Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.01.13 @ 13:29:34 // AFD2020/Player2 Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (78) 390 Value Destroyed (2766) 2766 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1944) 1944 TOTAL SCORE: 9960 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 1293 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -60 Cogmind --------- Core Integrity 905/1000 Matter 77/300 Energy 385/385 System Corruption 0% Temperature Cool (-150) Movement Hovering (60) Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Micro Fission Core > --- PROPULSION (4) --- Cooled Aerolev Unit Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY (9) ------ Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Triangulator Enhanced Optical Array Advanced Signal Interpreter System Shield > --- WEAPON (3) ------- Coil Gun Coil Gun > --- INVENTORY (10) --- Antigrav System Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Advanced ECM Suite Component Analysis Suite System Backup Module Drone Bay (2/2) Drone Bay (2/2) Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Triangulator Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter System Shield > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Antigrav System Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Advanced ECM Suite Component Analysis Suite System Backup Module Drone Bay Drone Bay Remote Datajack [Rating: 89] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Aerolev Unit Treads Light Treads Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Advanced Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Precision Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Fac Slots Evolved 11 | . 1 2 2 2 . . 2 . 2 Power 1 | . . 1 . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . Utility 7 | . 1 . 2 2 . . . . 2 Weapon 1 | . . . . . . . 1 . . Parts Attached 141 | 8 4 15 23 4 . 24 33 14 16 Power 20 | 1 1 3 4 . . 3 3 3 2 Engine 13 | 1 . 3 2 . . 3 3 1 . Core 7 | . 1 . 2 . . . . 2 2 Reactor . | . . . . . . . . . . Propulsion 35 | 2 . 4 5 . . 1 18 1 4 Treads 8 | 2 . 4 2 . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 25 | . . . 3 . . 1 16 1 4 Flight 2 | . . . . . . . 2 . . Utility 48 | 3 3 1 10 4 . 6 6 7 8 Device 33 | . 1 1 5 4 . 3 5 6 8 Storage 5 | 1 1 . 2 . . 1 . . . Processor 5 | 1 . . 3 . . . . 1 . Hackware 3 | . . . . . . 2 1 . . Protection 2 | 1 1 . . . . . . . . Artifact . | . . . . . . . . . . Weapon 38 | 2 . 7 4 . . 14 6 3 2 Energy Gun 15 | 1 . . . . . 9 4 . 1 Energy Cannon 2 | . . 1 . . . 1 . . . Ballistic Gun 14 | 1 . 5 4 . . . . 3 1 Ballistic Cannon 1 | . . 1 . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 2 | . . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 4 | . . . . . . 4 . . . Unidentified Prototypes 9 | . . 2 2 . . 3 1 . 1 Parts Lost 8 | . . . 1 . . . . 4 3 Power 2 | . . . . . . . . 2 . Propulsion 2 | . . . 1 . . . . 1 . Utility 3 | . . . . . . . . 1 2 Weapon 1 | . . . . . . . . . 1 Highest Loss Streak 4 | . . . 1 . . . . 4 2 Average Slot Usage (%) 98 | . 100 99 99 99 97 99 99 96 96 Engine 9 | . 10 19 12 . . 4 11 8 4 Core 4 | . 2 . 3 14 14 9 . 3 5 Treads 9 | . 25 29 15 . . . . . . Hover 14 | . . . 9 21 21 21 20 22 22 Device 16 | . 7 10 16 27 25 20 15 16 19 Storage 7 | . 12 10 8 7 7 7 6 6 5 Processor 10 | . 12 10 16 14 14 7 6 7 11 Hackware 6 | . . . . . . 13 14 12 9 Energy Gun 4 | . 12 . . . . 8 14 5 . Ballistic Gun 9 | . 12 14 16 14 14 1 . 9 15 Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 16 41 56 57 37 37 44 51 54 63 Greatest Support 90 | 40 40 60 62 42 42 42 80 80 90 Greatest Overweight (x) 1 | . 1 1 1 . