Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.27 @ 22:03:12 Player: Michael Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (174) 870 Value Destroyed (8694) 8694 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (4426) 4426 TOTAL SCORE: 19430 Bonus ------- High Alert Combat Kills 1477 Follower Combat Kills 1280 Entered Garrisons 600 Used RIF Installer 1000 Met Data Miner 300 Friendly Fire -231 Cogmind --------- Core Integrity 0/850 Matter 26/300 Energy 83/100 System Corruption 18% Temperature Cool (0) Movement Treading (160) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Heavy Treads > --- UTILITY (10) ----- Improved Heat Sink (fused) High-capacity Storage Unit Makeshift Hacking Suite Relay Coupler [NC] (25) Relay Coupler [Brawler] (30) Relay Coupler [Sentry] (15) > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Light Treads Improved Heavy Treads Wheel Armored Wheel Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Experimental Sensor Array Relay Coupler [NC] (27) Relay Coupler [NC] (27) Relay Coupler [Sentry] (20) Relay Coupler [Hunter] (17) Relay Coupler [Heavy] (11) Improved Assault Rifle Heavy Rocket Launcher Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating Makeshift Hacking Suite Relay Coupler [NC] Relay Coupler [Cutter] Relay Coupler [Sentry] Relay Coupler [Demolisher] > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Treads Improved Heavy Treads Wheel Armored Wheel Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod Experimental Sensor Array Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Heavy] Improved Assault Rifle Heavy Rocket Launcher Remote Datajack Remote Datajack [Rating: 62] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Sentry] Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Slots Evolved 8 | . . . . . 4 . . 2 . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 8 | . . . . . 4 . . 2 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 350 | 4 11 11 . 3 42 31 17 44 14 24 13 9 2 8 76 41 Power 20 | . 2 2 . . 3 3 1 1 . . . . . . 4 4 Engine 4 | . 1 . . . 2 . . . . . . . . . . 1 Core 14 | . 1 2 . . 1 3 1 1 . . . . . . 3 2 Reactor 2 | . . . . . . . . . . . . . . . 1 1 Propulsion 57 | 2 2 4 . 2 10 5 . 8 . 2 . . 1 3 12 6 Treads 21 | . . . . 1 6 2 . 3 . 1 . . 1 1 4 2 Leg 6 | 2 2 2 . . . . . . . . . . . . . . Wheel 30 | . . 2 . 1 4 3 . 5 . 1 . . . 2 8 4 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 132 | 1 3 1 . . 11 7 13 19 3 12 9 7 1 5 29 11 Device 82 | . 2 . . . 3 5 7 13 3 8 7 5 1 5 19 4 Storage 4 | 1 1 1 . . 1 . . . . . . . . . . . Processor 5 | . . . . . 1 . . 2 . 1 . . . . 1 . Hackware 11 | . . . . . . . . 2 . 2 1 . . . 2 4 Protection 30 | . . . . . 6 2 6 2 . 1 1 2 . . 7 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 141 | 1 4 4 . 1 18 16 3 16 11 10 4 2 . . 31 20 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . Energy Cannon 5 | . 1 1 . . 2 . . . . . . . . . . 1 Ballistic Gun 52 | 1 1 2 . 1 11 9 2 6 . 4 2 1 . . 8 4 Ballistic Cannon 12 | . 1 . . . . . . . . . . . . . 11 . Launcher 21 | . . 1 . . 4 2 1 . 1 1 . . . . 5 6 Special Weapon 17 | . . . . . . . . 3 5 2 2 1 . . 2 2 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 33 | . . . . . 1 5 . 7 5 3 . . . . 5 7 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Parts Lost 44 | . . 1 . . . 6 1 . . . . . . . 16 20 Power 6 | . . 1 . . . 1 . . . . . . . . 1 3 Propulsion 6 | . . . . . . 1 . . . . . . . . 3 2 Utility 21 | . . . . . . 2 . . . . . . . . 10 9 Weapon 11 | . . . . . . 2 1 . . . . . . . 2 6 Highest Loss Streak 10 | . . 1 . . . 2 1 . . . . . . . 6 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 99 100 100 90 89 90 91 92 92 92 92 92 92 88 78 Engine 1 | . 7 7 . . 7 . . . . . . . . . . . Core 5 | . 1 6 14 14 1 8 9 7 7 7 7 7 7 7 5 2 Treads 3 | . . . . 3 5 9 9 4 . 2 . . . . 4 5 Leg 3 | . 