Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 18:16:20 Player: opdo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (87) 435 Value Destroyed (3065) 3065 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (744) 744 TOTAL SCORE: 10164 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 70 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -15 Cogmind --------- Core Integrity 723/850 Matter 98/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Flying (117) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (3) --- Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (7) ------ Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Weapon Cycler Light Regenerative Plating > --- WEAPON (4) ------- High-powered Shotgun Ripper > --- INVENTORY (10) --- Light Fission Core Improved Titanium Leg Wheel Advanced Sensor Array Kinecellerator Transmission Jammer Lightning Gun Gauss Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Kinecellerator Transmission Jammer Hardened Medium Armor Plating Minigun High-powered Shotgun Mining Claw [Rating: 67] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Small Laser Ballistic Gun XL Autogun Subcomponent Launcher Heavy Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 . Utility 5 | . . . 2 . . . . . 2 . . . . 1 . Weapon 2 | . . . . . . . 2 . . . . . . . . Parts Attached 84 | 8 11 4 3 . 3 . 3 6 9 10 1 . 7 16 3 Power 15 | 1 1 1 . . 1 . 2 2 1 1 1 . 1 3 . Engine 8 | 1 1 1 . . 1 . 1 1 1 . . . 1 . . Core 7 | . . . . . . . 1 1 . 1 1 . . 3 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 25 | 3 6 2 . . 1 . . 4 1 2 . . 1 5 . Treads . | . . . . . . . . . . . . . . . . Leg 15 | 2 6 . . . . . . 3 1 2 . . 1 . . Wheel 6 | 1 . 1 . . 1 . . 1 . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . Flight 4 | . . 1 . . . . . . . . . . . 3 . Utility 23 | 2 1 . 2 . 1 . . . 7 3 . . 1 5 1 Device 12 | 1 . . 1 . . . . . 4 2 . . . 3 1 Storage 2 | 1 . . . . 1 . . . . . . . . . . Processor 4 | . 1 . . . . . . . 1 1 . . . 1 . Hackware 2 | . . . 1 . . . . . 1 . . . . . . Protection 3 | . . . . . . . . . 1 . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 21 | 2 3 1 1 . . . 1 . . 4 . . 4 3 2 Energy Gun 1 | 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 15 | 1 3 1 1 . . . 1 . . 4 . . . 3 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . 2 . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . 2 . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . 2 . . System Corruption 4 | . . . . . . . . . . . . . 4 . . Parts Lost 23 | . 2 . . . . . . 1 . 1 1 . 4 8 6 Power 5 | . 1 . . . . . . . . . 1 . 1 1 1 Propulsion 6 | . 1 . . . . . . . . 1 . . . 3 1 Utility 5 | . . . . . . . . 1 . . . . 1 3 . Weapon 7 | . . . . . . . . . . . . . 2 1 4 Highest Loss Streak 5 | . 1 . . . . . . 1 . 1 1 . 2 5 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 100 100 96 100 72 67 76 77 96 100 96 96 88 Engine 6 | . 14 14 11 11 7 11 4 1 2 7 7 7 5 5 . Core 3 | . . . . . . . 4 7 4 2 3 7 7 6 6 Leg 11 | . 27 22 . . . . . 4 15 14 14 14 14 11 . Wheel 4 | . . 2 11 11 17 22 18 13 . . . . . 4 . Flight 1 | . . 2 11 11 4 . . . . . . . . . 18 Device 16 | . 12 . 11 11 11 11 9 9 23 22 21 21 16 14 13 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 Processor 7 | . 1 14 11 11 11 11 9 9 7 7 7 7 7 9 12 Hackware 6 | . . . 11 11 11 11 9 4 7 7 7 7 7 4 . Protection 1 | . . . . . . . . . . . . . 