Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.10.11 @ 00:04:45 Player: Rowlands Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (42) 210 Value Destroyed (1437) 1437 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1764) 1764 TOTAL SCORE: 8191 Bonus ------- Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 464 Cogmind --------- Core Integrity 657/1000 Matter 300/300 Energy 220/220 System Corruption 3% Temperature Cool (0) Movement Walking (160) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- Makeshift Power Source Light Angular Momentum Engine > --- PROPULSION (5) --- Titanium Leg > --- UTILITY (7) ------ Medium Storage Unit Medium Storage Unit Signal Interpreter 0b10 Decoder Chip [Generic] Targeting Computer Targeting Computer > --- WEAPON (4) ------- Longsword +1 > --- INVENTORY (12) --- Improved Aluminum Leg Wheel Armored Wheel Large Matter Pod (150) Large Matter Pod (150) Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Signal Interpreter 0b10 Decoder Chip [Generic] Targeting Computer Weapon Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Heavy Rocket Launcher Longsword +1 > --- INVENTORY -------- Makeshift Power Source Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Wheel Armored Wheel Large Matter Pod Large Matter Pod Targeting Computer Missile Launcher Great Axe [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Launcher Heavy Rocket Launcher Impact Weapon Great Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Slots Evolved 11 | . 1 . . . 4 2 2 2 . . . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . . 1 . . . Utility 5 | . 1 . . . 2 . 1 1 . . . Weapon 2 | . . . . . . 2 . . . . . Parts Attached 57 | 7 6 . . 1 16 6 7 3 2 4 5 Power 8 | 1 1 . . . . . 3 . 2 . 1 Engine 6 | 1 1 . . . . . 1 . 2 . 1 Core 2 | . . . . . . . 2 . . . . Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 4 . . . 6 . 1 1 . 3 3 Treads . | . . . . . . . . . . . . Leg 18 | 2 2 . . . 6 . 1 1 . 3 3 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . 2 . . . . . . . . . . Utility 16 | 2 1 . . 1 5 2 2 1 . 1 1 Device 1 | . . . . . . . . 1 . . . Storage 4 | 1 . . . 1 2 . . . . . . Processor 4 | . 1 . . . 1 . . . . 1 1 Hackware . | . . . . . . . . . . . . Protection 7 | 1 . . . . 2 2 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 13 | 2 . . . . 5 4 1 1 . . . Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | 1 . . . . 2 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . . 2 . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . . 2 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . . . Parts Lost 16 | . . . . . . 1 . . 2 . 13 Power 3 | . . . . . . . . . 2 . 1 Propulsion 7 | . . . . . . . . . . . 7 Utility 3 | . . . . . . 1 . . . . 2 Weapon 3 | . . . . . . . . . . . 3 Highest Loss Streak 13 | . . . . . . 1 . . 2 . 13 Average Slot Usage (%) 99 | . 100 100 100 100 99 99 99 99 99 100 99 Engine 9 | . 12 12 12 12 8 7 6 5 8 11 10 Leg 27 | . 25 25 25 25 32 28 24 27 27 27 26 Device 1 | . . . . . . . . 4 5 3 . Storage 13 | . 12 12 12 22 16 14 12 11 11 11 11 Processor 13 | . 12 12 12 12 15 14 12 11 11 12 16 Protection 9 | . 12 12 12 2 8 6 11 11 11 11 10 Energy Gun 2 | . 12 12 12 12 1 . . . . . . Ballistic Gun 10 | . 12 12 12 12 7 13 12 11 11 11 10 Launcher 3 | . . . . . . 6 6 5 5 5 5 Slashing Weapon 4 | . . . . . 3 7 5 5 5 5 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 56 | 17 19 19 19 24 52 44 50 52 56 55 54 Greatest Support 88 | 20 20 20 20 20 53 53 53 70 70 83 88 Greatest Overweight (x) 2 | . . . . 1 1 . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 16 | 8 8 8 8 12 16 12 12 12 12 12 12 Average Capacity 11 | 7 8 8 8 11 12 12 12 12 12 12 12 Most Carried 12 | 7 8 7 8 11 12 12 12 11 12 12 12 Average Carried 11 | 3 6 7 7 9 11 11 10 10 11 12 11 Final Capacity 12 | 8 8 8 8 12 12 12 12 12 12 12 12 Final Carried 12 | 7 7 7 8 11 12 11 12 11 12 12 7 Class Distribution -------------------- 90% | Hacker-Mutant 7% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Matter Collected 1452 | 204 130 102 . 13 172 243 147 97 62 150 132 Remotely . | . . . . . . . . . . . . Salvage Created 1268 | . 62 33 . 43 314 133 54 135 59 395 40 Parts 78 | . 7 6 . 5 14 7 3 10 3 23 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 40 | . 4 2 . 3 5 4 1 5 1 11 4 Melee 8 | . . . . . 5 . . . 1 2 . Guns 25 | . 4 2 . 3 . 2 1 5 . 8 . AOE 7 | . . . . . . 2 . . . 1 4 Classes Destroyed 8 | . 1 . . . 4 1 . . 1 . 1 Tunneler 1 | . . . . . 1 . . . . . . Watcher 1 | . . . . . 1 . . . . . . Swarmer 24 | . 4 2 . 3 . 2 . 5 . 8 . Grunt 8 | . . . . . 4 . . . . 1 3 Sentry 4 | . . . . . 1 1 1 . . 1 . Specialist 1 | . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . 1 1 . Programmer 1 | . . . . . . 1 . . . . . Best Kill Streak 4 | . 2 2 . 3 3 2 1 3 1 4 4 Combat Bots Only 4 | . 2 2 . 3 2 2 1 3 1 4 4 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . 1 1 Melee 1 | . . . . . 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Damage Taken 2895 | . 14 6 . 14 256 218 101 317 169 271 1529 Core 408 | . . . . 3 21 33 8 33 . 22 288 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 97 | 100 . . . 98 96 95 99 . . . . Volleys Fired 85 | . 4 2 . 3 22 9 2 15 4 16 8 Largest 3 | . 2 2 . 2 1 3 3 2 2 3 1 Hottest 89 | . 60 60 . 60 20 86 86 50 50 89 39 Shots Fired 144 | . 8 4 . 6 22 19 6 30 8 33 8 Gun 132 | . 8 4 . 6 22 18 4 30 8 32 . Cannon . | . . . . . . . . . . . . Launcher 12 | . . . . . . 1 2 . . 1 8 Special . | . . . . . . . . . . . . Kinetic 123 | . 4 2 . 3 22 18 4 30 8 32 . Thermal . | . . . . . . . . . . . . Explosive 12 | . . . . . . 1 2 . . 1 8 Electromagnetic 9 | . 4 2 . 3 . . . . . . . Robot Hit Streak 51 | . 5 9 . 14 20 31 37 40 17 43 51 Robot Miss Streak 2 | . . . . . 1 . . 2 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 1 1 . . . . . 2 . 2 . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . 1 . Shots Hit Robots 137 | . 5 4 . 5 35 17 6 17 9 31 8 Core Hits 84 | . 4 2 . 4 12 7 3 8 2 19 23 Critical Hits 2 | . . . . . . 1 . . . 1 . Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . Melee Attacks 51 | . . . . . 31 2 . 9 3 6 . Impact 10 | . . . . . 10 . . . . . . Slashing 41 | . . . . . 21 2 . 9 3 6 . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4376 | . 47 40 . 44 882 409 105 360 204 901 1384 Guns 1531 | . 47 40 . 44 170 310 64 360 75 421 . Cannons . | . . . . . . . . . . . . Explosions 1652 | . . . . . . 99 41 . . 128 1384 Melee 1193 | . . . . . 712 . . . 129 352 . Ramming . | . . . . . . . . . . . . Kinetic 1474 | . 35 19 . 20 170 310 64 360 75 421 . Thermal . | . . . . . . . . . . . . Explosive 1652 | . . . . . . 99 41 . . 128 1384 Electromagnetic 57 | . 12 21 . 24 . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1193 | . . . . . 712 . . . 129 352 . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . 2 2 . . . . 3 Average Corruption 1 | . . . . . 1 1 . . . . 2 Corruption Purged . | . . . . . . . . . . . . Effects 18 | . . . . . 16 2 . . . . . Message Errors 10 | . . . . . 9 1 . . . . . Heat Flow Errors 2 | . . . . . 2 . . . . . . Energy Discharges 3 | . . . . . 2 1 . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . Targeting Errors 2 | . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 78 | . . . . . 