Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.28 @ 01:32:11 Player: void Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (87) 435 Value Destroyed (3775) 3775 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (652) 652 TOTAL SCORE: 11262 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 596 Cogmind --------- Core Integrity 0/1300 Matter 18/300 Energy 225/700 System Corruption 13% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector Experimental Energy Well Enhanced Optical Array Advanced Component Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Improved Remote Shield Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Trap Scanner Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON ----------- Precision Beam Rifle Advanced Plasma Cannon Coil Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Treads Compact Battery Precision Beam Rifle Gatling Laser [Rating: 73] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Gamma Bomb Array Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 . . 2 2 2 . . 2 Power 2 | . . . . . 1 1 . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . 1 Utility 7 | . . . . . 2 . . . 2 2 1 . . . Weapon 3 | . . . . . 1 . . . . . 1 . . 1 Parts Attached 81 | 7 5 . . . 16 15 10 . 1 3 1 11 . 12 Power 15 | 1 1 . . . 1 5 3 . . . . 2 . 2 Engine 10 | 1 1 . . . 1 3 3 . . . . . . 1 Core 5 | . . . . . . 2 . . . . . 2 . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 18 | 2 . . . . 2 5 2 . . . . 4 . 3 Treads 7 | . . . . . . 1 . . . . . 4 . 2 Leg 8 | . . . . . 2 3 2 . . . . . . 1 Wheel 3 | 2 . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 26 | 2 . . . . 8 5 3 . 1 . 1 2 . 4 Device 15 | 1 . . . . 5 3 2 . . . . 1 . 3 Storage 4 | 1 . . . . . 1 . . . . . 1 . 1 Processor 3 | . . . . . 2 . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 4 | . . . . . 1 1 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 2 4 . . . 5 . 2 . . 3 . 3 . 3 Energy Gun 5 | . . . . . 2 . 1 . . . . 1 . 1 Energy Cannon 5 | . 2 . . . 1 . 1 . . 1 . . . . Ballistic Gun 8 | 2 2 . . . 1 . . . . 1 . 1 . 1 Ballistic Cannon 2 | . . . . . . . . . . 1 . 1 . . Launcher 1 | . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . 2 . . . . . . . . 2 Parts Lost 52 | . . . . . 6 4 5 . . . . 22 6 9 Power 11 | . . . . . . 2 2 . . . . 4 1 2 Propulsion 13 | . . . . . . 2 1 . . . . 6 1 3 Utility 13 | . . . . . 4 . 1 . . . . 5 2 1 Weapon 15 | . . . . . 2 . 1 . . . . 7 2 3 Highest Loss Streak 16 | . . . . . 4 2 3 . . . . 16 6 6 To Critical Strikes 2 | . . . . . . . . . . . . 2 . . Average Backups 7 | 1 6 7 8 8 6 8 12 11 10 9 9 3 2 2 Power . | . 1 1 1 1 . . . . . 1 1 . . . Propulsion 1 | . . . 2 2 . . 2 3 3 3 3 . . . Utility 3 | . 1 2 2 2 3 4 6 5 3 2 1 1 2 2 Weapon 2 | . 2 3 3 3 2 2 2 3 3 3 4 1 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 8 | . 1 . . . 3 . 1 . . 1 . . . 2 Power 1 | . 1 . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . . . . . . . Utility 3 | . . . . . 1 . . . . . . . . 2 Weapon 1 | . . . . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 100 100 97 95 99 100 99 94 85 65 37 17 Engine 15 | . 14 14 14 14 18 16 22 23 20 17 15 4 . 1 Core 1 | . . . . . . 4 . . . . . 3 4 . Treads 2 | . . . . . . 2 4 7 6 5 5 3 4 . Leg 11 | . . . . . 16 16 17 15 13 11 10 5 . 1 Wheel 4 | . 28 28 28 28 1 . . . . . . . . . Device 13 | . 14 14 14 14 14 11 13 15 21 23 21 13 4 3 Storage 7 | . 14 14 14 14 9 7 7 7 6 5 5 5 5 2 Processor 6 | . . . . . 