Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.08.22 @ 16:23:17 Player: taylor Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (722) 722 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2592 Bonus ------- None Cogmind --------- Core Integrity 336/400 Matter 300/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Hovering (52) Location -8/Mines Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (3) --- Airjet Airjet Airjet > --- UTILITY (3) ------ Medium Storage Unit Transport Network Coupler ECM Suite > --- WEAPON (2) ------- Light Assault Rifle Slug Cannon > --- INVENTORY (8) ---- Improved Hover Unit Improved Hover Unit Airjet Visual Processing Unit Improved Sensor Array Makeshift Cloaking Device Makeshift System Shield Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Transport Network Coupler ECM Suite > --- WEAPON ----------- Light Assault Rifle Slug Cannon > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Airjet Visual Processing Unit Improved Sensor Array Makeshift Cloaking Device Makeshift System Shield Rocket Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Transport Network Coupler Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 3 | . 1 . 2 . . . Power 1 | . 1 . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 25 | 6 7 2 10 . . . Power 5 | 1 2 1 1 . . . Engine 4 | 1 1 1 1 . . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 3 . 6 . . . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 9 | . 3 . 6 . . . Flight . | . . . . . . . Utility 4 | 1 1 . 2 . . . Device 2 | . 1 . 1 . . . Storage 1 | 1 . . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 5 | 2 1 1 1 . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 1 1 . . . . Ballistic Cannon 1 | . . . 1 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 4 | . . 1 3 . . . Power 1 | . . . 1 . . . Propulsion 1 | . . 1 . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Highest Loss Streak 1 | . . 1 1 . . . Average Slot Usage (%) 94 | . 90 95 94 100 100 . Engine 15 | . 13 12 17 20 20 . Core 4 | . 4 12 2 . . . Leg 1 | . 7 . . . . . Hover 24 | . 17 20 28 30 30 . Device 11 | . 8 12 12 10 10 . Storage 10 | . 12 12 10 10 10 . Processor 2 | . . . 3 10 10 . Ballistic Gun 20 | . 25 25 19 10 10 . Ballistic Cannon 1 | . . . . 10 10 . Naked Turns . | . . . . . . . Heaviest Build 23 | 14 19 19 23 23 23 23 Greatest Support 27 | 20 20 12 27 27 27 27 Greatest Overweight (x) 3 | . 1 3 3 . . . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 3 3 6 8 6 8 8 Average Carried 4 | . 1 4 6 6 6 8 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | . 2 5 6 6 8 8 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 756 | 183 252 31 234 49 7 . Remotely . | . . . . . . . Salvage Created 1184 | . 421 63 687 . 13 . Parts 63 | . 22 6 35 . . . Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 23 | . 6 4 13 . . . Guns 21 | . 6 4 11 . . . Cannons 2 | . . . 2 . . . Classes Destroyed 7 | . 5 . 2 . . . Hauler 6 | . 2 . 4 . . . Recycler 1 | . 1 . . . . . Watcher 4 | . 3 . 1 . . . Swarmer 8 | . 2 4 2 . . . Grunt 12 | . 4 . 8 . . . Brawler 1 | . . . 1 . . . Sentry 2 | . . . 2 . . . Best Kill Streak 4 | . 4 2 4 . . . Combat Bots Only 4 | . 2 2 4 . . . Max Kills in Single Turn 1 | . 1 1 1 . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 559 | . 140 111 308 . . . Core 104 | . 13 27 64 . . . Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . 84 . . . . Volleys Fired 125 | . 46 13 65 . 1 . Largest 2 | . 2 2 2 . 2 . Hottest 68 | . 40 40 68 . 68 . Shots Fired 250 | . 92 26 130 . 2 . Gun 240 | . 92 26 121 . 1 . Cannon 10 | . . . 9 . 1 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 250 | . 92 26 130 . 2 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 21 | . 21 10 20 . 1 . Robot Miss Streak 3 | . 3 1 2 . . . Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 4 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 189 | . 69 18 101 . 1 . Core Hits 68 | . 25 7 35 . 1 . Critical Hits 3 | . 1 . 2 . . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . 1 . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1614 | . 587 126 892 . 9 . Guns 1506 | . 587 126 784 . 9 . Cannons 108 | . . . 108 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1614 | . 587 126 892 . 9 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 Average Corruption 1 | . . . 1 1 1 1 Corruption Purged . | . . . . . . . Effects 5 | . . . 2 1 2 . Message Errors 3 | . . . 1 1 1 . Energy Discharges 2 | . . . 1 . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 148 | . 148 82 113 . 38 . Average Temperature 32 | . 48 33 24 . 19 . Received Heat Transfer 333 | . 99 . 234 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 359 | . 139 52 359 20 . . Initial 20 | . . 2 . 20 . . Average 63 | . 76 23 87 20 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 94 | 100 100 100 85 100 . 100 Level 1 5 | . . . 14 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 2 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 4 | . 2 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 15 4 31 . . . Peak Tracking Total 5 | . 3 2 5 . . . Tactical Retreats 10 | . 2 . 8 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . 4 . . . Reprogrammed 6 | . 6 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 14 | . 5 . 5 . 4 . Terminals 8 | . 5 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 74 | . 11 . 14 . 49 . Successful 70 | . 10 . 11 . 49 . Failed 4 | . 1 . 3 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . . . 5 . 1 . Terminals 18 | . 11 . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . 7 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 63 | . 