Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 22:53:57 Player: KN-OKO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (82) 410 Value Destroyed (4199) 4199 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (7601) 7601 TOTAL SCORE: 20370 Bonus ------- High Alert Combat Kills 379 Follower Combat Kills 154 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1222 Met Warlord at Research 2000 Win 3000 Friendly Fire -154 Cogmind --------- Core Integrity 1600/1600 Matter 275/300 Energy 172/180 System Corruption 0% Temperature Cool (20) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (8) --- Flying ITA-ITA Exoskeleton Impulse Thruster Field Propulsion Array Diametric Drive Improved Diametric Drive > --- UTILITY (11) ----- Scrap Engine Experimental Power Amplifier Enhanced Optical Array Advanced Signal Interpreter Advanced Transmission Jammer Centrium Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (4) ------- Hvy. Energy Quantum Construct/C > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Minesniffer Drone Bay (10/10) Tachyon Dispersion Ray Tesla Bomb Launcher Nanosword Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Flying ITA-ITA Exoskeleton Impulse Thruster Field Propulsion Array Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Scrap Engine Experimental Power Amplifier Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Centrium Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Hvy. Energy Quantum Construct/C > --- INVENTORY -------- High-capacity Matter Pod Minesniffer Drone Bay Tachyon Dispersion Ray Tesla Bomb Launcher Nanosword [Rating: 138] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Improved Diametric Drive Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Nanosword Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . . 4 2 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . 1 . . 1 . . . . . . 1 . . 1 2 Utility 9 | . . . . . 3 . 2 . . . . 1 2 . 1 . Weapon 2 | . . 1 . . . 1 . . . . . . . . . . Parts Attached 135 | 6 4 2 10 2 15 3 11 14 2 14 2 12 12 14 9 3 Power 17 | 1 1 . 3 . 3 . 1 1 1 1 1 1 2 1 . . Engine 10 | 1 1 . 3 . 3 . 1 1 . . . . . . . . Core 4 | . . . . . . . . . 1 1 1 . 1 . . . Reactor 3 | . . . . . . . . . . . . 1 1 1 . . Propulsion 41 | 2 . 1 . 1 6 . 4 7 . 5 . 5 4 3 1 2 Treads 13 | 1 . 1 . . 5 . 2 2 . . . . 2 . . . Leg 13 | . . . . . . . . 2 . 5 . 5 1 . . . Wheel 8 | 1 . . . 1 1 . 2 3 . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . Flight 6 | . . . . . . . . . . . . . 1 2 1 2 Utility 49 | 1 3 . 3 . 3 2 3 5 1 6 . 5 3 5 8 1 Device 22 | . 1 . 1 . 1 1 1 1 1 4 . 5 1 1 4 . Storage 3 | 1 2 . . . . . . . . . . . . . . . Processor 7 | . . . . . 1 . 1 . . . . . 1 3 1 . Hackware 3 | . . . . . . . . . . . . . . . 3 . Protection 14 | . . . 2 . 1 1 1 4 . 2 . . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 28 | 2 . 1 4 1 3 1 3 1 . 2 1 1 3 5 . . Energy Gun 7 | 1 . . 3 . . . 1 . . . . . . 2 . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . 1 . 1 3 . . . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . . . . . . . . 1 . . . Launcher 5 | . . . . . . . 2 . . 1 . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . 1 . 1 . 1 . . 2 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 4 . 2 . . . . 1 . . . 8 1 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . System Corruption 8 | . . . . . . . . . . . . . 8 . . . Parts Lost 49 | . . . . . 2 . 2 10 2 5 . 14 13 . . 1 Power 5 | . . . . . . . 1 1 . . . . 3 . . . Propulsion 20 | . . . . . 