Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.28 @ 18:32:45 Player: EN-G1N Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (628) 628 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1783 Bonus ------- None Cogmind --------- Core Integrity 311/400 Matter 280/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Heat Sink Large Storage Unit Sensor Array Utility Shielding > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (15) --- Improved Ion Engine Cooling System Weight Redist. System Structural Scanner Sensor Array Improved Terrain Scanner Seismic Detector Power Shielding Medium Armor Plating Shock Rifle Shock Rifle Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Sensor Array Utility Shielding > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Cooling System Weight Redist. System Structural Scanner Sensor Array Improved Terrain Scanner Seismic Detector Power Shielding Medium Armor Plating Improved Medium Laser Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Rocket Launcher Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Light EM Pulse Cannon Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 34 | 8 7 19 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg . | . . . Wheel 5 | 2 . 3 Hover . | . . . Flight . | . . . Utility 10 | 3 3 4 Device 5 | 2 . 3 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 15 | 2 3 10 Energy Gun 8 | 2 1 5 Energy Cannon 4 | . 2 2 Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 4 | . . 4 Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 12 | 6 9 14 Power . | . . . Propulsion 2 | 3 3 1 Utility 7 | . 4 8 Weapon 2 | 1 1 3 Tool/Special . | . . . Unused Backups 20 | . 5 15 Power 1 | . . 1 Propulsion 5 | . 4 1 Utility 7 | . . 7 Weapon 7 | . 1 6 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 98 Engine 11 | . 14 10 Wheel 22 | . 28 21 Device 22 | . 12 24 Storage 11 | . 14 11 Processor 6 | . 1 7 Energy Gun 5 | . 5 6 Energy Cannon 14 | . 22 13 Ballistic Gun 1 | . . 1 Peak Build Rating 17 | 9 10 17 Average Rating 12 | 4 9 13 On Entrance 6 | . 8 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 38 | 13 34 38 Greatest Support 32 | 20 20 32 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 11 15 Most Carried 15 | 8 15 15 Average Carried 12 | 6 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 565 | 270 23 272 Remotely . | . . . Salvage Created 989 | 148 13 828 Parts 79 | 9 1 69 Haulers Intercepted 2 | . . 2 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 22 | . . 22 Guns 10 | . . 10 Cannons 10 | . . 10 AOE 2 | . . 2 Classes Destroyed 9 | 2 1 6 Builder 1 | . . 1 Tunneler 3 | 3 . . Hauler 2 | . . 2 Recycler 1 | 1 . . Operator 1 | . . 1 Watcher 5 | . 1 4 Swarmer 14 | . . 14 Grunt 4 | . . 4 Sentry 4 | . . 4 Best Kill Streak 15 | 4 1 15 Combat Bots Only 7 | . . 7 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 97 | . . 97 Missed 23 | . . 23 Hits 74 | . . 74 Projectile 74 | . . 74 Critical Strikes 2 | . . 2 Damage Taken 634 | 8 . 626 Core 89 | . . 89 Absorbed by Shields . | . . . Ignored by Resistances 195 | 3 . 192 Core Remaining (%) 100 | 100 100 . Volleys Fired 66 | 9 2 55 Largest 2 | 2 2 2 Hottest 112 | 80 112 112 Shots Fired 125 | 18 4 103 Gun 66 | 18 . 48 Cannon 53 | . 4 49 Launcher . | . . . Special 6 | . . 6 Kinetic 15 | . . 15 Thermal 44 | . . 44 Explosive . | . . . Electromagnetic 66 | 18 4 44 Robot Hit Streak 22 | 10 2 22 Robot Miss Streak 1 | 1 . 1 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 89 | 15 1 73 Core Hits 40 | 3 1 36 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1861 | 290 44 1527 Guns 694 | 194 . 500 Cannons 910 | . 44 866 Explosions 244 | 96 . 148 Melee . | . . . Ramming 13 | . . 13 Kinetic 113 | . . 113 Thermal 736 | 96 . 640 Explosive . | . . . Electromagnetic 999 | 194 44 761 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 27 | 13 . 14 Projectiles 14 | . . 14 Explosions 13 | 13 . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 38 | 8 . 30 Shots 2 | 1 . 1 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 479 | 72 51 479 Average Temperature 74 | 26 28 83 Received Heat Transfer 204 | . . 204 Effects 2 | . . 2 Interference 1 | . . 1 Short Circuit 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 8 | 1 . 7 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 2 . 1 Heat Transferred 1608 | 150 . 