Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.25 @ 00:27:12 Player: btmk16 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (373) 1865 Value Destroyed (16824) 16824 Prototype IDs (76) 1520 Alien Tech Used (9) 1800 Bonus (36010) 36010 TOTAL SCORE: 69319 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 10166 Follower Combat Kills 1338 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3150 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Sigix 2000 Activated Exoskeleton 3000 Met Warlord at Command 2000 Win 3000 Friendly Fire -44 Cogmind --------- Core Integrity 1433/1600 Matter 300/300 Energy 60/350 System Corruption 5% Temperature Cool (6) Movement Flying (18) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Matter Drive > --- PROPULSION (7) --- Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster Experimental Q-thruster > --- UTILITY (13) ----- Advanced Weight Redist. System Experimental Sensor Array Stasis Canceller Advanced Transmission Jammer Advanced Reaction Control System Experimental EM Disruption Field Improved Hacking Suite Advanced Hacking Suite System Mapper Makeshift System Shield Experimental System Shield > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (7) ---- Xenon Bombardment Thruster Advanced Heat Sink Large Storage Unit Long-range Terrain Scanner Light Regenerative Plating High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core Matter Drive > --- PROPULSION ------- Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Advanced Gravity Neutralizer Enhanced Optical Array Experimental Sensor Array Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Melee Analysis Suite Advanced Reaction Control System Advanced Phase Shifter Advanced Hacking Suite System Mapper Makeshift System Shield Experimental System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Quantum Reactor Impulse Thruster Array Stasis Canceller Advanced Transmission Jammer Light Regenerative Plating Experimental EM Disruption Field Improved Hacking Suite High-powered Transdimensional Reconstructor Subatomic Replicator Null Cannon Sigix Terminator [Rating: 228] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved Diametric Drive Utility Hacking Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Smartbomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Ripper Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Propulsion 5 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . 1 . Utility 11 | . . . 1 . . . 2 2 . . . . 2 . . . . 1 . . . . 2 . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 404 | 8 4 1 35 10 3 10 13 15 13 4 . 5 11 12 7 8 . 28 5 3 14 1 21 6 2 13 7 32 16 21 32 14 19 11 Power 31 | 2 1 . 1 1 . 2 1 4 . . . . 1 1 1 1 . 1 . . 2 . 2 . . . . 1 . . 6 . 3 . Engine 15 | 2 1 . 1 1 . 2 1 4 . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 2 . . . . . . . 2 . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 4 . 3 . Propulsion 65 | 2 . . 13 1 . 4 4 2 . . . 1 3 3 2 . . 6 1 2 3 . 1 . . 2 . 2 1 3 3 . 4 2 Treads 18 | 2 . . 12 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . Flight 35 | . . . . . . . 4 2 . . . 1 . . 2 . . 2 1 2 3 . 1 . . 2 . 2 1 3 3 . 4 2 Utility 182 | 2 1 . 11 2 1 3 6 6 12 3 . 2 6 6 1 5 . 13 . . 7 1 13 . 1 6 3 8 5 11 15 14 12 6 Device 105 | 1 . . 4 1 . 2 . 2 10 3 . . . 6 . 4 . 3 . . 5 . 4 . . 1 3 5 3 9 10 13 11 5 Storage 11 | 1 1 . 1 . 1 . . . . . . . 1 . . . . . . . 1 . 1 . . 1 . 2 . 1 . . . . Processor 20 | . . . 2 . . . . 1 . . . 1 3 . 1 . . 1 . . . 1 5 . 1 1 . 1 1 . . . 1 . Hackware 27 | . . . . . . . 6 3 . . . . 2 . . 1 . 8 . . . . 3 . . 2 . . . . 1 . . 1 Protection 19 | . . . 4 1 . 1 . . 2 . . 1 . . . . . 1 . . 1 . . . . 1 . . 1 1 4 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 126 | 2 2 1 10 6 2 1 2 3 1 1 . 2 1 2 3 2 . 8 4 1 2 . 5 6 1 5 4 21 10 7 8 . . 3 Energy Gun 8 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . Energy Cannon 9 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 3 . . . Ballistic Gun 14 | 1 . . 5 4 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 20 | . . . . . . . . . . . . . . 1 1 2 . 4 . . . . . 2 . 2 . 4 4 . . . . . Launcher 31 | . 1 . 2 2 . . 1 3 . . . . . . 2 . . 1 2 1 1 . 2 3 . 2 2 5 . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Impact Weapon 6 | . . . . . . . 1 . . 1 . 1 1 . . . . . . . . . . . . . . . . 1 1 . . . Slashing Weapon 19 | . . . . . . . . . 1 . . 1 . 1 . . . 2 2 . 1 . 3 1 . . . . . 1 4 . . 2 Piercing Weapon 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 11 1 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . 3 . . . . 1 . . . . 1 . . 2 . . . . 6 . 4 . . 6 1 . 4 2 3 . 2 1 Parts Lost 51 | . . . 3 4 . 9 1 1 1 3 . . 10 1 6 . . . . . . . 1 1 . . . . 1 1 . 1 4 3 Power 5 | . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Propulsion 15 | . . . 1 1 . 4 . 1 . 1 . . 5 . 2 . . . . . . . . . . . . . . . . . . . Utility 23 | . . . 1 1 . 3 1 . . 2 . . 4 1 2 . . . . . . . 1 . . . . . 1 . . . 4 2 Weapon 8 | . . . 1 1 . 2 . . . . . . 1 . 1 . . . . . . . . 1 . . . . . 1 . . . . Highest Loss Streak 5 | . . . 2 4 . 5 1 1 1 2 . . 4 1 5 . . . . . . . 1 1 . . . . 1 1 . 1 2 2 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 97 97 78 91 74 88 92 78 76 75 76 83 29 39 40 82 88 88 91 94 91 91 93 95 93 87 90 93 90 90 83 85 Engine 4 | . 14 14 11 11 11 11 5 6 . . . . 5 4 1 5 6 2 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . 2 5 5 4 5 4 5 5 5 5 4 4 4 3 4 4 3 Treads 9 | . 28 28 30 33 33 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . 10 22 23 15 15 16 5 . 8 6 6 11 13 17 20 23 21 21 21 21 21 21 18 21 20 21 20 24 Device 14 | . 14 14 7 15 11 13 . 7 7 12 23 16 10 19 3 14 13 11 11 11 10 11 15 26 26 23 21 16 19 21 18 16 16 26 Storage 4 | . 14 14 11 11 11 11 . . . . . . 2 6 1 . . . . . . . 2 . . . . 2 4 4 4 4 4 . Processor 8 | . . . 8 . . . . . . . . 3 11 13 3 6 6 10 11 11 11 11 17 15 15 15 15 14 14 13 13 13 13 3 Hackware 14 | . . . . . . . 44 43 39 33 23 23 24 13 3 5 6 24 29 29 29 28 18 15 15 19 21 19 18 13 15 17 16 20 Protection 3 | . . . 4 3 11 7 . . 5 . . 5 . . . . . 4 5 5 5 5 5 5 5 3 5 4 . 3 2 3 2 . Energy Gun 1 | . 14 14 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Gun 5 | . 14 14 19 21 1 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 5 7 7 7 3 5 1 . . 3 4 . 4 . 4 2 . . . . . . 