Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.01 @ 22:34:33 Player: Cracklepappy Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (156) 780 Value Destroyed (5250) 5250 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2276) 2276 TOTAL SCORE: 11226 Bonus ------- High Alert Combat Kills 960 Follower Combat Kills 207 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -291 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Treading (240) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Coolant Injector High-capacity Storage Unit Targeting Computer Relay Coupler [Sentry] (7) > --- WEAPON (2) ------- Heavy Assault Rifle Magnetic Acceleration Cannon > --- INVENTORY (20) --- Light Treads Light Treads Armored Wheel VTOL Module VTOL Module VTOL Module Trap Scanner Hacking Suite Relay Coupler [NC] (35) Relay Coupler [Swarmer] (31) Relay Coupler [Grunt] (27) Relay Coupler [Grunt] (25) Relay Coupler [Hunter] (18) Bomb Drone Bay (16/16) Heavy Plasma Cannon Mini Grenade Launcher Improved Datajack Remote Datajack Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Hacking Suite Relay Coupler [Sentry] Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Plasma Cannon Remote Datajack > --- INVENTORY -------- Armored Wheel VTOL Module VTOL Module VTOL Module Coolant Injector Trap Scanner Insulated Plating Hacking Suite Relay Coupler [NC] Relay Coupler [Hunter] Relay Coupler [Hunter] Bomb Drone Bay Improved EM Shotgun Heavy EM Shotgun Heavy Assault Rifle Magnetic Acceleration Cannon Mini Grenade Launcher Improved Datajack Katana [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [Sentry] Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Sto Gar Rec Slots Evolved 4 | . . . 2 . 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 3 | . . . 1 . 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 170 | 7 14 4 43 . 3 52 31 16 . Power 15 | 1 3 . 4 . . 4 . 3 . Engine 12 | 1 3 . 4 . . 3 . 1 . Core 3 | . . . . . . 1 . 2 . Reactor . | . . . . . . . . . . Propulsion 45 | 2 4 2 15 . . 11 6 5 . Treads 41 | 1 4 2 14 . . 9 6 5 . Leg 2 | . . . . . . 2 . . . Wheel 1 | 1 . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . 1 . . . . . . Utility 45 | 2 3 1 11 . 3 14 8 3 . Device 10 | 1 1 1 . . 1 3 2 1 . Storage 5 | 1 2 . 1 . . 1 . . . Processor 3 | . . . 1 . . 1 1 . . Hackware 5 | . . . . . . 1 3 1 . Protection 22 | . . . 9 . 2 8 2 1 . Artifact . | . . . . . . . . . . Weapon 65 | 2 4 1 13 . . 23 17 5 . Energy Gun 9 | 1 2 . . . . . 6 . . Energy Cannon 2 | . . . 1 . . . 1 . . Ballistic Gun 34 | 1 2 1 10 . . 12 6 2 . Ballistic Cannon 4 | . . . . . . 2 . 2 . Launcher 4 | . . . 2 . . 2 . . . Special Weapon 3 | . . . . . . . 2 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 8 | . . . . . . 6 2 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 5 | . . . 2 . . . 3 . . Parts Lost 44 | . 3 . 11 . . 20 4 4 2 Power 6 | . . . 2 . . 2 . 1 1 Propulsion 12 | . 1 . 3 . . 6 . 2 . Utility 16 | . . . 4 . . 7 3 1 1 Weapon 10 | . 2 . 2 . . 5 1 . . Highest Loss Streak 6 | . 1 . 6 . . 5 1 2 1 To Critical Strikes 3 | . . . 3 . . . . . . Average Slot Usage (%) 97 | . 99 100 96 100 92 96 93 95 95 Engine 8 | . 14 14 10 11 9 3 . 3 6 Core 1 | . . . . . . 5 9 5 . Treads 27 | . 26 28 32 33 27 23 26 25 25 Device 7 | . 14 14 2 . . 5 5 11 9 Storage 11 | . 14 14 11 11 9 9 9 9 9 Processor 4 | . . . 5 . . 7 12 9 9 Hackware 1 | . . . . . . 1 9 9 9 Protection 9 | . . . 11 22 28 18 3 3 9 Energy Gun 1 | . 5 . . . . . 6 . . Ballistic Gun 19 | . 22 28 21 22 18 14 7 10 9 Ballistic Cannon 1 | . . . . . . . . 