Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.24 @ 05:40:51 Player: Aprion27 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (116) 580 Value Destroyed (2964) 2964 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7904 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 92/300 Energy 158/160 System Corruption 3% Temperature Cool (2) Movement Hovering (56) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Gravmag Array Gravmag Array > --- UTILITY (6) ------ Improved Signal Interpreter Experimental Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (3) ------- Gatling Laser Autogun > --- INVENTORY (4) ---- Diametric Drive Improved Heat Sink Improved Maneuvering Thrusters Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Signal Interpreter Experimental Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Diametric Drive Improved Heat Sink Improved Maneuvering Thrusters [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Diametric Drive Utility Improved Targeting Computer Device Coolant Injector Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 2 . . Utility 4 | . . . 2 . 1 1 . . . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 117 | 6 12 . 11 3 17 12 1 15 18 1 21 Power 10 | 1 . . 1 . 1 1 . 1 2 . 3 Engine 4 | 1 . . 1 . 1 . . . 1 . . Core 4 | . . . . . . 1 . 1 1 . 1 Reactor 2 | . . . . . . . . . . . 2 Propulsion 34 | 2 3 . 2 2 8 1 1 2 8 1 4 Treads 8 | 2 1 . . . . . . . 5 . . Leg 21 | . 2 . 2 2 8 1 1 2 3 . . Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 4 Flight 1 | . . . . . . . . . . 1 . Utility 34 | 2 5 . 3 1 4 2 . 4 6 . 7 Device 9 | 1 1 . . . . 1 . 2 3 . 1 Storage 3 | . 1 . . . . . . 1 1 . . Processor 13 | 1 3 . 2 . 2 . . . . . 5 Hackware 2 | . . . . . . . . 1 . . 1 Protection 7 | . . . 1 1 2 1 . . 2 . . Artifact . | . . . . . . . . . . . . Weapon 39 | 1 4 . 5 . 4 8 . 8 2 . 7 Energy Gun 15 | . . . 3 . 2 6 . 1 1 . 2 Energy Cannon 9 | . 2 . 2 . . . . 3 . . 2 Ballistic Gun 10 | 1 1 . . . 1 2 . 2 1 . 2 Ballistic Cannon 2 | . . . . . . . . 2 . . . Launcher 2 | . 1 . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . . . 1 1 1 Parts Lost 45 | . . . 4 . 8 1 2 8 7 3 12 Power 3 | . . . . . . . . 1 1 . 1 Propulsion 16 | . . . 2 . 3 1 1 2 3 2 2 Utility 10 | . . . 1 . 1 . 1 . 1 1 5 Weapon 16 | . . . 1 . 4 . . 5 2 . 4 Highest Loss Streak 5 | . . . 2 . 5 1 2 3 3 3 5 Average Slot Usage (%) 89 | . 99 100 96 100 97 98 72 92 86 67 41 Engine 7 | . 14 14 11 11 9 . . . 2 5 . Core 1 | . . . . . . 6 7 7 2 . 1 Treads 3 | . 20 . . . . . . . 5 18 . Leg 18 | . 7 28 20 22 26 22 22 19 19 . . Device 4 | . 4 . . . . 5 7 14 8 13 3 Storage 9 | . 6 14 11 11 9 7 7 8 13 12 . Processor 17 | . 16 14 24 25 26 23 16 13 6 6 20 Hackware 1 | . . . . . . . . 6 4 . 1 Protection 3 | . . . 7 7 9 7 . . 5 5 . Energy Gun 6 | . . . 4 22 15 21 8 4 . 2 2 Energy Cannon 8 | . 2 28 16 . . . . 6 6 . . Ballistic Gun 3 | . 17 . . . . 1 1 5 2 . 1 Ballistic Cannon 1 | . . . . . . . . 3 6 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 95 | 8 27 27 33 37 40 43 41 77 95 76 17 Greatest Support 69 | 40 40 20 20 25 40 40 40 43 69 68 56 Greatest Overweight (x) 5 | . 2 1 2 1 1 1 1 2 3 1 5 Average Overweight (x) . | . . 1 1 1 . 1 . . 1 . . Largest Inventory Capacity 22 | 4 10 10 10 10 10 10 10 18 22 18 4 Average Capacity 10 | 4 6 10 10 10 10 10 10 11 18 17 4 Most Carried 18 | 2 10 10 10 10 10 8 10 13 18 18 4 Average Carried 8 | . 