Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.17 @ 01:52:54 Player: Finestep Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (308) 1540 Value Destroyed (9851) 9851 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1495) 1495 TOTAL SCORE: 17646 Bonus ------- High Alert Combat Kills 970 Follower Combat Kills 225 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 71/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Terrain Scanner Shock Bomb Launcher Improved Datajack Great Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Experimental Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Layered Medium Armor Plating Medium Reactive Plating Light Regenerative Plating > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Antimatter Reactor Medium Treads Medium Treads Flexi-carbon Leg Advanced Heat Sink High-capacity Battery Compact Matter Pod Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Particle Charger Weapon Cycler Cooled Plasma Cannon Compact Ion Cannon Neutron Cannon Shock Bomb Launcher Heavy Rocket Launcher Great Axe [Rating: 78] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Cooled Plasma Cannon Energy Gun Heavy EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Slots Evolved 8 | . . 2 2 . 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 6 | . . 1 1 . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 268 | 7 12 42 44 67 34 4 4 . 4 43 7 Power 20 | 1 2 4 4 5 1 . . . . 2 1 Engine 9 | 1 2 2 1 2 1 . . . . . . Core 9 | . . 2 3 3 . . . . . 1 . Reactor 2 | . . . . . . . . . . 1 1 Propulsion 67 | 2 4 12 13 23 2 1 . . 1 9 . Treads 34 | . 2 10 12 8 . 1 . . 1 . . Leg 25 | . . . 1 15 . . . . . 9 . Wheel 8 | 2 2 2 . . 2 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 84 | 2 2 9 10 11 20 1 2 . . 22 5 Device 24 | . . 3 2 1 7 . . . . 10 1 Storage 10 | 2 2 1 2 2 . 1 . . . . . Processor 7 | . . . 1 . 3 . 1 . . 2 . Hackware 4 | . . . . . 2 . . . . 2 . Protection 39 | . . 5 5 8 8 . 1 . . 8 4 Artifact . | . . . . . . . . . . . . Weapon 97 | 2 4 17 17 28 11 2 2 . 3 10 1 Energy Gun 18 | 1 3 2 1 11 . . . . . . . Energy Cannon 40 | . . 10 9 4 3 1 1 . 2 9 1 Ballistic Gun 19 | 1 1 3 3 7 4 . . . . . . Ballistic Cannon 4 | . . 1 . 3 . . . . . . . Launcher 9 | . . 1 3 1 1 1 1 . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 2 3 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes 10 | . . 1 2 5 . . . . . 2 . Parts Lost 49 | . 7 8 3 14 2 . 1 . 2 3 9 Power 8 | . 1 2 1 2 . . . . . . 2 Propulsion 15 | . 2 1 1 7 . . . . 1 . 3 Utility 9 | . . . . 2 1 . 1 . . 2 3 Weapon 17 | . 4 5 1 3 1 . . . 1 1 1 Highest Loss Streak 9 | . 3 3 3 7 2 . 1 . 2 1 9 Average Slot Usage (%) 94 | . 98 98 99 93 89 92 91 92 92 99 65 Engine 4 | . 13 3 . 4 6 7 7 7 7 1 . Core 3 | . . 7 8 3 . . . . . 1 . Treads 17 | . 3 28 33 17 15 15 15 15 15 . . Leg 6 | . . . 1 15 . . . . . 24 15 Wheel 4 | . 24 3 . . 6 7 7 7 7 . . Device 5 | . . 3 7 2 7 7 2 . . 7 1 Storage 17 | . 28 22 18 17 15 15 15 15 15 13 10 Processor 6 | . . . . . 6 15 15 15 15 19 16 Protection 9 | . . 7 9 13 10 7 12 15 15 10 5 Energy Gun 2 | . 14 1 1 7 . . . . . . . Energy Cannon 9 | . . 11 12 . 7 14 15 15 14 12 9 Ballistic Gun 4 | . 13 6 3 5 7 . . . . . . Naked Turns 4 | . . . . . . . . . . . 4 Heaviest Build 134 | 15 57 71 88 97 107 103 103 101 101 124 134 Greatest Support 88 | 26 40 60 83 88 88 28 28 28 28 80 70 Greatest Overweight (x) 6 | . 1 6 1 6 3 3 3 3 3 6 2 Average Overweight (x) 1 | . . 2 . . 