Lost 5 parts (1p4n) 5630 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5637 | -6/Proximity Caves | Core integrity fell below 50% 5687 | -6/Proximity Caves | Lost 3 parts (1u2w) 5716 | -6/Proximity Caves | Core integrity fell below 20% 5720 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05706_ Acquired 18 matter. 05707_ The unstable cave ceiling collapses. 05707_ Penetrated by Slug. 05707_ Lgt. Treads destroyed. 05707_ Angular Momentum Engine blown off. 05707_ Lgt. Treads blown off. 05707_ E-15 Imp destroyed. 05708_ Acquired 19 matter. 05709_ The unstable cave ceiling collapses. 05710_ Slug penetrates Earth. 05710_ L-41 Fighter destroyed. 05711_ Med. Treads destroyed. 05711_ Gauss Cannon destroyed. 05712_ Sensor Array destroyed. 05713_ G-67 Veteran destroyed. 05714_ Hvy. Missile Launcher destroyed. 05715_ Slammed into L-41 Fighter. 05717_ Cesium-ion Thruster fries itself beyond repair. 05717_ Penetrated by Slug. 05719_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????# ##??????? #??????### % #?# | | ???????## #????????? #????????## % #?# | | ????????# ##??????????? #?????????### % #?## % | | ????????###?????????????#???????????## ##?## | | ?????????????????????????????????????#% ##?# | | ?????????????????????????????#???????##% % ### % | | ????????????????????????????? ##??????# % ###### | | ????????? ??????????????????? ??????# % ### | | ????????# ?????????????????? ??????##% ## | | ????????? #????????????????? ?????#### % | | ?????????? #?????????###???? ????????## % | | ?????????? #???????## ##??# ??##?????#### | | ??????????? ####??## #?? ?? ????????#### | | ???????????? #??# #?? ???????????# | | ????????????# #???# #?# % ???????????## | | ???????????## ##??# ## # ???????????## | | ??????????## ##?# # ###;#?????????# | | ??????????# ### # "#?????????# | | ??????????# ## # #?????????# % | | ??????????# #?????????# # | | ?????????## # ##????????## % | | ?????????# ## b#????????? | | ?????????# ### ## g#???????? % | | ?????????# ????# ## Y ##???????### | | ??????????????## = g % #??????# | | ??????????????# * @ %* #??###?# | | ??????????????# ##### l [ #?## ### | | ?????????????#" #???## # ### ## | | ?????????????## #????## ########## ## | | ??????????????# ###?????## ##?????# # | | ??????????????# ?????????## ## ##????## | | ??????????????# ??????????##### #????# | | ??????????????# ??????????????# #????# ## | | ?????????????? ??????????????## #????# ###### | | ?????????????? ???????????????## ##???# #????# | | ????????????? ??????????????### ##### #????# | | ????????????? ?????????????## ##???? | | ???????????? ?????????????## #???? | | ?????????????? ??????????????# #??? | | ????????????????????????????# ### ##??? | | ????????????????????????????# ##??# #???? | | ???????????????????????????# #????##???? | | ???????????????????????????### ####### #?????????? | | ?????????????????????????????##??????###?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Mak. Transmission Jammer | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Great Axe | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Mass Driver | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed SchematicScanCannon Manual? 0 Play Time 00:51:48 Cumulative 8.0 hours Start 2023.11.14 @ 17:04:52 End 2023.11.14 @ 17:58:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a773d230-d028-4752-896a-daea14e5c886