Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.10 @ 19:53:12 Player: archydragon Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (791) 791 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (633) 633 TOTAL SCORE: 3139 Bonus ------- Follower Combat Kills 45 Met Imprinter 300 Was Imprinted 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Compact Battery Visual Processing Unit 0b10 Decoder Chip [Scout] > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Heat Sink Heavy Laser Enhanced Flamer Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Salvage Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Heavy Battle Rifle > --- INVENTORY -------- Improved Deuterium Engine Makeshift Power Source Improved Carbon-fiber Leg Improved Medium Armor Plating Component Analysis Suite Hacking Drone Bay Proton Missile Launcher CR-A16's Pointy Stick [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Heavy Battle Rifle Launcher Proton Missile Launcher Impact Weapon Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 42 | 7 1 10 3 6 15 Power 7 | 1 . 2 . 1 3 Engine 7 | 1 . 2 . 1 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 3 . 1 1 1 2 Treads . | . . . . . . Leg 6 | 2 . 1 1 1 1 Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 14 | 1 1 3 2 2 5 Device 7 | . 1 3 . 2 1 Storage 2 | 1 . . . . 1 Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 13 | 2 . 4 . 2 5 Energy Gun 6 | 1 . 3 . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . . 2 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 20 | . . 6 1 . 13 Power 5 | . . 2 . . 3 Propulsion 6 | . . 2 . . 4 Utility 5 | . . . 1 . 4 Weapon 4 | . . 2 . . 2 Highest Loss Streak 8 | . . 6 1 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 85 94 100 92 Engine 11 | . 14 10 11 11 10 Leg 17 | . 28 11 19 22 11 Flight 1 | . . . . . 4 Device 11 | . 13 33 13 11 3 Storage 10 | . 14 11 11 11 7 Processor 11 | . . . 8 11 21 Protection 8 | . . . 8 11 10 Energy Gun 15 | . 14 10 22 20 11 Ballistic Gun 5 | . 14 4 . 1 10 Naked Turns . | . . . . . . Heaviest Build 26 | 14 22 25 24 25 26 Greatest Support 38 | 20 20 20 31 38 38 Greatest Overweight (x) 7 | 1 1 7 1 . 6 Average Overweight (x) . | . . 2 . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 8 | 8 8 7 8 8 8 Average Carried 6 | 4 7 4 6 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 4 7 8 4 Class Distribution -------------------- 53% | Mutant 31% | Scavenger-Mutant 10% | Infiltrator-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Mat Min Zio Pro Matter Collected 639 | 217 39 90 30 60 203 Remotely . | . . . . . . Salvage Created 742 | . 40 278 41 53 330 Parts 41 | . 3 12 4 1 21 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 22 | . . . . 2 20 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 3 6 4 1 10 Melee 2 | . . . . . 2 Guns 19 | . 3 4 4 1 7 Classes Destroyed 7 | . 1 4 . 1 1 Worker 2 | . . 2 . . . Watcher 1 | . . 1 . . . Swarmer 13 | . 3 . 3 . 7 Grunt 6 | . . 3 1 . 2 Duelist 1 | . . . . . 1 Sentry 3 | . . 3 . . . Hunter 1 | . . . . 1 . Best Kill Streak 3 | . 3 2 3 1 3 Combat Bots Only 3 | . 3 2 3 1 3 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Damage Taken 2791 | . 85 929 176 61 1540 Core 411 | . . 131 30 . 250 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 57 | . 6 23 9 3 16 Largest 2 | . 2 2 2 2 2 Hottest 145 | . 70 130 130 145 113 Shots Fired 113 | . 12 46 18 5 32 Gun 113 | . 12 46 18 5 32 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 34 | . 6 12 . . 16 Thermal 79 | . 6 34 18 5 16 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 3 15 6 3 4 Robot Miss Streak 14 | . 1 14 11 5 7 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 101 | . 8 47 17 4 25 Core Hits 62 | . 3 24 15 4 16 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . 3 . . . Critical Strikes 7 | . 1 4 . . 2 Burn 2 | . 1 1 . . . Smash 3 | . . 3 . . . Impale 2 | . . . . . 2 Melee Attacks 32 | . . 18 . . 14 Impact 18 | . . 18 . . . Slashing . | . . . . . . Piercing 14 | . . . . . 14 Sneak Attacks 4 | . . 4 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1912 | . 109 962 162 55 624 Guns 1188 | . 