17 . . . . 61 . Projectiles . | . . . . . . . . . . . . Explosions 52 | . . . . . . . . . . 52 . Melee 26 | . . . . . 17 . . . . 9 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 216 | . 52 35 . 20 216 34 84 20 8 49 21 Average Temperature 31 | . 22 18 . 13 89 19 44 8 6 21 9 Received Heat Transfer 360 | . . . . . 135 30 42 18 . 27 108 Effects 1 | . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Peak Influence 136 | . 115 81 . 85 118 104 73 136 . . . Initial 38 | . . 31 . . . 38 23 . . . . Average 29 | . 48 61 . . 24 39 42 33 . . . Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 1 | . . . . . . 1 . . . . . Investigation . | . . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement . | . . . . . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Distress Signals 3 | . . . . . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 82 | . 6 2 . 3 13 7 1 12 1 11 26 Peak Tracking Total 17 | . 3 2 . 3 4 2 1 4 1 4 17 Tactical Retreats 4 | . . . . . 1 . . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Traps Triggered 5 | . . . . . 2 2 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . 18 Exploded 1 | . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Machines Disabled 2 | . . . . . . 2 . . . . . Max in Single Turn 2 | . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Machines Accessed 15 | . 1 . 2 . 5 3 . 1 1 2 . Terminals 6 | . 1 . . . 3 1 . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 48 | . 3 . 17 . 11 4 . 2 1 10 . Successful 44 | . 3 . 17 . 9 3 . 1 1 10 . Failed 4 | . . . . . 2 1 . 1 . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . 1 . . . . . . . 1 Terminals 12 | . 3 . . . 5 2 . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . 2 1 . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 36 | . 3 . 17 . 3 1 . 1 1 10 . Record 28 | . . . 17 . 2 . . . . 9 . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . Branch Access Points 1 | . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 1 . . . . . Scan Component 2 | . . . . . 1 1 . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . Insert Component 2 | . . . . . 2 . . . . . . Analyze 2 | . . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 1 . . . 3 1 . 1 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 32 | . . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 3 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Turns Passed 8982 | 79 193 199 361 746 1588 1175 467 605 1200 1380 989 Spaces Moved 6229 | 54 142 143 291 484 953 814 268 451 957 1040 632 Core 3 | 3 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 6226 | 51 142 143 291 484 953 814 268 451 957 1040 632 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 122 122 122 122 Average Speed 122 | 116 120 120 120 142 120 120 120 122 122 122 122 Slowest Speed 190 | 120 120 120 120 150 150 120 150 122 122 122 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 3 30 25 65 74 50 24 8 14 92 91 73 Regions Visited 11 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 5 | . . . . 2 . . . . 1 2 . Spaces Dug 24 | . . . . . 13 2 . 9 . . . Terrain Destroyed 62 | . . . . . 13 5 7 9 . 12 16 Melee 24 | . . . . . 13 2 . 9 . . . Projectile . | . . . . . . . . . . . . AOE 38 | . . . . . . 3 7 . . 12 16 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Total 7395 | 67 156 167 303 536 1338 999 406 478 981 1124 840 Wait 926 | . . 23 12 43 298 160 126 . 13 56 195 Move 6218 | 53 141 142 290 483 952 813 267 450 956 1039 632 Hop . | . . . . . . . . . . . . Pick Up 39 | 7 3 . 1 4 12 4 4 1 2 1 . Fast Attach 22 | 7 . . . 1 5 5 2 . 1 1 . Attach 16 | . 