Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 12:09:45

Player: Syanka

Result: Self-destructed

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (10)       2000
Robots Destroyed (247)     1235
Value Destroyed (8052)     8052
Prototype IDs (21)         420
Alien Tech Used (0)        0
Bonus (1738)               1738
              TOTAL SCORE: 15945

 Bonus
-------
High Alert Combat Kills    1368
Follower Combat Kills      722
Registered with UFD        300
Friendly Fire              -652

 Cogmind 
---------
Core Integrity             554/1000
Matter                     133/300
Energy                     200/200
System Corruption          3%
Temperature                Cool (-150)
Movement                   Treading (167)
Location                   -5/Factory

 Parts 
-------
>          --- POWER (2) --------
     Light Angular Momentum Engine
     Micro Fission Core
>          --- PROPULSION (4) ---
     Light Treads
   Armored Medium Treads
   Armored Medium Treads
   Armored Medium Treads
>          --- UTILITY (8) ------
  Improved Cryofiber Web
  Advanced Heat Sink
           Huge Storage Unit
  Advanced Terrain Scan Processor
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (25) ---
     Light Fission Core
           Energy Well (350)
  Improved Trap Scanner
           Machine Analyzer
  Advanced Sensor Array
           Terrain Scanner
  Improved Weapon Cycler
  Improved Transmission Jammer
           Cloaking Device
  Improved Utility Shielding
    Medium Reflective Plating
     Heavy Reflective Plating
           Authchip [Device]
           Drone Bay (0/2)
           Drone Bay (0/2)
     Heavy Laser
           Plasma Rifle
           Missile Launcher
           Missile Launcher
           Remote Datajack
           Plasma Cutter
           Companion Sword
     Large Botcube

 Peak State 
------------
>          --- POWER ------------
           Fission Core
     Micro Fission Core
>          --- PROPULSION -------
     Light Treads
   Armored Medium Treads
   Armored Medium Treads
   Armored Medium Treads
>          --- UTILITY ----------
  Improved Coolant Injector
           Huge Storage Unit
           Active Sensor Suite
  Advanced Terrain Scan Processor
  Improved Transmission Jammer
           Cloaking Device
>          --- WEAPON -----------
           Plasma Rifle
     Heavy Mass Driver
>          --- INVENTORY --------
     Light Fission Core
     Light Treads
  Improved Cryofiber Web
  Advanced Heat Sink
  Improved Trap Scanner
           Machine Analyzer
  Advanced Sensor Array
           Terrain Scanner
  Improved Weapon Cycler
  Improved Utility Shielding
    Medium Reflective Plating
     Heavy Reflective Plating
           Remote Shield
           Authchip [Device]
           Drone Bay
           Drone Bay
           Plasma Rifle
           Missile Launcher
           Missile Launcher
           Remote Datajack
           Plasma Cutter
           Companion Sword
     Large Botcube
[Rating: 107]

 Favorites 
-----------
Power                      Deuterium Engine
  Engine                   Deuterium Engine
  Power Core               Light Nuclear Core
  Reactor                  Cold Fusion Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Huge Wheel
Utility                    Huge Storage Unit
  Device                   Scrap Suit
  Storage                  Huge Storage Unit
  Processor                Advanced Terrain Scan Processor
  Hackware                 Hacking Suite
  Protection               Hardened Medium Armor Plating
Weapon                     Advanced Beam Rifle
  Energy Gun               Advanced Beam Rifle
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Heavy Mass Driver
  Launcher                 Mini Grenade Launcher
  Special Weapon           Remote Datajack
  Impact Weapon            Maul
  Slashing Weapon          Companion Sword
  Piercing Weapon          Spear
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -9  -8  -8  -8  -8  -6  -6  -6  -5  
-------                    Run  | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac 
Slots Evolved              10   | .   .   2   2   .   .   .   4   .   .   2   
  Power                    1    | .   .   .   .   .   .   .   1   .   .   .   
  Propulsion               2    | .   .   1   .   .   .   .   1   .   .   .   
  Utility                  6    | .   .   1   1   .   .   .   2   .   .   2   
  Weapon                   1    | .   .   .   1   .   .   .   .   .   .   .   
Parts Attached             387  | 10  17  50  55  56  18  33  72  21  17  38  
  Power                    18   | 1   .   2   2   1   .   2   6   1   .   3   
    Engine                 12   | 1   .   2   2   .   .   2   3   .   .   2   
    Core                   5    | .   .   .   .   1   .   .   2   1   .   1   
    Reactor                1    | .   .   .   .   .   .   .   1   .   .   .   
  Propulsion               76   | 3   1   15  16  12  7   4   6   1   4   7   
    Treads                 67   | 2   1   15  11  10  7   4   6   1   3   7   
    Leg                    2    | 1   .   .   .   .   .   .   .   .   1   .   
    Wheel                  7    | .   .   .   5   2   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Utility                  166  | 3   6   12  17  21  9   13  33  17  11  24  
    Device                 112  | 2   3   5   11  12  3   5   25  15  10  21  
    Storage                3    | 1   1   .   .   .   .   1   .   .   .   .   
    Processor              6    | .   .   .   1   2   1   .   .   .   .   2   
    Hackware               2    | .   .   .   .   .   .   .   2   .   .   .   
    Protection             43   | .   2   7   5   7   5   7   6   2   1   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   127  | 3   10  21  20  22  2   14  27  2   2   4   
    Energy Gun             65   | 3   6   3   9   14  1   7   18  1   2   1   
    Energy Cannon          24   | .   .   11  8   .   .   2   3   .   .   .   
    Ballistic Gun          4    | .   .   2   .   2   .   .   .   .   .   .   
    Ballistic Cannon       2    | .   .   .   .   1   .   .   .   .   .   1   
    Launcher               18   | .   4   5   1   1   .   1   3   1   .   2   
    Special Weapon         1    | .   .   .   .   .   1   .   .   .   .   .   
    Impact Weapon          5    | .   .   .   2   3   .   .   .   .   .   .   
    Slashing Weapon        6    | .   .   .   .   .   .   3   3   .   .   .   
    Piercing Weapon        1    | .   .   .   .   .   .   1   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   1   .   .   .   .   .   .   
  Unidentified Prototypes  12   | .   .   3   1   4   .   1   2   .   .   1   
  Corrupted Parts          1    | .   .   .   .   .   .   1   .   .   .   .   
    System Corruption      5    | .   .   .   .   .   .   5   .   .   .   .   
Parts Lost                 19   | .   .   .   .   2   .   .   5   2   .   10  
  Power                    2    | .   .   .   .   1   .   .   .   .   .   1   
  Propulsion               7    | .   .   .   .   .   .   .   2   2   .   3   
  Utility                  7    | .   .   .   .   1   .   .   3   .   .   3   
  Weapon                   3    | .   .   .   .   .   .   .   .   .   .   3   
  Highest Loss Streak      3    | .   .   .   .   1   .   .   2   1   .   3   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     94   | .   99  99  94  97  99  92  91  91  90  83  
  Engine                   6    | .   14  11  9   6   .   6   6   2   .   2   
  Core                     2    | .   .   .   .   2   9   2   3   3   6   5   
  Treads                   26   | .   28  32  17  24  27  27  25  24  23  22  
  Device                   15   | .   11  12  23  20  18  11  19  19  19  22  
  Storage                  8    | .   14  11  9   9   9   9   6   6   6   5   
  Protection               7    | .   2   9   3   6   8   8   6   6   6   1   
  Energy Gun               18   | .   27  1   8   26  26  20  18  19  19  8   
  Energy Cannon            3    | .   .   19  17  .   .   .   .   .   .   .   
  Slashing Weapon          2    | .   .   .   .   .   .   6   .   .   .   .   
Peak Build Rating          107  | 8   13  28  39  41  38  47  72  70  74  107 
  Average Rating           43   | 5   11  21  35  37  34  43  62  68  68  90  
  On Entrance              37   | .   7   13  28  38  38  35  46  67  67  71  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             143  | 14  98  105 117 111 104 111 143 136 133 128 
  Greatest Support         107  | 40  40  63  62  62  62  65  82  88  100 107 
  Greatest Overweight (x)  4    | 4   2   1   4   3   1   2   2   2   1   1   
  Average Overweight (x)   1    | .   1   1   2   1   1   1   1   1   1   .   
Largest Inventory Capacity 35   | 8   25  25  25  25  25  35  25  25  25  25  
  Average Capacity         24   | 7   23  25  25  25  25  25  25  25  25  25  
  Most Carried             25   | 8   22  25  25  25  25  25  25  25  25  25  
  Average Carried          23   | 5   15  24  24  24  24  24  24  24  24  24  
  Final Capacity           25   | 8   25  25  25  25  25  25  25  25  25  25  
  Final Carried            25   | 7   22  25  25  25  25  25  25  25  25  25  

