Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 17:03:29 Player: Afro Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (572) 572 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 2521 Bonus ------- Follower Combat Kills 21 Friendly Fire -17 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Small Storage Unit ECM Suite > --- WEAPON (3) ------- Beamcaster Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Nuclear Core Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Armored Wheel Light EM Pulse Cannon Shotgun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Beamcaster Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Armored Wheel ECM Suite Light Armor Plating Light EM Pulse Cannon Shotgun Mini Grenade Launcher [Rating: 24] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 24 | 6 1 14 3 . Power 3 | 1 . 2 . . Engine 2 | 1 . 1 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 7 | 2 . 5 . . Treads 2 | 2 . . . . Leg 5 | . . 5 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 1 2 . Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 9 | 2 . 6 1 . Energy Gun 1 | . . . 1 . Energy Cannon 1 | . . 1 . . Ballistic Gun 7 | 2 . 5 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . 1 1 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . 1 . . . Weapon . | . . . . . Highest Loss Streak 1 | . 1 1 . . To Critical Strikes 1 | . . 1 . . Average Backups 6 | 2 4 7 7 8 Power 1 | . 1 1 1 1 Propulsion 2 | 1 3 2 2 4 Utility . | . . 1 1 . Weapon 2 | . . 2 3 3 Tool/Special . | . . . . . Unused Backups 11 | 1 . 4 . 6 Power 2 | . . 1 . 1 Propulsion 6 | . . 3 . 3 Utility . | . . . . . Weapon 3 | 1 . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 89 96 99 81 Engine 5 | . 14 4 . . Core 6 | . . 6 11 9 Treads 14 | . 28 16 . . Leg 17 | . . 16 33 27 Storage 11 | . 14 11 11 9 Protection 8 | . 4 9 9 . Energy Gun 1 | . . . 4 9 Energy Cannon 4 | . . 4 6 . Ballistic Gun 25 | . 28 26 22 18 Peak Build Rating 24 | 6 7 21 24 24 Average Rating 14 | 4 6 15 22 24 On Entrance 11 | . 6 6 21 24 Avg Prop Armor Cover (%) 4 | . . 4 . . Naked Turns . | . . . . . Heaviest Build 26 | 13 16 25 26 25 Greatest Support 45 | 40 40 45 45 45 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 7 8 8 8 Most Carried 8 | 5 6 8 8 8 Average Carried 6 | 2 4 7 7 8 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 6 7 8 8 Class Distribution -------------------- 62% | Tank 33% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 758 | 220 173 227 138 . Remotely . | . . . . . Salvage Created 843 | 26 295 172 350 . Parts 63 | 1 24 14 24 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 4 | 1 . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 23 | . 11 3 9 . Guns 20 | . 11 3 6 . Cannons 3 | . . . 3 . Classes Destroyed 8 | 1 4 2 1 . Builder 1 | . . 1 . . Tunneler 2 | 1 . . 1 . Hauler 1 | . 1 . . . Recycler 1 | . . . 1 . Operator 1 | . 1 . . . Swarmer 13 | . 9 . 4 . Grunt 7 | . 2 . 5 . Sentry 3 | . . 3 . . Best Kill Streak 4 | 1 4 2 4 . Combat Bots Only 3 | . 3 2 3 . Max Kills in Single Turn 2 | 1 2 1 1 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 161 | . 96 23 42 . Missed 53 | . 26 11 16 . Hits 108 | . 70 12 26 . Projectile 108 | . 70 12 26 . Critical Strikes 5 | . . 4 1 . Damage Taken 1009 | . 581 173 255 . Core 126 | . 93 . 33 . Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 62 . 91 . Volleys Fired 68 | 4 41 5 18 . Largest 3 | 2 2 3 3 . Hottest 121 | 40 40 102 121 . Shots Fired 159 | 8 82 15 54 . Gun 142 | 8 82 10 42 . Cannon 17 | . . 5 12 . Launcher . | . . . . . Special . | . . . . . Kinetic 136 | 8 82 10 36 . Thermal 6 | . . . 6 . Explosive . | . . . . . Electromagnetic 17 | . . 5 12 . Robot Hit Streak 13 | 3 13 6 6 . Robot Miss Streak 6 | 2 4 1 6 . Penetration Max . | . . . . . Secondary Targets 4 | . 3 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 90 | 4 55 10 21 . Core Hits 41 | 1 21 6 13 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . 2 . Burn 2 | . . . 2 . