Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.25 @ 06:11:20 Player: shapeshifter Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (203) 1015 Value Destroyed (6300) 6300 Prototype IDs (42) 840 Alien Tech Used (1) 200 Bonus (3835) 3835 TOTAL SCORE: 20290 Bonus ------- Follower Combat Kills 35 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1547/1600 Matter 62/300 Energy 1475/1600 System Corruption 1% Temperature Cool (22) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Matter Drive > --- PROPULSION (10) -- Xenon Bombardment Thruster Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Improved Diametric Drive > --- UTILITY (10) ----- Medium Storage Unit Superbattery Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Advanced Reaction Control System Graphene Brace Advanced Hacking Suite > --- WEAPON (3) ------- Fusion Bomb Launcher > --- INVENTORY (10) --- Quantum Capacitor Advanced Component Analysis Suite Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Light Particle Reactor Matter Drive > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Flying Fortress v7 > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Superbattery Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Advanced Reaction Control System Improved Utility Shielding > --- WEAPON ----------- Matter Neutralizer > --- INVENTORY -------- Light Particle Reactor Xenon Bombardment Thruster Nuclear Pulse Array Nuclear Pulse Array Advanced Thermal Generator Quantum Capacitor Improved Core Shielding Layered Light Armor Plating Graphene Brace Experimental Hardlight Generator Advanced Component Analysis Suite Subatomic Replicator Hypervelocity Railgun Hypervelocity Railgun Fusion Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 150] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Fusion Bomb Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . 2 2 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 8 | . . . 1 . . . . . 1 . . . 2 2 . . . 2 Utility 8 | . . . 1 . . . 1 . 1 . 1 2 . . . 2 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 152 | 7 8 2 18 4 1 . 8 28 6 9 7 16 14 7 1 5 7 4 Power 15 | 1 2 . 1 1 . . . 2 . . 1 1 3 1 . . 2 . Engine 11 | 1 2 . 1 1 . . . 2 . . 1 1 2 . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 1 1 . . 2 . Propulsion 44 | 2 2 . 6 2 . . 5 7 4 5 . 2 4 1 . . 2 2 Treads 19 | 2 . . 6 2 . . 3 6 . . . . . . . . . . Leg 13 | . . . . . . . . . 4 5 . 2 2 . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . Flight 9 | . . . . . . . 2 . . . . . 2 1 . . 2 2 Utility 55 | 2 2 1 5 1 . . 2 7 2 4 5 9 6 1 1 4 2 1 Device 25 | 1 1 1 1 . . . . 3 1 1 3 5 4 . 1 2 1 . Storage 6 | 1 1 . . . . . . 1 1 . . . 1 . . . . 1 Processor 6 | . . . . . . . 1 . . 1 1 2 . 1 . . . . Hackware 3 | . . . 1 . . . . . . . . . 1 . . . 1 . Protection 15 | . . . 3 1 . . 1 3 . 2 1 2 . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 2 1 6 . 1 . 1 12 . . 1 4 1 4 . 1 1 1 Energy Gun 23 | . 2 1 3 . 1 . 1 11 . . 1 2 . 1 . . . . Energy Cannon 7 | . . . 3 . . . . . . . . 1 1 1 . . 1 . Ballistic Gun 4 | 2 . . . . . . . . . . . . . 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . 1 . . . 1 . 1 Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 1 . 1 . . . 4 5 . . . 3 2 . . 1 1 1 Parts Lost 26 | . . 3 2 3 . . 3 1 . 3 2 6 . . . 1 1 1 Power 3 | . . . . 1 . . . . . . . 1 . . . 1 . . Propulsion 8 | . . 1 . 2 . . . . . 1 . 2 . . . . 1 1 Utility 7 | . . 1 . . . . 1 . . 2 . 3 . . . . . . Weapon 8 | . . 1 2 . . . 2 1 . . 2 . . . . . . . Highest Loss Streak 3 | . . 1 1 1 . . 1 1 . 3 1 3 . . . 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 19 | 4 12 23 24 24 23 19 20 20 17 18 18 20 15 16 15 16 17 8 Power 1 | . 1 2 2 2 2 2 2 1 . . . 