3 6 6 Ballistic Gun 16 | . 22 28 22 22 22 22 9 9 7 8 28 28 22 17 11 Slashing Weapon 1 | . . . . . . . . . . . . . 1 6 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 54 | 13 13 14 17 17 22 22 34 34 32 37 35 35 50 54 45 Greatest Support 42 | 20 20 20 10 10 20 20 20 30 39 42 39 39 39 39 27 Greatest Overweight (x) 4 | 2 4 1 1 1 1 1 1 3 . . 1 . 2 2 1 Average Overweight (x) . | . . . 1 1 . 1 1 1 . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 6 8 8 8 8 8 10 10 10 10 10 8 8 10 10 9 Average Carried 8 | 2 7 8 7 8 7 9 9 9 9 9 7 8 8 9 7 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 8 8 8 8 10 10 10 10 8 8 8 10 9 8 Class Distribution -------------------- 41% | Skirmisher 18% | Mutant 13% | Scavenger-Skirmisher 12% | Scavenger-Assassin 6% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Assassin | -6/Factory Gunner | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Matter Collected 2783 | 271 160 40 . 160 20 38 237 210 158 333 284 . 527 249 96 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3547 | 99 315 . 288 . . 45 472 514 158 232 222 . 813 297 92 Parts 176 | 6 21 . 23 . . 3 28 26 7 11 5 . 26 14 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 1 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . 12 5 . 22 . 4 Prevented 3 | . . . . . . . . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 75 | . 10 . 8 . . 3 7 10 2 6 4 . 16 5 4 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 68 | . 10 . 8 . . 3 7 10 2 6 4 . 13 5 . AOE 6 | . . . . . . . . . . . . . 3 . 3 Classes Destroyed 13 | 2 4 . 2 . . . 2 . . . 1 . 1 1 . Worker 1 | . . . . . . . 1 . . . . . . . . Builder 2 | . . . . . . . 1 . . . . . . 1 . Tunneler 1 | 1 . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . . Watcher 5 | . 1 . 2 . . . 1 . 1 . . . . . . Swarmer 24 | . 6 . 4 . . 3 . . . 3 . . 5 . 3 Grunt 31 | . 4 . 2 . . . 4 7 1 3 1 . 8 . 1 Brawler 4 | . . . 1 . . . 1 1 . . . . 1 . . Duelist 2 | . . . . . . . . . . . 2 . . . . Sentry 9 | . . . 1 . . . 2 2 1 . 1 . 1 1 . Hunter 2 | . . . . . . . . . . . . . . 2 . Programmer 3 | . . . . . . . . . . . . . 1 2 . Best Kill Streak 6 | 2 6 . 6 . . 3 5 6 2 3 4 . 4 2 3 Combat Bots Only 6 | . 6 . 4 . . 3 4 6 2 3 4 . 4 1 3 Max Kills in Single Turn 3 | 1 2 . 1 . . 1 2 2 1 1 1 . 2 2 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . 1 . 3 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Hostile Shots Fired 487 | . 75 . 29 . . 8 16 19 10 28 37 . 90 107 68 Missed 163 | . 20 . 11 . . 4 6 6 6 12 20 . 31 29 18 Damage Taken 4442 | . 559 . 144 . . 34 173 223 33 259 172 . 926 1118 801 Core 618 | . 46 . 42 . . 16 13 33 . 31 48 . 262 51 76 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 86 | . . . . . . . . . . . . . . 23 63 Core Remaining (%) 81 | 100 . 81 . . . 85 . 91 . . . . 51 . . Volleys Fired 208 | 3 38 . 15 . . 5 13 18 6 16 12 . 38 36 8 Largest 4 | 2 2 . 2 . . 2 1 1 1 4 4 . 4 3 3 Hottest 99 | 60 60 . 48 . . 48 60 60 60 80 80 . 99 76 76 Shots Fired 497 | 6 76 . 30 . . 10 13 18 6 28 48 . 144 101 17 Gun 490 | 6 76 . 30 . . 10 13 18 6 28 48 . 138 101 16 Cannon . | . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . . . . . 6 . 1 Special . | . . . . . . . . . . . . . . . . Kinetic 465 | 3 54 . 30 . . 10 13 18 6 28 48 . 138 101 16 Thermal 25 | 3 22 . . . . . . . . . . . . . . Explosive 3 | . . . . . . . . . . . . . 