3 4 3 3 Naked Turns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 14 51 49 58 59 59 61 4 16 18 15 9 12 15 30 29 3 3 19 19 23 23 23 25 29 29 25 25 51 52 62 61 59 64 49 Greatest Support 71 | 40 40 40 60 60 60 63 12 16 16 16 10 14 25 50 50 5 3 24 23 23 24 24 25 25 25 26 35 54 54 62 62 62 71 64 Greatest Overweight (x) 17 | 4 1 1 5 1 . 17 . . 1 . . . . 1 . . . . . . 1 . 7 1 1 7 . 1 1 . 1 3 1 . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 17 17 17 Average Capacity 11 | 7 19 20 20 20 20 20 5 5 5 5 5 5 6 8 5 5 5 5 5 5 5 5 5 5 5 5 5 9 15 15 15 15 17 7 Most Carried 20 | 6 18 18 20 20 20 20 19 5 5 5 4 5 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 17 16 Average Carried 10 | 4 11 18 19 18 19 18 5 4 4 4 4 4 5 6 5 4 5 4 4 4 4 5 4 4 3 4 4 8 14 13 14 14 14 6 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 17 17 7 Final Carried 20 | 6 18 18 20 20 18 18 5 4 5 4 4 5 8 8 4 5 5 5 4 5 5 5 5 3 5 5 5 14 14 15 15 13 17 6 Class Distribution -------------------- 21% | Mutant 19% | Hacker-Scout 18% | Scavenger-Mutant 9% | Hacker-Ninja 8% | Hacker-Sprinter 7% | Hacker-Mutant 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Scavenger-Assassin | -6/Lower Caves Sprinter | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -2/Section 7 Alien-Scout | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 7602 | 245 309 . 963 372 . 423 49 348 192 99 . 66 85 259 35 244 . 237 74 118 304 16 351 153 152 626 140 573 228 356 289 166 31 99 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8642 | 23 490 . 1451 97 . 522 55 351 245 . . 132 150 116 303 . . 314 96 81 376 . 489 199 . 777 327 615 31 411 394 314 159 124 Parts 386 | 4 33 . 94 1 . 22 6 14 4 . . 1 14 7 13 . . 14 9 6 5 . 27 7 . 14 12 16 2 19 19 10 6 7 Haulers Intercepted 18 | . 2 . 3 . . . 1 2 . . . . . . . . . . . . . . 2 . . . 1 1 . 3 2 1 . . Recyclers Shooed 4 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . 3 . . 4 . 14 17 . . . 5 2 2 . . . 2 . 7 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 295 | . 10 . 30 12 . 10 4 3 . . . . . 1 10 . . 4 7 5 . 2 9 8 . 24 10 . . . 2 . 3 141 Melee 8 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 . 3 1 Guns 51 | . 10 . 28 3 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . AOE 233 | . . . . 9 . . 4 2 . . . . . . 9 . . 4 7 5 . 2 9 8 . 24 10 . . . . . . 140 Classes Destroyed 24 | 1 6 . 3 1 . 1 . 1 . . . . . . 2 . . . 1 . . 1 . . . 1 . . . . . 1 2 3 Worker 13 | . . . 3 . . . . 5 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 Builder 11 | . . . 1 . . . . 1 . . . . 3 . . . . . . . . . 3 . . . . 1 . 1 1 . . . Tunneler 4 | 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . 3 . . . 1 2 . . . . . . . . . . . . . . 2 . . . 1 1 . 3 2 1 . . Recycler 8 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . . . Carrier 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Mechanic 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 8 | . 1 . 3 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 Drone 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Watcher 20 | . 3 . 1 . . . . 3 . . . . 1 . . . . 3 . . . . 1 . . . . 2 1 2 1 1 . 1 Swarmer 66 | . 3 . 12 . . . 4 3 . . . . . . 4 . . 4 5 5 . . 9 2 . 1 3 . . . . . . 11 Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Grunt 80 | . 7 . 11 2 . 9 . . . . . . . . 2 . . . . . . . . . . 13 5 . . . . . . 31 Brawler 18 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . 5 . . . . . . . 10 Duelist 17 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . 12 Protector 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 6 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 9 | . . . 7 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Demolisher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Specialist 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Hunter 21 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 18 Programmer 28 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . 24 Decomposer 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Best Kill Streak 157 | 1 4 . 6 8 . 3 4 4 . . . . 1 1 10 . . 4 5 5 . 2 8 4 . 10 6 2 1 1 3 2 2 157 Combat Bots Only 140 | . 4 . 4 8 . 3 4 3 . . . . . 1 10 . . 4 5 5 . 2 5 4 . 9 5 . . . 1 . 2 140 Max Kills in Single Turn 157 | 1 1 . 1 4 . 1 3 1 1 . . . 1 1 4 . . 2 4 3 . 1 3 3 . 3 2 1 1 1 1 1 1 157 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 140 | . . . . 4 . . 3 1 . . . . . . 4 . . 2 4 3 . 1 3 3 . 3 2 . . . . . . 140 Melee 1 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 8790 | . 399 . 730 526 . 1340 85 293 59 114 . . 917 115 571 . 86 240 102 88 . . 265 34 . 23 59 59 22 224 66 532 1228 613 Core 1641 | . 31 . 80 30 . 238 56 80 . 30 . . 372 19 208 . 39 55 21 . . . 26 7 . . 38 30 . 48 . 66 117 50 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 119 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 70 . Regen/Repaired (Parts) 1097 | . . . . . . . . . . . . . . . . 94 . . . . . . . . . 61 . . . 4 83 91 602 162 Core Remaining (%) 78 | 100 . 87 . . . 13 89 . . . . 84 . . . . 24 . . . . 92 . . . . 93 . 97 . . 92 . 89 Volleys Fired 377 | 5 43 1 86 18 . 59 2 5 1 1 . . . 2 10 1 . 9 5 4 . 3 6 20 . 31 19 15 13 11 6 . . 1 Largest 2 | 2 2 2 2 2 . 2 1 1 1 1 . . . 1 1 1 . 2 1 1 . 1 1 1 . 1 1 1 1 1 1 . . 1 Hottest 136 | 60 85 60 136 50 . 50 33 33 39 39 . . . 57 57 57 . 77 46 46 . 46 46 48 . 46 46 61 130 130 130 . . . Shots Fired 569 | 10 80 2 169 31 1 109 2 5 1 1 . . . 2 10 1 . 11 5 4 . 3 6 20 . 31 19 15 13 11 6 . . 1 Gun 392 | 10 80 2 156 25 1 109 . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Cannon 62 | . . . 12 . . . . . . . . . . 2 5 1 . 3 . . . . . 11 . . . 7 13 2 6 . . . Launcher 109 | . . . 1 6 . . 2 5 1 1 . . . . 5 . . 2 5 4 . 3 6 9 . 31 19 8 . . . . . 1 Special 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Kinetic 370 | 5 43 1 148 25 1 109 . . . . . . . 2 5 1 . 3 . . . . . 11 . . . 7 8 1 . . . . Thermal 83 | 5 37 1 20 . . . . . . . . . . . . . . 6 . . . . . . . . . . 5 2 6 . . 1 Explosive 108 | . . . 1 6 . . 2 5 1 1 . . . . 5 . . 2 5 4 . 3 6 9 . 31 19 8 . . . . . . Electromagnetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Robot Hit Streak 33 | 4 33 5 16 5 6 10 1 2 . . . . . . 2 . . 2 5 8 . . . . . . . 11 . 3 . . . . Robot Miss Streak 5 | 1 3 . 3 5 . 4 2 . 1 . . . . . 4 . . 2 . . . . . . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 417 | 7 62 2 114 17 1 67 4 15 9 . . 