8 7 7 7 10 11 10 10 8 4 Protection 1 | . . . . . 2 2 1 . . . 1 3 . . Energy Gun 5 | . . . . . 2 7 10 15 13 2 . 4 . . Energy Cannon 4 | . 3 3 . . 3 7 7 7 6 5 5 3 . . Ballistic Gun 9 | . 24 24 28 28 19 7 3 . . 3 5 2 4 1 Peak Build Rating 73 | 7 12 12 12 12 36 44 47 46 55 60 66 73 37 64 Average Rating 37 | 5 11 12 12 12 29 39 45 46 53 58 61 50 32 26 On Entrance 29 | . 7 12 12 12 12 36 44 46 46 54 59 66 37 5 Avg Prop Armor Cover (%) 8 | . . . . . . 7 9 10 9 8 7 4 . 19 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 98 | 14 22 22 20 20 37 61 65 57 62 69 89 98 39 39 Greatest Support 85 | 32 32 32 32 32 32 45 61 44 44 44 44 85 23 60 Greatest Overweight (x) 10 | . . . . . 1 2 2 1 1 1 2 10 4 4 Average Overweight (x) . | . . . . . . . . 1 1 1 1 1 . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 15 15 5 15 Average Capacity 10 | 7 8 8 8 8 8 10 15 15 15 15 15 12 5 8 Most Carried 15 | 3 8 8 8 8 8 14 15 12 12 12 11 8 2 5 Average Carried 8 | 1 6 7 8 8 6 8 13 12 11 10 10 3 2 4 Final Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 15 5 5 5 Final Carried 14 | 3 7 8 8 8 8 14 12 12 12 11 9 2 2 3 Class Distribution -------------------- 48% | Skirmisher 23% | Mutant 23% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Matter Collected 2661 | 236 178 99 . 67 375 459 360 . 87 . 75 725 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3690 | 55 58 99 . 64 596 1471 368 . 63 . 75 623 26 192 Parts 176 | 7 3 5 . 9 37 61 18 . 4 . 4 13 3 12 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 8 . . . . 18 3 . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 70 | . 3 2 . 4 10 23 8 . 3 . 1 12 2 2 Guns 42 | . 3 1 . 4 6 10 6 . 3 . 1 5 1 2 Cannons 23 | . . 1 . . 3 9 2 . . . . 7 1 . AOE 2 | . . . . . . 2 . . . . . . . . Classes Destroyed 14 | 1 2 1 . . 3 5 1 . . . 1 . . . Worker 4 | . . . . . . 3 . . . . . . . 1 Builder 4 | . . . . . 1 3 . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . Carrier 1 | . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . Watcher 4 | . 1 . . . 1 1 . . . . . . . 1 Swarmer 16 | . 3 . . 4 . 2 2 . 3 . . . 2 . Grunt 17 | . . 2 . . 3 9 . . . . . 2 . 1 Brawler 4 | . . . . . . 2 . . . . . 2 . . Duelist 4 | . . . . . . 3 . . . . . 1 . . Sentry 10 | . . . . . 4 2 1 . . . 1 2 . . Hunter 10 | . . . . . 3 2 1 . . . . 4 . . Programmer 5 | . . . . . . 3 . . . . . 1 . 1 Thief 1 | . . . . . . . 1 . . . . . . . Thug 3 | . . . . . . . 3 . . . . . . . Best Kill Streak 8 | 3 3 1 . 4 2 8 3 . 3 . 1 2 2 1 Combat Bots Only 6 | . 3 1 . 4 2 6 3 . 3 . 1 2 2 1 Max Kills in Single Turn 3 | 1 1 1 . 2 1 3 1 . 1 . 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Hostile Shots Fired 798 | . 9 11 . 9 42 168 94 . 24 . 4 215 71 151 Missed 232 | . 3 3 . 2 14 53 37 . 10 . 2 43 27 38 Hits 566 | . 6 8 . 7 28 115 57 . 14 . 2 172 44 113 Melee 13 | . . . . . . . 2 . . . . 9 2 . Projectile 553 | . 6 8 . 7 28 115 55 . 14 . 2 163 42 113 AOE 41 | . . . . . . . . . . . . . . 41 Critical Strikes 29 | . 1 . . . . 2 2 . . . . 13 6 5 Part Disruptions 2 | . . . . . . . . . . . . . . 2 Damage Taken 9619 | . 40 89 . 43 607 1392 517 . 160 . 37 2729 631 3374 Core 2594 | . 18 . . 28 41 210 36 . . . . 654 298 1309 Absorbed by Shields 158 | . . . . . . . . . . . . 37 121 . Ignored by Resistances 2659 | . 12 28 . 14 99 404 162 . 47 . 10 778 212 893 Core Remaining (%) 79 | 100 . . . 81 92 . . 64 100 100 . . 17 . Volleys Fired 248 | 14 8 8 . 