Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.14 @ 00:26:55 Player: albenzo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (112) 560 Value Destroyed (4194) 4194 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (5462) 5462 TOTAL SCORE: 19676 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 1100 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Cogmind --------- Core Integrity 1576/1600 Matter 290/300 Energy 590/600 System Corruption 1% Temperature Cool (10) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Advanced Heat Sink High-capacity Storage Unit Inertial Stasis Machine Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Centrium Medium Armor Plating > --- WEAPON (3) ------- Power Sword Force Lance Plasma Lance > --- INVENTORY (12) --- Quantum Reactor Light Quantum Reactor Experimental Cooling System Improved Core Analyzer Energy Filter Improved Stasis Canceller Advanced Reaction Control System Nova Cannon Fusion Bomb Launcher Heavy Pick Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Inertial Stasis Machine Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Centrium Medium Armor Plating > --- WEAPON ----------- Power Sword Force Lance Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Xenon Bombardment Thruster Experimental Cooling System Improved Core Analyzer Energy Filter Improved Stasis Canceller Maneuvering Thrusters Advanced Reaction Control System Fusion Bomb Launcher Heavy Pick Lance [Rating: 175] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Advanced Melee Analysis Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Pick Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . . . 2 . . . . . . 1 . . 1 1 Utility 10 | . . . . . . . 2 2 . . 2 . . . . 1 . 1 1 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 257 | 8 22 7 27 14 1 . 9 28 11 5 15 3 . 11 4 16 21 11 34 10 Power 40 | 1 1 1 3 2 . . 1 3 2 . 4 . . 2 2 2 3 1 9 3 Engine 12 | 1 1 1 3 2 . . 1 1 1 . . . . . . . 1 . . . Core 10 | . . . . . . . . 2 1 . 4 . . 1 2 . . . . . Reactor 18 | . . . . . . . . . . . . . . 1 . 2 2 1 9 3 Propulsion 72 | 2 9 1 11 5 . . 1 9 3 2 5 1 . 1 . 4 4 3 8 3 Treads 3 | . 2 . . . . . . . 1 . . . . . . . . . . . Leg 37 | 2 7 1 11 5 . . 1 3 . 2 1 . . . . . . . 4 . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 . . . . . . . . . Flight 30 | . . . . . . . . 6 2 . 2 1 . 1 . 4 4 3 4 3 Utility 77 | 2 4 . 2 2 . . 4 7 6 . 5 2 . 1 2 8 10 6 12 4 Device 38 | 1 2 . 1 2 . . 1 1 5 . 2 2 . . 1 4 7 . 6 3 Storage 10 | 1 2 . 1 . . . 1 1 . . . . . . . 1 . . 3 . Processor 17 | . . . . . . . . 4 . . 3 . . . . 2 2 4 1 1 Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . . Protection 11 | . . . . . . . 2 1 1 . . . . 1 1 1 1 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 3 8 5 11 5 1 . 3 9 . 3 1 . . 7 . 2 4 1 5 . Energy Gun 14 | 2 5 . 3 1 . . 3 . . . . . . . . . . . . . Energy Cannon 7 | . . . 2 3 1 . . . . . . . . 1 . . . . . . Ballistic Gun 8 | 1 2 1 4 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . . . . . . . Launcher 9 | . 1 2 1 1 . . . 1 . . . . . 1 . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . 1 . . . . 3 . 1 . . . 3 . . 1 . . . Slashing Weapon 12 | . . . . . . . . 5 . 1 1 . . 2 . . 1 . 2 . Piercing Weapon 7 | . . . . . . . . . . 1 . . . . . 1 1 1 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . . . 1 1 . . . . . 2 . 1 7 1 5 . Parts Lost 37 | . 4 . 1 3 . . . 10 . 2 . 1 . . 2 . 2 6 6 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . Propulsion 13 | . . . . . . . . 5 . 1 . 1 . . . . . 2 4 . Utility 10 | . . . . . . . . 3 . . . . . . 2 . 1 3 1 . Weapon 13 | . 4 . 1 3 . . . 1 . 1 . . . . . . 1 1 1 . Highest Loss Streak 9 | . 2 . 1 2 . . . 9 . 2 . 1 . . 2 . 1 3 2 . Average Slot Usage (%) 94 | . 98 100 98 99 93 88 90 99 94 91 94 94 94 94 93 88 88 85 88 88 Engine 5 | . 14 14 10 11 11 11 9 3 4 . . . . . . . . . . . Core 1 | . . . . . . . . 3 1 6 5 5 5 4 5 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 3 5 7 7 8 Leg 14 | . 28 28 32 33 33 33 27 22 . 3 . . . . . . . . 2 . Flight 10 | . . . . . . . . . 25 20 19 23 23 23 23 20 21 18 17 20 Device 9 | . 14 14 2 11 11 11 18 7 5 6 10 5 5 5 4 8 9 6 7 8 Storage 8 | . 