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1248 | 50 592 176 430 . Guns 997 | 50 592 104 251 . Cannons 207 | . . 58 149 . Explosions . | . . . . . Melee . | . . . . . Ramming 44 | . . 14 30 . Kinetic 913 | 50 592 104 167 . Thermal 84 | . . . 84 . Explosive . | . . . . . Electromagnetic 207 | . . 58 149 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . 1 1 . . Targets Rammed 6 | . 1 3 2 . Kicked 3 | . . 1 2 . Crushed 1 | . . 1 . . Highest Temperature 354 | . 25 180 354 . Average Temperature 90 | . 11 75 113 . Received Heat Transfer 258 | . 60 99 99 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 296 | . . . 296 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 140 | 5 137 52 140 33 Initial 49 | . . 49 . 33 Average 32 | . 38 9 69 33 Influence Increases 688 | 5 277 96 310 . Destroy 0b10 Robot/C 520 | . 220 60 240 . Destroy 0b10 Robot/NC 30 | 5 10 5 10 . Destroy Leader 102 | . 32 30 40 . Allied During Kill 5 | . . . 5 . Destroy Structure 1 | . . 1 . . Lose Combat Pursuer 30 | . 15 . 15 . Influence Decreases 655 | 5 160 213 222 55 Entered New Map 123 | . . 68 . 55 Time Decay 492 | 5 150 135 202 . Lost Part 20 | . 10 10 . . Lost Ally 20 | . . . 20 . Squads Dispatched 2 | . 1 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 17 15 13 . Peak Tracking Total 5 | . 5 5 4 . Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 11 | . . . 11 . Total Damage 148 | . . . 148 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 65 | . . . 61 4 ECM 65 | . . . 61 4 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1723 | 89 390 770 470 4 Spaces Moved 1023 | 41 167 478 334 3 Core 1 | 1 . . . . Treads 522 | 40 167 315 . . Legs 500 | . . 163 334 3 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 120 Average Speed 141 | 157 160 148 120 120 Slowest Speed 240 | 160 160 240 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 43 37 59 2 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1170 | 56 215 534 362 3 Wait 16 | . 1 15 . . Move 1019 | 40 166 477 333 3 Hop . | . . . . . Pick Up 21 | 5 4 9 3 . Fast Attach 8 | 5 . 2 1 . Attach 6 | 1 1 4 . . Detach . | . . . . . Swap 11 | . 1 8 2 . Drop 15 | 1 . 11 3 . Fire 68 | 4 41 5 18 . Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 1 2 . Crush 3 | . 1 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 10) 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 646 | -9/Materials | Discovered new exit (range 16) 842 | -9/Materials | Build established: Tank 1242 | -9/Materials | Discovered new exit (range 7) 1250 | -9/Materials | Entered Mines 1363 | -9/Mines | Escorted by a lone wolf Derelict 1383 | -9/Mines | Learned location of Storage (-7) 1704 | -9/Mines | Discovered new exit (range 5) 1715 | -9/Mines | Learned location of Zion (-6) 1720 | -9/Mines | Entered Materials 1720 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1724 | -8/Materials | Self-destructed Last Messages --------------- (Burn). 01592_ G-34 Mercenary destroyed. 01592_ Switching to secondary target: G-47 Trooper. 01601_ Critical hit (Burn: +37). 01604_ G-47 Trooper suffers critical hit (Burn). 01604_ G-47 Trooper destroyed. 01607_ G-34 Mercenary destroyed. 01610_ Acquired 30 matter. 01661_ Dropped Lgt. Armor Plating. 01664_ Acquired 10 matter. 01667_ Acquired Aluminum Leg. 01704_ EXIT=FOUND 01708_ K-01 Serf cleans the Seismic Survey Station. 01715_ Acquired derelict log, extracted data. World map updated: -6/Zion. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????#???????????????? | | ??????????????????????# #???? #???????????????? | | ??????????????????????# #?? 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"T #?????????????????????? | | ?????????????????? #?????????????????????? | | ?????????????????##### #?????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed 7b42dffc-ea75-4f70-ab62-3ec3 Manual? 1 Play Time 00:15:34 Cumulative 23.4 hours Start 2026.07.27 @ 16:47:38 End 2026.07.27 @ 17:03:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74922d75-20e5-4def-a83e-e6264fb6b0bd