2 3 3 3 3 1 . Largest Inventory Capacity 20 | 8 18 18 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 14 18 19 19 20 20 20 20 20 20 17 Most Carried 20 | 6 15 18 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 11 17 19 19 19 20 19 20 19 19 17 Final Capacity 20 | 8 18 18 20 20 20 20 20 20 20 20 4 Final Carried 20 | 6 12 18 20 20 20 20 20 20 20 20 4 Class Distribution -------------------- 61% | Hauler-Mutant 27% | Scavenger-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Matter Collected 4819 | 291 201 757 480 1244 1195 78 75 . 58 420 20 Remotely . | . . . . . . . . . . . . Salvage Created 14086 | 84 605 3224 1554 2768 2642 100 545 . 245 2013 306 Parts 695 | 7 36 163 93 136 134 5 29 . 9 78 5 Haulers Intercepted 18 | . 1 4 4 5 1 . . . . 3 . Recyclers Shooed 7 | . . 4 1 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . 5 29 . 10 . . Prevented 3 | . . . . . . 1 2 . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Combat Hostiles Destroyed 215 | . 14 49 25 47 39 4 12 . 6 18 1 Melee 2 | . . . . 2 . . . . . . . Guns 82 | . 14 17 3 31 17 . . . . . . Cannons 101 | . . 29 19 4 20 2 7 . 4 15 1 AOE 22 | . . 2 3 7 1 2 5 . 2 . . Classes Destroyed 18 | 2 5 6 1 . 1 1 . . . 1 1 Worker 15 | . . 2 . 5 6 . . . . 2 . Builder 15 | . . 4 3 5 3 . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . . Hauler 18 | . 1 4 4 5 1 . . . . 3 . Recycler 24 | 1 . 8 3 3 6 . . . . 3 . Minesweeper 1 | . . . . . . 1 . . . . . Mechanic 5 | . . 2 1 1 . . . . . 1 . Operator 4 | . 1 2 . . . . . . . 1 . Watcher 9 | . 1 4 . 2 . . . . . 2 . Swarmer 32 | . 3 4 7 9 . 3 4 . 2 . . Grunt 126 | . 11 32 10 26 29 . 6 . 3 9 . Brawler 7 | . . 3 . 1 2 . . . . 1 . Duelist 4 | . . 1 1 . 1 . 1 . . . . Sentry 28 | . . 9 6 9 1 . 1 . . 2 . Hunter 7 | . . . 1 2 . 1 . . . 3 . Programmer 9 | . . . . . 6 . . . 1 2 . Behemoth 1 | . . . . . . . . . . 1 . Compactor 1 | . . . . . . . . . . . 1 Best Kill Streak 9 | 2 6 6 6 9 7 3 6 . 3 3 1 Combat Bots Only 6 | . 6 5 4 5 6 3 6 . 3 3 1 Max Kills in Single Turn 3 | 1 1 2 3 3 2 2 3 . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 1 3 1 1 2 3 . 1 . . Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Damage Taken 13122 | . 878 1841 1367 3415 1706 238 309 . 360 1616 1392 Core 1845 | . 246 204 76 288 100 10 49 . 18 208 646 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 51 | 100 1 49 . 33 . . . . 74 . . Volleys Fired 753 | 7 50 177 93 154 125 11 14 . 17 86 19 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 2 Hottest 180 | 70 70 136 136 112 70 70 70 . 70 180 180 Shots Fired 1436 | 14 99 337 178 288 249 20 26 . 32 166 27 Gun 643 | 14 99 132 28 239 131 . . . . . . Cannon 778 | . . 202 146 47 118 18 24 . 30 166 27 Launcher 15 | . . 3 4 2 . 2 2 . 2 . . Special . | . . . . . . . . . . . . Kinetic 476 | 7 50 119 24 145 131 . . . . . . Thermal 800 | 7 49 215 144 2 118 18 24 . 30 166 27 Explosive 11 | . . 3 2 2 . 2 . . 2 . . Electromagnetic 149 | . . . 8 139 . . 2 . . . . Robot Hit Streak 20 | 4 16 17 17 20 14 9 10 . 11 19 14 Robot Miss Streak 5 | 2 3 5 4 5 4 3 1 . 3 3 1 Penetration Max 1 | . . . . 1 1 . . . . . . Secondary Targets 8 | . 1 2 . 4 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . Shots Hit Robots 960 | 8 73 218 109 212 150 11 16 . 18 122 23 Core Hits 461 | 3 34 100 51 114 73 7 16 . 9 49 5 Critical Hits 42 | . . 9 12 3 4 . . . 4 9 1 Critical Kills 19 | . . 3 7 . 2 . . . 2 5 . Critical Parts Destroyed 21 | . . 6 5 2 2 . . . 2 4 . Melee Attacks 15 | . . . 2 9 3 . . . . 1 . Impact . | . . . . . . . . . . . . Slashing 14 | . . . 