3 18 3 3 . . 10 3 3 5 . 8 1 . . 2 13 2 14 12 5 9 5 Core Hits 510 | 2 25 . 55 27 . 25 4 7 3 . . 1 4 2 20 . . 6 9 8 3 1 16 19 . 113 21 11 . 5 6 3 1 113 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . . . . . . 2 1 5 1 . . . . . 1 . . . . . . . . 1 . . 1 1 1 1 . . . . Destroy 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . Melee Attacks 364 | . . . . . . . 5 33 16 . . 5 31 5 . . . 26 4 . 5 . 51 3 . . 3 40 26 29 30 23 22 7 Impact 57 | . . . . . . . 5 33 . . . . 16 . . . . . . . . . . . . . . . . . 3 . . . Slashing 208 | . . . . . . . . . 16 . . 5 15 5 . . . 26 4 . 5 . 51 3 . . . . . 3 23 23 22 7 Piercing 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 40 26 26 4 . . . Sneak Attacks 46 | . . . . . . . 1 10 4 . . . 6 . . . . 3 . . . . 3 . . . 1 6 . 2 5 2 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 151482 | 87 840 26 2153 970 17 1109 338 1259 594 . . 158 984 148 1100 . . 1016 520 776 543 257 1734 1524 . 7112 1611 1465 133 802 1262 783 984 121177 Guns 4348 | 87 840 26 1912 262 17 1109 . . . . . . . . . . . . . . . . . . . . . . . 95 . . . . Cannons 189 | . . . 153 . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . Explosions 136470 | . . . 63 708 . . 186 234 54 . . . . . 1064 . . 363 520 776 . 257 1081 1473 . 7112 1491 556 . 84 . . . 120448 Melee 10450 | . . . . . . . 152 1025 540 . . 158 984 148 . . . 653 . . 543 . 653 51 . . 120 909 133 623 1262 783 984 729 Ramming 25 | . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3690 | 55 361 14 1807 262 17 1109 . . . . . . . . 36 . . . . . . . . . . . . . . 29 . . . . Thermal 121313 | 32 479 12 258 . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . . . 120448 Explosive 15938 | . . . 63 708 . . 186 234 54 . . . . . 1064 . . 363 520 776 . 257 1081 1473 . 7112 1491 556 . . . . . . Electromagnetic 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 . . . . Impact 1688 | . . . . . . . 152 1025 . . . . 511 . . . . . . . . . . . . . . . . . . . . . Slashing 6913 | . . . . . . . . . 540 . . 158 473 148 . . . 653 . . 543 . 653 51 . . . . . . 1198 783 984 729 Piercing 1849 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 909 133 623 64 . . . Highest Corruption 10 | . . . . 9 9 9 . . . 6 6 6 10 10 10 10 . 3 5 5 5 5 1 1 1 1 . . 1 . 1 . 5 5 Average Corruption 6 | . . . . 9 9 9 . . . 6 6 6 3 10 10 10 . 3 4 5 5 5 1 1 1 1 . . 1 . 1 . 1 5 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption Blocked 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 20 . . . Effects 154 | . . . . 35 9 37 . . . 2 . 10 2 27 5 1 . 1 1 5 2 4 4 2 5 . . . . . . . 1 1 Message Errors 41 | . . . . 7 2 10 . . . 1 . 4 1 9 . . . . 1 . . . 2 . 4 . . . . . . . . . Matter Fused 33 | . . . . 12 1 6 . . . . . 1 . 3 3 . . . . 3 1 1 1 . . . . . . . . . . 1 Heat Flow Errors 21 | . . . . 5 2 5 . . . . . . . 4 . . . . . 1 . 2 1 1 . . . . . . . . . . Energy Discharges 22 | . . . . 3 1 3 . . . 1 . 2 . 5 1 1 . 1 . 1 1 1 . 1 . . . . . . . . . . Parts Rejected 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 14 | . . . . 3 1 3 . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . 1 . Data Loss (major) 5 | . . . . . 1 . . . . . . . 1 2 . . . . . . . . . . 1 . . . . . . . . . Misfires 5 | . . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 16305 | . . . . . . . 54 656 182 32 . 52 326 21 66 . . 251 8 194 224 89 341 71 . 174 89 434 122 126 338 226 220 12009 Projectiles 30 | . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 12714 | . . . . . . . . . 56 32 . . . . 66 . . 32 8 194 . 89 172 71 . 174 89 139 . . . . . 11592 Melee 3561 | . . . . . . . 54 626 126 . . 52 326 21 . . . 219 . . 224 . 169 . . . . 295 122 126 338 226 220 417 Knockbacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 356 | . . . . 25 . . . 28 59 42 . . . . 68 . . . . 76 . . 58 . . . . . . . . . . . Shots 9 | . . . . 2 . . . 1 1 1 . . . . 2 . . . . 1 . . 1 . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 303 | . 195 . 132 200 186 296 11 1 . . . . . 303 . . . . . 188 . 221 78 71 . . . . 169 62 . . . . Average Temperature 71 | . 58 . 26 54 76 126 11 1 . . . . . 102 . . . . . 88 . 101 60 36 . . . . 83 21 . . . . Received Heat Transfer 1630 | . 183 . 255 44 . 567 45 78 . 27 . . 66 9 120 . 36 18 . . . . 21 20 . 6 . 9 . . . 72 45 9 Effects 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . . . 1 12 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 32 | . . . . . . . 1 22 . . . . 9 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2444 | 75 1090 25 494 . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . 660 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 3980 | 5 105 8 486 181 . 150 293 384 . . . . 442 . . . . 397 . . . . 567 . . . . 335 335 266 165 1949 3980 2839 Initial 2547 | . 3 8 2 95 . . . 133 . . . . 310 . . . . 28 . . . . 6 . . . . 70 154 141 30 72 1168 2547 Average 267 | 2 29 8 234 53 . 44 77 257 . . . . 353 . . . . 95 . . . . 314 . . . . 209 243 180 85 546 2367 2655 Maximum Alert Level 5 | . . . 2 . . . 1 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 1 1 . 5 5 5 Low Security (%) 62 | 100 100 100 45 100 . 100 86 20 . . . . 8 . . . . 95 . . . . 18 . . . . 52 20 61 100 43 . . Level 1 27 | . . . 44 . . . 13 79 . . . . 45 . . . . 4 . . . . 55 . . . . 47 79 38 . 32 . . Level 2 4 | . . . 10 . . . . . . . . . 46 . . . . . . . . . 25 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 97 . Squads Dispatched 75 | . 2 . 4 . . . 1 4 . . . . 4 . 1 . . 5 . . . . 7 . . . . 1 4 1 3 9 24 5 Investigation 11 | . 1 . 1 . . . . 4 . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . Extermination 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 . . . Reinforcement 28 | . 1 . 3 . . . 1 . . . . . 2 . . . . 2 . . . . 4 . . . . . 2 1 2 3 3 4 Assault 30 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 6 21 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 22 | . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . 8 . . 3 3 Communications Jammed 41 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 35 . 3 Distress Signals 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . 3 Times Spotted 649 | . 18 . 51 16 . 11 14 24 2 5 . 2 21 4 25 . 6 20 2 4 . . 39 5 . 21 2 7 8 13 6 65 136 122 Peak Tracking Total 61 | . 4 . 5 7 . 3 6 7 1 4 . 2 12 3 9 . 3 7 2 5 . . 11 5 . 17 5 3 4 6 2 34 47 61 Tactical Retreats 79 | . . . 