1 . 1 5 1 2 . 6 4 . . . Utility 14 | . . . . . 1 . . 3 1 . . 4 4 . . 1 Weapon 10 | . . . . . . . . 1 . 3 . 4 2 . . . Highest Loss Streak 7 | . . . . . 2 . 1 4 1 3 . 7 6 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 92 100 100 100 84 82 88 90 82 88 92 83 55 52 69 66 Engine 4 | . 14 11 11 11 7 6 9 4 5 5 2 . . . . . Core 1 | . . . . . . 2 . . 3 5 4 1 . . . . Reactor 2 | . . . . . . . . 4 1 . 4 8 6 2 4 4 Treads 6 | . 14 22 22 22 15 13 11 7 5 1 . . . . . . Leg 7 | . . . . . . . . 5 5 17 23 23 12 . . . Wheel 6 | . 14 11 11 11 15 13 10 8 5 1 . . . . . . Flight 1 | . . . . . . . . . . . . . . 10 16 19 Device 11 | . 7 11 9 11 12 6 10 11 11 11 11 16 11 11 18 15 Storage 5 | . 14 11 11 11 7 6 5 5 5 5 5 5 3 . . . Processor 9 | . . . . . 7 6 10 11 11 11 11 10 12 16 16 8 Protection 3 | . . . 1 . 1 5 5 5 5 4 5 2 . 2 4 4 Energy Gun 6 | . 14 11 5 11 5 6 3 12 11 10 4 1 . . . . Ballistic Gun 5 | . 14 22 16 11 4 . 4 5 5 8 5 3 . 2 1 . Ballistic Cannon 4 | . . . 10 11 4 13 8 . . . 4 8 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 92 | 12 28 29 38 38 53 57 69 72 74 92 80 92 80 30 40 39 Greatest Support 96 | 20 20 10 10 16 32 32 32 28 28 76 76 96 83 30 40 46 Greatest Overweight (x) 7 | . 2 2 3 3 1 1 4 7 6 6 1 2 2 . 1 . Average Overweight (x) 1 | . . 2 2 2 . 1 1 3 5 2 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 7 9 15 15 15 15 15 15 15 15 15 15 15 13 5 5 5 Most Carried 15 | 6 12 11 15 15 15 15 15 15 15 15 15 15 11 5 5 5 Average Carried 12 | 2 8 10 14 14 12 13 14 12 14 14 14 12 8 4 5 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 12 11 15 15 12 15 15 13 15 14 15 7 5 5 5 5 Scrap Engine Consumption 82 | . . . . . 14 5 20 4 10 9 3 4 6 5 2 . Constructs Created 13 | . . . . . 3 1 1 2 . 1 3 . . 1 1 . Constructs Modified 13 | . . . . . 1 . 1 6 . . . 4 . . 1 . Class Distribution -------------------- 29% | Gunner 19% | Scavenger-Gunner 16% | Mutant 8% | Commander-Gunner 7% | Tank 5% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Mutant | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Commander-Gunner | -5/Warlord Tank | -4/Proximity Caves Tank | -4/Factory Scavenger-Mutant | -3/Research Ninja | -3/Testing Skirmisher | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Matter Collected 2835 | 186 199 . 200 103 292 116 339 396 39 385 57 163 59 34 267 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3441 | . 148 . 178 98 146 202 623 670 74 345 66 571 189 34 97 . Parts 151 | . 13 . 11 3 9 8 21 18 3 8 2 38 5 5 7 . Haulers Intercepted 2 | . 1 . . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 12 6 . 1 . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 67 | . 4 . 3 . 3 6 12 14 1 10 1 10 2 . 1 . Guns 33 | . 4 . 2 . 2 1 4 14 1 2 1 2 . . . . Cannons 15 | . . . 1 . 1 2 2 . . . . 7 1 . 1 . AOE 17 | . . . . . . 3 6 . . 7 . 1 . . . . Classes Destroyed 16 | . 3 . 2 . 1 2 1 2 . 3 . 1 . . 1 . Worker 1 | . . . . . . 1 . . . . . . . . . . Builder 2 | . . . . . . . . . . . . 2 . . . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . Hauler 2 | . 1 . . . . . 1 . . . . . . . . . Recycler 3 | . . . 1 1 . . 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . Watcher 4 | . . . . . . 1 . . . . . 1 . 1 1 . Swarmer 10 | . 3 . . . . . 4 3 . . . . . . . . Grunt 34 | . 1 . 1 . . 4 6 8 . 8 . 6 . . . . Brawler 1 | . . . . . . . . . . 1 . . . . . . Duelist 2 | . . . . . . . . 2 . . . . . . . . Sentry 12 | . . . 2 . 2 2 1 1 1 . 1 . 2 . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . Programmer 6 | . . . . . 