14 14 19 11 11 11 9 7 6 6 5 5 5 5 5 5 5 4 4 4 Processor 15 | . . . . . . . . 22 20 20 23 29 29 29 29 27 26 27 30 32 Protection 3 | . . . . . . . 9 6 3 6 5 5 5 5 5 5 4 4 4 4 Energy Gun 3 | . 23 . 2 8 11 11 9 . . . . . . . . . . . . . Energy Cannon 2 | . . . 1 23 15 11 9 . . . . . . . . . . . . . Ballistic Gun 2 | . 3 14 17 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 13 9 . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 6 6 3 5 5 5 5 5 5 5 4 2 . Slashing Weapon 4 | . . . . . . . . 14 13 5 3 5 5 5 5 5 5 3 . 4 Piercing Weapon 2 | . . . . . . . . . . 4 5 5 5 5 5 4 5 5 7 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 13 41 42 62 49 63 63 75 57 29 27 36 40 36 36 35 57 51 66 82 92 Greatest Support 112 | 20 20 20 30 30 30 30 37 45 33 33 43 43 40 41 41 61 66 67 103 112 Greatest Overweight (x) 18 | 3 2 2 2 1 2 2 2 18 . . 1 . . . . 17 . . . . Average Overweight (x) . | . . 2 1 1 1 2 1 . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 12 12 18 12 12 12 12 12 6 6 6 6 6 6 6 10 10 10 12 12 Average Capacity 10 | 5 10 12 16 12 12 12 12 11 6 6 6 6 6 6 6 9 10 10 10 12 Most Carried 18 | 6 12 12 18 12 12 12 12 12 6 6 6 6 6 6 6 10 10 10 11 12 Average Carried 9 | 4 9 11 15 11 11 12 11 11 5 5 5 5 6 5 6 9 9 9 9 11 Final Capacity 12 | 6 12 12 12 12 12 12 12 6 6 6 6 6 6 6 6 10 10 10 12 12 Final Carried 12 | 6 12 12 12 12 12 12 12 5 6 6 6 6 6 6 6 10 10 7 11 11 Class Distribution -------------------- 28% | Mutant 24% | Sprinter 17% | Scavenger-Mutant 13% | Scavenger-Gunner 7% | Scavenger-Skirmisher 4% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Armory Sprinter | -3/Research Mutant | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Acc Matter Collected 3215 | 280 178 157 587 266 . 10 90 207 140 81 110 55 10 110 30 160 190 123 331 100 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4479 | 102 497 157 678 478 . 51 244 396 . 128 38 339 . . 245 192 248 206 199 281 Parts 243 | 7 25 12 50 29 . . 8 13 . 5 7 5 . . 10 10 13 14 13 22 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . . . . . . 4 . 75 8 . . . . . Prevented 13 | . . . . . . . . . . . . . 1 12 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Acc Combat Hostiles Destroyed 88 | . 12 8 20 13 . 1 4 8 . 2 . 4 . . 4 2 3 3 1 3 Melee 27 | . . . . . . . . 5 . 2 . 4 . . 4 2 3 3 1 3 Guns 24 | . 9 . 13 2 . . . . . . . . . . . . . . . . Cannons 18 | . . 2 7 8 . . 1 . . . . . . . . . . . . . AOE 15 | . 3 6 . 3 . . 2 1 . . . . . . . . . . . . Classes Destroyed 13 | 2 3 . 3 . . 1 1 1 . . . . . . . 1 . . 1 . Worker 4 | . 1 . . 1 . . . . . . 2 . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . Tunneler 3 | 1 . . . . . . 2 . . . . . . . . . . . . . Recycler 4 | 1 1 1 . . . . . 1 . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . Watcher 9 | . . . 1 . . . . 1 . . . . . . . 1 1 . 3 2 Swarmer 23 | . 3 6 4 3 . . . 3 . . . 4 . . . . . . . . Grunt 34 | . 9 2 12 8 . . 2 . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . Sentry 9 | . . . 4 2 . . 1 . . 1 . . . . 1 . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . Programmer 19 | . . . . . . . . 5 . . . . . . 3 2 3 3 . 3 Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 6 | 1 4 3 6 4 . 1 2 2 . 1 2 3 . . 2 2 2 2 1 2 Combat Bots Only 5 | . 4 3 5 3 . 1 1 2 . 1 . 3 . . 2 2 2 2 1 2 Max Kills in Single Turn 3 | 1 3 3 2 3 . 1 2 1 . 1 1 1 . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 . 2 . . 1 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . 1 . 1 . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Acc Damage Taken 8039 | . 597 129 1028 381 . 35 146 1526 98 361 155 145 . 52 508 291 263 638 1614 72 Core 1634 | . 112 47 210 38 . . 27 318 18 67 22 48 . . 87 92 59 127 338 24 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . 36 . . . 38 95 54 . 90 . . . . 84 . 86 90 76 98 Volleys Fired 166 | 7 46 11 66 23 . 3 7 3 . . . . . . . . . . . . Largest 3 | 2 2 2 3 3 . 2 2 1 . . . . . . . . . . . . Hottest 319 | 90 90 55 75 180 . 315 319 39 . . . . . . . . . . . . Shots Fired 369 | 14 74 22 182 57 . 6 11 3 . . . . . . . . . . . . Gun 236 | 14 72 11 116 15 . 3 5 . . . . . . . . . . . . . Cannon 122 | . . 9 66 38 . 3 6 . . . . . . . . . . . . . Launcher 11 | . 2 2 . 4 . . . 