Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 22:29:17 Player: FrigidRock Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (235) 1175 Value Destroyed (11451) 11451 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (12546) 12546 TOTAL SCORE: 35272 Bonus ------- High Alert Combat Kills 887 Follower Combat Kills 509 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Hacked God Mode 5000 Win 3000 Friendly Fire -450 Cogmind --------- Core Integrity 858/1600 Matter 300/300 Energy 214/220 System Corruption 25% Temperature Cool (12) Movement Hovering (45) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Backup Power III Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Improved Antigrav System Improved Antigrav System Cooled Antigrav System Experimental Gyrokinetic Inverter Xenon Bombardment Thruster > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Advanced Target Analyzer Armor Integrity Analyzer Hacking Suite High-powered Tractor Beam > --- WEAPON (3) ------- Enhanced Quantum Rifle Hypervelocity Mass Driver Compact Tesla Bomb Launcher > --- INVENTORY (5) ---- Centrium Leg Enhanced Nova Cannon Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Experimental Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Advanced Gravity Neutralizer Advanced Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Matter Neutralizer Enhanced Nova Cannon > --- INVENTORY -------- Cooled Antigrav System Cooled Antigrav System Heavy Gauss Cannon [Rating: 140] Favorites ----------- Power Micro Antimatter Reactor Engine Deuterium Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Siege Treads Leg Aluminum Leg Wheel Wheel Hover Unit Experimental Gyrokinetic Inverter Flight Unit Q-thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Shock Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . . 4 . . . . 2 . . . . 2 2 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Propulsion 4 | . . . . . 2 . . . . . . . . 1 . . . . . 1 . . Utility 11 | . . . . . 2 . . . 3 . . . . . . . . . 1 1 2 2 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 345 | 8 11 . 1 5 23 14 1 1 37 2 1 2 6 18 3 5 12 22 12 93 16 52 Power 42 | 2 2 . 1 2 1 . . . 5 . . . . 2 . 2 1 2 2 9 4 7 Engine 17 | 2 2 . 1 1 1 . . . 3 . . . . 1 . 2 . 1 . 1 . 2 Core 6 | . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . . Reactor 19 | . . . . . . . . . . . . . . . . . 1 1 . 8 4 5 Propulsion 88 | 2 2 . . 3 6 1 . 1 6 . . . 3 2 2 1 4 6 1 26 7 15 Treads 10 | . . . . . . . . . . . . . . . 2 . . . . 5 2 1 Leg 40 | . . . . 3 6 1 . 1 1 . . . 3 2 . 1 4 6 1 8 2 1 Wheel 16 | 2 2 . . . . . . . 5 . . . . . . . . . . 7 . . Hover 19 | . . . . . . . . . . . . . . . . . . . . 6 3 10 Flight 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Utility 90 | 2 4 . . . 4 1 . . 10 . 1 . . 4 . 2 5 5 7 31 2 12 Device 62 | 1 2 . . . 1 1 . . 8 . 1 . . 2 . 1 3 5 5 21 1 10 Storage 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . Processor 13 | . 2 . . . 1 . . . 1 . . . . 1 . . 1 . 1 5 . 1 Hackware 6 | . . . . . 1 . . . . . . . . 1 . . 1 . 1 1 . 1 Protection 7 | . . . . . . . . . 1 . . . . . . 1 . . . 4 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | 2 3 . . . 12 12 1 . 16 2 . 2 3 10 1 . 2 9 2 27 3 18 Energy Gun 31 | . 1 . . . 1 3 . . 6 . . 1 . . . . 1 3 1 7 2 5 Energy Cannon 32 | . . . . . 6 4 . . 6 . . . 2 . . . . . 1 6 . 7 Ballistic Gun 5 | 2 . . . . 1 . . . . . . . . . . . . . . 2 . . Ballistic Cannon 33 | . 2 . . . 1 . . . . 1 . 1 . 7 1 . 1 4 . 12 . 3 Launcher 14 | . . . . . . 2 . . 3 1 . . 1 3 . . . 1 . . . 3 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 9 | . . . . . 3 3 1 . 1 . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . . 3 . . 3 . . . . . . . 6 . . 3 2 4 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . 5 . System Corruption 24 | . . . . . . . . . . . . . . . . . . . . . 24 . Parts Lost 124 | . 5 . . 2 . 1 . . 6 2 . . 1 2 1 3 . 16 4 49 5 27 Power 19 | . 1 . . . . . . . 1 . . . . . . 2 . 1 2 7 1 4 Propulsion 49 | . 2 . . 2 . 1 . . 4 . . . . 1 1 1 . 5 1 19 1 11 Utility 35 | . 1 . . . . . . . 1 1 . . 1 1 . . . 5 1 16 1 7 Weapon 21 | . 1 . . . . . . . . 1 . . . . . . . 5 . 7 2 5 Highest Loss Streak 18 | . 3 . . 2 . 1 . . 2 2 . . 1 1 1 3 . 7 3 18 2 9 To Critical Strikes 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 96 100 100 91 95 99 100 100 96 86 90 73 97 98 92 85 90 87 92 82 32 55 Engine 5 | . 