1 1 1 1 1 1 . Propulsion 3 | 2 3 4 4 3 3 4 5 5 2 1 3 3 1 2 2 2 2 . Utility 7 | . 1 6 6 7 7 7 7 7 9 10 10 10 8 9 9 8 7 3 Weapon 6 | . 5 11 11 11 11 6 5 5 5 4 3 4 2 2 3 5 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 75 | . 8 . 21 . 4 . 7 9 . 8 . 3 2 5 . . 1 7 Power 7 | . 4 . . . . . . 1 . 1 . . . . . . . 1 Propulsion 8 | . 2 . 2 . . . 2 1 . . . 1 . . . . . . Utility 33 | . . . 9 . 1 . 5 2 . 7 . 1 2 2 . . 1 3 Weapon 23 | . 2 . 10 . 3 . . 5 . . . . . 1 . . . 2 Tool/Special 4 | . . . . . . . . . . . . 1 . 2 . . . 1 Average Slot Usage (%) 94 | . 99 92 99 99 77 100 99 99 96 95 99 98 87 68 68 68 62 58 Engine 9 | . 14 14 11 10 11 11 9 9 7 7 13 11 9 2 4 4 . . Treads 19 | . 15 . 32 32 33 33 27 26 5 . . . . . . . . . Leg 6 | . . . . . . . . . 23 26 26 22 25 . . . . . Wheel 1 | . 12 20 . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 14 14 13 13 18 Device 14 | . 14 14 12 11 11 11 9 13 13 8 17 21 19 16 18 17 20 19 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 6 5 5 4 4 4 5 7 Processor 3 | . . . . . . . 8 3 . 5 2 7 9 6 9 8 6 4 Protection 8 | . . . 8 11 11 11 9 9 15 14 13 9 5 4 4 12 4 . Energy Gun 14 | . 19 28 3 . . 22 26 26 23 23 19 15 5 5 . . . . Energy Cannon 4 | . . . 18 22 . . . . . . . . 3 2 2 4 3 . Peak Build Rating 150 | 7 14 14 22 21 23 24 33 42 52 60 74 89 115 136 136 139 150 136 Average Rating 46 | 5 11 13 19 20 16 23 28 34 48 52 71 82 96 132 125 132 128 116 On Entrance 54 | . 7 14 13 21 15 23 24 29 38 51 60 70 80 115 127 122 123 109 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 12 95 95 105 105 103 103 106 107 104 106 120 131 119 84 84 83 88 65 Greatest Support 107 | 40 40 32 60 60 60 60 60 60 80 80 64 64 107 85 85 85 85 67 Greatest Overweight (x) 5 | . 2 5 5 1 1 1 1 2 1 5 1 2 1 . . . 1 . Average Overweight (x) . | . 1 3 1 1 1 1 1 1 . . 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 Average Capacity 23 | 7 17 25 25 25 25 25 25 25 21 24 23 25 21 20 20 20 20 12 Most Carried 25 | 7 25 25 25 25 25 24 25 25 25 25 25 25 20 20 20 20 20 18 Average Carried 22 | 4 12 23 24 24 24 23 24 24 20 22 22 24 18 19 18 19 19 8 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 20 20 25 25 20 20 20 20 20 10 Final Carried 25 | 6 25 23 25 25 23 24 25 25 20 20 25 18 20 19 20 20 19 4 Class Distribution -------------------- 46% | Mutant 13% | Tank 11% | Scavenger-Tank 8% | Scavenger-Skirmisher 7% | Skirmisher 6% | Gunner 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Tank | -8/Storage Tank | -7/Factory Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -4/Factory Scout | -3/Research Scout | -3/Testing Scout | -2/Research Mutant | -2/Quarantine Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Tes Res Qua Acc Matter Collected 2738 | 302 151 156 424 30 22 44 159 424 . 248 110 252 215 79 22 . . 100 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8021 | 89 306 156 1439 341 . 473 587 1752 . 643 814 684 432 201 22 82 . . Parts 371 | 4 10 11 85 18 . 22 31 69 . 34 30 17 19 13 6 2 . . Haulers Intercepted 16 | . 1 . 4 . . . 3 6 . . . 1 1 . . . . . Recyclers Shooed 4 | . . . 2 . . 1 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 135 | . 3 7 23 8 . 11 5 30 . 12 13 11 5 2 . 5 . . Guns 100 | . 3 7 7 . . 11 5 28 . 12 11 10 4 2 . . . . Cannons 24 | . . . 14 8 . . . . . . . . 1 . . 1 . . AOE 4 | . . . . . . . . . . . . . . . . 4 . . Classes Destroyed 19 | 2 4 1 4 . . 2 . 1 . 3 2 . . . . . . . Worker 11 | . . . . . . 2 4 2 . . 2 1 . . . . . . Builder 4 | . . . 1 . . . 1 . . . 1 . . . 1 . . . Tunneler 2 | 1 . . . . . . 1 . . . . . . . . . . . Hauler 16 | . 1 . 4 . . . 3 6 . . . 1 1 . . . . . Recycler 12 | 1 2 . 1 . . 3 3 2 . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . 1 . . . . 