Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.21 @ 16:48:37 Player: Beagleofevil Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (900) 900 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2960 Bonus ------- None Cogmind --------- Core Integrity 508/550 Matter 284/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Seismic Detector > --- WEAPON (3) ------- Barrage Gun Battle Cannon Maul > --- INVENTORY (15) --- Light Deuterium Engine Advanced Heat Sink High-capacity Matter Pod (117) Improved Terrain Scanner Hardened Light Armor Plating Makeshift Light Armor Plating Hacking Suite Improved EM Shotgun Riot Gun Heavy Assault Rifle Battle Rifle Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Seismic Detector Improved Light Armor Plating > --- WEAPON ----------- Barrage Gun Battle Cannon Maul > --- INVENTORY -------- Light Nuclear Core High-capacity Matter Pod Improved Terrain Scanner Hardened Light Armor Plating Makeshift Light Armor Plating Hacking Suite Improved EM Shotgun Riot Gun Heavy Assault Rifle Battle Rifle Barrage Gun Mini Grenade Launcher Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Maul Energy Gun Improved EM Shotgun Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 44 | 8 11 3 10 12 Power 6 | 1 1 1 . 3 Engine 4 | 1 1 1 . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 5 | 2 . . 1 2 Treads 3 | 2 . . 1 . Leg . | . . . . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 10 | 3 1 . 1 5 Device 6 | 2 . . 1 3 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 23 | 2 9 2 8 2 Energy Gun 5 | 2 3 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . . 1 1 1 Ballistic Cannon 5 | . 3 . 2 . Launcher 4 | . . 1 3 . Special Weapon 1 | . 1 . . . Impact Weapon 5 | . 2 . 2 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 7 | . . . 1 6 Power 1 | . . . . 1 Propulsion 3 | . . . 1 2 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Highest Loss Streak 5 | . . . 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 100 99 83 Engine 12 | . 14 14 14 8 Treads 24 | . 28 28 27 12 Device 15 | . 14 14 14 19 Storage 13 | . 14 14 14 9 Energy Gun 3 | . 3 7 . . Ballistic Gun 3 | . . 2 5 8 Ballistic Cannon 7 | . 10 . 10 9 Launcher 1 | . . 3 2 . Impact Weapon 11 | . 11 14 9 9 Naked Turns . | . . . . . Heaviest Build 39 | 15 34 34 32 39 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 Most Carried 15 | 2 10 11 15 15 Average Carried 9 | 1 6 9 10 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 10 10 15 13 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1163 | 205 158 288 223 289 Remotely . | . . . . . Salvage Created 1029 | 170 265 221 38 335 Parts 69 | 15 15 19 . 20 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 30 | . 6 11 4 9 Melee 2 | . 1 1 . . Guns 15 | . 3 7 . 5 Cannons 1 | . . . . 1 AOE 7 | . . 3 4 . Classes Destroyed 11 | 2 4 2 1 2 Worker 1 | . . 1 . . Builder 2 | . . . . 2 Tunneler 3 | 3 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Watcher 4 | . 2 . . 2 Swarmer 12 | . 3 6 . 3 Grunt 10 | . 3 3 . 4 Sentry 2 | . . . . 2 Subdweller 4 | . . . 4 . Assembled 2 | . . 2 . . Best Kill Streak 6 | 2 5 6 2 5 Combat Bots Only 6 | . 3 6 2 3 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee 1 | . 1 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 144 | . 16 34 19 75 Missed 40 | . 7 7 6 20 Damage Taken 1226 | . 95 225 279 627 Core 99 | . 12 31 14 42 Absorbed by Shields . | . . . . . Ignored by Resistances 350 | . 27 70 76 177 Core Remaining (%) 88 | 100 . . 77 . Volleys Fired 102 | 4 16 32 15 35 Largest 2 | 2 1 1 2 2 Hottest 100 | 80 100 45 65 67 Shots Fired 133 | 8 16 32 18 59 Gun 80 | 8 11 30 1 30 Cannon 31 | . . . 2 29 Launcher 17 | . . 2 15 . Special 5 | . 5 . . . Kinetic 85 | . . 23 3 59 Thermal 5 | . 5 . . . Explosive 17 | . . 2 15 . Electromagnetic 26 | 8 11 7 . . Robot Hit Streak 21 | 6 14 21 8 11 Robot Miss Streak 4 | . 4 3 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 118 | 6 18 30 10 54 Core Hits 54 | 5 7 15 9 18 Critical Kills . | . . . . . Critical Parts Destroyed 7 | . 3 1 . 3 Critical Strikes 8 | . 3 1 . 4 Blast 1 | . . . . 1 Smash 7 | . 3 1 . 3 Melee Attacks 63 | . 30 4 3 26 Impact 63 | . 30 4 3 26 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3193 | 98 469 671 627 1328 Guns 1090 | 98 177 406 . 409 Cannons 410 | . . . 34 376 Explosions 697 | . . 104 593 . Melee 992 | . 288 161 . 543 Ramming 4 | . 4 . . . Kinetic 1132 | . . 313 34 785 Thermal 56 | . . 56 . . Explosive 641 | . . 48 593 . Electromagnetic 368 | 98 177 93 . . Impact 992 | . 288 161 . 