Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.19 @ 18:45:27 Player: JayWillyMF Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (94) 470 Value Destroyed (3493) 3493 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (463) 463 TOTAL SCORE: 6806 Bonus ------- High Alert Combat Kills 463 Cogmind --------- Core Integrity 190/700 Matter 52/300 Energy 35/100 System Corruption 8% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Armored Treads Armored Treads Armored Treads Aerolev Unit Corruption Screen Precision Beam Rifle Heavy Laser Heavy Ion Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Energy Filter Improved Shield Generator Corruption Screen > --- WEAPON ----------- Plasma Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Armored Treads Armored Treads Armored Treads Corruption Screen Precision Beam Rifle Heavy Laser Gatling Laser Heavy Ion Cannon Flak Gun Advanced Assault Cannon Katana Spear Spear [Rating: 53] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Reflective Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Maul Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 95 | 6 16 23 23 27 Power 9 | 1 2 2 2 2 Engine 9 | 1 2 2 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 23 | 2 5 4 8 4 Treads 9 | 2 . . 5 2 Leg 12 | . 5 4 3 . Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 34 | 1 5 8 9 11 Device 9 | . . 1 2 6 Storage 7 | 1 4 1 1 . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 16 | . 1 6 6 3 Artifact . | . . . . . Weapon 29 | 2 4 9 4 10 Energy Gun 9 | . 1 5 2 1 Energy Cannon 3 | . . . . 3 Ballistic Gun 8 | 2 . 4 . 2 Ballistic Cannon 5 | . . . 2 3 Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon 2 | . 2 . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . 1 1 1 1 Parts Lost 35 | . 6 7 3 19 Power 5 | . 1 . 1 3 Propulsion 8 | . 2 2 . 4 Utility 13 | . . 3 2 8 Weapon 9 | . 3 2 . 4 Highest Loss Streak 8 | . 5 2 2 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 97 96 99 92 Engine 9 | . 13 10 8 6 Treads 13 | . 9 . 17 24 Leg 16 | . 18 31 18 . Device 3 | . . . 5 8 Storage 12 | . 23 12 12 7 Processor 2 | . . . . 7 Protection 15 | . 3 19 17 17 Energy Gun 7 | . 6 8 16 2 Energy Cannon 1 | . . . . 3 Ballistic Gun 7 | . 15 11 . 2 Ballistic Cannon 1 | . . . 1 4 Impact Weapon 1 | . 4 1 . . Naked Turns . | . . . . . Heaviest Build 60 | 11 37 40 46 60 Greatest Support 80 | 40 40 39 80 80 Greatest Overweight (x) 3 | 2 3 2 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 7 15 15 15 15 Average Carried 13 | 3 12 13 13 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 7 13 14 13 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2232 | 268 248 746 240 730 Remotely . | . . . . . Salvage Created 3227 | 100 325 891 646 1265 Parts 174 | 1 17 66 17 73 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 76 | . 7 22 15 32 Melee 2 | . . 1 . 1 Guns 48 | . 7 20 15 6 Cannons 20 | . . . . 20 AOE 3 | . . . . 3 Classes Destroyed 14 | 1 2 5 2 4 Worker 4 | . . . 1 3 Builder 4 | . . . . 4 Recycler 1 | 1 . . . . Mechanic 2 | . . . 1 1 Operator 2 | . . 1 . 1 Watcher 5 | . 2 2 . 1 Swarmer 16 | . . 6 4 6 Grunt 38 | . 7 7 10 14 Brawler 2 | . . 1 . 1 Duelist 1 | . . 1 . . Protector 1 | . . . . 1 Sentry 11 | . . 7 1 3 Hunter 3 | . . . . 3 Programmer 4 | . . . . 4 Best Kill Streak 8 | 1 2 3 4 8 Combat Bots Only 7 | . 2 3 4 7 Max Kills in Single Turn 3 | 1 1 1 2 3 Gunslinging 1 | . . . 1 . Exploded 3 | . . . . 3 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 7019 | . 962 1404 1303 3350 Core 1322 | . 181 247 384 510 Absorbed by Shields 492 | . . . . 492 Redirected to Shielding 209 | . . . 107 102 Core Remaining (%) 48 | 100 27 38 30 . Volleys Fired 299 | 2 57 80 49 111 Largest 2 | 2 2 2 2 2 Hottest 130 | 40 70 130 122 128 Shots Fired 555 | 4 94 145 98 214 Gun 408 | 4 94 145 91 74 Cannon 147 | . . . 7 140 Launcher . | . . . . . Special . | . . . . . Kinetic 325 | 4 76 112 7 126 Thermal 230 | . 18 33 91 88 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | 1 7 13 15 16 Robot Miss Streak 6 | 2 5 6 3 6 Penetration Max 1 | . . . . 