1 . . Operator 8 | . 2 . 2 . . . 1 1 . . . . 1 1 . . . . Watcher 13 | . 2 . 4 . . . 2 2 . . . 1 1 1 . . . . Swarmer 32 | . 3 5 . . . 7 . 7 . . 3 3 . . . 4 . . Cutter 2 | . . . . . . . . . . 2 . . . . . . . . Grunt 52 | . . 2 14 6 . 2 2 10 . 5 8 3 . . . . . . Brawler 2 | . . . 1 1 . . . . . . . . . . . . . . Duelist 7 | . . . 1 1 . 1 . 2 . 1 1 . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . Sentry 23 | . . . 7 . . . 3 10 . . . 1 1 . . 1 . . Specialist 2 | . . . . . . . . . . 2 . . . . . . . . Hunter 2 | . . . . . . 1 . . . 1 . . . . . . . . Programmer 11 | . . . . . . . . . . . 1 4 4 2 . . . . Heavy 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 2 2 3 3 3 . 4 8 7 . 4 5 4 3 2 1 6 . . Combat Bots Only 7 | . 2 3 3 3 . 4 2 7 . 4 4 3 3 2 . 5 . . Max Kills in Single Turn 3 | 1 1 2 1 1 . 3 2 1 . 2 1 1 1 1 1 2 . . Gunslinging 1 | . . 1 . . . 1 . . . 1 . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Tes Res Qua Acc Hostile Shots Fired 802 | . 22 60 99 39 . 30 20 94 . 71 66 126 20 40 36 43 10 26 Missed 280 | . 10 20 34 10 . 7 5 27 . 13 25 37 10 23 18 23 4 14 Hits 522 | . 12 40 65 29 . 23 15 67 . 58 41 89 10 17 18 20 6 12 Melee 5 | . . . 2 . . . . . . 3 . . . . . . . . Projectile 517 | . 12 40 63 29 . 23 15 67 . 55 41 89 10 17 18 20 6 12 AOE 1 | . . . . . . . . . . 1 . . . . . . . . Critical Strikes 23 | . . . 1 . . . . 3 . 10 4 4 1 . . . . . Actively Blocked 8 | . . . . . . . . . . . 3 4 1 . . . . . Damage Taken 8930 | . 96 385 846 444 . 220 233 986 . 1363 734 1760 207 444 237 556 140 279 Core 1304 | . 16 76 64 36 . 36 31 90 . 270 57 428 37 22 24 20 44 53 Absorbed by Shields 86 | . . . . . . . . . . 86 . . . . . . . . Redirected to Shielding 128 | . . . . . . . . . . 29 25 13 13 . 23 25 . . Core Remaining (%) 81 | 100 . 63 . . . 66 . 78 . 61 93 57 96 . 96 . 95 96 Volleys Fired 479 | 8 35 25 81 19 . 25 27 79 . 28 46 50 14 17 3 17 4 1 Largest 3 | 2 2 2 2 2 . 2 3 3 . 3 3 3 1 1 1 1 1 1 Hottest 195 | 40 112 112 136 136 . 130 195 195 . 183 183 179 98 105 105 105 105 52 Shots Fired 1174 | 16 70 50 160 39 . 50 81 230 . 83 134 137 50 48 4 17 4 1 Gun 955 | 16 70 50 40 . . 50 81 230 . 83 134 129 36 35 1 . . . Cannon 214 | . . . 120 39 . . . . . . . 8 14 13 3 13 4 . Launcher 5 | . . . . . . . . . . . . . . . . 4 . 1 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 29 | 16 12 . . . . . . . . . . . . . 1 . . . Thermal 1134 | . 58 50 160 39 . 50 81 230 . 83 133 136 50 44 3 13 4 . Explosive 5 | . . . . . . . . . . . . . . . . 4 . 1 Electromagnetic 6 | . . . . . . . . . . . 1 1 . 4 . . . . Robot Hit Streak 24 | 2 5 6 8 4 . 8 20 19 . 20 24 10 12 6 3 7 . . Robot Miss Streak 8 | 3 6 5 4 6 . 8 6 8 . 4 5 5 2 3 . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 18 | . 1 2 . . . 2 1 1 . 4 4 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 1 . 1 1 1 . . . . . . Autonomous 72 | . . . . . . . . . . . . 4 36 32 . . . . Shots Hit Robots 777 | 6 35 24 94 16 . 47 65 167 . 66 96 82 40 30 1 8 . . Core Hits 455 | 4 13 8 43 10 . 65 92 86 . 27 42 27 15 11 1 11 . . Critical Kills 2 | . . . 1 . . . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 46 | . 3 1 6 . . . . 15 . 5 12 3 . . 1 . . . Burn 44 | . 3 1 5 . . . . 15 . 5 12 3 . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 15903 | 72 490 352 1832 432 . 677 953 2729 . 1185 1735 1968 1320 1119 9 1030 . . Guns 12175 | 72 490 352 377 . . 640 953 2729 . 1185 1735 1767 989 877 9 . . . Cannons 2708 | . . . 1450 365 . . . . . . . 201 331 151 . 210 . . Explosions 887 | . . . . 67 . . . . . . . . . . . 820 . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 133 | . . . 5 . . 37 . . . . . . . 91 . . . . Kinetic 137 | 72 56 . . . . . . . . . . . . . 9 . . . Thermal 14688 | . 