2 . 1 Electromagnetic 4 | . . . . . . . . . . . . . 4 . . Robot Hit Streak 12 | 2 11 . 12 . . 3 5 7 4 6 4 . 6 10 5 Robot Miss Streak 16 | 1 5 . 3 . . 2 4 4 2 7 3 . 16 9 6 Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets 8 | . 1 . 4 . . 1 . . . . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . 1 . 1 . . Shots Hit Robots 259 | 3 41 . 17 . . 5 13 17 6 14 24 . 60 50 9 Core Hits 156 | 3 25 . 12 . . 3 16 16 5 9 11 . 35 17 4 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7016 | 41 391 . 303 . . 80 620 1030 252 489 489 . 1747 1049 525 Guns 6170 | 41 384 . 303 . . 80 566 1005 252 489 489 . 1348 1049 164 Cannons . | . . . . . . . . . . . . . . . . Explosions 703 | . . . . . . . . . . . . . 385 . 318 Melee 43 | . . . . . . . . . . . . . . . 43 Ramming 100 | . 7 . . . . . 54 25 . . . . 14 . . Kinetic 5988 | 9 234 . 303 . . 80 566 1005 252 489 489 . 1348 1049 164 Thermal 182 | 32 150 . . . . . . . . . . . . . . Explosive 484 | . . . . . . . . . . . . . 166 . 318 Electromagnetic 219 | . . . . . . . . . . . . . 219 . . Impact . | . . . . . . . . . . . . . . . . Slashing 43 | . . . . . . . . . . . . . . . 43 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . 2 2 . . . . . 1 . . . . 4 1 1 Average Corruption 2 | . 2 2 . . . . . 1 . . . . 3 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 29 | . 8 3 . . . . . 3 . . . . 12 3 . Message Errors 8 | . 1 2 . . . . . 1 . . . . 4 . . Matter Fused 4 | . 1 . . . . . . . . . . . 3 . . Heat Flow Errors 4 | . 2 . . . . . . . . . . . 2 . . Energy Discharges 2 | . . . . . . . . . . . . . 1 1 . Parts Fused 1 | . 1 . . . . . . . . . . . . . . Data Loss (minor) 5 | . 2 . . . . . . . . . . . 2 1 . Data Loss (major) 2 | . 1 1 . . . . . . . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . Weapon Failures 2 | . . . . . . . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 79 | . . . . . . . 26 12 . . . . 13 . 28 Shots 2 | . . . . . . . . . . . . . 1 . 1 Rammed 6 | . . . . . . . 5 1 . . . . . . . Targets Rammed 12 | . 2 . . . . . 5 1 . . . . 4 . . Kicked 6 | . 2 . . . . . . . . . . . 4 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 485 | 20 199 . 4 . . 4 140 285 108 215 406 . 485 433 69 Average Temperature 106 | 15 79 . 2 . . 1 49 101 44 98 201 . 136 136 33 Received Heat Transfer 897 | . 198 . . . . . 72 99 12 27 18 . 345 54 72 Effects 14 | . . . . . . . . . . . 4 . 3 7 . Shutdowns 5 | . . . . . . . . . . . . . 2 3 . Energy Bleed 4 | . . . . . . . . . . . . . 1 3 . Interference 3 | . . . . . . . . . . . 3 . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 425 | 75 350 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Peak Influence 997 | 10 311 50 298 115 . 70 369 341 248 . . . . 997 . Initial 937 | . 6 50 19 115 . . 27 155 154 . . . . 937 . Average 291 | 3 127 50 170 115 . 24 163 185 163 . . . . 696 . Maximum Alert Level 3 | . 1 . 1 . . . 1 1 1 . . . . 3 . Low Security (%) 58 | 100 76 100 56 100 . 100 68 67 97 . . . . . . Level 1 16 | . 23 . 43 . . . 31 32 2 . . . . 11 . Level 2 14 | . . . . . . . . . . . . . . 50 . Level 3 10 | . . . . . . . . . . . . . . 38 . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 1 1 . . . 2 1 3 . . . . 3 . Investigation 5 | . . 1 . . . . 2 . 1 . . . . 1 . Extermination 3 | . . . . . . . . . 1 . . . . 2 . Reinforcement 4 | . 1 . 1 . . . . 1 1 . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . 3 . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Distress Signals 5 | . 2 . 1 . . . 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 131 | . 19 1 16 . . 3 13 10 7 6 6 . 25 8 17 Peak Tracking Total 13 | . 7 1 7 . . 2 5 5 2 3 5 . 6 2 13 Tactical Retreats 7 | . 2 . . . . . 2 1 . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Traps Triggered 8 | . 3 . . . . . 2 . 2 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Machines Disabled 7 | . . . . . . . . 2 1 1 . . . 2 1 Max in Single Turn 1 | . . . . . . . . 1 1 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Machines Accessed 33 | . 5 1 3 . 5 . 3 5 3 2 . 4 . 2 . Terminals 14 | . 3 . 2 . . . 3 5 1 . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . Repair Stations 1 | . . . . . . . . . 1 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Total Hacks 110 | . 16 1 9 . 8 . 10 24 9 2 . 28 . 3 . Successful 75 | . 8 1 4 . 8 . 5 11 5 2 . 28 . 3 . Failed 35 | . 8 . 5 . . . 5 13 4 . . . . . . Catastrophic 4 | . 2 . 1 . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 52 | . 16 . 4 . 1 . 9 14 8 . . . . . . Terminals 58 | . 13 . 4 . . . 10 24 7 . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 3 . Repair Stations 1 | . . . . . . . . . 1 . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Terminal Hacks 53 | . 2 1 . . 8 . 2 8 2 2 . 28 . . . Record 20 | . . . . . 7 . . 1 . 1 . 11 . . . Part Schematic 10 | . . . . . . . . . . . . 10 . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . Open Door 3 | . . 1 . . . . . 1 . 1 . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . Alert Level 3 | . . . . . . . 1 2 . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . Locate Traps 2 | . . . . . . . . 1 1 . . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . . . Zone Layout 4 | . 2 . . . . . . 1 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 3 . Load Schematic 1 | . . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 6 . 1 . . . 3 3 3 . . . . . . Terminals 13 | . 4 . 1 . . . 3 3 2 . . . . . . Botnet 9 | . 3 . 1 . . . 2 2 1 . . . . . . Operators 4 | . 1 . . . . . 1 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 18 | . 4 . 3 . . . 3 4 3 . . . . 1 . Full Trace Events 1 | . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . 10 . . . Parts Built 3 | . . . . . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . . . . . Time 205 | . . . . . . . . . . . . . . 205 . Total Part Build Rating 17 | . . . . . . . . . . . . . . 17 . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Total Allies 3 | . . . . . . . . . 3 . . . . . . Largest Group 3 | . . . . . . . . . 3 . . . . . . Highest-Rated Group 48 | . . . . . . . . . 48 . . . . . . Highest-Rated Ally 16 | . . . . . . . . . 16 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . 16 . . . . . . Total Damage 146 | . . . . . . . . . 146 . . . . . . Kills 2 | . . . . . . . . . 2 . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Turns Passed 7076 | 99 644 113 236 86 348 260 370 294 577 1335 363 107 1006 1050 188 Spaces Moved 4869 | 61 400 83 148 91 380 238 321 180 458 991 279 90 565 450 134 Core 11 | 8 3 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 3300 | 37 397 63 . . . . . 11 458 991 279 90 565 409 . Wheels 1388 | 16 . 20 148 91 380 238 321 169 . . . . . 