 Class Distribution 
--------------------
 28% | Commander-Scrapper
 21% | Tank
 18% | Mutant
 17% | Commander-Tank
  5% | Gunner
  3% | Scavenger-Skirmisher
  3% | Scavenger-Tank

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -9/Materials
               Gunner | -8/Materials
                 Tank | -8/Storage
       Commander-Tank | -8/Recycling
   Commander-Scrapper | -8/Scraptown
                 Tank | -6/Factory
                 Tank | -6/Lower Caves
                 Tank | -6/Lower Caves
 Scavenger-Skirmisher | -5/Factory

 Resources                       | -11  -10  -9   -8   -8   -8   -8   -6   -6   -6   -5   
-----------                Run   | Yrd  Mat  Mat  Mat  Sto  Rec  Scr  Fac  Low  Low  Fac  
Matter Collected           5178  | 298  226  651  546  712  272  308  896  320  149  800  
  Remotely                 113   | 113  .    .    .    .    .    .    .    .    .    .    
Salvage Created            10823 | 202  505  2218 1181 1694 986  .    2078 393  .    1566 
  Parts                    511   | 13   39   137  57   63   35   .    77   11   .    79   
Haulers Intercepted        9     | .    2    5    .    1    .    .    1    .    .    .    
Recyclers Shooed           18    | .    2    .    3    .    1    .    3    .    .    9    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      13    | .    .    .    .    .    .    .    .    8    5    .    
  Prevented                2     | .    .    .    .    .    .    .    .    .    2    .    

 Kills                          | -11 -10 -9  -8  -8  -8  -8  -6  -6  -6  -5  
-------                    Run  | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac 
Combat Hostiles Destroyed  176  | .   13  45  26  23  6   .   33  8   .   22  
  Melee                    3    | .   .   .   .   1   .   .   2   .   .   .   
  Guns                     59   | .   4   3   2   21  5   .   15  5   .   4   
  Cannons                  67   | .   .   32  20  .   .   .   3   .   .   12  
  AOE                      37   | .   9   10  2   .   .   .   9   3   .   4   
Classes Destroyed          21   | 3   6   3   1   .   4   .   1   2   .   1   
  Worker                   14   | 2   1   2   .   1   .   .   5   .   .   3   
  Builder                  3    | .   .   .   .   .   1   .   1   .   .   1   
  Tunneler                 3    | 3   .   .   .   .   .   .   .   .   .   .   
  Hauler                   9    | .   2   5   .   1   .   .   1   .   .   .   
  Recycler                 20   | 1   1   4   1   4   2   .   4   .   .   3   
  Mechanic                 1    | .   1   .   .   .   .   .   .   .   .   .   
  Operator                 6    | .   2   1   .   2   .   .   1   .   .   .   
  Watcher                  12   | .   2   5   1   2   .   .   1   .   .   1   
  Swarmer                  38   | .   9   13  7   .   .   .   6   3   .   .   
  Cutter                   1    | .   .   .   .   .   .   .   1   .   .   .   
  Grunt                    72   | .   4   19  11  12  1   .   12  3   .   10  
  Brawler                  8    | .   .   2   1   3   1   .   1   .   .   .   
  Duelist                  2    | .   .   1   .   .   .   .   .   .   .   1   
  Protector                3    | .   .   .   .   .   1   .   1   .   .   1   
  Sentry                   31   | .   .   10  6   7   2   .   4   1   .   1   
  Demolisher               3    | .   .   .   .   .   3   .   .   .   .   .   
  Hunter                   7    | .   .   .   1   .   .   .   2   .   .   4   
  Programmer               10   | .   .   .   .   .   1   .   6   .   .   3   
  Heavy                    2    | .   .   .   .   .   .   .   .   .   .   2   
  Samaritan                3    | .   .   .   .   .   .   .   .   3   .   .   
  Thief                    1    | .   .   .   .   .   .   .   .   1   .   .   
Best Kill Streak           7    | 2   4   5   6   5   2   .   7   3   .   5   
  Combat Bots Only         6    | .   3   4   6   5   2   .   5   3   .   4   
Max Kills in Single Turn   4    | 1   3   3   2   2   2   .   4   2   .   2   
  Gunslinging              1    | .   .   .   .   .   1   .   .   .   .   .   
  Exploded                 4    | .   3   3   2   .   .   .   4   2   .   2   
  Melee                    1    | .   .   .   .   1   .   .   1   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   1   .   .   .   .   .   .   
  01-MTF (-8/Storage)