4 47 54 21 . 6 . 9 46 4 27 Largest 4 | 2 2 2 . 2 3 3 3 . 3 . 3 4 2 1 Hottest 252 | 40 56 112 . 46 164 164 197 . 197 . 149 252 79 80 Shots Fired 549 | 28 14 16 . 8 96 157 61 1 17 . 17 98 9 27 Gun 344 | 28 12 6 . 8 60 103 42 . 11 . 6 39 4 25 Cannon 190 | . 2 10 . . 23 54 19 1 6 . 11 59 5 . Launcher 2 | . . . . . . . . . . . . . . 2 Special 13 | . . . . . 13 . . . . . . . . . Kinetic 284 | 28 12 6 . 8 54 51 15 . . . 15 61 9 25 Thermal 232 | . . . . . 26 106 43 1 17 . 2 37 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 33 | . 2 10 . . 16 . 3 . . . . . . 2 Robot Hit Streak 30 | 25 8 12 . 15 20 16 15 . 19 . 7 30 11 7 Robot Miss Streak 4 | . 3 1 . 1 2 2 1 . 1 . 1 4 1 4 Penetration Max 1 | . . . . . . 1 . . . . . . . 1 Secondary Targets 1 | . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 388 | 25 10 12 . 6 55 102 49 . 13 . 12 77 7 20 Core Hits 163 | 5 4 3 . 4 20 48 17 . 8 . 5 31 5 13 Critical Kills 4 | . . . . . 3 1 . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 2 . . . . . 1 . . Critical Strikes 17 | . . . . . 5 4 . . 2 . 2 4 . . Burn 4 | . . . . . 1 1 . . 2 . . . . . Meltdown 2 | . . . . . 1 1 . . . . . . . . Destroy 5 | . . . . . 2 2 . . . . . 1 . . Blast 5 | . . . . . . . . . . . 2 3 . . Corrupt 1 | . . . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9174 | 257 223 227 . 86 990 2808 1030 . 263 . 336 2131 237 586 Guns 4780 | 257 109 90 . 86 579 1474 627 . 188 . 72 717 91 490 Cannons 3902 | . 78 137 . . 411 986 403 . 75 . 264 1402 146 . Explosions 480 | . 36 . . . . 348 . . . . . . . 96 Melee . | . . . . . . . . . . . . . . . Ramming 12 | . . . . . . . . . . . . 12 . . Kinetic 4703 | 257 109 90 . 86 519 904 294 . . . 311 1406 237 490 Thermal 3809 | . 36 . . . 185 1904 683 . 263 . 25 713 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 650 | . 78 137 . . 286 . 53 . . . . . . 96 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 5 2 2 2 . . . 9 9 13 Average Corruption 3 | . . . . . 5 1 2 2 . . . 8 9 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 73 | . . . . . 16 9 21 3 . . . 15 6 3 Message Errors 16 | . . . . . 3 2 8 . . . . 2 1 . Matter Fused 19 | . . . . . 5 1 6 2 . . . 2 2 1 Heat Flow Errors 10 | . . . . . 3 . 2 . . . . 3 1 1 Energy Discharges 7 | . . . . . 2 1 2 . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 8 | . . . . . 1 2 2 . . . . 3 . . Data Loss (major) 5 | . . . . . 1 1 . . . . . 3 . . Misfires 4 | . . . . . 1 1 . 1 . . . . 1 . Alerts 2 | . . . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 143 | . 6 . . . 3 110 4 . . . . 20 . . Projectiles 64 | . . . . . 3 37 4 . . . . 20 . . Explosions 79 | . 6 . . . . 73 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . 1 5 1 . Impact . | . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . 1 5 1 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . . . . . . . . . . 56 Shots 7 | . . . . . . . . . . . . . . 7 Rammed 5 | . . . . . . . . . . . . 5 . . Targets Rammed 5 | . . . . . . . . . . . . 5 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 636 | . 24 273 . 4 245 463 414 48 636 . 36 606 243 441 Average Temperature 141 | . 5 153 . 2 46 137 141 27 329 . 20 231 98 187 Received Heat Transfer 1391 | . . 66 . . 90 408 207 . . . . 356 246 18 Effects 39 | . . . . . . 9 1 . 11 . . 17 . 1 Shutdowns 14 | . . . . . . 4 1 . 5 . . 4 . . Energy Bleed 7 | . . . . . . 2 . . . . . 5 . . Interference 7 | . . . . . . 3 . . 1 . . 