434 352 1827 432 . 640 953 2729 . 1185 1735 1968 1320 903 . 210 . . Explosive 820 | . . . . . . . . . . . . . . . . 820 . . Electromagnetic 125 | . . . . . . . . . . . . . . 125 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 2 2 2 2 . 2 . . 14 6 3 2 2 . 2 1 Average Corruption 2 | . . . 2 2 2 2 . 1 . . 10 3 1 1 2 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 98 | . . . 1 7 11 22 . 21 . . 16 11 6 . 3 . . . Message Errors 23 | . . . 1 . 2 5 . 8 . . 2 2 3 . . . . . Matter Fused 19 | . . . . 1 3 3 . 6 . . 2 3 . . 1 . . . Heat Flow Errors 16 | . . . . 2 2 4 . 2 . . 2 2 1 . 1 . . . Energy Discharges 13 | . . . . 3 2 4 . 2 . . 2 . . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 9 | . . . . . . 4 . 2 . . 1 1 1 . . . . . Data Loss (major) 7 | . . . . . 1 2 . . . . 3 . 1 . . . . . Misfires 6 | . . . . 1 . . . . . . 2 2 . . 1 . . . Alerts 2 | . . . . . 1 . . . . . 1 . . . . . . . Weapon Failures 2 | . . . . . . . . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 156 | . . . 12 9 . . . . . . . 33 . 41 . 61 . . Projectiles 45 | . . . 12 . . . . . . . . 33 . . . . . . Explosions 70 | . . . . 9 . . . . . . . . . . . 61 . . Melee 41 | . . . . . . . . . . . . . . 41 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 158 | . . . . 86 . . . . . . . . . 45 . 27 . . Shots 3 | . . . . 2 . . . . . . . . . . . 1 . . Rammed 4 | . . . 1 . . 2 . . . . . . . 1 . . . . Targets Rammed 4 | . . . 1 . . 2 . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 594 | . 270 216 159 150 159 176 223 325 . 220 355 594 78 11 156 80 . 10 Average Temperature 78 | . 93 80 30 49 84 36 66 81 . 61 94 195 40 8 33 34 . 7 Received Heat Transfer 2340 | . . 96 411 204 . 72 108 486 . 306 246 198 9 42 108 45 . 9 Effects 23 | . . . . . . . . 1 . . . 22 . . . . . . Shutdowns 7 | . . . . . . . . . . . . 7 . . . . . . Energy Bleed 5 | . . . . . . . . 1 . . . 4 . . . . . . Interference 5 | . . . . . . . . . . . . 5 . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . Damage (major) 1 | . . . . . . . . . . . . 1 . . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . . . Robots Melted 8 | . . . 2 . . . . 2 . . 2 2 . . . . . . Combat Hostiles 7 | . . . 2 . . . . 2 . . 2 1 . . . . . . Parts Melted 74 | . 6 3 10 2 . . 1 23 . 6 12 8 2 1 . . . . Heat Transferred 29646 | . 1332 962 3959 766 . 770 1200 6807 . 2923 4551 3580 1560 1014 . 222 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Tes Res Qua Acc Maximum Alert Level 1 | . . . 1 . . . . 1 . 1 1 . . . . 1 . . Low Security (%) 82 | 100 100 100 72 100 . 100 100 42 100 64 82 100 100 100 100 64 100 100 Level 1 17 | . . . 27 . . . . 57 . 35 17 . . . . 35 . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . Peak Influence 359 | 10 69 54 288 161 . 97 50 359 154 343 233 110 84 107 54 237 135 149 Initial 179 | . . 9 15 104 . . . 1 154 88 179 82 44 18 51 21 105 53 Average 89 | 1 15 21 98 94 . 16 12 198 142 203 176 30 28 37 39 91 117 102 Influence Increases 4797 | 10 135 185 784 247 . 300 225 932 13 285 384 304 247 159 48 278 75 186 Destroy 0b10 Robot/C 2700 | . 60 140 460 160 . 220 100 600 . 240 260 220 100 40 . 100 . . Destroy 0b10 Robot/NC 350 | 10 35 . 60 . . 25 75 70 . 5 20 15 15 10 5 5 . . Destroy Leader 676 | . 16 30 156 30 . 40 50 166 . 40 40 44 32 12 . 20 . . Allied During Kill 4 | . . . . . . . . 4 . . . . . . . . . . Successful Hack 237 | . 9 . 28 . . . . 28 13 . . . 69 36 9 . 24 21 Disable Machine 225 | . 15 . 30 45 . . . 30 . . 15 . 15 . 15 15 30 15 Destroy Structure 200 | . . . 5 12 . . . 4 . . 4 10 16 16 4 123 6 . Partial Spotted 90 | . . . . . . . . . . . . . . . 15 15 15 45 Lose Combat Pursuer 315 | . . 15 45 . . 15 . 30 . . 45 15 . 45 . . . 