Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.12 @ 20:29:11

Player: Qhaecretes

Result: Destroyed by Y-64 Sentinel with KE Penetrator

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (10)       2000
Robots Destroyed (169)     845
Value Destroyed (6571)     6571
Prototype IDs (10)         200
Alien Tech Used (0)        0
Bonus (488)                488
              TOTAL SCORE: 12104

 Bonus
-------
High Alert Combat Kills    315
Follower Combat Kills      191
Friendly Fire              -18

 Cogmind 
---------
Core Integrity             0/850
Matter                     184/300
Energy                     315/315
System Corruption          3%
Temperature                Cool (27)
Movement                   Treading (160)
Location                   -6/Archives

 Parts 
-------
>          --- POWER (1) --------
           Neutrino Core
>          --- PROPULSION (4) ---
           Centrium Heavy Treads
           Centrium Heavy Treads
>          --- UTILITY (6) ------
  Advanced Heat Sink
     Large Storage Unit
  Advanced Targeting Computer
  Improved Medium Armor Plating
>          --- WEAPON (4) -------
           KE Penetrator
>          --- INVENTORY (15) ---
               (None)

 Peak State 
------------
>          --- POWER ------------
           Quantum Reactor
>          --- PROPULSION -------
           Centrium Heavy Treads
           Centrium Heavy Treads
>          --- UTILITY ----------
  Advanced Heat Sink
  Advanced Heat Sink
     Large Storage Unit
  Advanced Targeting Computer
  Improved Light Armor Plating
  Improved Light Armor Plating
>          --- WEAPON -----------
  Advanced Variable Charge Gun
  Advanced Variable Charge Gun
           Autogun
  Advanced KE Penetrator
>          --- INVENTORY --------
           Neutrino Core
           Rocket Array
[Rating: 92]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
  Reactor                  Quantum Reactor
Propulsion                 Armored Treads
  Treads                   Armored Treads
  Leg                      Improved Carbon-fiber Leg
  Wheel                    Compact Wheel
  Flight Unit              VTOL Module
Utility                    Small Storage Unit
  Device                   Advanced Weight Redist. System
  Storage                  Small Storage Unit
  Processor                Core Analyzer
  Protection               Medium Armor Plating
Weapon                     Heavy Assault Rifle
  Energy Gun               Advanced Variable Charge Gun
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Rocket Array
  Slashing Weapon          Katana