7 9 Naked Turns . | . . . . . . . . . . Heaviest Build 82 | 13 51 48 66 65 79 82 68 62 62 Greatest Support 69 | 16 40 40 69 63 63 63 60 60 60 Greatest Overweight (x) 3 | . 1 1 1 1 1 3 1 2 1 Average Overweight (x) . | . . 1 . 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 Average Carried 19 | 6 18 19 19 20 19 19 19 19 20 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 20 20 20 20 19 20 20 20 20 Class Distribution -------------------- 64% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Mat Gar Sto Gar Rec Matter Collected 4520 | 309 376 174 1205 80 . 1385 560 375 56 Remotely . | . . . . . . . . . . Salvage Created 6409 | 178 622 229 2742 28 . 1428 759 353 70 Parts 394 | 10 45 9 171 4 . 94 37 21 3 Haulers Intercepted 6 | . 2 . 4 . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Sto Gar Rec Combat Hostiles Destroyed 133 | . 16 5 54 2 . 31 15 8 2 Melee 5 | . . . . . . 4 1 . . Guns 100 | . 16 5 47 2 . 16 10 3 1 Cannons 12 | . . . . . . 6 . 5 1 AOE 15 | . . . 7 . . 5 3 . . Classes Destroyed 19 | 2 4 1 6 . . 6 . . . Worker 6 | . . 1 4 . . . 1 . . Builder 1 | . . . 1 . . . . . . Tunneler 5 | 4 . . 1 . . . . . . Hauler 6 | . 2 . 4 . . . . . . Recycler 5 | 1 . 1 3 . . . . . . Mechanic 2 | . . . 2 . . . . . . Operator 2 | . 1 . . . . . 1 . . Watcher 3 | . . . 2 . . . 1 . . Swarmer 24 | . 6 3 6 2 . 5 2 . . Grunt 66 | . 10 2 33 . . 8 9 4 . Brawler 4 | . . . 4 . . . . . . Duelist 3 | . . . 3 . . . . . . Protector 1 | . . . . . . 1 . . . Sentry 24 | . . . 8 . . 9 3 3 1 Demolisher 1 | . . . . . . 1 . . . Specialist 1 | . . . . . . 1 . . . Hunter 4 | . . . . . . 2 1 1 . Programmer 4 | . . . . . . 3 . . 1 Behemoth 1 | . . . . . . 1 . . . Thug 1 | . . . . . . 1 . . . Best Kill Streak 11 | 3 4 3 11 2 . 5 6 3 1 Combat Bots Only 6 | . 4 3 5 2 . 5 6 3 1 Max Kills in Single Turn 4 | 1 2 1 4 1 . 2 3 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . . 3 . . 2 3 . . Melee 1 | . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Sto Gar Rec Damage Taken 9199 | . 827 164 2682 59 . 3704 837 732 194 Core 930 | . 131 21 207 10 . 312 143 92 14 Absorbed by Shields 234 | . . . . . . 234 . . . Regen/Repaired (Parts) 113 | . . . . . . . 113 . . Core Remaining (%) 61 | 100 . 39 . 45 . . . . . Volleys Fired 466 | 13 78 15 174 4 . 98 42 34 8 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 95 | 70 80 40 63 46 . 80 95 76 76 Shots Fired 873 | 26 153 30 327 9 . 186 70 56 16 Gun 804 | 26 153 30 320 9 . 163 59 36 8 Cannon 45 | . . . . . . 17 2 18 8 Launcher 13 | . . . 7 . . 6 . . . Special 11 | . . . . . . . 9 2 . Kinetic 779 | 13 119 30 320 9 . 180 38 54 16 Thermal 49 | 13 34 . . . . . 2 . . Explosive 13 | . . . 7 . . 6 . . . Electromagnetic 21 | . . . . . . . 21 . . Robot Hit Streak 34 | 8 13 6 22 2 . 25 21 19 34 Robot Miss Streak 8 | 3 6 2 5 4 . 3 8 2 . Penetration Max 1 | . . . . . . 1 1 . . Secondary Targets 14 | . 2 . 8 . . 3 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . Shots Hit Robots 654 | 15 97 19 236 3 . 179 48 42 15 Core Hits 285 | 6 35 16 107 2 . 71 29 15 4 Critical Kills 8 | . . 1 1 . . 5 . 1 . Critical Parts Destroyed 7 | . . . 1 . . 5 1 . . Critical Strikes 20 | 1 2 1 2 . . 12 1 1 . Burn 3 | 1 2 . . . . . . . . Destroy 15 | . . 1 2 . . 10 1 1 . Sever 2 | . . . . . . 2 . . . Melee Attacks 53 | . . . . . . 50 3 . . Impact . | . . . . . . . . . . Slashing 49 | . . . . . . 46 3 . . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . . 7 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11550 | 207 985 188 4196 42 . 3619 1166 794 353 Guns 8449 | 207 978 150 3546 42 . 2196 838 370 122 Cannons 948 | . . . . . . 262 31 424 231 Explosions 1248 | . . . 643 . . 357 248 . . Melee 835 | . . . . . . 