Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.21 @ 03:21:51 Player: Ms. V3-11A Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (266) 1330 Value Destroyed (10858) 10858 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (1229) 1229 TOTAL SCORE: 22037 Bonus ------- High Alert Combat Kills 326 Follower Combat Kills 396 Met Data Miner 300 Met Zhirov 300 Friendly Fire -93 Cogmind --------- Core Integrity 0/1300 Matter 10/300 Energy 100/100 System Corruption 14% Temperature Cool (12) Movement Treading (170) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (12) ----- Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well (500) Advanced Energy Well (384) Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Treads Medium Treads Armored Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Heavy Armor Plating Improved Medium Armor Plating Advanced Force Field Advanced System Shield > --- WEAPON ----------- Wave Gun Quantum Rifle KE Penetrator > --- INVENTORY -------- Fusion Reactor Light Particle Reactor Medium Treads Medium Treads Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Advanced Energy Well High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Target Analyzer Advanced Component Analysis Suite Drone Bay Transdimensional Reconstructor Beamcaster Beamcaster Beamcaster HERF Cannon Matter Neutralizer KE Penetrator Hypervelocity Gauss Cannon Long-range Missile Launcher Powered Hammer [Rating: 118] Favorites ----------- Power Micro Fission Core Engine Makeshift Power Source Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Minigun Energy Gun Makeshift Laser Energy Cannon Neutron Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . Utility 10 | . . 2 . 2 . . . . 2 . . . . 1 . . . . 1 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 328 | . 15 19 8 46 18 1 10 14 36 14 14 . 10 33 10 14 7 6 14 39 Power 30 | . 1 2 1 1 1 . 1 1 3 1 1 . 1 6 1 . 1 2 1 5 Engine 11 | . 1 2 . . . . 1 1 3 1 1 . . 1 . . . . . . Core 10 | . . . 1 1 1 . . . . . . . . 4 1 . . 2 . . Reactor 9 | . . . . . . . . . . . . . 1 1 . . 1 . 1 5 Propulsion 76 | . 4 5 3 8 4 1 . 4 12 2 4 . 2 6 2 5 . 4 1 9 Treads 50 | . 4 5 3 8 4 1 . 4 3 . . . . 1 2 1 . 4 1 9 Leg 26 | . . . . . . . . . 9 2 4 . 2 5 . 4 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 95 | . 4 6 2 15 4 . 1 5 14 9 3 . 1 10 3 6 4 . 5 3 Device 36 | . 2 1 . 3 1 . . 1 8 4 . . 1 6 2 2 1 . 3 1 Storage 7 | . 2 . . 1 2 . . 1 . . . . . . . . . . 1 . Processor 6 | . . 1 . 2 . . . . 1 1 . . . . . . . . . 1 Hackware 5 | . . . . 2 . . 1 . 1 . . . . . . . 1 . . . Protection 41 | . . 4 2 7 1 . . 3 4 4 3 . . 4 1 4 2 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 127 | . 6 6 2 22 9 . 8 4 7 2 6 . 6 11 4 3 2 . 7 22 Energy Gun 25 | . . . . 1 2 . 3 1 1 1 2 . 2 2 . . . . 1 9 Energy Cannon 16 | . . . . 4 . . 2 1 2 . 2 . . 3 . . . . . 2 Ballistic Gun 59 | . 6 4 2 11 6 . 1 2 4 1 2 . 1 4 2 2 2 . 4 5 Ballistic Cannon 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Launcher 24 | . . 2 . 6 1 . 2 . . . . . 3 1 2 1 . . 2 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 1 . . 2 . . . . . . 1 . . 2 . . 1 Corrupted Parts 3 | . . . . 1 1 . . . . . . . . . . . . . 1 . System Corruption 15 | . . . . 4 8 . . . . . . . . . . . . . 3 . Parts Lost 83 | . . 1 1 6 3 . . . 6 3 6 . 2 14 1 4 . 1 3 32 Power 8 | . . . . 1 . . . . . 1 . . . 1 1 . . . . 4 Propulsion 31 | . . . . 4 1 . . . 5 . 2 . 2 6 . 3 . 1 1 6 Utility 26 | . . 1 . 1 2 . . . 1 2 2 . . 4 . 1 . . 2 10 Weapon 18 | . . . 1 . . . . . . . 2 . . 3 . . . . . 12 Highest Loss Streak 32 | . . 1 1 3 3 . . . 3 3 4 . 2 3 1 4 . 1 2 32 To Critical Strikes 5 | . . . . . . . . . 1 1 . . . 2 . . . . . 1 Average Slot Usage (%) 95 | . 98 99 99 99 79 98 99 96 98 99 96 100 96 92 91 93 84 99 97 77 Engine 3 | . 14 11 3 . . . 4 6 6 5 6 6 2 2 . . . . . . Core 2 | . . . 5 6 . 7 2 . . . . . . 3 4 5 5 5 5 . Reactor 1 | . . . . . . . . . . . . . 3 3 . . 2 5 4 6 Treads 17 | . 19 21 36 29 21 28 30 29 8 . . . . . 8 6 . 8 18 15 Leg 7 | . 8 . . . . . . . 16 26 25 26 23 19 11 15 23 14 . . Device 12 | . 13 15 9 7 6 7 7 7 17 13 13 13 13 16 16 18 16 17 20 15 Storage 8 | . 14 11 9 7 12 15 15 6 6 6 6 6 6 5 5 5 5 5 5 3 Processor 12 | . . 10 9 15 7 7 7 7 6 13 20 20 20 17 17 17 17 17 15 12 Hackware 5 | . . . . 7 7 7 7 7 13 12 6 6 6 5 5 5 5 5 5 3 Protection 5 | . . 6 9 6 7 7 7 14 7 5 3 6 6 4 5 3 5 5 4 4 Energy Gun 1 | . . . . . . 7 6 6 1 4 5 . 4 . . . . . 1 4 Energy Cannon 1 | . . . . 1 . . 4 . 3 . 1 6 1 3 . . . . . . Ballistic Gun 10 | . 