5 . Hover . | . . . . . . . . . . . . . . . . Flight 170 | . . . . . . . . . . . . . . 36 134 Fastest Speed 50 | 50 120 95 95 95 80 95 95 95 120 120 120 120 120 110 114 Average Speed 123 | 118 121 113 95 95 89 95 95 110 120 120 120 120 161 181 114 Slowest Speed 260 | 190 250 120 95 95 95 95 95 260 120 120 190 120 260 205 117 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 63 18 21 26 63 60 32 42 15 93 52 72 81 11 27 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 2 | . . . . . 1 . . . . . . 1 . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . 1 . . . 3 2 . 5 . 2 Spaces Dug 1 | . . . . . . . . . . 1 . . . . . Terrain Destroyed 52 | . . . . . . . 13 10 1 3 . . 6 . 19 Melee . | . . . . . . . . . . . . . . . . Projectile 27 | . . . . . . . 13 10 1 3 . . . . . AOE 25 | . . . . . . . . . . . . . 6 . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Total 5740 | 79 492 101 219 90 390 263 388 281 485 1132 300 89 630 645 156 Wait 474 | . 33 11 49 . . 19 33 64 . 110 8 . 9 129 9 Move 4854 | 60 399 82 147 90 379 237 320 179 457 990 278 89 564 449 134 Hop . | . . . . . . . . . . . . . . . . Pick Up 50 | 8 5 1 3 . 2 2 7 4 4 . 1 . 6 6 1 Fast Attach 37 | 5 6 1 . . . . 2 4 1 9 . . 1 7 1 Attach 27 | 2 2 . 2 . 1 . 1 1 5 2 1 . 3 5 2 Detach 3 | . . . . . . . . . 2 . . . . 1 . Swap 21 | 1 3 3 1 . 2 . . 1 3 . . . 3 4 . Drop 47 | . 4 3 2 . 6 . 7 9 2 4 . . 2 8 . Fire 208 | 3 38 . 15 . . 5 13 18 6 16 12 . 38 36 8 Melee 1 | . . . . . . . . . . . . . . . 1 Ram 6 | . . . . . . . 5 1 . . . . . . . Kick 6 | . 2 . . . . . . . . . . . 4 . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 16) 690 | -10/Materials | Identified exit to Materials 735 | -10/Materials | Discovered new exit (range 9) 743 | -10/Materials | Identified exit to Mines 744 | -10/Materials | Entered Mines 818 | -10/Mines | Met a Derelict shopkeep closing up shop 845 | -10/Mines | Discovered exit to Materials (range 7) 857 | -10/Mines | Entered Materials 857 | -9/Materials | Evolved 2 slots: Utility x2 1020 | -9/Materials | Discovered new exit (range 6) 1024 | -9/Materials | Identified exit to Mines 1093 | -9/Materials | Entered Mines 1113 | -9/Mines | Learned Materials terminal intel 1174 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1175 | -9/Mines | Discovered new exit (range 5) 1178 | -9/Mines | Identified exit to Exiles 1179 | -9/Mines | Entered Exiles 1192 | -9/Exiles | Discovered new exit (range 15) 1202 | -9/Exiles | Met 8R-AWN 1233 | -9/Exiles | Met EX-HEX 1263 | -9/Exiles | Met EX-BIN 1280 | -9/Exiles | Aligned with FarCom system 1281 | -9/Exiles | Given EX-Vault access code 1303 | -9/Exiles | Opened EX-Vault 1316 | -9/Exiles | Found XL Autogun Array 1353 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1381 | -9/Exiles | Met EX-DEC 1384 | -9/Exiles | Learned location of Zion (-6) 1526 | -9/Exiles | Identified exit to Mines 1527 | -9/Exiles | Left Exiles lab with XL Autogun Array 1527 | -9/Exiles | Entered Mines 1780 | -8/Mines | Discovered new exit (range 7) 1786 | -8/Mines | Identified exit to Materials 1787 | -8/Mines | Entered Materials 1787 | -8/Materials | Evolved 2 slots: Weapon x2 1788 | -8/Materials | Loaded intel: 10 terminal locations 1795 | -8/Materials | Discovered new exit (range 15) 1844 | -8/Materials | Build established: Skirmisher 2156 | -8/Materials | Identified exit to Storage 2157 | -8/Materials | Entered Storage 2412 | -8/Storage | Discovered new exit (range 5) 2449 | -8/Storage | Identified exit to Factory 2451 | -8/Storage | Entered Factory 2451 | -7/Factory | Evolved 2 slots: Utility x2 3016 | -7/Factory | Discovered new exit (range 10) 3027 | -7/Factory | Identified exit to Lower Caves 3028 | -7/Factory | Entered Lower Caves 3041 | -7/Lower Caves | Encountered a Warlord checkpoint 3084 | -7/Lower Caves | Lost 4 allies 3084 | -7/Lower Caves | Learned Factory machine intel 3175 | -7/Lower Caves | Learned Factory emergency access door positions 3825 | -7/Lower Caves | Found Alien Artifact 3825 | -7/Lower Caves | Identified Core Expander 3825 | -7/Lower Caves | Installed Core Expander, added new Power slot 4116 | -7/Lower Caves | Build established: Scavenger-Skirmisher 4355 | -7/Lower Caves | Discovered new exit (range 8) 4362 | -7/Lower Caves | Identified exit to Lower Caves 4363 | -7/Lower Caves | Entered another Lower Caves area 4419 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4448 | -7/Lower Caves | Spotted B-75 Beast 4710 | -7/Lower Caves | Discovered new exit (range 16) 4724 | -7/Lower Caves | Identified exit to Data Miner 4726 | -7/Lower Caves | Entered Data Miner 4726 | -7/Data Miner | Discovered new exit (range 6) 4736 | -7/Data Miner | Build established: Skirmisher 4749 | -7/Data Miner | Met Data Miner 4786 | -7/Data Miner | Learned location of Section 7 (-2) 4786 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4796 | -7/Data Miner | Received God Mode back door access code from Data Miner 4832 | -7/Data Miner | Identified exit to Proximity Caves 4833 | -7/Data Miner | Entered Proximity Caves 4835 | -6/Proximity Caves | Spotter reported a threat 4836 | -6/Proximity Caves | Spotter reported a threat 4889 | -6/Proximity Caves | Spotter reported a threat 4902 | -6/Proximity Caves | Spotter reported a threat 4942 | -6/Proximity Caves | Spotter reported a threat 5090 | -6/Proximity Caves | Learned location of 1 exit from Factory 5178 | -6/Proximity Caves | Spotter reported a threat 5202 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5349 | -6/Proximity Caves | Spotter reported a threat 5447 | -6/Proximity Caves | Spotter reported a threat 5564 | -6/Proximity Caves | Spotter reported a threat 5615 | -6/Proximity Caves | Spotter reported a threat 5616 | -6/Proximity Caves | Spotter reported a threat 5661 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5805 | -6/Proximity Caves | Discovered new exit (range 2) 5806 | -6/Proximity Caves | Identified exit to Factory 5839 | -6/Proximity Caves | Entered Factory 5839 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5840 | -6/Factory | Identified exit to Lower Caves 5842 | -6/Factory | Loaded intel: 265 machine locations 6038 | -6/Factory | Fabricated Lgt. Regenerative Plating? 6143 | -6/Factory | Build established: Scavenger-Assassin 6189 | -6/Factory | Search patrols dispatched 6539 | -6/Factory | Search patrols dispatched 6782 | -6/Factory | Fabricated Imp. Weapon Cycler (x2) 6859 | -6/Factory | Lost 5 parts (2n2u1w) 6884 | -6/Factory | Discovered exit to Lower Caves (range 4) 6889 | -6/Factory | Search patrols dispatched 6889 | -6/Factory | Entered Lower Caves 6928 | -6/Lower Caves | Lost 3 parts (1p2w) 7072 | -6/Lower Caves | Attracted the attention of an 0b10 base 7077 | -6/Lower Caves | Self-destructed Last Messages --------------- 07013_ Found Recalibrator. 