1 . . . . . . 4 . . 1 . Behemoth 1 | . . . . . . . . . . 1 . . . . . . Surgeon 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | . 3 . 1 1 1 8 7 5 1 7 1 4 2 1 1 . Combat Bots Only 7 | . 3 . 1 . 1 6 7 5 1 7 1 4 2 . 1 . Max Kills in Single Turn 4 | . 1 . 1 1 1 4 4 2 1 4 1 2 1 1 1 . Gunslinging 1 | . . . . . . . . 1 . . . . . . . . Exploded 4 | . . . . . . 3 4 . . 3 . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Hostile Shots Fired 729 | . 12 . 16 . 64 56 50 107 11 94 8 175 121 2 2 11 Missed 233 | . 2 . 4 . 27 27 12 22 2 27 2 58 40 2 2 6 Damage Taken 8993 | . 97 . 187 . 423 318 735 1868 169 1101 122 2038 1859 . . 76 Core 792 | . 27 . 29 . 40 12 117 72 . 142 . 220 133 . . . Absorbed by Shields 472 | . . . . . . . . . . 291 . 115 66 . . . Ignored by Resistances 161 | . . . . . . . . . . 37 14 82 28 . . . Regen/Repaired (Parts) 893 | . . . . . 42 . 86 190 100 249 188 38 . . . . Core Remaining (%) 90 | 100 89 . . 92 94 98 . . . . 66 80 . 89 100 100 Volleys Fired 269 | . 9 1 15 2 14 15 32 39 4 34 3 50 23 1 13 14 Largest 4 | . 2 3 3 3 2 3 4 4 3 4 3 3 1 1 1 1 Hottest 254 | . 60 80 124 127 93 146 201 232 197 254 188 207 75 60 120 120 Shots Fired 587 | . 18 3 37 6 28 45 85 135 12 88 9 70 23 1 13 14 Gun 372 | . 18 3 22 4 15 15 50 118 12 84 6 16 . 1 8 . Cannon 205 | . . . 15 2 13 30 31 17 . . 3 52 23 . 5 14 Launcher 10 | . . . . . . . 4 . . 4 . 2 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 373 | . 9 2 32 4 28 45 61 42 4 56 6 61 23 . . . Thermal 195 | . 9 1 5 2 . . 20 93 8 28 3 7 . . 5 14 Explosive 10 | . . . . . . . 4 . . 4 . 2 . . . . Electromagnetic 9 | . . . . . . . . . . . . . . 1 8 . Robot Hit Streak 20 | . 4 4 8 3 11 12 19 13 12 17 20 12 11 . 5 9 Robot Miss Streak 4 | . 2 . 2 1 2 2 4 4 1 4 2 4 1 . . . Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . Secondary Targets 4 | . . . . . . . . 2 . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 . . . . . . Shots Hit Robots 407 | . 11 3 22 3 23 26 62 96 9 67 5 37 33 1 5 4 Core Hits 241 | . 7 1 9 1 7 19 39 51 3 58 3 26 13 1 3 . Critical Kills 2 | . . . . . 1 . . . . . . 1 . . . . Critical Parts Destroyed 8 | . . . . . . . 1 . . . . 1 6 . . . Critical Strikes 21 | . . . 2 . 1 3 3 1 1 1 . 3 6 . . . Burn 2 | . . . 1 . . . . . . 1 . . . . . . Destroy 4 | . . . . . 1 . 1 . . . . 2 . . . . Blast 8 | . . . 1 . . 3 2 1 1 . . . . . . . Smash 6 | . . . . . . . . . . . . . 6 . . . Impale 1 | . . . . . . . . . . . . 1 . . . . Melee Attacks 39 | . . . . . . 1 . 1 . 2 3 1 21 3 7 . Impact 25 | . . . . . . 1 . 1 . 2 . . 21 . . . Slashing 9 | . . . . . . . . . . . . . . 2 7 . Piercing 5 | . . . . . . . . . . . 3 1 . 1 . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14241 | . 108 29 352 57 467 1653 1872 2217 238 2739 132 2390 1335 64 386 202 Guns 5679 | . 108 29 157 29 175 126 892 1907 238 1538 80 400 . . . . Cannons 3806 | . . . 195 28 292 410 399 310 . . 52 1109 686 . 123 202 Explosions 3752 | . . . . . . 1117 581 . . 1201 . 853 . . . . Melee 968 | . . . . . . . . . . . . 28 613 64 263 . Ramming 36 | . . . . . . . . . . . . . 36 . . . Kinetic 6576 | . 51 17 285 41 467 536 952 829 96 1131 110 1375 686 . . . Thermal 3049 | . 57 12 67 16 . . 339 1388 142 407 22 274 . . 123 202 Explosive 3612 | . . . . . . 1117 581 . . 1201 . 713 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 613 | . . . . . . . . . . . . . 613 . . . Slashing 263 | . . . . . . . . . . . . . . . 263 . Piercing 92 | . . . . . . . . . . . . 28 . 