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 12 | 8 12 12 12 10 10 10 10 10 10 Average Capacity 10 | 6 10 12 11 10 10 10 10 10 10 Most Carried 12 | 7 7 12 12 10 10 10 10 10 10 Average Carried 9 | 3 4 9 10 8 9 9 9 9 9 Final Capacity 12 | 8 12 12 10 10 10 10 10 10 10 Final Carried 12 | 7 6 12 10 9 10 10 10 9 10 Class Distribution -------------------- 75% | Hacker-Mutant 9% | Hacker-Skirmisher 6% | Scavenger-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Hacker-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Fac Matter Collected 2532 | 239 86 374 538 134 153 280 152 556 20 Remotely . | . . . . . . . . . . Salvage Created 3580 | . 51 804 749 72 306 470 171 842 115 Parts 206 | . 2 54 38 5 15 34 10 41 7 Haulers Intercepted 11 | . 1 2 4 . . 2 . 2 . Recyclers Shooed 2 | . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Fac Combat Hostiles Destroyed 51 | . . 15 8 3 9 3 2 10 1 Guns 43 | . . 9 8 3 9 1 2 10 1 Cannons 6 | . . 6 . . . . . . . AOE 1 | . . . . . . 1 . . . Classes Destroyed 13 | . 1 6 1 . 1 1 1 2 . Worker 1 | . . . . . . . 1 . . Builder 1 | . . 1 . . . . . . . Hauler 11 | . 1 2 4 . . 2 . 2 . Recycler 2 | . . . 1 . . 1 . . . Watcher 12 | . . 3 2 . . 4 1 1 1 Swarmer 14 | . . 3 . 3 5 . . 3 . Grunt 17 | . . 5 6 . 3 . 1 2 . Brawler 2 | . . 1 1 . . . . . . Duelist 1 | . . . . . 1 . . . . Sentry 9 | . . 6 1 . . 1 . . 1 Hunter 4 | . . . . . . . . 4 . Programmer 3 | . . . . . . 2 1 . . Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 5 | . 1 5 3 2 3 2 2 4 1 Combat Bots Only 5 | . . 5 2 2 3 1 1 4 1 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 1 2 1 Gunslinging 1 | . . . . . . . . 1 . Exploded 1 | . . . . . . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Fac Damage Taken 2906 | . . 378 283 . 173 485 240 946 401 Core 514 | . . 42 60 . 33 93 37 154 95 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 83 | 100 93 87 80 . . 65 . 74 . Volleys Fired 276 | . 5 47 58 9 25 55 29 40 8 Largest 3 | . 2 2 2 2 2 2 3 3 3 Hottest 165 | . 70 110 50 50 50 110 165 130 90 Shots Fired 545 | . 9 94 116 18 50 81 60 95 22 Gun 511 | . 9 66 116 18 50 81 54 95 22 Cannon 28 | . . 28 . . . . . . . Launcher . | . . . . . . . . . . Special 6 | . . . . . . . 6 . . Kinetic 357 | . 5 69 116 18 50 11 . 66 22 Thermal 44 | . 4 25 . . . . 4 11 . Explosive . | . . . . . . . . . . Electromagnetic 138 | . . . . . . 70 50 18 . Robot Hit Streak 44 | . 9 44 37 6 22 28 43 26 7 Robot Miss Streak 3 | . . 1 2 1 1 2 1 1 3 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 7 | . . . 1 . 2 . 1 2 1 Max Gunslinging Chain 1 | . . . 1 . 1 . 1 1 1 Shots Hit Robots 474 | . 9 80 96 14 44 84 54 77 16 Core Hits 168 | . 5 31 29 6 17 30 19 25 6 Critical Hits 8 | . . . . . 1 1 2 4 . Critical Kills 2 | . . . . . 1 . 1 . . Critical Parts Destroyed 6 | . . . . . . 1 1 4 . Melee Attacks 12 | . . . . . . 12 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 9 | . . . . . . 9 . . . Combat Hostiles 9 | . . . . . . 9 . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7303 | . 119 1257 1500 242 761 985 407 1719 313 Guns 6602 | . 86 766 1500 242 761 856 407 1671 313 Cannons 491 | . . 491 . . . . . . . Explosions 210 | . 33 . . . . 129 . 48 . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 5005 | . 35 851 1500 242 761 155 . 1148 313 Thermal 833 | . 51 406 . . . 129 45 202 . Explosive . | . . . . . . . . . . Electromagnetic 1465 | . 33 . . . . 701 362 369 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . 1 . . . . 3 2 . Average Corruption 1 | . . 1 . . . . 2 1 . Corruption Purged 3 | . . . . . . . 1 2 . Effects 5 | . . 1 . . . . 3 1 . Message Errors 2 | . . 1 . . . . 1 . . Energy Discharges 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 9 | . . 9 . . . . . . . Projectiles 9 | . . 