Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.30 @ 20:24:32 Player: M4NZ Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (132) 660 Value Destroyed (3480) 3480 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (680) 680 TOTAL SCORE: 7380 Bonus ------- High Alert Combat Kills 412 Follower Combat Kills 268 Cogmind --------- Core Integrity 0/700 Matter 263/300 Energy 56/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (7) ------ Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Battery (150) High-capacity Matter Pod (200) Transmission Jammer System Restoration Module Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Small Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Shield Generator Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Improved EM Pulse Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Medium Battery High-capacity Matter Pod Improved Signal Interpreter Transmission Jammer Advanced Beam Rifle Gauss Cannon [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Improved Light Cannon Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 5 | . . 1 2 . 2 Weapon . | . . . . . . Parts Attached 125 | 6 12 34 19 23 31 Power 18 | 1 3 7 1 3 3 Engine 13 | 1 3 6 1 2 . Core 5 | . . 1 . 1 3 Reactor . | . . . . . . Propulsion 36 | 2 1 9 4 11 9 Treads 3 | . . . 2 1 . Leg 29 | 2 1 9 2 10 5 Wheel . | . . . . . . Hover 4 | . . . . . 4 Flight . | . . . . . . Utility 24 | 1 3 2 5 4 9 Device 14 | . . 1 2 4 7 Storage 4 | 1 1 . . . 2 Processor 4 | . 2 . 2 . . Hackware 1 | . . . 1 . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 47 | 2 5 16 9 5 10 Energy Gun 21 | 1 2 5 2 2 9 Energy Cannon 5 | . . 3 . 1 1 Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon 15 | . 3 6 5 1 . Launcher 4 | . . 2 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 Parts Lost 50 | . 3 9 13 7 18 Power 5 | . 1 . 2 1 1 Propulsion 23 | . 1 5 6 2 9 Utility 10 | . . 1 3 1 5 Weapon 12 | . 1 3 2 3 3 Highest Loss Streak 14 | . 2 2 4 5 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 92 93 89 90 94 Engine 7 | . 13 10 4 6 . Core 2 | . . . 4 2 6 Treads 1 | . . . 4 4 . Leg 22 | . 21 28 15 15 21 Device 9 | . . 6 8 14 20 Storage 9 | . 14 11 9 2 7 Processor 13 | . 13 11 10 18 14 Hackware 3 | . . . 9 9 7 Protection 1 | . . 2 5 . . Energy Gun 7 | . 4 6 8 4 11 Energy Cannon 3 | . . 7 . 5 2 Ballistic Cannon 8 | . 20 6 6 6 . Naked Turns . | . . . . . . Heaviest Build 29 | 12 23 28 29 26 29 Greatest Support 49 | 20 20 33 40 49 35 Greatest Overweight (x) 4 | 1 2 1 2 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 8 Average Capacity 8 | 7 9 10 10 6 7 Most Carried 10 | 2 10 10 10 9 8 Average Carried 8 | . 7 9 8 5 7 Final Capacity 10 | 8 10 10 10 5 5 Final Carried 10 | 2 10 9 10 5 5 Class Distribution -------------------- 48% | Scavenger-Mutant 40% | Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 2508 | 231 514 645 477 411 230 Remotely . | . . . . . . Salvage Created 4622 | . 443 1443 758 941 1037 Parts 277 | . 44 76 54 46 57 Haulers Intercepted 2 | . . 1 . . 1 Recyclers Shooed 15 | . 3 6 . 4 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 85 | . 11 25 18 17 14 Guns 28 | . 3 2 8 5 10 Cannons 49 | . 8 20 7 12 2 AOE 6 | . . 3 3 . . Classes Destroyed 15 | . 6 3 1 2 3 Worker 9 | . . . 2 2 5 Builder 8 | . 2 2 3 1 . Hauler 2 | . . 1 . . 1 Recycler 17 | . 3 6 1 3 4 Operator 2 | . 2 . . . . Watcher 9 | . 3 3 2 . 1 Swarmer 26 | . 8 8 3 . 7 Grunt 29 | . 3 7 8 11 . Brawler 1 | . . . . . 1 Duelist 3 | . . 1 . 1 1 Protector 1 | . . . . 1 . Sentry 20 | . . 9 7 2 2 Demolisher 2 | . . . . 2 . Hunter 2 | . . . . . 2 Programmer 1 | . . . . . 1 Best Kill Streak 9 | . 6 6 4 6 9 Combat Bots Only 5 | . 4 4 4 5 3 Max Kills in Single Turn 3 | . 2 2 3 2 2 Gunslinging . | . . . . . . Exploded 3 | . . 2 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 6403 | . 600 1411 1159 1012 2221 Core 1477 | . 89 272 198 218 700 Absorbed by Shields 151 | . . . . . 151 Redirected to Shielding 51 | . . 5 46 . . Core Remaining (%) 55 | 100 64 32 . 24 . Volleys Fired 329 | . 47 98 67 62 55 Largest 2 | . 2 2 2 2 2 Hottest 149 | . 79 131 115 125 149 Shots Fired 602 | . 94 176 119 105 108 Gun 289 | . 38 59 67 31 94 Cannon 299 | . 56 108 47 74 14 Launcher 14 | . . 9 5 . . Special . | . . . . . . Kinetic 202 | . 90 28 47 37 . Thermal 255 | . . 79 42 48 86 Explosive 14 | . . 9 5 . . Electromagnetic 131 | . 4 60 25 20 22 Robot Hit Streak 16 | . 6 16 16 14 13 Robot Miss Streak 10 | . 7 6 10 5 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 391 | . 