28 26 . . . . . . . . . . . . . . Wheel 9 | . . 1 28 24 12 8 9 10 15 12 15 15 15 14 7 3 Device 12 | . 14 14 14 14 16 17 14 14 9 12 6 6 7 7 7 14 Storage 8 | . 14 14 14 14 9 9 9 7 7 7 7 7 7 7 6 6 Processor 10 | . . . . . 7 9 9 19 20 15 15 15 15 15 14 1 Hackware 7 | . . . . . . . . 3 7 9 15 15 15 15 15 24 Protection 7 | . . . . . 12 9 12 6 7 7 7 7 7 7 9 8 Energy Cannon 2 | . 13 14 14 9 2 . . . . . . . . . . . Ballistic Gun 9 | . 8 3 14 18 14 16 17 8 7 10 10 9 15 15 5 1 Ballistic Cannon 2 | . 5 10 . . . . . . . . . . . . 5 1 Slashing Weapon 1 | . . . . . . 1 . 4 3 2 1 . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 84 | 7 22 30 30 30 84 82 82 82 78 79 78 78 76 76 82 73 Greatest Support 75 | 20 20 20 20 20 20 44 10 20 29 29 29 20 20 20 22 75 Greatest Overweight (x) 8 | . 1 1 1 2 8 8 8 7 3 7 3 3 7 7 7 7 Average Overweight (x) 3 | . . . 1 1 2 5 7 3 2 3 2 3 3 3 4 2 Largest Inventory Capacity 20 | 8 10 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 10 15 15 19 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 1 9 9 13 15 18 19 19 19 19 19 19 20 20 20 18 16 Final Capacity 20 | 8 10 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 10 10 15 15 20 19 20 20 20 20 20 20 20 20 17 19 Class Distribution -------------------- 35% | Bothacker-Mutant 33% | Mutant 22% | Scavenger-Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Commander-Mutant | -7/Garrison Commander-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Bothacker-Mutant | -6/Proximity Caves Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Matter Collected 6903 | 209 182 230 . 42 814 830 293 745 210 343 179 118 . 128 1875 705 Remotely 349 | . . . . . . . . . . . . . . . 105 244 Salvage Created 7169 | . 262 242 . 146 824 866 454 680 137 46 . . . 56 2024 1432 Parts 382 | . 28 19 . 9 63 40 31 41 2 3 . . . 2 88 56 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . 1 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . 9 7 . 14 . . Prevented 1 | . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Combat Hostiles Destroyed 142 | . 8 10 . 3 24 26 10 7 . 1 . . . 1 33 19 Melee 4 | . . . . . . . . . . . . . . . . 4 Guns 64 | . 3 . . 3 9 19 8 7 . 1 . . . 1 10 3 Cannons 32 | . 5 7 . . 4 . . . . . . . . . 13 3 AOE 41 | . . 3 . . 11 7 2 . . . . . . . 10 8 Classes Destroyed 16 | . 3 1 . 1 5 . 2 1 . . . . . . 3 . Worker 5 | . . 2 . . 1 . . 1 . . . . . . 1 . Builder 3 | . . . . . 1 . . 1 . . . . . . 1 . Tunneler 4 | . 1 . . . . . . 1 . . . . . . 2 . Hauler 2 | . . . . . 1 . . . . . . . . . 1 . Recycler 11 | . . . . . . . 2 4 . . . . . . 5 . Mechanic 2 | . . . . . . . . . . . . . . . 2 . Watcher 4 | . . . . . 1 . 1 . . . . . . . 2 . Swarmer 39 | . 3 6 . . 12 10 4 . . . . . . . 4 . Grunt 66 | . 5 4 . 2 5 14 4 4 . 1 . . . 1 16 10 Brawler 5 | . . . . 1 . . . . . . . . . . 3 1 Sentry 15 | . . . . . 5 2 1 . . . . . . . 2 5 Specialist 2 | . . . . . 2 . . . . . . . . . . . Hunter 2 | . . . . . . . 1 . . . . . . . 1 . Programmer 12 | . . . . . . . . 3 . . . . . . 5 4 Heavy 1 | . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 13 | . 5 3 . 2 13 4 5 2 . 1 . . . 1 8 5 Combat Bots Only 11 | . 5 3 . 2 11 4 4 2 . 1 . . . 1 7 5 Max Kills in Single Turn 5 | . 1 2 . 1 3 2 2 1 . 1 . . . 1 5 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 2 2 1 . . . . . . . 3 3 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Damage Taken 11585 | . 223 374 . 142 1445 1630 714 724 . 150 66 46 . . 3072 2999 Core 1294 | . 22 40 . 55 143 88 82 5 . . . 6 . . 317 536 Absorbed by Shields 153 | . . . . . . 153 . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . . . . . . . . . 102 . Regen/Repaired (Parts) 1234 | . . . . . 516 . . 489 . 133 . . . . 96 . Core Remaining (%) 73 | 100 . . . 53 . . 43 . . . . . . 98 . . Volleys Fired 523 | . 18 32 . 15 69 90 34 44 11 11 12 1 . 4 124 58 Largest 2 | . 2 2 . 2 2 2 2 2 1 2 2 1 . 2 2 2 Hottest 110 | . 