9 . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . 2 . . . . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 388 | . 74 388 3 . 127 196 99 . . Average Temperature 71 | . 34 126 1 . 52 57 42 . . Received Heat Transfer 735 | . . 207 234 . 63 171 . 60 . Effects 2 | . . 2 . . . . . . . Interference 2 | . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 1 1 . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 10 | . . . . . . 5 3 2 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . . . . . . 5 . Heat Transferred 1586 | . 148 888 . . . 50 100 400 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Fac Peak Influence 468 | . 68 443 348 208 376 392 468 229 113 Initial 146 | . . 20 6 10 . 146 21 96 . Average 135 | . 21 182 91 78 233 168 210 91 15 Maximum Alert Level 2 | . . 2 1 1 1 1 2 1 . Low Security (%) 71 | 100 100 51 87 86 32 75 58 71 100 Level 1 23 | . . 45 12 13 67 24 8 28 . Level 2 4 | . . 2 . . . . 32 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . . 1 1 . . 4 3 1 2 Investigation 2 | . . . 1 . . . 1 . . Extermination 4 | . . . . . . 1 2 . 1 Reinforcement 6 | . . 1 . . . 3 . 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Fac Distress Signals 9 | . . 2 3 . . 1 . 2 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 115 | . 1 30 18 6 12 18 8 14 8 Peak Tracking Total 6 | . 1 6 3 3 6 3 3 3 4 Tactical Retreats 6 | . . 1 1 1 . . . 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Fac Traps Triggered 12 | . . 4 . . 3 3 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 12 | . . . 12 . . . . . . Reused 2 | . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . 2 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Fac Machines Disabled 6 | . 2 . . . 1 1 . . 2 Max in Single Turn 2 | . 2 . . . 1 . . . 2 Garrison Access 1 | . . . 1 . . . . . . Garrison Relay 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Fac Machines Accessed 40 | . . 8 9 1 . 3 6 11 2 Terminals 31 | . . 8 8 . . 1 3 11 . Fabricators 3 | . . . . . . . 2 . 1 Repair Stations 2 | . . . . . . . 1 . 1 Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 1 1 . 1 . . . Total Hacks 122 | . . 30 24 1 . 10 24 27 6 Successful 92 | . . 26 19 1 . 6 17 17 6 Failed 30 | . . 4 5 . . 4 7 10 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . . 2 . . . Terminals 98 | . . 30 23 . . 4 14 27 . Fabricators 8 | . . . . . . . 6 . 2 Repair Stations 8 | . . . . . . . 4 . 4 Recycling Units 3 | . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . 1 1 . 3 . . . Terminal Hacks 74 | . . 26 18 . . 3 10 17 . Record 10 | . . 6 . . . . . 4 . Part Schematic 5 | . . . . . . . 3 2 . Robot Analysis 4 | . . 2 1 . . . 1 . . Prototype ID Bank 9 | . . 2 4 . . 1 2 . . Open Door 7 | . . . . . . . . 7 . Branch Access Points 1 | . . . . . . . . 1 . Emergency Access Points 5 | . . 2 2 . . 1 . . . Terminal Index 1 | . . . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . . Unreport Threat 6 | . . 3 2 . . . . 1 . Locate Traps 4 | . . 1 3 . . . . . . Reprogram Traps 2 | . . . 2 . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Patrol Status 1 | . . . 1 . . . . . . Transport Status 2 | . . 2 . . . . . . . Hauler Manifests 5 | . . 2 . . . . 2 1 . Registered Components 2 | . . 1 1 . . . . . . Registered Prototypes 2 | . . 1 . . . 1 . . . Zone Layout 6 | . . 2 1 . . . 2 1 . Fabricator Hacks 5 | . . . . . . . 3 . 2 Network Status 1 | . . . . . . . 1 . . Load Schematic 2 | . . . . . . . 1 . 1 Build 2 | . . . . . . . 1 . 1 Repair Station Hacks 8 | . . . . . . . 4 . 4 Scan Component 4 | . . . . . . . 2 . 2 Repair 4 | . . . . . . . 2 . 2 Recycling Unit Hacks 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . 1 . . . Unlock Access 1 | . . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . . Coupler Status 1 | . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . 1 . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Reprogram 1 | . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . . 5 6 . . 3 5 6 2 Full Trace Events 2 | . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 3 2 . Parts Built 4 | . . . . . . . 2 . 2 Matter 424 | . . . . . . . 212 . 212 Time 106 | . . . . . . . 53 . 53 Total Part Build Rating 24 | . . . . . . . 12 . 12 Parts Repaired 4 | . . . . . . . 2 . 2 Time 104 | . . . . . . . 60 . 44 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Fac Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked 4 | . . . . . . 2 2 . . Non-combat . | . . . . . . . . . . Combat 4 | . . . . . . 2 2 . . Robot Hacks Applied 4 | . . . . . . 2 2 . . scatter_targeting 1 | . . . . . . 1 . . . go_dormant 1 | . . . . . . 1 . . . formatsys_high 2 | . . . . . . . 2 . . Relay Couplers Released 5 | . . . . . 5 . . . . Machine Destruction 5 | . . . . . 5 . . . . Attached 1 | . . . . . . 1 . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked 1 | . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Fac Total Allies 9 | . 1 . . . . 4 2 2 . Largest Group 5 | . 1 1 1 1 1 4 4 5 1 Highest-Rated Group 213 | . 57 70 80 89 90 146 183 213 120 Highest-Rated Ally 120 | . 57 70 80 89 90 98 103 110 120 Total Orders 4 | . . . . . . 2 . . 2 DROP 1 | . . . . . . 1 . . . COLLECT 1 | . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . 1 RETURN 1 | . . . . . . . . . 1 Ally Attacks 183 | . 6 34 27 9 12 39 24 30 2 Total Damage 5510 | . 83 830 685 164 531 1383 594 952 288 Kills 57 | . 2 14 7 4 5 14 5 5 1 Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Fac Robot Analysis Total 4 | . . 2 1 . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 1 | . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Fac Turns Passed 7112 | 110 365 1325 1049 419 352 1295 921 925 351 Spaces Moved 5795 | 57 195 662 875 244 357 1120 922 1092 271 Core 2 | 2 . . . . . . . . . Treads 1213 | 55 195 662 301 . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 4580 | . . . 574 244 357 1120 922 1092 271 Flight . | . . . . . . . . . . Fastest Speed 40 | 50 160 160 42 42 42 42 40 53 53 Average Speed 75 | 156 171 160 84 42 42 52 54 57 59 Slowest Speed 180 | 160 180 180 172 42 42 105 76 150 60 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 32 63 50 5 56 29 23 93 10 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 13 | . . . . . . 2 . 10 1 Melee . | . . . . . . . . . . Projectile 7 | . . . . . . . . 6 1 AOE 6 | . . . . . . 2 . 4 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Fac Total 8090 | 74 220 831 1110 550 529 1740 1289 1307 440 Wait 1604 | 3 6 79 105 288 102 477 264 149 131 Move 5784 | 56 194 661 874 244 355 1117 921 1091 271 Hop 1 | . . . . . . 1 . . . Pick Up 92 | 7 5 18 20 3 4 11 17 1 6 Fast Attach 46 | 7 . 3 6 . . 7 7 10 6 Attach 24 | . 1 3 2 3 . 6 6 1 2 Detach 1 | . . . . . . . . 1 . Swap 72 | 1 3 9 16 1 . 11 20 3 8 Drop 111 | . 6 11 29 2 4 17 25 9 8 Fire 276 | . 5 47 58 9 25 55 29 40 8 Melee 12 | . . . . . . 12 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 67 | . . . . . 39 26 . 