Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 16:32:25 Player: Wintermute Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (97) 485 Value Destroyed (1858) 1858 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3761) 3761 TOTAL SCORE: 15864 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 493 Aligned with FarCom 300 Win 3000 Friendly Fire -68 Cogmind --------- Core Integrity 1588/1600 Matter 175/300 Energy 164/250 System Corruption 9% Temperature Cool (6) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Quantum Reactor > --- PROPULSION (8) --- Cooled VTOL Module Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array Diametric Drive Q-thruster > --- UTILITY (13) ----- Advanced Heat Sink Medium Storage Unit Structural Scanner Enhanced Optical Array Experimental Transmission Jammer Advanced ECM Suite Improved Utility Shielding Graphene Brace Graphene Brace Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Enhanced Quantum Rifle Force Lance > --- INVENTORY (10) --- Light Deuterium Engine Light Deuterium Engine Impulse Thruster Field Propulsion Array Q-thruster Improved Shield Generator Enhanced Nova Cannon Gamma Bomb Array Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array Diametric Drive Q-thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Structural Scanner Enhanced Optical Array Experimental Transmission Jammer Advanced ECM Suite Improved Utility Shielding Graphene Brace Graphene Brace Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Force Lance > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Impulse Thruster Impulse Thruster Field Propulsion Array Improved Shield Generator Enhanced Nova Cannon Gamma Bomb Array Micro-nuke Launcher [Rating: 161] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Improved Light Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . . . 2 . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . . . . 1 . . . . 1 . 1 Utility 11 | . . . 1 . . . 1 1 . . 2 . . . . . . 2 . . 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 150 | 8 15 . 8 3 . 5 29 11 1 . 2 1 19 1 . 2 2 11 . . 7 5 20 Power 22 | 1 2 . 1 1 . 1 3 2 . . . . 4 . . 1 . 4 . . . . 2 Engine 12 | 1 2 . 1 1 . 1 1 1 . . . . 2 . . 1 . 1 . . . . . Core 7 | . . . . . . . 2 1 . . . . 2 . . . . 1 . . . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 Propulsion 43 | 3 2 . 3 . . . 9 4 1 . . . 8 . . 1 . 3 . . 4 . 5 Treads 11 | 1 2 . 3 . . . 5 . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . . . . 4 4 1 . . . 8 . . 1 . 3 . . 4 . 5 Utility 42 | 2 2 . 3 . . . 7 2 . . 2 . 4 1 . . 1 2 . . 2 4 10 Device 16 | 1 1 . 1 . . . 3 . . . . . 2 . . . 1 1 . . . 2 4 Storage 3 | 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Hackware 8 | . . . . . . . 1 2 . . . . 1 1 . . . 1 . . 1 1 . Protection 13 | . . . 2 . . . 2 . . . 1 . . . . . . . . . 1 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 9 . 1 2 . 4 10 3 . . . 1 3 . . . 1 2 . . 1 1 3 Energy Gun 6 | 1 2 . 1 . . . . . . . . . . . . . . . . . . 1 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 6 | 1 1 . . . . . . 1 . . . 1 . . . . 1 . . . 1 . . Ballistic Cannon 13 | . 4 . . 1 . 2 6 . . . . . . . . . . . . . . . . Launcher 11 | . 2 . . 1 . 2 2 1 . . . . 2 . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 2 1 . . . . 1 . . . . 1 . . . 1 1 Parts Lost 19 | . 3 . 1 . . . 3 . 1 . . . 2 . . . 1 1 . . . . 7 Power 4 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . Propulsion 6 | . 1 . . . . . . . 1 . . . 1 . . . 1 . . . . . 2 Utility 6 | . . . . . . . 2 . . . . . . . . . . . . . . . 4 Weapon 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 Highest Loss Streak 5 | . 3 . 1 . . . 2 . 1 . . . 2 . . . 1 1 . . . . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 96 100 100 100 95 97 100 100 98 100 99 100 100 99 96 92 94 94 89 91 91 Engine 6 | . 13 14 11 11 11 11 4 3 7 7 6 6 4 6 6 11 11 5 . . . . . Core 1 | . . . . . . . 4 3 . . . . 1 . . . . 2 5 5 4 4 4 Treads 14 | . 12 28 31 33 33 33 34 . . . . . . . . . . . . . . . . Leg 1 | . 15 . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . 1 38 38 38 33 33 33 33 33 34 31 25 26 26 22 21 24 Device 13 | . 14 14 11 11 11 11 17 9 7 7 6 6 6 6 6 5 8 15 15 15 14 17 20 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 6 6 6 6 5 5 5 5 5 4 4 4 Processor 2 | . . . . . . . . . . . 4 6 6 6 6 5 5 5 5 5 4 4 4 Hackware 8 | . . . . . . . . 20 23 23 20 20 20 20 20 17 17 21 21 21 19 17 16 Protection 5 | . . . 9 11 11 11 5 . . . 6 6 6 6 6 5 2 . . . 4 8 7 Energy Gun 1 | . 7 . 7 . . . . . . . . . . . . . . 2 5 5 . 3 4 Ballistic Gun 1 | . 7 . . . . . . 1 . . . 3 2 . . . 2 . . . 3 . . Ballistic Cannon 9 | . 12 28 14 21 22 21 17 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 7 7 7 6 6 5 6 6 5 5 4 5 5 4 4 1 Peak Build Rating 161 | 9 12 10 16 13 13 13 36 45 43 43 49 50 60 59 59 66 66 90 90 90 109 128 161 Average Rating 50 | 6 9 10 14 12 13 13 24 41 42 43 48 49 55 57 59 65 64 84 90 90 104 124 148 On Entrance 48 | . 9 10 10 16 13 13 13 33 43 43 43 49 50 57 59 59 66 63 90 90 90 109 128 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 13 34 34 38 37 35 35 46 25 19 19 21 24 27 26 26 29 29 35 35 35 40 45 53 Greatest Support 80 | 20 40 40 60 60 60 60 80 27 28 28 28 28 32 26 26 38 32 42 38 38 51 51 63 Greatest Overweight (x) 3 | 3 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 10 15 15 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 5 12 12 15 15 15 15 15 10 10 9 10 10 10 10 10 10 10 10 10 10 10 9 10 Average Carried 11 | 3 8 12 14 14 15 15 14 9 9 9 9 9 9 9 10 9 10 9 10 10 9 8 9 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 5 12 12 14 15 15 15 10 10 9 9 10 10 9 10 10 10 10 10 10 10 10 9 10 Class Distribution -------------------- 35% | Scavenger-Mutant 23% | Hacker-Ninja 17% | Mutant 14% | Hacker-Scout 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Extension Hacker-Ninja | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Matter Collected 2912 | 291 326 46 362 80 . 116 693 51 83 . . 99 161 129 . . 96 . 127 . 60 50 142 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2450 | 141 559 . 266 49 . 30 419 51 . . . . 379 38 . . 162 11 . . 69 134 142 Parts 194 | 12 44 . 30 8 . 14 27 3 . . . . 25 6 . . 5 4 . . 5 1 10 Haulers Intercepted 9 | . 2 . 1 . . . 2 1 . . . . 1 . . . 1 . . . . 1 . Recyclers Shooed 6 | 1 2 . 2 . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 57 | . 17 . 9 7 . 6 10 . . . . . 4 3 . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Guns 11 | . 9 . 2 . . . . . . . . . . . . . . . . . . . . Cannons 22 | . 2 . 7 5 . 2 6 . . . . . . . . . . . . . . . . AOE 23 | . 6 . . 2 . 4 4 . . . . . 3 3 . . 1 . . . . . . Classes Destroyed 10 | 2 7 . 1 . . . . . . . . . . . . . . . . . . . . Worker 4 | . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 Builder 7 | . 2 . 2 . . . . . . . . . 1 . . . . . . . . . 2 Tunneler 5 | 4 . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . 1 . . . 2 1 . . . . 1 . . . 1 . . . . 1 . Recycler 7 | 1 1 . . . . . 2 . . . . . 2 . . . . . . . . . 1 Operator 5 | . 2 . . . . . 1 . . . . . 1 . . . . . . . 1 . . Watcher 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 1 . Swarmer 37 | . 9 . 4 7 . 6 4 . . . . . 4 3 . . . . . . . . . Grunt 15 | . 8 . 2 . . . 4 . . . . . . . . . 1 . . . . . . Sentry 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 8 . 4 4 . 4 4 1 . . . . 4 5 . . 1 2 . . 1 1 2 Combat Bots Only 5 | . 5 . 4 4 . 3 4 . . . . . 4 3 . . 1 . . . . . . Max Kills in Single Turn 3 | 1 2 . 1 3 . 3 3 1 . . . . 2 2 . . 1 2 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . 2 . 2 3 . . . . . 2 2 . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Hostile Shots Fired 343 | . 98 . 61 11 . 17 49 2 15 . . . 28 2 . 2 9 14 . 4 4 2 25 Missed 123 | . 29 . 15 1 . 5 14 2 8 . . . 14 2 . 2 5 6 . 2 4 1 13 Damage Taken 3598 | . 669 . 532 116 . 131 609 . 74 . . . 265 . . . 159 160 . 38 . 91 754 Core 356 | . 93 . 41 6 . . 85 . 12 . . . 54 . . . 11 42 . . . . 12 Absorbed by Shields 15 | . . . . . . . . . . . . . . . . . 15 . . . . . . Redirected to Shielding 290 | . . . . . . . . . . . . . 17 . . . . . . . . 60 213 Regen/Repaired (Parts) 314 | . 91 . . . . . 