1 2 . . 4 7 2 3 . . 7 . 3 . 2 5 . . . . 8 . . 2 1 1 . 6 . 4 16 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 18 | . 2 . 5 . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . 1 1 . 1 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . . 2 . . . . 5 . . . 1 . 9 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 33 | . 1 . 3 1 . . . . . . . . . . 2 . . 2 . . . . 1 1 . 1 . 1 6 1 6 6 1 . Max in Single Turn 2 | . 1 . 1 1 . . . . . . . . . . 2 . . 1 . . . . 1 1 . 1 . 1 1 1 1 1 . . Garrison Access 10 | . . . . . . . 1 2 . . . . . . . . . . . . . . 2 . . . . . 1 4 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 118 | . 6 . 9 . 1 . 8 11 1 . 3 . 8 . . . . 7 . . 4 . 10 1 2 3 . 10 10 3 8 6 . 7 Terminals 80 | . 6 . 9 . . . 5 7 . . . . 6 . . . . 5 . . . . 6 . . . . 8 8 1 6 6 . 7 Fabricators 6 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . Garrison Access 9 | . . . . . . . 1 2 . . . . . . . . . . . . . . 2 . . . . . 1 2 1 . . . Total Hacks 351 | . 18 . 26 . 1 . 17 28 1 . 25 . 34 . . . . 19 . . 17 . 49 1 8 8 . 26 26 3 19 7 . 18 Successful 213 | . 5 . 6 . 1 . 14 23 1 . 25 . 9 . . . . 11 . . 17 . 23 1 8 8 . 17 16 3 11 5 . 9 Failed 135 | . 13 . 20 . . . 2 4 . . . . 25 . . . . 7 . . . . 26 . . . . 9 10 . 8 2 . 9 Catastrophic 21 | . . . 7 . . . . . . . . . 4 . . . . 1 . . . . 4 . . . . 3 1 . 1 . . . Database Lockouts 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 147 | . 18 . 18 . . . 7 15 . . . . 15 . . . . 5 . . . . 36 . . 1 . 10 3 . 5 4 . 10 Terminals 235 | . 18 . 26 . . . 12 19 . . . . 29 . . . . 10 . . . . 38 . . . . 22 23 1 12 7 . 18 Fabricators 24 | . . . . . . . . 7 . . . . 2 . . . . 7 . . . . 8 . . . . . . . . . . . Repair Stations 6 | . . . . . . . 1 . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 2 . 4 . . . Garrison Access 13 | . . . . . . . 2 2 . . . . . . . . . . . . . . 3 . . . . . 1 2 3 . . . Terminal Hacks 148 | . 2 . 5 . 1 . 7 11 1 . 25 . 5 . . . . 3 . . 17 . 15 1 8 8 . 11 11 1 7 3 . 6 Record 29 | . . . . . 1 . . . . . 6 . . . . . . . . . 5 . . . 7 7 . 1 1 . 1 . . . Part Schematic 30 | . . . . . . . 1 1 . . 9 . 2 . . . . 1 . . 4 . 9 . . . . 2 1 . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . 1 . . . . 1 . . . . . . . . . . . . 4 . . . . . . 1 1 . . . . . Prototype ID Bank 8 | . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . 1 . . . . . . Open Door 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 . . 1 . 1 2 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Branch Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Terminal Index 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 Fabricator Index 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 8 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . 2 . . . . 1 1 . . . . . Unreport Threat 4 | . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 1 . . . . . Recall Investigation 6 | . . . . . . . . 3 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Recall Reinforcements 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Registered Prototypes 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 13 | . . . . . . . . 5 . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . 3 . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Build 5 | . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Refit 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 2 . 3 . . . Insert Component 10 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 2 . 3 . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 2 . . . . . . . . . . . . . . 2 . . . . . 1 2 . . . . Seal Access 8 | . . . . . . . 1 2 . . . . . . . . . . . . . . 2 . . . . . 1 2 . . . . Unauthorized Hacks 29 | . 3 . 1 . . . 3 5 . . . . 3 . . . . 1 . . . . 3 . . . . 2 2 . 1 2 . 3 Terminals 24 | . 3 . 1 . . . 3 3 . . . . 2 . . . . . . . . . 2 . . . . 2 2 . 1 2 . 3 Track 7 | . . . . . . . 1 2 . . . . 1 . . . . . . . . . 1 . . . . . 1 . . 1 . . Assimilate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 Botnet 9 | . 2 . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . 2 Operators 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Prioritize 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 70 | . 5 . 8 . . . 3 7 . . . . 6 . . . . 5 . . . . 8 . . . . 10 6 1 6 1 . 4 Full Trace Events 8 | . . . 1 . . . . 3 . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . . 7 . . . . 3 . . . . . . . . . . . . . . 3 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . . . . . . . 2 1 . . 9 . 2 . . 15 . 1 . . 4 . 6 . . . . 2 1 . 3 3 . . Parts Built 6 | . . . . . . . . 2 . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Authchips 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 294 | . . . . . . . . 109 . . . . . . . . . 149 . . . . 36 . . . . . . . . . . . Total Part Build Rating 25 | . . . . . . . . 6 . . . . . . . . . 13 . . . . 6 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 13 | . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . 5 . . 1 . 1 2 . 1 Largest Group 5 | . . . . 1 1 . . . . . . 1 . . . . . 1 . . . . . . . 5 . . 1 . 1 1 1 2 Highest-Rated Group 1240 | . . . . 31 31 . . . . . . 96 . . . . . 26 . . . . . . . 272 . . 45 . 26 1195 1195 1240 Highest-Rated Ally 1195 | . . . . 31 31 . . . . . . 96 . . . . . 26 . . . . . . . 68 . . 45 . 26 1195 1195 1195 Total Orders 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 3 . . 1 . . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Ally Attacks 116 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . 38 . . . . . 17 36 12 Total Damage 9304 | . . . . . . . . . . . . 224 . . . . . . . . . . . . . 1411 . . . . . 2006 4510 1153 Kills 36 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . 7 . . . . . 3 18 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 10 | . 2 . 1 . . . . 1 . . . . . . . . . . . . 4 . . . . . . 1 1 . . . . . Derelict Logs Recovered 22 | . . . . 1 . . . . 2 1 . 2 . 2 2 3 . . 2 2 . 1 . 2 2 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Decoded 0b10 Intel 32 | . . . . . . . . . . . . . . . . . . 16 . . . . 16 . . . . . . . . . . . Patrols 10 | . . . . . . . . . . . . . . . . . . 4 . . . . 6 . . . . . . . . . . . Investigations 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Reinforcements 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Guards 16 | . . . . . . . . . . . . . . . . . . 8 . . . . 