Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.29 @ 00:26:31 Player: Dreadbot Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (977) 977 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2747 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 18/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Small Matter Pod (50) Light Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Seismic Detector Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Small Matter Pod Particle Gun Light Assault Rifle Missile Launcher Welding Torch [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 27 | 7 2 6 12 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads . | . . . . Leg 6 | 2 . 1 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 . 3 2 Device 3 | 1 . 2 . Storage 1 | 1 . . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 2 2 2 5 Energy Gun 3 | 1 . 1 1 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher 3 | . 1 . 2 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 1 13 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 3 | . . 1 2 Weapon 5 | . . . 5 Highest Loss Streak 11 | . . 1 11 To Critical Strikes . | . . . . Average Backups 6 | 1 7 7 6 Power . | . 1 1 1 Propulsion 1 | . 1 2 1 Utility 1 | . 1 1 1 Weapon 2 | . 3 2 2 Tool/Special . | . . . . Unused Backups 4 | . 1 1 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 100 97 75 Engine 10 | . 14 11 7 Leg 21 | . 28 22 15 Device 16 | . 14 26 7 Storage 11 | . 14 11 8 Processor 7 | . . 3 16 Protection 1 | . . . 5 Energy Gun 5 | . 10 3 5 Ballistic Gun 13 | . 17 17 6 Launcher 1 | . . . 2 Peak Build Rating 24 | 7 8 15 24 Average Rating 12 | 5 7 12 17 On Entrance 6 | . 7 8 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 26 | 11 13 15 26 Greatest Support 35 | 20 20 20 35 Greatest Overweight (x) 3 | 2 . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 3 8 8 8 Average Carried 6 | 1 7 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 3 8 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 485 | 280 27 90 88 Remotely . | . . . . Salvage Created 782 | 138 74 344 226 Parts 54 | 8 4 21 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 2 9 13 Guns 7 | . . 6 1 Cannons 1 | . . . 1 AOE 16 | . 2 3 11 Classes Destroyed 9 | 3 2 2 2 Worker 3 | 1 . . 2 Builder 3 | . . 1 2 Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 2 | . 1 . 1 Swarmer 5 | . . . 5 Grunt 17 | . 2 8 7 Sentry 1 | . . 1 . Hunter 1 | . . . 1 Best Kill Streak 5 | 3 3 4 5 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 4 | 1 2 3 4 Gunslinging . | . . . . Exploded 3 | . 2 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 195 | . 1 27 167 Missed 50 | . . 12 38 Hits 145 | . 1 15 129 Melee 4 | . . . 4 Projectile 141 | . 1 15 125 Critical Strikes 3 | . . . 3 Damage Taken 1854 | . 78 141 1635 Core 585 | . . 25 560 Absorbed by Shields . | . . . . Ignored by Resistances 520 | . 20 42 458 Core Remaining (%) 97 | 100 100 93 . Volleys Fired 85 | 10 9 21 45 Largest 2 | 2 2 2 2 Hottest 101 | 60 60 50 101 Shots Fired 137 | 20 16 42 59 Gun 94 | 20 15 39 20 Cannon 6 | . . . 6 Launcher 22 | . 1 3 18 Special 15 | . . . 15 Kinetic 72 | 10 11 39 12 Thermal 37 | 10 4 . 23 Explosive 22 | . 1 3 18 Electromagnetic 6 | . . . 6 Robot Hit Streak 14 | 13 4 12 14 Robot Miss Streak 3 | 1 2 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 77 | 16 7 27 27 Core Hits 62 | 5 4 22 31 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3106 | 143 258 455 2250 Guns 662 | 143 73 272 174 Cannons 78 | . . . 78 Explosions 2348 | . 185 177 1986 Melee . | . . . . Ramming 18 | . . 6 12 Kinetic 494 | 58 63 272 101 Thermal 331 | 85 173 . 73 Explosive 2185 | . 22 177 1986 Electromagnetic 78 | . . . 78 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 129 | . 60 . 69 Projectiles . | . . . . Explosions 129 | . 60 . 69 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 220 | . 67 . 153 Shots 5 | . 2 . 3 Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 276 | 20 20 6 276 Average Temperature 70 | 12 10 3 110 Received Heat Transfer 912 | . 9 93 810 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 510 | 200 125 . 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 83 Level 1 5 | . . . 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 316 | 5 101 101 316 Initial 20 | . . 20 . Average 39 | . 21 38 61 Influence Increases 917 | 15 142 248 512 Destroy 0b10 Robot/C 480 | . 40 180 260 Destroy 0b10 Robot/NC 50 | 15 5 5 25 Destroy Leader 84 | . 12 40 32 Successful Hack 42 | . 34 7 1 Disable Machine 54 | . 18 . 36 Destroy Structure 162 | . 33 16 113 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 635 | 15 84 306 230 Entered New Map 38 | . . 38 . Time Decay 467 | 15 84 268 100 Lost Part 130 | . . . 130 Squads Dispatched 6 | . . 3 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 5 17 23 Peak Tracking Total 9 | . 3 4 9 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 2 . 4 Max in Single Turn 2 | . 2 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 4 6 2 Terminals 8 | . 3 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . . 1 Garrison Access 1 | . . . 1 Total Hacks 35 | . 11 20 4 Successful 21 | . 7 11 3 Failed 14 | . 4 9 1 Catastrophic 4 | . . 3 1 Database Lockouts . | . . . . Manual 22 | . 