45 107 89 85 65 Core Hits 277 | . 19 61 95 57 45 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 1 1 1 . 4 Burn 3 | . . . . . 3 Blast 3 | . 1 1 1 . . Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8536 | . 972 2324 1897 1868 1475 Guns 3181 | . 218 560 830 431 1142 Cannons 4339 | . 728 1407 666 1280 258 Explosions 1006 | . 26 357 401 157 65 Melee . | . . . . . . Ramming 10 | . . . . . 10 Kinetic 2480 | . 924 300 666 590 . Thermal 3837 | . 26 890 748 1006 1167 Explosive 545 | . . 313 232 . . Electromagnetic 1664 | . 22 821 251 272 298 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 6 . . 2 Average Corruption 5 | . . 5 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . 19 . . . Message Errors 5 | . . 5 . . . Matter Fused 2 | . . 2 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 4 | . . 4 . . . Misfires 2 | . . 2 . . . Weapon Failures 4 | . . 4 . . . Overload Shots . | . . . . . . Overflow Damage 79 | . 12 40 13 14 . Projectiles 62 | . 12 28 8 14 . Explosions 17 | . . 12 5 . . Melee . | . . . . . . Knockbacks 38 | . 11 . 15 12 . Impact . | . . . . . . Kinetic 34 | . 11 . 13 10 . Secondary 4 | . . . 2 2 . Self-Inflicted Damage 240 | . . 62 76 53 49 Shots 6 | . . 2 2 1 1 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 439 | . 72 439 306 207 . Average Temperature 92 | . 27 115 69 60 . Received Heat Transfer 1531 | . 6 561 549 351 64 Effects 12 | . . 11 1 . . Shutdowns 2 | . . 2 . . . Energy Bleed 1 | . . 1 . . . Interference 7 | . . 7 . . . Matter Decay 1 | . . 1 . . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 6 | . . 3 . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 2 . . 3 Heat Transferred 6286 | . 50 1490 955 1556 2235 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . 1 1 3 2 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 717 | . 288 717 672 713 526 Initial 324 | . . 25 267 256 324 Average 317 | . 108 281 490 502 405 Maximum Alert Level 3 | . 1 3 2 3 2 Low Security (%) 32 | 100 88 36 . . . Level 1 29 | . 11 40 22 28 38 Level 2 35 | . . 16 77 71 61 Level 3 2 | . . 6 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . 2 3 6 6 3 Investigation 6 | . . 2 1 2 1 Extermination 2 | . . . . . 2 Reinforcement 6 | . 2 1 1 2 . Assault 2 | . . . . 2 . Garrison 4 | . . . 4 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 6 | . 2 1 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 159 | . 18 38 28 33 42 Peak Tracking Total 16 | . 4 7 6 9 16 Tactical Retreats 8 | . 1 3 1 1 2 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 10 | . 1 5 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 9 | . 2 3 2 1 1 Max in Single Turn 1 | . 1 1 1 1 1 Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 8 | . 2 . 3 3 . Terminals 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 1 1 . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 13 | . 3 . 4 6 . Successful 6 | . 1 . 3 2 . Failed 7 | . 2 . 1 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 3 . 1 3 . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 1 | . . . . 1 . Open Door 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 . 1 1 . Report Inventory 3 | . 1 . 1 1 . Scanalyzer 1 | . . . 1 . . Insert Component 1 | . . . 1 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . 3 . Full Trace Events 3 | . 1 . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 . Highest-Rated Group 173 | . . . . 173 . Highest-Rated Ally 29 | . . . . 29 . Total Orders . | . . . . . . Ally Attacks 68 | . . . . 68 . Total Damage 953 | . . . . 953 . Kills 10 | . . . . 10 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 5312 | 69 1196 1676 640 697 1034 Spaces Moved 2714 | 43 566 950 243 309 603 Core 46 | 6 . . . 2 38 Treads 188 | . . . 77 111 . Legs 2480 | 37 566 950 166 196 565 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 100 50 Average Speed 142 | 137 180 132 157 141 116 Slowest Speed 260 | 190 260 190 260 240 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 5 79 81 24 57 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 167 | . 8 82 54 16 7 Melee . | . . . . . . Projectile 13 | . 5 1 4 3 . AOE 154 | . 3 81 50 13 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 3555 | 50 645 1192 382 464 822 Wait 267 | . 8 66 36 54 103 Move 2709 | 42 565 949 242 308 603 Hop . | . . . . . . Pick Up 56 | 2 10 20 11 3 10 Fast Attach 50 | 6 2 6 6 13 17 Attach 25 | . 3 7 9 3 3 Detach 7 | . 1 1 3 1 1 Swap 50 | . 7 21 4 7 11 Drop 58 | . 2 24 4 10 18 Fire 329 | . 