5 10 9 9 9 5 8 10 14 16 3 Final Capacity 18 | 4 10 10 10 10 10 10 10 18 18 4 4 Final Carried 14 | 2 10 10 10 10 7 8 9 12 14 4 3 Class Distribution -------------------- 61% | Mutant 14% | Scavenger-Mutant 13% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Waste Gunner | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Matter Collected 1913 | 289 184 131 95 50 198 95 . 297 472 . 102 Remotely . | . . . . . . . . . . . . Salvage Created 4275 | 125 510 113 978 253 819 473 . 297 524 . 183 Parts 247 | 8 41 6 65 16 46 21 . 10 23 . 11 Haulers Intercepted 6 | . 2 . 2 . 1 . . . 1 . . Recyclers Shooed 2 | . 1 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 79 | . 10 2 16 7 14 11 . 6 7 . 6 Melee 5 | . . . . . . . . . 1 . 4 Guns 46 | . 10 . 8 5 11 7 . 4 . . 1 Cannons 18 | . . 2 8 . . . . 2 6 . . AOE 9 | . . . . 2 2 4 . . . . 1 Classes Destroyed 13 | 2 6 . 2 . 1 2 . . . . . Worker 3 | . 1 . 1 . . 1 . . . . . Builder 4 | . 1 . . 1 . . . . 2 . . Tunneler 3 | 2 . 1 . . . . . . . . . Hauler 6 | . 2 . 2 . 1 . . . 1 . . Recycler 10 | 1 1 . 3 2 1 . . . 2 . . Mechanic 1 | . . . . . 1 . . . . . . Watcher 10 | . 3 . 2 . 3 . . . 2 . . Swarmer 36 | . 6 . 6 7 5 3 . . 4 . 5 Grunt 24 | . 4 2 5 . 5 6 . 2 . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 14 | . . . 4 . 4 . . 2 3 . 1 Hunter 2 | . . . . . . 1 . 1 . . . Programmer 2 | . . . . . . 1 . 1 . . . Best Kill Streak 7 | 3 3 2 7 4 6 4 . 2 4 . 2 Combat Bots Only 5 | . 2 2 5 4 4 3 . 2 3 . 2 Max Kills in Single Turn 4 | 1 1 1 2 2 2 4 . 1 1 . 1 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 3 | . . . . 1 1 3 . . . . 1 Melee 1 | . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Damage Taken 8072 | . 469 33 722 194 1663 833 49 949 1325 111 1724 Core 1546 | . 69 . 124 57 228 81 . 127 103 . 757 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 72 . 54 58 . . 70 . . . Volleys Fired 304 | 14 45 14 53 11 41 18 . 32 51 1 24 Largest 3 | 1 2 2 2 2 2 3 . 3 3 2 2 Hottest 197 | 20 53 120 120 90 100 150 . 193 197 108 103 Shots Fired 518 | 14 77 28 88 22 65 50 . 73 72 2 27 Gun 345 | 14 74 . 32 22 64 50 . 55 9 1 24 Cannon 169 | . . 28 56 . . . . 18 63 1 3 Launcher 4 | . 3 . . . 1 . . . . . . Special . | . . . . . . . . . . . . Kinetic 223 | 14 74 . . . 16 . . 42 60 1 16 Thermal 111 | . . 28 56 . . . . 15 6 . 6 Explosive 4 | . 3 . . . 1 . . . . . . Electromagnetic 180 | . . . 32 22 48 50 . 16 6 1 5 Robot Hit Streak 18 | 9 11 14 18 13 18 14 . 9 17 1 16 Robot Miss Streak 5 | 1 3 2 2 2 3 3 . 5 4 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 1 . . 2 . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . . Shots Hit Robots 390 | 12 54 15 64 19 56 38 . 54 49 1 28 Core Hits 192 | 4 28 4 32 13 35 28 . 17 21 . 10 Critical Hits 4 | . . 1 . . 2 . . 1 . . . Critical Kills 2 | . . . . . 1 . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Melee Attacks 12 | . . . . . . . . . . . 12 Impact . | . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . 12 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8545 | 158 719 262 1270 284 1432 1072 . 894 1553 23 878 Guns 3977 | 158 614 . 471 165 1105 399 . 612 142 . 311 Cannons 2463 | . . 262 717 . . . . 282 1097 23 82 Explosions 1344 | . 105 . 82 119 315 668 . . . . 55 Melee 430 | . . . . . . . . . . . 430 Ramming 331 | . . . . . 12 5 . . 314 . . Kinetic 2912 | 158 614 . . . 323 . . 430 1164 23 200 Thermal 1873 | . . 262 799 119 134 105 . 286 52 . 116 Explosive 904 | . 105 . . . 181 563 . . . . 55 Electromagnetic 2095 | . . . 471 165 782 399 . 178 23 . 77 Impact . | . . . . . . . . . . . . Slashing 430 | . . . . . . . . . . . 430 Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 1 13 15 3 3 3 Average Corruption 5 | . . . . . . 