105 Influence Decreases 4668 | 10 109 171 555 513 3 300 221 597 225 69 558 383 302 103 100 129 173 147 Entered New Map 929 | . . 17 25 165 3 . . 3 185 39 164 87 46 17 40 18 83 37 Time Decay 3456 | 10 109 134 510 318 . 300 195 544 40 . 374 239 256 86 60 101 80 100 Lost Part 243 | . . 20 20 30 . . 26 10 . 30 20 57 . . . 10 10 10 Lost Ally 40 | . . . . . . . . 40 . . . . . . . . . . Squads Dispatched 28 | . 2 . 3 . . . 1 3 . 2 4 3 2 4 . 1 1 2 Investigation 1 | . . . . . . . . . . . . . . . . . . 1 Extermination 10 | . . . . . . . . . . . 2 2 2 1 . 1 1 1 Reinforcement 13 | . 2 . 3 . . . 1 1 . 2 1 1 . 2 . . . . Assault 2 | . . . . . . . . 2 . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 1 . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Tes Res Qua Acc Distress Signals 9 | . . . 3 . . . 1 2 . . . . . 1 . 2 . . Communications Jammed 15 | . . . . . . . . . . . . . . . 4 11 . . Distress Signals 15 | . . . . . . . . . . . . . . . 4 11 . . Times Spotted 223 | . 9 8 37 8 . 10 9 39 . 12 17 19 7 11 4 20 4 9 Peak Tracking Total 13 | . 3 3 4 3 . 4 3 9 . 4 5 7 3 6 4 13 5 9 Tactical Retreats 14 | . . 1 3 . . 1 . 2 . . 3 1 . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Tes Res Qua Acc Traps Triggered 11 | . . . 1 . . . . 3 . 2 4 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Tes Res Qua Acc Machines Disabled 16 | . 1 . 3 3 . . . 2 . . 1 . 1 . 1 1 2 1 Max in Single Turn 3 | . 1 . 1 3 . . . 1 . . 1 . 1 . 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Tes Res Qua Acc Machines Accessed 67 | . 4 . 7 . 2 . . 12 2 . 3 3 9 6 5 5 6 3 Terminals 46 | . 2 . 6 . . . . 11 2 . . 1 6 3 3 3 6 3 Fabricators 9 | . . . . . . . . . . . 1 2 2 2 1 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 1 . . . . 1 . . 1 . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . 1 1 . . . Total Hacks 135 | . 11 . 24 . 2 . . 25 5 . 4 3 19 9 10 7 9 7 Successful 59 | . 4 . 12 . 2 . . 14 4 . 1 2 10 3 2 1 3 1 Failed 76 | . 7 . 12 . . . . 11 1 . 3 1 9 6 8 6 6 6 Catastrophic 21 | . . . 1 . . . . 2 . . 2 1 1 2 3 3 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 56 | . . . 19 . 1 . . 16 2 . . 1 13 3 . . . 1 Terminals 108 | . 7 . 21 . . . . 24 5 . . 1 16 6 8 4 9 7 Fabricators 11 | . . . . . . . . . . . 2 2 2 2 1 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 4 . 3 . . . . 1 . . 1 . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . 1 1 . . . Terminal Hacks 24 | . 3 . 1 . 2 . . 4 2 . . . 4 2 2 . 3 1 Record 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . . . . Open Door 3 | . . . . . . . . 3 . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . . . . . . . . . 1 . . . 1 1 . . . 1 Emergency Access Points 2 | . . . . . . . . . . . . . . . 1 . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . 1 . . 1 . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 6 | . 2 . . . . . . 1 . . . . 1 . 1 . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 2 1 1 . 1 . . Network Status 5 | . . . . . . . . . . . . 2 1 1 . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . . 1 . . 1 . . . . . . . Retrieve Components 4 | . 1 . 1 . . . . 1 . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . . . 10 . . . . 9 2 . . . 5 . . . . . Terminals 26 | . . . 10 . . . . 9 2 . . . 5 . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . Botnet 9 | . . . 4 . . . . 3 1 . . . 1 . . . . . Skim 16 | . . . 6 . . . . 6 1 . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 1 1 . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . Hacking Detections 58 | . 4 . 7 . . . . 9 1 . 2 3 8 5 5 5 6 3 Full Trace Events 2 | . . . 1 . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 1 . . . . . . 3 . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Tes Res Qua Acc Total Allies 3 | . . . . 