95 95 . 80 83 46 53 46 5 53 53 5 . 53 96 110 Shots Fired 924 | . 36 62 . 30 128 172 68 77 11 14 18 1 . 8 211 88 Gun 588 | . 17 5 . 24 99 166 66 70 . 7 12 . . 8 77 37 Cannon 246 | . 19 55 . 6 20 . . . . . . . . . 119 27 Launcher 54 | . . 2 . . 9 6 2 . . 2 . . . . 11 22 Special 36 | . . . . . . . . 7 11 5 6 1 . . 4 2 Kinetic 750 | . 18 30 . 24 99 166 66 70 . 7 12 . . 8 196 54 Thermal 84 | . 18 30 . 6 20 . . . . . . . . . . 10 Explosive 54 | . . 2 . . 9 6 2 . . 2 . . . . 11 22 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | . 21 4 . 8 12 34 13 19 11 13 7 5 . 6 31 18 Robot Miss Streak 10 | . 3 10 . 2 6 2 2 2 . 1 1 . . 1 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . 2 1 . . . . . . 1 1 . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . 1 1 . Shots Hit Robots 709 | . 24 23 . 24 81 127 50 68 20 10 15 1 . 6 155 105 Core Hits 339 | . 14 14 . 6 43 51 25 27 6 4 2 . . 2 88 57 Critical Kills 2 | . . . . . 1 . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . 1 . . . . . . . . 1 Critical Strikes 11 | . . 2 . . 1 . 1 . . . . . . . 2 5 Meltdown 1 | . . . . . . . . . . . . . . . . 1 Destroy 3 | . . . . . 1 . 1 . . . . . . . . 1 Blast 4 | . . 2 . . . . . . . . . . . . 2 . Sever 3 | . . . . . . . . . . . . . . . . 3 Melee Attacks 124 | . . . . . 3 4 . 40 14 2 . . . . 12 49 Impact . | . . . . . . . . . . . . . . . . . Slashing 124 | . . . . . 3 4 . 40 14 2 . . . . 12 49 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . 2 . . 6 . 1 . . . . 8 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20119 | . 401 547 . 244 1887 2230 918 1356 690 231 211 . . 117 6318 4969 Guns 7067 | . 141 32 . 158 951 1809 720 905 . 119 211 . . 117 1360 544 Cannons 3527 | . 260 348 . 86 194 . . . . . . . . . 1965 674 Explosions 5023 | . . 167 . . 614 421 198 . . 45 . . . . 2303 1275 Melee 4473 | . . . . . 128 . . 451 690 67 . . . . 690 2447 Ramming 29 | . . . . . . . . . . . . . . . . 29 Kinetic 9631 | . 156 205 . 158 951 1809 720 905 . 119 211 . . 117 3325 955 Thermal 963 | . 245 175 . 86 194 . . . . . . . . . . 263 Explosive 5023 | . . 167 . . 614 421 198 . . 45 . . . . 2303 1275 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 4473 | . . . . . 128 . . 451 690 67 . . . . 690 2447 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . . . . . . 15 18 Average Corruption 12 | . . . . . . . . . . . . . . . 7 17 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 112 | . . . . . . . . . . . . . . . 46 66 Message Errors 29 | . . . . . . . . . . . . . . . 12 17 Matter Fused 22 | . . . . . . . . . . . . . . . 6 16 Heat Flow Errors 9 | . . . . . . . . . . . . . . . 4 5 Energy Discharges 13 | . . . . . . . . . . . . . . . 7 6 Parts Rejected 3 | . . . . . . . . . . . . . . . 1 2 Parts Fused 3 | . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 19 | . . . . . . . . . . . . . . . 8 11 Data Loss (major) 5 | . . . . . . . . . . . . . . . 3 2 Misdirections 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 6 | . . . . . . . . . . . . . . . 4 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 602 | . . 20 . . 40 17 5 90 40 42 . . . . 209 139 Projectiles 44 | . . . . . . . . . . . . . . . 44 . Explosions 226 | . . 20 . . 16 17 5 . . . . . . . 90 78 Melee 332 | . . . . . 24 . . 90 40 42 . . . . 75 61 Knockbacks 19 | . 1 1 . . . . . . . . . . . . 10 7 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 17 | . 1 1 . . . . . . . . . . . . 10 5 Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 295 | . . 47 . . 63 32 . . . . . . . . 56 97 Shots 10 | . . 2 . . 2 1 . . . . . . . . 1 4 Rammed 7 | . . . . . . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 311 | . 156 199 . 194 150 23 33 6 . . 20 . . . 256 311 Average Temperature 67 | . 43 84 . 107 46 7 8 6 . . 10 . . . 54 165 Received Heat Transfer 3699 | . 75 66 . 78 393 837 342 285 . 6 18 12 . . 