19 . . . . . 65 . . . . 69 . . 44 . 26 Core Remaining (%) 92 | 100 . 62 . . . 88 84 . . 98 . . . . 93 . 98 . . 96 100 100 99 Volleys Fired 199 | 11 76 2 28 6 . 12 46 4 . . . . 5 2 . . 4 2 . . . . 1 Largest 2 | 2 2 2 2 2 . 2 2 1 . . . . 1 1 . . 1 1 . . . . 1 Hottest 114 | 60 78 78 114 78 . 78 83 30 . . . . 36 36 . . 36 36 . . . . 65 Shots Fired 375 | 22 151 4 56 11 . 20 88 4 . . . . 5 2 . . 6 2 1 . . . 3 Gun 172 | 22 119 . 21 . . . . 2 . . . . . . . . 3 1 1 . . . 3 Cannon 166 | . 17 4 35 10 . 15 85 . . . . . . . . . . . . . . . . Launcher 37 | . 15 . . 1 . 5 3 2 . . . . 5 2 . . 3 1 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 249 | 11 84 4 35 10 . 15 85 2 . . . . . . . . 3 . . . . . . Thermal 78 | 11 41 . 21 . . . . . . . . . . . . . . 1 1 . . . 3 Explosive 37 | . 15 . . 1 . 5 3 2 . . . . 5 2 . . 3 1 . . . . . Electromagnetic 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 4 9 4 12 5 . 1 9 . . . . . 1 . . . 2 1 . . . . 1 Robot Miss Streak 6 | 2 4 3 2 2 . 3 6 . . . . . 1 . . . 1 . 1 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 271 | 13 87 1 36 4 . 2 67 6 . . . . 17 . . 1 13 1 . . 5 14 4 Core Hits 152 | 6 45 . 13 9 . 10 37 1 . . . . 13 4 . . 4 2 . . 2 3 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . 1 . 1 . . . 1 . . . . . 3 . . . 3 . . . . . . Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Blast 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . 3 . . . 3 . . . . . . Melee Attacks 258 | . . . . . . . 12 17 4 . . . 45 . . 7 12 16 1 2 43 41 58 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 222 | . . . . . . . 12 14 4 . . . 45 . . 7 12 16 1 2 43 41 25 Piercing 33 | . . . . . . . . . . . . . . . . . . . . . . . 33 Sneak Attacks 22 | . . . . . . . 4 4 . . . . 5 . . 1 1 . . . 1 3 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8348 | 128 1688 47 818 231 . 377 1652 135 . . . . 1089 175 . 72 527 156 . . 265 595 393 Guns 1225 | 128 736 . 313 . . . . . . . . . . . . . 17 . . . . . 31 Cannons 2017 | . 190 47 505 95 . 46 1134 . . . . . . . . . . . . . . . . Explosions 2194 | . 746 . . 129 . 331 206 . . . . . 343 175 . . 108 156 . . . . . Melee 2889 | . . . . . . . 312 135 . . . . 746 . . 72 402 . . . 265 595 362 Ramming 23 | . 16 . . 7 . . . . . . . . . . . . . . . . . . . Kinetic 2417 | 41 532 47 505 95 . 46 1134 . . . . . . . . . 17 . . . . . . Thermal 844 | 87 413 . 313 . . . . . . . . . . . . . . . . . . . 31 Explosive 2076 | . 628 . . 129 . 331 206 . . . . . 343 175 . . 108 156 . . . . . Electromagnetic 99 | . 99 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2611 | . . . . . . . 312 135 . . . . 746 . . 72 402 . . . 265 595 84 Piercing 278 | . . . . . . . . . . . . . . . . . . . . . . . 278 Highest Corruption 9 | . 1 1 . . . . . . . . . . 2 2 2 2 2 2 2 2 . . 9 Average Corruption 4 | . 1 1 . . . . . . . . . . 1 2 2 2 2 1 2 2 . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 51 | . 2 . . . . . . . . . . . 5 2 . . 3 3 1 1 . . 34 Message Errors 9 | . . . . . . . . . . . . . 1 1 . . . . . 1 . . 6 Matter Fused 15 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 12 Heat Flow Errors 6 | . . . . . . . . . . . . . 1 . . . 1 . . . . . 4 Energy Discharges 7 | . . . . . . . . . . . . . . 1 . . . 1 . . . . 5 Data Loss (minor) 5 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 3 Data Loss (major) 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 Misfires 6 | . 1 . . . . . . . . . . . . . . . 2 . 1 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 415 | . 38 . . . . 27 93 . . . . . 123 . . . 6 . . . 20 54 54 Projectiles 21 | . 14 . . . . . 7 . . . . . . . . . . . . . . . . Explosions 51 | . 24 . . . . 27 . . . . . . . . . . . . . . . . . Melee 343 | . . . . . . . 86 . . . . . 123 . . . 6 . . . 20 54 54 Knockbacks 25 | . 2 2 . . . . 21 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 23 | . 2 2 . . . . 19 . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Self-Inflicted Damage 198 | . 57 . . 40 . 30 . . . . . . 15 . . . 56 . . . . . . Shots 7 | . 2 . . 1 . 1 . . . . . . 1 . . . 2 . . . . . . Rammed 5 | . 1 . . 