2 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 14) 111 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 403 | -10/Materials | Identified exit to Materials 403 | -10/Materials | Discovered exit to Materials (range 7) 476 | -10/Materials | Entered another Materials area 476 | -9/Materials | Accompanied by 1 ally 476 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1028 | -9/Materials | Identified exit to Mines 1028 | -9/Materials | Discovered exit to Mines (range 7) 1767 | -9/Materials | Identified exit to Materials 1767 | -9/Materials | Discovered exit to Materials (range 12) 1801 | -9/Materials | Entered another Materials area 1801 | -8/Materials | Accompanied by 1 ally 1801 | -8/Materials | Evolved 2 slots: Utility x2 1810 | -8/Materials | Identified exit to Storage 1810 | -8/Materials | Discovered exit to Storage (range 16) 2411 | -8/Materials | Build established: Scavenger-Mutant 2739 | -8/Materials | Build established: Hacker-Mutant 2787 | -8/Materials | Identified exit to Factory 2787 | -8/Materials | Discovered exit to Factory (range 3) 2850 | -8/Materials | Entered Factory 2850 | -7/Factory | Accompanied by 1 ally 2850 | -7/Factory | Evolved 2 slots: Utility x2 3124 | -7/Factory | Identified exit to Lower Caves 3124 | -7/Factory | Discovered exit to Lower Caves (range 12) 3269 | -7/Factory | Identified exit to Garrison 3269 | -7/Factory | Entered Garrison 3269 | -7/Garrison | Accompanied by 1 ally 3330 | -7/Garrison | Triggered checkpoint 3334 | -7/Garrison | Triggered checkpoint 3339 | -7/Garrison | Triggered checkpoint 3370 | -7/Garrison | Identified exit to Factory 3370 | -7/Garrison | Discovered exit to Factory (range 10) 3378 | -7/Garrison | Triggered checkpoint 3480 | -7/Garrison | Discovered exit to Factory (range 13) 3489 | -7/Garrison | Installed Relay Interface Framework 3504 | -7/Garrison | Garrison Relay disabled 3621 | -7/Garrison | Entered Factory 3621 | -7/Factory | Accompanied by 1 ally 4152 | -7/Factory | Identified exit to Factory 4152 | -7/Factory | Discovered exit to Factory (range 5) 4367 | -7/Factory | Discovered exit to Lower Caves (range 4) 4916 | -7/Factory | Entered another Factory area 4916 | -6/Factory | Accompanied by 3 allies 4916 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4953 | -6/Factory | Repaired Aerolev Unit 4984 | -6/Factory | Repaired Aerolev Unit 5359 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 5415 | -6/Factory | Local fabrication network quarantined 5791 | -6/Factory | Identified exit to Extension 5791 | -6/Factory | Discovered exit to Extension (range 11) 5837 | -6/Factory | Entered Extension 5837 | -6/Extension | Accompanied by 3 allies 5847 | -6/Extension | Rescued a captive Derelict 5849 | -6/Extension | Rescued a captive Derelict 5856 | -6/Extension | Rescued a captive Derelict 5859 | -6/Extension | Rescued a captive Derelict 5860 | -6/Extension | Rescued a captive Derelict 5862 | -6/Extension | Rescued a captive Derelict 5863 | -6/Extension | Rescued a captive Derelict 5873 | -6/Extension | Rescued a captive Derelict 5914 | -6/Extension | Identified exit to Cetus 5939 | -6/Extension | Spotted B-75 Beast 6226 | -6/Extension | Destroyed B-75 Beast 6262 | -6/Extension | Disrupted transfer network 6270 | -6/Extension | Spotted B-75 Beast 6305 | -6/Extension | Allies destroyed B-75 Beast 6306 | -6/Extension | Identified exit to Factory 6306 | -6/Extension | Discovered exit to Factory (range 15) 6433 | -6/Extension | Lost 4 parts (2p1n1u) 6512 | -6/Extension | Discovered exit to Factory (range 10) 6762 | -6/Extension | Entered Factory 6762 | -5/Factory | Accompanied by 1 ally 6762 | -5/Factory | Evolved 2 slots: Utility x2 6813 | -5/Factory | Build established: Hacker-Skirmisher 6830 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 7001 | -5/Factory | Repaired Adv. Sensor Array 7028 | -5/Factory | Repaired Triangulator 7113 | -5/Factory | Self-destructed Last Messages --------------- 07094_ W-25 Informer destroyed. 07094_ Slug penetrates Wall. 07094_ Switching to secondary target: H-66 Slayer. 07094_ Penetrated by Slug. 07094_ Manufacturing Mainframe disabled. 