1458 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 6 | 3 . 3 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 90 | 100 100 88 Level 1 9 | . . 11 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 258 | 5 9 258 Initial . | . . . Average 67 | 1 . 86 Influence Increases 714 | 20 16 678 Destroy 0b10 Robot/C 440 | . . 440 Destroy 0b10 Robot/NC 65 | 20 5 40 Destroy Leader 104 | . 2 102 Successful Hack 21 | . . 21 Disable Machine 36 | . 9 27 Destroy Structure 18 | . . 18 Lose Combat Pursuer 30 | . . 30 Influence Decreases 639 | 20 16 603 Time Decay 559 | 20 16 523 Lost Part 80 | . . 80 Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 1 35 Peak Tracking Total 5 | . 1 5 Tactical Retreats 5 | . . 5 ECM-based Alert Blocks 6 | . . 6 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 1 3 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 4 7 Terminals 9 | . 3 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 31 | . 10 21 Successful 18 | . 6 12 Failed 12 | . 4 8 Catastrophic 2 | . . 2 Database Lockouts 1 | . . 1 Manual 24 | . 9 15 Terminals 25 | . 9 16 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 5 | . . 5 Garrison Access . | . . . Terminal Hacks 9 | . 3 6 Robot Analysis 3 | . 3 . Branch Access Points 2 | . . 2 Terminal Index 1 | . . 1 Locate Traps 1 | . . 1 Zone Layout 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer 4 | . . 4 Insert Component 1 | . . 1 Analyze 1 | . . 1 Retrieve Study 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 2 2 Terminals 4 | . 2 2 Botnet 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 8 | . 4 4 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 2 | . . 2 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1531 | 9 246 1276 Sensors 1276 | . . 1276 Terrain 4 | 4 . . Seismic 251 | 5 246 . ECM 660 | . . 660 Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1637 | 101 260 1276 Spaces Moved 1167 | 67 259 841 Core 8 | 8 . . Treads . | . . . Legs . | . . . Wheels 1159 | 59 259 841 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 85 Average Speed 93 | 76 86 96 Slowest Speed 130 | 80 95 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 46 58 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 6 | . . 6 Terrain Destroyed 31 | 15 . 16 Melee . | . . . Projectile 6 | . . 6 AOE 25 | 15 . 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1586 | 97 294 1195 Wait 238 | . . 238 Move 1165 | 66 258 841 Hop . | . . . Pick Up 52 | 14 15 23 Fast Attach 5 | 1 3 1 Attach 21 | 6 . 15 Detach . | . . . Swap 12 | 1 4 7 Drop 26 | . 12 14 Fire 66 | 9 2 55 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / Min) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 102 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 12) 349 | -10/Materials | Identified exit to Materials 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Utility x2 577 | -9/Materials | Discovered new exit (range 5) 579 | -9/Materials | Identified exit to Materials 638 | -9/Materials | Central database locked down 1114 | -9/Materials | Identified exit to Mines 1150 | -9/Materials | Destroyed 7 combat bots 1201 | -9/Materials | Lost 4 parts (1p2n1w) 1581 | -9/Materials | Discovered exit to Materials (range 16) 1638 | -9/Materials | Self-destructed Last Messages --------------- 01490_ Y-45 Defender destroyed. 01496_ Acquired 25 matter. 01498_ Acquired Imp. Ion Engine. 01505_ Acquired Rocket Launcher. 01513_ Slammed into U-05 Engineer. 01513_ U-05 Engineer destroyed. 01581_ EXIT=FOUND: MATERIALS 01583_ Dropped Rocket Launcher. 01584_ Dropped Adv. Beam Cannon. 01585_ Dropped Imp. Assault Rifle. 01587_ Acquired Shock Rifle. 01593_ Acquired Hpw. Tractor Beam. 01594_ Dropped Hpw. Tractor Beam. 01596_ Acquired Shock Rifle. 01597_ Dropped Imp. Medium Laser. 01599_ Acquired Shock Rifle. 01612_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 3S layout... Downloaded map data. 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EM Pulse Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflexForceReconfigurator Manual? 0 Play Time 00:36:55 Cumulative 54.8 hours Start 2026.05.26 @ 03:12:30 End 2026.05.28 @ 18:32:45 Sessions 8 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 55 Rogue 0 Adventurer 55 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 584b41d5-68cf-4a85-b13b-abf1019aad9e