27 21 17 12 11 7 2 5 7 7 5 6 5 4 10 10 . 11 13 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 170 | 10 30 41 37 66 61 61 67 64 75 85 88 88 91 113 86 83 90 90 142 170 Greatest Support 113 | 20 46 46 89 99 80 100 100 100 110 75 75 70 70 70 46 60 60 106 106 113 Greatest Overweight (x) 29 | . 7 . . 1 1 . . . 4 1 1 1 2 29 2 5 1 1 1 26 Average Overweight (x) . | . . . . . . . . . . . . 1 1 1 1 1 . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 18 | 8 9 15 15 17 19 20 20 19 20 20 20 20 20 20 20 20 20 20 22 24 Most Carried 25 | 5 12 15 15 20 20 20 20 20 20 20 20 17 20 20 20 20 20 20 25 25 Average Carried 17 | 4 7 14 14 17 18 19 19 17 19 19 19 17 18 19 18 19 19 19 20 22 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 5 Final Carried 25 | 3 12 15 15 19 20 20 20 20 20 18 17 17 20 20 19 20 20 20 25 5 Class Distribution -------------------- 27% | Scavenger-Skirmisher 21% | Hacker-Mutant 16% | Scavenger-Mutant 15% | Hacker-Skirmisher 14% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Matter Collected 7415 | 200 166 1164 246 867 325 89 47 225 655 233 218 . 234 641 164 705 . 403 664 169 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 10809 | . 383 1623 403 1133 92 125 . 362 1415 274 282 . 421 1906 189 453 . 505 625 618 Parts 583 | . 37 118 35 59 10 6 . 16 57 15 4 . 9 96 8 24 . 19 44 26 Haulers Intercepted 3 | . 2 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . 1 . . . . 1 . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . 7 6 . 15 . 8 4 . 12 . 4 5 . 17 . . Prevented 2 | . . . . . 1 1 . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 221 | . 11 35 10 29 1 3 . 8 19 7 5 . 8 30 5 11 . 8 18 13 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . Guns 133 | . 11 28 10 14 1 3 . 3 13 7 4 . 1 8 . 6 . 8 12 4 Cannons 27 | . . . . 2 . . . 2 6 . . . . 16 . . . . . 1 AOE 54 | . . 7 . 11 . . . . . . . . 6 6 5 5 . . 6 8 Classes Destroyed 20 | . 5 7 . 2 1 . . 1 1 1 . . 1 . . 1 . . . . Worker 10 | . . 5 . . . . . . 1 . . . . 2 . . . . . 2 Builder 6 | . . 1 . 1 . . . . . . . . . 4 . . . . . . Tunneler 4 | . . . . 2 . . . . . . . . . 1 . . . . 1 . Hauler 3 | . 2 1 . . . . . . . . . . . . . . . . . . Recycler 9 | . . 1 . 2 . . . . 2 . . . . 3 . . . . 1 . Mechanic 5 | . 1 2 . . . . . . . . . . . 1 . . . . . 1 Operator 5 | . . 3 . 2 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . 2 . . . . . . . . . . . . Watcher 3 | . 1 . . . . . . . . . . . . 1 . . . . 1 . Swarmer 55 | . 6 8 3 4 . 1 . . . 3 . . . 5 . 4 . 2 13 6 Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . Grunt 68 | . 5 15 2 14 . 1 . 3 10 . 3 . 4 5 5 . . . . 1 Brawler 5 | . . 1 . . . . . . . . 1 . 1 1 . . . . . 1 Duelist 8 | . . 1 . . . . . 1 . . . . 2 . . . . . 2 2 Sentry 34 | . . 10 5 6 . 1 . . 3 . . . . 6 . . . 1 1 1 Hunter 10 | . . . . . . . . . 3 . . . . 4 . 1 . 2 . . Programmer 24 | . . . . 5 . . . 1 3 . . . . 9 . . . 2 2 2 Behemoth 4 | . . . . . 1 . . 1 . . 1 . . . . . . 1 . . Thug 5 | . . . . . . . . . . 1 . . . . . 4 . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . Fireman 3 | . . . . . . . . . . 3 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 14 | . 3 8 3 6 1 2 . 4 4 4 4 . 6 14 5 5 . 4 6 5 Combat Bots Only 6 | . 3 5 3 4 1 2 . 4 4 4 4 . 6 6 5 5 . 4 5 4 Max Kills in Single Turn 8 | . 2 3 1 4 1 1 . 1 2 2 1 . 5 8 3 3 . 1 4 3 Gunslinging 1 | . 1 1 . . . . . . . 1 . . . . . . . . 1 . Exploded 5 | . . 2 . 3 . . . . . . . . 5 5 3 3 . . 4 2 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Damage Taken 17963 | . 260 740 301 2620 382 283 . 897 2165 356 934 . 244 2380 220 447 . 609 713 4412 Core 2646 | . 29 133 42 253 32 32 . 74 250 36 31 . 9 287 14 32 . 7 100 1285 Absorbed by Shields 2454 | . . . . . . . . . . . . . . 704 . 133 . 476 533 608 Redirected to Shielding 3 | . . 3 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1273 | . . 139 78 320 . . 423 . . . . . . 313 . . . . . . Core Remaining (%) 76 | 100 88 66 92 . . . . 44 . . . . 61 . . . . 66 91 . Volleys Fired 616 | . 34 75 23 79 15 8 1 27 71 18 29 . 17 99 3 19 . 29 37 32 Largest 3 | . 2 2 2 2 2 2 1 2 2 2 2 . 2 2 2 2 . 2 3 3 Hottest 257 | . 46 50 50 134 70 78 65 230 115 103 165 . 99 123 88 66 . 66 147 257 Shots Fired 1154 | . 68 142 46 125 27 16 1 52 135 36 52 . 26 171 6 33 . 62 97 59 Gun 934 | . 68 137 46 86 27 16 . 31 97 36 41 . 21 100 2 29 . 62 91 44 Cannon 168 | . . . . 20 . . 1 21 38 . 11 . . 70 . . . . . 7 Launcher 52 | . . 5 . 19 . . . . . . . . 5 1 4 4 . . 6 8 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 797 | . 