64 . . Highest Corruption 16 | . . . . . 4 . . 1 . . . 2 16 16 . . Average Corruption 4 | . . . . . 2 . . 1 . . . 1 9 16 . . Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . 7 . . . . 7 . Effects 32 | . . . . . 6 . . 4 . . . 7 6 9 . . Message Errors 8 | . . . . . 1 . . . . . . 2 3 2 . . Matter Fused 7 | . . . . . 1 . . 2 . . . 2 . 2 . . Heat Flow Errors 4 | . . . . . 2 . . . . . . . 1 1 . . Energy Discharges 4 | . . . . . 1 . . . . . . 1 . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . . 2 . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . 1 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 379 | . . . . 3 13 29 13 . . . . 118 158 . . 45 Projectiles 143 | . . . . 3 13 9 13 . . . . 60 . . . 45 Explosions 78 | . . . . . . 20 . . . . . 58 . . . . Melee 158 | . . . . . . . . . . . . . 158 . . . Knockbacks 37 | . . . . 1 1 4 5 1 . . . 13 12 . . . Impact 1 | . . . . . . . . . . . . . 1 . . . Kinetic 31 | . . . . 1 1 4 5 1 . . . 12 7 . . . Secondary 5 | . . . . . . . . . . . . 1 4 . . . Self-Inflicted Damage 54 | . . . . . . 54 . . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 469 | . 52 34 198 120 196 425 435 469 147 308 333 360 335 174 192 260 Average Temperature 105 | . 23 20 67 62 56 126 78 144 46 89 169 119 176 70 65 108 Received Heat Transfer 1998 | . 18 . 72 . 84 96 207 612 45 96 27 518 223 . . . Effects 14 | . . . . . . 1 . 7 . 1 . 3 2 . . . Shutdowns 5 | . . . . . . 1 . 2 . . . . 2 . . . Energy Bleed 4 | . . . . . . . . 2 . 1 . 1 . . . . Interference 4 | . . . . . . . . 2 . . . 2 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 11 | . . . . . . . . . . . . . 11 . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Parts Melted 6 | . . . . . . . 1 3 . 1 . . . . 1 . Heat Transferred 3626 | . 125 25 222 37 . . 100 1636 222 628 37 372 . . 74 148 Parts Sabotaged 1 | . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Peak Influence 1014 | . 97 55 198 86 75 338 384 . . . . 1014 541 343 453 543 Initial 900 | . . 40 22 76 35 14 165 . . . . 900 468 229 192 271 Average 305 | . 62 40 111 84 32 70 291 . . . . 912 449 280 330 467 Maximum Alert Level 3 | . . . . . . 1 1 . . . . 3 2 1 2 2 Low Security (%) 48 | 100 100 100 100 100 100 84 16 . . . . . . . 15 . Level 1 23 | . . . . . . 15 83 . . . . . 23 100 68 2 Level 2 12 | . . . . . . . . . . . . 1 76 . 16 97 Level 3 15 | . . . . . . . . . . . . 98 . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . . . 2 1 4 . . . . 3 4 1 1 1 Investigation 3 | . . . . . . . 1 . . . . 1 1 . . . Extermination 4 | . . . . . 1 . 1 . . . . 1 1 . . . Reinforcement 6 | . . . . . 1 1 1 . . . . 1 . 1 1 . Assault 3 | . . . . . . . . . . . . . 2 . . 1 Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 2 . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Distress Signals 3 | . . . . . . . 2 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 178 | . 5 1 3 . 3 12 16 17 6 50 9 24 20 3 6 3 Peak Tracking Total 13 | . 3 2 1 . 2 6 5 7 4 12 3 9 13 1 3 1 Tactical Retreats 9 | . . . . . . . 1 . 1 . . 1 4 1 . 1 Traps | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Traps Triggered 8 | . . . . . 5 . . . . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . . . Triggered 10 | . . . . . . . . 2 2 6 . . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Disabled 23 | . . . 1 . . 5 . . . . . 13 . 2 1 1 Max in Single Turn 6 | . . . 1 . . 4 . . . . . 6 . 1 1 1 Garrison Access 4 | . . . . . . 1 1 . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Accessed 41 | . 