Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.26 @ 23:32:39 Player: JackNine Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (387) 1935 Value Destroyed (16210) 16210 Prototype IDs (73) 1460 Alien Tech Used (1) 200 Bonus (7881) 7881 TOTAL SCORE: 36586 Bonus ------- High Alert Combat Kills 3747 Follower Combat Kills 2738 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -1204 Cogmind --------- Core Integrity 0/1300 Matter 1/300 Energy 42/350 System Corruption 35% Temperature Cool (14) Movement Hovering (456) Ox4 Location -3/Armory Parts ------- > --- POWER (3) -------- Quantum Reactor > --- PROPULSION (2) --- Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Huge Storage Unit Advanced Target Analyzer Advanced Armor Integrity Analyzer Improved Remote Force Field Phasing AFG > --- WEAPON (3) ------- Heavy Neutron Cannon > --- INVENTORY (25) --- High-density Centrium Wheel Experimental Energy Well (137) Advanced Focal Shield Antimissile System Neutron Cannon Matter Neutralizer Long-range Phase Cannon Long-range Phase Cannon Mass Driver Fusion Bomb Launcher Vortex Catalyst Activator (10) Molecular Scythe GAL Module Peak State ------------ > --- POWER ------------ Enhanced Fission Core Enhanced Fission Core Reinforced Antimatter Reactor > --- PROPULSION ------- Armored Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Huge Storage Unit Experimental Energy Well Inertial Stasis Machine Enhanced Optical Array 0b10 Decoder Chip [Scout] Tactical Coordination Suite Advanced Target Analyzer Advanced Armor Integrity Analyzer Experimental Phase Shifter Centrium Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Heavy Dispersion Rifle Heavy Neutron Cannon Improved KE Penetrator > --- INVENTORY -------- Vortex Chain Reactor High-density Centrium Wheel Zionite Weapon Casing Thermal Barrier Antimissile System Phasing AFG Vortex Shotgun Vortex Shotgun Compact Ion Cannon Neutron Cannon Matter Neutralizer Long-range Phase Cannon Long-range Phase Cannon Mass Driver Light Antimatter Cannon Heavy Shock Bomb Launcher Fusion Bomb Launcher Vortex Catalyst Activator Molecular Scythe GAL Module [Rating: 160] Favorites ----------- Power Enhanced Fission Core Engine F-cell Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Compact Ion Cannon Energy Gun Enhanced Force Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Light Antimatter Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Molecular Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . 2 2 . . . . 1 . . . . 2 . . . . 2 . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 492 | 7 7 1 20 20 18 65 2 2 13 10 34 10 11 . 9 22 17 10 . 22 36 8 5 16 11 81 35 Power 41 | 1 . . 2 1 1 7 . . . . 4 . 2 . 2 3 1 1 . . 4 . . 1 . 7 4 Engine 13 | 1 . . 2 1 . 6 . . . . 1 . . . 1 1 . . . . . . . . . . . Core 16 | . . . . . 1 1 . . . . 3 . 2 . 1 2 . . . . 2 . . 1 . 3 . Reactor 12 | . . . . . . . . . . . . . . . . . 1 1 . . 2 . . . . 4 4 Propulsion 28 | 2 2 . 1 2 2 4 . . . . . . 1 . . . . . . . 1 . . . 2 4 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 26 | 2 2 . 1 2 2 4 . . . . . . 1 . . . . . . . 1 . . . 2 4 5 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 185 | 1 4 . 7 4 8 26 . . 6 6 14 2 3 . 2 10 6 3 . 7 12 4 2 7 2 39 10 Device 110 | . 2 . 4 2 2 14 . . 4 4 6 1 1 . 1 9 4 1 . 4 7 3 1 4 2 28 6 Storage 9 | 1 1 . . . . . . . . . 1 1 . . . . 1 . . . . . . 1 . 3 . Processor 19 | . . . . . 3 4 . . . . 2 . 1 . . 1 . . . 1 1 . . 1 . 5 . Hackware 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Protection 45 | . 1 . 3 2 3 6 . . 2 2 5 . 1 . 1 . 1 2 . 2 4 1 1 1 . 3 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 238 | 3 1 1 10 13 7 28 2 2 7 4 16 8 5 . 5 9 10 6 . 15 19 4 3 8 7 31 14 Energy Gun 83 | 1 . 1 2 3 3 9 1 . 4 2 7 2 2 . 1 2 6 3 . 5 7 3 . 5 2 10 2 Energy Cannon 31 | . . . 2 2 1 2 . . . . . . 1 . . 2 . . . 1 2 . 1 1 2 8 6 Ballistic Gun 25 | 2 . . 6 3 3 6 . . . . 1 1 . . . . . . . 1 . . . . . 1 1 Ballistic Cannon 30 | . 1 . . . . 7 . 2 1 1 3 4 1 . 1 . . 1 . 4 2 . . . . 1 1 Launcher 29 | . . . . . . 2 1 . 2 1 1 1 1 . 2 2 1 2 . 1 2 1 1 1 3 3 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 34 | . . . . . . 1 . . . . 4 . . . 1 3 3 . . 3 6 . 1 1 . 8 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . 1 4 . 10 . . 3 . 3 . . . . 1 1 1 . 2 2 . 1 7 . 10 . Corrupted Parts 6 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 2 1 System Corruption 16 | . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . 6 3 Parts Lost 86 | . . 1 2 . 7 10 . 2 . 2 4 1 6 . 4 . . . . 3 4 1 . . 6 11 22 Power 17 | . . . . . . 3 . . . . 1 . 3 . 2 . . . . . 1 . . . 1 1 5 Propulsion 9 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . 1 2 3 Utility 36 | . . . 1 . 3 5 . . . 2 2 1 1 . 1 . . . . 2 2 1 . . 2 5 8 Weapon 24 | . . 1 1 . 3 1 . 2 . . 1 . 1 . 1 . . . . 1 1 . . . 2 3 6 Highest Loss Streak 21 | . . 1 1 . 3 7 . 1 . 1 3 1 4 . 3 . . . . 2 2 1 . . 2 3 21 Average Slot Usage (%) 91 | . 99 100 98 100 95 89 92 92 90 91 88 89 88 86 86 87 87 88 88 87 90 90 94 93 96 93 75 Engine 4 | . 14 14 11 11 3 3 7 7 7 7 6 6 4 . 1 5 . . . . . . . . . . . Core 4 | . . . . . 5 2 . . . . 3 6 5 6 5 5 10 5 5 5 4 5 5 6 9 8 3 Reactor 1 | . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 3 . 4 3 Wheel 9 | . 28 28 22 22 17 8 7 7 7 7 6 6 5 6 6 5 5 5 5 5 5 5 5 5 7 8 7 Device 17 | . 12 14 13 11 8 10 15 15 16 21 17 10 6 13 12 18 22 17 17 17 22 22 24 22 28 26 18 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 16 18 6 6 5 5 5 5 5 5 5 5 5 5 4 7 Processor 16 | . . . . . 