Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.25 @ 19:57:08 Player: Mogwok Wargfriend Result: Destroyed by W5-YRW(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (40) 200 Value Destroyed (772) 772 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (900) 900 TOTAL SCORE: 6972 Bonus ------- Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- Makeshift Spear CR-A16's Pointy Stick > --- INVENTORY (5) ---- Nuclear Core Micro Fission Core Cooled VTOL Module Improved Sensor Array Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- VTOL Module Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Advanced Melee Analysis Suite Target Analyzer Hardened Light Armor Plating Makeshift Light Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Makeshift Sword CR-A16's Pointy Stick > --- INVENTORY -------- Nuclear Core Micro Fission Core Gravmag System Cooled VTOL Module Makeshift Spear [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Sensor Array Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Makeshift Sword Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . Utility 6 | . . 1 1 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 71 | 9 12 4 13 3 7 . . . 14 2 1 5 1 Power 8 | 1 2 1 1 . 1 . . . 1 . 1 . . Engine 4 | 1 2 . . . . . . . . . 1 . . Core 4 | . . 1 1 . 1 . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 17 | 3 2 2 3 . 1 . . . 4 1 . 1 . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 3 | 3 . . . . . . . . . . . . . Hover 2 | . . . 1 . . . . . 1 . . . . Flight 12 | . 2 2 2 . 1 . . . 3 1 . 1 . Utility 31 | 2 5 1 6 3 2 . . . 9 . . 2 1 Device 7 | 1 . 1 1 . 1 . . . 3 . . . . Storage 2 | 1 1 . . . . . . . . . . . . Processor 10 | . 2 . 1 1 1 . . . 4 . . 1 . Hackware 5 | . 1 . 1 2 . . . . . . . . 1 Protection 7 | . 1 . 3 . . . . . 2 . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 15 | 3 3 . 3 . 3 . . . . 1 . 2 . Energy Gun 4 | 2 1 . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . Special Weapon 2 | . . . 1 . . . . . . . . 1 . Impact Weapon 3 | . . . 1 . 1 . . . . 1 . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . 1 . . . . . . 1 . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . 1 1 . Parts Lost 26 | . 2 1 1 1 . . . . 8 1 . . 12 Power 2 | . . . . . . . . . 1 . . . 1 Propulsion 9 | . . . 1 . . . . . 2 1 . . 5 Utility 11 | . 1 . . . . . . . 5 . . . 5 Weapon 4 | . 1 1 . 1 . . . . . . . . 1 Highest Loss Streak 12 | . 1 1 1 1 . . . . 5 1 . . 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 5 | 5 7 4 4 4 5 5 5 5 4 4 4 5 4 Power 1 | . 1 . 1 1 1 1 1 1 . 1 1 2 2 Propulsion 2 | 4 2 3 2 2 3 3 3 3 2 2 2 2 1 Utility . | . . . . 1 1 1 1 1 . . . . . Weapon 1 | . 2 1 . . . . . . . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 16 | . 12 1 . . . . . . 1 . . . 2 Power 4 | . 3 . . . . . . . . . . . 1 Propulsion 7 | . 6 . . . . . . . . . . . 1 Utility 1 | . 1 . . . . . . . . . . . . Weapon 3 | . 1 1 . . . . . . 1 . . . . Tool/Special 1 | . 1 . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 98 95 95 99 100 100 100 96 75 76 86 82 Engine 5 | . 14 11 7 . . . . . . . 2 6 5 Core 3 | . . . 1 7 7 7 7 7 6 6 3 . . Wheel 3 | . 18 . . . . . . . . . . . . Hover 1 | . . . 4 . . . . . 2 6 6 4 . Flight 22 | . 9 33 29 30 30 30 30 30 22 20 18 19 22 Device 8 | . . 9 9 7 14 15 15 15 14 6 6 6 5 Storage 1 | . 9 . . . . . . . . . . . . Processor 12 | . 4 11 6 3 7 7 7 7 18 20 18 24 24 Hackware 3 | . . . 8 14 7 7 7 7 2 . . . 1 Protection 11 | . 