 Build                          | -11 -10 -10 -9  -9  -8  -7  -6  -6  -6  -6  
-------                    Run  | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Arc 
Slots Evolved              8    | .   .   .   2   .   2   2   2   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   .   .   2   .   .   .   
  Utility                  4    | .   .   .   2   .   .   2   .   .   .   .   
  Weapon                   2    | .   .   .   .   .   2   .   .   .   .   .   
Parts Attached             178  | 8   5   .   4   .   16  24  12  91  15  3   
  Power                    27   | 2   .   .   .   .   1   5   2   14  2   1   
    Engine                 7    | 2   .   .   .   .   .   1   1   3   .   .   
    Core                   19   | .   .   .   .   .   1   4   1   11  1   1   
    Reactor                1    | .   .   .   .   .   .   .   .   .   1   .   
  Propulsion               42   | 2   2   .   .   .   7   1   6   22  2   .   
    Treads                 15   | .   2   .   .   .   5   1   1   4   2   .   
    Leg                    19   | 2   .   .   .   .   2   .   5   10  .   .   
    Wheel                  5    | .   .   .   .   .   .   .   .   5   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   
    Flight                 3    | .   .   .   .   .   .   .   .   3   .   .   
  Utility                  50   | 2   1   .   4   .   6   5   2   23  6   1   
    Device                 23   | 1   .   .   .   .   1   3   2   14  2   .   
    Storage                4    | 1   .   .   2   .   .   .   .   1   .   .   
    Processor              6    | .   .   .   .   .   2   1   .   3   .   .   
    Hackware               .    | .   .   .   .   .   .   .   .   .   .   .   
    Protection             17   | .   1   .   2   .   3   1   .   5   4   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   59   | 2   2   .   .   .   2   13  2   32  5   1   
    Energy Gun             15   | .   .   .   .   .   .   3   1   9   2   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          30   | 2   2   .   .   .   2   4   1   16  2   1   
    Ballistic Cannon       5    | .   .   .   .   .   .   4   .   1   .   .   
    Launcher               4    | .   .   .   .   .   .   1   .   2   1   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        5    | .   .   .   .   .   .   1   .   4   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  7    | .   .   .   .   .   .   3   1   .   3   .   
Parts Lost                 73   | .   .   .   .   .   4   6   3   39  15  6   
  Power                    8    | .   .   .   .   .   .   1   .   5   1   1   
  Propulsion               19   | .   .   .   .   .   1   .   .   15  3   .   
  Utility                  25   | .   .   .   .   .   3   2   2   9   7   2   
  Weapon                   21   | .   .   .   .   .   .   3   1   10  4   3   
  Highest Loss Streak      8    | .   .   .   .   .   2   2   2   6   8   6   
  To Critical Strikes      3    | .   .   .   .   .   .   .   .   1   2   .   
Average Slot Usage (%)     89   | .   99  100 100 100 99  94  85  84  75  68  
  Engine                   3    | .   14  14  11  11  4   .   3   1   .   .   
  Core                     3    | .   .   .   .   .   4   5   1   2   1   .   
  Treads                   13   | .   19  28  22  22  17  14  13  7   11  13  
  Leg                      4    | .   8   .   .   .   .   .   8   10  .   .   
  Device                   9    | .   3   .   .   .   1   11  6   13  10  11  
  Storage                  6    | .   14  14  11  11  9   7   6   3   6   6   
  Processor                11   | .   .   .   .   .   11  15  13  14  6   6   
  Protection               9    | .   9   14  33  33  13  6   3   4   10  5   
  Energy Gun               3    | .   .   .   .   .   .   1   5   3   12  10  
  Ballistic Gun            16   | .   28  28  22  22  36  17  6   12  8   .   
  Ballistic Cannon         1    | .   .   .   .   .   .   6   .   .   .   .   
  Launcher                 1    | .   .   .   .   .   .   1   5   1   .   4   
  Slashing Weapon          1    | .   .   .   .   .   .   .   6   2   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             67   | 15  23  23  37  37  43  47  46  64  67  62  
  Greatest Support         160  | 20  46  46  46  46  46  49  79  80  160 160 
  Greatest Overweight (x)  11   | .   1   .   .   .   8   1   1   4   11  .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 15   | 8   8   8   15  8   8   8   8   15  15  15  
  Average Capacity         8    | 7   8   8   8   8   8   8   8   7   15  15  
  Most Carried             8    | 1   7   7   8   8   8   8   8   8   6   1   
  Average Carried          5    | .   4   7   7   7   7   6   6   5   2   .   
  Final Capacity           15   | 8   8   8   8   8   8   8   8   15  15  15  
  Final Carried            8    | 1   7   7   8   8   8   6   7   6   1   .   

 Class Distribution 
--------------------
 30% | Scavenger-Gunner
 21% | Mutant
 20% | Gunner
 16% | Scavenger-Mutant
  5% | Scavenger-Tank
  3% | Tank

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
           Mutant | -9/Mines
           Gunner | -8/Materials
           Gunner | -7/Factory
 Scavenger-Mutant | -6/Factory
 Scavenger-Gunner | -6/Extension
   Scavenger-Tank | -6/Cetus
 Scavenger-Mutant | -6/Archives