 Combat                          | -11  -10  -9   -8   -8   -8   -8   -6   -6   -6   -5   
--------                   Run   | Yrd  Mat  Mat  Mat  Sto  Rec  Scr  Fac  Low  Low  Fac  
Hostile Shots Fired        929   | .    45   148  119  97   23   .    250  52   .    195  
  Missed                   296   | .    15   48   37   27   7    .    96   16   .    50   
Damage Taken               10316 | .    397  1351 1219 1206 449  .    2207 538  .    2949 
  Core                     1210  | .    51   154  209  80   .    .    195  75   .    446  
  Absorbed by Shields      147   | .    .    .    .    .    .    .    75   .    .    72   
  Ignored by Resistances   144   | .    .    .    .    .    .    .    144  .    .    .    
  Regen/Repaired (Parts)   1058  | .    11   166  48   164  .    .    279  .    .    390  
Core Remaining (%)         71    | 100  79   61   .    .    .    47   .    .    68   .    
Volleys Fired              523   | 17   39   116  64   65   35   .    76   23   .    88   
  Largest                  3     | 2    2    2    3    3    3    .    3    3    .    3    
  Hottest                  245   | 90   112  136  195  178  178  .    245  230  .    230  
Shots Fired                1235  | 33   73   229  180  197  99   .    204  63   .    157  
  Gun                      810   | 33   67   52   34   196  96   .    167  59   .    106  
  Cannon                   389   | .    .    166  143  1    .    .    31   .    .    48   
  Launcher                 33    | .    6    11   3    .    .    .    6    4    .    3    
  Special                  3     | .    .    .    .    .    3    .    .    .    .    .    
  Kinetic                  65    | .    .    16   .    1    .    .    .    .    .    48   
  Thermal                  1131  | 30   67   202  177  196  96   .    198  59   .    106  
  Explosive                33    | .    6    11   3    .    .    .    6    4    .    3    
  Electromagnetic          3     | 3    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         23    | 8    9    10   23   15   9    .    18   18   .    19   
  Robot Miss Streak        10    | 4    3    3    10   6    3    .    4    3    .    8    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    1    
  Secondary Targets        10    | .    .    .    .    3    1    .    2    3    .    1    
    Max Gunslinging Chain  1     | .    .    .    .    1    1    .    1    1    .    1    
Shots Hit Robots           774   | 18   45   138  104  116  60   .    155  44   .    94   
  Core Hits                401   | 7    25   74   43   51   28   .    94   28   .    51   
  Critical Kills           1     | .    .    .    1    .    .    .    .    .    .    .    
  Critical Parts Destroyed 1     | .    .    .    .    1    .    .    .    .    .    .    
  Critical Strikes         59    | 3    5    3    1    15   9    .    9    2    .    12   
    Burn                   50    | 2    5    3    .    14   9    .    9    2    .    6    
    Meltdown               1     | .    .    .    1    .    .    .    .    .    .    .    
    Blast                  6     | .    .    .    .    .    .    .    .    .    .    6    
    Corrupt                1     | 1    .    .    .    .    .    .    .    .    .    .    
    Smash                  1     | .    .    .    .    1    .    .    .    .    .    .    
Melee Attacks              33    | .    .    .    3    13   .    .    17   .    .    .    
  Impact                   15    | .    .    .    3    12   .    .    .    .    .    .    
  Slashing                 17    | .    .    .    .    .    .    .    17   .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            3     | .    .    .    1    1    .    .    1    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           22207 | 215  1189 3510 2677 2413 1255 .    5369 1232 .    4347 
  Guns                     10627 | 214  651  534  321  2110 1242 .    2850 1002 .    1703 
  Cannons                  6567  | .    .    2074 2031 27   .    .    497  .    .    1938 
  Explosions               3972  | .    522  900  139  .    .    .    1485 230  .    696  
  Melee                    860   | .    .    .    96   243  .    .    521  .    .    .    
  Ramming                  181   | 1    16   2    90   33   13   .    16   .    .    10   
  Kinetic                  2117  | .    .    152  .    27   .    .    .    .    .    1938 
  Thermal                  15750 | 190  651  2456 2352 2110 1242 .    3838 1002 .    1909 
  Explosive                3275  | .    522  900  139  .    .    .    994  230  .    490  
  Electromagnetic          24    | 24   .    .    .    .    .    .    .    .    .    .    
  Impact                   339   | .    .    .    96   243  .    .    .    .    .    .    
  Slashing                 521   | .    .    .    .    .    .    .    521  .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         9     | .    .    .    4    9    9    5    2    2    2    3    
  Average Corruption       4     | .    .    .    3    5    9    5    1    2    2    2    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    
  Effects                  263   | .    .    .    42   67   90   .    16   28   8    12   
    Message Errors         61    | .    .    .    10   14   21   .    5    7    1    3    
    Matter Fused           56    | .    .    .    5    14   18   .    4    8    3    4    
    Heat Flow Errors       32    | .    .    .    4    13   9    .    2    3    .    1    