68 137 46 84 17 9 . 5 87 29 11 . 7 102 2 29 . 62 81 21 Thermal 276 | . . . . 6 . 7 1 47 48 7 41 . 14 68 . . . . 10 27 Explosive 52 | . . 5 . 19 . . . . . . . . 5 1 4 4 . . 6 8 Electromagnetic 29 | . . . . 16 10 . . . . . . . . . . . . . . 3 Robot Hit Streak 54 | . 13 20 27 24 25 12 . 22 31 24 20 . 12 54 6 14 . 10 24 17 Robot Miss Streak 5 | . 3 2 1 5 1 3 . 4 4 2 1 . 2 1 1 1 . 2 2 1 Penetration Max 3 | . . . . . . . . . 1 . . . . 1 . 1 . 1 3 . Secondary Targets 14 | . 1 1 . . . . . . 1 2 1 . . 1 . 1 . 1 4 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 1 1 . . 1 . 1 . 1 1 1 Shots Hit Robots 921 | . 51 111 37 95 19 11 . 48 113 31 40 . 19 150 3 28 . 41 75 49 Core Hits 629 | . 24 65 15 119 8 15 . 15 49 28 13 . 48 68 23 20 . 20 50 49 Critical Kills 9 | . . . 1 . . . . . 2 . 1 . . 2 . 1 . . 2 . Critical Parts Destroyed 19 | . 1 . . 1 . . . . 5 1 . . . . . . . 2 7 2 Critical Strikes 41 | . 1 . 1 1 . 1 . 3 8 2 3 . . 4 . 1 . 2 11 3 Burn 10 | . . . . . . 1 . 3 1 1 2 . . 2 . . . . . . Meltdown 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Destroy 29 | . 1 . 1 1 . . . . 6 1 . . . 2 . 1 . 2 11 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29860 | . 714 2594 691 3602 333 207 . 1090 2851 758 974 . 1562 5891 718 1185 . 1026 2759 2905 Guns 15964 | . 709 1955 668 1647 288 207 . 509 1836 758 764 . 384 2208 22 706 . 1026 1378 899 Cannons 4802 | . . . . 395 . . . 581 996 . 210 . . 2470 . . . . . 150 Explosions 9024 | . . 623 . 1560 45 . . . . . . . 1178 1206 696 479 . . 1381 1856 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 70 | . 5 16 23 . . . . . 19 . . . . 7 . . . . . . Kinetic 13554 | . 709 1955 668 1620 176 137 . 66 1637 654 247 . 171 2277 22 706 . 1026 1182 301 Thermal 7555 | . . . . 507 45 70 . 1024 1195 104 727 . 213 2614 . . . . 369 687 Explosive 8142 | . . 623 . 1143 . . . . . . . . 1178 993 696 479 . . 1174 1856 Electromagnetic 539 | . . . . 332 112 . . . . . . . . . . . . . 34 61 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . 2 8 16 16 16 1 1 1 1 1 3 7 7 7 7 9 5 14 Average Corruption 5 | . . . 1 3 16 16 16 1 1 1 1 1 1 4 7 7 7 8 4 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 256 | . . . 2 23 62 15 2 4 6 1 3 1 9 26 20 24 6 32 8 12 Message Errors 66 | . . . . 4 11 3 . 2 2 . 2 . 1 8 5 7 3 9 5 4 Matter Fused 53 | . . . . 9 9 4 1 1 1 . . 1 2 6 4 7 2 4 . 2 Heat Flow Errors 41 | . . . 1 4 10 3 . 1 2 1 . . . 3 4 4 1 3 1 3 Energy Discharges 22 | . . . . 1 9 . . . 1 . 1 . 1 3 2 1 . 2 1 . Parts Rejected 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Parts Fused 4 | . . . . . 2 . . . . . . . . 1 . . . 1 . . Data Loss (minor) 26 | . . . . . 8 3 . . . . . . 3 2 5 . . 4 . 1 Data Loss (major) 16 | . . . 1 1 5 1 1 . . . . . . . . 3 . 3 . 1 Misfires 11 | . . . . 1 4 1 . . . . . . . 1 . . . 4 . . Alerts 9 | . . . . 1 2 . . . . . . . 2 1 . 1 . 2 . . Misdirections 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . 1 1 . . . . . . . . . . 1 . . 1 . Overload Shots 2 | . . . . . . . . 2 . . . . . . . . . . . . Effects 2 | . . . . . . . . 2 . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . 2 . . . . . . . . . . . . Overflow Damage 511 | . . 4 . 147 6 . . . 22 . . . 58 171 7 18 . . 26 52 Projectiles 145 | . . . . . . . . . 22 . . . . 123 . . . . . . Explosions 366 | . . 4 . 147 6 . . . . . . . 58 48 7 18 . . 26 52 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 497 | . . . . 49 43 . . . . . . . 45 43 16 . . . 112 189 Shots 16 | . . . . 5 1 . . . . . . . 2 1 1 . . . 2 4 Rammed 8 | . 1 3 3 . . . . . . . . . . . . . . . . 1 Targets Rammed 11 | . 1 3 3 . . . . . 1 . . . . 2 . . . . . 1 Kicked 3 | . . . . . . . . . 1 . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | . 6 69 218 203 255 252 14 351 231 244 48 . . 217 238 212 88 225 76 332 Average Temperature 60 | . 4 14 32 38 94 60 10 122 111 55 19 . . 29 102 88 59 104 31 84 Received Heat Transfer 4960 | . 96 333 126 717 60 75 . 321 810 387 321 . 27 498 117 270 . 28 12 762 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . 3 1 . 1 . . . . . . . . . Combat Hostiles 4 | . . . . . . . . 3 . . 1 . . . . . . . . . Parts Melted 21 | . . . . 1 . . . 10 4 . 1 . . 1 . . . . . 4 Heat Transferred 8625 | . . . . 411 50 222 . 2006 1734 259 1336 . 370 953 . . . . 359 925 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 2 1 . . . . . . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Peak Influence 691 | . 211 538 415 388 . . . . 238 . . . . 476 . . . . 673 691 Initial 305 | . . . 