8 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 21402 | 109 2149 72 2288 1116 275 922 196 679 1130 313 30 269 493 774 126 747 279 630 194 205 101 103 854 509 609 1000 647 942 672 1221 706 354 434 254 Spaces Moved 27692 | 48 846 29 1211 660 169 382 373 1249 825 566 88 385 575 516 277 1089 307 1073 467 594 183 351 1780 1199 819 1023 973 1630 884 2879 1445 813 1061 923 Core 812 | 14 . . . . . 1 . . . . . . . . 2 479 307 . . . . . 1 . . 6 . . . . . 2 . . Treads 3129 | 34 846 29 1019 660 169 372 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 360 | . . . . . . 9 . . . . . . . 347 4 . . . . . . . . . . . . . . . . . . . Wheels 192 | . . . 192 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 657 | . . . . . . . . . . . . . 487 169 . . . 1 . . . . . . . . . . . . . . . . Flight 22542 | . . . . . . . 373 1249 825 566 88 385 88 . 271 610 . 1072 467 594 183 351 1779 1199 819 1017 973 1630 884 2879 1445 811 1061 923 Fastest Speed 15 | 50 160 240 155 160 160 160 34 32 32 32 34 30 30 50 32 35 50 32 32 32 27 27 27 27 27 23 23 22 27 23 23 24 18 15 Average Speed 50 | 156 232 240 161 160 160 200 39 33 32 33 34 33 64 112 34 41 50 35 34 32 29 27 27 27 66 26 23 24 27 23 23 24 24 17 Slowest Speed 900 | 250 240 240 320 240 160 900 40 37 107 34 34 34 80 120 120 50 50 60 37 32 106 27 400 99 99 400 23 102 102 23 98 200 94 22 Overloaded Moves 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 16 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 63 | . . . . . . . 4 5 . . . 1 . . 1 . . 5 . 2 . . 5 . . 1 1 5 4 2 14 7 2 4 Cave-ins Triggered 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 60 | 4 94 11 78 97 52 63 43 25 83 59 71 60 20 66 58 84 50 20 63 77 61 57 43 94 93 90 93 34 68 72 90 54 38 43 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 11 | . . . . . 1 . . . . . 1 . . 1 1 1 . . . 1 3 . . 1 1 . . . . . . . . . Known Exits Taken 18 | . . . . . . . 1 1 1 . . 1 1 1 . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 . . . 1 1 . . . 1 1 1 . 1 1 1 . . . . . . . . . . . 1 . Scrap Searched 29 | . . . . 2 . 1 . . 2 4 . 1 . 3 1 . . . 2 3 . 1 . 3 5 . 1 . . . . . . . Spaces Dug 1143 | . . . . . . . 1 26 3 20 . . 10 4 . . . 19 4 . . . 37 1 . . 45 53 23 12 8 5 11 861 Terrain Destroyed 2223 | . . . 9 48 . . 14 55 23 20 . . 10 4 73 . . 57 70 74 . 60 117 143 . 76 297 140 29 16 11 5 11 861 Melee 169 | . . . . . . . 1 14 3 . . . 10 2 . . . 16 4 . . . 37 1 . . 1 27 18 12 6 5 11 1 Projectile 39 | . . . . . . . . . . . . . . 2 4 . . 3 . . . . . 5 . . . 6 11 3 5 . . . AOE 2015 | . . . 9 48 . . 13 41 20 20 . . . . 69 . . 38 66 74 . 60 80 137 . 76 296 107 . 1 . . . 860 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 33888 | 68 944 30 1430 696 176 474 410 1446 1659 684 87 515 639 694 292 1381 431 1245 486 602 219 355 2039 1349 885 1715 1370 2100 1262 3384 1738 905 1184 994 Wait 4698 | 3 43 . 57 4 . 22 6 137 803 113 . 118 13 156 . 275 125 94 . . . . 144 117 64 621 360 350 304 410 196 51 69 43 Move 27537 | 47 845 28 1210 659 168 381 365 1238 824 565 87 382 574 515 274 1088 306 1063 466 589 182 350 1769 1198 818 1020 970 1619 875 2874 1419 799 1056 914 Hop 56 | . . . . . . . 3 5 . . . 1 . . 1 . . 4 . 2 . . 5 . . 1 1 5 4 2 11 6 1 4 Pick Up 118 | 5 9 . 13 3 . 1 4 2 . . . . 2 . . 4 . 5 . 1 3 . 7 . . 4 1 12 6 18 11 . 5 2 Fast Attach 186 | 7 . . 18 2 . 3 4 9 2 1 . 4 8 10 3 4 . 11 3 1 12 1 11 1 1 7 4 13 6 5 14 12 4 5 Attach 113 | . . . 2 3 2 4 8 5 . 1 . 1 2 2 1 4 . 12 2 . 2 . 7 5 . 3 3 13 6 3 9 . 7 6 Detach 101 | . . . 2 1 2 1 5 5 2 . . 3 4 2 . 2 . 8 2 . . 1 11 4 1 3 4 13 8 1 6 . 7 3 Swap 115 | 1 4 1 15 5 1 3 1 1 11 2 . . 1 . 3 . . 5 . 2 1 . 3 . 1 3 . 6 4 13 10 10 8 . Drop 203 | . . . 26 1 3 . 7 6 . 1 . 1 4 2 . 3 . 8 4 3 14 . 10 1 . 12 5 16 10 21 28 4 4 9 Fire 377 | 5 43 1 86 18 . 59 2 5 1 1 . . . 2 10 1 . 9 5 4 . 3 6 20 . 31 19 15 13 11 6 . . 1 Melee 357 | . . . . . . . 5 33 16 . . 5 31 5 . . . 26 4 . 5 . 51 3 . . 3 38 26 26 28 23 22 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . 1 . Rewire 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 33 | -11/Junkyard | Discovered new exit (range 14) 110 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 6) 710 | -10/Materials | Discovered new exit (range 16) 1040 | -10/Materials | Discovered new exit (range 16) 1322 | -10/Materials | Discovered new exit (range 6) 2259 | -10/Materials | Entered Mines 2307 | -10/Mines | Discovered new exit (range 8) 2331 | -10/Mines | Entered Materials 2331 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2635 | -9/Materials | Discovered new exit (range 8) 3532 | -9/Materials | Build established: Scavenger-Mutant 3551 | -9/Materials | Discovered new exit (range 16) 4020 | -9/Materials | Discovered new exit (range 6) 4273 | -9/Materials | Discovered new exit (range 9) 4619 | -9/Materials | Entered Mines 4620 | -9/Mines | Assembled infested the area 4625 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4661 | -9/Mines | Crushed by falling debris 4661 | -9/Mines | Destroyed 8 combat bots 4706 | -9/Mines | Lost 4 parts (1p1n1u1w) 4910 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4910 | -9/Mines | Discovered new exit (range 5) 5184 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5188 | -9/Mines | Found Prototype Device 5341 | -9/Mines | Learned 8 Materials zone layouts 5392 | -9/Mines | Discovered new exit (range 7) 5485 | -9/Mines | Received a Mining Laser from a helpful Derelict 5547 | -9/Mines | Discovered new exit (range 3) 5735 | -9/Mines | Entered Exiles 5735 | -9/Exiles | Accompanied by 1 ally 5781 | -9/Exiles | Met 8R-AWN 5800 | -9/Exiles | Met EX-HEX 5870 | -9/Exiles | Met EX-BIN 5891 | -9/Exiles | Met EX-DEC 5907 | -9/Exiles | Learned location of Zion (-6) 5990 | -9/Exiles | Discovered new exit (range 10) 6010 | -9/Exiles | Entered Mines 6114 | -8/Mines | Discovered new exit (range 10) 6377 | -8/Mines | Core integrity fell below 50% 6685 | -8/Mines | Lost 5 parts (2n1u2w) 6705 | -8/Mines | Discovered new exit (range 11) 6922 | -8/Mines | Core integrity fell below 20% 6932 | -8/Mines | Entered Materials 6932 | -8/Materials | Evolved 2 slots: Utility x2 6964 | -8/Materials | Identified exit to Factory 6964 | -8/Materials | Central database locked down 7019 | -8/Materials | Discovered new exit (range 5) 7123 | -8/Materials | Identified Exp. Sensor Array 7126 | -8/Materials | Discovered new exit (range 8) 7128 | -8/Materials | Entered Factory 7128 | -7/Factory | Evolved 2 slots: Utility x2 7249 | -7/Factory | Build established: Hacker-Mutant 7418 | -7/Factory | Identified exit to Factory 7448 | -7/Factory | Central database locked down 7457 | -7/Factory | Identified exit to Lower Caves 7520 | -7/Factory | Fabricated System Shield? 