3 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 203 | . 1 20 182 . . . . . . . . . . . . . . . . . Thermal 155 | 14 71 . . 53 . 6 11 . . . . . . . . . . . . . Explosive 8 | . 2 2 . 4 . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . 3 . . . . . . . . . . . . Robot Hit Streak 25 | 5 14 8 25 9 . 2 5 4 . . . . . . . . . . . . Robot Miss Streak 8 | 3 2 6 8 4 . 2 2 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 403 | 7 57 13 118 31 . 3 9 55 . 5 2 12 . . 21 14 21 13 12 10 Core Hits 169 | 3 29 13 38 20 . . 11 9 . 3 2 8 . . 6 6 5 6 5 5 Critical Hits 19 | . . . 1 1 . . . 3 . 1 . 1 . . 3 2 2 3 1 1 Critical Kills 8 | . . . 1 1 . . . 1 . 1 . 1 . . . 1 1 . . 1 Critical Parts Destroyed 10 | . . . . . . . . 2 . . . . . . 2 1 1 3 1 . Melee Attacks 417 | . . . 2 . . . . 75 2 32 21 17 . . 24 62 63 36 57 26 Impact 119 | . . . 2 . . . . 47 1 19 6 4 . . 5 13 11 6 5 . Slashing 74 | . . . . . . . . 28 1 6 2 . . . 4 9 12 10 . 2 Piercing 224 | . . . . . . . . . . 7 13 13 . . 15 40 40 20 52 24 Sneak Attacks 8 | . . . . . . . . 1 . . 2 . . . . . 3 . 1 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 3 . . 1 Follow-up Attacks 49 | . . . . . . . . 21 . 2 . . . . 6 6 7 4 2 1 Damage Inflicted 12322 | 50 791 378 1222 837 . 80 443 2061 . 163 241 1116 . . 892 615 1301 636 745 751 Guns 1549 | 50 622 45 598 146 . 29 59 . . . . . . . . . . . . . Cannons 1156 | . . 102 574 348 . 20 112 . . . . . . . . . . . . . Explosions 1233 | . 169 231 . 343 . 31 272 187 . . . . . . . . . . . . Melee 8384 | . . . 50 . . . . 1874 . 163 241 1116 . . 892 615 1301 636 745 751 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1326 | . 7 147 1172 . . . . . . . . . . . . . . . . . Thermal 1778 | 50 615 . . 590 . 80 443 . . . . . . . . . . . . . Explosive 647 | . 169 231 . 247 . . . . . . . . . . . . . . . . Electromagnetic 187 | . . . . . . . . 187 . . . . . . . . . . . . Impact 1884 | . . . 50 . . . . 1231 . . . . . . 119 75 292 75 42 . Slashing 1208 | . . . . . . . . 643 . 40 . . . . 127 174 176 . . 48 Piercing 5292 | . . . . . . . . . . 123 241 1116 . . 646 366 833 561 703 703 Highest Corruption 12 | . . . . 1 1 1 . 6 . . 1 1 . . 2 2 5 12 3 1 Average Corruption 2 | . . . . 1 1 1 . 3 . . 1 1 . . 1 1 2 10 3 1 Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . . . . . Effects 66 | . . . . . . 3 . 29 . . 1 1 . . 4 . 10 6 12 . Message Errors 22 | . . . . . . 2 . 12 . . 1 . . . . . 3 1 3 . Matter Fused 11 | . . . . . . . . 5 . . . . . . . . 1 1 4 . Heat Flow Errors 11 | . . . . . . . . 4 . . . . . . 3 . 1 2 1 . Energy Discharges 7 | . . . . . . . . 4 . . . . . . . . 1 1 1 . Data Loss (minor) 7 | . . . . . . 1 . 1 . . . . . . 1 . 2 . 2 . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . . Targeting Errors 6 | . . . . . . . . 2 . . . 1 . . . . 2 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1176 | . 5 . 8 46 . . 17 313 . . . 92 . . 47 3 365 36 32 212 Projectiles 23 | . . . 8 . . . 15 . . . . . . . . . . . . . Explosions 53 | . 5 . . 46 . . 2 . . . . . . . . . . . . . Melee 1100 | . . . . . . . . 313 . . . 92 . . 47 3 365 36 32 212 Knockbacks 25 | . . 4 9 . . . . 8 . . . . . . 1 . 1 . 2 . Impact 11 | . . . . . . . . 8 . . . . . . 1 . 1 . 1 . Kinetic 11 | . . 3 8 . . . . . . . . . . . . . . . . . Secondary 3 | . . 1 1 . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 83 | . . 30 . . . . 6 47 . . . . . . . . . . . . Shots 5 | . . 1 . . . . 1 3 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | 150 273 6 190 308 . 408 308 238 . . . . . . 123 1 261 172 216 . Average Temperature 80 | 63 74 5 56 138 . 175 131 100 . . . . . . 62 1 42 70 109 . Received Heat Transfer 1251 | . 300 18 399 111 . . 63 126 39 60 . . . 18 45 . 9 . 63 . Effects 9 | . 1 . . 4 . 1 1 . . . . . . . . . 2 . . . Energy Bleed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Interference 6 | . . . . 3 . . 1 . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 25 | . . . . . . . . 17 . . . . . . 2 . 5 1 . . Robots Melted 2 | . . . . . . 1 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . . . . . . . . . Parts Melted 18 | . 3 . . 2 . 1 8 1 . . . . . . . . 3 . . . Heat Transferred 5564 | 136 1553 . . 1210 . 