07013_ Found Humpback. 07013_ Found Imp. Terrain Scanner. 07013_ Found 24 Matter. 07014_ Acquired 24 matter. 07018_ Acquired Imp. Terrain Scanner. 07057_ Acquired 5 matter. 07067_ S-27 Virus springs to life. 07067_ Slug penetrates S-27 Virus. 07067_ Machine disabled. 07068_ S-27 Virus springs to life. 07068_ Gauss Rifle destroyed. 07068_ S-27 Virus springs to life. 07070_ G-50 Soldier springs to life. 07071_ Nuclear Pulse Thruster destroyed. 07072_ G-50 Soldier destroyed. 07073_ Acquired 54 matter. 07073_ Hvy. Rocket Launcher destroyed. 07077_ Carbon-fiber Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????#???????????????????? | | ????????????????????????????????#????????????????? | | ??????????????????????? ? ???#?#?????##??????#???? | | ???????????????????????????????????#?????? ???#? ? | | ????????????????????? ?? ????#?####?#?###?????#??? | | ?????????????????? ???? ?? ? ? #???# ??#??#??? | | ????????????????? ???????????? ##?## ##??????? | | ?????????????#??????????+####### #??# ##?#???? | | ??????????????? #""""# ?? "# #??% ####??? | | ??????????????? #""""# ? ""# ### #?????? | | ????????????????#"T""#+#### "# ?? ###??#? | | ??????????????? # """# ""# ? ?# ??? ? | | ????????????????? gY # ss"# #?#### ##???#?? | | ????????????????? """ # s + ### ###?##? | | ????????????????# """ gg + ## % ##### | | ????????????????# """ @s + % ##? | | ????????????????# """ g #!s + #? | | ????????????????# # "# ## #? | | ????????????????# """# "# ### ## | | ????????????????#""""#+#### "# #?## ## | | ?????????????????????# ? ""# #??## ## | | ?????????????????????#?? "# #### #??## # | | ????????????????????##?++####### #?#### #??## | | ????????????????????????????? ##??#####?## | | ??????????????? ???????? ? ??? #???##????## | | ?????????????? ????? ?? ?????# #####?##???## | | ??????????????????? ?? ?#??###??###???#??# # | | ??????????????????#? ?? #???????#?##??#?#### # | | ?????????????????????????????????###??##?#### # | | ????????????????????????????#??#?#??###??#??# | | ????????????????????????#??????????#???##???## | | ????????????????????????????????????#?#?#???#### | | ?????????????????????????????#????#????#??##?##### | | ?????????????????????????????????#??????#?#?##?### | | ??????????????????????????????????#???#???###??#?# | | ?????????????????????????????????????????#???#???# | | ?????????????????????????????????????????#???????# | | ????????????????????????????????????????????????## | | ??????????????????????????????????????###?##?????# | | ??????????????????????????????????????????#??#???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 375 Weapon Cycling 20 Evasion (%) 55 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Graphene Brace | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Enh. Optical Array | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Imp. Weapon Cycler | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- Explorer Challenges ------------ None Game ------ Seed ComponentOpticalArray Manual? 0 Play Time 00:45:24 Cumulative 37.5 hours Start 2024.04.13 @ 08:06:38 End 2024.04.13 @ 18:16:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 99 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf083b3e-29d8-4cfa-9bb6-1696adf81a8c