7650 | -7/Factory | Fabricated System Shield? 7807 | -7/Factory | Entered Lower Caves 7808 | -7/Lower Caves | Identified exit to Lower Caves 7927 | -7/Lower Caves | Build established: Wizard-Sprinter 8187 | -7/Lower Caves | Learned Factory emergency access door positions 8442 | -7/Lower Caves | Build established: Hacker-Sprinter 8937 | -7/Lower Caves | Entered another Lower Caves area 8942 | -7/Lower Caves | Discovered exit to Factory (range 8) 9182 | -7/Lower Caves | Discovered new exit (range 15) 9188 | -7/Lower Caves | Learned Factory garrison access intel 9230 | -7/Lower Caves | Build established: Hacker-Mutant 9250 | -7/Lower Caves | Entered Data Miner 9250 | -7/Data Miner | Discovered new exit (range 6) 9257 | -7/Data Miner | Met Data Miner 9266 | -7/Data Miner | Learned location of Section 7 (-2) 9266 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9271 | -7/Data Miner | Received God Mode back door access code from Data Miner 9280 | -7/Data Miner | Entered Proximity Caves 9286 | -6/Proximity Caves | Spotter reported a threat 9289 | -6/Proximity Caves | Spotter reported a threat 9290 | -6/Proximity Caves | Escorted by Enhanced Grunt 9372 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 9495 | -6/Proximity Caves | Discovered exit to Factory (range 10) 9549 | -6/Proximity Caves | Entered Factory 9549 | -6/Factory | Evolved 2 slots: Utility x2 9550 | -6/Factory | Identified exit to Lower Caves 9552 | -6/Factory | Loaded intel: 4 garrison access locations 9875 | -6/Factory | Build established: Hacker-Scout 9899 | -6/Factory | Search patrols dispatched 9927 | -6/Factory | Lost 4 parts (2n1u1w) 9989 | -6/Factory | Incoming investigation squad redirected 10037 | -6/Factory | Crushed by falling debris 10037 | -6/Factory | System corruption reached 10% 10042 | -6/Factory | Entered Lower Caves 10043 | -6/Lower Caves | Identified exit to Lower Caves 10049 | -6/Lower Caves | Learned Factory emergency access door positions 10151 | -6/Lower Caves | Encountered a Warlord checkpoint 10506 | -6/Lower Caves | Build established: Scavenger-Assassin 10816 | -6/Lower Caves | Entered another Lower Caves area 10837 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10846 | -6/Lower Caves | Discovered new exit (range 15) 10847 | -6/Lower Caves | Released all parts (7) 10849 | -6/Lower Caves | Core integrity fell below 50% 10863 | -6/Lower Caves | Destroyed 10 combat bots 10869 | -6/Lower Caves | Encountered a Warlord checkpoint 10877 | -6/Lower Caves | Lost 5 parts (2n2u1w) 10904 | -6/Lower Caves | Spotted B-75 Beast 10937 | -6/Lower Caves | Discovered new exit (range 3) 10942 | -6/Lower Caves | Entered Zion 10955 | -6/Zion | Given the Hacking Drone Bay 10955 | -6/Zion | Found Prototype Device 10955 | -6/Zion | Identified Hacking Drone Bay 10979 | -6/Zion | Discovered new exit (range 12) 10993 | -6/Zion | System corruption cleaned by Quarantine Array 11066 | -6/Zion | Learned 8 Factory zone layouts 11109 | -6/Zion | Learned 8 Factory zone layouts 11154 | -6/Zion | Visited the Megawrench Repair Shop 11167 | -6/Zion | Found Prototype Device 11167 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 11211 | -6/Zion | Build established: Mutant 11610 | -6/Zion | Megawrench repaired 4 parts 11689 | -6/Zion | Entered Proximity Caves 11770 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11965 | -5/Proximity Caves | Discovered new exit (range 6) 11968 | -5/Proximity Caves | Entered Factory 11968 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11969 | -5/Factory | Identified exit to Upper Caves 12145 | -5/Factory | Discovered exit to Upper Caves (range 21) 12354 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 12394 | -5/Factory | Central database locked down 12441 | -5/Factory | Incoming investigation squad redirected 12516 | -5/Factory | Fabricated Exp. Sensor Array? 12598 | -5/Factory | Entered Upper Caves 12601 | -5/Upper Caves | Build established: Hacker-Mutant 12639 | -5/Upper Caves | Learned Factory machine intel 12649 | -5/Upper Caves | Learned Factory emergency access door positions 12760 | -5/Upper Caves | Discovered new exit (range 17) 12763 | -5/Upper Caves | Encountered a Warlord checkpoint 12792 | -5/Upper Caves | Entered another Upper Caves area 12881 | -5/Upper Caves | Learned location of Armory (-3) 12906 | -5/Upper Caves | Identified exit to Factory 12968 | -5/Upper Caves | Discovered new exit (range 5) 12997 | -5/Upper Caves | Entered Zhirov 12997 | -5/Zhirov | Discovered new exit (range 3) 13003 | -5/Zhirov | Met Zhirov 13005 | -5/Zhirov | Build established: Hacker-Sprinter 13010 | -5/Zhirov | Learned location of Quarantine (-2) 13010 | -5/Zhirov | Learned location of Testing (-3) 13010 | -5/Zhirov | Learned location of Command (-1) 13012 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13021 | -5/Zhirov | Found Alien Artifact 13021 | -5/Zhirov | Identified Integrated Dissipator 13021 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13098 | -5/Zhirov | Entered Proximity Caves 13108 | -4/Proximity Caves | Learned 4 Research zone layouts 13189 | -4/Proximity Caves | Discovered exit to Factory (range 15) 13201 | -4/Proximity Caves | Entered Factory 13201 | -4/Factory | Evolved 2 slots: Utility x2 13203 | -4/Factory | Loaded intel: 264 machine locations 13227 | -4/Factory | Spotted B-86 Titan 13380 | -4/Factory | Discovered new exit (range 22) 13465 | -4/Factory | Discovered new exit (range 12) 13527 | -4/Factory | Fabricated Imp. Signal Interpreter? 