394 2271 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Acc Peak Influence 515 | 10 208 167 515 448 . 42 189 205 153 234 410 . . . . 266 263 291 326 362 Initial 168 | . 6 27 . 148 . . 16 17 . . 90 . . . . 59 73 78 163 168 Average 118 | 2 91 71 217 241 . 17 41 48 65 100 212 . . . . 107 115 147 166 231 Maximum Alert Level 2 | . 1 . 2 2 . . . 1 . 1 2 . . . . 1 1 1 1 1 Low Security (%) 79 | 100 98 100 50 21 . 100 100 99 100 86 42 . . . . 86 81 85 75 38 Level 1 17 | . 1 . 34 69 . . . . . 13 44 . . . . 13 18 14 24 61 Level 2 2 | . . . 14 8 . . . . . . 12 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 . 4 1 . . 1 7 1 5 2 . . . . 3 3 2 1 6 Investigation 10 | . 1 . 2 . . . . . . 5 . . . . . . . . . 2 Extermination 12 | . . . . . . . . 5 . . . . . . . 2 3 1 . 1 Reinforcement 8 | . 1 . 2 . . . 1 . . . 2 . . . . 1 . . 1 . Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . Garrison 7 | . . . . . . . . 2 1 . . . . . . . . 1 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Acc Distress Signals 19 | . 1 . 3 . . . 1 . . 1 2 . . . . 3 2 1 4 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . 1 . . . Times Spotted 300 | . 25 8 43 19 . 1 12 27 8 17 9 5 . 22 5 26 21 7 33 12 Peak Tracking Total 14 | . 4 3 6 5 . 1 3 6 6 4 4 4 . 12 2 14 6 4 12 4 Tactical Retreats 47 | . 2 . 6 . . . 1 8 5 4 4 1 . . 1 2 2 1 10 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Acc Traps Triggered 11 | . 1 . 1 . . . 1 . . 1 2 . . . . 2 . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . 1 . . . 1 . . . . 1 9 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Acc Machines Disabled 9 | . . 2 . 2 . . . . . 1 1 . . . . . 3 . . . Max in Single Turn 2 | . . 2 . 2 . . . . . . 1 . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Acc Machines Accessed 95 | . 6 . 4 1 1 . 3 10 7 8 9 1 . 3 . 10 10 10 4 8 Terminals 49 | . 5 . 3 1 . . 2 4 4 8 4 1 . . . 4 6 3 . 4 Fabricators 9 | . . . . . . . . 2 . . 3 . . . . . 2 1 . 1 Repair Stations 10 | . 1 . . . . . . 1 1 . . . . . . 2 1 2 1 1 Recycling Units 6 | . . . . . . . . 2 1 . 1 . . . . 1 1 . . . Scanalyzers 9 | . . . 1 . . . 1 . . . . . . . . 2 . 2 2 1 Garrison Access 8 | . . . . . . . . 1 1 . 1 . . . . 1 . 2 1 1 Total Hacks 213 | . 17 . 11 1 1 . 8 21 11 26 26 2 . 9 . 22 23 14 8 13 Successful 103 | . 9 . 5 . 1 . 5 9 4 8 12 2 . 9 . 10 13 7 3 6 Failed 110 | . 8 . 6 1 . . 3 12 7 18 14 . . . . 12 10 7 5 7 Catastrophic 22 | . . . 1 . . . 1 5 2 3 2 . . . . 1 3 . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 9 . 3 . 1 . 1 8 3 3 6 . . . . 5 6 2 1 3 Terminals 116 | . 14 . 9 1 . . 4 8 5 26 12 2 . . . 8 17 4 . 6 Fabricators 15 | . . . . . . . . 3 . . 6 . . . . . 3 1 . 2 Repair Stations 25 | . 3 . . . . . . 4 2 . . . . . . 8 2 2 1 3 Recycling Units 14 | . . . . . . . . 4 1 . 6 . . . . 2 1 . . . Scanalyzers 21 | . . . 2 . . . 4 . . . . . . . . 3 . 5 6 1 Garrison Access 12 | . . . . . . . . 2 3 . 2 . . . . 1 . 2 1 1 Terminal Hacks 55 | . 6 . 3 . 1 . 2 2 1 8 5 2 . 9 . 2 8 2 . 4 Record 18 | . . . . . . . . . . 2 2 2 . 8 . . . 1 . 3 Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 6 | . 4 . 2 . . . . . . . . . . . . . . . . . Open Door 8 | . . . . . . . . . 1 4 . . . 1 . . 1 . . 1 Branch Access Points 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 . . . Alert Level 7 | . . . . . . . 1 1 . 1 1 . . . . 1 2 . . . Unreport Threat 4 | . . . . . . . . 1 . . 1 . . . . . 2 . . . Locate Traps 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Investigation Status 1 | . . . . . . . . . . . . . . . . 1 . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 3 . . . . . 2 . . . Network Status 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 16 | . 3 . . . . . . 4 2 . . . . . . 4 2 . . 1 Scan Component 10 | . 2 . . . . . . 2 1 . . . . . . 3 1 . . 1 Repair 6 | . 1 . . . . . . 2 1 . . . . . . 1 1 . . . Recycling Unit Hacks 6 | . . . . . . . . 2 . . 3 . . . . . 1 . . . Process 1 | . . . . . . . . . . . 1 . . . . . . . . . Report Inventory 5 | . . . . . . . . 2 . . 2 . . . . . 1 . . . Scanalyzer 14 | . . . 2 . . . 3 . . . . . . . . 2 . 4 3 . Insert Component 6 | . . . 1 . . . 1 . . . . . . . . 1 . 2 1 . Analyze 8 | . . . 1 . . . 2 . . . . . . . . 1 . 2 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . . . 1 1 . 1 . . . . 