3 . . 1 . . . . . . . . . . . . . . . . Targets Rammed 8 | . 4 . . 3 . . 1 . . . . . . . . . . . . . . . . Kicked 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 546 | 40 40 36 387 36 . 36 261 8 15 . . . 546 . . 120 226 16 2 . 5 11 262 Average Temperature 71 | 18 15 20 139 16 . 17 64 3 7 . . . 199 . . 34 113 11 2 . 2 8 65 Received Heat Transfer 588 | . 144 . 132 . . . 252 . 24 . . . 18 . . . 9 . . . . . 9 Effects 5 | . . . 1 . . . . . . . . . 4 . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1641 | 200 775 . 629 . . . . . . . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Peak Influence 501 | 25 427 117 408 283 . 118 201 134 . . 62 21 501 . . 218 282 196 . . 120 291 246 Initial 163 | . 16 117 45 95 . . 38 34 . . 47 21 14 . . 163 106 137 . . 66 67 103 Average 161 | 10 235 117 202 110 . 89 72 103 . . 58 21 362 . . 187 197 162 . . 66 210 145 Maximum Alert Level 2 | . 2 . 2 1 . . 1 . . . . . 2 . . 1 1 . . . . 1 1 Low Security (%) 68 | 100 27 100 53 68 . 100 99 100 . . 100 100 12 . . 71 39 100 . . 100 45 84 Level 1 26 | . 67 . 39 31 . . . . . . . . 50 . . 28 60 . . . . 54 15 Level 2 5 | . 4 . 6 . . . . . . . . . 36 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 4 . . . . . 2 1 . . . . 11 . . 2 1 3 . 1 5 2 2 Investigation 11 | . 1 . . . . . . . . . . . 6 . . 1 . 1 . . 2 . . Extermination 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 1 Reinforcement 17 | . 3 . . . . . 2 . . . . . 4 . . 1 1 1 . . 3 1 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Distress Signals 11 | . 4 . 2 . . . 2 . . . . . 2 . . . . . . . . . 1 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . 12 11 Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . . 12 11 Times Spotted 207 | . 33 . 22 7 . 7 26 3 8 . . . 18 1 . 5 11 3 . 6 15 15 27 Peak Tracking Total 8 | . 8 . 7 4 . 3 5 1 6 . . . 7 1 . 3 6 2 . 6 6 5 7 Tactical Retreats 28 | . 1 . 3 . . . 1 . 2 . . . 2 . . 1 2 2 . 1 3 2 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Traps Triggered 12 | . 2 . . . . . . 2 . . 1 . 1 . . 2 1 . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Reconfigurated 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Machines Disabled 16 | . 1 . . . . 1 . 5 . . . . 5 . . . 2 . . . . 2 . Max in Single Turn 2 | . 1 . . . . 1 . 2 . . . . 1 . . . 1 . . . . 1 . Garrison Access 9 | . . . . . . . 1 1 . . 1 . 1 . . . . . . . 1 . 4 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Machines Accessed 107 | . 6 . 3 1 1 . 8 13 1 . 3 . 23 1 . 4 3 4 . . 11 6 19 Terminals 75 | . 5 . 3 1 . . 5 10 . . 2 . 11 1 . 3 3 2 . . 9 6 14 Fabricators 7 | . . . . . . . . 1 . . . . 5 . . . . 1 . . . . . Repair Stations 10 | . 1 . . . . . 1 . . . . . 4 . . 1 . 1 . . 1 . 1 Recycling Units 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 1 . . 1 . 1 . . . . . . . 1 . 4 Total Hacks 251 | . 19 . 8 3 1 . 16 30 1 . 10 . 55 1 . 7 4 12 . . 28 17 39 Successful 141 | . 12 . 2 . 1 . 7 16 1 . 7 . 28 1 . 2 3 11 . . 21 10 19 Failed 108 | . 7 . 6 3 . . 9 14 . . 3 . 27 . . 5 1 1 . . 6 7 19 Catastrophic 21 | . 4 . 1 2 . . . 2 . . 1 . 5 . . . . . . . 1 3 2 Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Manual 82 | . 3 . 11 3 1 . 4 18 . . 6 . 9 1 . 5 . . . . 5 7 9 Terminals 175 | . 13 . 8 3 . . 11 24 . . 9 . 22 1 . 6 4 3 . . 23 17 31 Fabricators 17 | . . . . . . . . 1 . . . . 14 . . . . 2 . . . . . Repair Stations 33 | . 6 . . . . . 2 . . . . . 11 . . 1 . 7 . . 4 . 2 Recycling Units 4 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . Scanalyzers 7 | . . . . . . . 1 . . . . . 6 . . . . . . . . . . Garrison Access 13 | . . . . . . . 2 2 . . 1 . 1 . . . . . . . 1 . 6 Terminal Hacks 87 | . 8 . 2 . 1 . 4 11 1 . 6 . 7 1 . 2 3 2 . . 16 10 13 Record 29 | . . . . . . . . 3 . . 2 . 2 1 . . . . . . 10 8 3 Part Schematic 4 | . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Open Door 8 | . . . . . . . . . 1 . . . . . . . 3 . . . . . 4 Open DSF 8 | . . . . . . . . 2 . . 1 . 2 . . 1 . 1 . . . 1 . Level Access Points 4 | . 1 . . . . . . . . . . . . . . . . 1 . . 1 . 1 Branch Access Points 7 | . . . 1 . . . 1 1 . . . . 