170 156 . . . . 150 . . . . . . . . . . 305 Average 164 | . 58 194 277 146 . . . . 104 . . . . 109 . . . . 370 326 Maximum Alert Level 2 | . 1 2 2 1 . . . . 1 . . . . 2 . . . . 2 2 Low Security (%) 63 | 100 91 59 9 63 . . . . 98 . . . . 80 . . . . 16 . Level 1 29 | . 8 23 83 36 . . . . 1 . . . . 16 . . . . 35 77 Level 2 7 | . . 17 6 . . . . . . . . . . 3 . . . . 48 22 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 2 3 2 11 . . . . 4 . . . 1 10 . . . . 2 7 Investigation 11 | . 2 1 1 4 . . . . . . . . . 2 . . . . . 1 Extermination 15 | . . . . 6 . . . . 2 . . . . 4 . . . . 1 2 Reinforcement 8 | . . 2 1 1 . . . . 2 . . . . 2 . . . . . . Assault 3 | . . . . . . . . . . . . . 1 . . . . . 1 1 Garrison 5 | . . . . . . . . . . . . . . 2 . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 Construction Impeded 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Distress Signals 16 | . 1 5 2 1 . . . 1 2 . . . . 3 . . . . . 1 Communications Jammed 90 | . . . . . . . . . 90 . . . . . . . . . . . Distress Signals 89 | . . . . . . . . . 89 . . . . . . . . . . . Times Spotted 330 | . 19 50 21 47 2 4 . 11 34 7 5 . 16 37 5 11 . 9 22 30 Peak Tracking Total 9 | . 4 6 6 5 1 3 . 4 4 4 4 . 8 6 5 5 . 4 7 9 Tactical Retreats 8 | . 1 1 . 1 . . . . . . . . . 1 . . . . 3 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Traps Triggered 12 | . 3 . 3 4 . . . . 1 . . . . . . . . . 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . 3 . . . . . . . . 2 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Machines Disabled 37 | . . . 1 6 . . . . 2 . . . 1 9 . . . . 18 . Max in Single Turn 7 | . . . 1 4 . . . . 1 . . . 1 4 . . . . 7 . Garrison Access 6 | . . . . 3 . . . . 1 . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Machines Accessed 73 | . 7 13 7 15 . . . . 6 . . 4 . 9 1 . 4 1 3 3 Terminals 36 | . 7 9 6 4 . . . . 4 . . . . 3 . . . 1 2 . Fabricators 6 | . . . . 4 . . . . . . . . . 2 . . . . . . Repair Stations 8 | . . 2 1 2 . . . . . . . . . 2 . . . . . 1 Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 7 | . . 2 . 1 . . . . 1 . . . . 1 . . . . 1 1 Garrison Access 6 | . . . . 3 . . . . 1 . . . . 1 . . . . . 1 Total Hacks 277 | . 23 56 21 38 . . . . 34 . . 26 . 41 1 . 17 1 11 8 Successful 197 | . 14 41 13 25 . . . . 28 . . 26 . 23 1 . 17 1 5 3 Failed 79 | . 9 15 7 13 . . . . 6 . . . . 18 . . . . 6 5 Catastrophic 8 | . . 1 . . . . . . 1 . . . . 2 . . . . 2 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . Manual 104 | . 19 19 15 17 . . 4 . 7 . . . . 13 . . . . 9 1 Terminals 130 | . 23 31 19 15 . . . . 17 . . . . 14 . . . 1 10 . Fabricators 16 | . . . . 9 . . . . . . . . . 7 . . . . . . Repair Stations 24 | . . 5 2 6 . . . . . . . . . 10 . . . . . 1 Recycling Units 2 | . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers 50 | . . 20 . 3 . . . . 16 . . . . 7 . . . . 1 3 Garrison Access 11 | . . . . 3 . . . . 1 . . . . 3 . . . . . 4 Terminal Hacks 101 | . 10 13 8 8 . . . . 9 . . 26 . 5 1 . 17 1 3 . Record 18 | . . . . . . . . . . . . 11 . . 1 . 5 1 . . Part Schematic 18 | . 1 1 1 1 . . . . 1 . . 9 . . . . 4 . . . Robot Schematic 5 | . . . . . . . . . 2 . . 3 . . . . . . . . Robot Analysis 13 | . 4 2 2 1 . . . . . . . . . . . . 4 . . . Prototype ID Bank 10 | . 1 . . . . . . . 1 . . 3 . 1 . . 4 . . . Branch Access Points 4 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 7 | . 1 1 1 1 . . . . 1 . . . . 1 . . . . 1 . Scanalyzer Index 2 | . . 1 . . . . . . . . . . . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 3 | . 1 1 1 . . . . . . . . . . . . . . . . . Maintenance Status 4 | . . 2 1 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . 1 . . . . . . . . . . . Transport Status 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . 2 . . . . . . . . . . . . . . . . . . Registered Components 3 | . . 1 1 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . 1 2 . . . . 1 . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 3 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . . . . . . . . 2 . . . . . . Repair Station Hacks 16 | . . 4 2 4 . . . . . . . . . 6 . . . . . . Scan Component 8 | . . 2 1 2 . . . . . . . . . 3 . . . . . . Repair 8 | . . 2 1 2 . . . . . . . . . 3 . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . Process 1 | . . . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 43 | . . 20 . 2 . . . . 16 . . . . 3 . . . . . 2 Insert Component 21 | . . 10 . 1 . . . . 7 . . . . 2 . . . . . 1 Analyze 22 | . . 10 . 1 . . . . 9 . . . . 