2 . 1 . 1 Terminals 1 | . . . . . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 Download 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 1 . . . . . . 1 . 1 . . Reprogram 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Watchers 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 1 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 6 . 4 1 . . 3 9 5 8 7 . . . . 10 8 9 3 8 Full Trace Events 5 | . . . 1 . . . . . . 4 . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 Robots Built 1 | . . . . . . . . . . . 1 . . . . . . . . . Matter 285 | . . . . . . . . . . . 285 . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . . . . 5 . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 1 . . . . . . . . 1 . 2 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . . . . 2 1 . . . . . . 1 1 . . . Time 210 | . 26 . . . . . . 52 38 . . . . . . 44 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 23 | . . . . . . . . . . . 23 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . 1 . . . . . . . . 1 . 2 1 . Part Schematics Acquired 6 | . . . 1 . . . 1 . . . . . . . . 1 . 2 1 . Parts Damaged 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . 3 . Robots Rewired 19 | . . . . . . . . . 1 6 . . . 4 . . 8 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Acc Total Allies 29 | . . 1 . 1 . . . . 1 11 1 . . 4 . . 8 2 . . Largest Group 11 | . . 1 . 1 . . . . 1 11 1 . . 4 1 . 4 2 2 . Highest-Rated Group 360 | . . 31 . 31 . . . . 32 360 19 . . 177 49 . 188 90 90 . Highest-Rated Ally 49 | . . 31 . 31 . . . . 32 37 19 . . 49 49 . 47 48 48 . Total Orders 4 | . . . . . . . . . . . 1 . . 2 . . . . 1 . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . AID 1 | . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 187 | . . . . 4 . . . . 3 89 . . . 8 . . 76 . 7 . Total Damage 4937 | . . . . 43 . . . . 114 1532 . . . 1455 . . 1644 . 149 . Kills 29 | . . . . . . . . . . 13 . . . 6 . . 10 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Acc Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . . . 2 1 . 3 . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . 10 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Acc Turns Passed 15210 | 133 1226 1052 919 940 397 308 858 2014 479 799 716 500 185 1022 220 851 798 361 956 476 Spaces Moved 15804 | 75 669 542 372 526 237 157 447 1042 789 879 1047 1029 577 973 442 1435 841 663 1941 1121 Core 9 | 7 . . . . . . . 1 . . . . . . . 1 . . . . Treads 1 | . . . . . . . . . . 1 . . . . . . . . . . Legs 4029 | 68 669 542 372 526 237 157 447 1009 . . 2 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 415 | . . . . . . . . . . . 415 . . . . . . . . . Flight 11350 | . . . . . . . . 32 789 878 630 1029 577 973 442 1434 841 663 1941 1121 Fastest Speed 28 | 50 120 180 150 150 150 180 153 32 29 49 29 29 29 29 29 29 29 31 28 28 Average Speed 66 | 123 145 180 152 150 165 180 178 150 45 57 45 29 29 29 29 29 30 31 35 28 Slowest Speed 950 | 200 180 180 180 150 180 180 183 950 49 170 150 29 29 29 29 900 31 31 44 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 54 | . . . . . . . . . 8 7 1 . . 3 1 5 1 7 13 8 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 5 82 96 28 83 61 48 33 21 19 47 18 91 76 93 65 31 45 21 53 31 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . . . 1 . . . . . Known Exits Taken 5 | . . . 1 . . . . . . . 1 . . . 1 . . 1 1 . Unknown Exits Taken 15 | 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 . 1 1 . . . Scrap Searched 10 | . . 1 . 1 . . . . . . . 3 4 . 1 . . . . . Spaces Dug 139 | . . . . . . . . 1 1 12 10 . . . . 31 24 16 32 12 Terrain Destroyed 255 | . 5 18 . 39 . 17 37 1 1 12 10 . . . . 31 24 16 32 12 Melee 139 | . . . . . . . . 1 1 12 10 . . . . 31 24 16 32 12 Projectile 2 | . . . . . . . 2 . . . . . . . . . . . . . AOE 114 | . 5 18 . 39 . 17 35 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Acc Total 19675 | 98 849 602 625 638 243 177 508 1418 896 1129 1256 1202 594 1717 500 1778 1309 764 2128 1244 Wait 2404 | . 82 27 81 57 . 18 17 252 74 117 154 153 16 595 39 258 274 67 66 57 Move 15684 | 74 668 541 371 525 236 156 446 1041 773 866 1044 1028 576 967 439 1425 838 649 1917 1104 Hop 45 | . . . . . . . . . 