11 11 10 15 15 15 15 15 13 6 6 11 10 Energy Gun 3 | . 16 . 5 . . . . . . . . . . Ballistic Gun 1 | . 6 . . . . . . . . . . . . Impact Weapon 1 | . . . 2 7 4 . . . . 1 6 2 . Slashing Weapon 3 | . . . . . 2 7 7 7 6 6 6 6 5 Piercing Weapon 2 | . . . . . 6 7 7 7 5 . . 3 6 Special Melee Weapon 2 | . 3 11 8 7 . . . . . . . . . Peak Build Rating 56 | 7 10 14 24 30 34 34 34 34 51 44 44 54 56 Average Rating 30 | 6 7 11 18 28 32 34 34 34 46 41 43 50 49 On Entrance 28 | . 7 9 11 24 29 34 34 34 34 40 44 43 52 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 22 | 15 22 11 15 15 16 16 16 16 17 15 15 19 19 Greatest Support 26 | 26 20 12 17 17 23 18 18 18 23 15 15 21 21 Greatest Overweight (x) 7 | 1 7 . . . 1 . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 8 10 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 6 7 4 4 4 5 5 5 5 4 4 4 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 5 5 5 5 5 5 5 5 5 4 5 5 4 Class Distribution -------------------- 28% | Scavenger-Sprinter 21% | Mutant 21% | Sprinter 14% | Derelict-Gladiator 6% | Scavenger-Mutant 4% | Hacker-Sprinter 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Derelict-Gladiator | -6/Zion Derelict-Sprinter | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 1211 | 290 204 59 166 45 120 . . . 130 61 46 70 20 Remotely . | . . . . . . . . . . . . . . Salvage Created 1422 | 272 421 43 14 45 121 218 . . 164 60 . . 64 Parts 95 | 18 31 14 1 . 4 2 . . 13 2 . . 10 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . 21 1 . . . 1 . . . Prevented 1 | . . . . . 1 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 20 | . 7 7 . . 2 . . . 3 . . . 1 Melee 6 | . . . . . 2 . . . 3 . . . 1 Guns 6 | . 6 . . . . . . . . . . . . AOE 8 | . 1 7 . . . . . . . . . . . Classes Destroyed 13 | 3 6 1 . . 1 . . . 1 . . . 1 Worker 3 | 2 . 1 . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . Operator 3 | . 1 . 1 1 . . . . . . . . . Watcher 6 | . 3 1 . 1 . . . . 1 . . . . Swarmer 11 | . 3 7 . . . . . . 1 . . . . Grunt 5 | . 4 . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . Programmer 1 | . . . . . . . . . 1 . . . . Z-Technician 5 | . . . . . . . . . . . . . 5 Assembled 1 | . . . . . . . . . . . . . 1 Butcher 1 | . . . . . 1 . . . . . . . . Best Kill Streak 6 | 4 2 6 1 1 1 . . . 1 . . . 5 Combat Bots Only 4 | . 2 4 . . 1 . . . 1 . . . 1 Max Kills in Single Turn 4 | 1 1 4 1 1 1 . . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 3 . . . . . . . . . . . Melee 1 | . . . . . 1 . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 266 | . 42 13 30 35 9 . . . 53 24 3 . 57 Missed 117 | . 10 3 19 22 6 . . . 22 11 3 . 21 Hits 149 | . 32 10 11 13 3 . . . 31 13 . . 36 Melee 10 | . . . . . . . . . 10 . . . . Projectile 139 | . 32 10 11 13 3 . . . 21 13 . . 36 AOE 1 | . . . . . . . . . 1 . . . . Critical Strikes 5 | . 1 . . . 2 . . . 2 . . . . Damage Taken 3238 | . 378 158 181 94 79 . . . 569 214 . . 1565 Core 980 | . 72 16 . 31 . . . . 117 85 . . 659 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 60 | . . . . 1 4 . . . 55 . . . . Regen/Repaired (Parts) 155 | . 82 . . . . . . . . . . 73 . Core Remaining (%) 92 | 100 71 96 100 . . . . 95 . . . . . Volleys Fired 92 | 19 51 9 13 . . . . . . . . . . Largest 2 | 2 2 1 1 . . . . . . . . . . Hottest 100 | 80 85 30 100 . . . . . . . . . . Shots Fired 140 | 38 80 9 13 . . . . . . . . . . Gun 129 | 38 80 . 11 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 9 | . . 9 . . . . . . . . . . . Special 2 | . . . 