816 771 Effects 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Melted 3 | . . 1 . . 1 . . . . . . . . . . 1 Heat Transferred 1778 | . 518 370 . 185 407 . . . . . . . . . . 298 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Peak Influence 1463 | . 162 193 . 70 742 1463 827 344 684 556 . . . . 768 1408 Initial 713 | . . 13 . . 27 468 713 308 165 359 . . . . 25 518 Average 465 | . 57 67 . 20 476 905 740 234 412 478 . . . . 373 934 Maximum Alert Level 4 | . . . . . 3 4 3 1 2 2 . . . . 3 4 Low Security (%) 26 | 100 100 100 . 100 16 . . 30 1 . . . . . 17 . Level 1 23 | . . . . . 22 . . 69 58 13 . . . . 43 . Level 2 26 | . . . . . 48 32 17 . 39 86 . . . . 27 36 Level 3 14 | . . . . . 12 30 82 . . . . . . . 10 25 Level 4 8 | . . . . . . 36 . . . . . . . . . 38 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . 3 . 2 6 . 1 . . . . 10 . Investigation . | . . . . . . . . . . . . . . . . . Extermination 8 | . . . . . . . . 3 . . . . . . 5 . Reinforcement 13 | . 1 . . . 3 . 1 3 . 1 . . . . 4 . Assault 2 | . . . . . . . 1 . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Distress Signals 14 | . 2 . . . 4 . 3 3 . 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 234 | . 16 13 . 3 45 29 16 18 . 10 11 2 . 4 41 26 Peak Tracking Total 10 | . 6 3 . 3 10 4 5 4 . 3 4 1 . 4 6 7 Tactical Retreats 15 | . 1 1 . . 3 2 2 3 . . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Traps Triggered 24 | . 1 . . . 1 15 . 3 . 2 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . 3 . 3 . . Exploded 3 | . . . . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Machines Disabled 48 | . 1 . . . 2 6 . . 4 1 . . . . 26 8 Max in Single Turn 1 | . 1 . . . 1 1 . . 1 . . . . . 1 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Garrison Relay 12 | . . . . . . 4 . . 4 . . . . . . 4 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Machines Accessed 58 | . 6 . 1 . 12 . 2 9 1 7 . 1 2 . 15 2 Terminals 31 | . 5 . . . 6 . 2 4 1 3 . . . . 8 2 Fabricators 3 | . . . . . . . . 1 . 1 . . . . 1 . Repair Stations 5 | . . . . . 2 . . 1 . 1 . . . . 1 . Recycling Units 6 | . 1 . . . 1 . . 1 . . . . . . 3 . Scanalyzers 4 | . . . . . 2 . . . . 1 . . . . 1 . Garrison Access 5 | . . . . . 1 . . 2 . 1 . . . . 1 . Total Hacks 119 | . 10 . 1 . 28 . 7 23 1 9 . 1 12 . 24 3 Successful 71 | . 3 . 1 . 19 . 3 15 1 4 . 1 12 . 12 . Failed 48 | . 7 . . . 9 . 4 8 . 5 . . . . 12 3 Catastrophic 8 | . 2 . . . . . 1 1 . 3 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 16 | . . . . . 4 . 5 3 . 2 . . . . 2 . Terminals 62 | . 8 . . . 13 . 7 14 1 3 . . . . 13 3 Fabricators 4 | . . . . . . . . 2 . 1 . . . . 1 . Repair Stations 12 | . . . . . 4 . . 4 . 2 . . . . 2 . Recycling Units 10 | . 2 . . . 3 . . 1 . . . . . . 4 . Scanalyzers 12 | . . . . . 7 . . . . 2 . . . . 3 . Garrison Access 5 | . . . . . 1 . . 2 . 1 . . . . 1 . Terminal Hacks 35 | . 3 . 1 . 5 . 2 7 1 . . 1 12 . 3 . Record 7 | . . . 1 . . . . . . . . . 6 . . . Part Schematic 3 | . . . . . . . . . . . . . 3 . . . Prototype ID Bank 4 | . . . . . 1 . . . . . . . 3 . . . Open Door 2 | . . . . . . . . . 1 . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . . . 1 1 . . . . . . . . Locate Traps 4 | . . . . . 1 . . 2 . . . . . . 1 . Maintenance Status 1 | . . . . . . . . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . Hauler Manifests 5 | . 1 . . . 2 . 1 1 . . . . . . . . Registered Components 2 | . 1 . . . . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . . . 4 . . 3 . 2 . . . . 2 . Scan Component 6 | . . . . . 2 . . 2 . 1 . . . . 1 . Repair 5 | . . . . . 2 . . 1 . 1 . . . . 1 . Recycling Unit Hacks 5 | . . . . . 2 . . 1 . . . . . . 2 . Process 1 | . . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . 1 . . . . . . 2 . Scanalyzer 9 | . . . . . 6 . . . . 1 . . . . 2 . Insert Component 6 | . . . . . 4 . . . . 1 . . . . 1 . Analyze 3 | . . . . . 