1 . . . . . 1 Garrison Access Hacks 4 | . . . . 2 . . . . 1 . . . . 1 . . . . . . Seal Access 4 | . . . . 2 . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 28 | . 4 4 3 7 . . . . 2 . . . . 5 . . . . 2 1 Terminals 19 | . 4 4 3 2 . . . . 2 . . . . 2 . . . . 2 . Botnet 19 | . 4 4 3 2 . . . . 2 . . . . 2 . . . . 2 . Fabricators 7 | . . . . 4 . . . . . . . . . 3 . . . . . . Liberate 3 | . . . . 2 . . . . . . . . . 1 . . . . . . Fabnet 4 | . . . . 2 . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Jam 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 6 13 7 11 . . . . 4 . . . . 7 . . . . 3 3 Full Trace Events 11 | . 2 3 1 3 . . . . . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 3 . 2 . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 52 | . 1 11 1 2 . . 14 . 8 . . 9 . 1 . . 4 . . 1 Parts Built 4 | . . . . . . . . . . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 170 | . . . . . . . . . . . . . . 170 . . . . . . Total Part Build Rating 28 | . . . . . . . . . . . . . . 28 . . . . . . Parts Repaired 8 | . . 2 1 2 . . . . . . . . . 3 . . . . . . Time 286 | . . 76 38 41 . . . . . . . . . 131 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 347 | . . . . 347 . . . . . . . . . . . . . . . . Retrieved Matter 456 | . . . . 456 . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 20 | . . 10 . 1 . . . . 7 . . . . 1 . . . . . 1 Part Schematics Acquired 20 | . . 10 . 1 . . . . 7 . . . . 1 . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 1 1 . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . 1 1 . . . . . . . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . 6 6 6 6 6 2 2 2 2 2 3 3 1 Autooverrided 3 | . . . . . . . . 1 1 . . . . . . . . 1 . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Total Allies 9 | . . . . 3 . . . 1 1 . . . 3 . . . . 1 . . Largest Group 3 | . . . . 3 . . . 1 1 . . . 3 2 . . . 1 . . Highest-Rated Group 194 | . . . . 48 . . . 37 29 . . . 194 98 . . . 56 . . Highest-Rated Ally 96 | . . . . 16 . . . 37 29 . . . 96 49 . . . 56 . . Total Orders 7 | . . . . . . . . . . 2 . . . 2 . 3 . . . . ROAM 2 | . . . . . . . . . . . . . . 2 . . . . . . EXPLORE 3 | . . . . . . . . . . 1 . . . . . 2 . . . . RETURN 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Ally Attacks 74 | . . . . 36 . . . . 4 . . . 29 2 . . . 3 . . Total Damage 1473 | . . . . 365 . . . . 37 . . . 915 40 . . . 116 . . Kills 10 | . . . . 2 . . . . . . . . 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 13 | . 4 2 2 1 . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 10 | . . . . . . . 1 2 . . 1 . 2 . 3 1 . . . . Drone Launches 4 | . . . . . . . . . . 2 . . . . . 2 . . . . Drone Recoveries 3 | . . . . . . . . . . 1 . . . . . 2 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Turns Passed 23284 | 2 1313 1896 758 3852 1478 321 2007 802 1706 543 835 154 951 2270 773 808 319 882 629 985 Spaces Moved 10867 | 1 726 1039 418 1934 522 173 1230 425 813 289 538 82 426 554 296 268 158 426 248 301 Core 94 | . 2 . . . 22 . . 9 . . . . . 1 . . . . . 60 Treads 7485 | . 481 1039 418 1934 500 173 1230 416 213 . . . . 30 243 127 . 192 248 241 Legs 3288 | 1 243 . . . . . . . 600 289 538 82 426 523 53 141 158 234 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 145 148 151 50 160 160 50 120 120 120 190 190 190 240 190 120 162 162 50 Average Speed 166 | 120 147 145 148 156 161 160 160 157 154 124 132 190 202 217 243 216 189 180 196 225 Slowest Speed 1500 | 120 400 160 151 240 240 160 160 160 400 190 190 190 260 1500 260 470 190 243 243 1350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 1 90 87 47 40 66 24 87 60 21 48 65 69 60 14 50 51 60 62 9 9 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . . 1 . . . 1 . . . . 3 . . . Known Exits Taken 16 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . . 8 1 3 . . 2 4 . . . 2 2 . 1 . . Spaces Dug 10 | . . . . 7 . . . . 1 . 2 . . . . . . . . . Terrain Destroyed 613 | . . 30 . 104 4 . . . 3 . 5 . 79 61 77 47 . 11 139 53 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 41 | . . . . 1 . . . . 3 . 5 . . 17 . 2 . 11 2 . AOE 570 | . . 30 . 103 4 . . . . . . . 79 44 77 45 . . 136 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Total 15026 | 3 908 1309 517 2635 1136 202 1270 503 1129 435 611 81 482 1439 339 461 179 485 335 567 Wait 2801 | . 107 139 58 534 541 19 16 11 179 101 20 . 4 711 21 139 3 4 20 174 Move 10847 | . 725 1038 417 1933 521 172 1229 424 812 288 537 81 425 553 295 267 157 425 247 301 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 190 | . 