13 14 14 5 8 9 9 9 5 6 6 6 6 4 5 9 3 . 5 . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . 3 5 1 11 3 4 Treads 2 | . . . . . . . . . . . . . . . 6 11 4 . . 5 1 2 Leg 17 | . . . . 18 33 35 36 36 15 6 6 6 21 28 15 3 19 26 26 8 1 2 Wheel 3 | . 27 28 28 1 . . . . 8 13 13 13 3 . . . . . . 2 . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 5 13 Device 12 | . 8 14 14 14 11 9 9 9 17 6 10 13 13 11 11 6 3 19 19 15 2 7 Storage 5 | . 14 14 14 14 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 3 . . Processor 10 | . 2 . . . 8 9 9 9 13 13 13 13 13 12 17 17 17 5 5 11 8 9 Hackware 5 | . . . . . 5 9 9 9 6 6 6 6 6 8 5 5 5 5 9 5 4 4 Protection 1 | . . . . . . . . . 1 6 6 6 5 . . 3 5 . . 1 . . Energy Gun 3 | . 3 . . . . . . . 8 9 6 . . . . . . 4 11 3 1 4 Energy Cannon 4 | . . . . . 13 15 17 9 8 . . . 13 1 . . . . 2 2 . 2 Ballistic Cannon 4 | . 10 28 28 28 1 . . . . 5 6 . . 14 14 17 16 8 1 3 . . Peak Build Rating 140 | 7 7 7 10 12 30 31 31 31 65 65 63 60 67 75 83 83 114 119 112 136 67 140 Average Rating 71 | 5 6 7 8 10 27 29 30 28 53 60 62 50 66 72 77 77 98 109 107 119 46 95 On Entrance 49 | . 7 7 7 10 12 30 31 28 30 65 60 63 60 62 72 83 78 114 99 111 39 67 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 13 15 15 15 17 44 44 44 39 58 61 62 56 65 74 73 73 105 133 87 134 35 60 Greatest Support 210 | 26 26 20 20 20 53 47 47 52 64 44 44 44 66 87 140 140 140 125 120 210 70 78 Greatest Overweight (x) 30 | . . . . 4 1 . . . 4 1 1 1 1 1 1 . 1 2 . 30 6 4 Average Overweight (x) . | . . . . . . . . . . 1 1 . . . . . . . . 2 . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 8 8 8 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 Most Carried 15 | 6 8 8 8 8 15 15 14 15 15 15 14 14 15 15 15 14 15 14 14 15 5 5 Average Carried 11 | 2 7 8 7 7 12 14 14 14 12 14 13 14 14 14 14 13 13 9 11 13 3 4 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 8 8 8 7 15 14 14 14 15 14 13 14 15 15 14 13 14 9 14 3 5 4 Class Distribution -------------------- 31% | Mutant 20% | Scavenger-Gunner 17% | Gunner 12% | Hacker-Gunner 5% | Scavenger-Mutant 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Hacker-Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Hacker-Gunner | -5/Warlord Hacker-Gunner | -4/Proximity Caves Hacker-Tank | -4/Factory Scavenger-Gunner | -3/Research Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 7294 | 242 301 50 . 106 270 150 . 10 423 99 40 . 374 341 565 513 20 1181 150 1542 131 786 Remotely 159 | . . . . . . . . . . . . . . . . . . . . . . 159 Salvage Created 10320 | 66 622 58 . 95 656 534 . . 1091 490 . . 199 540 362 175 . 1317 330 2326 . 1459 Parts 479 | 11 43 3 . 7 38 26 . . 55 17 . . 8 34 15 . . 20 15 122 . 65 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 7 | 1 . . . . . . . . 3 . . . . . . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . 2 . . 8 . 15 . . 14 . . . . Prevented 15 | . . . . . . . . . . 15 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 195 | . 18 2 . 3 12 9 . . 22 9 . . 5 11 8 6 . 17 5 42 . 26 Guns 44 | . 13 . . . 2 . . . 9 1 . . . . . . . 2 4 5 . 8 Cannons 114 | . 5 2 . 3 9 8 . . 7 2 . . 3 5 7 6 . 15 1 31 . 10 AOE 28 | . . . . . 1 . . . 4 5 . . 2 6 1 . . . . 3 . 6 Classes Destroyed 17 | 1 4 . . . 3 1 . . 2 1 . . 1 1 . . . 1 . 2 . . Worker 6 | . . . . . 1 . . . 3 . . . . 2 . . . . . . . . Builder 5 | . . . . . . . . . . . . . . 1 . . . . . 2 . 2 Tunneler 6 | 4 . . . . . . . . . . . . . . . . . . . 2 . . Hauler 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . Recycler 4 | . . . . . . . . . 2 . . . . . . . . . . 1 . 1 Operator 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Watcher 13 | . 2 . . . 3 1 . . 1 . . . . 2 . . . . 1 2 . 1 Swarmer 46 | . 6 . . . 3 1 . . 10 3 . . . 5 . . . . . 4 . 14 Grunt 63 | . 12 2 . 3 5 3 . . 5 5 . . 2 2 4 4 . 11 . 5 . . Brawler 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Duelist 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 20 | . . . . . 3 4 . . 2 . . . . . . 1 . 1 2 6 . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 14 | . . . . . 1 1 . . . . . . . . 2 . . 4 . 6 . . Programmer 46 | . . . . . . . . . 5 . . . 2 4 2 . . . 3 19 . 11 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | 4 3 2 . 3 3 2 . . 