07097_ Slug penetrates H-66 Slayer. 07097_ Penetrated by Slug. 07100_ Slug penetrates H-66 Slayer. 07100_ Slug penetrates Wall. 07100_ Penetrated by Slug. 07104_ Slug penetrates Wall. 07105_ Coil Gun destroyed. 07106_ Slug penetrates H-66 Slayer. 07107_ Slug penetrates Wall. 07107_ Slug penetrates R-10 Processor. 07107_ Slug penetrates Manufacturing Mainframe. 07108_ Penetrated by Slug. 07110_ Slug penetrates Wall. 07110_ Adv. Sensor Array destroyed. 07110_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????########??????????? | | ???????????????????????????????# """ #??????????? | | ?????????????????????#####?##### """ #??????????? | | ###################### ###!=!# """ #??????????? | | *=[ =% * #??????????? | | ############+######### ###] !# !#??????????? | | ?????????# #????## ##?## ## #??????????? | | ?????????# """ #?????# #???# #########??????????? | | ?????????# "R #?#####+#####+##?????????????????? | | ?????????# """ *#?# #?????????????????? | | ?????????# "" #?# #?????????????????? | | ?????????# #?# """" "" #?????????????????? | | ?????????########?# """" "" #?????????????????? | | ??????????????????# """" "" #?????????????????? | | ??????????????????# """" "" #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# """" "" #?????????????????? | | ??????????????????# """ """ #?????????????????? | | ??????????????????# """ """ #?????????????????? | | ??????????????????# """ m""" #?????????????????? | | ??????????????????# @ #?????????????????? | | ??????????????????#######/######?????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ???????????????????? | | ????????????????????# ?????????????????? | | ????????????????????# ???????????????? | | ????????????????????# ?????????????? | | ????????????????????# %* ???????????? | | ????????????????????# R ?????????? | | ????????????????????# ######+#### ???????? | | ????????????????????# h #???????????###??????? | | ????????????????????# h #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# p #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# ^ ^ #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# p #????????????????????? | | ????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 32 Energy Capacity 460 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Relay Coupler Types 37 Relay Coupler Value 1 Item Schematics ----------------- Cmb. Gravmag System | -6/Factory | Hacked Hvy. Reflective Plating | -6/Factory | Hacked Matter Neutralizer | -6/Factory | Hacked KE Penetrator | -6/Extension | Hacked Adv. Hardlight Generator | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Gravmag System | x2 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Fac Slots Evolved 10 | . 2 2 2 . . 2 . 2 . Power 2 | . 1 . 1 . . . . . . Propulsion 3 | . 1 . . . . 2 . . . Utility 3 | . . 2 1 . . . . . . Weapon 2 | . . . . . . . . 2 . Parts Attached 75 | . 8 13 11 4 2 13 7 12 5 Parts Lost 3 | . . 1 1 . . . . 1 . Damage Taken 2605 | . 70 398 230 178 398 678 228 379 46 Core 213 | . 16 10 46 27 62 25 . 27 . Player 2/Cogmind (%) 29 | . 100 19 43 100 65 21 . 14 . Absorbed by Shields . | . . . . . . . . . . Damage Inflicted 4705 | . 83 830 685 164 531 1383 199 542 288 Player 2/Cogmind (%) 39 | . 41 39 31 40 41 58 32 23 47 Combat Hostiles Destroyed 41 | . 2 10 5 3 5 12 1 2 1 Player 2/Cogmind (%) 44 | . 100 40 38 50 35 80 33 16 50 Game ------ Seed ReinforcedAlertEdition Manual? 0 Play Time 01:47:12 Cumulative 32.6 hours Start 2021.01.13 @ 10:56:47 End 2021.01.13 @ 13:29:34 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode AFD2020/Player2 Game No. 45 Rogue 0 Adventurer 42 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7b322b2-6203-4876-8aa1-2e77fe02e16d