Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 20:29:49 Player: [THREAT] Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2031) 2031 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (7272) 7272 TOTAL SCORE: 12498 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 317 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1700 Entered Garrisons 200 Cogmind --------- Core Integrity 421/750 Matter 285/300 Energy 1100/1100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Advanced Heat Sink (fused) Medium Storage Unit X0-1V1's Piety Tracker > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Protomatter-19 Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Field Laser Pulse Rifle Heavy Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Tractor Beam X0-1V1's Piety Tracker > --- WEAPON ----------- Field Laser Heavy Laser > --- INVENTORY -------- Light Angular Momentum Engine Medium Laser Improved Medium Laser Field Laser Field Laser Assault Cannon Grenade Launcher [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Small Storage Unit Protection Core Shielding Weapon Field Laser Energy Gun Field Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . 2 2 . . Weapon . | . . . . . . . Parts Attached 52 | 7 2 8 8 21 5 1 Power 6 | 2 . 2 1 1 . . Engine 6 | 2 . 2 1 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 1 3 2 7 2 . Treads . | . . . . . . . Leg 17 | 2 1 3 2 7 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 1 . 2 7 1 . Device 7 | . 1 . 1 4 1 . Storage 2 | 1 . . . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . . 1 2 . . Artifact . | . . . . . . . Weapon 17 | 2 . 3 3 6 2 1 Energy Gun 12 | . . 1 3 5 2 1 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 . . 2 . . Parts Lost 23 | . . 2 . 11 4 6 Power 1 | . . . . 1 . . Propulsion 7 | . . 2 . 2 1 2 Utility 8 | . . . . 6 2 . Weapon 7 | . . . . 2 1 4 Highest Loss Streak 8 | . . 1 . 8 4 6 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 5 7 7 7 7 8 Power 1 | . 1 1 1 . 2 3 Propulsion . | . . . . . . . Utility 1 | . 1 2 2 1 1 1 Weapon 3 | . 2 2 3 4 4 4 Tool/Special . | . . . . . . . Unused Backups 6 | . . . 1 1 . 4 Power 3 | . . . . . . 3 Propulsion . | . . . . . . . Utility 2 | . . . . 1 . 1 Weapon 1 | . . . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 86 98 99 80 76 71 Engine 10 | . 14 14 11 8 7 5 Leg 22 | . 28 26 22 17 24 20 Device 16 | . 1 14 22 23 18 23 Storage 10 | . 14 14 11 7 7 7 Protection 4 | . . . 10 6 1 . Energy Gun 13 | . . 12 21 16 14 13 Ballistic Gun 8 | . 28 15 . . . . Peak Build Rating 41 | 6 19 20 31 41 41 41 Average Rating 24 | 4 7 19 26 33 36 39 On Entrance 21 | . 6 19 20 31 35 41 Avg Prop Armor Cover (%) 11 | . . 11 . . . . Naked Turns . | . . . . . . . Heaviest Build 31 | 12 13 15 23 31 30 28 Greatest Support 45 | 20 20 20 20 25 45 35 Greatest Overweight (x) 4 | . . 4 1 3 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 8 | 5 8 8 8 8 10 10 Most Carried 10 | 5 8 8 8 10 10 10 Average Carried 7 | 1 6 7 7 7 8 9 Final Capacity 10 | 8 8 8 8 10 10 10 Final Carried 10 | 3 8 8 8 9 10 8 Class Distribution -------------------- 49% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 1718 | 198 75 234 336 815 60 . Remotely 513 | . . . . 513 . . Salvage Created 3048 | 88 164 457 569 1563 137 70 Parts 126 | 2 6 16 32 61 9 . Haulers Intercepted 4 | . . . 1 3 . . Recyclers Shooed 7 | . . 3 3 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 52 | . 3 9 11 24 4 1 Guns 39 | . 3 7 7 18 4 . Cannons 1 | . . . . 1 . . AOE 11 | . . 2 4 5 . . Classes Destroyed 12 | 1 2 2 4 3 . . Worker 6 | . 1 1 1 3 . . Builder 4 | . . . 1 1 2 . Tunneler 2 | . . 1 1 . . . Hauler 4 | . . . 1 3 . . Recycler 8 | 1 . 2 2 3 . . Mechanic 1 | . . . . 1 . . Swarmer 9 | . . . 5 . 4 . Grunt 33 | . 3 6 4 20 . . Duelist 1 | . . . . 1 . . Sentry 6 | . . . 2 3 . 1 Hunter 1 | . . . . 1 . . Assembled 3 | . . 3 . . . . Best Kill Streak 9 | 1 2 5 7 9 3 1 Combat Bots Only 7 | . 2 4 4 7 3 1 Max Kills in Single Turn 4 | 1 1 1 4 3 2 1 Gunslinging . | . . . . . . . Exploded 3 | . . 