    Energy Discharges      29    | .    .    .    4    4    11   .    2    3    3    2    
    Parts Rejected         7     | .    .    .    .    2    3    .    .    .    .    2    
    Parts Fused            3     | .    .    .    .    .    3    .    .    .    .    .    
    Data Loss (minor)      33    | .    .    .    7    9    12   .    2    2    1    .    
    Data Loss (major)      19    | .    .    .    6    5    6    .    .    2    .    .    
    Misfires               13    | .    .    .    3    6    2    .    .    2    .    .    
    Alerts                 7     | .    .    .    3    .    3    .    .    1    .    .    
    Weapon Failures        3     | .    .    .    .    .    2    .    1    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            664   | .    62   42   51   70   .    .    74   .    .    365  
  Projectiles              313   | .    .    27   24   .    .    .    13   .    .    249  
  Explosions               272   | .    62   15   18   .    .    .    61   .    .    116  
  Melee                    79    | .    .    .    9    70   .    .    .    .    .    .    
Knockbacks                 15    | .    1    .    1    2    .    .    2    .    .    9    
  Impact                   6     | .    1    .    1    2    .    .    2    .    .    .    
  Kinetic                  9     | .    .    .    .    .    .    .    .    .    .    9    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      211   | .    41   40   35   .    .    .    67   28   .    .    
  Shots                    5     | .    1    2    .    .    .    .    1    1    .    .    
  Rammed                   22    | 1    3    1    7    4    2    .    2    .    .    2    
Targets Rammed             22    | 1    3    1    7    4    2    .    2    .    .    2    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        374   | 190  374  216  240  219  223  .    256  207  .    197  
  Average Temperature      64    | 72   101  41   63   71   121  .    46   71   .    67   
  Received Heat Transfer   2903  | .    129  438  360  435  54   .    691  90   .    706  
  Effects                  2     | .    1    .    1    .    .    .    .    .    .    .    
    Energy Bleed           2     | .    1    .    1    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .     | .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       3     | .    .    .    1    2    .    .    .    .    .    .    
Robots Melted              12    | .    1    .    2    1    1    .    4    1    .    2    
  Combat Hostiles          10    | .    .    .    2    1    1    .    4    .    .    2    
  Parts Melted             77    | 2    4    7    5    19   6    .    26   1    .    7    
  Heat Transferred         34589 | 668  2023 4773 3996 5217 2985 .    7985 2475 .    4467 
Parts Sabotaged            2     | .    .    .    .    .    .    .    .    .    .    2    
Parts Stolen               1     | .    .    .    .    .    .    .    .    1    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -9   -8   -8   -8   -8   -6   -6   -6   -5   
-------                    Run  | Yrd  Mat  Mat  Mat  Sto  Rec  Scr  Fac  Low  Low  Fac  
Peak Influence             1141 | 30   247  992  715  582  200  .    1141 .    .    815  
  Initial                  407  | .    19   .    407  230  174  .    .    .    .    .    
  Average                  316  | 13   47   370  356  458  50   .    577  .    .    317  
Maximum Alert Level        4    | .    1    3    3    2    1    .    4    .    .    3    
  Low Security (%)         47   | 100  91   49   30   .    92   .    17   .    .    44   
  Level 1                  15   | .    8    12   17   21   7    .    28   .    .    12   
  Level 2                  26   | .    .    20   48   78   .    .    17   .    .    39   
  Level 3                  6    | .    .    16   2    .    .    .    13   .    .    3    
  Level 4                  4    | .    .    .    .    .    .    .    23   .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          37   | .    1    7    2    3    .    .    17   .    .    7    
  Investigation            11   | .    .    4    2    1    .    .    3    .    .    1    
  Extermination            7    | .    .    .    .    .    .    .    6    .    .    1    
  Reinforcement            10   | .    1    1    .    1    .    .    4    .    .    3    
  Assault                  6    | .    .    2    .    1    .    .    1    .    .    2    
  Garrison                 3    | .    .    .    .    .    .    .    3    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2    | .    .    .    .    .    .    .    1    .    .    1    
Haulers Reinforced         1    | .    .    .    .    .    .    .    1    .    .    .    
Active Scanning Responses  1    | .    .    .    .    .    .    .    .    .    .    1    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -9  -8  -8  -8  -8  -6  -6  -6  -5  
---------                  Run  | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac 
Distress Signals           13   | .   1   3   2   4   1   .   1   .   .   1   
Communications Jammed      3    | .   .   .   .   .   .   .   .   .   .   3   
  Distress Signals         3    | .   .   .   .   .   .   .   .   .   .   3   
Times Spotted              300  | .   26  70  47  53  9   .   56  9   .   30  
  Peak Tracking Total      10   | .   4   7   10  6   3   .   5   3   .   6   
  Tactical Retreats        7    | .   .   2   2   3   .   .   .   .   .   .   