1 9 14 2 3 3 Corruption Purged . | . . . . . . . . . . . . Effects 84 | . . . . . . 3 6 42 13 6 14 Message Errors 21 | . . . . . . 1 . 7 4 4 5 Matter Fused 14 | . . . . . . . 4 5 4 . 1 Heat Flow Errors 6 | . . . . . . . . 2 1 1 2 Energy Discharges 6 | . . . . . . 1 . 3 . . 2 Data Loss (minor) 8 | . . . . . . . . 2 2 1 3 Data Loss (major) 2 | . . . . . . . 1 1 . . . Misfires 3 | . . . . . . . . 3 . . . Alerts 2 | . . . . . . . . 2 . . . Misdirections 6 | . . . . . . . 1 5 . . . Targeting Errors 15 | . . . . . . 1 . 11 2 . 1 Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 139 | . 7 . 3 . 18 22 . . 60 . 29 Projectiles 12 | . . . . . . . . . 12 . . Explosions 50 | . 7 . 3 . 18 22 . . . . . Melee 77 | . . . . . . . . . 48 . 29 Knockbacks 3 | . . . . . . 1 . . 2 . . Impact 1 | . . . . . . 1 . . . . . Kinetic 2 | . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 400 | . 26 . 45 62 60 92 . . 2 . 113 Shots 10 | . 1 . 2 2 2 2 . . . . 1 Rammed 14 | . . . . . 1 . . . 13 . . Targets Rammed 26 | . . . . . 5 1 . . 20 . . Kicked 11 | . . . . . 4 1 . . 6 . . Crushed 1 | . . . . . . . . . 1 . . Highest Temperature 449 | . 24 321 367 117 449 301 . 185 190 264 215 Average Temperature 98 | . 8 100 126 48 124 103 . 90 73 99 34 Received Heat Transfer 2052 | . 174 21 165 . 783 144 . 162 234 . 369 Effects 6 | . . . 3 . 3 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 5 | . . . 2 . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 9 | . . . 2 . 6 . . 1 . . . Impact Corruptions 4 | . . . . . . . . . 4 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . 3 . . . . 1 . . . Heat Transferred 3165 | . . 555 1617 150 50 50 . 457 100 . 186 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 10 | . . . 2 2 4 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Peak Influence 347 | 15 212 55 339 307 347 250 102 158 134 37 130 Initial 132 | . 9 . . 132 41 37 87 67 45 7 4 Average 83 | 8 87 10 115 174 180 122 90 81 62 9 47 Maximum Alert Level 1 | . 1 . 1 1 1 1 . . . . . Low Security (%) 89 | 100 87 100 82 69 66 76 100 100 100 100 100 Level 1 10 | . 12 . 17 30 33 23 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . 3 4 . 3 1 . 3 Investigation 4 | . 1 . . . . 2 . 1 . . . Extermination 3 | . . . . . . 1 . 1 . . 1 Reinforcement 7 | . . . . . 3 1 . 1 1 . 1 Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Distress Signals 6 | . 2 . . . 2 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 161 | . 16 2 23 7 33 15 6 7 12 6 34 Peak Tracking Total 12 | . 3 2 5 4 8 5 6 3 3 6 12 Tactical Retreats 12 | . 2 . . . 3 1 . . . . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Traps Triggered 8 | . 1 . . 1 . 2 . . 3 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Machines Disabled 7 | . 1 . . . . 3 . 2 . . 1 Max in Single Turn 3 | . 1 . . . . 3 . 1 . . 1 Garrison Access 2 | . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Machines Accessed 24 | . 2 . 2 1 3 5 . 5 4 . 2 Terminals 14 | . 2 . 2 . 2 1 . 3 2 . 2 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 5 | . . . . . 1 2 . 2 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . Total Hacks 61 | . 7 . 5 1 13 13 . 12 5 . 5 Successful 28 | . 2 . 1 1 9 4 . 5 3 . 3 Failed 33 | . 5 . 4 . 4 9 . 7 2 . 2 Catastrophic 5 | . 2 . . . . 1 . 1 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 28 | . 7 . 5 . 4 3 . 5 1 . 3 Terminals 31 | . 7 . 5 . 4 2 . 5 3 . 5 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 21 | . . . . . 9 5 . 7 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . Garrison Access 4 | . . . . . . 3 . . 1 . . Terminal Hacks 5 | . 