14 17 23 23 19 15 24 20 24 26 26 21 17 17 17 19 21 21 21 22 23 18 16 Protection 6 | . 1 . 7 11 9 3 7 7 9 7 1 1 . 6 6 5 5 10 11 6 9 9 11 12 5 6 3 Energy Gun 9 | . 14 25 6 9 11 7 13 15 14 22 17 4 2 13 12 5 9 7 5 5 2 8 10 9 4 8 . Energy Cannon 3 | . . . 7 10 1 5 . . . . . . . 6 . 6 5 5 5 5 8 5 4 2 7 3 3 Ballistic Gun 2 | . . . 18 9 13 3 7 2 . . . 5 5 . . . . . . . . . . . . . 2 Ballistic Cannon 2 | . 13 2 . . . 5 . 4 4 . . 8 10 . 4 1 . . . 3 1 . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 193 | 13 91 91 102 106 102 122 108 111 135 125 126 127 123 108 126 142 149 163 161 167 171 171 170 162 156 193 184 Greatest Support 48 | 20 24 24 24 24 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 48 46 Greatest Overweight (x) 8 | . 3 3 4 4 8 8 3 3 4 4 4 4 4 3 4 5 5 5 5 5 6 6 6 5 6 8 6 Average Overweight (x) 4 | . 2 3 3 4 4 3 3 3 3 3 3 4 3 3 3 4 4 5 5 5 5 5 5 5 5 5 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 13 13 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 10 12 19 24 24 24 25 24 24 24 24 25 24 25 24 24 24 24 25 24 24 24 25 24 23 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 13 12 25 25 23 25 25 23 25 24 25 25 25 25 23 25 25 25 25 23 25 25 25 25 21 25 14 Class Distribution -------------------- 17% | Mutant 17% | Gunner 16% | Tank 12% | Scavenger-Gunner 10% | Scavenger-Tank 7% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Assassin | -5/Factory Mutant | -5/Extension Mutant | -5/Cetus Mutant | -5/Archives Skirmisher | -5/Hub_04(d) Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Matter Collected 8320 | 282 206 29 411 329 502 1148 93 70 130 129 363 244 357 . 243 290 170 128 . 577 731 57 116 88 296 1093 238 Remotely 576 | . . . . . . . . . . . . 90 . . . . . . . . 486 . . . . . . Salvage Created 17270 | 105 230 74 1070 743 1264 2079 78 278 . 750 936 108 125 . 470 555 786 535 . 975 1462 158 64 . 1423 2473 529 Parts 855 | 6 20 7 69 55 63 118 10 6 . 28 41 5 9 . 27 35 34 25 . 54 83 4 3 . 36 97 20 Haulers Intercepted 9 | . . . 3 4 . 1 . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 11 | . . . 1 . 5 1 . . . . . . . . . . . . . . 3 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 198 | . . . . . . . 10 6 3 35 . 3 8 . 37 . . . . . . . 1 77 18 . . Prevented 29 | . . . . . . . . . . 4 . . . . . . . . . . . 9 . . 16 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Combat Hostiles Destroyed 317 | . 12 6 26 13 23 40 5 4 . 11 14 5 7 . 13 11 7 9 . 18 21 2 5 . 15 39 11 Guns 143 | . 5 5 19 8 22 12 1 3 . 8 8 . 2 . 6 5 3 1 . 3 4 1 . . 4 21 2 Cannons 86 | . 7 1 7 5 1 21 . 1 . . 1 2 3 . 2 1 1 1 . 9 7 . . . 6 6 4 AOE 64 | . . . . . . 7 4 . . . 5 3 2 . 5 4 1 4 . 6 7 . 5 . 4 4 3 Classes Destroyed 22 | 2 2 . 3 1 2 5 . 1 . 2 1 . . . . . 2 . . . 1 . . . . . . Worker 17 | . . . . . . 3 . . . . 1 . . . . 2 2 . . 4 3 . . . . 2 . Builder 17 | . . . 1 2 2 . . . . . 2 . . . . . 1 . . 1 5 . . . . 3 . Tunneler 3 | 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 9 | . . . 3 4 . 1 . . . . . . . . . . . . . . . . . . . 1 . Recycler 11 | 1 . . . . 3 3 . . . . . . . . . . 1 . . 1 2 . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . . . 2 1 . . . . . . . . . 1 . . . 1 . . . . . . . Swarmer 84 | . 6 6 9 . . 11 4 . . 2 . 4 6 . 8 4 . . . 8 7 . 5 . . 4 . Saboteur 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Grunt 127 | . 6 . 10 5 20 12 . 1 . 5 10 . . . 2 4 4 3 . 5 4 . . . 12 22 2 Brawler 8 | . . . . . . . . 1 . 1 . . . . . . 1 . . . 1 . . . 3 1 . Duelist 11 | . . . . 1 . . . 1 . 2 . . . . 1 . . . . . . . . . . 2 4 Protector 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Sentry 35 | . . . 7 7 3 3 . 1 . 1 1 1 . . . 3 . . . 3 . . . . 1 1 3 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Specialist 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . Hunter 14 | . . . . . . 6 . . . . 2 . 1 . . . . . . 1 . 2 . . . 2 . Programmer 26 | . . . . . . 7 1 . . . . . . . . . . 2 . 1 7 . . . . 7 1 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 3 3 5 4 5 7 7 4 4 . 4 10 4 3 . 4 6 5 4 . 6 6 2 5 . 6 6 5 Combat Bots Only 9 | . 3 5 3 3 6 4 4 4 . 4 9 4 3 . 4 4 2 4 . 6 4 2 5 . 6 6 5 Max Kills in Single Turn 6 | 1 1 1 2 2 2 4 2 1 . 2 6 3 2 . 3 6 2 2 . 3 3 1 3 . 2 2 2 Gunslinging 1 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 2 2 . . . 5 3 2 . 3 4 1 2 . 3 2 . 3 . 1 2 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Damage Taken 23784 | . 362 190 764 320 1228 3128 138 369 . 739 1218 221 737 . 650 498 684 758 . 1605 1928 309 39 79 995 2773 4052 Core 3421 | . 63 50 100 71 229 454 . 36 . 94 132 18 108 . 25 86 116 111 . 160 101 67 . 5 85 311 999 Absorbed by Shields 4675 | . . . . . . . . . . . 156 . . . . 153 215 218 . 434 710 115 15 75 215 1764 605 Core Remaining (%) 60 | 100 . 54 . 57 58 . . . . 16 . . . . 66 . . . . 52 . . . . 77 . . Volleys Fired 777 | 10 34 12 56 29 62 93 6 9 . 22 27 6 18 . 24 26 33 19 . 42 50 6 2 . 40 107 44 Largest 3 | 2 2 2 3 3 3 3 3 3 . 3 3 3 3 . 3 3 3 3 . 3 3 3 1 . 3 3 3 Hottest 315 | 70 85 100 156 178 220 232 187 222 . 243 243 218 156 . 216 255 315 230 . 240 285 230 36 . 260 292 260 Shots Fired 1877 | 20 68 24 165 79 184 230 11 28 . 58 60 12 50 . 48 58 66 28 . 101 135 23 4 . 83 254 88 Gun 1088 | 20 34 18 123 54 178 111 6 19 . 52 49 4 22 . 25 19 49 6 . 29 45 16 2 . 29 156 22 Cannon 706 | . 34 6 42 25 6 113 . 9 . 2 9 6 27 . 21 37 11 9 . 69 86 7 . . 40 86 61 Launcher 83 | . . . . . . 6 5 . . 4 2 2 1 . 2 2 6 13 . 3 4 . 2 . 14 12 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 615 | 12 34 6 90 32 88 103 2 9 . 2 9 8 44 . 21 6 . 4 . 37 23 . . . . 