13589 | -4/Factory | Incoming assault squad redirected 13669 | -4/Factory | Adv. System Shield fried by hacking feedback 13680 | -4/Factory | Found Prototype Processor 13680 | -4/Factory | Identified Exp. Targeting Computer 13786 | -4/Factory | Identified exit to Research 13857 | -4/Factory | Found Prototype Processor 13857 | -4/Factory | Identified Exp. Terrain Scan Processor 14033 | -4/Factory | Build established: Hacker-Ninja 14054 | -4/Factory | Identified exit to Upper Caves 14055 | -4/Factory | Entered Upper Caves 14093 | -4/Upper Caves | Learned Research interactive machine intel 14119 | -4/Upper Caves | Encountered a Warlord checkpoint 14121 | -4/Upper Caves | Discovered new exit (range 8) 14300 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 14382 | -4/Upper Caves | Spotted B-86 Titan 14523 | -4/Upper Caves | Ambushed by wild Derelicts 14563 | -4/Upper Caves | Identified exit to Upper Caves 14564 | -4/Upper Caves | Entered another Upper Caves area 14604 | -4/Upper Caves | Discovered exit to Research (range 8) 14869 | -4/Upper Caves | Build established: Hacker-Skirmisher 14996 | -4/Upper Caves | Encountered a Warlord checkpoint 15014 | -4/Upper Caves | Learned Armory emergency access door positions 15014 | -4/Upper Caves | Learned 8 Research zone layouts 15014 | -4/Upper Caves | Learned Armory stockpile data 15155 | -4/Upper Caves | Discovered new exit (range 14) 15161 | -4/Upper Caves | Learned 12 Research zone layouts 15173 | -4/Upper Caves | Identified exit to Warlord 15173 | -4/Upper Caves | Entered Warlord 15183 | -4/Warlord | System corruption cleaned by Quarantine Array 15337 | -4/Warlord | Met Warlord 15340 | -4/Warlord | Opened Warlord's prototype stash 15356 | -4/Warlord | Found Prototype Hackware 15356 | -4/Warlord | Identified System Mapper 15362 | -4/Warlord | Warlord's base attacked by MAIN.C 15365 | -4/Warlord | Found Prototype Processor 15365 | -4/Warlord | Identified Exp. Core Analyzer 15370 | -4/Warlord | Found Prototype Device 15370 | -4/Warlord | Identified System Purifier 15592 | -4/Warlord | Build established: Hacker-Scout 15603 | -4/Warlord | Warlord forces counterattacked 15948 | -4/Warlord | Destroyed 9 combat bots 16037 | -4/Warlord | Warlord base infiltrated, sounded retreat 16039 | -4/Warlord | Destroyed 8 combat bots 16082 | -4/Warlord | Spotted Striker 16168 | -4/Warlord | Spotted Striker 16169 | -4/Warlord | Discovered new exit (range 22) 16173 | -4/Warlord | Identified exit to Proximity Caves 16173 | -4/Warlord | Entered Proximity Caves 16318 | -3/Proximity Caves | Spotted B-86 Titan 16771 | -3/Proximity Caves | Discovered exit to Research (range 24) 16820 | -3/Proximity Caves | Entered Research 16820 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 16821 | -3/Research | Identified exit to Armory 16822 | -3/Research | Identified exit to Research 16822 | -3/Research | Identified exit to Testing 16823 | -3/Research | Loaded intel: 45 interactive machine locations 16889 | -3/Research | Spotted B-86 Titan 16933 | -3/Research | Discovered exit to Testing (range 21) 16957 | -3/Research | Spotted B-86 Titan 17762 | -3/Research | Entered Testing 17778 | -3/Testing | Protovariant out of control (PG-MFDYWWCTWM) 17789 | -3/Testing | Found Prototype Ballistic Cannon 17789 | -3/Testing | Identified Omega Cannon 17833 | -3/Testing | Found Exp. Signal Interpreter 17871 | -3/Testing | Found Prototype Device 17887 | -3/Testing | Incoming assault squad redirected 17990 | -3/Testing | Found Prototype Energy Gun 17990 | -3/Testing | Identified Tachyon Dispersion Ray 18053 | -3/Testing | Found Lgt. Regenerative Plating 18110 | -3/Testing | Found Prototype Energy Cannon 18110 | -3/Testing | Identified Null Cannon 18126 | -3/Testing | Found Antimissile System 18180 | -3/Testing | Found Prototype Energy Gun 18180 | -3/Testing | Identified Hyp. EM Gauss Rifle 18434 | -3/Testing | Entered Research 18434 | -2/Research | Warlord forces began assault on 0b10 18434 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18544 | -2/Research | Research machine network offline 18563 | -2/Research | Discovered new exit (range 22) 18572 | -2/Research | Build established: Hacker-Ninja 18867 | -2/Research | Borebot progress halted 18912 | -2/Research | Spotted Executioner 18940 | -2/Research | Spotted Executioner 18941 | -2/Research | Spotted Striker 18977 | -2/Research | Borebot progress halted 19006 | -2/Research | Found Enh. Force Lance 19038 | -2/Research | Met up with Warlord 19070 | -2/Research | Found Prototype Slashing Weapon 19070 | -2/Research | Identified Particle Cleaver 19087 | -2/Research | Discovered new exit (range 20) 19099 | -2/Research | Found Prototype Device 19109 | -2/Research | Identified Exp. EM Disruption Field 19110 | -2/Research | Found Faulty Exp. EM Disruption Field 19248 | -2/Research | Discovered new exit (range 22) 19287 | -2/Research | Spotted Executioner 19290 | -2/Research | Spotted Executioner 19343 | -2/Research | Identified exit to Quarantine 19455 | -2/Research | Spotted Striker 19455 | -2/Research | Warlord invited to help at Command 19508 | -2/Research | Found Prototype Processor 19531 | -2/Research | Identified Exp. Melee Analysis Suite 19655 | -2/Research | Entered Quarantine 19658 | -2/Quarantine | Found Alien Artifact 19720 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 19772 | -2/Quarantine | Found Alien Slashing Weapon 19772 | -2/Quarantine | Identified Sigix Broadsword 19827 | -2/Quarantine | Found Alien Artifact 19839 | -2/Quarantine | Found Alien Artifact 19844 | -2/Quarantine | Found Prototype Hackware 19844 | -2/Quarantine | Identified Exp. System Shield 19878 | -2/Quarantine | Identified Phase Redirector 19878 | -2/Quarantine | Identified Core Reset Matrix 19878 | -2/Quarantine | Used Core Reset Matrix 19882 | -2/Quarantine | Detected hypermatrix surge 19882 | -2/Quarantine | Sensed 15 artifacts in vicinity 19915 | -2/Quarantine | Discovered new exit (range 24) 19922 | -2/Quarantine | Found Subatomic Replicator 19985 | -2/Quarantine | Found Matter Drive 20010 | -2/Quarantine | Found Sigix Terminator 20058 | -2/Quarantine | Met incapacitated Sigix Warrior 20058 | -2/Quarantine | Lockdown squad dispatched 20144 | -2/Quarantine | Build established: Wizard-Ninja 20344 | -2/Quarantine | Spotted Fortress 20360 | -2/Quarantine | Discovered new exit (range 5) 20361 | -2/Quarantine | Identified exit to Section 7 20361 | -2/Quarantine | Entered Section 7 20362 | -2/Section 7 | Sensed 21 artifacts in vicinity 20406 | -2/Section 7 | Found Integrated Mediator 20406 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 20474 | -2/Section 7 | Discovered new exit (range 22) 20488 | -2/Section 7 | Found Integrated Dissipator 20488 