2 9 3 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . 1 1 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 25582 | 94 758 4478 2593 5393 4903 534 864 . 785 4417 763 Guns 8042 | 94 758 1123 339 3612 2116 . . . . . . Cannons 14770 | . . 3033 1924 657 2435 397 598 . 641 4322 763 Explosions 2400 | . . 322 330 863 253 137 266 . 144 85 . Melee 357 | . . . . 258 99 . . . . . . Ramming 13 | . . . . 3 . . . . . 10 . Kinetic 6007 | 33 330 955 284 2289 2116 . . . . . . Thermal 15534 | 61 428 3201 1870 468 2688 397 695 . 641 4322 763 Explosive 1129 | . . 322 111 415 . 137 . . 144 . . Electromagnetic 2542 | . . . 328 1960 . . 169 . . 85 . Impact . | . . . . . . . . . . . . Slashing 357 | . . . . 258 99 . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . 4 4 4 4 4 4 . 10 Average Corruption 3 | . . . . 3 2 4 4 4 4 . 10 Corruption Purged . | . . . . . . . . . . . . Effects 87 | . . . . 31 22 10 7 2 8 . 7 Message Errors 21 | . . . . 7 6 4 1 1 1 . 1 Matter Fused 16 | . . . . 6 6 2 2 . . . . Heat Flow Errors 11 | . . . . 3 3 1 . . 2 . 2 Energy Discharges 10 | . . . . 4 . 2 2 . 2 . . Data Loss (minor) 12 | . . . . 3 2 1 2 1 1 . 2 Targeting Errors 15 | . . . . 6 5 . . . 2 . 2 Weapon Failures 2 | . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 703 | . . 87 53 32 223 85 54 . 9 160 . Projectiles 593 | . . 87 53 . 145 85 54 . 9 160 . Explosions 110 | . . . . 32 78 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . . 3 . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . 3 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 199 | . . . . 142 . . . . . 57 . Shots 5 | . . . . 3 . . . . . 2 . Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . . 1 . . . . . 1 . Kicked 1 | . . . . . . . . . . 1 . Crushed 1 | . . . . 1 . . . . . . . Highest Temperature 1051 | 36 154 333 351 405 279 302 95 . 228 213 1051 Average Temperature 93 | 17 50 102 78 76 61 71 39 . 60 57 555 Received Heat Transfer 4371 | . 342 795 603 1188 738 27 123 . 75 480 . Effects 52 | . . 3 1 4 1 . . . . . 43 Shutdowns 7 | . . . 1 1 . . . . . . 5 Energy Bleed 10 | . . 1 . 2 1 . . . . . 6 Interference 7 | . . 2 . . . . . . . . 5 Matter Decay 6 | . . . . . . . . . . . 6 Short Circuit 3 | . . . . 1 . . . . . . 2 Damage (minor) 7 | . . . . . . . . . . . 7 Damage (major) 9 | . . . . . . . . . . . 9 Damage (core) 3 | . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . 4 . . . . . . . Combat Hostiles 3 | . . . . 3 . . . . . . . Parts Fried 9 | . . . . 9 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 6 | . . 1 . . 1 . . . . 4 . Combat Hostiles 5 | . . 1 . . 1 . . . . 3 . Parts Melted 43 | . 2 10 3 . 10 1 1 . 1 15 . Heat Transferred 23232 | 185 1021 5407 3367 487 3550 500 850 . 900 6136 829 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 7 . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Peak Influence 912 | 10 193 912 504 847 629 . . . . 911 312 Average Influence 340 | 3 91 425 310 549 257 . . . . 265 292 Maximum Alert Level 3 | . . 3 2 3 2 . . . . 3 1 Low Security (%) 35 | 100 100 26 15 3 52 . . . . 48 . Level 1 30 | . . 19 58 23 27 . . . . 36 100 Level 2 23 | . . 33 26 50 19 . . . . . . Level 3 10 | . . 20 . 21 . . . . . 15 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 46 | . 3 7 1 11 15 . . . . 9 . Investigation 18 | . 1 2 1 3 7 . . . . 4 . Extermination 7 | . . . . . 5 . . . . 2 . Reinforcement 12 | . 2 4 . 2 3 . . . . 1 . Assault 3 | . . 1 . . . . . . . 2 . Garrison 6 | . . . . 6 . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . 2 . 1 . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Distress Signals 10 | . . 4 2 3 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 317 | . 20 73 38 70 45 7 14 . 8 39 3 Peak Tracking Total 9 | . 6 5 9 7 4 3 7 . 4 4 2 Tactical Retreats 24 | . 1 2 5 6 3 . 1 . . 6 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Traps Triggered 7 | . 1 1 . 1 2 . . . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . Reused 1 | . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 8 | . . . . 1 1 5 1 . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Machines Disabled 24 | . . 1 3 6 6 . . . . 8 . Max in Single Turn 2 | . . 1 1 1 1 . . . . 2 . Machines Sabotaged 1 | . . . . . 1 . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Machines Accessed 48 | . . 4 8 11 13 . 1 4 . 7 . Terminals 28 | . . 3 6 9 7 . . . . 3 . Fabricators 4 | . . . . . 2 . . . . 2 . Repair Stations 3 | . . . 1 1 1 . . . . . . Recycling Units 4 | . . 1 1 . 1 . . . . 1 . Scanalyzers 2 | . . . . . 1 . . . . 1 . Garrison Access 2 | . . . . 1 1 . . . . . . Total Hacks 176 | . . 10 30 40 42 . 1 27 . 26 . Successful 111 | . . 7 16 20 25 . 1 27 . 15 . Failed 65 | . . 3 14 20 17 . . . . 11 . Catastrophic 6 | . . 1 2 2 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 47 | . . 3 8 20 11 . . . . 5 . Terminals 97 | . . 7 23 35 24 . . . . 8 . Fabricators 21 | . . . . . 8 . . . . 13 . Repair Stations 9 | . . . 5 2 2 . . . . . . Recycling Units 10 | . . 3 2 . 3 . . . . 2 . Scanalyzers 5 | . . . . . 2 . . . . 3 . Garrison Access 6 | . . . . 3 3 . . . . . . Terminal Hacks 72 | . . 5 10 14 12 . 1 27 . 3 . Record 11 | . . . . . . . . 11 . . . Part Schematic 10 | . . . . . 4 . . 5 . 1 . Robot Schematic 8 | . . . . . . . . 8 . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 8 | . . 1 2 . 2 . . 3 . . . Open Door 3 | . . . . 2 . . 1 . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . Terminal Index 2 | . . 1 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . Alert Level 7 | . . 1 3 3 . . . . . . . Unreport Threat 7 | . . . 2 3 2 . . . . . . Locate Traps 2 | . . . . 2 . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . Hauler Manifests 5 | . . 1 . 2 1 . . . . 1 . Zone Layout 3 | . . 1 . 1 1 . . . . . . Fabricator Hacks 13 | . . . . . 6 . . . . 7 . Load Schematic 6 | . . . . . 2 . . . . 4 . Build 7 | . . . . . 4 . . . . 3 . Repair Station Hacks 6 | . . . 3 2 1 . . . . . . Scan Component 4 | . . . 2 1 1 . . . . . . Repair 2 | . . . 1 1 . . . . . . . Recycling Unit Hacks 3 | . . 1 1 . . . . . . 1 . Retrieve Components 3 | . . 1 1 . . . . . . 1 . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 39 | . . 3 9 10 8 . . . . 9 . Terminals 8 | . . . 1 4 2 . . . . 1 . Track 2 | . . . 1 1 . . . . . . . Botnet 5 | . . . . 3 1 . . . . 1 . Sabotage 1 | . . . . . 1 . . . . . . Fabricators 4 | . . . . . 2 . . . . 2 . Prioritize 3 | . . . . . 1 . . . . 2 . Siphon 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . 1 1 . . . . . . 1 . Tunnel 3 | . . 1 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 41 | . . 3 7 11 13 . . . . 7 . Full Trace Events 12 | . . 1 . 4 5 . . . . 2 . Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 8 . . . Robots Built 2 | . . . . . . . . . . 2 . Matter 285 | . . . . . . . . . . 285 . Time 76 | . . . . . . . . . . 76 . Total Robot Build Rating 10 | . . . . . . . . . . 10 . Part Schematics Acquired 11 | . . . . . 5 . . 5 . 1 . Parts Built 9 | . . . . . 6 . . . . 3 . Matter 868 | . . . . . 554 . . . . 