1 3 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 401 | . 22 40 27 163 58 91 Missed 139 | . 4 4 14 57 26 34 Hits 262 | . 18 36 13 106 32 57 Melee 21 | . . . . . . 21 Projectile 241 | . 18 36 13 106 32 36 Critical Strikes 12 | . . . . 5 2 5 Actively Blocked 2 | . . . . 2 . . Damage Taken 4102 | . 216 527 199 1630 479 1051 Core 814 | . 11 124 26 306 18 329 Absorbed by Shields . | . . . . . . . Redirected to Shielding 151 | . . . 6 145 . . Ignored by Resistances 6 | . . . 6 . . . Regen/Repaired (Parts) 224 | . . . . 224 . . Core Remaining (%) 83 | 100 . 90 94 49 . . Volleys Fired 212 | 4 21 49 34 74 18 12 Largest 2 | 2 2 2 2 2 2 2 Hottest 138 | 40 40 70 112 138 126 126 Shots Fired 403 | 6 42 92 64 139 36 24 Gun 375 | 6 42 86 60 123 36 22 Cannon 15 | . . . . 13 . 2 Launcher 13 | . . 6 4 3 . . Special . | . . . . . . . Kinetic 109 | 6 42 46 . 13 . 2 Thermal 281 | . . 40 60 123 36 22 Explosive 13 | . . 6 4 3 . . Electromagnetic . | . . . . . . . Robot Hit Streak 21 | 1 10 21 8 10 10 13 Robot Miss Streak 6 | 1 4 2 3 3 6 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 1 3 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 283 | 3 27 70 44 97 22 20 Core Hits 153 | 2 12 30 26 69 8 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . . 2 2 6 . . Burn 10 | . . 2 2 6 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5302 | 25 203 896 1076 2299 391 412 Guns 3796 | 25 203 679 584 1555 391 359 Cannons 273 | . . . . 220 . 53 Explosions 1212 | . . 198 492 522 . . Melee . | . . . . . . . Ramming 21 | . . 19 . 2 . . Kinetic 788 | 25 203 287 . 220 . 53 Thermal 3281 | . . 392 584 1555 391 359 Explosive 1212 | . . 198 492 522 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 35 | . . 10 19 6 . . Projectiles 6 | . . . . 6 . . Explosions 29 | . . 10 19 . . . Melee . | . . . . . . . Knockbacks 6 | . . . . 5 . 1 Impact . | . . . . . . . Kinetic 5 | . . . . 4 . 1 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 79 | . . 67 12 . . . Shots 4 | . . 3 1 . . . Rammed . | . . . . . . . Targets Rammed 8 | . . 7 . 1 . . Kicked 8 | . . 7 . 1 . . Crushed . | . . . . . . . Highest Temperature 405 | . 32 405 . 18 . . Average Temperature 153 | . 11 178 . 11 . . Received Heat Transfer 1298 | . 120 251 90 783 . 54 Effects 6 | . . 6 . . . . Shutdowns 1 | . . 1 . . . . Energy Bleed 2 | . . 2 . . . . Short Circuit 1 | . . 1 . . . . Damage (minor) 2 | . . 2 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 26 | . . 2 4 12 3 5 Heat Transferred 8174 | . . 1295 1591 3700 851 737 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Maximum Alert Level 2 | . . . 1 2 1 . Low Security (%) 61 | 100 100 100 35 19 84 100 Level 1 28 | . . . 64 51 15 . Level 2 10 | . . . . 28 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 458 | 5 50 70 364 458 219 106 Initial 183 | . . . . 146 183 86 Average 163 | 1 5 16 193 323 171 92 Influence Increases 1847 | 5 79 168 592 852 131 20 Destroy 0b10 Robot/C 1200 | . 60 120 360 560 80 20 Destroy 0b10 Robot/NC 130 | 5 5 20 35 55 10 . Destroy Leader 270 | . 10 10 104 136 10 . Allied During Kill 68 | . . . 59 9 . . Trap Triggered on 0b10 20 | . . . . 20 . . Successful Hack 25 | . 4 . 4 17 . . Select Force Hacks 30 | . . . . 30 . . Destroy Structure 59 | . . 18 30 10 1 . Lose Combat Pursuer 45 | . . . . 15 30 . Influence Decreases 1801 | 5 79 168 244 796 411 98 Entered New Map 461 | . . . . 202 221 38 Time Decay 1026 | 5 79 148 180 464 150 . Lost Part 230 | . . 20 . 110 40 60 Lost Ally 84 | . . . 64 20 . . Squads Dispatched 12 | . 1 . 4 6 1 . Investigation 4 | . . . 1 2 1 . Extermination . | . . . . . . . Reinforcement 6 | . 1 . 3 2 . . Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 8 9 22 30 5 7 Peak Tracking Total 8 | . 3 4 8 7 4 4 Tactical Retreats 2 | . . . . 1 1 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . 6 . . Reprogrammed 6 | . . . . 6 . . Reused 2 | . . . . 2 . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . 2 . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 20 | . 