2 . . . . . . . . . 1 . Garrison Access Hacks 5 | . . . . . 1 . . 2 . 1 . . . . 1 . Unlock Access 4 | . . . . . 1 . . 2 . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 6 | . . . . . 1 . 1 2 . . . . . . 2 . Terminals 6 | . . . . . 1 . 1 2 . . . . . . 2 . Assimilate 1 | . . . . . . . . 1 . . . . . . . . Botnet 5 | . . . . . 1 . 1 1 . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 5 . . . 7 . 1 7 . 5 . . . . 14 2 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 . . . . . . . 3 . 1 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 2 . . 1 . 1 . . . . 1 . Time 177 | . . . . . 70 . . 44 . 38 . . . . 25 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 254 | . . . . . 254 . . . . . . . . . . . Retrieved Matter 457 | . . . . . 457 . . . . . . . . . . . Retrieved Components 21 | . . . . . . . . 10 . . . . . . 11 . Parts Scanalyzed 3 | . . . . . 2 . . . . . . . . . 1 . Part Schematics Acquired 3 | . . . . . 2 . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Used RIF Installer 2 | . . . . . . 1 . . 1 . . . . . . . Zone Cloak 1 | . . . . . . . . . 1 . . . . . . . Robots Hacked 9 | . . . . . . . . 3 . 2 2 1 . . . 1 Non-combat 1 | . . . . . . . . . . 1 . . . . . . Combat 8 | . . . . . . . . 3 . 1 2 1 . . . 1 Robot Hacks Applied 9 | . . . . . . . . 3 . 2 2 1 . . . 1 map_route 1 | . . . . . . . . . . 1 . . . . . . scatter_targeting 1 | . . . . . . . . . . . . 1 . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . 1 formatsys_high 6 | . . . . . . . . 3 . 1 2 . . . . . Relay Couplers Released 42 | . . . . . . 14 . . 15 . . . . . . 13 Machine Destruction 42 | . . . . . . 14 . . 15 . . . . . . 13 Attached 10 | . . . . . . . . 2 . 2 1 . . . 1 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . 8 . 1 . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Total Allies 24 | . . 2 . 3 . . . 3 10 1 3 . . 1 . 1 Largest Group 13 | . . 2 2 3 3 . . 3 12 13 9 3 3 4 3 1 Highest-Rated Group 442 | . . 38 38 40 40 . . 96 410 442 302 144 141 237 205 32 Highest-Rated Ally 96 | . . 31 31 16 16 . . 32 80 80 80 80 77 96 96 32 Total Orders 10 | . . . . . . . . 4 2 4 . . . . . . STAY 5 | . . . . . . . . 2 1 2 . . . . . . FOLLOW 4 | . . . . . . . . 1 1 2 . . . . . . AID 1 | . . . . . . . . 1 . . . . . . . . Ally Attacks 221 | . . 9 . . 67 . . 10 . 43 54 5 . 18 13 2 Total Damage 6162 | . . 129 . . 689 . . 251 . 1236 1841 163 . 750 1013 90 Kills 54 | . . 3 . . 12 . . 4 . 10 11 2 . 7 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Turns Passed 17036 | 53 907 1315 164 311 1440 1923 807 1647 1020 767 713 1028 103 458 2955 1425 Spaces Moved 9862 | 42 475 695 168 263 848 817 325 1011 760 505 528 758 79 342 1590 656 Core 6 | 6 . . . . . . . . . . . . . . . . Treads 331 | . . . . . . 12 . . . . . . . . 1 318 Legs 1127 | 36 475 616 . . . . . . . . . . . . . . Wheels 8398 | . . 79 168 263 848 805 325 1011 760 505 528 758 79 342 1589 338 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 80 95 95 95 125 185 110 110 110 110 125 125 125 125 110 Average Speed 139 | 110 146 159 95 95 124 169 189 127 119 138 124 125 125 127 151 157 Slowest Speed 385 | 120 190 190 95 110 200 225 200 185 125 185 125 125 185 185 385 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 80 96 55 56 82 62 35 30 94 17 80 74 68 48 45 65 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . . 1 1 . . . . . . . . . 1 . . . Known Exits Taken 10 | . . . . 1 1 . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 12 | . . 2 . . . . . . . . 4 3 . 3 . . Spaces Dug 157 | . . 14 . . 15 5 . 31 . 15 . . . . 26 51 Terrain Destroyed 492 | . . 14 . . 64 12 13 31 . 15 . . . . 118 225 Melee 36 | . . . . . 1 . . 31 . 1 . . . . 2 1 Projectile 20 | . . . . . . . . . . . . . . . 20 . AOE 436 | . . 14 . . 63 12 13 . . 14 . . . . 96 224 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Total 11914 | 47 653 842 172 295 1099 1172 443 1217 839 549 565 835 82 353 1889 862 Wait 757 | . 