314 . Time 360 | . . . . . 240 . . . . 120 . Total Part Build Rating 32 | . . . . . 22 . . . . 10 . Parts Repaired 2 | . . . 1 1 . . . . . . . Time 98 | . . . 38 60 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 22 | . . 9 10 . . . . . . 3 . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . find_chute 1 | . . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . 4 . . . . . . Programmers 4 | . . . . . 4 . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Total Allies 3 | . . . . . . . . . 1 2 . Largest Group 2 | . . . . . . . . . 1 2 . Highest-Rated Group 94 | . . . . . . . . . 94 82 . Highest-Rated Ally 94 | . . . . . . . . . 94 41 . Total Orders 1 | . . . . 1 . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . Ally Attacks 25 | . . . . . . . . . 7 18 . Total Damage 1657 | . . . . . . . . . 290 1367 . Kills 8 | . . . . . . . . . 2 6 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 2 . 1 . . Drone Launches 2 | . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Turns Passed 13400 | 83 596 2450 1519 2030 2858 438 637 106 401 2121 161 Spaces Moved 6903 | 51 357 1119 635 860 1624 308 448 82 250 1119 50 Core 19 | 2 . . . 2 . . . . . . 15 Treads 1858 | . 28 642 635 437 116 . . . . . . Legs 1482 | . . . . 421 . . . . . 1026 35 Wheels 3544 | 49 329 477 . . 1508 308 448 82 250 93 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 130 160 145 130 130 130 130 130 140 50 Average Speed 144 | 89 110 161 173 156 131 130 130 130 130 149 128 Slowest Speed 350 | 100 180 220 180 350 145 130 130 130 130 300 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 5 40 70 48 92 25 53 55 68 40 20 19 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . . 1 1 . . . . 1 . 1 . Known Exits Taken 3 | . . . 1 . 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 . 1 1 1 . . . Scrap Searched 6 | . . . . . . 3 2 . 1 . . Spaces Dug 19 | . . . 2 1 8 . . . 6 2 . Terrain Destroyed 330 | . . 37 34 92 53 40 12 . 34 27 1 Melee 5 | . . . 2 1 2 . . . . . . Projectile 116 | . . 22 . 11 28 8 7 . 12 27 1 AOE 209 | . . 15 32 80 23 32 5 . 22 . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Total 8940 | 71 464 1446 880 1252 2115 325 475 81 294 1416 121 Wait 641 | . 27 29 52 79 275 1 8 . 16 120 34 Move 6893 | 50 356 1118 634 859 1623 307 447 81 249 1119 50 Hop . | . . . . . . . . . . . . Pick Up 160 | 7 13 36 21 32 22 . 1 . 5 20 3 Fast Attach 77 | 6 1 9 8 28 9 . 1 . . 10 5 Attach 67 | 1 6 11 7 13 13 . 1 . 2 11 2 Detach 9 | . . 1 . 4 4 . . . . . . Swap 124 | . 5 22 29 26 12 4 2 . 2 22 . Drop 198 | . 6 43 34 46 29 2 1 . 3 26 8 Fire 753 | 7 50 177 93 154 125 11 14 . 17 86 19 Melee 15 | . . . 2 9 3 . . . . 1 . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . Crush 1 | . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / Low) -6/Waste History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 13) 415 | -10/Materials | Discovered new exit (range 13) 589 | -10/Materials | Core integrity fell below 50% 608 | -10/Materials | Core integrity fell below 20% 637 | -10/Materials | Lost 3 parts (2n1w) 680 | -10/Materials | Entered another Materials area 680 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1407 | -9/Materials | Build established: Scavenger-Mutant 2025 | -9/Materials | Discovered new exit (range 11) 2280 | -9/Materials | First assault squad dispatched 2410 | -9/Materials | Lost 3 parts (1n2w) 2695 | -9/Materials | Discovered new exit (range 8) 2733 | -9/Materials | Core integrity fell below 50% 3130 | -9/Materials | Entered another Materials area 3130 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3182 | -8/Materials | Identified exit to Storage 4119 | -8/Materials | Lost 3 parts (1p1n1w) 4324 | -8/Materials | Repaired Hrd. Medium Armor Plating 4649 | -8/Materials | Entered Storage 4891 | -8/Storage | Repaired Hvy. EM Shotgun 5102 | -8/Storage | Build established: Hauler-Mutant 5340 | -8/Storage | Garrison activated, responded to threat 5520 | -8/Storage | Lost 7 parts (4n1u2w) 5984 | -8/Storage | Garrison activated, responded to threat 6001 | -8/Storage | Core integrity fell below 50% 6219 | -8/Storage | Door terminal overloaded 6226 | -8/Storage | Found Prototype Protection 6226 | -8/Storage | Identified Lgt. Regenerative Plating 6332 | -8/Storage | Discovered new exit (range 7) 6679 | -8/Storage | Entered Factory 6679 | -7/Factory | Evolved 2 slots: Utility x2 6819 | -7/Factory | Discovered new exit (range 13) 6838 | -7/Factory | Identified exit to Lower Caves 6987 | -7/Factory | Discovered new exit (range 14) 9062 | -7/Factory | Fabricated Imp. Particle Charger? 9115 | -7/Factory | Fabricated Adv. Targeting Computer (x1) 9154 | -7/Factory | Fabricated Adv. Targeting Computer (x1) 9509 | -7/Factory | Fabricated Imp. Weapon Shielding (x2) 9537 | -7/Factory | Entered Lower Caves 9544 | -7/Lower Caves | Learned 4 Factory zone layouts 9956 | -7/Lower Caves | Discovered new exit (range 15) 9975 | -7/Lower Caves | Entered another Lower Caves area 9998 | -7/Lower Caves | Encountered a Warlord checkpoint 10297 | -7/Lower Caves | Learned Factory garrison access intel 10495 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10595 | -7/Lower Caves | Discovered new exit (range 4) 10602 | -7/Lower Caves | Identified exit to Factory 10612 | -7/Lower Caves | Entered Data Miner 10612 | -7/Data Miner | Discovered new exit (range 6) 10637 | -7/Data Miner | Met Data Miner 10670 | -7/Data Miner | Learned location of Section 7 (-3) 10670 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10688 | -7/Data Miner | Received God Mode back door access code from Data Miner 10718 | -7/Data Miner | Entered Proximity Caves 10837 | -6/Proximity Caves | Learned 4 Factory zone layouts 10861 | -6/Proximity Caves | Escorted by Enhanced Grunt 11115 | -6/Proximity Caves | Discovered exit to Factory (range 5) 11119 | -6/Proximity Caves | Entered Factory 11119 | -6/Factory | Evolved 2 slots: Utility x2 11120 | -6/Factory | Identified exit to Lower Caves 11121 | -6/Factory | Loaded intel: 4 garrison access locations 11145 | -6/Factory | Spotted B-75 Beast 11438 | -6/Factory | Found Prototype Processor 11438 | -6/Factory | Identified Exp. Terrain Scan Processor 11531 | -6/Factory | Discovered new exit (range 16) 11652 | -6/Factory | Incoming investigation squad redirected 11842 | -6/Factory | Incoming investigation squad redirected 12045 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 12098 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 12672 | -6/Factory | Fabricated H-66 Slayer? 