1 . . . 2 . . . . . . . . . . Largest Group 2 | . . . . 1 . . . 2 . . . . . . . . . . Highest-Rated Group 62 | . . . . 31 . . . 62 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . 31 . . . . . . . . . . Initial Warlord ECA Mod 50 | . . . . . . . . . . . 9 8 7 6 6 5 5 4 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . 16 . . . . . . . . . . Total Damage 231 | . . . . . . . . 231 . . . . . . . . . . Kills 1 | . . . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Tes Res Qua Acc Active Infowar (turns) 4240 | 12 413 . 396 . . . . . . . . 1287 1010 276 129 377 161 179 Optics 766 | . . . . . . . . . . . . . . 169 129 377 91 . Sensors 3394 | . . . . . . . . . . . . 1287 1010 276 129 377 158 157 Seismic 821 | 12 413 . 396 . . . . . . . . . . . . . . . T.N.C. 1304 | . . . . . . . . . . . . 420 884 . . . . . Jamming 788 | . . . . . . . . . . . . . . . 128 377 105 178 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Tes Res Qua Acc Turns Passed 14431 | 112 596 374 2243 710 777 1717 752 2399 81 344 874 1288 1010 276 129 377 161 211 Spaces Moved 7338 | 51 290 199 771 264 321 657 202 699 48 109 358 500 645 575 240 486 332 591 Core 10 | 10 . . . . . . . . . . . . . . . . . . Treads 3099 | 41 142 . 769 264 321 657 202 699 4 . . . . . . . . . Legs 1556 | . . . . . . . . . 44 109 358 500 545 . . . . . Wheels 349 | . 148 199 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 2324 | . . . . . . . . . . . . . 100 575 240 486 332 591 Fastest Speed 26 | 50 130 130 175 240 240 240 240 240 130 120 190 190 42 37 37 37 31 26 Average Speed 153 | 138 154 149 240 240 240 240 240 240 139 182 190 190 123 37 37 37 36 28 Slowest Speed 480 | 160 320 175 320 240 240 240 240 320 240 480 190 260 190 37 37 37 123 31 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . 8 4 2 2 1 Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 53 48 66 47 68 100 22 88 2 80 14 10 19 17 33 19 37 21 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . 1 . . 1 . . . . . . . . . . Known Exits Taken 11 | . . . . . . 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . . . . Spaces Dug 11 | . . . . . . . . . . . . 1 1 4 2 3 . . Terrain Destroyed 84 | . . . . 13 . . . . . . . 3 8 8 2 48 2 . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 27 | . . . . . . . . . . . . 3 8 8 2 4 2 . AOE 57 | . . . . 13 . . . . . . . . . . . 44 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Tes Res Qua Acc Total 9582 | 78 374 225 1016 305 332 745 413 1234 64 197 449 737 853 617 274 665 371 633 Wait 1140 | . 1 . 65 14 . 61 136 345 3 1 17 135 134 7 28 152 9 32 Move 7288 | 50 289 198 770 263 320 656 201 698 47 108 357 499 644 561 231 481 327 588 Hop 15 | . . . . . . . . . . . . . . 6 4 2 2 1 Pick Up 220 | 13 28 . 39 2 3 1 20 31 2 20 11 12 18 8 1 4 5 2 Fast Attach 18 | . 2 . . . . . . 3 . . . 2 5 1 . . 4 1 Attach 95 | 7 . 2 8 4 2 . 6 11 5 7 5 12 6 4 3 4 3 6 Detach 15 | . . . . 2 . . . 1 . . . 1 1 1 3 2 4 . Swap 99 | . 6 . 14 . . . 9 26 2 11 6 11 7 4 . 1 2 . Drop 192 | . 13 . 38 1 7 . 14 32 5 17 2 15 24 8 1 2 11 2 Fire 479 | 8 35 25 81 19 . 25 27 79 . 28 46 50 14 17 3 17 4 1 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 1 . . 2 . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 5 5 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: Fac x3 / Low x2 / DSF) -7/DSF -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 3) 579 | -10/Materials | Discovered new exit (range 6) 621 | -10/Materials | Discovered new exit (range 14) 709 | -10/Materials | Entered Mines 766 | -10/Mines | Discovered new exit (range 5) 1028 | -10/Mines | Discovered new exit (range 11) 1083 | -10/Mines | Entered Materials 1083 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2063 | -9/Materials | Discovered new exit (range 5) 2164 | -9/Materials | Discovered new exit (range 14) 2491 | -9/Materials | Discovered new exit (range 9) 2671 | -9/Materials | Learned Materials stockpile data 2762 | -9/Materials | Identified exit to Materials 2771 | -9/Materials | Learned 2 Materials zone layouts 2792 | -9/Materials | Learned 4 Materials zone layouts 3326 | -9/Materials | Entered Mines 3355 | -9/Mines | Discovered exit to Materials (range 15) 3394 | -9/Mines | Learned Materials terminal intel 3483 | -9/Mines | Found DCF Scrap (10 items) 3491 | -9/Mines | Assembled infested the area 3727 | -9/Mines | Received a Mining Laser from a helpful Derelict 3810 | -9/Mines | Discovered exit to Materials (range 8) 4024 | -9/Mines | Discovered new exit (range 5) 4036 | -9/Mines | Entered Exiles 4096 | -9/Exiles | Met 8R-AWN 4135 | -9/Exiles | Met EX-HEX 4260 | -9/Exiles | Met EX-DEC 4300 | -9/Exiles | Learned location of Zion (-6) 4461 | -9/Exiles | Met EX-BIN 4495 | -9/Exiles | Aligned with FarCom system 4497 | -9/Exiles | Given EX-Vault access code 4552 | -9/Exiles | Opened EX-Vault 4568 | -9/Exiles | Found AWS/Thermal 4574 | -9/Exiles | Found Superbattery 4584 | -9/Exiles | Found Flying Fortress v7 4631 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4782 | -9/Exiles | Discovered new exit (range 10) 4813 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Superbattery, AWS/Thermal 4813 | -9/Exiles | Entered Mines 5215 | -8/Mines | Discovered exit to Materials (range 9) 5280 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 5874 | -8/Mines | Discovered exit to Materials (range 6) 6530 | -8/Mines | Entered Materials 6530 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6531 | -8/Materials | Identified exit to Storage 6534 | -8/Materials | Loaded intel: 12 terminal locations 6839 | -8/Materials | Build established: Skirmisher 7282 | -8/Materials | Entered Storage 7284 | -8/Storage | FarCom data flow suspended 7568 | -8/Storage | Build established: Gunner 8024 | -8/Storage | Met a pair of Derelict thieves 8201 | -8/Storage | Destroyed 7 combat bots 8425 | -8/Storage | Discovered new exit (range 16) 8472 | -8/Storage | Build established: Tank 8787 | -8/Storage | Learned location of Armory (-4) 8918 | -8/Storage | Learned Factory repair station intel 8975 | -8/Storage | Identified exit to Recycling 9021 | -8/Storage | Identified exit to Factory 9055 | -8/Storage | Learned location of 1 exit from Recycling 9080 | -8/Storage | Learned 2 Storage zone layouts 9093 | -8/Storage | Learned 2 Lower Caves zone layouts 9098 | -8/Storage | Learned location of 3 exits from Factory 9112 | -8/Storage | Learned Factory trap positions 9134 | -8/Storage | Learned Factory stockpile data 9166 | -8/Storage | Learned location of 1 exit from Lower Caves 9681 | -8/Storage | Entered Factory 9681 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9682 | -7/Factory | Identified exit to Factory 9683 | -7/Factory | Loaded intel: 91 trap records 9685 | -7/Factory | Loaded intel: 6 repair station locations 9720 | -7/Factory | Identified exit to Lower Caves 9762 | -7/Factory | Identified exit to DSF 9762 | -7/Factory | Entered DSF 9803 | -7/DSF | Additional patrols routed to DSF 9895 | -7/DSF | Lost 3 parts (1n2u) 10035 | -7/DSF | Sterilization system engaged 10055 | -7/DSF | Ambient heat levels rising (+10) 10070 | -7/DSF | Ambient heat levels rising (+10) 10082 | -7/DSF | Discovered exit to Factory (range 15) 10085 | -7/DSF | Ambient heat levels rising (+10) 10100 | -7/DSF | Ambient heat levels rising (+10) 10106 | -7/DSF | Entered Factory 10106 