1 . . . 3 1 3 2 1 . 5 Detach . | . . . . . . . . . . . . Swap 19 | . 5 . . . 8 . 2 1 . 3 . Drop 20 | . 2 . . 2 9 5 . . . 2 . Fire 85 | . 4 2 . 3 22 9 2 15 4 16 8 Melee 49 | . . . . . 29 2 . 9 3 6 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 80 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Evolved 1 slot: Utility x1 194 | -10/Materials | Identified exit to Mines 194 | -10/Materials | Discovered exit to Mines (range 13) 273 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Hacker-Mutant 466 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 466 | -10/Mines | Identified exit to Exiles 466 | -10/Mines | Discovered exit to Exiles (range 5) 472 | -10/Mines | Entered Exiles 489 | -10/Exiles | Identified exit to Mines 489 | -10/Exiles | Discovered exit to Mines (range 15) 514 | -10/Exiles | Met 8R-AWN 535 | -10/Exiles | Met EX-HEX 572 | -10/Exiles | Met EX-BIN 586 | -10/Exiles | Aligned with FarCom system 588 | -10/Exiles | Given EX-Vault access code 616 | -10/Exiles | Opened EX-Vault 665 | -10/Exiles | Exiles lab attacked by MAIN.C 688 | -10/Exiles | Found Prototype Slashing Weapon 807 | -10/Exiles | Discovered exit to Mines (range 12) 833 | -10/Exiles | Left Exiles lab with Longsword +1 833 | -10/Exiles | Entered Mines 1232 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1562 | -9/Mines | Identified exit to Materials 1562 | -9/Mines | Discovered exit to Materials (range 7) 1579 | -9/Mines | Entered Materials 1579 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1799 | -8/Materials | Repaired Imp. Aluminum Leg 1863 | -8/Materials | Identified Longsword +1 3063 | -8/Materials | Identified exit to Factory 3063 | -8/Materials | Discovered exit to Factory (range 9) 3167 | -8/Materials | Entered Factory 3167 | -7/Factory | Evolved 2 slots: Weapon x2 3514 | -7/Factory | Build established: Hacker-Skirmisher 4020 | -7/Factory | Identified exit to Factory 4020 | -7/Factory | Discovered exit to Factory (range 11) 4257 | -7/Factory | Build established: Hacker-Mutant 4342 | -7/Factory | Entered another Factory area 4342 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4559 | -6/Factory | Identified exit to Factory 4559 | -6/Factory | Discovered exit to Factory (range 5) 4809 | -6/Factory | Entered another Factory area 4809 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4863 | -5/Factory | Identified exit to Upper Caves 5168 | -5/Factory | Identified exit to Factory 5168 | -5/Factory | Discovered exit to Factory (range 16) 5414 | -5/Factory | Entered Upper Caves 6133 | -5/Upper Caves | Identified exit to Upper Caves 6133 | -5/Upper Caves | Discovered exit to Upper Caves (range 15) 6614 | -5/Upper Caves | Entered another Upper Caves area 6635 | -5/Upper Caves | Discovered exit to Factory (range 8) 6690 | -5/Upper Caves | Learned Factory emergency access door positions 6690 | -5/Upper Caves | Learned Extension stockpile data 6690 | -5/Upper Caves | Learned Research security intel 6690 | -5/Upper Caves | Learned Armory terminal intel 6690 | -5/Upper Caves | Learned Extension garrison access intel 7311 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7362 | -5/Upper Caves | Encountered a Warlord checkpoint 7370 | -5/Upper Caves | Learned Factory emergency access door positions 7372 | -5/Upper Caves | Learned Factory garrison access intel 7403 | -5/Upper Caves | Learned Factory stockpile data 7750 | -5/Upper Caves | Identified exit to Warlord 7750 | -5/Upper Caves | Discovered exit to Warlord (range 8) 7994 | -5/Upper Caves | Entered Warlord 8063 | -5/Warlord | Identified exit to Proximity Caves 8063 | -5/Warlord | Discovered exit to Proximity Caves (range 12) 8295 | -5/Warlord | Met Warlord 8320 | -5/Warlord | Warlord's base attacked by MAIN.C 8670 | -5/Warlord | Warlord forces counterattacked 8721 | -5/Warlord | Spotted Executioner 8722 | -5/Warlord | Spotted Executioner 8983 | -5/Warlord | Self-destructed Last Messages --------------- 08966_ Slug penetrates Wall. 08969_ Penetrated by Slug. 08970_ Imp. Carbon-fiber Leg destroyed. 