12895 | -6/Factory | Destroyed B-75 Beast 12908 | -6/Factory | Local fabrication network quarantined 13001 | -6/Factory | Incoming investigation squad redirected 13219 | -6/Factory | First assault squad dispatched 13240 | -6/Factory | Sucked down chute 13240 | -6/Factory | Entered Waste 13255 | -6/Waste | EMP discharged 13255 | -6/Waste | System corruption reached 10% 13257 | -6/Waste | Spotted C-40 Crusher 13268 | -6/Waste | Destroyed C-40 Crusher 13276 | -6/Waste | Found Damper Plating 13303 | -6/Waste | Found Damper Plating 13308 | -6/Waste | Spotted C-40 Crusher 13330 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13336 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13339 | -6/Waste | Crushed by Compactor (1 part destroyed) 13342 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13348 | -6/Waste | Crushed by Compactor (1 part destroyed) 13351 | -6/Waste | Crushed by Compactor (1 part destroyed) 13355 | -6/Waste | EMP discharged 13363 | -6/Waste | Core integrity fell below 50% 13366 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13375 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13378 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13386 | -6/Waste | Core integrity fell below 20% 13388 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13398 | -6/Waste | Crushed by Compactor (1 part destroyed) 13401 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 13381_ Overheating: Exp. Terrain Scan Processor damaged (-2). 13381_ Com. Ion Cannon crushed. 13381_ Hcp. Battery crushed. 13381_ Lgt. Regenerative Plating crushed. 13383_ Hcp. Storage Unit crushed. 13383_ Lrn. Sensor Array crushed. 13383_ Med. Reactive Plating crushed. 13383_ Acquired Damper Plating. 13384_ Overheating: Damper Plating damaged (-318). 13385_ Overheating: Exp. Terrain Scan Processor damaged (-1). 13385_ Dropped Damper Plating. 13386_ Overheating: Core damaged (-127). 13386_ Imp. Cooling System crushed. 13387_ Acquired Dynamic Insulation System. 13388_ Damper Plating crushed. 13388_ Dynamic Insulation System crushed. 13388_ Exp. Terrain Scan Processor crushed. 13389_ Acquired Lyr. Medium Armor Plating. 13390_ System corrupted: Component data lost. 13398_ Lyr. Medium Armor Plating crushed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????????#?????????? | | ??????????????????????????????? #?????????? | | ?????????????############????? #?????????? | | ?????????????# ]! ==#???? #?????????? | | ?????????????# =! #??? #?????????? | | ?????????????# !! #### #######???? | | ?????????????# @ ! ??? | | ?????????????# CC ??? | | ?????????????# CC CC ??? | | ?????????????# CC ??? | | ?????????????# #### #######???? | | ?????????????# #???? #?????????? | | ?????????????# #????? #?????????? | | ?????????????####;#######?????? #?????????? | | ????????????????##??????????????#?????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 8 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 90 Core Shielding 20 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Hacked Imp. Weapon Shielding | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Kinetic Spear | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Adv. Armor Integrity Analyzer | -6/Factory | Hacked Robot Schematics ------------------ I-47 Archangel | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Imp. Particle Charger | x2 | -7/Factory | Preloaded Adv. Targeting Computer | x1 | -7/Factory Adv. Targeting Computer | x1 | -7/Factory Imp. Weapon Shielding | x2 | -7/Factory Lrn. Sensor Array | x1 | -6/Factory Adv. Signal Interpreter | x2 | -6/Factory H-66 Slayer | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed CompactFluxThrusters Manual? 0 Play Time 01:43:26 Cumulative 289.1 hours Start 2019.11.17 @ 00:11:57 End 2019.11.17 @ 01:52:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 74 Gallery% 80 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70b7f94d-c800-4930-afe6-b3e5d3cb8782