6 2 . . 3 5 3 2 . 3 2 6 . 8 Combat Bots Only 6 | . 3 2 . 3 3 2 . . 4 2 . . 3 5 3 2 . 3 2 4 . 6 Max Kills in Single Turn 3 | 1 2 1 . 1 1 1 . . 3 1 . . 1 3 1 1 . 1 1 2 . 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . 2 1 . . 1 3 1 . . . . 2 . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 1722 | . 72 5 . 10 29 21 . . 133 22 . . 29 14 31 44 41 262 43 650 39 277 Missed 581 | . 17 . . 5 8 8 . . 42 10 . . 15 7 14 5 31 96 12 205 16 90 Damage Taken 21613 | 2 602 67 . 65 327 305 . . 1277 280 . . 326 123 311 810 249 2622 648 8706 725 4168 Core 3274 | . 161 . . 12 56 40 . . 234 . . . . 35 . 67 60 362 107 1146 252 742 Absorbed by Shields 933 | . . . . . . . . . . . . . . . . . . 584 278 71 . . Ignored by Resistances 26 | . . . . . . . . . . . . . . . . . . . . 26 . . Regen/Repaired (Parts) 119 | . . . . . . . . . . . . . . . . . 119 . . . . . Core Remaining (%) 63 | 100 . . . 30 . . . 82 . . . . 72 . . . . 47 90 11 82 53 Volleys Fired 659 | 14 50 5 . 7 33 21 . . 108 22 . . 8 22 15 17 2 51 19 145 16 104 Largest 3 | 2 2 2 . 2 2 2 . . 3 3 . . 3 3 3 3 3 3 3 3 1 3 Hottest 333 | 40 70 70 . 70 138 138 . . 235 184 . . 223 171 171 171 171 228 268 333 70 301 Shots Fired 1451 | 28 99 10 . 14 61 40 . . 214 40 . . 25 52 44 48 6 172 53 360 16 169 Gun 495 | 28 77 . . . 12 1 . . 106 18 . . . . . . . 25 45 106 14 63 Cannon 915 | . 22 10 . 14 49 39 . . 105 9 . . 17 49 42 48 6 146 8 254 . 97 Launcher 39 | . . . . . . . . . 3 13 . . 8 3 2 . . 1 . . . 9 Special 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 584 | 28 83 10 . 14 14 . . . . 6 . . . 49 42 48 6 146 3 115 . 20 Thermal 692 | . 16 . . . 6 1 . . 181 9 . . 17 . . . . 25 50 245 2 140 Explosive 11 | . . . . . . . . . 3 . . . 8 . . . . . . . . . Electromagnetic 162 | . . . . . 41 39 . . 30 25 . . . 3 2 . . 1 . . 12 9 Robot Hit Streak 18 | 5 9 5 . 6 10 13 . . 13 10 . . 4 7 6 14 2 10 12 17 14 18 Robot Miss Streak 8 | 1 3 3 . 1 2 1 . . 7 3 . . 2 4 2 1 2 4 1 8 1 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . 1 . . . . Secondary Targets 5 | . 4 . . . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Autonomous 94 | . . . . . . . . . . . . . . . . . . 44 . 50 . . Shots Hit Robots 847 | 20 66 5 . 8 44 27 . . 87 27 . . 14 23 25 35 2 101 43 195 15 110 Core Hits 363 | 7 34 3 . 4 17 10 . . 44 16 . . 12 25 12 10 1 33 15 78 1 41 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 Critical Parts Destroyed 5 | 1 . . . . . . . . . . . . . . . . . 3 . 1 . . Critical Strikes 60 | 1 1 . . 1 . . . . 2 3 . . . 4 5 5 1 18 1 11 . 7 Burn 6 | . 1 . . . . . . . 2 . . . . . . . . 2 1 . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Destroy 4 | 1 . . . . . . . . . . . . . . . . . . . 2 . 1 Blast 43 | . . . . 1 . . . . . 2 . . . 4 5 5 1 13 . 8 . 4 Corrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Melee Attacks 38 | . . . . . 5 14 2 . 4 . . . . . . . . 13 . . . . Impact 38 | . . . . . 5 14 2 . 4 . . . . . . . . 13 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33574 | 166 745 92 . 144 1266 859 . . 2771 917 . . 972 1277 898 1159 101 5214 1226 10707 63 4997 Guns 7148 | 161 450 . . . 155 . . . 1089 266 . . . . . . . 313 923 1987 63 1741 Cannons 22037 | . 295 92 . 144 1070 741 . . 1018 168 . . 299 925 882 1159 71 4210 303 8145 . 2515 Explosions 3667 | . . . . . 41 118 . . 664 483 . . 673 338 16 . . 70 . 544 . 720 Melee 621 | . . . . . . . . . . . . . . . . . . 621 . . . . Ramming 101 | 5 . . . . . . . . . . . . . 14 . . 30 . . 31 . 21 Kinetic 14384 | 161 631 92 . 144 177 . . . . 117 . . . 925 882 1159 71 4210 121 5186 . 508 Thermal 13116 | . 114 . . . 104 118 . . 1723 119 . . 299 49 . . . 313 1105 5334 63 3775 Explosive 1493 | . . . . . . . . . 664 . . . 673 . . . . . . 156 . . Electromagnetic 3859 | . . . . . 985 741 . . 384 681 . . . 289 16 . . 70 . . . 693 Impact 621 | . . . . . . . . . . . . . . . . . . 621 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . . . . . . 2 2 2 2 6 . 2 2 2 13 . 39 26 25 Average Corruption 15 | . . . . . . . . . 1 2 2 2 5 . 1 2 2 13 . 27 14 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 323 | . . . . . . . . . 11 6 1 . 14 . 2 8 . 50 . 173 5 53 Message Errors 76 | . . . . . . . . . 1 2 . . 2 . . 2 . 13 . 47 1 8 Matter Fused 78 | . . . . . . . . . 4 1 . . 3 . 1 3 . 12 . 35 . 19 Heat Flow Errors 29 | . . . . . . . . . 