Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.08 @ 04:05:04 Player: cptwinky Result: Destroyed by as-36515 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (141) 705 Value Destroyed (3514) 3514 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (7052) 7052 TOTAL SCORE: 15051 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 488 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 4500 Friendly Fire -25 Cogmind --------- Core Integrity 0/700 Matter 106/300 Energy 756/2150 System Corruption 1% Temperature Cool (12) Movement Walking (115) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Zionite Composite Leg I Zionite Composite Leg I Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Large Storage Unit Zionite Biocell Zionite Biocell Advanced Signal Interpreter Zionite Weapon Casing > --- WEAPON (2) ------- Shock Rifle EM Pulse Cannon > --- INVENTORY (10) --- Light Angular Momentum Engine Experimental Heat Sink Zionite Weapon Casing Mobile Assembly Unit Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Combat Airjet Combat Airjet Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Advanced Signal Interpreter Zionite Weapon Casing Zionite Light Carapace Experimental Thermal Shield > --- WEAPON ----------- Shock Rifle Ripper > --- INVENTORY -------- Light Angular Momentum Engine Zionite Biocell Zionite Biocell Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace EM Pulse Cannon Heavy Particle Cannon Shock Bomb Launcher [Rating: 70] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Combat Airjet Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 4 | . . . . . 3 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 151 | 7 6 1 1 2 33 39 16 2 8 36 Power 12 | 1 2 1 . . 3 2 2 . 1 . Engine 9 | 1 2 1 . . 2 2 1 . . . Core 3 | . . . . . 1 . 1 . 1 . Reactor . | . . . . . . . . . . . Propulsion 33 | 2 2 . . 1 8 12 . . 1 7 Treads 11 | 1 1 . . 1 3 5 . . . . Leg 6 | . . . . . 2 . . . . 4 Wheel 8 | 1 1 . . . 3 3 . . . . Hover 8 | . . . . . . 4 . . 1 3 Flight . | . . . . . . . . . . . Utility 48 | 2 1 . 1 . 8 11 3 1 4 17 Device 12 | . . . . . 1 5 1 1 2 2 Storage 14 | 2 1 . 1 . 1 4 . . 1 4 Processor 2 | . . . . . 1 . 1 . . . Hackware . | . . . . . . . . . . . Protection 20 | . . . . . 5 2 1 . 1 11 Artifact . | . . . . . . . . . . . Weapon 58 | 2 1 . . 1 14 14 11 1 2 12 Energy Gun 17 | . . . . . 4 6 3 . 2 2 Energy Cannon 12 | . . . . . 1 1 4 . . 6 Ballistic Gun 12 | 2 1 . . . 6 3 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 11 | . . . . 1 3 2 2 . . 3 Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon 4 | . . . . . . 1 2 1 . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 . . . . 10 Parts Lost 40 | . 4 1 . . 11 8 2 . . 14 Power 4 | . 2 1 . . . 1 . . . . Propulsion 10 | . 1 . . . 3 3 . . . 3 Utility 13 | . . . . . 3 2 . . . 8 Weapon 13 | . 1 . . . 5 2 2 . . 3 Highest Loss Streak 7 | . 2 1 . . 6 2 1 . . 7 Average Slot Usage (%) 98 | . 99 99 100 100 96 97 99 100 99 96 Engine 6 | . 13 13 14 14 7 7 6 7 2 . Core 1 | . . . . . 1 . . . 4 7 Treads 10 | . 21 14 14 14 10 21 . . . . Leg 1 | . . . . . . . . . . 7 Wheel 6 | . 6 14 14 14 15 6 . . . . Hover 11 | . . . . . . 1 30 30 30 21 Device 7 | . . . . . 3 6 14 15 12 10 Storage 21 | . 28 28 28 28 18 22 23 23 23 12 Processor 6 | . . . . . 9 7 7 7 7 7 Protection 5 | . . . . . 12 6 . . 2 12 Energy Gun 7 | . . . . . 7 7 9 11 10 7 Energy Cannon 1 | . . . . . . . 3 . . 4 Ballistic Gun 7 | . 28 28 28 26 9 6 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 119 | 13 28 26 54 56 87 119 72 72 71 76 Greatest Support 104 | 10 40 10 10 10 40 88 88 88 88 104 Greatest Overweight (x) 11 | 1 2 2 5 5 7 11 . . . 1 Average Overweight (x) 1 | . . 