 Resources                      | -11  -10  -10  -9   -9   -8   -7   -6   -6   -6   -6   
-----------                Run  | Jun  Mat  Min  Mat  Min  Mat  Fac  Fac  Ext  Cet  Arc  
Matter Collected           4500 | 160  .    214  .    42   913  667  225  1868 386  25   
  Remotely                 550  | .    .    .    .    .    .    .    .    550  .    .    
Salvage Created            7840 | 145  .    .    180  .    1366 1550 495  2830 1159 115  
  Parts                    409  | 13   .    .    10   .    90   89   29   124  48   6    
Haulers Intercepted        2    | .    .    .    .    .    1    1    .    .    .    .    
Recyclers Shooed           3    | 1    .    .    .    .    .    .    1    1    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -7  -6  -6  -6  -6  
-------                    Run  | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Arc 
Combat Hostiles Destroyed  124  | .   .   .   4   .   27  32  3   34  22  2   
  Melee                    7    | .   .   .   .   .   .   .   .   7   .   .   
  Guns                     104  | .   .   .   4   .   27  23  3   27  18  2   
  Cannons                  7    | .   .   .   .   .   .   7   .   .   .   .   
  AOE                      6    | .   .   .   .   .   .   2   .   .   4   .   
Classes Destroyed          17   | 2   .   .   2   .   7   4   .   2   .   .   
  Worker                   9    | .   .   .   .   .   3   2   4   .   .   .   
  Builder                  4    | .   .   .   .   .   .   1   2   1   .   .   
  Tunneler                 7    | 4   .   .   .   .   .   1   1   1   .   .   
  Hauler                   2    | .   .   .   .   .   1   1   .   .   .   .   
  Recycler                 12   | 1   .   .   .   .   .   3   2   6   .   .   
  Operator                 2    | .   .   .   .   .   1   .   .   1   .   .   
  Watcher                  9    | .   .   .   .   .   4   1   .   3   1   .   
  Swarmer                  26   | .   .   .   .   .   8   10  .   4   4   .   
  Grunt                    46   | .   .   .   3   .   11  11  .   12  9   .   
  Brawler                  6    | .   .   .   .   .   2   2   .   .   2   .   
  Duelist                  3    | .   .   .   .   .   .   .   .   1   2   .   
  Sentry                   18   | .   .   .   1   .   5   2   2   6   .   2   
  Specialist               2    | .   .   .   .   .   .   2   .   .   .   .   
  Hunter                   6    | .   .   .   .   .   1   1   .   3   1   .   
  Programmer               5    | .   .   .   .   .   .   3   1   1   .   .   
  Heavy                    1    | .   .   .   .   .   .   1   .   .   .   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   2   .   .   
  Cetus Guard              4    | .   .   .   .   .   .   .   .   .   4   .   
  Thug                     2    | .   .   .   .   .   .   .   .   2   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   1   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   1   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   1   .   .   
Best Kill Streak           8    | 5   .   .   3   .   6   8   3   4   8   1   
  Combat Bots Only         7    | .   .   .   3   .   5   6   1   4   7   1   
Max Kills in Single Turn   4    | 1   .   .   1   .   2   2   3   2   4   1   
  Gunslinging              1    | .   .   .   .   .   1   .   .   .   1   .   
  Exploded                 4    | .   .   .   .   .   .   2   .   .   4   .   
  Melee                    1    | .   .   .   .   .   .   .   .   1   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -8   -7   -6   -6   -6   -6   
--------                   Run   | Jun  Mat  Min  Mat  Min  Mat  Fac  Fac  Ext  Cet  Arc  
Damage Taken               11849 | .    .    142  163  .    906  1875 491  4271 2613 1388 
  Core                     1362  | .    .    10   21   .    94   367  16   596  142  116  
  Absorbed by Shields      .     | .    .    .    .    .    .    .    .    .    .    .    
  Redirected to Shielding  37    | .    .    .    .    .    .    .    .    37   .    .    
Core Remaining (%)         83    | 100  .    96   .    94   82   47   .    .    .    .    
Volleys Fired              368   | 6    3    .    14   .    58   67   21   110  66   23   
  Largest                  4     | 2    2    .    2    .    4    4    3    4    4    2    