2 . . . . . . . . . . Kinetic 33 | . 33 . . . . . . . . . . . . Thermal 26 | . 13 . 13 . . . . . . . . . . Explosive 9 | . . 9 . . . . . . . . . . . Electromagnetic 72 | 38 34 . . . . . . . . . . . . Robot Hit Streak 15 | 15 11 5 4 . . . . . . . . . . Robot Miss Streak 3 | 3 3 1 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 124 | 25 50 10 6 3 6 5 . . 10 1 . . 8 Core Hits 58 | 9 20 11 1 . 3 4 . . 5 1 . . 4 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . Critical Strikes 2 | . 1 . . . 1 . . . . . . . . Burn 1 | . 1 . . . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . Melee Attacks 146 | . 2 7 8 25 20 10 . . 43 10 5 . 16 Impact 53 | . . . 8 25 9 . . . . 6 5 . . Slashing 64 | . . . . . 8 9 . . 39 4 . . 4 Piercing 20 | . . . . . 3 1 . . 4 . . . 12 Sneak Attacks 10 | . 2 4 . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . 2 . . . 1 . . . 1 Damage Inflicted 3745 | 368 677 573 106 120 186 351 . . 352 60 . . 952 Guns 1028 | 344 578 . 106 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 1136 | 24 99 573 . . . . . . . . . . 440 Melee 1581 | . . . . 120 186 351 . . 352 60 . . 512 Ramming . | . . . . . . . . . . . . . . Kinetic 152 | . 152 . . . . . . . . . . . . Thermal 775 | 24 205 . 106 . . . . . . . . . 440 Explosive 573 | . . 573 . . . . . . . . . . . Electromagnetic 664 | 344 320 . . . . . . . . . . . . Impact 306 | . . . . 120 186 . . . . . . . . Slashing 777 | . . . . . . 351 . . 328 60 . . 38 Piercing 498 | . . . . . . . . . 24 . . . 474 Highest Corruption 9 | . 4 . . . . . . . 9 9 9 9 . Average Corruption 6 | . 3 . . . . . . . 6 9 9 9 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 45 | . 11 . . . . . . . 13 11 8 2 . Message Errors 16 | . 3 . . . . . . . 5 5 2 1 . Matter Fused 8 | . 3 . . . . . . . 1 1 3 . . Heat Flow Errors 5 | . 2 . . . . . . . 2 1 . . . Energy Discharges 7 | . . . . . . . . . 3 2 2 . . Data Loss (minor) 6 | . 1 . . . . . . . 2 2 1 . . Data Loss (major) 2 | . 1 . . . . . . . . . . 1 . Misfires 1 | . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 357 | . . 40 . 45 23 29 . . . . . . 220 Projectiles . | . . . . . . . . . . . . . . Explosions 202 | . . 40 . . . . . . . . . . 162 Melee 155 | . . . . 45 23 29 . . . . . . 58 Knockbacks 1 | . . . . 1 . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 543 | . 37 16 . . . . . . . . . . 490 Shots 3 | . 1 1 . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 384 | 72 384 7 91 6 1 . . . 170 177 . 40 36 Average Temperature 64 | 21 120 2 28 5 1 . . . 74 91 . 15 11 Received Heat Transfer 633 | . 111 9 99 24 27 . . . 6 33 . . 324 Effects 4 | . 4 . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 9 | 5 . . . 4 . . . . . . . . . Impact Corruptions 4 | . . . . 3 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . Heat Transferred 655 | 50 383 . 222 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Maximum Alert Level 1 | . . 1 1 . . . . . . . . . . Low Security (%) 95 | 100 100 78 88 100 . . . . 100 . . . . Level 1 4 | . . 21 11 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 270 | 10 80 270 228 94 . . . . 51 . . . . Initial 104 | . . . 104 93 . . . . . . . . . Average 37 | 1 15 83 98 51 . . . . 11 . . . . Influence Increases 1763 | 40 251 416 361 53 20 15 . . 182 260 165 . . Destroy 0b10 Robot/C 360 | . 140 140 . . 20 . . . 60 . . . . Destroy 0b10 Robot/NC 125 | 40 30 15 5 10 . 15 . . 5 5 . . . Destroy Leader 74 | . 38 22 . 2 . . . . 12 . . . . Trap Triggered on 0b10 10 | . . 