2 1 2 7 3 5 4 . 1 . . 5 2 4 2 3 Terminals 25 | . 2 1 2 4 1 3 1 . . . . 3 1 3 2 2 Fabricators 4 | . . . . . 1 . 2 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 3 1 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 1 . . . . 1 . 1 . 1 Total Hacks 83 | . 5 3 3 12 9 12 11 . 1 . . 7 6 6 4 4 Successful 34 | . 1 1 2 8 5 7 2 . 1 . . 2 3 . . 2 Failed 49 | . 4 2 1 4 4 5 9 . . . . 5 3 6 4 2 Catastrophic 9 | . . . . 1 . . 3 . . . . 2 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 48 | . 5 3 1 9 2 7 7 . . . . 3 2 5 2 2 Terminals 51 | . 5 3 3 9 1 8 2 . . . . 4 4 5 4 3 Fabricators 11 | . . . . . 3 . 6 . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . 3 5 2 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 2 3 . . . . 2 . 1 . 1 Terminal Hacks 9 | . . . 2 2 1 1 . . 1 . . . 1 . . 1 Open Door 4 | . . . 2 . . . . . 1 . . . . . . 1 Open DSF 1 | . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . Locate Traps 3 | . . . . 2 . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . 1 . 1 . . . . . 1 . . . Network Status 2 | . . . . . 1 . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . 3 2 2 . . . . . 1 . . . . Report Inventory 6 | . . . . 3 1 1 . . . . . 1 . . . . Retrieve Components 2 | . . . . . 1 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . . . . . Seal Access 2 | . . . . . . 1 1 . . . . . . . . . Unauthorized Hacks 12 | . 1 1 . 3 1 3 . . . . . 1 1 . . 1 Terminals 11 | . 1 1 . 3 . 3 . . . . . 1 1 . . 1 Botnet 11 | . 1 1 . 3 . 3 . . . . . 1 1 . . 1 Fabricators 1 | . . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 2 1 . 6 2 5 4 . . . . 5 2 4 2 3 Full Trace Events 2 | . . . . . . . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . 69 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . 18 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . 3 2 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 1 2 Machine Destruction 3 | . . . . . . . . . . . . . . . 1 2 Fabnet Peak Effective % 3 | . . . . . . 3 1 1 1 1 . . . . . . Robots Rewired 7 | . . . . . . . . 2 . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Total Allies 7 | . . . . . . . . 2 . 5 . . . . . . Largest Group 5 | . . . . . . . . 2 2 5 . . . . . . Highest-Rated Group 266 | . . . . . . . . 79 79 266 . . . . . . Highest-Rated Ally 65 | . . . . . . . . 49 49 65 . . . . . . Total Orders 2 | . . . . . . . . . . 2 . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . Ally Attacks 36 | . . . . . . . . . 18 18 . . . . . . Total Damage 1160 | . . . . . . . . . 600 560 . . . . . . Kills 7 | . . . . . . . . . 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 2 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Turns Passed 8492 | 76 309 60 240 209 932 690 678 885 595 1220 448 858 528 215 341 208 Spaces Moved 5850 | 43 188 32 119 153 712 515 416 463 321 495 237 494 287 437 491 447 Core 9 | 6 . . . . . . . . . . . . 3 . . . Treads 153 | 37 116 . . . . . . . . . . . . . . . Legs 1224 | . . . . . . . . . . 308 237 494 185 . . . Wheels 2990 | . 72 32 119 153 712 515 416 463 321 187 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1474 | . . . . . . . . . . . . . 99 437 491 447 Fastest Speed 25 | 50 95 110 110 125 100 115 115 120 125 125 125 120 45 29 27 25 Average Speed 111 | 144 137 110 123 128 114 115 124 142 167 184 174 136 110 33 28 25 Slowest Speed 260 | 160 160 110 125 130 115 115 160 185 180 196 195 260 250 45 102 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . 5 4 3 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 39 5 20 34 19 16 13 74 51 62 77 13 12 51 18 13 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . Known Exits Taken 5 | . . . . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 7 | . . . . . . . . 1 2 . 4 . . . . . Spaces Dug 80 | . . . 2 . . 1 . 1 . 1 . 61 1 1 3 9 Terrain Destroyed 296 | . . . 6 1 . 44 31 8 . 10 1 179 3 1 3 9 Melee 4 | . . . . . . 1 . 1 . 1 . . . 1 . . Projectile 79 | . . . 6 1 . . 3 7 . 1 1 45 3 . 3 9 AOE 213 | . . . . . . 43 28 . . 8 . 134 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Total 7250 | 54 223 55 189 162 802 577 513 594 372 731 260 611 431 492 663 521 Wait 765 | . 12 20 23 1 31 38 42 48 39 134 11 51 82 34 138 61 Move 5804 | 42 187 31 118 152 711 514 415 462 320 494 236 493 277 428 484 440 Hop 14 | . . . . . . . . . . . . . 4 4 3 3 Pick Up 69 | 6 7 1 12 1 12 4 3 6 5 4 2 2 4 . . . Fast Attach 59 | 6 1 . 1 . 8 . 2 4 . 4 1 . 7 14 8 3 Attach 44 | . . 2 . . 5 1 6 7 2 6 . 10 5 . . . Detach 27 | . . . . . 3 1 6 2 1 4 . . 3 3 4 . Swap 32 | . 3 . 9 2 2 2 3 3 . 4 1 2 . . 1 . Drop 71 | . 4 . 11 4 16 1 4 4 1 7 3 2 4 5 5 . Fire 269 | . 9 1 15 2 14 15 32 39 4 34 3 50 23 1 13 14 Melee 39 | . . . . . . 1 . 1 . 2 3 1 21 3 7 . Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 55 | . . . . . . . . 17 . 38 . . . . . . Trap 1 | . . . . . . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 8) 373 | -10/Materials | Discovered new exit (range 3) 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 409 | -9/Materials | Discovered new exit (range 8) 446 | -9/Materials | Entered Storage 681 | -9/Storage | Used back door to open Recycling access 681 | -9/Storage | Discovered new exit (range 5) 686 | -9/Storage | Entered Recycling 690 | -9/Recycling | Found Scrap Engine 844 | -9/Recycling | Discovered new exit (range 5) 895 | -9/Recycling | Entered Factory 895 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 1149 | -7/Factory | Discovered new exit (range 12) 1319 | -7/Factory | Identified exit to DSF 1827 | -7/Factory | Entered another Factory area 1827 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1990 | -6/Factory | Build established: Gunner 2422 | -6/Factory | Discovered new exit (range 16) 2517 | -6/Factory | Entered another Factory area 2517 | -5/Factory | Evolved 2 slots: Utility x2 2559 | -5/Factory | Garrison activated, responded to threat 2995 | -5/Factory | Destroyed 7 combat bots 3185 | -5/Factory | Discovered new exit (range 8) 3195 | -5/Factory | Entered Upper Caves 3388 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3548 | -5/Upper Caves | Lost 4 parts (3n1u) 3671 | -5/Upper Caves | Learned 4 Factory zone layouts 3673 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3750 | -5/Upper Caves | Learned Factory stockpile data 3755 | -5/Upper Caves | Lost 3 parts (1p1u1w) 4048 | -5/Upper Caves | Build established: Scavenger-Gunner 4067 | -5/Upper Caves | Discovered new exit (range 5) 4080 | -5/Upper Caves | Entered another Upper Caves area 4080 | -5/Upper Caves | Accompanied by 2 allies 4085 | -5/Upper Caves | Learned Factory stockpile data 4351 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4532 | -5/Upper Caves | Identified exit to Factory 4590 | -5/Upper Caves | Discovered new exit (range 11) 4675 | -5/Upper Caves | Entered Warlord 5041 | -5/Warlord | Found Prototype Device 5041 | -5/Warlord | Identified Minesniffer Drone Bay 5279 | -5/Warlord | Build established: Commander-Gunner 