1 . . 1 . . . . . 1 1 Terminal Index 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Security Status 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 Transport Status 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . . . 2 1 . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . . . . . . . . . . . . . . . . . 2 . 2 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 1 . . . . 8 . . . . 2 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . . . 5 . . . . 1 . . . . . Build 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . Repair Station Hacks 26 | . 4 . . . . . 2 . . . . . 7 . . . . 7 . . 4 . 2 Scan Component 13 | . 2 . . . . . 1 . . . . . 4 . . . . 3 . . 2 . 1 Repair 12 | . 2 . . . . . 1 . . . . . 3 . . . . 3 . . 2 . 1 Refit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . Report Inventory 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 2 . . 1 . 1 . . . . . . . 1 . 4 Seal Access 9 | . . . . . . . 1 1 . . 1 . 1 . . . . . . . 1 . 4 Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 5 . 3 1 . . 6 10 . . 1 . 19 . . 4 . 3 . . 9 5 13 Full Trace Events 7 | . . . . . . . . . . . . . 6 . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 1 . . 2 . 3 . . . . . . . . . . Parts Built 5 | . . . . . . . . . . . . . 3 . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 363 | . . . . . . . . . . . . . 268 . . . . 95 . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . 12 . . . . 10 . . . . . Parts Repaired 12 | . 2 . . . . . 1 . . . . . 3 . . . . 3 . . 2 . 1 Time 426 | . 52 . . . . . 38 . . . . . 73 . . . . 146 . . 84 . 33 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Total Allies 29 | . . 2 . 3 . . . . . . . 21 . . . . 3 . . . . . . Largest Group 21 | . . 2 2 3 3 3 3 . . . . 21 21 . . . 3 . . . . . . Highest-Rated Group 761 | . . 49 49 40 40 40 40 . . . . 761 761 . . . 229 . . . . . . Highest-Rated Ally 159 | . . 31 31 16 16 16 16 . . . . 50 50 . . . 159 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 161 | . . . 6 . . 3 13 . . . . . 115 . . . 24 . . . . . . Total Damage 4087 | . . . 83 . . . 156 . . . . . 3306 . . . 542 . . . . . . Kills 28 | . . . 2 . . . 1 . . . . . 23 . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 8 | . . . . 3 . . . . 1 . . . . . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Turns Passed 11652 | 163 1403 64 476 1260 666 596 1573 434 165 18 44 112 1251 88 15 136 206 394 99 38 773 516 1162 Spaces Moved 15715 | 83 749 28 223 752 416 344 834 1017 613 67 149 237 2628 339 63 365 428 522 399 136 1602 906 2815 Core 17 | 17 . . . . . . . . . . . . . . . . . . . . . . . Treads 2865 | 1 313 28 223 752 416 344 788 . . . . . . . . . . . . . . . . Legs 501 | 65 436 . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 12332 | . . . . . . . 46 1017 613 67 149 237 2628 339 63 365 428 522 399 136 1602 906 2815 Fastest Speed 12 | 50 120 160 160 160 160 160 27 24 25 26 26 26 14 24 24 12 14 17 24 24 17 17 15 Average Speed 51 | 133 138 160 160 160 160 160 152 24 25 26 26 26 24 24 24 20 21 24 24 24 23 24 22 Slowest Speed 200 | 200 190 160 160 160 160 160 160 25 28 26 26 26 26 24 24 21 93 27 24 24 24 103 25 Overloaded Moves 117 | . . . . . . . . . . . . . 10 . . 7 31 12 . . 15 9 33 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . . . . . 2 . 2 . 21 . . 2 . 1 . . 9 3 15 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 46 | 5 98 21 28 99 90 83 54 31 72 10 4 95 59 65 12 13 29 16 78 21 40 20 63 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . Known Exits Taken 9 | . . 1 1 . . 1 1 1 . . . . 1 . . 1 . . . 1 1 . . Unknown Exits Taken 12 | 1 1 . . 1 1 . . . 1 1 . . . 1 1 . 1 1 1 . . 1 . Scrap Searched 14 | . . 1 . 4 . 1 . . 1 . . . . 7 . . . . . . . . . Spaces Dug 181 | . 16 . . . . 6 3 10 4 . . . 26 . . 5 . 16 1 2 32 14 46 Terrain Destroyed 394 | . 83 . 4 13 . 45 15 10 4 . . . 50 22 . 5 27 21 1 2 32 14 46 Melee 159 | . . . . . . . 3 10 4 . . . 26 . . 5 . 16 1 2 32 14 46 Projectile 12 | . 2 . 4 2 . 3 1 . . . . . . . . . . . . . . . . AOE 223 | . 81 . . 11 . 42 11 . . . . . 24 22 . . 