800 35 . . Ramming 70 | . 7 38 7 . . 4 14 . . Kinetic 8595 | 95 706 150 3546 42 . 2458 451 794 353 Thermal 663 | 112 272 . . . . . 279 . . Explosive 1000 | . . . 643 . . 357 . . . Electromagnetic 387 | . . . . . . . 387 . . Impact . | . . . . . . . . . . Slashing 835 | . . . . . . 800 35 . . Piercing . | . . . . . . . . . . Highest Corruption 30 | . . . 30 30 . 1 1 1 2 Average Corruption 9 | . . . 28 30 . 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 129 | . . . 43 50 . 18 10 3 5 Message Errors 27 | . . . 9 15 . . 3 . . Matter Fused 32 | . . . 7 10 . 9 4 1 1 Heat Flow Errors 17 | . . . 5 9 . 2 . . 1 Energy Discharges 12 | . . . 3 6 . 1 . . 2 Parts Rejected 2 | . . . . . . . . 1 1 Data Loss (minor) 17 | . . . 8 5 . 2 1 1 . Data Loss (major) 7 | . . . 1 4 . 1 1 . . Misfires 5 | . . . 2 1 . 1 1 . . Alerts 1 | . . . 1 . . . . . . Weapon Failures 9 | . . . 7 . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 43 | . . . 9 . . 14 . 10 10 Projectiles 20 | . . . . . . . . 10 10 Explosions 9 | . . . 9 . . . . . . Melee 14 | . . . . . . 14 . . . Knockbacks 3 | . . . 1 . . . . 1 1 Impact 1 | . . . 1 . . . . . . Kinetic 2 | . . . . . . . . 1 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 85 | . . . 26 . . 59 . . . Shots 3 | . . . 1 . . 2 . . . Rammed 18 | . 3 11 2 . . 1 1 . . Targets Rammed 20 | . 3 12 2 . . 1 2 . . Kicked . | . . . . . . . . . . Crushed 2 | . . 1 . . . . 1 . . Highest Temperature 289 | 47 234 . 268 285 . 289 119 81 211 Average Temperature 86 | 17 138 . 64 112 . 120 45 29 50 Received Heat Transfer 2997 | . 366 57 921 . . 933 387 261 72 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | 2 . . . . . . 2 . . Heat Transferred 1622 | 407 915 . . . . . 300 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Sto Gar Rec Peak Influence 1391 | 25 220 141 1109 432 74 1391 791 812 388 Initial 677 | . 16 61 . 432 74 48 677 480 365 Average 367 | 10 61 27 565 304 74 551 669 670 317 Maximum Alert Level 4 | . 1 . 4 2 . 4 3 3 1 Low Security (%) 44 | 100 94 100 19 18 100 24 . . 28 Level 1 13 | . 5 . 9 40 . 16 . . 71 Level 2 26 | . . . 44 40 . 26 84 59 . Level 3 11 | . . . 15 . . 20 15 40 . Level 4 4 | . . . 10 . . 12 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . Squads Dispatched 21 | . 4 . 11 . . . 6 . . Investigation 7 | . 2 . 5 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 6 | . 2 . 2 . . . 2 . . Assault 5 | . . . 4 . . . 1 . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Sto Gar Rec Distress Signals 8 | . 2 . 3 . . . 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 205 | . 41 5 79 2 . 36 25 13 4 Peak Tracking Total 8 | . 5 2 8 2 . 7 5 4 1 Tactical Retreats 9 | . 1 . 4 . . 3 . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Sto Gar Rec Traps Triggered 11 | . . . 3 . . 7 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Mat Gar Sto Gar Rec Machines Disabled 5 | . . . . . . 1 3 1 . Max in Single Turn 1 | . . . . . . 1 1 1 . Garrison Relay 2 | . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Sto Gar Rec Machines Accessed 36 | . 9 2 13 . 2 3 5 2 . Terminals 24 | . 7 1 9 . . 3 2 2 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 6 | . 2 . 2 . 1 . 1 . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 81 | . 18 3 34 . 4 7 10 5 . Successful 25 | . 4 1 9 . 2 3 5 1 . Failed 56 | . 14 2 25 . 2 4 5 4 . Catastrophic 19 | . 5 . 9 . 1 1 1 2 . Database Lockouts . | . . . . . . . . . . Manual 46 | . 11 2 26 . . 2 4 1 . Terminals 58 | . 15 2 24 . . 7 5 5 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 13 | . 3 . 5 . 3 . 2 . . Scanalyzers 5 | . . . 5 . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Terminal Hacks 11 | . 