08970_ Slug penetrates Wall. 08971_ Acquired 79 matter. 08972_ Acquired 33 matter. 08974_ Enh. Autogun destroyed. 08975_ Titanium Leg destroyed. 08976_ Penetrated by Slug. 08976_ Imp. Carbon-fiber Leg destroyed. 08977_ Slug penetrates Blast Doors. 08978_ Acquired 10 matter. 08978_ Critical hit. 08978_ Flexi-carbon Leg destroyed. 08979_ Acquired 10 matter. 08980_ Hvy. Rocket Launcher destroyed. 08980_ Penetrated by Slug. 08980_ Carbon-fiber Leg destroyed. 08983_ Enh. Autogun destroyed. 08983_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """" """" # #??????????## ##??????? | | # #?????????## #??????? | | # #?????????# #??????# | | """ " "" " # #?????????# ##?????## | | """ """""" # #?????????# #?????# | | """ """" # #?????????# ##????# | | + #?????????## #????# | | # #??????????### ##????# | | ########## # #????????????## #????# | | ????????# #### #########?????????????## #???## | | ????????## #??# #??????????????????????# ##### | | ?????????# #??# #??????????????????????# | | ?#########+#??# = #??????????????????????## ### | | ?# #??#*[=%???????????????????????## | | ?# #?#"%!=#???????"????????????????### | | ?# #??[=!!#?????#""??????????????????# | | ?# #?##%%[#?????#""#?????????????????## | | ?# ###%*[!#?????#""#??????????????????## | | ?# ## #%gg#######""#####???????????????## | | ?# g==!%%* ===""==!"############?????## | | ## =/%*==%=[*""%=%"%="""""""""#??????# | | ###### = %%=%! %%""=%=!["%"*%s" ""#?####?# | | ] =![*%%]%]!*%%!=[%!==g[% ### ### | | % [ %==!=p%p%%=!%%[%**%s*s + | | = ==!%p % ==[%*/[%%!=s ^+ | | =!!**=% @*=![*%%%!%gg % #### | | "#### # %==!%!%=""*[/%!"=""g"""""#??## | | ^## %%=[%""%=/""""""""""""#???# | | ## "" !=#[![""=*!"############???# # | | ## " ### #######""#####?????????????## # | | # """ #?## #?????#""#????????????????## # | | ## """ #??# #?????#""#????????????????# ## | | ## """ #??# #??????""#???????????????## ##? | | ## #??# #??????"?????????????????# #?? | | #?#########?? ????????????????????????# #?? | | #??????????? [ #???????????????????????# ##?? | | ##?????????? %= #???????????????????????# #??? | | ???????????? = #??????????????????????## ##?? | | ??????????? #?????????????????????##^ ##? | | ?????????? #"####?????????????????????# ## | | ?????????? ?????????????????????##### ## # | | ?????????? ????????????????????## # #### | | ?????????? ????????????????????# #?## | | ??????????+##?+#????????????????????# ##?# | | ????????????????????????????????????# ## #?## | | ????????????????????????????????????###### #??## | | ????????????????????????????????????????# ##???? | | ????????????????????????????????????????#####????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 10 Offensive Hacking 20 Item Schematics ----------------- Targeting Computer | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Part-time Excavator Challenges ------------ None Game ------ Seed BattleVariableLoader Manual? 0 Play Time 01:30:33 Cumulative 13.9 hours Start 2021.10.10 @ 22:32:21 End 2021.10.11 @ 00:04:45 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 18 Rogue 12 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7bd5625-6e7c-4ff9-a37c-69244d41c164