 Traps                          | -11 -10 -9  -8  -8  -8  -8  -6  -6  -6  -5  
-------                    Run  | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac 
Traps Triggered            7    | .   .   4   3   .   .   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -8  -8  -8  -6  -6  -6  -5  
----------                 Run  | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac 
Machines Disabled          33   | .   .   9   2   5   .   .   10  .   .   7   
  Max in Single Turn       6    | .   .   2   1   1   .   .   3   .   .   6   
  Garrison Access          3    | .   .   .   1   1   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -8  -8  -8  -6  -6  -6  -5  
---------                  Run  | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac 
Machines Accessed          71   | .   8   13  15  13  6   1   13  .   .   2   
  Terminals                48   | .   7   10  11  9   5   .   6   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   1   .   .   .   
  Repair Stations          11   | .   1   1   2   2   .   .   4   .   .   1   
  Recycling Units          4    | .   .   1   1   1   1   .   .   .   .   .   
  Scanalyzers              2    | .   .   1   .   .   .   .   1   .   .   .   
  Garrison Access          4    | .   .   .   1   1   .   .   1   .   .   1   
Total Hacks                223  | .   29  57  39  41  13  2   39  .   .   3   
  Successful               138  | .   18  37  19  28  7   2   25  .   .   2   
  Failed                   83   | .   10  20  19  13  6   .   14  .   .   1   
    Catastrophic           11   | .   .   2   3   1   2   .   3   .   .   .   
  Database Lockouts        2    | .   1   .   1   .   .   .   .   .   .   .   
  Manual                   135  | .   25  28  29  26  11  .   16  .   .   .   
  Terminals                143  | .   26  28  31  27  12  .   19  .   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   2   .   .   .   
  Repair Stations          45   | .   3   11  4   11  .   .   14  .   .   2   
  Recycling Units          7    | .   .   2   2   2   1   .   .   .   .   .   
  Scanalyzers              18   | .   .   16  .   .   .   .   2   .   .   .   
  Garrison Access          6    | .   .   .   2   1   .   .   2   .   .   1   
Terminal Hacks             16   | .   2   1   5   4   .   2   2   .   .   .   
  Record                   1    | .   .   .   .   .   .   1   .   .   .   .   
  Part Schematic           2    | .   .   .   1   1   .   .   .   .   .   .   
  Robot Analysis           1    | .   1   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        1    | .   1   .   .   .   .   .   .   .   .   .   
  Open Door                3    | .   .   .   .   2   .   1   .   .   .   .   
  Branch Access Points     3    | .   .   1   1   .   .   .   1   .   .   .   
  Alert Level              1    | .   .   .   1   .   .   .   .   .   .   .   
  Unreport Threat          2    | .   .   .   2   .   .   .   .   .   .   .   
  Locate Traps             1    | .   .   .   .   .   .   .   1   .   .   .   
  Hauler Manifests         1    | .   .   .   .   1   .   .   .   .   .   .   
Fabricator Hacks           1    | .   .   .   .   .   .   .   1   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   1   .   .   .   
Repair Station Hacks       34   | .   2   8   3   8   .   .   11  .   .   2   
  Scan Component           18   | .   1   4   2   4   .   .   6   .   .   1   
  Repair                   16   | .   1   4   1   4   .   .   5   .   .   1   
Recycling Unit Hacks       5    | .   .   1   2   1   1   .   .   .   .   .   
  Retrieve Components      5    | .   .   1   2   1   1   .   .   .   .   .   
Scanalyzer                 17   | .   .   15  .   .   .   .   2   .   .   .   
  Insert Component         8    | .   .   7   .   .   .   .   1   .   .   .   
  Analyze                  9    | .   .   8   .   .   .   .   1   .   .   .   
Garrison Access Hacks      2    | .   .   .   1   1   .   .   .   .   .   .   
  Seal Access              2    | .   .   .   1   1   .   .   .   .   .   .   
Unauthorized Hacks         62   | .   13  12  8   14  6   .   9   .   .   .   
  Terminals                62   | .   13  12  8   14  6   .   9   .   .   .   
    Assimilate             2    | .   .   .   .   .   .   .   2   .   .   .   
    Botnet                 27   | .   7   6   3   6   2   .   3   .   .   .   
    Operators              4    | .   1   .   .   2   .   .   1   .   .   .   
    Skim                   29   | .   5   6   5   6   4   .   3   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         62   | .   6   13  14  11  5   .   11  .   .   2   
  Full Trace Events        8    | .   1   3   .   1   1   .   2   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   8    | .   .   6   1   .   .   .   1   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             15   | .   1   4   1   4   .   .   4   .   .   1   
  Time                     659  | .   26  135 44  187 .   .   217 .   .   50  
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     25   | .   .   2   10  7   6   .   .   .   .   .   
Parts Scanalyzed           8    | .   .   7   .   .   .   .   1   .   .   .   
  Part Schematics Acquired 7    | .   .   6   .   .   .   .   1   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -8  -8  -8  -6  -6  -6  -5  
------------               Run  | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              4    | .   .   .   .   1   3   .   .   .   .   .   
  Non-combat               1    | .   .   .   .   .   1   .   .   .   .   .   
  Combat                   3    | .   .   .   .   1   2   .   .   .   .   .   
Robot Hacks Applied        4    | .   .   .   .   1   3   .   .   .   .   .   
  parse_system             4    | .   .   .   .   1   3   .   .   .   .   .   
Relay Couplers Released    5    | .   .   .   .   .   .   .   4   .   .   1   
  Machine Destruction      1    | .   .   .   .   .   .   .   .   .   .   1   
  Programmers              4    | .   .   .   .   .   .   .   4   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             30   | .   .   .   .   .   30  .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -9   -8   -8   -8   -8   -6   -6   -6   -5   
--------                   Run  | Yrd  Mat  Mat  Mat  Sto  Rec  Scr  Fac  Low  Low  Fac  
Total Allies               32   | .    .    .    .    .    30   1    1    .    .    .    
  Largest Group            22   | .    .    .    .    .    22   22   21   .    .    .    
  Highest-Rated Group      395  | .    .    .    .    .    343  395  387  .    .    .    
  Highest-Rated Ally       86   | .    .    .    .    .    34   86   86   .    .    .    
Total Orders               38   | .    .    .    .    .    .    2    13   14   9    .    
  STAY                     1    | .    .    .    .    .    .    1    .    .    .    .    
  FOLLOW                   1    | .    .    .    .    .    .    1    .    .    .    .    
  EXPLORE                  18   | .    .    .    .    .    .    .    6    8    4    .    
  RETURN                   18   | .    .    .    .    .    .    .    7    6    5    .    
Ally Attacks               104  | .    .    .    .    .    8    .    96   .    .    .    
  Total Damage             2813 | .    .    .    .    .    142  .    2671 .    .    .    
  Kills                    30   | .    .    .    .    .    4    .    26   .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    1    .    .    .    