2 1 3 . . 3 1 1 . Part Schematic 3 | . 2 . 1 . . . . . . Robot Schematic 1 | . . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . Terminal Index 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 . . Garrison Registry 2 | . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . 1 . 1 . 1 . . Retrieve Components 3 | . . . 1 . 1 . 1 . . Scanalyzer 3 | . . . 3 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 4 | . 2 . 2 . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . Reject 2 | . . . 2 . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 31 | . 8 1 12 . 2 3 4 1 . Full Trace Events 9 | . 1 . 6 . . 1 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . 2 . 2 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 26 | . . . . . . . 26 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . . . 1 . . . 3 . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Mat Gar Sto Gar Rec Used RIF Installer 2 | . . . . . . 1 . 1 . Signal Jammer 1 | . . . . . . . . 1 . Robots Hacked 8 | . . . . . . . 6 2 . Non-combat . | . . . . . . . . . . Combat 8 | . . . . . . . 6 2 . Robot Hacks Applied 9 | . . . . . . . 7 2 . link_complan 2 | . . . . . . . 2 . . spike_heat 1 | . . . . . . . 1 . . reboot_system 1 | . . . . . . . . 1 . formatsys_high 5 | . . . . . . . 4 1 . Relay Couplers Released 8 | . . . . . . 4 . 4 . Machine Destruction 8 | . . . . . . 4 . 4 . Attached 4 | . . . . . . . 3 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Sto Gar Rec Total Allies 14 | . . . . 4 . 3 4 3 . Largest Group 3 | . . . . 3 1 3 3 3 2 Highest-Rated Group 120 | . . . . 40 31 120 120 71 40 Highest-Rated Ally 40 | . . . . 31 31 40 40 31 25 Total Orders 5 | . . . . . . . . 4 1 STAY 2 | . . . . . . . . 2 . ROAM 1 | . . . . . . . . . 1 FOLLOW 2 | . . . . . . . . 2 . Ally Attacks 46 | . . . . 13 . . 20 9 4 Total Damage 848 | . . . . 96 . . 397 193 162 Kills 14 | . . . . 5 . . 4 3 2 Allies Corrupted 2 | . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Sto Gar Rec Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Mat Gar Sto Gar Rec Turns Passed 11872 | 190 2066 1631 2377 987 57 2667 570 764 563 Spaces Moved 4589 | 133 809 646 961 407 22 917 225 290 179 Core 2 | 2 . . . . . . . . . Treads 4326 | . 679 646 961 407 22 917 225 290 179 Legs . | . . . . . . . . . . Wheels 261 | 131 130 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 240 160 240 240 160 160 160 160 Average Speed 209 | 99 213 240 177 240 240 230 161 195 239 Slowest Speed 400 | 100 240 240 240 240 240 400 240 320 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 6 99 99 81 92 4 82 50 32 39 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 6 | . 2 3 . 1 . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 124 | . . . 65 . . 52 6 . 1 Melee . | . . . . . . . . . . Projectile 6 | . . . . . . 5 . . 1 AOE 118 | . . . 65 . . 47 6 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Sto Gar Rec Total 5900 | 163 1021 689 1300 412 25 1208 353 430 299 Wait 415 | . 68 6 70 . . 41 37 81 112 Move 4582 | 132 808 645 960 406 22 916 225 289 179 Hop . | . . . . . . . . . . Pick Up 93 | 11 29 1 21 1 . 21 5 4 . Fast Attach 52 | 4 2 1 18 . 1 16 4 6 . Attach 39 | 3 4 . 9 . 1 13 6 3 . Detach 3 | . . . . . . 2 1 . . Swap 79 | . 8 3 16 . 1 23 21 7 . Drop 92 | . 21 6 30 1 . 21 7 6 . Fire 466 | 13 78 15 174 4 . 98 42 34 8 Melee 53 | . . . . . . 50 3 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 20 | . 3 12 2 . . 1 2 . . Escape Stasis 6 | . . . . . . 