14 15 2 20 29 1 4 16 10 5 5 . 3 19 6 11 3 9 12 6 Fast Attach 104 | . 9 6 3 7 4 1 5 10 8 1 4 . 3 16 . 5 7 4 4 7 Attach 67 | . . 2 2 7 7 . . . 7 2 5 . . 7 3 2 . 2 4 17 Detach 5 | . . 2 . . . . . . 2 . . . . 1 . . . . . . Swap 160 | . 6 11 4 32 7 . 5 4 21 11 5 . 7 10 7 7 1 . 6 16 Drop 204 | 3 12 18 5 23 12 1 10 11 18 9 6 . 2 21 4 11 8 12 5 13 Fire 616 | . 34 75 23 79 15 8 1 27 71 18 29 . 17 99 3 19 . 29 37 32 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . 1 . . . . 2 . . . . . . Crush 8 | . 1 3 3 . . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 21 | . . . . . . . . . . . . . 21 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / Upp x2 / Ext x2) -3/Research History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 0) 3 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 676 | -10/Materials | Discovered new exit (range 13) 790 | -10/Materials | Discovered new exit (range 16) 1099 | -10/Materials | Discovered new exit (range 16) 1231 | -10/Materials | Discovered new exit (range 16) 1316 | -10/Materials | Entered another Materials area 1316 | -9/Materials | Evolved 2 slots: Utility x2 1652 | -9/Materials | Build established: Skirmisher 1677 | -9/Materials | Discovered new exit (range 16) 1941 | -9/Materials | Repaired Adv. Treads 2399 | -9/Materials | Repaired Adv. Treads 2439 | -9/Materials | Build established: Mutant 2568 | -9/Materials | Discovered new exit (range 9) 2969 | -9/Materials | Discovered new exit (range 16) 3212 | -9/Materials | Entered another Materials area 3212 | -8/Materials | Evolved 2 slots: Propulsion x2 3650 | -8/Materials | Central database locked down 3896 | -8/Materials | Repaired Minigun 3955 | -8/Materials | Discovered new exit (range 9) 3970 | -8/Materials | Entered Factory 3970 | -7/Factory | Evolved 2 slots: Utility x2 4627 | -7/Factory | Build established: Hacker-Skirmisher 5303 | -7/Factory | Discovered new exit (range 11) 5378 | -7/Factory | Identified exit to Storage 6050 | -7/Factory | Discovered new exit (range 8) 6059 | -7/Factory | Identified exit to Factory 6399 | -7/Factory | Identified exit to Lower Caves 6641 | -7/Factory | Discovered exit to Factory (range 16) 7246 | -7/Factory | Repaired Adv. Treads 7270 | -7/Factory | Repaired Med. Treads 7822 | -7/Factory | Entered Lower Caves 7823 | -7/Lower Caves | System corruption reached 10% 7850 | -7/Lower Caves | Lost 3 parts (2n1u) 7889 | -7/Lower Caves | Encountered a Warlord checkpoint 7935 | -7/Lower Caves | Spotted B-75 Beast 7965 | -7/Lower Caves | Destroyed B-75 Beast 7984 | -7/Lower Caves | Lost 3 parts (1n2u) 8025 | -7/Lower Caves | Build established: Hacker-Mutant 9273 | -7/Lower Caves | Discovered new exit (range 9) 9298 | -7/Lower Caves | Identified exit to Lower Caves 9300 | -7/Lower Caves | Entered another Lower Caves area 9331 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9586 | -7/Lower Caves | Discovered new exit (range 12) 9619 | -7/Lower Caves | Identified exit to Zion 9621 | -7/Lower Caves | Entered Zion 9657 | -7/Zion | Build established: Scavenger-Mutant 9669 | -7/Zion | System corruption cleaned by Quarantine Array 9706 | -7/Zion | Discovered new exit (range 14) 9796 | -7/Zion | Given A8's code to call for help 10005 | -7/Zion | Learned Factory stockpile data 10155 | -7/Zion | Found Prototype Launcher 10155 | -7/Zion | Identified Rocket Array 10579 | -7/Zion | Build established: Hacker-Mutant 10599 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11295 | -7/Zion | Visited the Megawrench Repair Shop 11295 | -7/Zion | Megawrench repaired 8 parts 11376 | -7/Zion | Opened final containment barrier to the Deep Caves 11404 | -7/Zion | Discovered new exit (range 3) 11404 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11409 | -7/Zion | Identified exit to Deep Caves 11627 | -7/Zion | Identified exit to Proximity Caves 11628 | -7/Zion | Entered Proximity Caves 11657 | -6/Proximity Caves | Core integrity fell below 50% 11688 | -6/Proximity Caves | Learned Factory non-interactive machine intel 11750 | -6/Proximity Caves | Spotted B-75 Beast 11750 | -6/Proximity Caves | Spotter reported a threat 11784 | -6/Proximity Caves | Destroyed B-75 Beast 12422 | -6/Proximity Caves | Discovered exit to Factory (range 5) 12430 | -6/Proximity Caves | Entered Factory 12430 | -6/Factory | Evolved 2 slots: Utility x2 12432 | -6/Factory | Loaded intel: 236 non-interactive machine locations 