1 1 1 . 1 . . 1 . 4 . 15 2 3 Energy Discharges 23 | . . . . . . . . . 1 . . . 1 . . . . 1 . 14 1 5 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 Parts Fused 4 | . . . . . . . . . . 1 . . . . . . . 1 . 2 . . Data Loss (minor) 36 | . . . . . . . . . 2 . . . 3 . . 2 . 7 . 16 . 6 Data Loss (major) 20 | . . . . . . . . . 2 . . . 1 . . . . 2 . 13 . 2 Misfires 13 | . . . . . . . . . . 1 . . 2 . 1 . . 3 . 5 . 1 Alerts 13 | . . . . . . . . . . . . . . . . . . 2 . 7 1 3 Misdirections 11 | . . . . . . . . . . . . . . . . . . 4 . 6 . 1 Weapon Failures 16 | . . . . . . . . . . . . . 1 . . . . 1 . 11 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2290 | . 3 . . . 118 15 . . 18 . . . 39 27 8 37 . 900 23 854 . 248 Projectiles 1540 | . 3 . . . 118 . . . 9 . . . . 26 8 37 . 337 23 778 . 201 Explosions 187 | . . . . . . 15 . . 9 . . . 39 1 . . . . . 76 . 47 Melee 563 | . . . . . . . . . . . . . . . . . . 563 . . . . Knockbacks 86 | . 6 1 . . . . . . . 2 . . . 5 9 13 2 20 . 21 . 7 Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 79 | . 6 1 . . . . . . . 2 . . . 5 9 10 1 18 . 21 . 6 Secondary 6 | . . . . . . . . . . . . . . . . 3 . 2 . . . 1 Self-Inflicted Damage 433 | 2 . . . . 38 104 . . 33 . . . 39 . . . . 9 . 106 . 102 Shots 13 | . . . . . 1 2 . . 1 . . . 1 . . . . 1 . 2 . 5 Rammed 7 | 1 . . . . . . . . . . . . . . . . . . . 5 . 1 Targets Rammed 11 | 1 . . . . . . . . . . . . . 2 . . 1 . . 6 . 1 Kicked 4 | . . . . . . . . . . . . . . 2 . . 1 . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 636 | . 154 84 . 84 198 225 . . 376 263 173 . 61 119 322 435 208 582 197 349 266 636 Average Temperature 108 | . 37 45 . 43 63 76 . . 105 121 87 . 32 52 123 201 94 287 103 118 145 105 Received Heat Transfer 2105 | . 261 39 . 33 126 81 . . 204 72 . . 36 9 30 324 93 445 33 208 12 99 Effects 20 | . . . . . . . . . 1 . . . . . . 3 . 7 . 3 . 6 Energy Bleed 3 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . Interference 13 | . . . . . . . . . . . . . . . . 2 . 4 . 2 . 5 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . 1 1 . . . 1 . . . . . . . 12 . . . . Combat Hostiles 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . Parts Fried 41 | . . . . . 7 5 . . . 1 . . . . . . . 21 . . . 7 Impact Corruptions 39 | . . . . . . . . . . . . . . . . . . 39 . . . . Robots Melted 7 | . . . . . . . . . 2 . . . . . . . . . . 3 . 2 Combat Hostiles 7 | . . . . . . . . . 2 . . . . . . . . . . 3 . 2 Parts Melted 48 | . 2 . . . 1 . . . 15 . . . 1 . . . . 1 8 5 . 15 Heat Transferred 13568 | . 407 . . . 198 150 . . 2777 222 . . 385 . . . . 577 1723 3642 46 3441 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 1 2 . . . . . . . 2 . . . . . 2 . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 872 | 20 239 158 . 65 117 247 193 . 432 . . . . 602 . . . . 136 872 597 835 Initial 423 | . 13 93 . . 25 33 96 . . . . . . 72 . . . . . . 423 338 Average 233 | 8 123 113 . 57 52 127 102 . 124 . . . . 202 . . . . 24 372 518 447 Maximum Alert Level 3 | . 1 . . . . 1 . . 2 . . . . 2 . . . . . 3 2 3 Low Security (%) 56 | 100 81 100 . 100 100 93 100 . 75 . . . . 62 . . . . 100 23 . 4 Level 1 23 | . 18 . . . . 6 . . 23 . . . . 20 . . . . . 36 . 56 Level 2 15 | . . . . . . . . . 1 . . . . 17 . . . . . 32 100 16 Level 3 4 | . . . . . . . . . . . . . . . . . . . . 7 . 21 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 5 . . . 6 4 . . 11 . . . . 1 . . . 1 4 19 2 8 Investigation 12 | . 3 . . . 2 3 . . 1 . . . . . . . . . 1 1 . 1 Extermination 17 | . . . . . . . . . 4 . . . . 1 . . . . 2 7 . 3 Reinforcement 27 | . 2 . . . 4 1 . . 5 . . . . . . . . . 1 8 2 4 Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Garrison 4 | . . . . . . . . . 1 . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 15 | . . . . . 1 1 . . . . . . . . . . . . . 1 10 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 345 | . 27 2 . 3 19 10 . . 29 11 . . 7 16 7 9 24 24 7 68 22 60 Peak Tracking Total 19 | . 4 2 . 3 3 3 . . 4 3 . . 3 5 3 4 19 9 3 11 14 14 Tactical Retreats 32 | . 1 . . . . . . . 1 2 . . . . 1 3 1 3 . 7 3 10 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 8 | . 1 . . . 1 1 . . . . . . . 1 . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . 1 6 . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 24 | . 