1 . . 1 . . . . 1 . 2 Record 1 | . . . . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . . . . . 1 Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . 1 . . Repair Station Hacks 14 | . . . . . 8 2 . 4 . . . Scan Component 7 | . . . . . 4 1 . 2 . . . Repair 7 | . . . . . 4 1 . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 6 | . 1 . 1 . 1 1 . 1 . . 1 Terminals 6 | . 1 . 1 . 1 1 . 1 . . 1 Botnet 6 | . 1 . 1 . 1 1 . 1 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 2 . 2 . 3 5 . 5 2 . 2 Full Trace Events 3 | . . . . . . 2 . 1 . . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . . . . . 4 1 . 2 . . . Time 319 | . . . . . 196 60 . 63 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Turns Passed 8255 | 173 938 1414 782 415 892 783 203 733 932 255 735 Spaces Moved 4734 | 83 483 837 384 249 351 426 160 381 426 151 803 Core 330 | 2 . . . . . . . . . 15 313 Treads 658 | 81 331 . . . . . . . 114 132 . Legs 3252 | . 152 837 384 249 351 426 160 381 312 . . Wheels . | . . . . . . . . . . . . Hover 316 | . . . . . . . . . . . 316 Flight 178 | . . . . . . . . . . 4 174 Fastest Speed 30 | 50 150 150 150 150 120 150 120 120 150 30 30 Average Speed 135 | 157 156 150 151 150 141 150 124 140 160 152 63 Slowest Speed 300 | 160 180 150 180 150 150 150 150 180 210 180 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 5 61 101 35 80 26 11 99 7 13 70 15 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . 1 . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . 2 Terrain Destroyed 159 | . 19 . 5 9 32 61 . . 5 . 28 Melee 2 | . . . . . . . . . . . 2 Projectile 6 | . . . . . 1 . . . 5 . . AOE 151 | . 19 . 5 9 31 61 . . . . 26 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Total 6066 | 108 594 968 495 270 683 531 163 516 594 174 970 Wait 761 | 4 30 118 38 3 249 61 1 77 62 17 101 Move 4721 | 82 482 836 383 248 350 426 159 380 426 150 799 Hop 2 | . . . . . . . . . . . 2 Pick Up 61 | 2 10 . 5 1 12 8 1 10 7 2 3 Fast Attach 65 | 6 11 . 5 1 4 2 . 10 7 1 18 Attach 35 | . 1 . 5 . 9 6 1 3 7 . 3 Detach 22 | . 6 . . 1 2 2 1 . 5 2 3 Swap 17 | . . . 1 2 4 4 . 2 4 . . Drop 40 | . 9 . 5 3 7 3 . 2 5 1 5 Fire 304 | 14 45 14 53 11 41 18 . 32 51 1 24 Melee 12 | . . . . . . . . . . . 12 Ram . | . . . . . . . . . . . . Kick 14 | . . . . . 5 1 . . 8 . . Crush 12 | . . . . . . . . . 12 . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 16) 777 | -10/Materials | Discovered new exit (range 15) 954 | -10/Materials | Identified exit to Mines 1112 | -10/Materials | Entered Mines 1119 | -10/Mines | Met a Derelict bent on vengeance 1190 | -10/Mines | Discovered new exit (range 6) 1243 | -10/Mines | Learned Materials garrison access intel 1454 | -10/Mines | Discovered new exit (range 12) 2526 | -10/Mines | Entered Materials 2526 | -9/Materials | Evolved 2 slots: Utility x2 3255 | -9/Materials | Discovered new exit (range 15) 3308 | -9/Materials | Entered Mines 3389 | -9/Mines | Learned location of 1 exit from Materials 3436 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3492 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3502 | -9/Mines | Learned 4 Materials zone layouts 3517 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3651 | -9/Mines | Discovered new exit (range 14) 3723 | -9/Mines | Entered Materials 3723 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3724 | -8/Materials | Identified exit to Factory 3726 | -8/Materials | Loaded intel: 1 garrison access location 4086 | -8/Materials | Repaired Carbon-fiber Leg 4125 | -8/Materials | Repaired Carbon-fiber Leg 