34 51 Thermal 1077 | 8 34 18 75 47 85 92 4 19 . 52 49 2 5 . 25 50 32 9 . 55 108 8 . . 67 208 25 Explosive 32 | . . . . . . 2 5 . . . . 2 1 . 2 2 . 6 . 3 4 . 2 . . 3 . Electromagnetic 144 | . . . . . 11 33 . . . 4 2 . . . . . 34 9 . 6 . 15 2 . 14 9 5 Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 7 Robot Hit Streak 18 | 5 8 5 18 12 12 15 4 8 . 11 13 3 3 . 7 11 15 7 . 4 7 3 5 . 13 15 12 Robot Miss Streak 8 | 3 3 1 6 4 6 8 1 3 . 4 3 2 5 . 3 2 3 4 . 4 6 4 . . 3 5 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 1 Secondary Targets 7 | . . . . . 2 1 . . . . 3 . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . Shots Hit Robots 1188 | 11 47 16 103 63 154 139 3 20 . 36 36 6 21 . 22 27 48 18 . 43 80 8 2 . 55 165 65 Core Hits 823 | 6 16 6 53 48 144 98 8 14 . 18 28 7 10 . 21 22 32 23 . 40 52 2 5 . 48 89 33 Critical Kills 32 | . . . . . . . . 2 . 2 3 . 1 . 1 1 . 1 . 4 8 . . . 3 5 1 Critical Parts Destroyed 49 | . . . . . 1 1 2 4 . 6 5 . . . 2 . . 3 . 5 3 . . . 1 13 3 Critical Strikes 100 | . 1 2 3 . 1 4 2 7 . 8 8 . 2 . 4 1 . 4 . 10 11 . . . 5 20 7 Burn 6 | . . 1 3 . . 1 . . . . . . . . . . . . . . . . . . . 1 . Meltdown 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Destroy 81 | . . . . . 1 1 2 7 . 8 8 . 1 . 3 . . 4 . 10 10 . . . 5 18 3 Blast 9 | . 1 1 . . . 1 . . . . . . 1 . 1 . . . . . . . . . . 1 3 Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 60 | . . . . 8 . . . . . . 8 . . . 1 4 3 . . 3 14 . 1 3 . 11 4 Impact 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Slashing 52 | . . . . . . . . . . . 8 . . . 1 4 3 . . 3 14 . 1 3 . 11 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41132 | 111 679 232 1510 1209 2507 4643 352 501 . 1189 1966 328 635 . 842 1096 1772 1534 . 2503 3325 342 389 . 2608 7561 3298 Guns 17622 | 111 275 175 1056 704 2368 1589 89 362 . 836 808 40 256 . 399 346 973 136 . 429 850 232 . . 668 4178 742 Cannons 11913 | . 404 57 450 430 139 1888 . 139 . 20 113 89 229 . 139 418 166 120 . 1020 1696 110 . . 886 1856 1544 Explosions 10961 | . . . . . . 1156 263 . . 333 1045 199 150 . 304 332 633 1278 . 922 719 . 389 . 1054 1172 1012 Melee 622 | . . . . 75 . . . . . . . . . . . . . . . 132 60 . . . . 355 . Ramming 14 | . . . 4 . . 10 . . . . . . . . . . . . . . . . . . . . . Kinetic 8114 | 50 404 57 759 384 1004 1558 . 139 . 20 113 107 412 . 139 68 . 59 . 415 354 . . . . 852 1220 Thermal 21104 | 61 275 175 747 750 1287 1696 89 362 . 836 1562 22 73 . 399 696 792 147 . 853 2192 110 . . 1484 5251 1245 Explosive 4043 | . . . . . . 176 263 . . . . 199 150 . 304 332 . 798 . 277 719 . 389 . . 436 . Electromagnetic 6691 | . . . . . 216 1203 . . . 333 291 . . . . . 980 530 . 826 . 232 . . 988 667 425 Impact 75 | . . . . 75 . . . . . . . . . . . . . . . . . . . . . . . Slashing 547 | . . . . . . . . . . . . . . . . . . . . 132 60 . . . . 355 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 544 | . . . . . . . . . . . . . . . . . . . . . . . . . 136 . 408 Highest Corruption 35 | . . . . . . 6 5 5 5 . . . . . . . 2 8 8 14 15 15 15 15 1 28 35 Average Corruption 10 | . . . . . . 3 5 5 5 . . . . . . . 1 5 8 7 9 15 15 15 1 12 29 Corruption Purged 10 | . . . . . . 5 . . . . . . . . . . . . . 5 . . . . . . . Effects 279 | . . . . . . 30 11 8 . . . . . . . . . 8 2 26 25 36 23 2 1 74 33 Message Errors 60 | . . . . . . 7 2 3 . . . . . . . . . 2 . 7 3 7 6 . 1 18 4 Matter Fused 48 | . . . . . . 4 2 . . . . . . . . . . 1 2 4 5 8 3 . . 10 9 Heat Flow Errors 38 | . . . . . . 4 2 2 . . . . . . . . . . . 2 5 6 3 . . 11 3 Energy Discharges 37 | . . . . . . 5 1 . . . . . . . . . . 2 . 2 1 5 5 2 . 10 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 33 | . . . . . . 4 3 1 . . . . . . . . . 2 . 7 3 3 1 . . 7 2 Data Loss (major) 13 | . . . . . . 1 . 1 . . . . . . . . . . . 3 2 1 1 . . 3 1 Misfires 15 | . . . . . . 2 1 1 . . . . . . . . . . . . 1 5 2 . . 1 2 Alerts 6 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 3 . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 3 3 Weapon Failures 20 | . . . . . . 3 . . . . . . . . . . . 1 . 1 3 . . . . 8 4 Overload Shots 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . Overflow Damage 802 | . 6 . . 55 . 53 . . . . 8 . 21 . . . 26 8 . 133 146 . 33 . 28 164 121 Projectiles 282 | . 6 . . . . 53 . . . . . . 21 . . . 4 . . 31 60 . . . 28 55 24 Explosions 262 | . . . . . . . . . . . 8 . . . . . 22 8 . . 86 . 33 . . 8 97 Melee 258 | . . . . 55 . . . . . . . . . . . . . . . 102 . . . . . 101 . Knockbacks 56 | . 5 . . . . 17 . 5 . . 1 . 2 . 2 . . . . 3 3 . . . . 3 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 52 | . 5 . . . . 15 . 5 . . 1 . 2 . 2 . . . . 3 3 . . . . 3 13 Secondary 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 539 | . . . 2 . . 5 . . . 11 . 55 . . . . 11 18 . 119 . . 23 . 49 25 221 Shots 20 | . . . . . . . . . . 2 . 1 . . . . 1 1 . 2 . . 1 . 3 3 6 Rammed 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 412 | 80 202 45 263 196 241 396 160 171 . 225 360 150 191 . 197 363 332 180 . 311 198 182 125 . 196 412 238 Average Temperature 91 | 36 68 20 55 81 110 114 78 68 . 75 118 70 92 . 82 100 101 81 . 74 51 41 66 . 99 109 78 Received Heat Transfer 4887 | . 138 . 228 126 693 459 . 66 . 243 379 . . . 126 147 91 224 . 167 245 . . . 598 364 593 Effects 8 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . 4 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . . 1 . . . 3 . . . . . . 1 3 . 1 . 1 . . 1 7 2 Combat Hostiles 18 | . . . . . . . . . . 3 . . . . . . 1 3 . . . 1 . . 1 7 2 Parts Fried 52 | . . . . 1 . 