12999 | -6/Factory | Lost 3 parts (2n1u) 13229 | -6/Factory | Identified exit to Lower Caves 13301 | -6/Factory | Local machine network offline 14136 | -6/Factory | Entered Lower Caves 14193 | -6/Lower Caves | Build established: Scavenger-Skirmisher 14221 | -6/Lower Caves | Ambushed by wild Derelicts 14593 | -6/Lower Caves | Discovered new exit (range 33) 14678 | -6/Lower Caves | Identified exit to Lower Caves 14679 | -6/Lower Caves | Entered another Lower Caves area 14687 | -6/Lower Caves | Lost 3 parts (1p2u) 15300 | -6/Lower Caves | Spotted B-75 Beast 15343 | -6/Lower Caves | Destroyed B-75 Beast 15369 | -6/Lower Caves | Lost 4 parts (1n1u2w) 15505 | -6/Lower Caves | Discovered new exit (range 4) 15509 | -6/Lower Caves | Identified exit to Data Miner 15514 | -6/Lower Caves | Entered Data Miner 15514 | -6/Data Miner | Discovered new exit (range 6) 15551 | -6/Data Miner | Met Data Miner 15587 | -6/Data Miner | Learned location of Section 7 (-2) 15587 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15619 | -6/Data Miner | Received God Mode back door access code from Data Miner 15665 | -6/Data Miner | Identified exit to Proximity Caves 15668 | -6/Data Miner | Entered Proximity Caves 15830 | -5/Proximity Caves | Learned location of 1 exit from Factory 15902 | -5/Proximity Caves | Learned Factory emergency access door positions 15948 | -5/Proximity Caves | Escorted by Enhanced Grunt 15954 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16597 | -5/Proximity Caves | Discovered new exit (range 8) 16614 | -5/Proximity Caves | Identified exit to Factory 16619 | -5/Proximity Caves | Entered Factory 16619 | -5/Factory | Accompanied by 2 allies 16619 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16620 | -5/Factory | Identified exit to Factory 16734 | -5/Factory | Build established: Scavenger-Mutant 16882 | -5/Factory | Fabricated Adv. Force Field (x2) 16990 | -5/Factory | Repaired Antimatter Reactor 17070 | -5/Factory | Repaired Med. Reactive Plating 17137 | -5/Factory | Incoming investigation squad redirected 17142 | -5/Factory | Repaired Adv. Sensor Array 17187 | -5/Factory | Identified exit to Upper Caves 17409 | -5/Factory | Fabricated KE Penetrator (x2) 17914 | -5/Factory | Lost 3 parts (2n1u) 18187 | -5/Factory | Lost 3 parts (1u2w) 18643 | -5/Factory | Lost 3 parts (1n1u1w) 18689 | -5/Factory | Build established: Scavenger-Skirmisher 18748 | -5/Factory | Lost 3 parts (1p1n1u) 18889 | -5/Factory | Entered Upper Caves 19176 | -5/Upper Caves | Encountered a Warlord checkpoint 19315 | -5/Upper Caves | Learned location of 1 exit from Factory 19341 | -5/Upper Caves | Identified exit to Upper Caves 19501 | -5/Upper Caves | Learned 12 Factory zone layouts 19662 | -5/Upper Caves | Entered another Upper Caves area 19690 | -5/Upper Caves | Discovered exit to Factory (range 12) 20047 | -5/Upper Caves | Attacked by a faux Warlord 20123 | -5/Upper Caves | Lost 4 parts (3n1u) 20358 | -5/Upper Caves | Discovered new exit (range 44) 20468 | -5/Upper Caves | Identified exit to Zhirov 20470 | -5/Upper Caves | Entered Zhirov 20471 | -5/Zhirov | Discovered new exit (range 3) 20506 | -5/Zhirov | Met Zhirov 20547 | -5/Zhirov | Learned location of Quarantine (-2) 20547 | -5/Zhirov | Learned location of Testing (-3) 20547 | -5/Zhirov | Learned location of Command (-1) 20559 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20587 | -5/Zhirov | Found Alien Artifact 20587 | -5/Zhirov | Identified Integrated Dissipator 20587 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20611 | -5/Zhirov | Found Alien Artifact 20764 | -5/Zhirov | Build established: Scavenger-Mutant 20786 | -5/Zhirov | Identified exit to Proximity Caves 20789 | -5/Zhirov | Entered Proximity Caves 20822 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21064 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 21271 | -4/Proximity Caves | Spotted B-86 Titan 21304 | -4/Proximity Caves | Destroyed B-86 Titan 21653 | -4/Proximity Caves | Discovered exit to Factory (range 11) 21671 | -4/Proximity Caves | Entered Factory 21671 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 21672 | -4/Factory | Identified exit to Research 21673 | -4/Factory | Identified exit to Extension 21890 | -4/Factory | Identified exit to Upper Caves 22171 | -4/Factory | First assault squad dispatched 22192 | -4/Factory | Incoming assault squad redirected 22300 | -4/Factory | Entered Research 22300 | -3/Research | Evolved 2 slots: Utility x2 22749 | -3/Research | Garrison activated, responded to threat 23061 | -3/Research | Build established: Scavenger-Tank 23077 | -3/Research | First assault squad dispatched 23108 | -3/Research | Incoming investigation squad redirected 23122 | -3/Research | System corruption reached 10% 23135 | -3/Research | Core integrity fell below 50% 23154 | -3/Research | Identified Transdimensional Reconstructor 23154 | -3/Research | Warped through subspace 23155 | -3/Research | Core integrity fell below 20% 23184 | -3/Research | Lost 32 parts (4p6n10u12w) 23285 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 23153_ Powered Hammer destroyed. 