6 . 3 10 1 . Terminals 15 | . 5 . 3 7 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 53 | . 9 . 7 35 2 . Successful 34 | . 8 . 4 21 1 . Failed 19 | . 1 . 3 14 1 . Catastrophic 3 | . 1 . . 2 . . Database Lockouts . | . . . . . . . Manual 28 | . 8 . 6 14 . . Terminals 32 | . 8 . 7 17 . . Fabricators . | . . . . . . . Repair Stations 15 | . . . . 15 . . Recycling Units 1 | . 1 . . . . . Scanalyzers 3 | . . . . 3 . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 8 | . 2 . 1 5 . . Prototype ID Bank 1 | . . . 1 . . . Alert Level 1 | . . . . 1 . . Locate Traps 3 | . 1 . . 2 . . Disarm Traps 1 | . . . . 1 . . Reprogram Traps 1 | . . . . 1 . . Recall Reinforcements 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . . 8 . . Scan Component 4 | . . . . 4 . . Repair 4 | . . . . 4 . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 2 | . . . . 2 . . Retrieve Study 2 | . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 14 | . 5 . 3 6 . . Terminals 13 | . 5 . 3 5 . . Botnet 13 | . 5 . 3 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Extract 1 | . . . . 1 . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 3 . 2 9 1 . Full Trace Events 3 | . . . 1 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . 1 . . Parts Repaired 4 | . . . . 4 . . Time 170 | . . . . 170 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies 7 | . . 2 5 . . . Largest Group 7 | . . 2 7 2 . . Highest-Rated Group 132 | . . 42 132 36 . . Highest-Rated Ally 31 | . . 31 31 18 . . Total Orders . | . . . . . . . Ally Attacks 36 | . . . 29 7 . . Total Damage 803 | . . . 634 169 . . Kills 12 | . . . 8 4 . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . 1 . . . X0-1V1 Amusement Gains 79 | . 19 . 40 10 10 . Good Acts 22 | . . 5 7 1 5 4 Bad Acts 7 | . 1 . . 4 1 1 Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 3336 | 62 585 671 486 1170 305 57 Spaces Moved 1490 | 37 295 330 264 395 154 15 Core 21 | 10 . 9 . 2 . . Treads . | . . . . . . . Legs 1469 | 27 295 321 264 393 154 15 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 137 | 101 120 124 124 182 120 124 Slowest Speed 250 | 120 120 250 190 200 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 44 63 29 48 4 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 3 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 66 | . . 31 28 7 . . Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE 64 | . . 31 28 5 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 2387 | 56 492 507 357 710 236 29 Wait 511 | . 168 99 38 172 34 . Move 1484 | 36 294 329 263 394 153 15 Hop . | . . . . . . . Pick Up 60 | 9 6 8 5 26 6 . Fast Attach 6 | . 1 . . 5 . . Attach 31 | 6 . 3 2 13 5 2 Detach 2 | . . . . 2 . . Swap 31 | 1 1 6 10 9 4 . Drop 27 | . 1 6 5 14 1 . Fire 212 | 4 21 49 34 74 18 12 Melee . | . . . . . . . Ram . | . . . . . . . Kick 8 | . . 7 . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 15 | . . . . . 15 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 5) 596 | -10/Materials | Prayed at D.C.S.S. Altar Unit 630 | -10/Materials | Discovered new exit (range 13) 648 | -10/Materials | Entered Mines 649 | -10/Mines | Learned location of Storage (-7) 671 | -10/Mines | Excavation squad dispatched 671 | -10/Mines | A large section of the Mines collapsed 836 | -10/Mines | Core integrity fell below 50% 912 | -10/Mines | Core integrity restored by X0-1V1 (+72) 1061 | -10/Mines | X0-1V1 activates XOMVISION 1126 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1128 | -10/Mines | Found Prototype Device 1155 | -10/Mines | Core integrity permanently improved by X0-1V1 (+400) 1262 | -10/Mines | Discovered new exit (range 12) 1319 | -10/Mines | Entered Materials 1319 | -9/Materials | Accompanied by 2 allies 1319 | -9/Materials | Evolved 2 slots: Utility x2 1324 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1390 | -9/Materials | Energy generation permanently improved by X0-1V1 (+20; -200 max core) 1400 | -9/Materials | X0-1V1 sent you to a vault 1429 | -9/Materials | Heat dissipation permanently improved by X0-1V1 (+30; -150 max core) 1487 | -9/Materials | Lost 3 allies 1492 | -9/Materials | X0-1V1 activates XOMVISION 1737 | -9/Materials | Build established: Scavenger-Mutant 1753 | -9/Materials | Discovered new exit (range 10) 1805 | -9/Materials | Entered another Materials area 1805 | -8/Materials | Accompanied by 2 allies 1805 | -8/Materials | Evolved 2 slots: Utility x2 1807 | -8/Materials | Identified Exp. Sensor Array 1815 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 23) 1913 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 2045 | -8/Materials | Build established: Mutant 2063 | -8/Materials | X0-1V1 sent you into danger 2130 | -8/Materials | Destroyed 7 combat bots 2136 | -8/Materials | Lost 8 parts (1p2n4u1w) 2242 | -8/Materials | Garrison activated, responded to threat 2361 | -8/Materials | Garrison activated, responded to threat 2400 | -8/Materials | Build established: Scavenger-Mutant 2485 | -8/Materials | Repaired Adv. Heat Sink 2530 | -8/Materials | Repaired Hvy. Laser 2754 | -8/Materials | Core integrity fell below 50% 2881 | -8/Materials | Repaired Carbon-fiber Leg 2925 | -8/Materials | Repaired Field Laser+ 2964 | -8/Materials | Discovered new exit (range 5) 2975 | -8/Materials | Entered Factory 2975 | -7/Factory | Evolved 2 slots: Propulsion x2 3093 | -7/Factory | Lost 4 parts (1n2u1w) 3102 | -7/Factory | X0-1V1 activates XOMVISION 3278 | -7/Factory | Identified exit to Garrison 3280 | -7/Factory | Entered Garrison 3326 | -7/Garrison | X0-1V1 upgraded hostiles (x2) 3337 | -7/Garrison | Self-destructed Last Messages --------------- X0-1V1 makes important surrounding features appear closer to you (+2 sight range). Triggered Alarm Trap. An alarm sounds. Aluminum Leg severed. X0-1V1 thinks you're pretty cool, for now (+31 heat dissipation). Aluminum Leg destroyed. X0-1V1 tips the scales in a new dimension. L-41 Fighter reshaped into more powerful Duelist. Field Laser+ destroyed. Deuterium Engine severed. Field Laser+ destroyed. L-61 Swordsman knocked back. X0-1V1: "A slightly more accurate toy is still a toy." (+9% ranged accuracy) Pulse Rifle destroyed. Carbon-fiber Leg destroyed. Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????]]??? | | ?????????????????????????????????????!!!?????]]??? | | ?????????????????????#######?????????!?!?????????? | | ?????????????????????# ##????????!?!?????????? | | ?????????????????????# %#????????????????????? | | ?????????????????????# ##????????????????????? | | ?????????????????????### #????????????s??????]?? | | ???????????????????????# #????????????s????????? | | ???????????????????????# #????????????s??????!?? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ?????????????????????###l@ #?????????????????????? | | ??????????????!!!!???# +lll#???????????????????!?? | | ???????????????? + #?????????????????????? | | ??????????# + ^%#???????????????????!?? | | ??????????# ##!!!!#### + #?????????????????????? | | ?????????????###?????### #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# #????????????g????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 34 Energy Capacity 1675 Matter Stores 1000 Matter Capacity 1000 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 42 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Item Schematics ----------------- Power Shielding | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Heat Sink | 20% | -8/Materials Hvy. Laser | 25% | -8/Materials Carbon-fiber Leg | 29% | -8/Materials Field Laser | 46% | -8/Materials Studied --------- Field Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneCoreCharger Manual? 0 Play Time 00:30:26 Cumulative 80.3 hours Start 2026.06.25 @ 19:59:56 End 2026.06.25 @ 20:29:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 27 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 33 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 24% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a31a42da-f393-422c-a460-7ff04f4665fb