6 . . . 3 . . . . . . 5 2 . 10 . . . . 7 16 2 Impact Corruptions 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . 1 1 . . . 3 . . . . 1 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . 1 1 . . . 3 . . . . 1 . Parts Melted 51 | . 1 . 5 2 1 4 1 . . . 7 . . . . . 2 . . 1 12 1 . . 8 6 . Heat Transferred 27646 | 185 777 555 1789 1039 1612 2656 111 555 . 1295 1935 50 111 . 679 999 1119 185 . 1147 2646 148 . . 1781 5311 961 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . 2 . . . . 3 . . . . . 1 . . . . . . . 1 3 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Peak Influence 1585 | 15 292 182 660 355 472 1585 . . . . 581 . . . . 1143 1309 814 325 1065 1187 . . . . 988 847 Initial 683 | . 9 37 11 88 102 214 . . . . 133 . . . . 94 486 683 325 113 521 . . . . 71 510 Average 477 | 4 146 91 272 220 342 732 . . . . 286 . . . . 478 763 726 325 493 783 . . . . 419 655 Maximum Alert Level 4 | . 1 . 2 1 2 4 . . . . 2 . . . . 4 4 3 1 3 4 . . . . 3 3 Low Security (%) 28 | 100 90 100 51 31 13 5 . . . . 45 . . . . 26 . . . 17 . . . . . 43 . Level 1 19 | . 9 . 18 68 54 20 . . . . 24 . . . . 41 . . 100 . . . . . . 12 . Level 2 29 | . . . 30 . 32 27 . . . . 30 . . . . 1 46 57 . 71 54 . . . . 21 59 Level 3 16 | . . . . . . 20 . . . . . . . . . 21 40 42 . 9 32 . . . . 22 40 Level 4 6 | . . . . . . 26 . . . . . . . . . 9 12 . . . 13 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 3 . 6 1 4 11 . . . 1 5 . . . . 1 3 . . 6 8 . . . 1 10 1 Investigation 19 | . 2 . 2 1 3 2 . . . . 3 . . . . . 1 . . . 1 . . . . 4 . Extermination 12 | . . . . . . 4 . . . . . . . . . . . . . 1 3 . . . . 4 . Reinforcement 20 | . 1 . 4 . 1 5 . . . . . . . . . 1 . . . 5 2 . . . . 1 . Assault 10 | . . . . . . . . . . 1 2 . . . . . 2 . . . 2 . . . 1 1 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . . . . . . . . . 1 2 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Distress Signals 27 | . 1 . 4 3 4 1 . . . . 1 . . . . 1 1 1 . 4 3 . . 1 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 556 | . 19 7 51 15 38 58 5 6 . 21 28 5 7 . 14 13 44 10 . 46 43 2 5 2 22 66 29 Peak Tracking Total 11 | . 4 4 7 3 7 10 4 5 . 6 9 4 3 . 5 4 7 5 . 6 7 2 5 3 8 7 11 Tactical Retreats 36 | . 2 2 2 1 1 3 . 3 . 2 . . . . . . 2 . . 4 2 . . . 2 5 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Traps Triggered 15 | . 2 . . 2 1 3 . 1 . . . . . . . . 1 . . . . . . . . 4 1 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . 1 . . . . . . . 15 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Machines Disabled 45 | . . 1 1 2 . 2 . . . 1 1 . . . 1 4 5 2 . 14 4 . 1 . . 2 4 Max in Single Turn 8 | . . 1 1 1 . 1 . . . . 1 . . . 1 1 2 1 . 8 2 . 1 . . 1 1 Garrison Access 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Machines Accessed 48 | . 6 . 7 7 3 7 . . . . 4 . . 4 . 1 . . . . 2 1 2 2 . 1 1 Terminals 19 | . 5 . 4 5 1 3 . . . . . . . . . . . . . . . . 1 . . . . Fabricators 7 | . . . . . . 3 . . . . 2 . . . . . . . . . 1 . . . . 1 . Repair Stations 6 | . . . 1 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 Recycling Units 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Total Hacks 143 | . 16 . 16 23 7 20 . . . . 8 . . 31 . 2 . . . . 11 1 2 2 . 1 3 Successful 93 | . 8 . 12 14 5 7 . . . . 3 . . 31 . 1 . . . . 5 1 2 2 . 1 1 Failed 49 | . 7 . 4 9 2 13 . . . . 5 . . . . 1 . . . . 6 . . . . . 2 Catastrophic 7 | . . . 1 . . 2 . . . . 1 . . . . . . . . . 2 . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 116 | . 13 . 10 11 2 4 . . . . 14 . . . 1 8 12 4 . 9 13 . . 1 . 14 . Terminals 56 | . 15 . 12 19 3 6 . . . . . . . . . . . . . . . . 1 . . . . Fabricators 19 | . . . . . . 11 . . . . 3 . . . . . . . . . 4 . . . . 1 . Repair Stations 19 | . . . 2 2 . 3 . . . . . . . . . 2 . . . . 7 . . . . . 3 Recycling Units 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 2 . . . . . . 5 . . . . . . . . . . . . . . . . Terminal Hacks 57 | . 5 . 6 8 1 1 . . . . . . . 31 . . . . . . . 1 2 2 . . . Record 13 | . . . . . . . . . . . . . . 11 . . . . . . . . 2 . . . . Part Schematic 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . 1 3 1 . . . . . . . . 3 . . . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 4 . . . . 1 . . . . . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Build 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . 2 2 . 1 . . . . . . . . . 1 . . . . 4 . . . . . 1 Scan Component 7 | . . . 1 1 . 1 . . . . . . . . . 1 . . . . 2 . . . . . 1 Repair 4 | . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 3 . 4 3 2 1 . . . . 2 . . . . . . . . . . . . . . 1 . Terminals 7 | . 2 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Jam 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 5 . 4 3 1 7 . . . . 4 . . . . 1 . . . . 2 . 1 . . . 1 Full Trace Events 3 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Matter 153 | . . . . . . 153 . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . 2 . . . . . . . . 10 . . 11 . . . . . . . . . . Parts Built 6 | . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . Matter 526 | . . . . . . 314 . . . . 212 . . . . . . . . . . . . . . . . Time 215 | . . . . . . 109 . . . . 106 . . . . . . . . . . . . . . . . Total Part Build Rating 26 | . . . . . . 14 . . . . 12 . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . . . Time 216 | . . . 32 32 . . . . . . . . . . . . . . . . 152 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robots Rewired 22 | . . . . . . . . . . 2 . . . . . . 16 . . . . . . . 2 . 2 Allies Hacked 7 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . 4 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Total Allies 84 | . . . . . . 1 . . 6 2 2 . . . 1 22 24 1 . 5 8 . . . 2 8 2 Largest Group 18 | . . . . . . 1 . . 6 6 2 . . . 1 18 15 7 . 3 4 . . . 2 4 2 Highest-Rated Group 760 | . . . . . . 6 . . 211 211 170 . . . 95 760 659 392 . 217 288 . . . 94 318 130 Highest-Rated Ally 156 | . . . . . . 6 . . 38 38 85 . . . 95 74 156 144 . 85 96 . . . 47 96 65 Zionite Dispatches 16 | . . . . . . . . . . . 1 . . . . 2 2 1 . 2 3 . . . . 5 . Heavy 3 | . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . Light 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacker 4 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . 1 . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Offense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Total Orders 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 8 . DROP 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 443 | . . . . . . . . . . 51 4 . . . 5 32 170 22 . 41 57 . . . 4 57 . Total Damage 16480 | . . . . . . . . . . 1349 343 . . . 230 2718 5293 464 . 1637 1793 . . . 99 2554 . Kills 105 | . . . . . . . . . . 9 1 . . . . 19 41 . . 8 11 . . . 1 15 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . . . 2 2 2 1 . . 2 . 2 . . . . . . 1 1 . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Decoded 0b10 Intel 121 | . . . . . . . . . . . 7 . . . . 11 14 . . 14 24 . . . . 43 8 Traps 73 | . . . . . . . . . . . 4 . . . . 8 11 . . 4 15 . . . . 28 3 Emergency Access 37 | . . . . . . . . . . . . . . . . . 2 . . 9 8 . . . . 13 5 Garrisons 7 | . . . . . . . . . . . 2 . . . . 2 . . . 1 1 . . . . 1 . Exits 4 | . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . 1 . Zionite Intel Received 6 | . . . . . . . . . . . 2 . . . . 1 1 . . 1 1 . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Turns Passed 25282 | 108 859 660 1164 1198 1136 2000 466 468 2015 729 966 933 756 141 693 827 1753 271 65 941 1408 822 530 1098 658 2123 494 Spaces Moved 13150 | 82 573 430 596 614 543 1013 308 297 1271 386 520 564 424 98 382 417 841 118 38 384 605 438 280 604 267 878 179 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 13149 | 81 573 430 596 614 543 1013 308 297 1271 386 520 564 424 98 382 417 841 118 38 384 605 438 280 604 267 878 179 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 135 135 150 150 145 145 145 145 145 145 160 145 145 145 160 160 175 175 175 160 175 175 175 165 141 119 Average Speed 157 | 79 123 135 145 150 150 147 145 145 155 159 153 160 155 145 148 162 167 175 175 175 178 180 183 175 177 169 141 Slowest Speed 250 | 80 135 135 150 150 210 210 145 145 160 160 160 160 160 145 160 175 175 175 175 175 190 190 190 175 180 250 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 96 83 55 67 38 21 55 59 89 56 20 65 64 75 63 14 90 66 68 57 19 58 50 85 52 35 12 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 21 | . 1 . 2 . 1 . 1 . 3 1 . . . 1 1 . . . . 5 4 . 1 . . . . Known Exits Taken 10 | . . . 1 . . 1 1 1 . 1 1 . . . 1 1 . . . 1 . . . . . 1 . Unknown Exits Taken 17 | 1 1 1 . 1 1 . . . 1 . . 1 1 1 . . 1 1 1 . 1 1 1 1 1 . . Scrap Searched 17 | . . . . . . . 2 3 3 3 . 1 3 . . . . . . . . . 1 . 1 . . Spaces Dug 78 | . . . . 3 . 2 . . . . 11 1 . . 7 10 6 . . 3 11 . . 3 . 17 4 Terrain Destroyed 741 | . . . . 7 . 41 32 1 . 3 30 19 24 . 28 35 8 33 . 245 92 1 16 3 15 71 37 Melee 45 | . . . . 3 . . . . . . 8 . . . . 4 2 . . 2 11 . . 3 . 9 3 Projectile 188 | . . . . 4 . 17 . 1 . 3 5 2 19 . 18 14 6 . . 24 14 1 . . 8 40 12 AOE 507 | . . . . . . 24 32 . . . 17 17 5 . 10 17 . 33 . 219 67 . 16 . 7 21 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Total 16176 | 103 659 485 785 823 726 1370 319 314 1307 451 618 580 484 97 465 514 1142 156 37 564 802 452 290 644 378 1278 333 Wait 901 | . 27 43 68 97 81 91 3 7 10 11 9 1 24 . 43 18 24 . . 101 73 . . 1 5 136 28 Move 13123 | 81 572 429 595 613 542 1012 307 296 1270 385 519 563 423 97 381 416 840 117 37 383 604 437 279 603 266 877 179 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 195 | 4 11 . 25 14 15 42 . . 5 2 6 . 5 . 3 13 7 4 . 2 10 . . 2 3 19 3 Fast Attach 157 | 7 2 . 3 8 1 21 . . 2 1 12 2 2 . 2 6 5 3 . 8 8 2 3 12 1 37 9 Attach 104 | . . 1 6 2 12 14 . 2 3 1 3 . 4 . 3 5 1 . . 3 9 1 . 3 4 11 16 Detach 52 | 1 1 . 4 1 . 11 . . 4 . 2 . 1 . . 2 . . . 2 6 1 . 3 . 8 5 Swap 232 | . 5 . 11 10 5 30 2 . 8 8 19 8 5 . 4 11 11 7 . 11 19 5 3 1 6 33 10 Drop 250 | . 7 . 16 25 8 55 . . 5 3 13 . 2 . 4 13 12 6 . 9 8 . 2 16 3 39 4 Fire 777 | 10 34 12 56 29 62 93 6 9 . 22 27 6 18 . 24 26 33 19 . 42 50 6 2 . 40 107 44 Melee 60 | . . . . 8 . . . . . . 8 . . . 1 4 3 . . 3 14 . 1 3 . 11 4 Ram 3 | . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . 16 . . . . . . . . . . . . 8 . . . . . . . . . 6 Rewire 292 | . . . . . . . 1 . . 18 . . . . . . 198 . . . . . . . 50 . 