125 97 . 13 88 127 63 58 23 2 8 66 2 . 62 23 Move 9847 | 41 474 694 167 262 848 816 324 1010 759 504 527 757 78 341 1589 656 Hop . | . . . . . . . . . . . . . . . . . Pick Up 96 | 2 12 2 5 1 17 9 3 9 9 3 3 1 . . 13 7 Fast Attach 58 | 4 6 2 . . 13 3 . 5 . 2 . . . . 7 16 Attach 39 | . 1 1 . . 1 5 1 2 1 1 1 . . . 14 11 Detach 24 | . 3 . . . 6 1 . . 1 1 . . . . 3 9 Swap 253 | . 4 8 . 3 28 23 16 37 13 21 12 9 2 8 55 14 Drop 90 | . 10 6 . 1 26 7 2 12 8 2 2 1 . . 10 3 Fire 523 | . 18 32 . 15 69 90 34 44 11 11 12 1 . 4 124 58 Melee 124 | . . . . . 3 4 . 40 14 2 . . . . 12 49 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . . . . 7 Escape Stasis 95 | . . . . . . 87 . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Gar / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x3 / *Low x2 / Gar) -6/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 54 | -11/Junkyard | Entered Materials 320 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 14) 507 | -10/Materials | Discovered new exit (range 16) 750 | -10/Materials | Discovered new exit (range 13) 862 | -10/Materials | Discovered new exit (range 7) 961 | -10/Materials | Entered Mines 1239 | -10/Mines | Discovered new exit (range 8) 1412 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1416 | -10/Mines | Found Prototype Device 1481 | -10/Mines | Discovered new exit (range 4) 2157 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2157 | -10/Mines | Discovered new exit (range 5) 2248 | -10/Mines | Build established: Scavenger-Mutant 2276 | -10/Mines | Entered Exiles 2276 | -10/Exiles | Accompanied by 2 allies 2303 | -10/Exiles | Met 8R-AWN 2306 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2318 | -10/Exiles | Met EX-HEX 2367 | -10/Exiles | Met EX-DEC 2383 | -10/Exiles | Learned location of Zion (-6) 2431 | -10/Exiles | Discovered new exit (range 12) 2440 | -10/Exiles | Entered Mines 2702 | -9/Mines | Identified exit to Materials 2714 | -9/Mines | Discovered exit to Materials (range 15) 2748 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2751 | -9/Mines | Entered Materials 2751 | -8/Materials | Accompanied by 3 allies 2751 | -8/Materials | Evolved 4 slots: Utility x4 2766 | -8/Materials | Identified Exp. Sensor Array 3033 | -8/Materials | Repaired Wheel? 3142 | -8/Materials | Discovered new exit (range 4) 3512 | -8/Materials | Destroyed 11 combat bots 3546 | -8/Materials | Discovered new exit (range 11) 4098 | -8/Materials | Repaired Hrd. Heavy Armor Plating 4191 | -8/Materials | Identified exit to Garrison 4191 | -8/Materials | Entered Garrison 4285 | -8/Garrison | Build established: Mutant 4326 | -8/Garrison | Triggered checkpoint 4385 | -8/Garrison | Garrison Relay disabled 4481 | -8/Garrison | Triggered checkpoint 4655 | -8/Garrison | Build established: Scavenger-Mutant 4893 | -8/Garrison | Discovered new exit (range 13) 4929 | -8/Garrison | Triggered checkpoint 4986 | -8/Garrison | Garrison Relay disabled 5132 | -8/Garrison | Triggered checkpoint 5209 | -8/Garrison | Discovered new exit (range 12) 5270 | -8/Garrison | Triggered checkpoint 5378 | -8/Garrison | Installed Relay Interface Framework 5406 | -8/Garrison | Garrison Relay disabled 5710 | -8/Garrison | Triggered checkpoint 5864 | -8/Garrison | Triggered checkpoint 5888 | -8/Garrison | Garrison Relay disabled 6080 | -8/Garrison | Discovered new exit (range 15) 6112 | -8/Garrison | Identified exit to Materials 6114 | -8/Garrison | Entered Materials 6422 | -8/Materials | Build established: Mutant 6520 | -8/Materials | Core integrity fell below 50% 6893 | -8/Materials | Discovered new exit (range 14) 6914 | -8/Materials | First assault squad dispatched 6919 | -8/Materials | Identified exit to Factory 6921 | -8/Materials | Entered Factory 6921 | -7/Factory | Evolved 2 slots: Utility x2 7056 | -7/Factory | Discovered new exit (range 3) 7059 | -7/Factory | Identified exit to Lower Caves 7070 | -7/Factory | Identified exit to Garrison 7165 | -7/Factory | Repaired Hrd. Heavy Armor Plating 7279 | -7/Factory | Discovered new exit (range 13) 7293 | -7/Factory | Identified exit to Factory 7525 | -7/Factory | Identified exit to Garrison 7873 | -7/Factory | Discovered exit to Lower Caves (range 10) 7925 | -7/Factory | Discovered exit to Factory (range 16) 8146 | -7/Factory | Build established: Bothacker-Mutant 8243 | -7/Factory | Discovered exit to Factory (range 5) 8568 | -7/Factory | Entered Garrison 8568 | -7/Garrison | Discovered recently destroyed garrison 8568 | -7/Garrison | Accompanied by 2 allies 8733 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 8757 | -7/Garrison | Garrison Relay disabled 8996 | -7/Garrison | Discovered new exit (range 12) 9012 | -7/Garrison | Identified exit to Factory 9105 | -7/Garrison | Garrison Relay disabled 9202 | -7/Garrison | Discovered exit to Factory (range 10) 9267 | -7/Garrison | Garrison Relay disabled 9439 | -7/Garrison | Discovered exit to Factory (range 10) 9479 | -7/Garrison | Found embedded Infiltrators 9483 | -7/Garrison | Garrison Relay disabled 9507 | -7/Garrison | Build established: Commander-Mutant 9588 | -7/Garrison | Entered Factory 9588 | -7/Factory | Accompanied by 12 allies 10191 | -7/Factory | Repaired Adv. Treads? 10247 | -7/Factory | Discovered exit to Lower Caves (range 15) 10355 | -7/Factory | Entered Lower Caves 10355 | -7/Lower Caves | Accompanied by 8 allies 10408 | -7/Lower Caves | Encountered a Warlord checkpoint 10524 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10757 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10816 | -7/Lower Caves | Build established: Bothacker-Mutant 10984 | -7/Lower Caves | Spotted B-75 Beast 10999 | -7/Lower Caves | Allies destroyed B-75 Beast 11011 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11024 | -7/Lower Caves | Identified exit to Data Miner 11046 | -7/Lower Caves | Discovered new exit (range 7) 11055 | -7/Lower Caves | Identified exit to Lower Caves 11068 | -7/Lower Caves | Entered another Lower Caves area 11068 | -7/Lower Caves | Accompanied by 3 allies 11086 | -7/Lower Caves | Discovered exit to Factory (range 15) 11088 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11401 | -7/Lower Caves | Encountered a Warlord checkpoint 11862 | -7/Lower Caves | Discovered exit to Data Miner (range 11) 12096 | -7/Lower Caves | Entered Data Miner 12096 | -7/Data Miner | Accompanied by 3 allies 12096 | -7/Data Miner | Discovered new exit (range 6) 12101 | -7/Data Miner | Identified exit to Proximity Caves 12120 | -7/Data Miner | Met Data Miner 12143 | -7/Data Miner | Learned location of Section 7 (-2) 12143 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12161 | -7/Data Miner | Received God Mode back door access code from Data Miner 12199 | -7/Data Miner | Entered Proximity Caves 12199 | -6/Proximity Caves | Accompanied by 3 allies 12355 | -6/Proximity Caves | Escorted by Enhanced Grunt 12624 | -6/Proximity Caves | Discovered exit to Factory (range 7) 12657 | -6/Proximity Caves | Entered Factory 12657 | -6/Factory | Accompanied by 3 allies 12657 | -6/Factory | Evolved 2 slots: Utility x2 12658 | -6/Factory | Identified exit to Lower Caves 12956 | -6/Factory | Spotted B-75 Beast 12974 | -6/Factory | Destroyed B-75 Beast 13339 | -6/Factory | Discovered new exit (range 12) 13367 | -6/Factory | Identified exit to Factory 13991 | -6/Factory | Repaired Imp. Assault Rifle 14212 | -6/Factory | Discovered exit to Factory (range 13) 14352 | -6/Factory | Build established: Mutant 14506 | -6/Factory | Discovered exit to Factory (range 4) 14757 | -6/Factory | First assault squad dispatched 14898 | -6/Factory | Destroyed 7 combat