10 . . . . . . . . . . . Successful Hack 97 | . 39 16 34 . . . . . 8 . . . . Disable Machine 75 | . . 30 15 15 . . . . 15 . . . . Destroy Structure 92 | . 4 48 7 11 . . . . 22 . . . . Partial Spotted 120 | . . 90 15 15 . . . . . . . . . Lose Combat Pursuer 810 | . . 45 285 . . . . . 60 255 165 . . Influence Decreases 1763 | 40 251 169 403 252 26 15 . . 182 150 171 104 . Entered New Map 383 | . . . 143 112 3 . . . . . 21 104 . Time Decay 1309 | 40 251 159 230 130 23 15 . . 171 140 150 . . Lost Part 51 | . . 10 10 10 . . . . 11 10 . . . Lost Ally 20 | . . . 20 . . . . . . . . . . Squads Dispatched 7 | . . . 1 2 . . . . 4 . . . . Investigation 2 | . . . . 1 . . . . 1 . . . . Extermination 3 | . . . . 1 . . . . 2 . . . . Reinforcement 2 | . . . 1 . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 4 | . . 2 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 125 | . 12 17 31 5 16 . . . 12 14 10 . 8 Peak Tracking Total 11 | . 3 9 11 4 4 . . . 6 5 4 . 6 Tactical Retreats 21 | . . 2 6 . . . . . 2 8 3 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 6 | . 2 1 . 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 66 | . 9 57 . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . Disarmed 2 | . 1 1 . . . . . . . . . . . Reprogrammed 11 | . 6 5 . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 9 | . . 2 1 1 1 . . . 1 . . . 3 Max in Single Turn 2 | . . 2 1 1 1 . . . 1 . . . 1 Garrison Access 1 | . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 39 | . 10 4 13 3 . . 4 . 3 . 1 1 . Terminals 23 | . 7 3 11 2 . . . . . . . . . Fabricators 2 | . . . . 1 . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . Recycling Units 5 | . 2 1 1 . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Total Hacks 148 | . 41 9 45 8 . . 29 . 10 . 1 5 . Successful 90 | . 23 4 18 1 . . 29 . 9 . 1 5 . Failed 57 | . 18 5 26 7 . . . . 1 . . . . Catastrophic 12 | . 4 1 6 1 . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 88 | . 30 7 39 7 . . . . 1 . . 4 . Terminals 88 | . 31 8 42 7 . . . . . . . . . Fabricators 3 | . . . . 1 . . . . 2 . . . . Repair Stations 4 | . 4 . . . . . . . . . . . . Recycling Units 10 | . 6 1 1 . . . . . 2 . . . . Scanalyzers 6 | . . . . . . . . . 6 . . . . Garrison Access 2 | . . . 2 . . . . . . . . . . Terminal Hacks 59 | . 14 2 8 . . . 29 . . . 1 5 . Record 12 | . 1 . . . . . 11 . . . . . . Part Schematic 16 | . . . . . . . 11 . . . . 5 . Robot Schematic 4 | . . . . . . . 4 . . . . . . Robot Analysis 8 | . 6 . 2 . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . Locate Traps 6 | . 2 2 2 . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . Coupling Status 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . . . 2 . . . . Network Status 1 | . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . . . . Report Inventory 2 | . 1 . . . . . . . 1 . . . . Scanalyzer 5 | . . . . . . . . . 5 . . . . Insert Component 2 | . . . . . . . . . 2 . . . . Analyze 3 | . . . . . . . . . 3 . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 16 | . 4 2 9 . . . . . 1 . . . . Terminals 12 | . 2 2 8 . . . . . . . . . . Assimilate 3 | . . . 3 . . . . . . . . . . Botnet 6 | . 1 1 4 . . . . . . . . . . Operators 3 | . 1 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . 1 . . . . Reject 4 | . 2 . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 30 | . 10 4 11 2 . . . . 3 . . . . Full Trace Events 2 | . 1 . . . . . . . 1 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . Hackware Fried 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . 11 . 2 . . 5 . Parts Built 1 | . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . Time 152 | . . . . . . . . . 152 . . . . Total Part Build Rating 5 | . . . . . . . . . 5 . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . 1 3 . . . . . . . . . . . Non-combat 4 | . 1 3 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 5 | . 1 4 . . . . . . . . . . . parse_system 2 | . . 2 . . . . . . . . . . . no_distress 3 | . 1 2 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 8 | . . . 2 . . . . . . . . 6 . Largest Group 6 | . . . 1 . . . . . . . . 6 5 Highest-Rated Group 199 | . . . 10 . . . . . . . . 199 163 Highest-Rated Ally 38 | . . . 10 . . . . . . . . 38 38 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . . . . 15 Total Damage 209 | . . . . . . . . . . . . . 209 Kills 2 | . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Active Infowar (turns) 5492 | 134 432 380 427 268 967 285 32 119 618 330 304 1033 163 Optics 68 | . 68 . . . . . . . . . . . . Sensors 4161 | . . . 124 268 967 285 32 119 536 330 304 1033 163 IFF 82 | . . . . . . . . . 82 . . . . Seismic 154 | 134 20 . . . . . . . . . . . . T.N.C. 1027 | . 344 380 303 . . . . . . . . . . Robot Analysis Total 8 | . 6 . 2 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 2 . 1 . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 6534 | 206 1258 380 493 268 967 285 32 119 682 330 304 1033 177 Spaces Moved 9952 | 150 999 880 938 474 1327 598 95 370 1140 853 852 1037 239 Core 26 | 25 1 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 842 | 125 717 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 9084 | . 281 880 938 474 1327 598 95 370 1140 853 852 1037 239 Fastest Speed 28 | 50 32 30 28 28 28 32 32 32 28 29 30 28 28 Average Speed 46 | 79 96 30 29 28 54 32 32 32 30 29 30 82 29 Slowest Speed 400 | 100 400 30 30 28 117 32 32 32 32 30 30 108 105 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 25 | . . 6 17 . . 1 . . 1 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 97 56 69 12 90 71 71 57 14 91 80 90 39 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . 1 1 . . . . 1 . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 12 | . . . . . 3 3 . 1 . . 2 3 . Spaces Dug 62 | . . . 7 11 5 4 . . 22 9 4 . . Terrain Destroyed 116 | 5 3 46 7 11 5 4 . . 22 9 4 . . Melee 61 | . . . 6 11 5 4 . . 22 9 4 . . Projectile 1 | . . . 1 . . . . . . . . . . AOE 54 | 5 3 46 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 11547 | 197 1232 977 1106 564 1553 680 95 369 1436 916 890 1209 323 Wait 1146 | 7 117 20 137 61 193 75 1 . 225 52 31 161 66 Move 9890 | 149 998 867 904 473 1326 595 94 369 1137 852 851 1036 239 Hop 24 | . . 6 16 . . 1 . . 1 . . . . Pick Up 32 | 10 12 2 2 1 1 . . . 4 . . . . Fast Attach 55 | 7 10 2 8 2 3 . . . 12 1 2 7 1 Attach 16 | . 4 1 2 1 . . . . 4 1 . . 3 Detach 17 | . 5 . 4 1 1 . . . 3 . 1 . 2 Swap 18 | 2 2 2 5 . 4 . . . 2 . . 1 . Drop 54 | 3 22 4 7 . 5 . . . 9 . . 4 . Fire 92 | 19 51 9 13 . . . . . . . . . . Melee 134 | . 2 7 8 25 17 9 . . 39 10 5 . 12 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 68 | . 9 57 . . 2 . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 207 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Hacking Suite fried by hacking feedback 318 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 10) 357 | -10/Materials | Discovered new exit (range 15) 493 | -10/Materials | Discovered new exit (range 12) 659 | -10/Materials | Discovered new exit (range 15) 680 | -10/Materials | Discovered new exit (range 10) 1248 | -10/Materials | Repaired Lgt. Armor Plating 1276 | -10/Materials | Repaired Lgt. Assault Rifle 1465 | -10/Materials | Entered another Materials area 1465 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1689 | -9/Materials | Discovered new exit (range 5) 1734 | -9/Materials | Discovered new exit (range 6) 1768 | -9/Materials | Build established: Sprinter 1840 | -9/Materials | Discovered new exit (range 16) 1845 | -9/Materials | Entered another Materials area 1845 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2279 | -8/Materials | Identified exit to Factory 2283 | -8/Materials | Central database locked down 2338 | -8/Materials | Entered Factory 2338 | -7/Factory | Evolved 2 slots: Utility x2 2592 | -7/Factory | Discovered new exit (range 15) 2606 | -7/Factory | Identified exit to Lower Caves 2606 | -7/Factory | Entered Lower Caves 2609 | -7/Lower Caves | Encountered a Warlord checkpoint 2635 | -7/Lower Caves | Activated DRS Beacon 3141 | -7/Lower Caves | Build established: Scavenger-Mutant 3252 | -7/Lower Caves | Learned Factory emergency access door positions 3275 | -7/Lower Caves | Attacked by a faux Warlord 3318 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3428 | -7/Lower Caves | Discovered new exit (range 11) 3431 | -7/Lower Caves | Identified exit to Lower Caves 3560 | -7/Lower Caves | Build established: Scavenger-Sprinter 3573 | -7/Lower Caves | Entered another Lower Caves area 3573 | -7/Lower Caves | Discovered new exit (range 12) 3577 | -7/Lower Caves | Identified exit to Factory 3603 | -7/Lower Caves | Encountered a Warlord checkpoint 3618 | -7/Lower Caves | Learned location of Extension (-5) 3665 | -7/Lower Caves | Identified exit to Data Miner 3858 | -7/Lower Caves | Entered Data Miner 3858 | -7/Data Miner | Discovered new exit (range 6) 3865 | -7/Data Miner | Met Data Miner 3877 | -7/Data Miner | Learned location of Section 7 (-3) 3877 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3883 | -7/Data Miner | Received God Mode back door access code from Data Miner 3889 | -7/Data Miner | Identified exit to Proximity Caves 3890 | -7/Data Miner | Entered Proximity Caves 3915 | -6/Proximity Caves | Learned Factory stockpile data 3963 | -6/Proximity Caves | Discovered exit to Factory (range 5) 4009 | -6/Proximity Caves | Entered Factory 4009 | -6/Factory | Evolved 2 slots: Utility x2 4020 | -6/Factory | Discovered new exit (range 5) 4024 | -6/Factory | Identified exit to Lower Caves 4133 | -6/Factory | Lost 5 parts (1p2n2u) 4199 | -6/Factory | Discovered exit to Lower Caves (range 15) 4540 | -6/Factory | Fabricated Lgt. Regenerative Plating? 4691 | -6/Factory | Entered Lower Caves 4701 | -6/Lower Caves | Encountered a Warlord checkpoint 4796 | -6/Lower Caves | Spotted B-75 Beast 5017 | -6/Lower Caves | Discovered new exit (range 15) 5021 | -6/Lower Caves | Identified exit to Lower Caves 5021 | -6/Lower Caves | Entered another Lower Caves area 5028 | -6/Lower Caves | Encountered a Warlord checkpoint 5097 | -6/Lower Caves | Found Alien Artifact 5097 | -6/Lower Caves | Identified Core Expander 5097 | -6/Lower Caves | Installed Core Expander, added new Power slot 5200 | -6/Lower Caves | Learned Factory garrison access intel 5319 | -6/Lower Caves | Discovered new exit (range 9) 5321 | -6/Lower Caves | Identified exit to Zion 5325 | -6/Lower Caves | Entered Zion 5353 | -6/Zion | Discovered new exit (range 14) 5357 | -6/Zion | Identified exit to Proximity Caves 5362 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5368 | -6/Zion | System corruption cleaned by Quarantine Array 5487 | -6/Zion | Learned location of 1 exit from Lower Caves 5669 | -6/Zion | Found CR-A16's Pointy Stick 5690 | -6/Zion | Build established: Derelict-Gladiator 5791 | -6/Zion | Found Relay Coupler [Programmer] 5842 | -6/Zion | Found Prototype Special Weapon 5842 | -6/Zion | Identified RU-N14's Throwing Claymores 5891 | -6/Zion | Gained Derelict followers 6120 | -6/Zion | Met Imprinter 6128 | -6/Zion | Imprinted 6130 | -6/Zion | Declared Zion's savior 6311 | -6/Zion | Opened final containment barrier to the Deep Caves 6330 | -6/Zion | Discovered new exit (range 3) 6330 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6333 | -6/Zion | Identified exit to Deep Caves 6358 | -6/Zion | Entered Deep Caves 6358 | -6/Deep Caves | Accompanied by 6 allies 6484 | -6/Deep Caves | Z-Facility disabled 6516 | -6/Deep Caves | Attacked by Z-Imprinter 6527 | -6/Deep Caves | Core integrity fell below 50% 6531 | -6/Deep Caves | Core integrity fell below 20% 6535 | -6/Deep Caves | Destroyed by W5-YRW(z) with Zionite Laser-S Last Messages --------------- 06506_ Destroyed Nuclear Pulse Thruster. 06506_ Mak. Light Armor Plating destroyed. 06506_ Destroyed Mak. Light Armor Plating. 06506_ Destroyed Lgt. Ion Engine. 06506_ 5F-U4P(o) destroyed. 06515_ VTOL Module destroyed. 06516_ Gravmag System destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 06519_ Nuclear Pulse Thruster destroyed. 06519_ Mak. Power Source destroyed. 06520_ Imp. Targeting Computer destroyed. 06522_ Mak. Sword follow-up attack on Z-Imprinter. 06523_ Target Analyzer destroyed. 06524_ Mak. Sword destroyed. 06526_ Destroyed Prototype Hover Unit. 06532_ Mak. Hacking Suite destroyed. 06532_ Imp. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????## ???????## | | ????????????????????????????????????## # ????### | | ???????????????????????????????????? ##### | | ??????????????????????????????????? | | ?????????????????????????????? ? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????" | | ?????????????????????????????" | | ???????????? ???????""""""" | | ?????????? ????""""""" | | ??????? """""" """ | | ????? """" " | | ??? " | | ?? | | ? | | | | | | | | % | | z ! | | z | | I | | @ | | | | | | | | | | | | | | | | | | | | z | | z | | | | | | | | | | ?? ##### | | ???? ### ### ####????##????????? | | ???????# ???# ##?????????????????? | | ?????????##????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 250 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 14 Target Analysis 5 Offensive Hacking 11 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Imp. System Shield | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Cld. VTOL Module | -6/Factory | Scanalyzed Hrd. Light Armor Plating | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Bore Cannon | -6/Zion | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Repaired ---------- Lgt. Armor Plating | 40% | -10/Materials Lgt. Assault Rifle | 65% | -10/Materials Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed RiotOmegaTube Manual? 0 Play Time 01:22:55 Cumulative 235.0 hours Start 2025.06.25 @ 16:08:24 End 2025.06.25 @ 19:57:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 226 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1ebe483-79e3-4aaf-b73b-b227410bf194