7 5 1 . . 2 1 4 1 6 10 8 Pick Up 163 | 8 14 5 31 6 2 . 12 18 4 1 3 3 1 5 . 12 9 2 19 8 Fast Attach 104 | 6 6 . 4 2 1 . 2 6 8 2 8 . . 7 4 11 16 7 12 2 Attach 45 | 1 1 . 3 2 . . 2 13 3 . 3 1 . . . . 1 4 7 4 Detach 21 | . . . 1 . . . . 3 3 1 1 . . . . 2 2 1 6 1 Swap 109 | 1 15 7 20 10 . . 5 9 . 3 4 2 . 4 . 5 4 1 15 4 Drop 261 | 1 17 8 46 13 4 . 17 25 5 3 12 2 1 16 2 21 23 2 31 12 Fire 166 | 7 46 11 66 23 . 3 7 3 . . . . . . . . . . . . Melee 289 | . . . 2 . . . . 48 1 24 13 13 . . 15 40 42 25 43 23 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . . 18 13 . . . . . . . . 21 Rewire 327 | . . . . . . . . . 18 89 . . . 121 . . 99 . . . Trap 3 | . . 3 . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -6/Extension -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp / *Arm) -4/Armory -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 952 | -10/Materials | Discovered new exit (range 16) 1005 | -10/Materials | Repaired Sml. Laser 1026 | -10/Materials | Build established: Scavenger-Mutant 1036 | -10/Materials | Discovered new exit (range 15) 1158 | -10/Materials | Discovered new exit (range 10) 1360 | -10/Materials | Entered Mines 1363 | -10/Mines | Core integrity fell below 50% 1402 | -10/Mines | Found a hidden stash of uninstalled traps 1672 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1683 | -10/Mines | Learned location of Storage (-9) 1759 | -10/Mines | Discovered new exit (range 3) 2150 | -10/Mines | Received a Mining Laser from a helpful Derelict 2239 | -10/Mines | Learned location of 1 exit from Materials 2291 | -10/Mines | Discovered new exit (range 5) 2412 | -10/Mines | Entered Materials 2412 | -9/Materials | Accompanied by 1 ally 2412 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2413 | -9/Materials | Identified exit to Mines 2643 | -9/Materials | Discovered new exit (range 8) 2721 | -9/Materials | Build established: Scavenger-Gunner 2868 | -9/Materials | Discovered exit to Mines (range 16) 3184 | -9/Materials | Core integrity fell below 50% 3331 | -9/Materials | Entered Mines 3936 | -9/Mines | Discovered new exit (range 9) 3937 | -9/Mines | Met a Derelict testing a Signal Generator 4195 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4265 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4265 | -9/Mines | Discovered new exit (range 5) 4271 | -9/Mines | Entered Exiles 4291 | -9/Exiles | Discovered new exit (range 15) 4309 | -9/Exiles | Met 8R-AWN 4330 | -9/Exiles | Met EX-HEX 4376 | -9/Exiles | Met EX-BIN 4394 | -9/Exiles | Aligned with FarCom system 4396 | -9/Exiles | Given EX-Vault access code 4430 | -9/Exiles | Opened EX-Vault 4442 | -9/Exiles | Found Firepult 4486 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4540 | -9/Exiles | Met EX-DEC 4653 | -9/Exiles | Discovered new exit (range 10) 4668 | -9/Exiles | Left Exiles lab with Firepult 4668 | -9/Exiles | Entered Mines 4963 | -8/Mines | Build established: Scavenger-Skirmisher 4967 | -8/Mines | Discovered new exit (range 6) 4976 | -8/Mines | Entered Materials 4976 | -8/Materials | Evolved 2 slots: Utility x2 5812 | -8/Materials | Discovered new exit (range 13) 5834 | -8/Materials | Entered Factory 5834 | -7/Factory | Evolved 2 slots: Utility x2 5929 | -7/Factory | Repaired Hcp. Storage Unit 5956 | -7/Factory | Repaired Aluminum Leg 6125 | -7/Factory | Build established: Scavenger-Mutant 7285 | -7/Factory | Build established: Mutant 7675 | -7/Factory | Garrison activated, responded to threat 7843 | -7/Factory | Discovered new exit (range 15) 7848 | -7/Factory | Entered another Factory area 7848 | -6/Factory | Evolved 2 slots: Propulsion x2 7877 | -6/Factory | Lost 9 parts (1p5n2u1w) 7913 | -6/Factory | Garrison activated, responded to threat 7941 | -6/Factory | Repaired Cesium-ion Thruster? 