8 14 . Terminals 27 | . 10 17 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 3 . Scanalyzers 3 | . . . 3 Garrison Access 1 | . . . 1 Terminal Hacks 8 | . 4 4 . Branch Access Points 2 | . 1 1 . Locate Traps 3 | . 2 1 . Disarm Traps 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . 3 . Report Inventory 1 | . . 1 . Retrieve Matter 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 3 4 . Terminals 6 | . 2 4 . Botnet 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 6 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 143 | . . 143 . Retrieved Components 9 | . . 9 . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1872 | 33 485 735 619 Optics 879 | . . 260 619 Terrain 734 | . . 734 . Seismic 1743 | 33 485 735 490 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1962 | 123 485 735 619 Spaces Moved 1067 | 68 346 291 362 Core 80 | 7 . . 73 Treads . | . . . . Legs 987 | 61 346 291 289 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 124 | 120 120 120 131 Slowest Speed 200 | 150 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 46 27 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 207 | . 40 17 150 Melee . | . . . . Projectile . | . . . . AOE 207 | . 40 17 150 Terrain Rammed 2 | . . . 2 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1564 | 87 402 638 437 Wait 351 | . 35 309 7 Move 1064 | 67 345 290 362 Hop . | . . . . Pick Up 16 | 3 8 4 1 Fast Attach 18 | 7 . 2 9 Attach 7 | . . 3 4 Detach . | . . . . Swap 6 | . 2 2 2 Drop 13 | . 3 5 5 Fire 85 | 10 9 21 45 Melee . | . . . . Ram 2 | . . . 2 Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 4 exits: *Mat / Min x2 / Sto) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 3) 308 | -10/Materials | Build established: Mutant 399 | -10/Materials | Identified exit to Mines 609 | -10/Materials | Entered another Materials area 609 | -9/Materials | Evolved 2 slots: Utility x2 660 | -9/Materials | Identified exit to Mines 660 | -9/Materials | Identified exit to Storage 1333 | -9/Materials | Discovered new exit (range 10) 1344 | -9/Materials | Entered another Materials area 1344 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1823 | -8/Materials | Garrison activated, responded to threat 1863 | -8/Materials | Core integrity fell below 50% 1895 | -8/Materials | Lost 11 parts (2p4n1u4w) 1958 | -8/Materials | Core integrity fell below 20% 1963 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01876_ U-05 Engineer lays Concrete. 01894_ Acquired Missile Launcher. 01902_ G-47 Trooper destroyed. 01902_ Destroyed Particle Gun. 01902_ G-47 Trooper destroyed. 01910_ The unstable cave ceiling collapses. 01918_ K-01 Serf collects debris. 01923_ Y-45 Defender emerges from the garrison. 01923_ K-01 Serf collects debris. 01931_ The unstable cave ceiling collapses. 01934_ K-01 Serf collects debris. 01948_ Missile Launcher destroyed. 01951_ Sml. Storage Unit destroyed. 01954_ Critical hit (Burn: +37). 01962_ Slammed into Wall. 01962_ Destabilizing: Core damaged (-16). 01962_ Destabilizing: System corrupted (+1). 01963_ Slammed into Wall. 01963_ Destabilizing: System corrupted (+1). 01963_ Destabilizing: Core damaged (-11). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????############## | | ???????????????###########??????????# " | | ???????????????# #??????????# """ """ "" | | ???????????????# #??????????# [ """ """ "" | | ???????????????# ############ """ """ | | ???????????????# + + """ """ | | ???????????????# ## ###### """ """ | | ???????????????# ## #????# | | ???????????????# ## #????# | | ???????????????# ## ###??# | | ??????????????######+###### #### | | ??????????????# #########+##### | | ??????????????# # + | | ??????????????# # # | | ??????????????########## k [ ! + # | | ???????????????????#####YY## []! # # " | | ???????????????????# #??# [ "" + + " | | ???????????????????#! @#??### G" # # " | | ???????????????????##!!!!##????# "" # # | | ????????????????????######?????# # #= | | ???????????????????????????????### # | | ????????????????????????????????? # # ### | | ????????????????????????????????? !% #?? | | ?????????????????????????????????## #?? | | ????????????????????????????????? #?? | | ???????????????????????????#?????# # #?? | | ???????????????????????????# ?????## # ## #?? | | ???????????????????????????# ??????###### #?? | | ???????????????????????????+ ??########## #?? | | ???????????????????????????# ?# // # #?? | | ???????????????????????????# ?# // # #?? | | ???????????????????????????# + / #?? | | ???????????????????????????# = # #?? | | ???????????????????????????????# #?? | | ???????????????????????????????# #?? | | ??????????????????????????????## #?? | | ??????????????????????????##### #?? | | ??????????????????????????# *= #?? | | ??????????????????????????####### %#! #?? | | ????????????????????? = [% =!* #?? | | ?????????????????????????######## ! #?? | | ?????????????????????????# # =[ %= #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Spot Them First Challenges ------------ None Game ------ Seed ConcussiveVoltaicSegregator Manual? 0 Play Time 00:30:15 Cumulative 23.0 hours Start 2025.12.24 @ 13:56:20 End 2025.12.29 @ 00:26:31 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 495660cc-2db2-46bf-a671-924d9dc4d794