3 . . Matter Decay 3 | . . . . . . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . . 1 . . . . . Damage (minor) 4 | . . . . . . . . . 1 . . 2 . 1 Damage (major) 3 | . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 3 . . . . . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . . . . . Parts Melted 13 | . . . . . 4 7 . . 1 . . 1 . . Heat Transferred 6598 | . 50 . . . 370 2864 1258 . 666 . 37 1353 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Maximum Alert Level 3 | . . . . . . 1 . . . . . . . 3 Low Security (%) 84 | 100 100 100 . 100 100 65 . . 100 100 100 . . 46 Level 1 11 | . . . . . . 34 . . . . . . . 3 Level 2 2 | . . . . . . . . . . . . . . 41 Level 3 . | . . . . . . . . . . . . . . 9 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 725 | 10 85 40 . 80 89 359 . . 66 6 30 . . 725 Initial 28 | . . . . . 28 . . . . 6 . . . . Average 78 | 1 27 8 . 3 13 143 . . 15 . 2 . . 346 Influence Increases 2966 | 15 115 50 . 98 374 929 90 . 76 . 37 285 40 857 Destroy 0b10 Robot/C 1560 | . 60 40 . 80 200 480 80 . 60 . 20 240 40 260 Destroy 0b10 Robot/NC 150 | 15 5 . . . 10 35 . . . . 5 . . 80 Destroy Leader 342 | . 12 10 . 10 82 112 10 . . . 10 30 . 66 Allied During Kill 17 | . . . . . . . . . . . . . . 17 Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . . . Successful Hack 52 | . 11 . . 8 7 26 . . . . . . . . Disable Machine 153 | . 9 . . . 36 90 . . . . . . . 18 Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . Destroy Structure 427 | . 3 . . . 14 21 . . 1 . 2 . . 386 Partial Spotted 15 | . . . . . . . . . . . . . . 15 Lose Combat Pursuer 90 | . 15 . . . 15 15 . . 15 . . 15 . 15 Influence Decreases 2339 | 15 115 50 . 10 462 911 108 . 60 16 37 285 40 230 Entered New Map 79 | . . . . . 60 . 9 . . 10 . . . . Time Decay 2000 | 15 115 50 . 10 382 871 99 . 60 6 37 195 20 140 Lost Part 260 | . . . . . 20 40 . . . . . 90 20 90 Squads Dispatched 15 | . . . . . 1 7 . . 1 . 1 . 1 4 Investigation 1 | . . . . . . 1 . . . . . . . . Extermination 6 | . . . . . . 3 . . 1 . 1 . . 1 Reinforcement 4 | . . . . . 1 1 . . . . . . . 2 Assault 2 | . . . . . . 1 . . . . . . 1 . Garrison 2 | . . . . . . 1 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Distress Signals 4 | . . . . . 2 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 111 | . 6 2 . 4 13 27 11 . 5 . 2 14 14 13 Peak Tracking Total 12 | . 3 2 . 4 3 6 4 . 4 . 1 7 12 6 Tactical Retreats 8 | . 1 . . . 1 2 1 . 1 . . 1 . 1 ECM-based Alert Blocks 3 | . . . . . . 2 . . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Traps Triggered 3 | . . . . . . 1 . . . . . . . 2 Indirectly 2 | . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Machines Disabled 18 | . 1 . . . 4 11 . . . . . . . 2 Max in Single Turn 6 | . 1 . . . 1 6 . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Machines Accessed 18 | . 3 . . 1 4 8 . . 1 . . . . 1 Terminals 11 | . 2 . . 1 2 6 . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . 1 . . . . 1 Total Hacks 30 | . 3 . . 1 10 14 . . 1 . . . . 1 Successful 11 | . 3 . . 1 4 3 . . . . . . . . Failed 19 | . . . . . 6 11 . . 1 . . . . 1 Catastrophic 4 | . . . . . 1 2 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 3 | . 1 . . 1 1 . . . . . . . . . Terminals 20 | . 2 . . 1 6 11 . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 3 | . . . . . 1 2 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 . . . 1 . . . . 1 Terminal Hacks 8 | . 2 . . 