2 . . . . 2 . . 2 . . . . 11 . . . . . 6 . 1 Max in Single Turn 4 | . 2 . . . . 1 . . 1 . . . . 4 . . . . . 2 . 1 Garrison Access 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 59 | . 8 . 3 . 5 5 7 1 8 1 . 4 1 1 . . 1 . 4 5 . 5 Terminals 33 | . 6 . . . 4 4 4 . 5 . . . 1 . . . . . 3 3 . 3 Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . 1 3 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . . . 3 . . . . 1 . . . . . 2 . 1 Total Hacks 164 | . 21 . 17 . 12 14 17 1 15 1 . 30 1 2 . . 1 . 14 10 . 8 Successful 95 | . 9 . 17 . 4 7 10 1 4 1 . 30 1 . . . 1 . 4 3 . 3 Failed 69 | . 12 . . . 8 7 7 . 11 . . . . 2 . . . . 10 7 . 5 Catastrophic 17 | . 3 . . . . 1 1 . 6 . . . . . . . . . 3 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 11 . 1 . 10 12 15 . 9 . . . . . . . 1 . 10 5 . 3 Terminals 88 | . 18 . . . 9 13 14 . 10 . . . 1 . . . . . 11 6 . 6 Fabricators 4 | . . . . . . . . . . . . . . . . . . . 3 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 3 . . . . 1 3 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . 3 . . . 5 . . . . 2 . . . . . 4 . 1 Terminal Hacks 71 | . 6 . 17 . 2 4 3 1 1 1 . 30 1 . . . 1 . 2 1 . 1 Record 29 | . . . 16 . . . . 1 . . . 11 1 . . . . . . . . . Part Schematic 11 | . . . . . . . . . . . . 11 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . . 1 . . . . . 3 . . . . . . . . . . Open Door 4 | . . . . . . 1 . . . 1 . . . . . . 1 . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . Unauthorized Hacks 21 | . 3 . . . 2 3 7 . 1 . . . . . . . . . 2 1 . 2 Terminals 13 | . 1 . . . 1 2 4 . 1 . . . . . . . . . 1 1 . 2 Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 11 | . 1 . . . 1 2 3 . 1 . . . . . . . . . 1 1 . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . 1 3 . . . . . . . . . . . . . . . Tunnel 6 | . 2 . . . . 1 3 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 . . . 4 4 3 . 7 . . . 1 1 . . . . 3 4 . 5 Full Trace Events 6 | . . . . . 1 2 . . 1 . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . 11 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Manual 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 9 | . . . . . . . . . 3 . . . . 3 . . . . . 3 . . Programmers 9 | . . . . . . . . . 3 . . . . 3 . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 12 | . . . . . 2 . . . . . . . . . . . . 1 . 3 5 1 Largest Group 5 | . . . . . 2 1 . . . . . . . . . . . 1 . 3 5 1 Highest-Rated Group 753 | . . . . . 32 16 . . . . . . . . . . . 47 . 138 753 45 Highest-Rated Ally 369 | . . . . . 16 16 . . . . . . . . . . . 47 . 46 369 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 121 | . . . . . 12 9 . . . . . . . . . . . 2 . 19 79 . Total Damage 9806 | . . . . . 147 72 . . . . . . . . . . . 58 . 490 9039 . Kills 13 | . . . . . 1 . . . . . . . . . . . . . . . 12 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 1 . . . . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 19518 | 107 950 83 199 109 1640 767 696 1125 1910 608 311 101 359 878 389 544 618 1221 775 4162 339 1627 Spaces Moved 12020 | 60 774 80 245 59 689 403 286 915 1091 470 270 95 261 581 231 284 452 746 565 1837 273 1353 Core 25 | 5 . . . 4 . . . . 1 . . . . . . . . . . 4 10 1 Treads 1262 | . . . . . . . . . . . . . . . 116 284 139 . . 681 41 1 Legs 6078 | . . . . 52 689 403 286 915 636 . . . 204 581 115 . 313 746 565 573 . . Wheels 3082 | 55 774 80 245 3 . . . . 454 470 270 95 57 . . . . . . 579 . . Hover 1344 | . . . . . . . . . . . . . . . . . . . . . 222 1122 Flight 229 | . . . . . . . . . . . . . . . . . . . . . . 229 Fastest Speed 33 | 50 80 80 80 80 120 122 122 122 93 115 115 100 115 124 124 160 116 110 112 95 52 33 Average Speed 118 | 87 84 80 80 129 122 122 122 122 113 115 115 101 122 124 143 160 129 127 112 166 102 63 Slowest Speed 1550 | 100 100 80 80 250 195 122 122 122 250 115 115 115 125 195 195 160 190 240 112 1550 350 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 41 | 3 98 24 60 15 43 49 54 58 35 65 50 69 40 13 44 43 57 66 12 34 8 25 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 8 | . 2 1 . . . 1 3 . . . . 1 . . . . . . . . . . Known Exits Taken 10 | . 1 . . 1 1 1 . . 1 1 . . . 1 1 1 . . 1 . . . Unknown Exits Taken 12 | 1 . 1 1 . . . 1 1 . . 1 1 1 . . . 1 1 . 1 1 . Scrap Searched 23 | . . 2 . 1 . . . 8 . 1 . . 3 . 4 2 . 