47 98 67 62 55 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . 3 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 16) 508 | -10/Materials | Identified exit to Materials 710 | -10/Materials | Discovered exit to Materials (range 12) 945 | -10/Materials | Discovered new exit (range 13) 971 | -10/Materials | Identified exit to Mines 1266 | -10/Materials | Entered another Materials area 1266 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1725 | -9/Materials | Discovered new exit (range 15) 1745 | -9/Materials | Identified exit to Mines 2189 | -9/Materials | Build established: Scavenger-Mutant 2389 | -9/Materials | Discovered exit to Mines (range 9) 2521 | -9/Materials | Core integrity fell below 50% 2827 | -9/Materials | Discovered new exit (range 15) 2880 | -9/Materials | Identified exit to Materials 2942 | -9/Materials | Entered another Materials area 2942 | -8/Materials | Evolved 2 slots: Utility x2 2974 | -8/Materials | Garrison activated, responded to threat 3169 | -8/Materials | Garrison activated, responded to threat 3248 | -8/Materials | Lost 4 parts (2n1u1w) 3402 | -8/Materials | Lost 3 parts (2n1u) 3545 | -8/Materials | Discovered new exit (range 11) 3581 | -8/Materials | Identified exit to Storage 3582 | -8/Materials | Entered Storage 3888 | -8/Storage | Core integrity fell below 50% 3899 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3982 | -8/Storage | First assault squad dispatched 4107 | -8/Storage | Lost 5 parts (1p2n2w) 4211 | -8/Storage | Discovered new exit (range 19) 4269 | -8/Storage | Identified exit to Factory 4279 | -8/Storage | Entered Factory 4279 | -7/Factory | Evolved 2 slots: Utility x2 4702 | -7/Factory | Discovered new exit (range 12) 4773 | -7/Factory | Identified exit to Lower Caves 5092 | -7/Factory | Build established: Scavenger-Skirmisher 5268 | -7/Factory | Cargo convoy interrupted 5287 | -7/Factory | Core integrity fell below 50% 5294 | -7/Factory | Core integrity fell below 20% 5313 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05290_ Penetrated by Slug. 05290_ Gravmag System destroyed. 05291_ Acquired Gravmag System. 05291_ Slug penetrates Wall. 05292_ S-27 Virus destroyed. 05292_ Gravmag System destroyed. 05293_ S-27 Virus destroyed. 05293_ Slug penetrates Wall. 05293_ Slammed into S-27 Virus. 05293_ Imp. Signal Interpreter destroyed. 05293_ System corrupted by crushing effect (+1). 05293_ Slug penetrates Wall. 05293_ Gravmag System destroyed. 05294_ U-05 Engineer builds a Wall. 05294_ K-01 Serf collects debris. 05296_ Gravmag System destroyed. 05297_ Slug penetrates Wall. 05300_ Slug penetrates Pressure Siphon. 05300_ Pressure Siphon disabled. 05309_ Acquired Imp. Titanium Leg. Map ----- +----------------------------------------------------+ | ???????????????? ?# # #????? | | ??????????????############?# #########+######### | | ?????????????? #?# #???????# #?# # | | ?????????????? ### ######### #?# # | | ???????????????"" """ # ## ### # | | ???????????????"" """ # % # = # | | ????????????# """ """ # # # | | ????????????# / + # | | ????????????# """ """ # """" """" # # | | ???????????????"" """ # %""" """" # # | | ???????????????"" """ # """" """% # # | | ?????????????? # # !!! / | | ?????????????? ! # """" """" # !!! # | | ????????????? # """" """" # !! # | | ????????????############## """" """" ####### | | ??????????????????????#### #????# | | ??????????????????????# """" """" ###### | | ??????????????????????# """" """" % | | ??????????????????????# """" """" | | ??????????????????????# | | ??????????????????????# = ! ###### | | ???????????????????#######s########## #????? | | ???????????????????#Y p #??#########????? | | ???????????????????## !! #???????????????? | | ????????????????????# ! #???????????????? | | ????????????????????# @! !#???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# """ #???????????????? | | ????????????????????# """ #???????????????? | | ????????????????????# """ """ #???????????????? | | ????????????????????# G" #???????????????? | | ????????????????????# """ #???????????????? | | ????????????????????# #???????????????? | | ????????????????????##############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 18 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagMicroModule Manual? 0 Play Time 01:11:55 Cumulative 68.3 hours Start 2023.01.24 @ 19:53:34 End 2023.01.30 @ 20:24:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80a284d3-4f3e-4601-9864-d79f11ce1361