27 5 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Upp Upp Res Res Acc Total 18379 | 111 971 43 287 798 417 368 1034 1182 615 66 152 288 3132 342 62 411 517 761 399 137 1921 1136 3229 Wait 1876 | 5 107 14 18 25 . 7 70 69 . . . 43 438 . . 38 54 203 . . 258 187 340 Move 15588 | 82 748 27 222 751 415 343 833 1016 608 66 145 236 2589 338 62 360 427 519 398 135 1583 900 2785 Hop 48 | . . . . . . . . . 2 . 2 . 17 . . 2 . 1 . . 9 2 13 Pick Up 102 | 5 15 . 6 5 1 . 15 14 . . 3 4 7 1 . 2 . 4 . . 11 1 8 Fast Attach 25 | 7 . . 1 . . . 6 1 . . . . 2 . . . . 3 . . 2 . 3 Attach 34 | . 3 . 2 . . . 3 3 1 . 2 1 2 . . 2 . 3 . . 3 2 7 Detach 5 | . . . . . . . 2 1 . . . . . . . . . 1 . . 1 . . Swap 91 | 1 12 . 5 3 . 5 20 7 . . . . 15 1 . . 2 5 . . 2 3 10 Drop 90 | . 6 . 5 5 1 1 26 14 . . . 4 12 . . . . 4 . . 9 . 3 Fire 199 | 11 76 2 28 6 . 12 46 4 . . . . 5 2 . . 4 2 . . . . 1 Melee 258 | . . . . . . . 12 17 4 . . . 45 . . 7 12 16 1 2 43 41 58 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 1 . . 3 . . 1 . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . . 36 . . . . . . . . 18 . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / DSF) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access (discovered 2 exits: *Sur / *Com) To Epsilon Eridani History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 14) 164 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 13) 649 | -10/Materials | Discovered new exit (range 13) 663 | -10/Materials | Discovered new exit (range 13) 788 | -10/Materials | Discovered new exit (range 6) 910 | -10/Materials | Lost 3 parts (1p1n1w) 1016 | -10/Materials | Identified exit to Materials 1272 | -10/Materials | Repaired Grenade Launcher 1299 | -10/Materials | Repaired Sml. Storage Unit 1567 | -10/Materials | Entered Mines 1591 | -10/Mines | Discovered exit to Materials (range 10) 1631 | -10/Mines | Entered Materials 1631 | -9/Materials | Accompanied by 2 allies 1631 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1636 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1675 | -9/Materials | Identified exit to Mines 2107 | -9/Materials | Entered Mines 2126 | -9/Mines | Assembled infested the area 2208 | -9/Mines | Discovered new exit (range 5) 2303 | -9/Mines | Build established: Scavenger-Mutant 2396 | -9/Mines | Learned 2 Materials zone layouts 2546 | -9/Mines | Discovered new exit (range 5) 2687 | -9/Mines | Identified exit to Materials 2725 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2768 | -9/Mines | Learned location of Storage (-7) 2889 | -9/Mines | Learned Materials emergency access door positions 3367 | -9/Mines | Entered Exiles 3367 | -9/Exiles | Accompanied by 3 allies 3409 | -9/Exiles | Met 8R-AWN 3436 | -9/Exiles | Met EX-HEX 3499 | -9/Exiles | Met EX-BIN 3526 | -9/Exiles | Aligned with FarCom system 3527 | -9/Exiles | Given EX-Vault access code 3582 | -9/Exiles | Opened EX-Vault 3590 | -9/Exiles | Found Trap Reconfigurator 3622 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3667 | -9/Exiles | Met EX-DEC 3794 | -9/Exiles | Visited The Gauntlet 4017 | -9/Exiles | Discovered new exit (range 11) 4033 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 4033 | -9/Exiles | Entered Mines 4033 | -8/Mines | Accompanied by 3 allies 4604 | -8/Mines | Discovered exit to Materials (range 15) 4629 | -8/Mines | Entered Materials 4629 | -8/Materials | Accompanied by 3 allies 4629 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4630 | -8/Materials | Identified exit to Factory 5589 | -8/Materials | Repaired Lgt. Nuclear Core 6202 | -8/Materials | Entered Factory 6202 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6236 | -7/Factory | Identified exit to Storage 6236 | -7/Factory | Identified exit to Lower Caves 6361 | -7/Factory | Identified exit to DSF 6560 | -7/Factory | Discovered new exit (range 10) 6594 | -7/Factory | Identified exit to DSF 6607 | -7/Factory | Build established: Hacker-Sprinter 6636 | -7/Factory | Entered Lower Caves 6643 | -7/Lower Caves | Learned Factory terminal intel 6786 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6798 | -7/Lower Caves | Discovered new exit (range 5) 6801 | -7/Lower Caves | Entered another Lower Caves area 6812 | -7/Lower Caves | Discovered new exit (range 15) 6819 | -7/Lower Caves | Entered Factory 6819 | -6/Factory | Evolved 2 slots: Utility x2 6820 | -6/Factory | Loaded intel: 26 terminal locations 6840 | -6/Factory | Discovered new exit (range 17) 6846 | -6/Factory | Identified exit to DSF 6863 | -6/Factory | Sucked down chute 6863 | -6/Factory | Entered Waste 6864 | -6/Waste | Met a frightened Derelict 6864 | -6/Waste | Joined by Warlord forces that had cleared the area 6895 | -6/Waste | Discovered new exit (range 18) 6975 | -6/Waste | Entered Factory 6975 | -6/Factory | Accompanied by 21 allies 6981 | -6/Factory | Identified exit to DSF 7022 | -6/Factory | Repaired Adv. Hacking Suite 7111 | -6/Factory | Build established: Hacker-Scout 7139 | -6/Factory | Identified exit to Lower Caves 7276 | -6/Factory | Fabricated Cld. VTOL Module (x1) 7308 | -6/Factory | Lost 6 allies 7333 | -6/Factory | Spotted B-75 Beast 7660 | -6/Factory | Fabricated Cld. VTOL Module? 7879 | -6/Factory | Discovered new exit (range 22) 7924 | -6/Factory | Repaired Imp. Grenade Launcher 7988 | -6/Factory | Repaired Broken Katana 8092 | -6/Factory | Fabricated Cld. VTOL Module? 8226 | -6/Factory | Entered Lower Caves 8311 | -6/Lower Caves | Discovered new exit (range 16) 8314 | -6/Lower Caves | Entered another Lower Caves area 8328 | -6/Lower Caves | Discovered new exit (range 7) 8329 | -6/Lower Caves | Entered Factory 8329 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8337 | -5/Factory | Assembled infested Garrison Access 8371 | -5/Factory | Identified exit to Upper Caves 8371 | -5/Factory | Identified exit to Extension 8442 | -5/Factory | Spotted B-75 Beast 8445 | -5/Factory | Discovered new exit (range 9) 8465 | -5/Factory | Entered Extension 8511 | -5/Extension | Spotted B-75 Beast 8536 | -5/Extension | Rescued A7 8543 | -5/Extension | Rescued a captive Derelict 8544 | -5/Extension | Rescued a captive Derelict 8615 | -5/Extension | Disrupted transfer network 8668 | -5/Extension | Spotted B-75 Beast 8671 | -5/Extension | Discovered new exit (range 3) 8671 | -5/Extension | Entered Factory 8671 | -4/Factory | Evolved 2 slots: Utility x2 8770 | -4/Factory | Identified exit to DSF 8809 | -4/Factory | Fabricated Lgt. Fission Core? 8928 | -4/Factory | Repaired Cld. VTOL Module 8968 | -4/Factory | Repaired Katana 9007 | -4/Factory | Repaired Lgt. Deuterium Engine 9035 | -4/Factory | Identified exit to Research 9065 | -4/Factory | Discovered new exit (range 2) 9065 | -4/Factory | Entered Upper Caves 9116 | -4/Upper Caves | Learned Research stockpile data 9152 | -4/Upper Caves | Learned 8 Research zone layouts 9162 | -4/Upper Caves | Discovered new exit (range 9) 9164 | -4/Upper Caves | Entered another Upper Caves area 9179 | -4/Upper Caves | Learned 12 Research zone layouts 9180 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9184 | -4/Upper Caves | Discovered exit to Research (range 13) 9192 | -4/Upper Caves | Learned location of Armory (-4) 9202 | -4/Upper Caves | Entered Research 9202 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9203 | -3/Research | Identified exit to Research 9203 | -3/Research | Identified exit to Testing 9305 | -3/Research | Central database locked down 9309 | -3/Research | Found Gamma Bomb Array 9458 | -3/Research | Repaired Cld. VTOL Module 9508 | -3/Research | Repaired Diametric Drive 9529 | -3/Research | Build established: Hacker-Ninja 9875 | -3/Research | Discovered exit to Testing (range 5) 9975 | -3/Research | Entered another Research area 9975 | -2/Research | Evolved 2 slots: Utility x2 9981 | -2/Research | Discovered new exit (range 10) 10163 | -2/Research | Spotted B-90 Cyclops 10226 | -2/Research | Found Prototype Device 10226 | -2/Research | Identified Exp. Transmission Jammer 10244 | -2/Research | Identified exit to Quarantine 10491 | -2/Research | Entered Access 10491 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10753 | -1/Access | Crushed by falling debris 10780 | -1/Access | Crushed by falling debris 10811 | -1/Access | Lost 5 parts (1n3u1w) 10821 | -1/Access | Identified exit to Command 10842 | -1/Access | Central database locked down 10966 | -1/Access | Repaired Diametric Drive 11054 | -1/Access | Spotted B-99 Colossus 11618 | -1/Access | Identified exit to Surface 11653 | *** | Escaped! Last Messages --------------- 11580_ System corrupted: Enh. Quantum Rifle misfires. 