bots 14901 | -6/Factory | Lost 6 parts (5u1w) 15085 | -6/Factory | Discovered exit to Lower Caves (range 5) 15219 | -6/Factory | System corruption reached 10% 15282 | -6/Factory | Lost 5 parts (1p2n1u1w) 15590 | -6/Factory | Identified exit to Garrison 15612 | -6/Factory | Entered Garrison 15791 | -6/Garrison | Lost 5 parts (1n2u2w) 15836 | -6/Garrison | Triggered checkpoint 15853 | -6/Garrison | Core integrity fell below 50% 15933 | -6/Garrison | Lost 10 parts (1p1n4u4w) 15945 | -6/Garrison | Garrison Relay disabled 16126 | -6/Garrison | Garrison Relay disabled 16196 | -6/Garrison | Build established: Bothacker-Mutant 16236 | -6/Garrison | Core integrity fell below 20% 16252 | -6/Garrison | Triggered checkpoint 16464 | -6/Garrison | Triggered checkpoint 16494 | -6/Garrison | Garrison Relay disabled 16552 | -6/Garrison | Discovered new exit (range 10) 16643 | -6/Garrison | Triggered checkpoint 16702 | -6/Garrison | Discovered new exit (range 15) 16761 | -6/Garrison | Triggered checkpoint 16853 | -6/Garrison | Garrison Relay disabled 16942 | -6/Garrison | Triggered checkpoint 17027 | -6/Garrison | Discovered new exit (range 15) 17037 | -6/Garrison | Destroyed by L-41 Fighter with Axe Last Messages --------------- 16945_ System corrupted: Matter fused (-6). 16946_ Discarded Relay Coupler [Demolisher]. 16954_ Jacked L-41 Fighter... 16965_ System corrupted: Mic. Nuclear Core rejected. 16967_ Imp. Light Armor Plating destroyed. 16985_ System corrupted: Imp. Light Armor Plating rejected. 16986_ Acquired Imp. Light Armor Plating. 16989_ Remote Datajack severed. 17003_ Slammed into L-41 Fighter. 17004_ System corrupted: Energy discharge (-21). 17005_ Slammed into L-41 Fighter. 17006_ Imp. Light Armor Plating destroyed. 17007_ Slammed into L-41 Fighter. 17008_ L-41 Fighter knocked back. 17010_ Slammed into L-41 Fighter. 17013_ Imp. Heat Sink destroyed. 17027_ EXIT=FOUND 17031_ System corrupted: Matter fused (-9). 17031_ Detecting nearby RIF Installer. 17032_ Slammed into L-41 Fighter. Map ----- +----------------------------------------------------+ | ##### ####### ######??????????????????????????? | | ## #?????# #???????????????????????????????? | | ## #?????# ???????????????????????????????? | | #?##### #???????????????????????????????? | | # #???????????????????????????????? | | # ? #???????????????????????????????? | | # #???#####???????????????????????????????? | | *# ###??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | # ###??????????????????????????????????????? | | ## #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | """## #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# |#????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #################################????????? | | ????# ^ ^ #??????? | | ????# ^ ^^ @ #??????? | | ????# ^ l #??????? | | ????##################### ############ < #??????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????### #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????" "?????????????????????? | | ?????????????????????????" "?????????????????????? | | ?????????????????????????"?"?????????????????????? | | ?????????????????????????"""?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Coolant Potential 50 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 2 Offensive Hacking 11 Relay Coupler Types 4 Relay Coupler Value 91 Item Schematics ----------------- Beam Cannon | -8/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Adv. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkLegChainsword Manual? 0 Play Time 04:39:12 Cumulative 765.0 hours Start 2023.04.12 @ 20:30:55 End 2023.05.27 @ 22:03:12 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 185 Adventurer 36 Explorer 0 Win Type - Total 16 Types 16/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e70750b3-c4c2-4630-9a9c-f50a754f267f