1 3 2 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . Level Access Points 2 | . 1 . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 2 6 . . 1 . . . . 1 Full Trace Events 1 | . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Total Allies 1 | . . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . 1 1 Highest-Rated Group 138 | . . . . . . . . . . . . . 138 138 Highest-Rated Ally 138 | . . . . . . . . . . . . . 138 138 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . . . . . 17 Total Damage 3873 | . . . . . . . . . . . . . . 3873 Kills 25 | . . . . . . . . . . . . . . 25 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Active Infowar (turns) 8663 | 23 338 223 76 479 1723 1948 1359 152 287 169 305 1029 141 411 Optics 2259 | . . . . . . . . . 204 169 305 1029 141 411 Sensors 6552 | . . . . . 1674 1948 1359 152 287 169 305 658 . . Traps 1238 | . . . . . . 370 . . 81 169 305 313 . . Seismic 1272 | 23 338 223 76 479 133 . . . . . . . . . ECM 1627 | . . . . . 331 616 495 . 185 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . 2 . . . . 3 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Turns Passed 9296 | 114 338 223 76 479 1758 2110 1704 152 287 169 305 1029 141 411 Spaces Moved 4504 | 56 286 176 77 346 660 813 834 77 132 80 117 386 74 390 Core 380 | 1 . . . . . . . . . . . 15 26 338 Treads 202 | . . . . . . . . . . . . 143 48 11 Legs 2886 | . . . . . 564 813 834 77 132 80 117 228 . 41 Wheels 1036 | 55 286 176 77 346 96 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 100 123 126 195 195 195 195 160 50 50 Average Speed 162 | 99 100 100 100 100 178 192 188 195 195 195 215 222 174 69 Slowest Speed 550 | 100 100 100 100 100 190 260 270 195 195 195 265 550 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . Exploration Rate (%) 31 | 4 41 45 15 79 45 22 96 10 5 2 5 68 13 16 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . 1 . . . . 1 . . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . 1 . Scrap Searched 10 | . . . . 3 . . 4 . . . . 3 . . Spaces Dug 12 | . . . . . 12 . . . . . . . . . Terrain Destroyed 49 | . 2 . . . 13 20 . . . . 2 8 1 3 Melee . | . . . . . . . . . . . . . . . Projectile 28 | . . . . . 13 1 . . . . 2 8 1 3 AOE 21 | . 2 . . . . 19 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Total 5975 | 85 324 204 76 472 1141 1231 915 79 149 93 155 474 77 500 Wait 1006 | 6 14 10 . 123 380 321 30 3 2 7 29 17 . 64 Move 4490 | 55 285 175 76 345 659 812 833 76 131 79 116 385 73 390 Hop . | . . . . . . . . . . . . . . . Pick Up 56 | 3 7 2 . . 19 9 5 . 4 1 . 1 . 5 Fast Attach 35 | 7 . . . . . 10 5 . . . . 5 . 8 Attach 37 | . . . . . 11 1 5 . 2 2 1 10 . 5 Detach 5 | . . . . . 1 . 1 . . 1 . 2 . . Swap 64 | . 7 8 . . 15 16 11 . 2 2 . 3 . . Drop 29 | . 3 1 . . 9 8 4 . 2 1 . . . 1 Fire 248 | 14 8 8 . 4 47 54 21 . 6 . 9 46 4 27 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . 5 . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 13) 342 | -10/Materials | Discovered new exit (range 13) 358 | -10/Materials | Identified exit to Materials 453 | -10/Materials | Entered Mines 546 | -10/Mines | Learned Materials emergency access door positions 671 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 672 | -10/Mines | Discovered new exit (range 5) 676 | -10/Mines | Entered Exiles 693 | -10/Exiles | Discovered new exit (range 15) 706 | -10/Exiles | Met 8R-AWN 752 | -10/Exiles | Entered Mines 1195 | -9/Mines | Learned Materials trap positions 1207 | -9/Mines | Discovered new exit (range 7) 1231 | -9/Mines | Identified exit to Materials 1231 | -9/Mines | Entered Materials 1231 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1232 | -8/Materials | Loaded intel: 18 trap records 1675 | -8/Materials | Build established: Skirmisher 2274 | -8/Materials | Crushed by falling debris 2305 | -8/Materials | Lost 4 parts (3u1w) 2636 | -8/Materials | Discovered new exit (range 13) 2772 | -8/Materials | Identified exit to Factory 2989 | -8/Materials | Entered Factory 2989 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3458 | -7/Factory | Garrison activated, responded to threat 3771 | -7/Factory | Build established: Scavenger-Skirmisher 4332 | -7/Factory | Build established: Skirmisher 4767 | -7/Factory | Build established: Scavenger-Skirmisher 5079 | -7/Factory | Discovered new exit (range 11) 5097 | -7/Factory | Identified exit to Lower Caves 5099 | -7/Factory | Entered Lower Caves 5575 | -7/Lower Caves | Encountered a Warlord checkpoint 5595 | -7/Lower Caves | Build established: Skirmisher 5648 | -7/Lower Caves | Learned location of Extension (-4) 5833 | -7/Lower Caves | Ambushed by wild Derelicts 5881 | -7/Lower Caves | Lost 3 parts (2p1u) 6003 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6345 | -7/Lower Caves | Learned Factory trap positions 6786 | -7/Lower Caves | Discovered new exit (range 5) 6801 | -7/Lower Caves | Identified exit to Lower Caves 6803 | -7/Lower Caves | Entered another Lower Caves area 6804 | -7/Lower Caves | Encountered a Warlord checkpoint 6832 | -7/Lower Caves | Discovered new exit (range 6) 6840 | -7/Lower Caves | Identified exit to Factory 6955 | -7/Lower Caves | Entered Factory 6955 | -6/Factory | Evolved 2 slots: Utility x2 6956 | -6/Factory | Loaded intel: 88 trap records 7097 | -6/Factory | Discovered new exit (range 21) 7157 | -6/Factory | Identified exit to Factory 7242 | -6/Factory | Entered another Factory area 7242 | -5/Factory | Evolved 2 slots: Utility x2 7352 | -5/Factory | Discovered new exit (range 3) 7356 | -5/Factory | Identified exit to Factory 7411 | -5/Factory | Entered another Factory area 7411 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7468 | -4/Factory | Build established: Scavenger-Skirmisher 7605 | -4/Factory | Discovered new exit (range 21) 7679 | -4/Factory | Identified exit to Upper Caves 7716 | -4/Factory | Entered Upper Caves 7853 | -4/Upper Caves | Lost 4 parts (1p2n1w) 7954 | -4/Upper Caves | Learned Research stockpile data 7982 | -4/Upper Caves | Identified exit to Upper Caves 8176 | -4/Upper Caves | Build established: Skirmisher 8201 | -4/Upper Caves | Learned location of Armory (-4) 8296 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8412 | -4/Upper Caves | Core integrity fell below 50% 8424 | -4/Upper Caves | Lost 16 parts (2p3n5u6w) 8603 | -4/Upper Caves | Spotted B-86 Titan 8665 | -4/Upper Caves | Build established: Mutant 8745 | -4/Upper Caves | Entered another Upper Caves area 8838 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8880 | -4/Upper Caves | Core integrity fell below 20% 8882 | -4/Upper Caves | 99-TNT showed up to help 8884 | -4/Upper Caves | 99-TNT revealed a hidden path 8886 | -4/Upper Caves | Entered Research 8886 | -3/Research | Accompanied by 1 ally (99-TNT) 8886 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 8894 | -3/Research | Found Quantum Capacitor 8911 | -3/Research | Lost 6 parts (1p1n2u2w) 8953 | -3/Research | Spotted B-86 Titan 9030 | -3/Research | Garrison activated, responded to threat 9193 | -3/Research | P-80 Master assimilated allied 99-TNT 9233 | -3/Research | Core integrity fell below 50% 9266 | -3/Research | Found Gamma Bomb Array 9267 | -3/Research | Lost 6 parts (2p2n1u1w) 9270 | -3/Research | System corruption reached 10% 9286 | -3/Research | Core integrity fell below 20% 9297 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09279_ Gamma Bomb Array destroyed. 09279_ A-15 Conveyor destroyed. 09281_ The unstable cave ceiling collapses. [Achievement: Physics Hates This One Trick] 09282_ The unstable cave ceiling collapses. 09282_ Acquired Prototype Energy Gun. 09282_ Identified Hvy. Dispersion Rifle. 09282_ Faulty integration triggers heat surge (+487). 09282_ Penetrated by Slug. 09284_ Overheating: Faulty Hvy. Dispersion Rifle damaged (-37). 09284_ Penetrated by Slug. 09285_ Reaction Chamber disabled. 09287_ The unstable cave ceiling collapses. 09289_ Biometal Medium Treads destroyed. 09289_ Penetrated by Slug. 09291_ The unstable cave ceiling collapses. 09293_ Faulty Hvy. Dispersion Rifle destroyed. 09294_ System corrupted: IFF burst signal emitted. 09294_ The unstable cave ceiling collapses. 09294_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ??#######+##??????????? ????????????????????????? | | ??#! ##+##?????? ?????????????????????????? | | ?## ! # ###### ??????????????????????????? | | ## """ + H???????????????????????????? | | # #????????????????????????????? | | ## # #????????????????????????????= | | ## # #????????????????????????????? | | # Y #????????????????????????????? | | # # #????????????????????????????? | | # !* ###########??????????????????? | | # ## * * # ???????????????????? | | * # ????????????????????? | | ?????????????????????? | | #??????????????????????? | | ##?###+##??????????????? | | ### d # #/ ! #??????????????? | | ## p ! # #??????? | | ## @ == x +?????? | | ## # == ! # #?????? | | ## ? #??????? #?????? | | ## ?[ #??????????????? | | ## # ##??#??????????????? | | ## #??????????????????? | | # #??????????????????? | | ######+##### #??????????????????? | | #### #??????????????????? | | #???##??????????????????? | | #???????????????????????? | | #???????????????????????? | | ##+######+########## #???????????????????????? | | # #????# #???????????????????????? | | # #????# #???????????????????????? | | ? # ???????# ???????????????????????? | | ??! # """ ?????# ???????????????????????? | | ?? # """????????# ??????????????????????? | | ???? #? "??????????# ??????????????????????? | | ???? #? ? ?????????########?????????????????????? | | ?????#?? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 65 Energy Generation 45 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Betrayal Most Foul Physics Hates This One Trick Preemptive Strike Challenges ------------ None Game ------ Seed PiercingMobileShockpuncher Manual? 0 Play Time 01:52:57 Cumulative 72.0 hours Start 2026.01.27 @ 23:38:11 End 2026.01.28 @ 01:32:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 112 Rogue 87 Adventurer 23 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 34 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 85% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b370610e-e10e-4415-8c43-f63a1ab68d1d