11580_ U-05 Engineer destroyed. 11580_ Acquired 12 matter. 11589_ Dropped Impulse Thruster. 11590_ Acquired Q-thruster. 11591_ ALERT: Rogue bot located, Programmers report to Access Zone 3H. 11592_ Connecting with Terminal... 11594_ W-44 Eye distress signal jammed. 11607_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11618_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (265,105) Map updated. 11634_ System corrupted: Matter fused (-9). 11651_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11651_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | # ?????????????????????????????????????????? | | ## # ?????????????????????????????????????????? | | ## ##?????????????????????????????????????????? | | ## ?????????????????????????????????????????? | | ## ???????????????????????????????????????? | | ## ?????????????????????????????????????? | | ## ?????????????????????????????????? | | #####+##########?????????????????????????????????? | | # ######???????h?????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????h?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?########????????????????????????????????????????? | | ########?????????##"????????"##?????????????????? | | ### ##?????????##""""""""""##?????????????????? | | ##?????????## ##?????????????????? | | = ! ##?????????## ##?????????????????? | | ### ##?????????## ##?????????????????? | | ## ###?????????## "" ##?????????????????? | | ## ###?????????## "@ ##?????????????????? | | ## ############## ##?????????????????? | | ## ############## ##?????????????????? | | ## ### ^ ### ###????????????????? | | ## ### ### ###????????????????? | | ## ### ## ##????????????????? | | ## ### ###"" ###????????????????? | | ## ### ###"" ###????????????????? | | #### ### ###"" ##?????????????????? | | #### ### ###T ##?????????????????? | | ??## ### ###"" ##?????????????????? | | ??## ### ###"" ####### ???????????? | | ??## ########+#####"" ####### ???????????? | | ??## # ????? | | ??## + ????? | | ??############+######################## # ????? | | ??####### #######################?????????? | | ???????## ##??????????????????????????????? | | ???????## "" ##??????????????????????????????? | | ???????## """ ##??????????????????????????????? | | ???????## R" ##??????????????????????????????? | | ???????## """ ##??????????????????????????????? | | ???????## "" ##??????????????????????????????? | | ???????## ##??????????????????????????????? | | ???????## ##??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 34 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 22 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 66 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 14 Item Schematics ----------------- Mni. Grenade Launcher | -7/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Med. Storage Unit | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Hrd. Light Armor Plating | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Lgt. Fission Core | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Explorer Hey, That's Mine! Leap Before You Look Maybe Next Time I'll Detach My Launcher Prison Break Remodeling Rockin' Loadout Total Silence Watch This! We Are Legion root@ Challenges ------------ None Game ------ Seed RefineryUtilityDrivehammer Manual? 0 Play Time 05:59:00 Cumulative 16.7 hours Start 2024.09.24 @ 17:45:09 End 2024.09.26 @ 16:32:25 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 16 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 36/X11++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd520473-57ee-420e-a462-2f813dff14aa