104 420 162 55 447 Cannons . | . . . . . . Explosions . | . . . . . . Melee 703 | . . 526 . . 177 Ramming 21 | . 5 16 . . . Kinetic 411 | . 55 89 . . 267 Thermal 777 | . 49 331 162 55 180 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 526 | . . 526 . . . Slashing . | . . . . . . Piercing 177 | . . . . . 177 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 185 | . . 185 . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 185 | . . 185 . . . Knockbacks 6 | . . 6 . . . Impact 6 | . . 6 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 8 | . 1 7 . . . Kicked 8 | . 1 7 . . . Crushed . | . . . . . . Highest Temperature 445 | . 162 420 390 209 445 Average Temperature 145 | . 82 144 182 107 149 Received Heat Transfer 1089 | . . 414 63 . 612 Effects 9 | . . 3 1 . 5 Shutdowns 3 | . . 1 . . 2 Energy Bleed 4 | . . 2 1 . 1 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . 5 . . . Impact Corruptions 10 | . . 10 . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . 1 2 . . 2 Heat Transferred 1608 | . 222 672 200 115 399 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Peak Influence 217 | . 85 217 100 . . Initial 19 | . . 1 19 . . Average 58 | . 19 83 68 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 98 | 100 100 95 100 . . Level 1 1 | . . 4 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . 1 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Distress Signals 6 | . 1 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 8 17 4 1 15 Peak Tracking Total 7 | . 4 7 3 1 4 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Machines Accessed 5 | . 3 1 1 . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 11 1 1 . . Successful 9 | . 7 1 1 . . Failed 4 | . 4 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 8 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 4 1 1 . . Record 2 | . 2 . . . . Prototype ID Bank 1 | . . 1 . . . Open Door 1 | . . . 1 . . Unreport Threat 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . . . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 40 | . 40 . . . . Retrieved Matter 40 | . 40 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Total Allies 5 | . . . 1 4 . Largest Group 4 | . . . 1 4 2 Highest-Rated Group 156 | . . . 31 156 77 Highest-Rated Ally 40 | . . . 31 40 39 Total Orders . | . . . . . . Ally Attacks 16 | . . . 7 3 6 Total Damage 245 | . . . 106 33 106 Kills 2 | . . . 1 . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 1 2 Drone Launches 1 | . . . . 1 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Mat Min Zio Pro Turns Passed 3598 | 61 339 482 480 1027 1209 Spaces Moved 2055 | 48 166 151 341 821 528 Core 58 | 16 . 29 . . 13 Treads . | . . . . . . Legs 1882 | 14 166 122 341 821 418 Wheels 18 | 18 . . . . . Hover . | . . . . . . Flight 97 | . . . . . 97 Fastest Speed 50 | 50 120 190 120 120 130 Average Speed 155 | 87 184 223 128 121 205 Slowest Speed 515 | 120 190 400 190 130 515 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 35 24 65 88 53 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . . 3 3 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Total 2272 | 66 191 211 365 849 590 Wait . | . . . . . . Move 2050 | 47 165 150 340 820 528 Hop . | . . . . . . Pick Up 55 | 12 11 3 9 9 11 Fast Attach . | . . . . . . Attach 26 | 6 1 7 3 1 8 Detach . | . . . . . . Swap 16 | 1 . 3 . 5 7 Drop 25 | . 7 . 4 8 6 Fire 57 | . 6 23 9 3 16 Melee 32 | . . 18 . . 14 Ram . | . . . . . . Kick 8 | . 1 7 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . 3 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Min x2 / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 14) 401 | -10/Materials | Entered another Materials area 401 | -9/Materials | Evolved 2 slots: Utility x2 498 | -9/Materials | Discovered new exit (range 15) 689 | -9/Materials | Build established: Infiltrator-Mutant 691 | -9/Materials | Lost 6 parts (2p2n2w) 699 | -9/Materials | Discovered new exit (range 7) 876 | -9/Materials | Discovered new exit (range 16) 883 | -9/Materials | Entered Mines 976 | -9/Mines | Met a Derelict shopkeep closing up shop 980 | -9/Mines | Learned location of 1 exit from Proximity Caves 1024 | -9/Mines | Received a Mining Laser from a helpful Derelict 1054 | -9/Mines | Build established: Mutant 1126 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1363 | -9/Mines | Entered Zion 1572 | -7/Zion | Received a hallucinogenic algorithm 1881 | -7/Zion | Given the Hacking Drone Bay 1884 | -7/Zion | Found Prototype Device 1885 | -7/Zion | Identified Hacking Drone Bay 1951 | -7/Zion | Imprinted 1953 | -7/Zion | Declared Zion's savior 2015 | -7/Zion | Learned Factory trap positions 2075 | -7/Zion | Found CR-A16's Pointy Stick 2337 | -7/Zion | Discovered new exit (range 15) 2390 | -7/Zion | Entered Proximity Caves 2390 | -6/Proximity Caves | Accompanied by 2 allies 2391 | -6/Proximity Caves | Identified exit to Factory 2717 | -6/Proximity Caves | Build established: Scavenger-Mutant 2837 | -6/Proximity Caves | Spotted B-75 Beast 2876 | -6/Proximity Caves | Learned Factory trap positions 2957 | -6/Proximity Caves | Core integrity fell below 50% 3012 | -6/Proximity Caves | Core integrity fell below 20% 3056 | -6/Proximity Caves | Lost 8 parts (2p3n2u1w) 3599 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03348_ Dropped Component Analysis Suite. 03353_ Acquired Med. Treads. 03354_ Dropped Med. Treads. 03453_ Searching scrap... 03453_ Found Phase Shifter. 03453_ Found 0b10 Decoder Chip [Scout]. 03453_ Found 20 Matter. 03454_ Acquired 10 matter. 03463_ Acquired 0b10 Decoder Chip [Scout]. 03464_ Discarded Salvage Targeting Computer. 03574_ Acquired 10 matter. 03579_ C-30 ARC bursts open, deploying its payload. 03579_ S-27 Virus unfolds itself. 03583_ Critical hit (Destroy). 03590_ Imp. Medium Armor Plating destroyed. 03595_ Hvy. Battle Rifle destroyed. 03597_ S-27 Virus suffers critical hit (Impale). 03597_ S-27 Virus destroyed. 03597_ VTOL Module destroyed. 03598_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????? ???????????#? ????????????????????????? | | ?????? ? ?????????? ? ????????????????????????? | | ?????? ??????????? ? ????????????????????????? | | ??????? ??????????? ? ????????????????????????? | | ???????? # ?????????## ????????????????????????? | | ????????# ?????????# ????????????????????????? | | ????????# ?####????? ?##?????????????????????? | | ???????## ## #????? ? ??????????????????????? | | ???????# #?????? # ??????????????????????? | | ???????# #??????? #s#????????? ?????????? | | ???????# ##??????#s #?????? ????????? | | ????????# #??????# #???? ??????? | | ?????????# #??????# @### ??????? | | ????????## ######## %s % ??????? | | ????????# ### #????????? | | ????????# ! #???????? #?????????? | | ?????# #### ###??????????????????????? | | ?????# #### ##??# #????????????????????????? | | ?? ????# ##???# #????????????????????????? | | ?????# #????# #????????????????????????? | | ###???????# ????# #????????????????????????? | | ????????????# #???# #????????????????????????? | | ??????????????## #???# #????????????????????????? | | ???????????????####???# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ????????# ????????????# #????????????????????????? | | #???????# ????????????# #????????????????????????? | | ???????## ???????????# #??####??????????????????? | | ???????# ??????????# #### ##?????????????????? | | ???????# ?????????# #?????????????????? | | ???????# ????????###### =!#?????????????????? | | ???????# ????????????# !%#?????????????????? | | ????????# ??????????##]!!#?????????????????? | | ?????????# ????????## % ##????????????????? | | ##?????????# ####????# #????????????????? | | ????????### "%###### #????????????????? | | ??????## ## " ### #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Salvage Targeting 1 Item Schematics ----------------- Hrd. Heavy Armor Plating | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Microactuators | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldArmorClaw Manual? 0 Play Time 00:35:16 Cumulative 5.3 hours Start 2023.05.10 @ 19:16:13 End 2023.05.10 @ 19:53:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42859176-72a1-4dbe-8562-c47dfae8c188