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10396 | -6/Factory | Build established: Scavenger-Tank 10560 | -6/Factory | System corruption reached 10% 10887 | -6/Factory | Garrison activated, responded to threat 10908 | -6/Factory | Discovered new exit (range 11) 10931 | -6/Factory | Identified exit to Factory 10980 | -6/Factory | Entered another Factory area 10980 | -5/Factory | Evolved 2 slots: Utility x2 11057 | -5/Factory | Discovered new exit (range 16) 11133 | -5/Factory | Identified exit to Factory 11659 | -5/Factory | Found Prototype Launcher 11670 | -5/Factory | Identified Tesla Bomb Launcher 12114 | -5/Factory | Build established: Scavenger-Skirmisher 12212 | -5/Factory | Lost 3 parts (2n1u) 12268 | -5/Factory | Entered another Factory area 12268 | -4/Factory | Evolved 2 slots: Propulsion x2 13007 | -4/Factory | Discovered new exit (range 3) 13010 | -4/Factory | Identified exit to Research 13063 | -4/Factory | Identified exit to Upper Caves 13063 | -4/Factory | Identified exit to Armory 13278 | -4/Factory | Entered Research 13278 | -3/Research | Evolved 2 slots: Propulsion x2 13301 | -3/Research | Found Quantum Capacitor 13508 | -3/Research | Identified exit to Testing 13527 | -3/Research | Garrison activated, responded to threat 13536 | -3/Research | AWS/Thermal suddenly broke down 13554 | -3/Research | Entered Testing 13669 | -3/Testing | Build established: Scout 13669 | -3/Testing | Discovered new exit (range 9) 13678 | -3/Testing | Found Prototype Device 13683 | -3/Testing | Identified exit to Research 13683 | -3/Testing | Entered Research 13683 | -2/Research | Evolved 2 slots: Utility x2 13683 | -2/Research | Identified Exp. Hardlight Generator 13693 | -2/Research | Found Fusion Bomb Launcher 13696 | -2/Research | Found Fusion Bomb Launcher 13698 | -2/Research | Found Fusion Bomb Launcher 14027 | -2/Research | Spotted B-90 Cyclops 14037 | -2/Research | Discovered new exit (range 21) 14044 | -2/Research | Identified exit to Access 14057 | -2/Research | Discovered new exit (range 10) 14057 | -2/Research | Spotted B-90 Cyclops 14060 | -2/Research | Identified exit to Quarantine 14060 | -2/Research | Entered Quarantine 14102 | -2/Quarantine | Spotted Alpha 7 14124 | -2/Quarantine | Found Alien Artifact 14131 | -2/Quarantine | Found Alien Reactor 14131 | -2/Quarantine | Identified Matter Drive 14218 | -2/Quarantine | Discovered exit to Access (range 3) 14221 | -2/Quarantine | Entered Access 14221 | -1/Access | Evolved 2 slots: Propulsion x2 14253 | -1/Access | Spotted B-99 Colossus 14300 | -1/Access | Identified exit to Command 14431 | -1/Access | Discovered new exit (range 4) 14431 | -1/Access | Identified exit to Surface 14432 | *** | Escaped! Last Messages --------------- 14300_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (106,65) Command Map updated. 14300_ Connecting with Terminal... 14316_ Acquired Prototype Flight Unit. 14338_ Connecting with Terminal... 14345_ Acquired 100 matter. 14346_ Identified Imp. Diametric Drive. 14354_ U-05 Engineer builds a Wall. 14356_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7F. 14358_ U-05 Engineer builds a Wall. 14408_ ALERT: Security rotation in progress. 14418_ Connecting with Terminal... 14418_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 14431_ EXIT=FOUND 14431_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????#"" ??????###"###"#+#"###"###"##"###"## | | ???????#"T ?????# | | ???????#"" ?????# | | ????????"" ?????# ###+######################### | | ????????? ?????# # #??????????????? | | ?????????? ?????# " / ?????????????? | | ?????????###+###?## # #??????????????? | | ?????????# "###" #?? 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