1 Secondary Targets 6 | . 2 3 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 401 | 1 59 121 72 148 Core Hits 191 | 1 21 39 31 99 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . 1 2 . . Critical Strikes 21 | . 2 3 6 10 Burn 8 | . 1 1 6 . Meltdown 1 | . . . . 1 Blast 9 | . . . . 9 Smash 3 | . 1 2 . . Melee Attacks 18 | . 1 14 . 3 Impact 15 | . 1 14 . . Slashing . | . . . . . Piercing 3 | . . . . 3 Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks 4 | . . 4 . . Damage Inflicted 8407 | 21 655 2062 1233 4436 Guns 4268 | 21 602 1655 1072 918 Cannons 2746 | . . . 146 2600 Explosions 727 | . . . . 727 Melee 589 | . 53 399 . 137 Ramming 77 | . . 8 15 54 Kinetic 4205 | 21 442 1296 146 2300 Thermal 2839 | . 160 359 1072 1248 Explosive 319 | . . . . 319 Electromagnetic 378 | . . . . 378 Impact 452 | . 53 399 . . Slashing . | . . . . . Piercing 137 | . . . . 137 Highest Corruption 8 | . . . . 8 Average Corruption 4 | . . . . 4 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 32 | . . . . 32 Message Errors 9 | . . . . 9 Matter Fused 5 | . . . . 5 Heat Flow Errors 5 | . . . . 5 Energy Discharges 7 | . . . . 7 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Misfires 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 216 | . 53 67 . 96 Projectiles 24 | . . . . 24 Explosions 32 | . . . . 32 Melee 160 | . 53 67 . 40 Knockbacks 26 | . 1 3 3 19 Impact 4 | . 1 3 . . Kinetic 19 | . . . 3 16 Secondary 3 | . . . . 3 Self-Inflicted Damage 402 | . . . . 402 Shots 5 | . . . . 5 Rammed 12 | . . . 1 11 Targets Rammed 14 | . . 1 1 12 Kicked 1 | . . 1 . . Crushed 1 | . . . . 1 Highest Temperature 569 | . 394 307 569 456 Average Temperature 116 | . 117 64 160 126 Received Heat Transfer 2515 | . 591 510 522 892 Effects 24 | . 1 3 11 9 Shutdowns 5 | . . . 3 2 Energy Bleed 4 | . . 1 . 3 Interference 3 | . . 2 . 1 Matter Decay 3 | . . . . 3 Short Circuit 3 | . 1 . 2 . Damage (minor) 1 | . . . 1 . Damage (major) 2 | . . . 2 . Damage (core) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 6 | . 3 3 . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 23 | . 2 5 12 4 Heat Transferred 6355 | . 555 815 2812 2173 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 1111 | 5 133 383 353 1111 Initial 126 | . 3 26 126 91 Average 217 | 1 34 187 241 356 Maximum Alert Level 4 | . . 1 1 4 Low Security (%) 59 | 100 100 56 28 52 Level 1 26 | . . 43 71 2 Level 2 8 | . . . . 25 Level 3 4 | . . . . 15 Level 4 1 | . . . . 3 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 1 2 4 10 Investigation 2 | . . . 2 . Extermination 4 | . . . . 4 Reinforcement 9 | . 1 2 2 4 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 7 | . 1 3 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 128 | . 13 40 19 56 Peak Tracking Total 10 | . 4 6 5 10 Tactical Retreats 11 | . . 2 2 7 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 6 | . . 2 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 32 | . 2 1 1 28 Max in Single Turn 11 | . 1 1 1 11 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 8 | . . 6 1 1 Terminals 6 | . . 5 1 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 18 | . . 13 3 2 Successful 17 | . . 12 3 2 Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . . 10 3 . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 12 | . . 9 3 . Record 10 | . . 7 3 . Branch Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 2 | . . 2 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 2 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5624 | 118 1094 1600 1026 1786 Spaces Moved 2791 | 61 489 867 560 814 Core 4 | 4 . . . . Treads 1134 | 57 158 . 237 682 Legs 1521 | . 331 867 323 . Wheels 132 | . . . . 132 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 100 Average Speed 153 | 156 180 141 141 158 Slowest Speed 330 | 160 330 260 260 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 65 71 38 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 104 | . . . . 104 Melee . | . . . . . Projectile 10 | . . . . 