  Hottest                  218   | 40   40   .    46   .    92   185  148  207  218  160  
Shots Fired                954   | 12   6    .    28   .    232  196  29   234  187  30   
  Gun                      866   | 12   6    .    28   .    232  124  24   228  186  26   
  Cannon                   75    | .    .    .    .    .    .    70   .    5    .    .    
  Launcher                 13    | .    .    .    .    .    .    2    5    1    1    4    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  713   | 12   6    .    28   .    232  164  10   167  85   9    
  Thermal                  215   | .    .    .    .    .    .    30   13   54   101  17   
  Explosive                13    | .    .    .    .    .    .    2    5    1    1    4    
  Electromagnetic          13    | .    .    .    .    .    .    .    1    12   .    .    
  Robot Hit Streak         18    | 2    1    .    9    .    18   11   7    17   9    7    
  Robot Miss Streak        5     | 1    3    .    3    .    5    4    5    4    4    3    
  Penetration Max          1     | .    .    .    .    .    .    .    .    1    .    .    
  Secondary Targets        19    | .    .    .    1    .    6    .    .    1    11   .    
    Max Gunslinging Chain  2     | .    .    .    1    .    1    .    .    1    2    .    
Shots Hit Robots           656   | 6    2    .    17   .    125  129  27   211  116  23   
  Core Hits                398   | 6    1    .    10   .    64   93   28   108  67   21   
  Critical Kills           9     | .    .    .    .    .    .    .    .    8    1    .    
  Critical Parts Destroyed 12    | .    .    .    .    .    3    1    .    4    3    1    
  Critical Strikes         34    | .    .    .    .    .    4    3    .    18   8    1    
    Burn                   5     | .    .    .    .    .    .    .    .    1    4    .    
    Destroy                23    | .    .    .    .    .    4    1    .    13   4    1    
    Blast                  2     | .    .    .    .    .    .    2    .    .    .    .    
    Sever                  4     | .    .    .    .    .    .    .    .    4    .    .    
Melee Attacks              47    | .    .    .    .    .    .    .    .    47   .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 47    | .    .    .    .    .    .    .    .    47   .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            3     | .    .    .    .    .    .    .    .    3    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           15525 | 79   25   .    273  .    1990 2720 934  5413 3017 1074 
  Guns                     11482 | 79   25   .    273  .    1990 1720 470  3704 2734 487  
  Cannons                  674   | .    .    .    .    .    .    607  .    67   .    .    
  Explosions               1945  | .    .    .    .    .    .    393  464  218  283  587  
  Melee                    1424  | .    .    .    .    .    .    .    .    1424 .    .    
  Ramming                  .     | .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  8378  | 79   25   .    273  .    1990 1749 144  2685 1254 179  
  Thermal                  3637  | .    .    .    .    .    .    620  294  935  1480 308  
  Explosive                1837  | .    .    .    .    .    .    351  464  152  283  587  
  Electromagnetic          249   | .    .    .    .    .    .    .    32   217  .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 1424  | .    .    .    .    .    .    .    .    1424 .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         5     | .    .    1    .    .    1    5    1    3    3    3    
  Average Corruption       2     | .    .    1    .    .    1    3    1    2    3    3    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    
  Effects                  102   | .    .    1    .    .    6    18   7    52   13   5    
    Message Errors         29    | .    .    .    .    .    1    6    3    15   2    2    
    Matter Fused           20    | .    .    .    .    .    3    3    .    12   2    .    
    Heat Flow Errors       15    | .    .    .    .    .    1    3    1    8    2    .    
    Energy Discharges      14    | .    .    1    .    .    1    3    1    4    4    .    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    1    .    