25 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Arm / [*Qua]) -3/Armory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 14) 296 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 385 | -10/Materials | Central database locked down 593 | -10/Materials | Discovered new exit (range 7) 666 | -10/Materials | Discovered new exit (range 16) 859 | -10/Materials | Discovered new exit (range 14) 968 | -10/Materials | Entered Mines 1005 | -10/Mines | Met a Derelict bent on vengeance 1133 | -10/Mines | Learned Materials garrison access intel 1205 | -10/Mines | Discovered new exit (range 11) 1505 | -10/Mines | Discovered new exit (range 7) 1628 | -10/Mines | Entered Materials 1628 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1791 | -9/Materials | Identified exit to Mines 1791 | -9/Materials | Identified exit to Storage 1887 | -9/Materials | Repaired Arm. Wheel 2257 | -9/Materials | Build established: Tank 2792 | -9/Materials | Entered Storage 3916 | -9/Storage | Repaired Arm. Wheel 3936 | -9/Storage | Discovered new exit (range 16) 3990 | -9/Storage | Entered Materials 3990 | -8/Materials | Evolved 2 slots: Utility x2 3991 | -8/Materials | Loaded intel: 1 garrison access location 4284 | -8/Materials | Lost 3 parts (2u1w) 4528 | -8/Materials | Discovered new exit (range 16) 4543 | -8/Materials | Build established: Gunner 5126 | -8/Materials | Entered Factory 5126 | -7/Factory | Evolved 2 slots: Utility x2 5201 | -7/Factory | Fabricated K-01 Serf? 5426 | -7/Factory | Build established: Scavenger-Skirmisher 5476 | -7/Factory | Fabricated Arm. Wheel? 5594 | -7/Factory | Fabricated Plasma Rifle (x2) 5627 | -7/Factory | Local fabrication network quarantined 6411 | -7/Factory | Lost 7 parts (2p1n3u1w) 6497 | -7/Factory | Discovered new exit (range 7) 6505 | -7/Factory | Identified exit to Factory 6587 | -7/Factory | Cargo convoy interrupted 6644 | -7/Factory | Core integrity fell below 50% 6770 | -7/Factory | Found Prototype Slashing Weapon 6770 | -7/Factory | Identified Molecular Scythe 7106 | -7/Factory | Discovered new exit (range 5) 7111 | -7/Factory | Identified exit to Lower Caves 7126 | -7/Factory | Entered Lower Caves 7293 | -7/Lower Caves | Learned Factory terminal intel 7300 | -7/Lower Caves | Build established: Scavenger-Gunner 7579 | -7/Lower Caves | Discovered new exit (range 10) 7591 | -7/Lower Caves | Identified exit to Lower Caves 7592 | -7/Lower Caves | Entered another Lower Caves area 7635 | -7/Lower Caves | Learned Factory terminal intel 7722 | -7/Lower Caves | Spotted B-75 Beast 7771 | -7/Lower Caves | Discovered exit to Factory (range 10) 7882 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7890 | -7/Lower Caves | Learned Factory terminal intel 8041 | -7/Lower Caves | Discovered new exit (range 14) 8058 | -7/Lower Caves | Identified exit to Zion 8060 | -7/Lower Caves | Entered Zion 8111 | -7/Zion | System corruption cleaned by Quarantine Array 8254 | -7/Zion | Discovered new exit (range 8) 8268 | -7/Zion | Received a hallucinogenic algorithm 8649 | -7/Zion | Given the Hacking Drone Bay 8649 | -7/Zion | Found Prototype Device 8717 | -7/Zion | Learned Factory emergency access door positions 8720 | -7/Zion | Learned location of Warlord (-4) 8913 | -7/Zion | Build established: Gunner 9049 | -7/Zion | Found GAL Module 9261 | -7/Zion | Found Prototype Device 9262 | -7/Zion | Identified Phasing AFG 9266 | -7/Zion | Identified Hacking Drone Bay 9468 | -7/Zion | Imprinted 9471 | -7/Zion | Declared Zion's savior 9555 | -7/Zion | Visited the Megawrench Repair Shop 9555 | -7/Zion | Megawrench repaired 9 parts 9855 | -7/Zion | Build established: Tank 9874 | -7/Zion | Gained Derelict followers 10075 | -7/Zion | Entered Proximity Caves 10075 | -6/Proximity Caves | Accompanied by 6 allies 10145 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10441 | -6/Proximity Caves | Build established: Gunner 10791 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10795 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10799 | -6/Proximity Caves | Core integrity fell below 20% 10804 | -6/Proximity Caves | Entered Factory 10804 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10806 | -6/Factory | Loaded intel: 19 terminal locations 11105 | -6/Factory | Retrieved Zion intel report: Trap Installations 11306 | -6/Factory | Fabricated Imp. Coolant Injector? 11504 | -6/Factory | First assault squad dispatched 11575 | -6/Factory | Identified exit to Lower Caves 11610 | -6/Factory | Retrieved Zion intel report: Guard Positions 11611 | -6/Factory | Zion Heavy squad teleported in 11620 | -6/Factory | Found Prototype Protection 11620 | -6/Factory | Identified Zio. Heavy Carapace 11646 | -6/Factory | Found Zio. Heavy Carapace 11662 | -6/Factory | Destroyed 9 combat bots 11666 | -6/Factory | Lost 3 parts (1p2u) 11770 | -6/Factory | Entered Lower Caves 11914 | -6/Lower Caves | Build established: Scavenger-Gunner 12037 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12692 | -6/Lower Caves | Discovered new exit (range 5) 12703 | -6/Lower Caves | Entered another Lower Caves area 12768 | -6/Lower Caves | Discovered new exit (range 10) 12830 | -6/Lower Caves | Encountered a Warlord checkpoint 12845 | -6/Lower Caves | Learned Factory emergency access door positions 12922 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 13023 | -6/Lower Caves | Build established: Gunner 13285 | -6/Lower Caves | Lost 4 parts (2p1n1w) 13424 | -6/Lower Caves | Discovered new exit (range 20) 13459 | -6/Lower Caves | Entered Data Miner 13459 | -6/Data Miner | Discovered new exit (range 6) 13478 | -6/Data Miner | Met Data Miner 13516 | -6/Data Miner | Learned location of Section 7 (-3) 13516 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13549 | -6/Data Miner | Received God Mode back door access code from Data Miner 13600 | -6/Data Miner | Entered Proximity Caves 13601 | -5/Proximity Caves | Identified exit to Factory 13668 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13678 | -5/Proximity Caves | Found Prototype Special Weapon 13714 | -5/Proximity Caves | Learned Factory stockpile data 13724 | -5/Proximity Caves | Escorted by Enhanced Grunt 14070 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 