10 AOE 94 | . . . . 94 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3588 | 78 626 1097 700 1087 Wait 203 | 2 14 80 31 76 Move 2787 | 60 488 866 559 814 Hop . | . . . . . Pick Up 95 | 8 26 24 15 22 Fast Attach 24 | 5 6 3 7 3 Attach 46 | 1 8 11 11 15 Detach 13 | . 4 . 4 5 Swap 25 | . 2 9 5 9 Drop 68 | . 20 13 18 17 Fire 299 | 2 57 80 49 111 Melee 14 | . 1 10 . 3 Ram 2 | . . . . 2 Kick 1 | . . 1 . . Crush 11 | . . . 1 10 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 505 | -10/Materials | Core integrity fell below 50% 525 | -10/Materials | Lost 5 parts (1p2n2w) 688 | -10/Materials | Discovered new exit (range 13) 1177 | -10/Materials | Discovered new exit (range 15) 1213 | -10/Materials | Entered another Materials area 1213 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1864 | -9/Materials | Discovered new exit (range 5) 2120 | -9/Materials | Core integrity fell below 50% 2419 | -9/Materials | Identified exit to Mines 2444 | -9/Materials | Discovered new exit (range 7) 2765 | -9/Materials | Discovered new exit (range 6) 2813 | -9/Materials | Entered another Materials area 2813 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3063 | -8/Materials | Discovered new exit (range 10) 3445 | -8/Materials | Core integrity fell below 50% 3496 | -8/Materials | Discovered new exit (range 8) 3839 | -8/Materials | Entered Factory 3839 | -7/Factory | Evolved 2 slots: Utility x2 4786 | -7/Factory | Garrison activated, responded to threat 5404 | -7/Factory | Destroyed 7 combat bots 5439 | -7/Factory | First assault squad dispatched 5549 | -7/Factory | Cargo convoy interrupted 5594 | -7/Factory | Core integrity fell below 50% 5616 | -7/Factory | Lost 8 parts (2p1n3u2w) 5625 | -7/Factory | Self-destructed Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Arm. Huge Wheel destroyed. Slug penetrates Wall. Slug penetrates Subcomponent Replicator. Subcomponent Replicator disabled. H-55 Commando destroyed. Slug penetrates Subcomponent Replicator. Slug penetrates Wall. Slug penetrates Subcomponent Replicator. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. SN< PN2Q JSAI5VSOU,PXD2 Slug penetrates Subcomponent Replicator. Flak Gun destroyed. Arm. Huge Wheel destroyed. Penetrated by Slug. Hvy. Ion Cannon destroyed. Dropped Gatling Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????# @ #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????#ix #????????????????????? | | ?????????????????????# h" #????????????????????? | | ?????????????????????# "" #????????????????????? | | ?????????????????????# """ #????????????????????? | | ?????????????????????# ""h#???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# "" #???????????????????? | | ?????????????????????# "" #???????????????????? | | ?????????????????????# T" #???????????????????? | | ?????????????????????# ["" ########????????????# | | ?????????????????????# *% " ## #?#######????# | | ?????????????????????# ## ### ###??# | | ?????????????????????####/#### "###"######### | | ??????????????####+### # """ # * # | | ???????????? # """ # !/ # | | ??????????? %!# """/# [[%% = # | | ???????????? % % %+ / =% %! "# | | ???????????? % =# # % *% "%# | | ????????????? % ] # " # % % % "+ | | ????????????########## / # R" # % # | | ?????????????????????### ### """ # | | ???????????????????????# #?# # # | | ???????????????????????# #?###### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 480 Matter Stores 390 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 600 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Spread Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight It Was An Accident, I Swear Librarian Please Form A Line Serviceable Loadout Significant Disruption Storm Trooper Challenges ------------ None Game ------ Seed BladeMyomerNullifier Manual? 0 Play Time 00:52:06 Cumulative 3.7 hours Start 2022.09.18 @ 23:27:35 End 2022.09.19 @ 18:45:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 01ff95eb-601c-43a6-8f53-adf641d74b97