5341 | -5/Warlord | Met Warlord 5362 | -5/Warlord | Warlord's base attacked by MAIN.C 5462 | -5/Warlord | P-80 Master assimilated allied OF-KZA(g) 5511 | -5/Warlord | Spotted B-86 Titan 5537 | -5/Warlord | Spotted B-75 Beast 5539 | -5/Warlord | Destroyed B-86 Titan 5706 | -5/Warlord | Spotted B-86 Titan 5712 | -5/Warlord | Warlord forces counterattacked 5792 | -5/Warlord | Lost 14 allies 5801 | -5/Warlord | Spotted Striker 5803 | -5/Warlord | Spotted Executioner 5858 | -5/Warlord | Destroyed 7 combat bots 5867 | -5/Warlord | Spotted Executioner 5868 | -5/Warlord | Spotted B-86 Titan 5869 | -5/Warlord | Spotted B-75 Beast 5869 | -5/Warlord | Spotted Executioner 5873 | -5/Warlord | Lost 3 parts (1n2w) 5873 | -5/Warlord | Lost 22 allies 5882 | -5/Warlord | Discovered new exit (range 12) 5895 | -5/Warlord | Entered Proximity Caves 5949 | -4/Proximity Caves | Learned location of Quarantine (-2) 5998 | -4/Proximity Caves | Spotter reported a threat 5999 | -4/Proximity Caves | Spotter reported a threat 6042 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6051 | -4/Proximity Caves | Spotter reported a threat 6052 | -4/Proximity Caves | Spotter reported a threat 6104 | -4/Proximity Caves | Spotter reported a threat 6157 | -4/Proximity Caves | Spotter reported a threat 6160 | -4/Proximity Caves | Spotter reported a threat 6240 | -4/Proximity Caves | Spotter reported a threat 6281 | -4/Proximity Caves | Build established: Tank 6319 | -4/Proximity Caves | Discovered exit to Factory (range 14) 6329 | -4/Proximity Caves | Spotter reported a threat 6331 | -4/Proximity Caves | Spotter reported a threat 6343 | -4/Proximity Caves | Entered Factory 6343 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6344 | -4/Factory | Identified exit to Research 6593 | -4/Factory | Search patrols dispatched 6869 | -4/Factory | Search patrols dispatched 6901 | -4/Factory | Lost 4 parts (1n2u1w) 7201 | -4/Factory | Entered Research 7201 | -3/Research | Evolved 2 slots: Utility x2 7202 | -3/Research | Identified exit to Testing 7221 | -3/Research | Lost 7 parts (3n1u3w) 7367 | -3/Research | Fabricated Rnf. Quantum Reactor (x2) 7445 | -3/Research | Spotted B-86 Titan 7477 | -3/Research | Build established: Scavenger-Mutant 7499 | -3/Research | First assault squad dispatched 7600 | -3/Research | Lost 4 parts (1p2n1u) 7634 | -3/Research | Lost 3 parts (1n1u1w) 7635 | -3/Research | System corruption reached 10% 7713 | -3/Research | Lost 6 parts (2p1n2u1w) 7729 | -3/Research | Entered Testing 7834 | -3/Testing | Spotted Striker 7840 | -3/Testing | Found Prototype Launcher 7840 | -3/Testing | Identified Tesla Bomb Launcher 7882 | -3/Testing | Found Prototype Slashing Weapon 7882 | -3/Testing | Identified Nanosword 7930 | -3/Testing | Found Prototype Energy Gun 7930 | -3/Testing | Identified Tachyon Dispersion Ray 7935 | -3/Testing | Discovered new exit (range 17) 7944 | -3/Testing | Identified exit to Research 7944 | -3/Testing | Entered Research 7944 | -2/Research | Warlord forces began assault on 0b10 7944 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7989 | -2/Research | Met up with Warlord 8054 | -2/Research | Research machine network offline 8219 | -2/Research | Spotted Striker 8236 | -2/Research | Discovered new exit (range 22) 8237 | -2/Research | Spotted Striker 8273 | -2/Research | Borebot progress halted 8284 | -2/Research | Identified exit to Access 8285 | -2/Research | Entered Access 8285 | -1/Access | Evolved 2 slots: Propulsion x2 8392 | -1/Access | Spotted B-99 Colossus 8492 | -1/Access | Discovered new exit (range 6) 8493 | -1/Access | Identified exit to Surface 8493 | *** | Escaped! Last Messages --------------- 08393_ Penetrated by Slug. 08406_ Triggered Blade Trap. 08406_ Massive razor-sharp blades shoot up from within the floor. 