    Parts Fused            1     | .    .    .    .    .    .    .    .    1    .    .    
    Data Loss (minor)      9     | .    .    .    .    .    .    2    1    4    1    1    
    Data Loss (major)      6     | .    .    .    .    .    .    .    .    5    .    1    
    Misfires               4     | .    .    .    .    .    .    1    1    1    1    .    
    Alerts                 2     | .    .    .    .    .    .    .    .    2    .    .    
    Weapon Failures        1     | .    .    .    .    .    .    .    .    .    .    1    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            122   | .    .    .    .    .    .    9    17   85   .    11   
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    
  Explosions               37    | .    .    .    .    .    .    9    17   .    .    11   
  Melee                    85    | .    .    .    .    .    .    .    .    85   .    .    
Knockbacks                 13    | .    .    .    .    .    .    12   .    1    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  13    | .    .    .    .    .    .    12   .    1    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      391   | .    .    .    .    .    .    26   185  .    22   158  
  Shots                    13    | .    .    .    .    .    .    2    5    .    1    5    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        548   | .    .    .    54   .    173  548  147  348  337  21   
  Average Temperature      106   | .    .    .    22   .    64   156  51   90   117  18   
  Received Heat Transfer   2073  | .    .    .    69   .    216  210  18   984  369  207  
  Effects                  19    | .    .    .    .    .    .    10   .    3    6    .    
    Shutdowns              2     | .    .    .    .    .    .    2    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    1    .    .    .    .    
    Interference           14    | .    .    .    .    .    .    5    .    3    6    .    
    Damage (core)          2     | .    .    .    .    .    .    2    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              7     | .    .    .    .    .    .    .    .    7    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             7     | .    .    .    .    .    1    2    1    3    .    .    
  Heat Transferred         6745  | .    .    .    .    .    .    1350 600  1835 2553 407  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -8  -7  -6  -6  -6  -6  
-------                    Run  | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Arc 
Peak Influence             778  | 25  31  12  115 104 778 734 451 283 257 179 
  Initial                  336  | .   16  12  .   .   40  326 336 142 116 83  
  Average                  216  | 7   29  11  81  11  497 247 338 177 128 102 
Maximum Alert Level        3    | .   .   .   .   .   3   3   2   1   1   .   
  Low Security (%)         54   | 100 100 100 100 100 15  54  .   52  79  100 
  Level 1                  34   | .   .   .   .   .   20  35  77  47  20  .   
  Level 2                  8    | .   .   .   .   .   46  7   22  .   .   .   
  Level 3                  2    | .   .   .   .   .   17  2   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          21   | .   .   .   2   .   5   7   2   5   .   .   
  Investigation            4    | .   .   .   .   .   1   .   .   3   .   .   
  Extermination            4    | .   .   .   .   .   .   3   1   .   .   .   
  Reinforcement            10   | .   .   .   2   .   1   4   1   2   .   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 3    | .   .   .   .   .   3   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       2    | .   .   .   .   .   .   1   .   1   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -8  -7  -6  -6  -6  -6  
---------                  Run  | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Arc 
Distress Signals           7    | .   .   .   .   .   1   1   .   3   2   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              180  | .   1   4   7   3   41  37  7   45  27  8   
  Peak Tracking Total      13   | .   1   13  3   4   7   7   2   6   9   3   
  Tactical Retreats        12   | .   .   .   .   .   4   2   .   6   .   .   