8041 | -6/Factory | Discovered new exit (range 10) 8149 | -6/Factory | Discovered new exit (range 9) 8251 | -6/Factory | Discovered new exit (range 5) 8327 | -6/Factory | Entered Extension 8395 | -6/Extension | Spotted B-75 Beast 8575 | -6/Extension | Rescued a captive Derelict 8575 | -6/Extension | Rescued a captive Derelict 8730 | -6/Extension | Rescued a captive Derelict 8903 | -6/Extension | Rescued a captive Derelict 8904 | -6/Extension | Rescued a captive Derelict 8963 | -6/Extension | Spotted B-75 Beast 9126 | -6/Extension | Discovered new exit (range 3) 9126 | -6/Extension | Entered Factory 9126 | -5/Factory | Evolved 2 slots: Utility x2 9368 | -5/Factory | Fabricated R-10 Processor (x1) 9433 | -5/Factory | Local fabrication network quarantined 9677 | -5/Factory | Discovered new exit (range 10) 9716 | -5/Factory | Identified exit to Upper Caves 9751 | -5/Factory | Discovered new exit (range 15) 9842 | -5/Factory | Entered Upper Caves 9907 | -5/Upper Caves | Build established: Sprinter 10001 | -5/Upper Caves | Learned Factory emergency access door positions 10188 | -5/Upper Caves | Learned Factory emergency access door positions 10214 | -5/Upper Caves | Discovered new exit (range 5) 10342 | -5/Upper Caves | Entered another Upper Caves area 10382 | -5/Upper Caves | Discovered new exit (range 6) 10466 | -5/Upper Caves | Discovered new exit (range 10) 10527 | -5/Upper Caves | Entered Warlord 10844 | -5/Warlord | Met Warlord 10869 | -5/Warlord | Warlord's base attacked by MAIN.C 10912 | -5/Warlord | Found Prototype Energy Cannon 10912 | -5/Warlord | Identified Vortex Cannon 10915 | -5/Warlord | Found Prototype Launcher 10915 | -5/Warlord | Identified Vortex Catalyst Activator 11143 | -5/Warlord | Build established: Commander-Sprinter 11219 | -5/Warlord | Warlord forces counterattacked 11282 | -5/Warlord | Spotted Executioner 11296 | -5/Warlord | Spotted Striker 11320 | -5/Warlord | Discovered new exit (range 15) 11528 | -5/Warlord | Build established: Sprinter 11544 | -5/Warlord | Warlord base infiltrated, sounded retreat 11549 | -5/Warlord | Entered Proximity Caves 11549 | -4/Proximity Caves | Accompanied by 1 ally 11616 | -4/Proximity Caves | Identified exit to Factory 11641 | -4/Proximity Caves | Learned Research machine intel 11651 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11739 | -4/Proximity Caves | Learned location of Quarantine (-2) 11769 | -4/Proximity Caves | Entered Factory 11769 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11770 | -4/Factory | Identified exit to Upper Caves 12251 | -4/Factory | Repaired Xenon Bombardment Thruster 12587 | -4/Factory | Discovered new exit (range 16) 12616 | -4/Factory | Discovered new exit (range 11) 12620 | -4/Factory | Entered Armory 12640 | -4/Armory | Found Prototype Processor 12640 | -4/Armory | Identified Exp. Melee Analysis Suite 12647 | -4/Armory | Found Prototype Launcher 12647 | -4/Armory | Identified Tesla Bomb Launcher 12675 | -4/Armory | Found Prototype Processor 12675 | -4/Armory | Identified Exp. Signal Interpreter 12972 | -4/Armory | P-70 Sage assimilated allied Disruptor 7b 13384 | -4/Armory | Repaired Lyr. Medium Armor Plating? 13414 | -4/Armory | Discovered new exit (range 7) 13418 | -4/Armory | Entered Research 13418 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13419 | -3/Research | Loaded intel: 104 machine locations 13682 | -3/Research | Crushed by falling debris 13695 | -3/Research | Identified exit to Testing 13713 | -3/Research | Lost 3 parts (2u1w) 13726 | -3/Research | System corruption reached 10% 13741 | -3/Research | Garrison activated, responded to threat 13764 | -3/Research | Discovered new exit (range 3) 13764 | -3/Research | Identified exit to Research 13779 | -3/Research | Entered another Research area 13779 | -2/Research | Accompanied by 2 allies 13779 | -2/Research | Warlord forces began assault on 0b10 13779 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13889 | -2/Research | Research machine network offline 14119 | -2/Research | Borebot progress halted 14211 | -2/Research | Borebot progress halted 14264 | -2/Research | Spotted Executioner 14343 | -2/Research | Build established: Mutant 14362 | -2/Research | Spotted Executioner 14381 | -2/Research | Spotted Executioner 14381 | -2/Research | Spotted Striker 14381 | -2/Research | Spotted B-90 Cyclops 14409 | -2/Research | Spotted Striker 14423 | -2/Research | Borebot progress halted 14466 | -2/Research | Spotted Executioner 14477 | -2/Research | Discovered new exit (range 10) 14480 | -2/Research | Identified exit to