23154_ Identified Transdimensional Reconstructor. 23154_ Warped through subspace. 23176_ System corrupted: Substantial component data lost. 23194_ System corrupted: Heat flow error (+242). 23229_ System corrupted: Heat flow error (+239). 23232_ W-44 Eye distress signal alerts nearby ally. 23234_ Critical hit (Burn: +50). 23244_ 2OQVNMIS8G>C&Z7PW>TB 23245_ Dropped Huge Storage Unit. 23247_ Dropped Hcp. Matter Pod. 23247_ Acquired Hcp. Storage Unit. 23249_ Dropped Drone Bay. 23250_ Acquired Adv. Component Analysis Suite. 23250_ Critical hit (Burn: +50). 23261_ System corrupted: Heat flow error (+145). 23272_ M-28 Smith repairs G-67 Veteran. 23273_ Connecting with Terminal... 23275_ Acquired Arm. Medium Treads. 23285_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????# ##???###???????????? | | ?????????# #??????????????????? | | ?????????# ######+### #??????????????????? | | ?????????# #%!% # #??????????????????? | | ?????????# % % # #??????????????????? | | ?????????# #%%" # #??????????????????? | | ?????????# % %"" + #??????????????????? | | ?????????# /% G% # #??????????????????? | | ?????????# # "" # #??????????????????? | | ?????????# # %" ## #############???????? | | ?????????# # ## # #???????? | | ?????????# # ## + #???????? | | ?????????# ############## # #???????? | | ?????????#???????# # # #???????? | | ?????????????????# # # ! #???????? | | ?????????????????# # # #???????? | | ?????????????????# + # #???????? | | ?????????????????# # ######+######???????? | | ?????????????????# # #????# #???########## | | ?????????????????######## #????# #???# | | ????????????????????????# #????# ##### | | ?????????????############ #????# /! * | | ?????????????# ## #????####### | | ?????????????# = ## ##?????????# | | ?????????????# = # #?????????#!! | | ?????????????#= @g"T #?????????#!! | | ?????????????# # "" #?????????#!! | | ?????????????# # #?????????########## | | ?????????????# = ##u ##??????????????????? | | ?????????????# ## #???????????????????? | | ?????????????############ u#???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? #???????????????????? | | ???????????????????????????#???????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 65 Energy Generation 41 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 21 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Shield Generator | -9/Materials | Hacked Adv. Treads | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Minigun | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Hacked Imp. Light Armor Plating | -7/Factory | Scanalyzed Antimatter Cannon | -7/Factory | Hacked Imp. Cooling System | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Antigrav System | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Mak. Power Source | -6/Factory | Scanalyzed Adv. Targeting Computer | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Imp. Medium Treads | -6/Factory | Scanalyzed Rocket Array | -6/Factory | Scanalyzed Hcp. Battery | -6/Factory | Scanalyzed Adv. Heat Sink | -6/Factory | Scanalyzed Railgun | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Beamcaster | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Biometal Medium Treads | -3/Research | Scanalyzed Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-47 Trooper | -6/Factory | Hacked Y-54 Guardian | -6/Factory | Hacked B-48 Gladiator | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Adv. Force Field | x2 | -5/Factory | Preloaded KE Penetrator | x2 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedAuthchipWand Manual? 0 Play Time 03:15:34 Cumulative 159.9 hours Start 2023.05.20 @ 20:49:15 End 2023.05.21 @ 03:21:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 127 Rogue 63 Adventurer 38 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: cf55005a-3195-4d7b-8df1-39375f5e1d41