 Intel                          | -11 -10 -9  -8  -8  -8  -8  -6  -6  -6  -5  
-------                    Run  | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac 
Robot Analysis Total       1    | .   1   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   .   .   .   .   .   .   1   1   .   
Drone Launches             24   | .   .   .   .   .   .   .   6   10  8   .   
  Drone Recoveries         20   | .   .   .   .   .   .   .   6   9   5   .   

 Exploration                     | -11   -10   -9    -8    -8    -8    -8    -6    -6    -6    -5    
-------------              Run   | Yrd   Mat   Mat   Mat   Sto   Rec   Scr   Fac   Low   Low   Fac   
Turns Passed               35276 | 207   2690  3257  2290  2430  2508  14104 3222  2311  811   1446  
Spaces Moved               13539 | 76    814   1001  1024  787   819   6339  1117  857   278   427   
  Core                     10    | 10    .     .     .     .     .     .     .     .     .     .     
  Treads                   12678 | 66    814   1001  317   643   819   6339  1117  857   278   427   
  Legs                     .     | .     .     .     .     .     .     .     .     .     .     .     
  Wheels                   851   | .     .     .     707   144   .     .     .     .     .     .     
  Hover                    .     | .     .     .     .     .     .     .     .     .     .     .     
  Flight                   .     | .     .     .     .     .     .     .     .     .     .     .     
  Fastest Speed            50    | 50    160   240   145   145   238   211   215   216   240   162   
  Average Speed            225   | 154   303   241   177   221   242   218   217   223   240   241   
  Slowest Speed            330   | 250   320   250   330   317   243   317   268   273   240   250   
  Overloaded Moves         .     | .     .     .     .     .     .     .     .     .     .     .     
  Propulsion Burnouts      .     | .     .     .     .     .     .     .     .     .     .     .     
  Robots Hopped            .     | .     .     .     .     .     .     .     .     .     .     .     
  Cave-ins Triggered       .     | .     .     .     .     .     .     .     .     .     .     .     
Exploration Rate (%)       67    | 4     97    87    81    91    98    89    31    98    55    14    
  Regions Visited          10
    Branch Regions         5
  Pre-discovered Areas     6     | .     .     3     1     1     .     .     .     1     .     .     
  Known Exits Taken        6     | .     .     .     1     1     1     .     1     1     1     .     
  Unknown Exits Taken      4     | 1     1     1     .     .     .     1     .     .     .     .     
Scrap Searched             13    | .     .     .     .     .     .     6     .     4     3     .     
Spaces Dug                 22    | .     12    .     2     3     .     .     2     .     .     3     
Terrain Destroyed          323   | .     65    46    42    3     2     .     62    42    .     61    
  Melee                    7     | .     .     .     2     3     .     .     2     .     .     .     
  Projectile               45    | .     .     .     9     .     2     .     14    .     .     20    
  AOE                      271   | .     65    46    31    .     .     .     46    42    .     41    
Terrain Rammed             .     | .     .     .     .     .     .     .     .     .     .     .     
  Walls Destroyed          .     | .     .     .     .     .     .     .     .     .     .     .     
  Machines Disabled        .     | .     .     .     .     .     .     .     .     .     .     .     

 Actions                         | -11  -10  -9   -8   -8   -8   -8   -6   -6   -6   -5   
---------                  Run   | Yrd  Mat  Mat  Mat  Sto  Rec  Scr  Fac  Low  Low  Fac  
Total                      17263 | 132  955  1635 1377 1311 1274 6595 1706 1195 422  661  
  Wait                     1916  | 13   51   380  136  320  85   78   376  291  112  74   
  Move                     13529 | 75   813  1000 1023 786  818  6338 1116 856  277  427  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  223   | 10   22   33   37   23   9    60   12   1    4    12   
  Fast Attach              113   | 8    1    9    6    26   7    19   18   3    7    9    
  Attach                   62    | 1    .    3    17   10   .    2    13   1    1    14   
  Detach                   28    | 2    .    3    3    2    1    2    7    .    .    8    
  Swap                     212   | 1    16   38   32   20   11   12   41   17   9    15   
  Drop                     314   | 4    10   52   49   42   18   84   28   3    12   12   
  Fire                     523   | 17   39   116  64   65   35   .    76   23   .    88   
  Melee                    33    | .    .    .    3    13   .    .    17   .    .    .    
  Ram                      4     | .    .    .    4    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    
  Crush                    18    | 1    3    1    3    4    2    .    2    .    .    2    
  Escape Stasis            .     | .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   288   | .    .    .    .    .    288  .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub])
-9/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-8/Materials (discovered 4 exits: *Fac x3 / *Sto)
-8/Storage (discovered 2 exits: *Fac / *Rec)
-8/Recycling (discovered 2 exits: *Fac / *Scr)
-8/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / Dat)
-5/Factory (discovered 2 exits: Fac / *Upp)