Quarantine 14508 | -2/Research | Destroyed Striker 14534 | -2/Research | Found Fusion Bomb Launcher 14718 | -2/Research | Spotted Striker 14733 | -2/Research | Discovered new exit (range 5) 14734 | -2/Research | Identified exit to Access 14735 | -2/Research | Entered Access 14735 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14812 | -1/Access | Build established: Scavenger-Sprinter 14971 | -1/Access | Garrison activated, responded to threat 15170 | -1/Access | Spotted B-99 Colossus 15170 | -1/Access | Spotted B-99 Colossus 15209 | -1/Access | Discovered new exit (range 6) 15211 | -1/Access | Identified exit to Surface 15211 | *** | Escaped! Last Messages --------------- 15192_ Field strength at 60. 15193_ Field strength at 55. 15194_ Field strength at 50. 15195_ Field strength at 45. 15196_ Field strength at 40. 15197_ Field strength at 35. 15198_ Field strength at 30. 15199_ Field strength at 25. 15200_ Field strength at 20. 15201_ Field strength at 15. 15202_ Field strength at 10. 15203_ Field strength at 5. 15204_ Stasis field depleted. 15209_ Connecting with Terminal... >>Open Sealed Barrier opened. 15209_ The Access Shell folds into the floor. 15209_ EXIT=FOUND 15211_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ??????????????????# """ #?# #?????? | | ??????????????????###########?# ####### | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# + | | ??????????????????????????????# # | | ??????????????????????????????# # "" | | ??????????????????????????????# # """ | | ??????????????????????????????# !!! # "" | | ??????????????????????????????# !!! # | | ??????????????????????????????# !! # | | ??????????????????????????????############## | | ???????????????????????????????????????????# ## | | ??????????+ ??????????????????????????????# # | | ??????????# ??????????????????????????????# # | | ??????????# ??????????????????????????????# # | | ??????????# ??????????????????????????????# # | | ??????????# ??????###?????????????????????# ## | | ??????????# ####### ##########????????????# # | | ??????????# """T""" "???????? ???# # | | ??????????# """ """ "????BB ??# # | | ??????????# "????BB ### # | | ??????????# "??? # | | ??????????# "" "??? # | | ??????????# @" "??? + | | ??????????# "??? # | | ??????????#R "??? BB ### #! | | ??????????# "????BB??????# # | | ??????????# "????????????# # | | ??????????# ####### ##########????????????# # | | ??????????# #?????###?????????????????????# ## | | ??######### #?????????????????????????????# | | #?????????????????????????????# ## | | ??######### #?????????????????????????????# #? | | ??????????# #?????######??????????????????# #? | | ??????????# ####### #################### #? | | ??????????# "T #? | | ??????????# "" ############# #? | | ??????##########+### #???????????# #? | | ??????# ## ##???????????# #? | | ??????# ## #????????????######## #? | | ??????# ## #???????????????????# #? | | ??????# ## #???????????????????# #? | | ??????# [ "" ## #???????????????????# #? | | ??????# "" ## #???????????????????# #? | | ??????# """""" ## #???????????????????# #? | | ??????# """""" ## #???????????????????# #? | | ??????# "" ## #???????????????????# #? | | ??????# ???" ## #???????????????????? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Armor Coverage 225 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 65 Melee Accuracy 36 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Mak. Axe | -8/Materials | Scanalyzed Nuclear Pulse Array | -4/Factory | Scanalyzed Field Propulsion Array | -3/Research | Scanalyzed Rnf. Antimatter Reactor | -3/Research | Scanalyzed Neutron Missile Launcher | -2/Research | Scanalyzed Robot Schematics ------------------ K-01 Serf | -1/Access | Downloaded Fabricated ------------ R-10 Processor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Denied? Epsilon Run Party Time Rockin' Loadout Challenges ------------ None Game ------ Seed RocketPotentialCanceller Manual? 0 Play Time 03:41:27 Cumulative 24.9 hours Start 2022.01.13 @ 19:47:45 End 2022.01.14 @ 00:26:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 34 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f305109-7ced-4229-b50f-021985a77a56