Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 23:19:27 Player: beans Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (689) 689 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1724 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 93/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Heat Sink Structural Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Signal Interpreter Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Terrain Scan Processor > --- WEAPON ----------- Grenade Launcher Heavy Hammer > --- INVENTORY -------- Signal Interpreter EM Pulse Gun Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Terrain Scan Processor Device Structural Scanner Processor Terrain Scan Processor Weapon Heavy Hammer Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 18 | 5 4 9 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | . 2 3 Device 4 | . 1 3 Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 4 | 1 . 3 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . 6 9 Power 2 | . 1 1 Propulsion 4 | . 2 2 Utility 3 | . 1 2 Weapon 6 | . 2 4 Highest Loss Streak 4 | . 4 2 To Critical Strikes . | . . . Average Backups 1 | . 1 1 Power . | . . . Propulsion . | . . . Utility . | . . 1 Weapon . | . 1 . Tool/Special . | . . . Unused Backups 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 57 | . 66 49 Engine 5 | . 7 2 Treads 11 | . 19 3 Device 12 | . 2 22 Processor 7 | . 7 6 Energy Gun 7 | . 6 9 Ballistic Gun 3 | . 3 2 Launcher 4 | . 9 . Impact Weapon 5 | . 7 3 Peak Build Rating 8 | 5 8 8 Average Rating 5 | 3 6 5 On Entrance 3 | . 5 5 Naked Turns . | . . . Heaviest Build 10 | 7 9 10 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 4 | 3 4 3 Average Carried 1 | . 1 1 Final Capacity 5 | 5 5 5 Final Carried 3 | . 1 3 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 509 | 252 149 108 Remotely . | . . . Salvage Created 932 | . 566 366 Parts 47 | . 23 24 Haulers Intercepted 1 | . 1 . Recyclers Shooed 4 | . 1 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 10 9 Melee 6 | . 4 2 Guns 11 | . 4 7 AOE 1 | . 1 . Classes Destroyed 8 | . 7 1 Worker 1 | . 1 . Builder 2 | . 1 1 Tunneler 1 | . 1 . Hauler 1 | . 1 . Recycler 3 | . 3 . Swarmer 6 | . 3 3 Grunt 10 | . 7 3 Sentry 3 | . . 3 Best Kill Streak 7 | . 7 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 246 | . 112 134 Missed 75 | . 38 37 Hits 171 | . 74 97 Projectile 171 | . 74 97 Critical Strikes 2 | . . 2 Damage Taken 1875 | . 872 1003 Core 650 | . 247 403 Absorbed by Shields . | . . . Core Remaining (%) 50 | 100 1 . Volleys Fired 105 | 1 45 59 Largest 2 | 2 2 2 Hottest 80 | 60 70 80 Shots Fired 121 | 2 52 67 Gun 113 | 2 44 67 Cannon . | . . . Launcher 8 | . 8 . Special . | . . . Kinetic 32 | 1 31 . Thermal 67 | . . 67 Explosive 8 | . 8 . Electromagnetic 14 | 1 13 . Robot Hit Streak 14 | 1 5 14 Robot Miss Streak 4 | 1 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 76 | 1 26 49 Core Hits 46 | . 28 18 Critical Kills 2 | . 1 1 Critical Parts Destroyed 1 | . 1 . Critical Strikes 5 | . 2 3 Burn 2 | . . 2 Smash 3 | . 2 1 Melee Attacks 26 | . 16 10 Impact 26 | . 16 10 Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . 2 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1932 | 13 1174 745 Guns 707 | 13 139 555 Cannons . | . . . Explosions 558 | . 558 . Melee 638 | . 477 161 Ramming 29 | . . 29 Kinetic 84 | . 84 . Thermal 629 | . 74 555 Explosive 305 | . 305 . Electromagnetic 247 | 13 234 . Impact 638 | . 477 161 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Matter Fused 1 | . 1 . Overload Shots . | . . . Overflow Damage 293 | . 206 87 Projectiles . | . . . Explosions 16 | . 16 . Melee 277 | . 190 87 Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 121 | . 112 9 Shots 3 | . 3 . Rammed 14 | . . 14 Targets Rammed 15 | . . 15 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 90 | . 39 90 Average Temperature 23 | . 19 27 Received Heat Transfer 591 | . 261 330 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . 1 1 Combat Hostiles 1 | . 1 . Parts Fried 8 | . 7 1 Impact Corruptions 11 | . 7 4 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1628 | . 150 1478 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 93 100 Level 1 3 | . 6 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 212 | . 212 115 Initial 85 | . . 85 Average 71 | . 72 81 Influence Increases 770 | . 475 295 Destroy 0b10 Robot/C 380 | . 200 180 Destroy 0b10 Robot/NC 40 | . 35 5 Destroy Leader 92 | . 