 History 
---------
  Turn | Location       | Event
     2 | -11/Scrapyard  | Met Revision 17
    20 | -11/Scrapyard  | Discovered new exit (range 16)
   208 | -11/Scrapyard  | Entered Materials
   334 | -10/Materials  | Build established: Mutant
   791 | -10/Materials  | Repaired Seismic Detector
   931 | -10/Materials  | Discovered new exit (range 16)
  1116 | -10/Materials  | Discovered new exit (range 14)
  1265 | -10/Materials  | Central database locked down
  1922 | -10/Materials  | Discovered new exit (range 16)
  1941 | -10/Materials  | Discovered new exit (range 8)
  2439 | -10/Materials  | Discovered new exit (range 16)
  2898 | -10/Materials  | Entered another Materials area
  2898 | -9/Materials   | Evolved 2 slots: Propulsion x1, Utility x1
  3748 | -9/Materials   | Discovered new exit (range 15)
  4219 | -9/Materials   | Repaired Shield Generator
  4271 | -9/Materials   | Repaired Imp. Medium Laser
  4298 | -9/Materials   | Repaired Lgt. Treads
  4325 | -9/Materials   | Repaired Lgt. Treads
  4720 | -9/Materials   | Discovered new exit (range 10)
  4780 | -9/Materials   | Identified exit to Mines
  5515 | -9/Materials   | Discovered new exit (range 15)
  5698 | -9/Materials   | First assault squad dispatched
  5978 | -9/Materials   | Learned location of Storage (-8)
  6027 | -9/Materials   | Learned location of Zion (-7)
  6067 | -9/Materials   | Learned location of Mines (-9)
  6117 | -9/Materials   | Learned location of 2 exits from Materials
  6126 | -9/Materials   | Learned Storage trap positions
  6136 | -9/Materials   | Loaded intel: 11 terminal locations
  6155 | -9/Materials   | Loaded intel: 7 trap records
  6155 | -9/Materials   | Entered another Materials area
  6155 | -8/Materials   | Evolved 2 slots: Utility x1, Weapon x1
  6156 | -8/Materials   | Identified exit to Storage
  6156 | -8/Materials   | Identified exit to Factory
  6446 | -8/Materials   | Build established: Tank
  6988 | -8/Materials   | Discovered exit to Factory (range 9)
  7110 | -8/Materials   | Learned location of Extension (-5)
  7172 | -8/Materials   | Build established: Gunner
  7210 | -8/Materials   | Learned location of 1 exit from Lower Caves
  7244 | -8/Materials   | Learned location of 1 exit from Extension
  7266 | -8/Materials   | Learned Recycling recycling unit intel
  7336 | -8/Materials   | Learned Factory trap positions
  8120 | -8/Materials   | Central database locked down
  8160 | -8/Materials   | Discovered exit to Factory (range 9)
  8339 | -8/Materials   | Repaired Broken Cooling System
  8445 | -8/Materials   | Entered Storage
  8446 | -8/Storage     | Identified exit to Recycling
  8447 | -8/Storage     | Loaded intel: 27 trap records
  9410 | -8/Storage     | Used back door to open Recycling access
  9529 | -8/Storage     | Repaired Imp. Cooling System
  9904 | -8/Storage     | Repaired Cooling System
  9966 | -8/Storage     | Repaired Adv. Beam Rifle
 10018 | -8/Storage     | Repaired Imp. Medium Laser
 10045 | -8/Storage     | First assault squad dispatched
 10065 | -8/Storage     | Met 01-MTF
 10139 | -8/Storage     | Core integrity fell below 50%
 10142 | -8/Storage     | Destroyed 01-MTF
 10205 | -8/Storage     | Discovered exit to Factory (range 11)
 10432 | -8/Storage     | Build established: Tank
 10483 | -8/Storage     | Learned Factory security intel
 10519 | -8/Storage     | Learned 4 Recycling zone layouts
 10544 | -8/Storage     | Learned 4 Factory zone layouts
 10559 | -8/Storage     | Learned location of 2 exits from Lower Caves
 10570 | -8/Storage     | Learned 8 Factory zone layouts
 10875 | -8/Storage     | Entered Recycling
 10876 | -8/Recycling   | Identified exit to Scraptown
 10877 | -8/Recycling   | Loaded intel: 3 recycling unit locations
 11702 | -8/Recycling   | Build established: Scavenger-Tank
 11741 | -8/Recycling   | Discovered new exit (range 5)
 12187 | -8/Recycling   | Lost 3 allies
 12304 | -8/Recycling   | Build established: Commander-Tank
 12364 | -8/Recycling   | Lost 5 allies
 13212 | -8/Recycling   | Scanned before Scraplab entrance
 13268 | -8/Recycling   | Entered Scraplab
 13383 | -8/Recycling   | Entered Scraptown
 13383 | -8/Scraptown   | Accompanied by 21 allies
 13383 | -8/Scraptown   | System corruption cleaned by C-Scrubber
 13794 | -8/Scraptown   | Discovered new exit (range 11)
 14013 | -8/Scraptown   | Visited TADAMA
 14037 | -8/Scraptown   | Visited Spacefarers
 14130 | -8/Scraptown   | Heard Great Nut preacher, LISTEN AND RECITE!
 14142 | -8/Scraptown   | Visited SPCMW
 14198 | -8/Scraptown   | Visited Shadow of the Wyrm
 14249 | -8/Scraptown   | Visited Junk Repository
 14942 | -8/Scraptown   | Visited Cyclists
 15014 | -8/Scraptown   | Visited UFD Registry
 15014 | -8/Scraptown   | Registered with UFD as "Gammasink"
 15080 | -8/Scraptown   | Visited Sword Containment
 15247 | -8/Scraptown   | Visited Curators Association
 15587 | -8/Scraptown   | Visited Junk Repository
 15744 | -8/Scraptown   | Visited Research Penetration Think Tank
 15795 | -8/Scraptown   | Visited Scrap Suit Storage
 16530 | -8/Scraptown   | System corruption cleaned by C-Scrubber
 16907 | -8/Scraptown   | Found Scrap Suit
 16951 | -8/Scraptown   | Visited Botcube Research
 16979 | -8/Scraptown   | Found Lrg. Botcube
 17106 | -8/Scraptown   | Visited Abandonware Association
 17177 | -8/Scraptown   | Visited DA-N13 Charitable Foundation
 17206 | -8/Scraptown   | Found DCF Scrap (29 items)
 17672 | -8/Scraptown   | Build established: Commander-Scrapper
 17783 | -8/Scraptown   | Visited Cartography Club
 21002 | -8/Scraptown   | Discovered new exit (range 5)
 26602 | -8/Scraptown   | Lrg. Botcube activated
 26638 | -8/Scraptown   | Lrg. Botcube completed mutation into treaded form, armed with 1 gun, 3 cannons.
 27487 | -8/Scraptown   | Entered Factory
 27487 | -6/Factory     | Accompanied by 21 allies
 27487 | -6/Factory     | Evolved 4 slots: Power x1, Propulsion x1, Utility x2
 27488 | -6/Factory     | Identified exit to Lower Caves
 27489 | -6/Factory     | Identified exit to Factory
 27490 | -6/Factory     | Loaded intel: 71 trap records
 27682 | -6/Factory     | Lost 3 allies
 27786 | -6/Factory     | Build established: Commander-Tank
 28071 | -6/Factory     | Lost 4 allies
 28089 | -6/Factory     | Repaired Imp. Medium Laser
 28397 | -6/Factory     | Lost 4 allies
 28958 | -6/Factory     | Build established: Tank
 28993 | -6/Factory     | Found Hvy. Reflective Plating
 29289 | -6/Factory     | Found Lrg. Botcube
 29564 | -6/Factory     | Garrison activated, responded to threat
 29937 | -6/Factory     | First assault squad dispatched
 29994 | -6/Factory     | Discovered exit to Factory (range 15)
 30192 | -6/Factory     | Build established: Scavenger-Tank
 30326 | -6/Factory     | Repaired Gatling Laser
 30466 | -6/Factory     | Repaired Plasma Rifle
 30517 | -6/Factory     | Repaired Plasma Rifle
 30709 | -6/Factory     | Entered Lower Caves
 30710 | -6/Lower Caves | Encountered a Warlord checkpoint
 30710 | -6/Lower Caves | Identified exit to Lower Caves
 30817 | -6/Lower Caves | Build established: Tank
 32454 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint
 33020 | -6/Lower Caves | Entered another Lower Caves area
 33021 | -6/Lower Caves | Identified exit to Data Miner
 33278 | -6/Lower Caves | Encountered a Warlord checkpoint
 33399 | -6/Lower Caves | Learned location of 1 exit from Factory
 33831 | -6/Lower Caves | Entered Factory
 33831 | -5/Factory     | Evolved 2 slots: Utility x2
 33832 | -5/Factory     | Identified exit to Factory
 34026 | -5/Factory     | Repaired Imp. Heavy Armor Plating
 34143 | -5/Factory     | Build established: Scavenger-Skirmisher
 34252 | -5/Factory     | Lost 3 parts (1p1u1w)
 34364 | -5/Factory     | Found Prototype Device
 34364 | -5/Factory     | Identified Active Sensor Suite
 34474 | -5/Factory     | Discovered new exit (range 15)
 34518 | -5/Factory     | Identified exit to Upper Caves
 34731 | -5/Factory     | First assault squad dispatched
 34878 | -5/Factory     | Lost 3 parts (1n1u1w)
 35277 | -5/Factory     | Self-destructed