10 . 4 . 49 . Record 51 | . 1 . 1 . 49 . Branch Access Points 1 | . 1 . . . . . Alert Level 2 | . 2 . . . . . Locate Traps 2 | . 1 . 1 . . . Disarm Traps 1 | . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . Dispatch Records 2 | . 2 . . . . . Patrol Status 2 | . 1 . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . Report Inventory 2 | . . . 2 . . . Retrieve Matter 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . Terminals 1 | . . . 1 . . . Track 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Reject 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 3 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 6 | . . . 6 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 1 Highest-Rated Group 8 | . . . . . 8 8 Highest-Rated Ally 8 | . . . . . 8 8 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 3515 | 65 881 832 1229 102 402 4 Spaces Moved 2985 | 51 538 525 994 138 733 6 Core 11 | 11 . . . . . . Treads . | . . . . . . . Legs 249 | 40 209 . . . . . Wheels . | . . . . . . . Hover 2725 | . 329 525 994 138 733 6 Flight . | . . . . . . . Fastest Speed 50 | 50 116 116 52 52 52 52 Average Speed 83 | 104 124 142 55 52 52 52 Slowest Speed 240 | 120 150 240 240 52 52 52 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 60 99 52 17 91 4 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . . . 4 . . . Melee . | . . . . . . . Projectile 4 | . . . 4 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 3810 | 62 678 586 1560 167 751 6 Wait 638 | . 72 42 481 30 13 . Move 2979 | 50 537 524 993 137 732 6 Hop . | . . . . . . . Pick Up 31 | 6 10 4 9 . 2 . Fast Attach . | . . . . . . . Attach 21 | 6 7 . 8 . . . Detach . | . . . . . . . Swap 4 | . . 2 2 . . . Drop 9 | . 6 1 2 . . . Fire 125 | . 46 13 65 . 1 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . . 3 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 66 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Evolved 1 slot: Power x1 308 | -10/Materials | Build established: Hacker-Mutant 377 | -10/Materials | Identified exit to Mines 620 | -10/Materials | Identified exit to Materials 620 | -10/Materials | Discovered exit to Materials (range 16) 947 | -10/Materials | Entered Mines 1064 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1120 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1349 | -10/Mines | Discovered exit to Materials (range 9) 1359 | -10/Mines | Learned location of Storage (-9) 1616 | -10/Mines | Discovered exit to Materials (range 9) 1779 | -10/Mines | Entered Materials 1779 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2597 | -9/Materials | Identified exit to Materials 2597 | -9/Materials | Discovered exit to Materials (range 10) 2956 | -9/Materials | Identified exit to Storage 2956 | -9/Materials | Discovered exit to Storage (range 8) 2994 | -9/Materials | Identified exit to Mines 2994 | -9/Materials | Discovered exit to Mines (range 8) 3008 | -9/Materials | Entered Mines 3108 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3108 | -9/Mines | Identified exit to Exiles 3108 | -9/Mines | Discovered exit to Exiles (range 5) 3110 | -9/Mines | Entered Exiles 3110 | -9/Exiles | Found Exiles lab destroyed 3123 | -9/Exiles | Identified exit to Mines 3123 | -9/Exiles | Discovered exit to Mines (range 15) 3171 | -9/Exiles | Learned location of Zion (-7) 3288 | -9/Exiles | Discovered exit to Mines (range 14) 3512 | -9/Exiles | Entered Mines 3512 | -8/Mines | Accompanied by 1 ally 3516 | -8/Mines | Self-destructed Last Messages --------------- that doubles as protection for when simply being cloaked isn't good enough. Same thing. Impressive, wish I'd thought of it. >>Record "HEX-105/Trap Reconfigurator" HEX: 0b10 trap systems are pretty poorly defended. I found that sending out a series of tuned electromagnetic waves is enough to redefine their targets. There's probably more we could do in this area. ** DEC: Like simultaneously trigger all the traps across a floor? Sounds good to me. Connecting with BIN's Terminal... EXIT=FOUND: MINES System corrupted: Energy discharge (-42). as-03366 destroyed. Acquired 7 matter. Connecting with EX-Vault Access... Acquired Mak. System Shield. Attempting to rewire G-34 Mercenary. G-34 Mercenary rewired. [Achievement: A New Friend] LOCATION=MINES GOAL=ESCAPE K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????#?????????????????????? | | ???????????? #?????????????????????? | | ???????????? #?????????????????????? | | ???????????? #?????????????????????? | | ???????????? #?????????????????????? | | ???????????? #?????????????????????? | | ???????????? ??????????????????????? | | ?#########?? #?????????????????????? | | ?# ### #?????????????????????? | | ?# """ ## ??????????????????????? | | ?# """ ## #??????????????????????? | | ?# """ ## #??????????????????????? | | ?# k @#??????????????????????? | | ?# g####??????????????????????? | | ?# #?????????????????????????? | | ?# #?????????????????????????? | | ?# #?????????????????????????? | | ?#########?????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 185 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 54 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend True Hacker Challenges ------------ None Game ------ Seed VortexLobotomyPenetrator Manual? 0 Play Time 00:38:19 Cumulative 38.2 hours Start 2021.08.22 @ 15:40:04 End 2021.08.22 @ 16:23:17 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 40 Rogue 21 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 34 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f8393877-fa71-45b7-bd3a-3ba3da3bb8da