14280 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 14293 | -5/Proximity Caves | Entered Factory 14293 | -5/Factory | Evolved 2 slots: Utility x2 14296 | -5/Factory | Loaded intel: 21 terminal locations 14683 | -5/Factory | Discovered new exit (range 18) 14853 | -5/Factory | Cargo convoy interrupted 14969 | -5/Factory | Identified exit to Extension 14976 | -5/Factory | Retrieved Zion intel report: Emergency Access 14977 | -5/Factory | Zion Hacker squad teleported in 15110 | -5/Factory | Zion Hacker squad teleported in 15120 | -5/Factory | Entered Extension 15120 | -5/Extension | Accompanied by 3 allies 15435 | -5/Extension | Zion Heavy squad teleported in 15603 | -5/Extension | Rescued A7 15847 | -5/Extension | Rescued a captive Derelict 15988 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 16020 | -5/Extension | First assault squad dispatched 16273 | -5/Extension | Spotted B-75 Beast 16297 | -5/Extension | Destroyed B-75 Beast 16300 | -5/Extension | Spotted B-75 Beast 16321 | -5/Extension | Allies destroyed B-75 Beast 16323 | -5/Extension | Identified exit to Factory 16382 | -5/Extension | Zion Light squad teleported in 16461 | -5/Extension | Build established: Mutant 16472 | -5/Extension | Terminal network hard line cut 16495 | -5/Extension | Energy Cycler disabled 16495 | -5/Extension | Rescued a captive Derelict 16497 | -5/Extension | Rescued a captive Derelict 16498 | -5/Extension | Rescued a captive Derelict 16856 | -5/Extension | Discovered exit to Factory (range 10) 16858 | -5/Extension | Discovered new exit (range 6) 16873 | -5/Extension | Entered Cetus 16873 | -5/Cetus | Accompanied by 7 allies (A7) 16878 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 16891 | -5/Cetus | Spotted Cetus Guard 16892 | -5/Cetus | Spotted Cetus Guard 16893 | -5/Cetus | Spotted Cetus Guard 16894 | -5/Cetus | Spotted Cetus Guard 16915 | -5/Cetus | Destroyed Cetus Guard 16922 | -5/Cetus | Destroyed Cetus Guard 16923 | -5/Cetus | Destroyed Cetus Guard 16927 | -5/Cetus | Destroyed Cetus Guard 17001 | -5/Cetus | Zion Thermal Resupply teleported in 17029 | -5/Cetus | Cetus Manufacturing Module disabled 17051 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 17107 | -5/Cetus | Discovered new exit (range 21) 17144 | -5/Cetus | Entered Archives 17165 | -5/Archives | Met Zhirov 17167 | -5/Archives | Discovered new exit (range 22) 17171 | -5/Archives | Reinforcements dispatched to Archives 17174 | -5/Archives | Discovered new exit (range 21) 17209 | -5/Archives | Entered Hub_04(d) 17373 | -5/Hub_04(d) | Discovered exit to Factory (range 18) 17598 | -5/Hub_04(d) | Build established: Skirmisher 17676 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-1 17677 | -5/Hub_04(d) | Zion Hacker squad teleported in 17709 | -5/Hub_04(d) | Discovered exit to Factory (range 22) 17844 | -5/Hub_04(d) | Zion Heavy squad teleported in 18060 | -5/Hub_04(d) | Network Hub disabled 18089 | -5/Hub_04(d) | System corruption reached 10% 18146 | -5/Hub_04(d) | Network Hub disabled 18146 | -5/Hub_04(d) | Spotted Lightning 18146 | -5/Hub_04(d) | Spotted Lightning 18146 | -5/Hub_04(d) | Spotted Lightning 18150 | -5/Hub_04(d) | Entered Factory 18150 | -4/Factory | Evolved 2 slots: Utility x2 18151 | -4/Factory | Loaded intel: 20 terminal locations 18380 | -4/Factory | Zion Fire squad teleported in 18515 | -4/Factory | Discovered new exit (range 11) 18538 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 18817 | -4/Factory | Incoming investigation squad redirected 18927 | -4/Factory | Zion Light squad teleported in 18933 | -4/Factory | Repaired Hrd. Heavy Armor Plating? 19039 | -4/Factory | P-70 Sage assimilated allied TD-ZD2(z) 19068 | -4/Factory | Found Prototype Protection 19068 | -4/Factory | Identified Zio. Weapon Casing 19132 | -4/Factory | Repaired Centrium Medium Armor Plating 19178 | -4/Factory | First assault squad dispatched 19216 | -4/Factory | Zion Offense Resupply teleported in 19227 | -4/Factory | System corruption reached 10% 19400 | -4/Factory | Terminal network hard line cut 19423 | -4/Factory | Incoming assault squad redirected 19558 | -4/Factory | Entered Upper Caves 19910 | -4/Upper Caves | Learned 4 Research zone layouts 20018 | -4/Upper Caves | Build established: Scavenger-Tank 20361 | -4/Upper Caves | Discovered new exit (range 10) 20380 | -4/Upper Caves | Entered another Upper Caves area 20815 | -4/Upper Caves | Discovered new exit (range 8) 20895 | -4/Upper Caves | Found Alien Artifact 20895 | -4/Upper Caves | Identified Dimensional Node Initializer 20895 | -4/Upper Caves | Initialized slip node 20910 | -4/Upper Caves | Entered Warlord 20971 | -4/Warlord | System corruption cleaned by Quarantine Array 21177 | -4/Warlord | Build established: Scavenger-Mutant 21500 | -4/Warlord | Visited the Vortex Lab 21511 | -4/Warlord | Warlord's base attacked by MAIN.C 21514 | -4/Warlord | Found Prototype Energy Gun 21514 | -4/Warlord | Identified Vortex Shotgun 21521 | -4/Warlord | Found Prototype Launcher 21521 | -4/Warlord | Identified Vortex Catalyst Activator 21528 | -4/Warlord | Found Vortex Shotgun 21678 | -4/Warlord | Rebuked by Warlord 21694 | -4/Warlord | Opened Warlord's prototype stash 21707 | -4/Warlord | Found Prototype Reactor 21714 | -4/Warlord | Found Prototype Device 21714 | -4/Warlord | Identified Exp. Phase Shifter 21727 | -4/Warlord | Found Prototype Processor 21727 | -4/Warlord | Identified Exp. Core Analyzer 21730 | -4/Warlord | Found Prototype Device 21730 | -4/Warlord | Identified Thermal Barrier 21861 | -4/Warlord | Warlord forces counterattacked 21954 | -4/Warlord | Opened side exit 21996 | -4/Warlord | Discovered new exit (range 9) 22008 | -4/Warlord | Entered Proximity Caves 22195 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 22657 | -3/Proximity Caves | Discovered new exit (range 7) 22666 | -3/Proximity Caves | Entered Research 22666 | -3/Research | Evolved 2 slots: Power x1, Utility x1 22666 | -3/Research | Identified Vortex Chain Reactor 22781 | -3/Research | Found Unknown Device 22781 | -3/Research | Identified Antimissile System 22889 | -3/Research | Zion Hacker squad teleported in 23047 | -3/Research | Zion Light squad teleported in 23185 | -3/Research | Zion Melee Resupply teleported in 23205 | -3/Research | Found Prototype Slashing Weapon 23205 | -3/Research | Identified Vibroblade 23210 | -3/Research | Found Prototype Slashing Weapon 23210 | -3/Research | Identified Centrium Greatsword 23214 | -3/Research | Found Molecular Scythe 23250 | -3/Research | Build established: Scavenger-Tank 23493 | -3/Research | Discovered new exit (range 14) 23520 | -3/Research | Identified exit to Research 23723 | -3/Research | Found Fusion Bomb Launcher 23735 | -3/Research | Zion Recon squad teleported in 23785 | -3/Research | Zion Offense Resupply teleported in 23834 | -3/Research | Found Exp. Terrain Scan Processor 23869 | -3/Research | System corruption reached 10% 23887 | -3/Research | Incoming investigation squad redirected 23954 | -3/Research | Terminal network hard line cut 24166 | -3/Research | First assault squad dispatched 24187 | -3/Research | Incoming assault squad redirected 24190 | -3/Research | Spotted B-86 Titan 24271 | -3/Research | Discovered new exit (range 24) 24292 | -3/Research | Spotted B-90 Cyclops 24445 | -3/Research | Identified exit to Armory 24685 | -3/Research | Lost 3 parts (1n1u1w) 24789 | -3/Research | Entered Armory 25039 | -3/Armory | First assault squad dispatched 25171 | -3/Armory | Core integrity fell below 50% 25174 | -3/Armory | System corruption reached 30% 25228 | -3/Armory | Core integrity fell below 20% 25259 | -3/Armory | Lost 21 parts (4p3n8u6w) 25283 | -3/Armory | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 25211_ Penetrated by Slug. 25211_ Slug penetrates Wall. 25211_ System corrupted: Vortex Shotgun failed to cycle. 25213_ System corrupted: Energy discharge (-9). 25214_ Vortex Shotgun destroyed. 25220_ Slug penetrates G-67 Veteran. 25220_ Slug penetrates Wall. 25227_ Penetrated by Slug. 25227_ Slug penetrates Wall. 25228_ Com. Ion Cannon destroyed. 25230_ 7L<3:=771O6VLATGNGU%1P PVURHK 25255_ R0PJO9FSY2F4TGC280HF /MEVUNB7YW :G28J 25257_ Reinforced Shell breached. 25265_ Acquired Quantum Reactor. 25274_ Critical hit (Burn: +37). 25276_ P-80 Master resets G-67 Veteran, system corruption cleaned. 25276_ Acquired Cmb. Linear Gravjet. 25279_ System corrupted: Substantial component data lost. 25280_ Acquired Cmb. Linear Gravjet. 25280_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????######+######???? ????????+??????? | | ????????????????# #???? #??????????????? | | ????????????????# ""g " #???# #??????????????? | | ????????????????# ?"pgY" #???# #??????????????? | | ????????????????# "= @" #???# #??????????????? | | ????????????????# """" #???# #??????????????? | | ????????????????# #???# /??????????????? | | ????????????????# #???# #????????????+?? | | ???????????????#########/######## #??????????????? | | ??????????????+ %%#?????????????## | | ???????????????#### ####/########%#?????????????# | | ??????????????????????## ###?##%###"########### | | ??????????????????????#" " #?![%=% | | ??????????????????# ###" ""##= ########+###### | | ??????????? =%" [%=! %%=# ## | | ??????????????#########" ! === =!!!/ ### | | ??????????????????????#" !%==%= !%!# #?? | | ??????????????????????## /=%!! !=%# #?? | | ???????????????????????####" ## #############?? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Coolant Potential 100 Energy Generation 71 Energy Capacity 1425 Matter Stores 350 Matter Capacity 350 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1010 Additional Mass Support 16 Armor Coverage 1200 Resistance: TH 50 Utility Shielding 33 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 16 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 40 Matter Filtering 50 Energy Filtering 30 Particle Charging 30 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Airjet | -8/Materials | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Hvy. Deuterium Engine | -5/Extension | Z-intel Enh. Coil Gun | -5/Extension | Z-intel Enh. Flexi-carbon Leg | -5/Extension | Z-intel Tesla Bomb Launcher | -5/Extension | Z-intel Prc. Shock Rifle | -5/Extension | Z-intel Prc. Matter Filter | -5/Extension | Z-intel Mni. Assault Cannon | -5/Extension | Z-intel Enh. Armored Leg | -5/Extension | Z-intel Imp. Energy Well | -5/Extension | Z-intel Cld. Pulse Rifle | -5/Extension | Z-intel Com. Ion Cannon | -5/Extension | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Arm. Wheel | x2 | -7/Factory Plasma Rifle | x2 | -7/Factory | Preloaded Imp. Coolant Injector | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalLargeShifter Manual? 0 Play Time 07:13:24 Cumulative 281.0 hours Start 2021.06.16 @ 23:16:20 End 2021.06.26 @ 23:32:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/2/0/0/0/0/0/0 Lore% 79 Gallery% 87 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ca058b9-315d-4033-bdb2-2aa941ad7ba7