2 3 5 2 3 . . . . Largest Inventory Capacity 28 | 8 12 12 18 18 20 28 22 22 22 22 Average Capacity 20 | 5 11 12 15 18 19 27 22 22 22 13 Most Carried 28 | 5 11 11 13 18 20 28 22 22 22 22 Average Carried 18 | 2 8 10 11 15 18 25 21 22 21 12 Final Capacity 22 | 8 12 12 18 18 20 22 22 22 22 10 Final Carried 22 | 5 10 11 13 18 20 22 22 22 22 8 Class Distribution -------------------- 64% | Hauler-Mutant 19% | Mutant 11% | Scavenger-Mutant 4% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 3309 | 274 260 51 30 68 533 1008 624 99 71 291 Remotely . | . . . . . . . . . . . Salvage Created 5085 | 94 458 51 . 62 1358 1477 179 72 . 1334 Parts 206 | 3 24 6 . 1 76 63 7 . . 26 Haulers Intercepted 3 | . . . . . 2 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 3 2 . . Prevented 1 | . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 108 | . 8 3 . 3 26 24 7 . . 37 Guns 45 | . 8 3 . 1 14 16 1 . . 2 Cannons 4 | . . . . . 2 . 1 . . 1 AOE 47 | . . . . 2 8 7 1 . . 29 Classes Destroyed 21 | 1 2 1 . 1 6 4 3 . . 3 Worker 9 | . . . . . 5 4 . . . . Builder 1 | . . . . . . 1 . . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 3 | . . . . . 2 1 . . . . Recycler 7 | 1 1 . . . . 5 . . . . Minesweeper 1 | . . . . . . . 1 . . . Mechanic 2 | . . . . . 2 . . . . . Watcher 6 | . 1 . . . 3 2 . . . . Swarmer 16 | . . 3 . . 7 3 3 . . . Grunt 34 | . 8 . . 1 12 13 . . . . Brawler 1 | . . . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 7 | . . . . . 4 3 . . . . Hunter 3 | . . . . . 2 1 . . . . Programmer 3 | . . . . . . 3 . . . . Behemoth 1 | . . . . . . . 1 . . . Z-Light 1 | . . . . . . . . . . 1 Packrat 1 | . . . . . . . . 1 . . Thief 3 | . . . . . . . 3 . . . Assembler 2 | . . . . . . . . . . 2 Assembled 35 | . . . . 2 . . . . . 33 Golem 2 | . . . . . . . . . . 2 Best Kill Streak 35 | 1 4 3 . 2 5 6 3 . . 35 Combat Bots Only 33 | . 4 3 . 2 5 4 3 . . 33 Max Kills in Single Turn 8 | 1 1 1 . 2 4 3 1 1 . 8 Gunslinging . | . . . . . . . . . . . Exploded 8 | . . . . 2 3 3 1 . . 8 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 7762 | . 562 98 . 66 1537 2051 760 . . 2688 Core 1012 | . 105 10 . 16 161 216 63 . . 441 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 47 70 . . . . . Volleys Fired 364 | 2 50 11 . 3 97 111 23 4 . 63 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 Hottest 150 | 40 40 40 . 40 100 126 125 105 . 150 Shots Fired 661 | 4 100 22 . 5 187 213 29 10 . 91 Gun 561 | 4 100 22 . 4 180 204 10 10 . 27 Cannon 44 | . . . . . 4 1 10 . . 29 Launcher 55 | . . . . 1 3 7 9 . . 35 Special 1 | . . . . . . 1 . . . . Kinetic 342 | 4 100 22 . 4 107 105 . . . . Thermal 120 | . . . . . 4 99 2 . . 15 Explosive 15 | . . . . 1 3 7 4 . . . Electromagnetic 183 | . . . . . 73 1 23 10 . 76 Robot Hit Streak 22 | 2 13 4 . 2 22 14 12 2 . 5 Robot Miss Streak 5 | 1 3 3 . 3 4 3 4 2 . 5 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 4 | . 2 . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 450 | 3 73 12 . 2 133 160 10 4 . 53 Core Hits 286 | 2 29 4 . 3 65 62 11 2 . 108 Critical Hits 1 | . 1 . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Melee Attacks 25 | . . . . . . 7 8 7 . 3 Impact 22 | . . . . . . 7 8 7 . . Slashing 3 | . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12034 | 33 623 130 . 80 2998 3720 800 75 . 3575 Guns 5909 | 33 623 130 . 14 1892 2840 82 75 . 220 Cannons 584 | . . . . . 99 . 113 . . 372 Explosions 5524 | . . . . 66 1007 863 605 . . 2983 Melee . | . . . . . . . . . . . Ramming 17 | . . . . . . 17 . . . . Kinetic 3246 | 33 623 130 . 14 1031 1415 . . . . Thermal 2667 | . . . . . 552 1425 121 . . 569 Explosive 1719 | . . . . 66 554 863 236 . . . Electromagnetic 4385 | . . . . . 861 . 443 75 . 3006 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . 8 9 9 9 1 Average Corruption 6 | . . . . . . 5 8 9 9 1 Corruption Purged . | . . . . . . . . . . . Effects 105 | . . . . . . 61 30 10 2 2 Message Errors 20 | . . . . . . 12 4 2 1 1 Matter Fused 24 | . . . . . . 14 8 1 1 . Heat Flow Errors 7 | . . . . . . 4 3 . . . Energy Discharges 11 | . . . . . . 7 3 . . 1 Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 12 | . . . . . . 5 5 2 . . Data Loss (major) 5 | . . . . . . 4 1 . . . Misfires 5 | . . . . . . 2 1 2 . . Targeting Errors 17 | . . . . . . 10 4 3 . . Weapon Failures 3 | . . . . . . 2 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 180 | . . . . . 44 29 35 . . 72 Projectiles . | . . . . . . . . . . . Explosions 180 | . . . . . 44 29 35 . . 72 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 580 | . . . . 21 224 60 228 . . 47 Shots 18 | . . . . 1 4 1 9 . . 3 Rammed 1 | . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 312 | . 18 . . 9 312 236 226 . . 153 Average Temperature 56 | . 8 . . 9 89 32 107 . . 45 Received Heat Transfer 1828 | . 321 . . 18 621 402 12 . . 454 Siege Activations . | . . . . . . . . . . . Robots Corrupted 12 | . . . . . 2 . 3 . . 7 Combat Hostiles 10 | . . . . . 2 . 3 . . 5 Parts Fried 22 | . . . . . 2 . 4 . . 16 Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . 1 1 . . . Parts Melted 9 | . . . . 1 1 6 1 . . . Heat Transferred 3988 | . . . . . 500 2886 137 . . 465 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 3 . 2 . . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 681 | 5 269 96 . 89 626 681 . . . . Average Influence 190 | 1 124 73 . 28 226 227 . . . . Maximum Alert Level 2 | . 1 . . . 2 2 . . . . Low Security (%) 60 | 100 78 100 . 100 65 42 . . . . Level 1 25 | . 21 . . . 11 43 . . . . Level 2 13 | . . . . . 22 14 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 2 1 . . 6 13 . . . . Investigation 6 | . 2 . . . 2 2 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 8 | . . . . . 3 5 . . . . Assault 3 | . . 1 . . 1 1 . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 7 | . 3 . . . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 202 | . 18 6 . 7 54 38 7 . . 72 Peak Tracking Total 37 | . 5 3 . 4 5 4 3 . . 37 Tactical Retreats 13 | . . 1 . 1 5 2 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 6 | . . . . . . 6 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . Reused 5 | . 1 . . . . . 2 . . 2 Traps Extracted . | . . . . . . . . . . . Installed 5 | . . . . . . . 3 . . 2 Triggered 5 | . 1 . . . 1 . 2 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 13 | . . . . . 5 5 1 . . 2 Max in Single Turn 2 | . . . . . 2 1 1 . . 1 Garrison Access 2 | . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 30 | . 6 1 1 1 5 16 . . . . Terminals 15 | . 5 1 . . 3 6 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 5 | . 1 . . . 1 3 . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 82 | . 17 5 1 1 13 45 . . . . Successful 44 | . 9 2 1 1 5 26 . . . . Failed 38 | . 8 3 . . 8 19 . . . . Catastrophic 3 | . . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 44 | . 8 4 . . 9 18 . . 5 . Terminals 49 | . 14 5 . . 8 22 . . . . Fabricators 9 | . . . . . . 9 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 13 | . 3 . . . 3 7 . . . . Scanalyzers 4 | . . . . . . 4 . . . . Garrison Access 4 | . . . . . 2 2 . . . . Terminal Hacks 19 | . 6 1 1 1 2 8 . . . . Record 1 | . . . 1 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . Unreport Threat 4 | . . . . . 2 2 . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . Zone Layout 2 | . . 1 . . . 1 . . . . Fabricator Hacks 6 | . . . . . . 6 . . . . Load Schematic 2 | . . . . . . 2 . . . . Build 4 | . . . . . . 4 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . 1 3 . . . . Retrieve Components 5 | . 1 . . . 1 3 . . . . Scanalyzer 4 | . . . . . . 4 . . . . Insert Component 2 | . . . . . . 2 . . . . Analyze 2 | . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 10 | . 2 1 . . 2 5 . . . . Terminals 6 | . 2 1 . . 1 2 . . . . Track 1 | . . 1 . . . . . . . . Botnet 5 | . 2 . . . 1 2 . . . . Fabricators 1 | . . . . . . 1 . . . . Download 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . Mask 1 | . . . . . . 1 . . . . Tunnel 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Jam 1 | . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 6 1 . . 5 15 . . . . Full Trace Events 4 | . 3 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . 3 . . . . Parts Built 7 | . . . . . . 7 . . . . Matter 782 | . . . . . . 782 . . . . Time 391 | . . . . . . 391 . . . . Total Part Build Rating 38 | . . . . . . 38 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 25 | . 1 . . . 4 20 . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat 1 | . . . . . . 1 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . find_chute 1 | . . . . . . 1 . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 5 | . . 1 . . . . . . 4 . Largest Group 4 | . . 1 1 1 1 . . . 4 4 Highest-Rated Group 233 | . . 31 31 31 31 . . . 233 233 Highest-Rated Ally 94 | . . 31 31 31 31 . . . 94 94 Total Orders . | . . . . . . . . . . . Ally Attacks 104 | . . . . 7 34 . . . . 63 Total Damage 2400 | . . . . 123 439 . . . . 1838 Kills 22 | . . . . 4 5 . . . . 13 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 3 . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . 1 . 3 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 7557 | 62 487 205 227 330 1259 1994 655 245 889 1204 Spaces Moved 5721 | 49 249 164 188 238 668 1029 744 254 982 1156 Core 2 | 2 . . . . . . . . . . Treads 489 | . 111 . . . 43 335 . . . . Legs 160 | . . . . . . . . . . 160 Wheels 1951 | 47 138 164 188 238 625 551 . . . . Hover 3119 | . . . . . . 143 744 254 982 996 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 130 110 68 68 68 68 58 Average Speed 95 | 82 124 100 117 130 121 141 68 68 68 71 Slowest Speed 230 | 90 160 100 130 130 230 210 68 68 68 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 52 | 4 42 32 56 53 63 35 87 46 82 75 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 6 | . . . 1 . 1 . 1 . 3 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 14 | . . . . . . . 4 7 3 . Spaces Dug 31 | . . . . . 14 2 7 5 . 3 Terrain Destroyed 267 | . . . . 6 106 82 54 5 . 14 Melee 17 | . . . . . . 2 7 5 . 3 Projectile 2 | . . . . . . 2 . . . . AOE 248 | . . . . 6 106 78 47 . . 11 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 7176 | 63 343 184 194 254 969 1369 850 306 1201 1443 Wait 704 | 1 27 8 1 3 131 124 32 40 204 133 Move 5710 | 48 248 163 187 237 667 1028 742 253 981 1156 Hop . | . . . . . . . . . . . Pick Up 106 | 5 10 1 3 7 21 29 14 . 2 14 Fast Attach 43 | 7 . 1 . . 9 9 . . 3 14 Attach 42 | . 4 . . . 12 11 3 . . 12 Detach 12 | . . . . . 3 2 . . . 7 Swap 67 | . 2 . 1 2 13 19 13 2 5 10 Drop 96 | . 2 . 2 2 16 28 11 . 6 29 Fire 364 | 2 50 11 . 3 97 111 23 4 . 63 Melee 25 | . . . . . . 7 8 7 . 3 Ram 1 | . . . . . . 1 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . Trap 5 | . . . . . . . 3 . . 