4193 | -8/Materials | Repaired Hvy. EM Shotgun 4258 | -8/Materials | Repaired Hvy. EM Shotgun 4596 | -8/Materials | Lost 5 parts (2n1u2w) 4615 | -8/Materials | Entered Factory 4615 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4908 | -7/Factory | Build established: Gunner 5018 | -7/Factory | Repaired Hvy. EM Shotgun 5398 | -7/Factory | Sucked down chute 5398 | -7/Factory | Entered Waste 5406 | -7/Waste | Spotted C-40 Crusher 5408 | -7/Waste | Spotted C-40 Crusher 5413 | -7/Waste | EMP discharged 5420 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5475 | -7/Waste | Spotted C-40 Crusher 5482 | -7/Waste | Spotted C-40 Crusher 5493 | -7/Waste | Spotted C-40 Crusher 5500 | -7/Waste | Spotted C-40 Crusher 5513 | -7/Waste | EMP discharged 5513 | -7/Waste | System corruption reached 10% 5587 | -7/Waste | Discovered new exit (range 12) 5599 | -7/Waste | Identified exit to Factory 5601 | -7/Waste | Entered Factory 5791 | -7/Factory | Lost 3 parts (1p2n) 6242 | -7/Factory | Repaired Force Booster 6249 | -7/Factory | Discovered new exit (range 15) 6314 | -7/Factory | Repaired Transmission Jammer 6332 | -7/Factory | Identified exit to Factory 6334 | -7/Factory | Entered another Factory area 6334 | -6/Factory | Evolved 2 slots: Propulsion x2 6388 | -6/Factory | Discovered new exit (range 15) 6441 | -6/Factory | Identified exit to Lower Caves 6858 | -6/Factory | Lost 3 parts (2n1w) 7237 | -6/Factory | Build established: Scavenger-Mutant 7266 | -6/Factory | Sucked down chute 7266 | -6/Factory | Entered Waste 7284 | -6/Waste | Spotted C-40 Crusher 7344 | -6/Waste | Spotted C-40 Crusher 7358 | -6/Waste | Spotted C-40 Crusher 7366 | -6/Waste | Spotted C-40 Crusher 7430 | -6/Waste | Spotted C-40 Crusher 7489 | -6/Waste | Spotted C-40 Crusher 7506 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7509 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7511 | -6/Waste | Discovered new exit (range 10) 7515 | -6/Waste | Identified exit to Factory 7521 | -6/Waste | Entered Factory 7540 | -6/Factory | Lost 3 parts (2n1u) 7770 | -6/Factory | Core integrity fell below 50% 7861 | -6/Factory | Found Prototype Processor 7861 | -6/Factory | Identified Exp. Terrain Scan Processor 8088 | -6/Factory | Core integrity fell below 20% 8113 | -6/Factory | Lost 5 parts (2n1u2w) 8256 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08117_ U-05 Engineer builds a Wall. 08117_ U-05 Engineer lays Concrete. 08120_ U-05 Engineer builds a Wall. 08120_ U-05 Engineer lays Concrete. 08121_ U-05 Engineer builds a Wall. 08129_ System corrupted: Component data lost. 08159_ Connecting with Terminal... 08171_ ALERT: Rogue bot located, Programmers report to Factory Zone 9P. 08222_ System corrupted: Gatling Laser targeting data glitched. 08226_ C-30 ARC bursts open, deploying its payload. 08226_ G-67 Veteran unfolds itself. 08226_ L-41 Fighter unfolds itself. 08226_ G-50 Soldier unfolds itself. 08226_ E-15 Imp unfolds itself. 08226_ K-01 Serf collects debris. 08242_ C-30 ARC bursts open, deploying its payload. 08242_ S-27 Virus unfolds itself. 08244_ System corrupted: Component data lost. 08246_ Imp. System Shield destroyed. 08256_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | # ####### #?????????????????# "" " + | | # # ## #?? ??????????????# # | | # # ## #?? ??????????????# """ """ # | | # ## ##? "???#?????????# """ """ + | | # # # #? "?? #?????????# """ """ # | | # % + #? ?? #?????????# # | | + # #? """ #?????????# [ """ """ + | | #= ## ##? 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