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20507 | -2/Section 7 | Spotted Executioner 20507 | -2/Section 7 | Spotted Executioner 20516 | -2/Section 7 | Spotted B-99 Colossus 20554 | -2/Section 7 | Found Integrated Dissipator 20554 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20556 | -2/Section 7 | Found Integrated Dissipator 20556 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20558 | -2/Section 7 | Found Integrated Dissipator 20558 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20569 | -2/Section 7 | Found LRC Energy Well 20569 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 20572 | -2/Section 7 | Found LRC Storage 20572 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 20574 | -2/Section 7 | Found LRC Insulator 20574 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 20611 | -2/Section 7 | Spotted Executioner 20618 | -2/Section 7 | Activated Sigix Exoskeleton 20618 | -2/Section 7 | Received instructions from Sigix Warrior 20660 | -2/Section 7 | Spotted Striker 20660 | -2/Section 7 | Spotted Executioner 20675 | -2/Section 7 | Spotted Executioner 20686 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 20686 | -2/Section 7 | Spotted Executioner 20714 | -2/Section 7 | Identified exit to Access 20715 | -2/Section 7 | Entered Access 20715 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 20715 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 20857 | -1/Access | Spotted Striker 20873 | -1/Access | Found Prototype Device 20873 | -1/Access | Identified Adv. Particle Accelerator 20890 | -1/Access | Spotted Executioner 20898 | -1/Access | Allies destroyed Striker 20937 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 21010 | -1/Access | Spotted Striker 21016 | -1/Access | Spotted Executioner 21024 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 21055 | -1/Access | Spotted Striker 21064 | -1/Access | Spotted B-99 Colossus 21095 | -1/Access | Allies destroyed Striker 21115 | -1/Access | Spotted B-99 Colossus 21131 | -1/Access | Discovered new exit (range 18) 21136 | -1/Access | Crushed by falling debris 21149 | -1/Access | Entered Command 21149 | -1/Command | Accompanied by 1 ally (Sigix Warrior) 21290 | -1/Command | Disengaged cave seal 21290 | -1/Command | Welcomed Warlord to Command 21301 | -1/Command | High security lockdown imminent 21307 | -1/Command | Spotted Executioner 21307 | -1/Command | Spotted Executioner 21307 | -1/Command | Spotted Executioner 21307 | -1/Command | Spotted Executioner 21307 | -1/Command | Spotted Striker 21307 | -1/Command | Spotted Striker 21307 | -1/Command | Spotted Alpha 7 21307 | -1/Command | Spotted Alpha 7 21311 | -1/Command | Attacked by Warlord 21311 | -1/Command | Spotted XV-AAA(K) 21313 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 21322 | -1/Command | Identified exit to Surface 21332 | -1/Command | Fired Sigix Terminator 21332 | -1/Command | MAIN.C activated Command garrisons 21353 | -1/Command | Destroyed 140 combat bots 21375 | -1/Command | Disengaged cave seal 21379 | -1/Command | Spotted EO-WAG(K) 21379 | -1/Command | Spotted AR-NI0(g) 21400 | -1/Command | Spotted B-99 Colossus 21401 | -1/Command | Spotted B-99 Colossus 21403 | *** | Heading to fleet! Last Messages --------------- 21400_ A bubble of rippling energy engulfs the area. 21400_ Stasis field depleted. 21400_ Triggered Stasis Trap. 21400_ A bubble of rippling energy engulfs the area. 21400_ Stasis field depleted. 21400_ Triggered Stasis Trap. 21400_ A bubble of rippling energy engulfs the area. 21400_ Stasis field depleted. 21401_ Triggered Stasis Trap. 21401_ A bubble of rippling energy engulfs the area. 21401_ Stasis field depleted. 21401_ Slug penetrates Wall. 21401_ Slug penetrates Access Shell. 21401_ Adv. Phase Shifter destroyed. 21401_ The Access Shell folds into the floor. 21402_ Triggered Stasis Trap. 21402_ A bubble of rippling energy engulfs the area. 21402_ Stasis field depleted. [Achievement: Torch] [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ????# "######### #######"""###? # ## | | ????# # ] # ### # # ??% | | ????# + # ""#"## "#####"## | | ????# # %#! 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[[[ | | ??????????????????????????????????????? [[[ " | | ????????????????????????????????????? [[ "" | | ?????????????????????????????????????# "" | | ?????????????????????????????????????# " | | ?????????????????????????????????????????"T"" | | ?????????????????????????????????????????"""" | | ??????????????????????????????????????????######## | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 39 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1210 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Additional Mass Support 16 Armor Coverage 225 Resistance: EM 100 Utility Shielding 90 Phase Shifting 15 Evasion (%) 93 Targeting Accuracy 6 Melee Accuracy 12 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 50 Defensive Hacking 44 Authchip Count 5 Item Schematics ----------------- Cld. Phase Cannon | -2/Quarantine | Archive Exp. Energy Well | -2/Quarantine | Archive Com. Particle Reactor | -2/Quarantine | Archive Lgt. Antimatter Cannon | -2/Section 7 | Archive Tiamat Missile Launcher | -2/Section 7 | Archive Hdn. Centrium Leg | -2/Section 7 | Archive Robot Schematics ------------------ C-57 Dissector | -2/Quarantine | Archive L-61 Swordsman | -2/Quarantine | Archive M-36 Artificer | -2/Quarantine | Archive G-67 Veteran | -2/Section 7 | Archive Fabricated ------------ System Shield | x1 | -7/Factory | Authchip System Shield | x1 | -7/Factory Imp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Sensor Array | x1 | -5/Factory Imp. Signal Interpreter | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Reset Matrix Matter Drive Integrated Mediator LRC Energy Well LRC Storage LRC Insulator Sigix Terminator Achievements -------------- Everyone Must Die Rambo Superinsulated Torch WMD Challenges ------------ None Game ------ Seed CommStructuralShockpuncher Manual? 0 Play Time 06:48:55 Cumulative 596.0 hours Start 2023.03.23 @ 17:10:47 End 2023.03.25 @ 00:27:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 619 Rogue 618 Adventurer 0 Explorer 1 Win Type 2 Total 28 Types 20/0/5/3/0/0/0/0/0 Lore% 84 Gallery% 91 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 117bcbda-3f80-4c68-9d3e-2faa949c0397