2 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 6) 550 | -10/Materials | Entered Mines 552 | -10/Mines | Discovered new exit (range 11) 566 | -10/Mines | Met a Derelict bent on vengeance 732 | -10/Mines | Met a Derelict testing a Signal Generator 748 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 755 | -10/Mines | Entered Exiles 755 | -10/Exiles | Accompanied by 1 ally 783 | -10/Exiles | Met 8R-AWN 797 | -10/Exiles | Met EX-HEX 864 | -10/Exiles | Met EX-DEC 891 | -10/Exiles | Learned location of Zion (-7) 968 | -10/Exiles | Discovered new exit (range 12) 982 | -10/Exiles | Entered Mines 982 | -9/Mines | Accompanied by 1 ally 983 | -9/Mines | Assembled infested the area 988 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1037 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1201 | -9/Mines | Learned location of 1 exit from Materials 1217 | -9/Mines | Core integrity fell below 50% 1274 | -9/Mines | Discovered new exit (range 7) 1312 | -9/Mines | Entered Materials 1312 | -8/Materials | Accompanied by 1 ally 1312 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1313 | -8/Materials | Identified exit to Factory 1650 | -8/Materials | Build established: Hauler-Mutant 1895 | -8/Materials | Discovered exit to Factory (range 15) 2052 | -8/Materials | Discovered exit to Factory (range 15) 2225 | -8/Materials | Lost 6 parts (2n2u2w) 2512 | -8/Materials | First assault squad dispatched 2571 | -8/Materials | Entered Factory 2571 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3680 | -7/Factory | Fabricated Cmb. Airjet (x2) 3789 | -7/Factory | Fabricated Cmb. Airjet (x2) 3979 | -7/Factory | Garrison activated, responded to threat 4210 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 4334 | -7/Factory | Identified exit to Storage 4334 | -7/Factory | Identified exit to Lower Caves 4427 | -7/Factory | Fabricated Quantum Capacitor (x2) 4565 | -7/Factory | Entered Lower Caves 4590 | -7/Lower Caves | Cld. Ion Engine stolen by Master Thief 4728 | -7/Lower Caves | Spotted B-75 Beast 4774 | -7/Lower Caves | Crushed by falling debris 4791 | -7/Lower Caves | Destroyed B-75 Beast 5184 | -7/Lower Caves | Discovered new exit (range 15) 5196 | -7/Lower Caves | Identified exit to Lower Caves 5220 | -7/Lower Caves | Entered another Lower Caves area 5413 | -7/Lower Caves | Discovered new exit (range 15) 5464 | -7/Lower Caves | Identified exit to Zion 5465 | -7/Lower Caves | Entered Zion 5496 | -7/Zion | System corruption cleaned by Quarantine Array 5542 | -7/Zion | Gained Derelict followers 5543 | -7/Zion | Learned Factory stockpile data 5598 | -7/Zion | Discovered new exit (range 10) 5642 | -7/Zion | Learned location of Quarantine (-3) 5667 | -7/Zion | Learned location of Recycling (-7) 5698 | -7/Zion | Found Prototype Device 5790 | -7/Zion | Learned location of 1 exit from Factory 5810 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5874 | -7/Zion | Learned location of Armory (-3) 5890 | -7/Zion | Learned Factory emergency access door positions 5931 | -7/Zion | Given A8's code to call for help 6006 | -7/Zion | Build established: Machinist-Mutant 6030 | -7/Zion | Opened final containment barrier to the Deep Caves 6039 | -7/Zion | Discovered new exit (range 5) 6041 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6259 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6260 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6330 | -7/Zion | Build established: Hauler-Mutant 6347 | -7/Zion | Identified exit to Deep Caves 6354 | -7/Zion | Entered Deep Caves 6354 | -7/Deep Caves | Accompanied by 4 allies 6543 | -7/Deep Caves | Attacked by Z-Imprinter 6557 | -7/Deep Caves | Destroyed Z-Imprinter 6585 | -7/Deep Caves | Found Prototype Protection 6585 | -7/Deep Caves | Identified Zio. Weapon Casing 6599 | -7/Deep Caves | Found Prototype Device 6599 | -7/Deep Caves | Identified Exp. Thermal Shield 6653 | -7/Deep Caves | Z-Facility disabled 6710 | -7/Deep Caves | Lost 7 parts (2n2u3w) 6716 | -7/Deep Caves | Found Zio. Weapon Casing 6719 | -7/Deep Caves | Found Zio. Weapon Casing 6829 | -7/Deep Caves | Discovered new exit (range 7) 6999 | -7/Deep Caves | Build established: Scavenger-Mutant 7117 | -7/Deep Caves | Spotted as-41705 7196 | -7/Deep Caves | Core integrity fell below 50% 7198 | -7/Deep Caves | Destroyed as-41705 7264 | -7/Deep Caves | Found Prototype Protection 7264 | -7/Deep Caves | Identified Zio. Heavy Carapace 7269 | -7/Deep Caves | Found Zio. Heavy Carapace 7296 | -7/Deep Caves | Found Zio. Heavy Carapace 7449 | -7/Deep Caves | Triggered Deep Caves wall 7449 | -7/Deep Caves | Spotted AS-84644 7453 | -7/Deep Caves | Exposed GOLEM chamber 7473 | -7/Deep Caves | Spotted AS-51261 7505 | -7/Deep Caves | Lost 3 parts (3u) 7512 | -7/Deep Caves | Destroyed AS-51261 7532 | -7/Deep Caves | Destroyed AS-84644 7536 | -7/Deep Caves | Triggered Deep Caves wall 7540 | -7/Deep Caves | Spotted as-36515 7541 | -7/Deep Caves | Core integrity fell below 20% 7542 | -7/Deep Caves | Destroyed 33 combat bots 7548 | -7/Deep Caves | Found Mobile Assembly Unit 7558 | -7/Deep Caves | Destroyed by as-36515 with Assembled Focal Cannon Last Messages --------------- 07512_ Com. Matter Pod fried. 07512_ Imp. Heat Sink fried. 07512_ Com. Matter Pod fried. 07512_ Lrn. Tractor Beam fried. 07512_ as-49028 system terminally corrupted. 07514_ as-42756 released from Mobile Assembly Unit. 07521_ as-42756 destroyed. 07521_ Wall Chamber breached. 07521_ A GOLEM Unit tumbles out of the Wall Chamber. 07523_ GOLEM Unit springs to life. 07524_ as-56407 GOLEM Unit beginning Prototype Leg integration. 07529_ GOLEM Unit springs to life. 07530_ as-52502 GOLEM Unit beginning Prototype Leg integration. 07532_ AS-84644 system terminally corrupted. 07532_ Com. Matter Pod fried. 07532_ Lrn. Tractor Beam fried. 07532_ Com. Matter Pod fried. 07541_ as-36515: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 07548_ Acquired Mobile Assembly Unit. 07554_ System corrupted: Energy discharge (-411). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????? ????????????????#### | | ??????????? ????????????## | | ?????????"" ??????????# | | ????????" ????????# | | ????????" #??????# | | ????????? ????## | | ????????? ?????## | | ?????????" ?????## | | ?????????" ##????## | | ????????"" ! ?????# | | ????????" #??##??# | | ????????""G #?? #??## | | ??????### ### ###?# | | ??""""" ! ! # ?# | | ??" = l ##??# | | ??" *%* == M ### | | ??" =! / # | | ??" / #?## | | ??" ##?#### | | ??" *= #????? | | ??" ! ! #????? | | ??"""""= / = l #????? | | ??????###@ = #????? | | ??????#GG G ! #????? | | ??????#GGG ] #????# | | ??????#GG" ! ]] #???## | | ??????#""" ! ##??# | | ????????"" ! [ #??# | | ????????# #??# | | ????????" ! [ #??#? | | ????????" g ##### | | ????????" l | | ????????""" ! | | ????????" | | ????????"" #"### | | ????????" ###?? | | ????????"" ##???? | | ????????" # # #????? | | ????????" #### ## ## ##????? | | ????????""" ###??# ## ####?????? | | ?????????" ?###? #????????? | | ?????????##########????#?????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 23 Energy Capacity 2150 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 30 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 53 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Cmb. Airjet | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Scanalyzed Quantum Capacitor | -7/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Quantum Capacitor | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableVortexTerminator Manual? 0 Play Time 01:08:27 Cumulative 520.1 hours Start 2020.05.08 @ 02:59:56 End 2020.05.08 @ 04:05:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 402 Rogue 398 Adventurer 4 Explorer 0 Win Type - Total 58 Types 50/3/1/2/2/0/0 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d30c891-a6f9-4c13-a513-179e30855c75