2 . . . . Spaces Dug 145 | . . . . . 4 9 1 . 33 . . . . . . . . 42 . 47 . 9 Terrain Destroyed 599 | . . . . . 7 17 1 . 77 1 . . 90 90 24 24 5 84 . 142 . 37 Melee 16 | . . . . . 4 9 1 . 2 . . . . . . . . . . . . . Projectile 344 | . . . . . . . . . 39 1 . . 4 26 24 24 5 84 . 105 . 32 AOE 239 | . . . . . 3 8 . . 36 . . . 86 64 . . . . . 37 . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total 16064 | 88 985 88 249 79 1414 611 629 926 1620 506 270 100 279 688 258 335 481 884 664 2646 313 1951 Wait 2712 | . 137 4 . 3 639 147 341 2 352 10 . 1 . 55 2 27 . 39 58 480 6 409 Move 11991 | 60 773 79 244 58 688 402 285 914 1090 469 269 94 260 580 230 283 451 745 564 1836 272 1345 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 106 | 6 7 . 1 1 12 2 . 4 7 1 . . 3 4 4 2 2 8 6 28 . 8 Fast Attach 182 | 6 5 . . 2 12 3 . . 13 . . 2 1 9 . 1 9 4 9 57 14 35 Attach 94 | 1 5 . 1 1 3 3 . . 11 1 1 . 3 4 2 2 3 13 1 25 2 12 Detach 43 | . 1 . . 1 2 1 . . 10 . . 1 . 1 . . 4 1 1 10 3 7 Swap 69 | 1 1 . . 2 8 8 1 1 13 1 . . 2 5 1 2 . 5 2 11 . 5 Drop 134 | . 6 . 3 4 12 5 . 5 12 1 . 2 2 6 4 1 9 1 4 48 . 9 Fire 659 | 14 50 5 . 7 33 21 . . 108 22 . . 8 22 15 17 2 51 19 145 16 104 Melee 38 | . . . . . 5 14 2 . 4 . . . . . . . . 13 . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick 4 | . . . . . . . . . . . . . . 2 . . 1 . . 1 . . Crush 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Escape Stasis 18 | . . . . . . 5 . . . . . . . . . . . . . . . 13 Rewire 5 | . . . . . . . . . . 1 . . . . . . . 4 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: [*Res] / *Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 567 | -10/Materials | Lost 3 parts (1p2n) 611 | -10/Materials | Core integrity fell below 50% 624 | -10/Materials | Discovered new exit (range 11) 928 | -10/Materials | Discovered new exit (range 4) 992 | -10/Materials | Discovered new exit (range 8) 1058 | -10/Materials | Entered Mines 1138 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1138 | -10/Mines | Discovered new exit (range 5) 1141 | -10/Mines | Entered Exiles 1162 | -10/Exiles | Met 8R-AWN 1175 | -10/Exiles | Met EX-HEX 1202 | -10/Exiles | Met EX-BIN 1213 | -10/Exiles | Aligned with FarCom system 1214 | -10/Exiles | Given EX-Vault access code 1246 | -10/Exiles | Opened EX-Vault 1265 | -10/Exiles | Found AWS/Autocannon 1283 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1304 | -10/Exiles | Met EX-DEC 1333 | -10/Exiles | Discovered new exit (range 10) 1340 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1340 | -10/Exiles | Entered Mines 1402 | -9/Mines | Identified exit to Materials 1408 | -9/Mines | Discovered exit to Materials (range 8) 1449 | -9/Mines | Entered Materials 1449 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1457 | -8/Materials | Discovered new exit (range 16) 2969 | -8/Materials | Discovered new exit (range 16) 3023 | -8/Materials | Identified exit to Storage 3089 | -8/Materials | Entered Storage 3089 | -8/Storage | Accompanied by 1 ally 3723 | -8/Storage | Identified exit to Recycling 3851 | -8/Storage | Used back door to open Recycling access 3856 | -8/Storage | Entered Recycling 4523 | -8/Recycling | Scanned before Scraplab entrance 4536 | -8/Recycling | Discovered new exit (range 11) 4540 | -8/Recycling | Entered Scraplab 4552 | -8/Recycling | Entered Scraptown 4815 | -8/Scraptown | Discovered new exit (range 5) 4929 | -8/Scraptown | Visited Bundlers 5003 | -8/Scraptown | Visited The Evicted 5021 | -8/Scraptown | Visited Red Mages 5301 | -8/Scraptown | Turned away by UFD registrar 5310 | -8/Scraptown | Visited Cyclists 5362 | -8/Scraptown | Visited Junk Repository 5592 | -8/Scraptown | Visited Fellowship of the Rings 5677 | -8/Scraptown | Entered Factory 5677 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 5893 | -6/Factory | Discovered new exit (range 12) 5978 | -6/Factory | Build established: Assassin 6581 | -6/Factory | Build established: Gunner 7015 | -6/Factory | Discovered new exit (range 15) 7180 | -6/Factory | Build established: Scavenger-Gunner 7202 | -6/Factory | Garrison activated, responded to threat 7303 | -6/Factory | Discovered new exit (range 12) 7553 | -6/Factory | Identified exit to Lower Caves 7587 | -6/Factory | Entered Lower Caves 7852 | -6/Lower Caves | Identified exit