 Traps                          | -11 -10 -10 -9  -9  -8  -7  -6  -6  -6  -6  
-------                    Run  | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Arc 
Traps Triggered            5    | .   .   .   .   .   .   3   1   1   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 1    | .   .   .   .   .   .   1   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -7  -6  -6  -6  -6  
----------                 Run  | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Arc 
Machines Disabled          24   | .   .   .   .   .   3   5   1   5   6   4   
  Max in Single Turn       5    | .   .   .   .   .   1   4   1   5   2   2   
  Energy Cycler            3    | .   .   .   .   .   .   .   .   3   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -7  -6  -6  -6  -6  
---------                  Run  | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Arc 
Machines Accessed          17   | .   1   1   .   .   2   2   2   7   2   .   
  Terminals                15   | .   1   .   .   .   1   2   2   7   2   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   1   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                37   | .   2   1   .   .   5   3   5   18  3   .   
  Successful               19   | .   2   1   .   .   2   2   3   8   1   .   
  Failed                   18   | .   .   .   .   .   3   1   2   10  2   .   
    Catastrophic           3    | .   .   .   .   .   1   .   .   2   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   
  Manual                   2    | .   2   .   .   .   .   .   .   .   .   .   
  Terminals                32   | .   2   .   .   .   1   3   5   18  3   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              4    | .   .   .   .   .   4   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             18   | .   2   1   .   .   1   2   3   8   1   .   
  Record                   5    | .   .   .   .   .   .   1   .   3   1   .   
  Prototype ID Bank        1    | .   .   .   .   .   .   .   1   .   .   .   
  Open Door                5    | .   .   1   .   .   .   .   .   4   .   .   
  Open DSF                 2    | .   .   .   .   .   .   1   1   .   .   .   
  Alert Level              2    | .   .   .   .   .   .   .   1   1   .   .   
  Locate Traps             1    | .   1   .   .   .   .   .   .   .   .   .   
  Zone Layout              2    | .   1   .   .   .   1   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 1    | .   .   .   .   .   1   .   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   1   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         10   | .   1   .   .   .   1   1   .   6   1   .   
  Full Trace Events        3    | .   .   .   .   .   1   .   .   2   .   .   
  Feedback Events          1    | .   .   .   .   .   1   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   1   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   1   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -7  -6  -6  -6  -6  
------------               Run  | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Arc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   1   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -8  -7  -6  -6  -6  -6  
--------                   Run  | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Arc 
Total Allies               4    | .   .   .   .   3   .   .   .   1   .   .   
  Largest Group            3    | .   .   .   .   3   3   .   .   1   .   .   
  Highest-Rated Group      40   | .   .   .   .   40  40  .   .   20  .   .   
  Highest-Rated Ally       20   | .   .   .   .   16  16  .   .   20  .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               68   | .   .   .   .   9   58  .   .   1   .   .   
  Total Damage             712  | .   .   .   .   108 564 .   .   40  .   .   
  Kills                    10   | .   .   .   .   4   6   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -8  -7  -6  -6  -6  -6  
-------                    Run  | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Arc 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    4    | .   .   2   .   2   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -8   -7   -6   -6   -6   -6   
-------------              Run   | Jun  Mat  Min  Mat  Min  Mat  Fac  Fac  Ext  Cet  Arc  
Turns Passed               10480 | 75   219  410  405  378  1126 2465 962  3216 945  279  
Spaces Moved               5116  | 38   132  227  220  225  527  977  545  1809 374  42   
  Core                     19    | 4    .    .    .    .    1    .    .    4    10   .    
  Treads                   3631  | .    89   227  220  225  525  977  316  646  364  42   
  Legs                     837   | 34   43   .    .    .    1    .    229  530  .    .    
  Wheels                   89    | .    .    .    .    .    .    .    .    89   .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    
  Flight                   540   | .    .    .    .    .    .    .    .    540  .    .    
  Fastest Speed            29    | 50   120  160  160  160  160  165  120  29   160  160  
  Average Speed            142   | 112  147  160  160  160  160  167  147  108  171  160  
  Slowest Speed            600   | 120  190  160  160  160  450  250  190  250  600  160  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            1     | .    .    .    .    .    .    .    .    1    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       44    | 4    17   61   26   57   43   25   15   96   92   52   
  Regions Visited          10
    Branch Regions         5
  Pre-discovered Areas     1     | .    .    1    .    .    .    .    .    .    .    .    
  Known Exits Taken        .     | .    .    .    .    .    .    .    .    .    .    .    
  Unknown Exits Taken      10    | 1    1    1    1    1    1    1    1    1    1    .    
Scrap Searched             .     | .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 .     | .    .    .    .    .    .    .    .    .    .    .    
Terrain Destroyed          244   | .    .    .    .    .    .    35   107  22   40   40   
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    
  Projectile               14    | .    .    .    .    .    .    .    .    4    9    1    
  AOE                      230   | .    .    .    .    .    .    35   107  18   31   39   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -9   -9   -8   -7   -6   -6   -6   -6   
---------                  Run  | Jun  Mat  Min  Mat  Min  Mat  Fac  Fac  Ext  Cet  Arc  
Total                      7541 | 54   150  274  244  244  677  1673 668  2798 541  218  
  Wait                     1701 | 1    2    48   5    18   43   592  85   672  85   150  
  Move                     5104 | 37   131  226  219  224  526  976  544  1806 373  42   
  Hop                      1    | .    .    .    .    .    .    .    .    1    .    .    
  Pick Up                  50   | 1    5    .    2    1    16   5    2    18   .    .    
  Fast Attach              90   | 7    3    .    .    .    2    7    6    53   10   2    
  Attach                   46   | .    .    .    2    .    7    10   2    20   4    1    
  Detach                   18   | .    .    .    .    .    .    3    .    15   .    .    
  Swap                     42   | 1    2    .    2    .    7    7    4    18   1    .    
  Drop                     74   | 1    4    .    .    1    18   6    4    38   2    .    
  Fire                     368  | 6    3    .    14   .    58   67   21   110  66   23   
  Melee                    47   | .    .    .    .    .    .    .    .    47   .    .    
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials
-10/Mines (discovered 2 exits: [*Mat x2])
-9/Materials
-9/Mines
-8/Materials
-7/Factory
-6/Factory
-6/Extension (discovered 3 exits: [*Fac x2] / *Cet)
-6/Cetus (discovered 2 exits: [*Fac] / [*Arc])
-6/Archives