08406_ Impulse Thruster severed. 08406_ Acquired Impulse Thruster. 08479_ Penetrated by Slug. 08479_ Adv. Sensor Array destroyed. 08485_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 08491_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08492_ The Access Shell folds into the floor. 08492_ EXIT=FOUND 08493_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????????#"" #??????????????????????????????? | | ???????????#"T #??????????????????????????????? | | #####??????#"" #??????????????????????????????? | | #??????#"" #??????????????????????????????? | | #??????# #??????????????????????????????? | | ## #??????# #??????????????????????????????? | | ?# #??????#* #??????????????????????????????? | | ?# #??????# #??????????????????????????????? | | ?# #??????# #??????????????????????????????? | | ## ##?????# #??????????????????????????????? | | # ##########+#########################????????? | | # ??????? | | # ???????? | | # ##########+##### ""##????????????????? | | ######??????? ??# ""#?????????????????? | | ??????????? #?# ""#?????????????????? | | ?????????# #?# T#?????????????????? | | ?????????# " #?# ""#?????????????????? | | ?????????# """ #?# ""#?????????????????? | | #######??# """ ### ""##????????????????? | | # #??# " ## #????????????????? | | # !!! #??# ] ### ##????????????????? | | # !!! #??# #?# #?????????????????? | | # !! #??##########?# #?????????????????? | | # ########??????# #?????????????????? | | # # #??????# @" #?????????????????? | | # !# #??????# "" #?????????????????? | | + " #??????# #?????????????????? | | # # =#??###?# #?????????????????? | | # # #? #?# #?????????????????? | | # # #? #?#""""""""""#?????????????????? | | # #####+## #??????????????????????????????? | | ########## # #??????????????????????????????? | | ???# + #?????????"""#?????????????????? | | ####/##### # #????????? #?????????????????? | | ## ## #???????? #?????????????????? | | "" #?? #??????? #?????????????????? | | ## #?? #??????? #?????????????????? | | ## #???#+#?????? #?????????????????? | | ## #???# #?????? #?????????????????? | | ## #???# #????? ???????????????????? | | ## #???# ###### #????????????????????? | | ## #???# #????????????????????? | | ########### #???# #????????????????????? | | ??????????# #???# +????????????????????? | | ??????????# #???# #????????????????????? | | ??????????#^##### #????????????????????? | | ??????????# #????????????????????? | | ??????????########+##"#######????????????????????? | | ???????????????? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 33 Energy Capacity 487 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Power Amplification 40 Armor Coverage 600 Resistance: KI 20 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Rnf. Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanFissionPrototype Manual? 0 Play Time 01:34:59 Cumulative 398.2 hours Start 2024.06.04 @ 00:54:33 End 2024.06.07 @ 22:53:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type 0 Total 34 Types 30/0/3/1/0/0/0/0/0 Lore% 71 Gallery% 86 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e41baf0-2298-42c1-b78a-7f38a3ee6a63