to Lower Caves 7907 | -6/Lower Caves | Build established: Gunner 8195 | -6/Lower Caves | Entered another Lower Caves area 8196 | -6/Lower Caves | Encountered a Warlord checkpoint 8500 | -6/Lower Caves | Discovered new exit (range 6) 8506 | -6/Lower Caves | Entered Data Miner 8508 | -6/Data Miner | Discovered new exit (range 6) 8527 | -6/Data Miner | Met Data Miner 8558 | -6/Data Miner | Learned location of Section 7 (-2) 8558 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8567 | -6/Data Miner | Received God Mode back door access code from Data Miner 8607 | -6/Data Miner | Entered Proximity Caves 8690 | -5/Proximity Caves | Found DCF Scrap (9 items) 8832 | -5/Proximity Caves | Discovered new exit (range 15) 8929 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8966 | -5/Proximity Caves | Entered Factory 8966 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9093 | -5/Factory | Discovered new exit (range 12) 9273 | -5/Factory | Discovered new exit (range 5) 9352 | -5/Factory | Build established: Hacker-Gunner 9843 | -5/Factory | Identified exit to Upper Caves 9844 | -5/Factory | Entered Upper Caves 9889 | -5/Upper Caves | Build established: Gunner 10118 | -5/Upper Caves | Learned Factory emergency access door positions 10214 | -5/Upper Caves | Discovered new exit (range 10) 10232 | -5/Upper Caves | Identified exit to Upper Caves 10233 | -5/Upper Caves | Entered another Upper Caves area 10288 | -5/Upper Caves | Lost 3 parts (2p1n) 10338 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10413 | -5/Upper Caves | Discovered new exit (range 13) 10772 | -5/Upper Caves | Discovered new exit (range 3) 10775 | -5/Upper Caves | Identified exit to Warlord 10777 | -5/Upper Caves | Entered Warlord 10816 | -5/Warlord | Discovered new exit (range 15) 10854 | -5/Warlord | System corruption cleaned by Quarantine Array 10969 | -5/Warlord | Met Warlord 10985 | -5/Warlord | Opened Warlord's prototype stash 10991 | -5/Warlord | Found Prototype Reactor 10991 | -5/Warlord | Identified Vortex Chain Reactor 10994 | -5/Warlord | Warlord's base attacked by MAIN.C 11004 | -5/Warlord | Found Prototype Device 11004 | -5/Warlord | Identified Exp. Phase Shifter 11019 | -5/Warlord | Found Prototype Hackware 11019 | -5/Warlord | Identified Ghost Barrier 11023 | -5/Warlord | Found Prototype Processor 11023 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 11290 | -5/Warlord | Build established: Hacker-Gunner 11311 | -5/Warlord | Opened side exit 11344 | -5/Warlord | Warlord forces counterattacked 11353 | -5/Warlord | Spotted Striker 11394 | -5/Warlord | Spotted Striker 11394 | -5/Warlord | Spotted Executioner 11395 | -5/Warlord | Entered Proximity Caves 11423 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11437 | -4/Proximity Caves | Crushed by falling debris 11437 | -4/Proximity Caves | System corruption reached 10% 11482 | -4/Proximity Caves | Lost 7 parts (3n1u3w) 12479 | -4/Proximity Caves | Core integrity fell below 50% 12512 | -4/Proximity Caves | Lost 4 parts (1p1u2w) 12543 | -4/Proximity Caves | Learned Research stockpile data 12546 | -4/Proximity Caves | Discovered new exit (range 5) 12616 | -4/Proximity Caves | Entered Factory 12616 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12738 | -4/Factory | Incoming investigation squad redirected 12855 | -4/Factory | Discovered new exit (range 16) 12957 | -4/Factory | Build established: Hacker-Tank 13029 | -4/Factory | Lost 3 parts (1p1n1u) 13309 | -4/Factory | Identified exit to Research 13391 | -4/Factory | Entered Research 13391 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13871 | -3/Research | Build established: Hacker-Gunner 13894 | -3/Research | Lost 6 parts (1p3n2u) 14161 | -3/Research | System corruption reached 10% 14224 | -3/Research | Lost 18 parts (3p6n6u3w) 14450 | -3/Research | Garrison activated, responded to threat 14682 | -3/Research | Build established: Scavenger-Gunner 14846 | -3/Research | Core integrity fell below 50% 14901 | -3/Research | Lost 4 parts (3n1u) 14945 | -3/Research | Discovered new exit (range 4) 14971 | -3/Research | Identified exit to Testing 15017 | -3/Research | Cargo convoy interrupted 15188 | -3/Research | Incoming investigation squad redirected 15218 | -3/Research | System corruption reached 