 Last Messages 
---------------
35266_ U-05 Engineer builds a Wall.
35267_ U-05 Engineer lays Concrete.
35267_ K-01 Serf collects debris.
35267_ U-05 Engineer lays Concrete. <x4>
35270_ U-05 Engineer builds a Wall.
35270_ U-05 Engineer lays Concrete. <x2>
35270_ K-01 Serf collects debris.
35272_ U-05 Engineer lays Concrete.
35272_ U-05 Engineer builds a Wall.
35272_ Destroyed Welding Torch.
35272_ U-05 Engineer suffers critical hit (Blast).
35272_ Destroyed Wheel.
35273_ Active Sensor Suite destroyed.
35274_ U-05 Engineer builds a Wall. <x2>
35275_ G-50 Soldier Hvy. Laser blasted off.
35275_ G-50 Soldier knocked back.
35276_ System corrupted: Imp. Coolant Injector
  rejected.
35276_ Hvy. Mass Driver destroyed.
35277_ U-05 Engineer lays Concrete.

 Map 
-----
+----------------------------------------------------+
|        #    """""""""   # "Y" ##  " " " ????#  ""  |
|        #    """""""""   # """ ##? "?" ??????#  "   |
|        #   ^"""""""""   #     #?  "?"???????+      |
|        #                ########  " "???????#      |
| ########         ""T""     ## ##  "?????????#      |
| ?????###         """""     ## ##? " " ??????###+## |
| ???????#!                  ##? #  " "????????????? |
| ???????#                   #####  " "????????????? |
| ??##########+###           ###?#      ???????????? |
| ??#            #           # #######?#???????????? |
| ??#            #           # # ?  ?   ???????????? |
| ??#            #        %  # #         ??????????? |
| ??#   !        #           ###         #?????????? |
| ??#  !!        #             +%[!      #?????????? |
| ??#  =         #        %%%#######+#?### ????????? |
| ??#            #          %# #####       ????????? |
| ??#            #           # ##### #####?#???????? |
| ??#            #           ####### #####?????????? |
| ??#            #             %%%[  ###?##????????? |
| ###            #             #"########?#????????? |
| #?#            #             # ##########????????? |
| ################             ############????????? |
| ?##??#?#?#######  /          #############???????? |
| ??####?####?#?##            %############????????? |
| ??#############;  =          ####       ?##??????? |
| ######       ###  %      @   ####       # ???????? |
|              ###  ^         u ###  ?    # ???????? |
|          % %            =     ###?     ?? ???????? |
|          >         %   %[[     ##   ?   #????????? |
|               R         %= !  ###    ?  # "??????? |
|              #####     ku[ %  ###       #????????? |
| ##+###       ########  ##%% uu### ?   ? ?????????? |
|     #### #######?###### #     ##?       #????????? |
|     #### # """"" ###### # u    ##       # ???????? |
| === +    + """"" ########   % ###     ??? ???????? |
| === #    # """   #?######     ###   ?  ?#????????? |
| === #    # ?   ? ##?#####     #?#    ? ?#????????? |
|     #    #       ########   gu#?# ??  ? ?????????? |
|     #    ###?#########??#    [###  ?? ???????????? |
| #####    #######?########    %#??   ?????????????? |
| ##?#     ##?#####?######       #?? ? ????????????? |
| ####     ########     ?        #???#?????????????? |
| #??#                 ??           ???????????????? |
| ?####         ###? ??? ?        ?????????????????? |
| ##?##         #?# ?????          ????????????????? |
| ?####   """   ###  ?????       ??????????????????? |
| ##?##   """   ######????     ????????????????????? |
| #?###   """   T#?#???????????????????????????????? |
| #####    ""    ##?#??????????????????????????????? |
| ###?#    ""   #####??????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           91
Coolant Potential          80
Energy Generation          31
Energy Capacity            475
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           20
Terrain Scan Range         14
Terrain Scan Density       210
Jamming Range              14
Cloak Strength             2
Base Temperature (-)       150
Armor Coverage             825
Resistance: TH             25
Weapon Cycling             20
Evasion (%)                40
Recoil Reduction           4
Offensive Hacking          10
Authchip Count             1

 Item Schematics 
-----------------
        Med. Armor Plating | -9/Materials | Scanalyzed
             Hacking Suite | -9/Materials | Scanalyzed
 Transport Network Coupler | -9/Materials | Scanalyzed
               Lgt. Treads | -9/Materials | Scanalyzed
          Machine Analyzer | -9/Materials | Scanalyzed
     Mni. Grenade Launcher | -9/Materials | Scanalyzed
             Cryofiber Web | -8/Materials | Hacked
                 Drone Bay | -6/Factory   | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ContainmentResetStorage
  Manual?         0
Play Time         03:26:35
  Cumulative      108.4 hours
  Start           2024.08.27 @ 13:44:46
  End             2024.08.28 @ 12:09:45
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          71
  Rogue           58
  Adventurer      13
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             41
Gallery%          55
Achievement%      45
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              16/Swanston
Map View          55x47
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 0902fcd6-9890-4456-b998-ba4e5a326162