543 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 324 | . 94 121 . 109 Projectiles 11 | . . . . 11 Explosions . | . . . . . Melee 313 | . 94 121 . 98 Knockbacks 7 | . 2 1 . 4 Impact 4 | . 2 1 . 1 Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 113 | . . 30 83 . Shots 5 | . . 1 4 . Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 129 | 36 24 24 . 129 Average Temperature 23 | 20 9 13 . 35 Received Heat Transfer 522 | . 57 78 18 369 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 7 | . 4 . . 3 Impact Corruptions 16 | . 5 4 . 7 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 222 | 20 104 153 . 222 Initial 11 | . 11 2 . . Average 30 | 10 28 17 . 55 Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 . 95 Level 1 1 | . . . . 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 1 . 4 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 12 14 4 17 Peak Tracking Total 5 | . 3 5 2 4 Tactical Retreats 5 | . 2 2 . 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 11 | . 9 1 1 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 16 1 1 . Successful 16 | . 14 1 1 . Failed 2 | . 2 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 11 | . 11 . . . Terminals 12 | . 12 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 5 1 1 . Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Unreport Threat 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 8 . . . Terminals 5 | . 5 . . . Track 3 | . 3 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units 2 | . 2 . . . Monitor 1 | . 1 . . . Recyclers 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 4014 | 113 1081 1132 933 755 Spaces Moved 2078 | 54 527 638 530 329 Core 1 | 1 . . . . Treads 1965 | 53 527 638 530 217 Legs . | . . . . . Wheels 112 | . . . . 112 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 100 Average Speed 158 | 157 160 160 162 147 Slowest Speed 260 | 160 160 160 240 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 5 90 99 20 21 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 9 | . . 1 8 . Spaces Dug 33 | . 22 . . 11 Terrain Destroyed 136 | . 22 8 93 13 Melee 26 | . 17 . . 9 Projectile 9 | . 5 . . 4 AOE 101 | . . 8 93 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2524 | 71 678 710 575 490 Wait 196 | . 77 26 11 82 Move 2074 | 53 526 637 529 329 Hop . | . . . . . Pick Up 28 | 5 11 4 6 2 Fast Attach 9 | 5 . . 1 3 Attach 10 | 2 1 . . 7 Detach 3 | . . . . 3 Swap 25 | 1 10 3 9 2 Drop 12 | 1 5 4 1 1 Fire 102 | 4 16 32 15 35 Melee 63 | . 30 4 3 26 Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 13) 841 | -10/Materials | Discovered new exit (range 3) 1188 | -10/Materials | Discovered new exit (range 5) 1195 | -10/Materials | Entered Mines 1354 | -10/Mines | Discovered new exit (range 13) 1610 | -10/Mines | Discovered new exit (range 5) 1736 | -10/Mines | Assembled infested the area 1741 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1853 | -10/Mines | Discovered new exit (range 15) 2031 | -10/Mines | Met a Derelict shopkeep closing up shop 2038 | -10/Mines | Learned location of 2 exits from Materials 2327 | -10/Mines | Entered Subcaves 2412 | -10/Subcaves | Visited Clippyterm 2428 | -10/Subcaves | Discovered new exit (range 16) 2619 | -10/Subcaves | Ambushed by Subdweller buried in earth 3109 | -10/Subcaves | Learned location of Zion (-6) 3260 | -10/Subcaves | Entered Materials 3260 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 3261 | -8/Materials | Identified exit to Factory 3733 | -8/Materials | Garrison activated, responded to threat 3974 | -8/Materials | Lost 5 parts (1p1n2u1w) 4015 | -8/Materials | Self-destructed Last Messages --------------- Assault Rifle. 03944_ Y-45 Defender system terminally corrupted. 03944_ Lgt. Treads fried. 03946_ Acquired 26 matter. 03966_ G-47 Trooper knocked back. 03974_ G-47 Trooper destroyed. 03982_ Destroyed Aluminum Leg. 03982_ G-47 Trooper system corrupted by crushing effect. 03983_ G-47 Trooper system terminally corrupted. 03983_ Lgt. Nuclear Core fried. 03983_ Imp. Heat Sink fried. 03983_ U-05 Engineer builds a Wall. 03985_ Acquired 49 matter. 03991_ Acquired 3 matter. 03992_ Acquired 37 matter. 04000_ Acquired 5 matter. 04001_ Acquired 32 matter. 04004_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????## ] # | | ????????????????????????????????#?????# # | | ?????????????????????????? ????????#??#!!! + | | ??????????????????????????????????????#!!! """ # | | ?????????????????????????????##?#??#??#!!! 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