42 50 Disable Machine 135 | . 105 30 Destroy Structure 63 | . 63 . Lose Combat Pursuer 60 | . 30 30 Influence Decreases 710 | . 271 439 Entered New Map 119 | . . 119 Time Decay 441 | . 211 230 Lost Part 150 | . 60 90 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 13 19 Peak Tracking Total 6 | . 6 5 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly 1 | . 1 . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 9 | . 7 2 Max in Single Turn 2 | . 2 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 441 | . . 441 Sensors 377 | . . 377 Structural 441 | . . 441 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1059 | 73 503 483 Spaces Moved 525 | 48 241 236 Core 292 | 14 65 213 Treads 233 | 34 176 23 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 129 | 127 142 115 Slowest Speed 200 | 160 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 3 42 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 57 | . 57 . Melee . | . . . Projectile . | . . . AOE 57 | . 57 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 735 | 58 320 357 Wait 22 | . 6 16 Move 523 | 47 240 236 Hop . | . . . Pick Up 21 | 5 5 11 Fast Attach . | . . . Attach 19 | 5 5 9 Detach 1 | . 1 . Swap 2 | . 2 . Drop 1 | . . 1 Fire 105 | 1 45 59 Melee 26 | . 16 10 Ram 7 | . . 7 Kick . | . . . Crush 8 | . . 8 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 446 | -10/Materials | Core integrity fell below 50% 471 | -10/Materials | Lost 4 parts (2n2w) 538 | -10/Materials | Core integrity fell below 20% 562 | -10/Materials | Discovered new exit (range 16) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 828 | -9/Materials | Core integrity fell below 50% 1020 | -9/Materials | Core integrity fell below 20% 1037 | -9/Materials | Discovered new exit (range 8) 1060 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer works on Purification Channel. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Armor Plating. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Armor Plating. M-13 Machinist repairs A-02 Transporter. R-06 Scavenger collects Mining Laser. R-06 Scavenger collects Wheel. R-06 Scavenger collects Lgt. Ion Engine. S-10 Pest destroyed. M-13 Machinist repairs A-02 Transporter. R-06 Scavenger collects Broken Flight Unit. Acquired Broken Lgt. Assault Rifle. EXIT=FOUND K-01 Serf cleans the Terminal. Sml. Laser destroyed. Sensor Array destroyed. Slammed into S-10 Pest. K-01 Serf cleans the Terminal. Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | ?????????????????"# # "" ## ????? | | ????????????????? + # Y" ## ??? | | ?????????????????"# + ?? ##!! ? | | ?????????????????"###### # ????##!= | | ?????????????????"###### ###????## | | ???????????????????##""" ##???? # | | ???????????????????##" ##???? # " """ | | ???????????????????##"! ##???? # """" | | ???????????????????##"" < ##???? # """ """ | | ???????????????????##"| ##????## [ ?? | | ???????????????????##" ##???? ???? | | ???????????????????##""" ##### ? ####?????? | | ???????????????????##### ###### # ?????? | | ???????????????????##### ?????????? | | ??????????????????????## k########??????????????? | | ?????????????????????### ## ??????????????? | | ?????????????????????### ## ???????????????????? | | ?????????????????????## # ???????????????????? | | ?????????????????????## k # ???????????????????? | | ?????????????????????## Tu + ???????????????????? | | ?????????????????????## # ???????????????????? | | ?????????????????????## s # ???????????????????? | | ?????????????????????####s### ???????????????????? | | ?????????????????????####%### ???????????????????? | | ???????????????????????##%##?????????????????????? | | ???????????????????????##@##?????????????????????? | | ???????????????????? # s ?????????????????????? | | ???????????????????? # """ ##????????????????? | | ????????????????????## R" ##????????????????? | | ???????????????????? # """ ##????????????????? | | ???????????????????? + |! ##????????????????? | | ???????????????????? # [ ##????????????????? | | ???????????????????? # ##????????????????? | | ???????????????????? # ! ##????????????????? | | ???????????????????? #####+######????????????????? | | ???????????????????? ##### ### ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricStructuralDiverter Manual? 0 Play Time 00:14:37 Cumulative 49.0 hours Start 2025.07.14 @ 17:35:20 End 2025.07.14 @ 23:19:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d21a6f32-3cc2-4119-9ba4-f004ac242845