 History 
---------
  Turn | Location      | Event
    38 | -11/Junkyard  | Discovered new exit (range 13)
    76 | -11/Junkyard  | Entered Materials
   172 | -10/Materials | Met 8R-AWN
   193 | -10/Materials | Discovered new exit (range 6)
   295 | -10/Materials | Entered Mines
   296 | -10/Mines     | Assembled infested the area
   296 | -10/Mines     | Followed 8R-AWN into the Mines
   307 | -10/Mines     | Build established: Mutant
   421 | -10/Mines     | Discovered new exit (range 12)
   455 | -10/Mines     | Learned Materials terminal intel
   583 | -10/Mines     | Met a Derelict who couldn't figure out how to use a Trap Extractor
   652 | -10/Mines     | Learned location of Zion (-6)
   683 | -10/Mines     | Discovered new exit (range 15)
   705 | -10/Mines     | Entered Materials
   705 | -9/Materials  | Evolved 2 slots: Utility x2
   706 | -9/Materials  | Loaded intel: 12 terminal locations
  1097 | -9/Materials  | Discovered new exit (range 9)
  1110 | -9/Materials  | Entered Mines
  1112 | -9/Mines      | Assisted by bots powering up and referring to "LRC-V3"
  1154 | -9/Mines      | Learned Materials trap positions
  1408 | -9/Mines      | Found a damaged Exp. Sensor Array with a note attached
  1412 | -9/Mines      | Found Prototype Device
  1437 | -9/Mines      | Discovered new exit (range 8)
  1448 | -9/Mines      | Learned Materials stockpile data
  1488 | -9/Mines      | Entered Materials
  1488 | -8/Materials  | Accompanied by 3 allies
  1488 | -8/Materials  | Evolved 2 slots: Weapon x2
  1489 | -8/Materials  | Loaded intel: 8 trap records
  1510 | -8/Materials  | Identified Exp. Sensor Array
  1544 | -8/Materials  | Garrison activated, responded to threat
  1774 | -8/Materials  | Build established: Tank
  2433 | -8/Materials  | Build established: Scavenger-Gunner
  2574 | -8/Materials  | Discovered new exit (range 11)
  2614 | -8/Materials  | Entered Factory
  2614 | -7/Factory    | Evolved 2 slots: Utility x2
  2790 | -7/Factory    | Build established: Gunner
  4063 | -7/Factory    | Found Prototype Launcher
  4300 | -7/Factory    | Build established: Scavenger-Gunner
  4562 | -7/Factory    | Identified Rocket Array
  4701 | -7/Factory    | Noticed a derelict Sapper rigging charges
  4921 | -7/Factory    | Core integrity fell below 50%
  5036 | -7/Factory    | Discovered new exit (range 8)
  5079 | -7/Factory    | Entered another Factory area
  5079 | -6/Factory    | Evolved 2 slots: Propulsion x2
  5193 | -6/Factory    | Build established: Scavenger-Mutant
  6025 | -6/Factory    | Discovered new exit (range 13)
  6041 | -6/Factory    | Entered Extension
  6075 | -6/Extension  | Rescued a captive Derelict
  6452 | -6/Extension  | Lost 5 parts (1p1n1u2w)
  6660 | -6/Extension  | Energy Cycler disabled
  6660 | -6/Extension  | Rescued a captive Derelict
  6662 | -6/Extension  | Rescued a captive Derelict
  6664 | -6/Extension  | Rescued a captive Derelict
  6668 | -6/Extension  | Rescued a captive Derelict
  6668 | -6/Extension  | Rescued a captive Derelict
  6740 | -6/Extension  | Build established: Mutant
  7019 | -6/Extension  | Lost 4 parts (1p2n1u)
  7146 | -6/Extension  | Lost 5 parts (2n2u1w)
  7166 | -6/Extension  | Disrupted transfer network
  7376 | -6/Extension  | Spotted B-75 Beast
  7432 | -6/Extension  | Lost 4 parts (1p3n)
  7520 | -6/Extension  | Lost 5 parts (1n2u2w)
  7672 | -6/Extension  | Lost 5 parts (1p2n1u1w)
  7794 | -6/Extension  | Core integrity fell below 50%
  7935 | -6/Extension  | Destroyed B-75 Beast
  7941 | -6/Extension  | Spotted B-75 Beast
  7964 | -6/Extension  | Destroyed B-75 Beast
  7971 | -6/Extension  | Discovered new exit (range 15)
  7991 | -6/Extension  | Lost 6 parts (1p2n1u2w)
  8105 | -6/Extension  | Build established: Scavenger-Gunner
  8340 | -6/Extension  | Extracted ID and sensor layout for unrecognized location from A7's data core
  8443 | -6/Extension  | Discovered new exit (range 16)
  8444 | -6/Extension  | Discovered new exit (range 15)
  9257 | -6/Extension  | Entered Cetus
  9278 | -6/Cetus      | Spotted Cetus Guard
  9278 | -6/Cetus      | Spotted Cetus Guard
  9282 | -6/Cetus      | Spotted Cetus Guard
  9299 | -6/Cetus      | Destroyed Cetus Guard
  9308 | -6/Cetus      | Destroyed Cetus Guard
  9318 | -6/Cetus      | Core integrity fell below 20%
  9323 | -6/Cetus      | Destroyed Cetus Guard
  9323 | -6/Cetus      | Spotted Cetus Guard
  9364 | -6/Cetus      | Lost 8 parts (1p2n3u2w)
  9386 | -6/Cetus      | Destroyed Cetus Guard
  9412 | -6/Cetus      | Lost 3 parts (1n2u)
  9599 | -6/Cetus      | Destroyed 7 combat bots
  9686 | -6/Cetus      | Discovered new exit (range 15)
  9899 | -6/Cetus      | Cetus Manufacturing Module disabled
 10104 | -6/Cetus      | Discovered new exit (range 16)
 10130 | -6/Cetus      | Build established: Scavenger-Tank
 10161 | -6/Cetus      | Spotted Cetus Guard
 10161 | -6/Cetus      | Spotted Cetus Guard
 10202 | -6/Cetus      | Entered Archives
 10478 | -6/Archives   | Lost 6 parts (1p2u3w)
 10481 | -6/Archives   | Destroyed by Y-64 Sentinel with KE Penetrator