6 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -8/Garrison -8/Recycling History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 191 | -11/Junkyard | Entered Materials 332 | -10/Materials | Build established: Mutant 688 | -10/Materials | Discovered new exit (range 13) 1039 | -10/Materials | Discovered new exit (range 16) 1196 | -10/Materials | Build established: Scavenger-Mutant 1534 | -10/Materials | Discovered new exit (range 16) 1697 | -10/Materials | Discovered new exit (range 5) 2059 | -10/Materials | Core integrity fell below 50% 2144 | -10/Materials | Discovered new exit (range 9) 2257 | -10/Materials | Entered Mines 2267 | -10/Mines | Met a Derelict bent on vengeance 2274 | -10/Mines | Learned location of Zion (-7) 2349 | -10/Mines | Discovered new exit (range 14) 2402 | -10/Mines | Found the Drone Emporium 2419 | -10/Mines | Found Prototype Device 2889 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2889 | -10/Mines | Discovered new exit (range 5) 3038 | -10/Mines | Discovered new exit (range 7) 3194 | -10/Mines | Learned location of Storage (-8) 3888 | -10/Mines | Entered Materials 3888 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3996 | -9/Materials | Identified Bomb Drone Bay 4103 | -9/Materials | Discovered new exit (range 5) 4418 | -9/Materials | Identified exit to Mines 4900 | -9/Materials | Build established: Mutant 5080 | -9/Materials | Discovered new exit (range 16) 5259 | -9/Materials | Discovered new exit (range 8) 5488 | -9/Materials | First assault squad dispatched 5610 | -9/Materials | Lost 3 parts (1p1n1u) 5615 | -9/Materials | System corruption reached 10% 5639 | -9/Materials | System corruption reached 30% 5669 | -9/Materials | Lost 6 parts (1p2n1u2w) 5916 | -9/Materials | Core integrity fell below 50% 5970 | -9/Materials | Sterilization system engaged 5970 | -9/Materials | Non-combat units ordered to evacuate 6047 | -9/Materials | Discovered exit to Mines (range 12) 6070 | -9/Materials | Combat units ordered to evacuate 6265 | -9/Materials | Entered Mines 6266 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6441 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6731 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6876 | -9/Mines | Learned location of Recycling (-8) 7019 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7171 | -9/Mines | Discovered new exit (range 13) 7188 | -9/Mines | Discovered new exit (range 14) 7193 | -9/Mines | Received a Mining Laser from a helpful Derelict 7252 | -9/Mines | Entered Materials 7252 | -8/Materials | Accompanied by 1 ally 7252 | -8/Materials | Evolved 2 slots: Utility x2 7309 | -8/Materials | Identified exit to Garrison 7309 | -8/Materials | Entered Garrison 7309 | -8/Garrison | Accompanied by 1 ally 7514 | -8/Garrison | Triggered checkpoint 7648 | -8/Garrison | Lost 4 parts (1n3u) 7692 | -8/Garrison | Triggered checkpoint 7942 | -8/Garrison | Triggered checkpoint 7942 | -8/Garrison | Triggered checkpoint 8004 | -8/Garrison | Build established: Scavenger-Mutant 8063 | -8/Garrison | Discovered new exit (range 13) 8118 | -8/Garrison | Triggered checkpoint 8924 | -8/Garrison | Triggered checkpoint 9069 | -8/Garrison | Discovered new exit (range 8) 9283 | -8/Garrison | Triggered checkpoint 9359 | -8/Garrison | Spotted B-75 Beast 9370 | -8/Garrison | Discovered new exit (range 15) 9412 | -8/Garrison | Triggered checkpoint 9430 | -8/Garrison | Core integrity fell below 50% 9486 | -8/Garrison | Destroyed B-75 Beast 9511 | -8/Garrison | Lost 5 parts (1n2u2w) 9595 | -8/Garrison | Discovered new exit (range 55) 9595 | -8/Garrison | Discovered new exit (range 8) 9595 | -8/Garrison | Discovered new exit (range 60) 9746 | -8/Garrison | Installed Relay Interface Framework 9773 | -8/Garrison | Garrison Relay disabled 9860 | -8/Garrison | Discovered new exit (range 57) 9860 | -8/Garrison | Discovered new exit (range 26) 9860 | -8/Garrison | Discovered new exit (range 31) 9976 | -8/Garrison | Entered Storage 9976 | -8/Storage | Accompanied by 3 allies 10167 | -8/Storage | Repaired Lgt. Treads 10272 | -8/Storage | Garrison activated, responded to threat 10376 | -8/Storage | First assault squad dispatched 10510 | -8/Storage | Core integrity fell below 20% 10546 | -8/Storage | Identified exit to Garrison 10546 | -8/Storage | Entered Garrison 10598 | -8/Garrison | Triggered checkpoint 10651 | -8/Garrison | Garrison Relay disabled 10784 | -8/Garrison | Triggered checkpoint 10832 | -8/Garrison | Triggered checkpoint 11032 | -8/Garrison | Triggered checkpoint 11091 | -8/Garrison | Rescued a captive Derelict 11092 | -8/Garrison | Rescued a captive Derelict 11234 | -8/Garrison | Discovered new exit (range 11) 11269 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 11310 | -8/Garrison | Entered Recycling 11310 | -8/Recycling | Accompanied by 2 allies 11873 | -8/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 11580_ P-60 Hacker knocked back. 11583_ P-60 Hacker destroyed. 11584_ R-06 Scavenger collects Mic. Nuclear Core. 11599_ U-05 Engineer builds a Wall. 11603_ Acquired 14 matter. 11639_ System corrupted: Energy discharge (-53). 11666_ System corrupted: Heat flow error (+298). 11741_ Y-45 Defender springs to life. 11743_ Imp. Ion Engine destroyed. 11762_ System corrupted: Lgt. Treads rejected. 11766_ R-06 Scavenger collects Lgt. Treads. 11768_ Critical hit (Burn: +37). 11770_ Y-45 Defender destroyed. 11771_ R-06 Scavenger collects Lgt. Armor Plating. 11773_ Acquired 27 matter. 11774_ R-06 Scavenger collects Heat Sink. 11778_ Acquired 9 matter. 11817_ System corrupted: Matter fused (-7). 11870_ Y-45 Defender springs to life. 11870_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????#"Y #???? | | ????????????????????????????#"" """ """ #???? | | ??????????????????????##????### """ """ ?#???? | | ??????????????????????# ##### """ """ ????? | | ????????????????# #???? | | ??????????????????????# ## #???? | | ???????????????????????????# """ """ #???? | | ??????????????####+######### """ """ #???? | | ??????????????# # """ """ #???? | | ??????????????# # #???? | | ??????????????# # #???? | | ??????????????# = ! # % #???? | | ??????????????# # #???? | | ??????????????# ! ]!+ #???? | | ??????????????# ###### % #???? | | ??????????????# ! / #????# ##+###?? | | ??????????????# !% #????# # #?? | | ??????????????# % #????# # ##? | | ??????????????# ! % #????# + #? | | ??????????????# #????# # #?? | | ??????????????##+###########????# # #?? | | ??????????????????????????????### + #?? | | ??????????????????????????????# ##### #?? | | ???????????????????????##?????# #??# #?? | | ?????????????????#######Y###### ##### #?? | | ???????????????# % %@ + #?? | | ?????????????????###############"Y"##% %### #?? | | ???????????????????????????????#"""##%%%#?? #?? | | ???????????????????????????????##########??#####?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: TH 10 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 33 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingSingularityCoupler Manual? 0 Play Time 01:17:45 Cumulative 504.1 hours Start 2023.04.01 @ 15:34:28 End 2023.04.01 @ 22:34:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 364 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/3/1/0/0/1/2/0/0 Lore% 80 Gallery% 91 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 200d48c6-3455-4d3d-a822-85b48cb97c49