30% 17052 | -3/Research | Lost 4 parts (2u2w) 17358 | -3/Research | Allied Derelicts emerged from ambush trap array 17488 | -3/Research | AWS/Autocannon suddenly broke down 17530 | -3/Research | Discovered new exit (range 9) 17532 | -3/Research | Spotted Executioner 17545 | -3/Research | Core integrity fell below 20% 17553 | -3/Research | Entered another Research area 17553 | -2/Research | Warlord forces began assault on 0b10 17553 | -2/Research | Evolved 2 slots: Utility x2 17554 | -2/Research | Lost 3 allies 17584 | -2/Research | Lost 11 parts (2p3n4u2w) 17611 | -2/Research | Met up with Warlord 17628 | -2/Research | Took control of God Mode 17628 | -2/Research | Attacked by Warlord forces 17629 | -2/Research | Spotted 5T-WR8(K) 17629 | -2/Research | Spotted CH-5TB(K) 17629 | -2/Research | Attacked by Warlord 17663 | -2/Research | Research machine network offline 17726 | -2/Research | Lost 4 allies 17789 | -2/Research | Discovered new exit (range 12) 17805 | -2/Research | System corruption reached 10% 17873 | -2/Research | Spotted YA-SNX(K) 17877 | -2/Research | Spotted OK-BW7(K) 17892 | -2/Research | Entered Access 17892 | -1/Access | Evolved 2 slots: Utility x2 18137 | -1/Access | Build established: Scavenger-Mutant 18309 | -1/Access | Lost 4 parts (2n2u) 18694 | -1/Access | System corruption reached 10% 18987 | -1/Access | Found Prototype Launcher 18987 | -1/Access | Identified Com. Tesla Bomb Launcher 18989 | -1/Access | Found Com. Tesla Bomb Launcher 18991 | -1/Access | Found Com. Tesla Bomb Launcher 19010 | -1/Access | Lost 6 parts (1p3u2w) 19168 | -1/Access | Search patrols dispatched 19308 | -1/Access | Lost 9 parts (1p5n1u2w) 19517 | -1/Access | Discovered new exit (range 6) 19519 | *** | Escaped! Last Messages --------------- 19497_ K-01 Serf collects debris. 19499_ Destroyed Xenon Bombardment Thruster. 19501_ S-43 Plague destroyed. 19504_ R-10 Processor collects Particle Reactor. 19504_ Acquired Lgt. Antimatter Reactor. 19505_ Acquired 10 matter. 19508_ R-10 Processor collects Corrupted Terrain Scanner. 19511_ System corrupted: Component data lost. 19512_ R-10 Processor collects Corrupted Railgun. 19512_ R-10 Processor collects Corrupted Hvy. Machine Gun. 19513_ Connecting with Terminal... 19515_ R-10 Processor collects Structural Scanner. 19516_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 19516_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 19517_ The Access Shell folds into the floor. 19517_ EXIT=FOUND 19519_ R-10 Processor collects Corrupted Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | # # #?????????????????????# ??# # | | ## % # #?????????????????????# ??# # | | + #?????????????????????? ??# # | | ## #### == #?????????????????????? # | | ?# #?## #??????????????????????? # | | ?# #??# #???????????????????????? # | | ?# #??# #?????????????????????#??? # | | ?# #??# #???????????????????? +??? # | | ?# #??# #???????????????????? #???? # | | ?# #??# = #??????????????????? #????### | | ? ##########/###################### ####### | | + ![ ==% % | | # %* % | | # ###+############ ""#####+########## | | ?# ????????????????# ""#?# ##"/" | | ?? ????????????????# ""#?# # | | ?? ????????????????# T#?# # | | ?? ????????????????# ""#?# # | | ?? ????????????????# ""#?# + | | ???????????????????## ""### # | | ???????????????????# ## # | | ???????????????????## ### + | | ????????????????????# #?# # | | ????????????????????# #?# " # | | ????????????????????# #?# """ # | | ????????????????????# @" #?# """ # | | ????????????????????# "" #?# " # | | ????????????????????# #?############# | | ????????????????????# #?????????????# | | ????????????????????# #?????????????# | | ????????????????????#""""""""""#?????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 30 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 8 Target Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Godhack Challenges ------------ None Game ------ Seed CooledMicroNetwork Manual? 0 Play Time 03:29:55 Cumulative 199.9 hours Start 2025.01.25 @ 17:43:08 End 2025.01.25 @ 22:29:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 29 Adventurer 60 Explorer 0 Win Type 0 Total 15 Types 10/1/0/4/0/0/0/0/0 Lore% 65 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79c77173-391f-460f-9b04-b6829cb62d91