 Last Messages 
---------------
Slug penetrates Archive Hub.
Slug penetrates O-32 Director.
Slug penetrates Archive Terminal.
Archive Terminal disabled.
Slug penetrates Wall. <x2>
Wall collapses.
Penetrated by Slug.
Slug penetrates Wall.
Slug penetrates Earth.
GNSEVPPQSUM%GM&N <VKV,YSB%P P
Penetrated by Slug. <x2>
Slug penetrates Y-64 Sentinel. <x2>
Y-64 Sentinel suffers critical hit (Destroy).
Destroyed Imp. Treads.
Slug penetrates Earth.
Penetrated by Slug.
Slug penetrates Y-64 Sentinel.
Y-64 Sentinel destroyed.
Slug penetrates Y-64 Sentinel.
Critical hit (Burn: +37).

 Map 
-----
+----------------------------------------------------+
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|            ??????????????????????????????????????? |
|            ??????????????????????????????????????? |
|            ??????????????????????????????????????? |
|            ??????????????????????????????????????? |
|            ??????????????????????????????????????? |
|            ??????????????????????????????????????? |
|            ??????????????????????????????????????? |
|            ??????????????????????????????????????? |
|            ?????????????????????????#????????????? |
|            ???????????????????????? #????????????? |
|            ?????????????????????""  ?????????????? |
|            ????????????????????"""  ???   ???????? |
|            ????????????####?###"#"###?    ???????? |
|            ????????????#  #?#""     #    #???????? |
|            ???????????  #@#?#"  V          ??????? |
|            ??????????##  Y###"      #      ??????? |
|            ???????????##  Y#"            # ??????? |
|            ??###########;;;!             #  ?????? |
|              "            =%                ?????? |
|            ??#             o!               ?????? |
|            ?#"             [                ?????? |
|            ??#####+#######                 V?????? |
|            ??#         #                   "?????? |
|            ??#         #                   ??????? |
|            ??#      """""                 ???????? |
|            ??#"""""""""#                  ???????? |
|            ??#"""""""""""""               ???????? |
|            ??#"""""""""#""""              ???????? |
|            ??#"""""""""#""""             ????????? |
|            ????#############             ????????? |
|            ????????????????##   #""   ""?????????? |
|            ??????????????????   #""" ""??????????? |
|            ??????????????????   #???V????????????? |
|            ??????????????????   #????????????????? |
|            ??????????????????   ?????????????????? |
|            ??????????????????????????????????????? |
|            ??????????????????????????????????????? |
|            ??????????????????????????????????????? |
|            ??????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           75
Coolant Potential          65
Energy Generation          25
Energy Capacity            350
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Power Amplification        20
Additional Mass Support    9
Base Temperature (-)       150
Armor Coverage             825
Resistance: EX             25
Core Shielding             20
Weapon Cycling             15
Evasion (%)                64
Targeting Accuracy         8
Melee Accuracy             8
Core Analysis              6
Recoil Reduction           4
Matter Filtering           30
Kinecelleration            30

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Leap Before You Look
Safety First

 Challenges 
------------
None

 Game 
------
Seed              NeutronIntegrityFalx
  Manual?         0
Play Time         01:39:04
  Cumulative      27.9 hours
  Start           2024.02.11 @ 16:25:54
  End             2024.02.12 @ 20:29:11
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          45
  Rogue           45
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             13
Gallery%          32
Achievement%      21
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 91c1aab5-c4a1-47c0-b293-ca4c2003bbe4