Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 23:07:01 Player: Apotheosis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1355) 1355 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 3477 Bonus ------- High Alert Combat Kills 87 Cogmind --------- Core Integrity 289/550 Matter 294/300 Energy 52/100 System Corruption 0% Temperature Hot (255) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Sensor Array Signal Interpreter Advanced Targeting Computer System Shield > --- WEAPON (4) ------- Ion Cannon > --- INVENTORY (5) ---- Armored Treads Armored Treads Improved Terrain Scanner Targeting Computer Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Sensor Array Signal Interpreter Advanced Targeting Computer System Shield > --- WEAPON ----------- Beam Rifle Ion Cannon > --- INVENTORY -------- Armored Treads Armored Treads Improved Terrain Scanner Targeting Computer Datajack [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Compact Matter Pod Processor Signal Interpreter Hackware System Shield Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Parts Attached 47 | 5 1 1 31 9 Power 9 | 1 . . 7 1 Engine 7 | 1 . . 6 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 9 | 2 . . 6 1 Treads 2 | 2 . . . . Leg 3 | . . . 2 1 Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . 4 . Utility 9 | . 1 1 5 2 Device 4 | . . . 2 2 Storage 1 | . . . 1 . Processor 3 | . 1 1 1 . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 20 | 2 . . 13 5 Energy Gun 8 | . . . 7 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 2 . . 4 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . 2 . Unidentified Prototypes 1 | . . . 1 . Parts Lost 17 | . . . 9 8 Power 4 | . . . 3 1 Propulsion 6 | . . . 3 3 Utility 1 | . . . 1 . Weapon 6 | . . . 2 4 Highest Loss Streak 6 | . . . 6 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 84 94 88 73 Engine 7 | . 14 14 7 . Core 1 | . . . . 3 Treads 13 | . 28 28 12 . Leg 5 | . . . 2 16 Flight 2 | . . . 5 . Device 5 | . . . 6 8 Processor 20 | . 13 22 22 18 Hackware 3 | . . . 3 9 Energy Gun 7 | . . . 12 6 Ballistic Gun 14 | . 28 28 15 . Launcher 1 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 15 | 7 7 7 15 15 Greatest Support 40 | 40 40 40 40 25 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 3 5 5 5 Average Carried 3 | . 1 3 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 3 5 2 5 Class Distribution -------------------- 59% | Mutant 21% | Skirmisher 11% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 898 | 210 . 96 545 47 Remotely . | . . . . . Salvage Created 1503 | . 45 132 1103 223 Parts 104 | . 1 10 76 17 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 42 | . 1 5 31 5 Guns 37 | . 1 5 30 1 Cannons 3 | . . . . 3 AOE 1 | . . . . 1 Classes Destroyed 5 | . 1 1 2 1 Worker 1 | . . . 1 . Swarmer 13 | . . 3 10 . Grunt 19 | . 1 2 14 2 Sentry 9 | . . . 7 2 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 1 3 7 2 Combat Bots Only 6 | . 1 3 6 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 241 | . 2 28 148 63 Missed 59 | . . 3 43 13 Damage Taken 2291 | . 22 247 1172 850 Core 631 | . . 76 294 261 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 . 69 26 . Volleys Fired 125 | . 2 16 80 27 Largest 3 | . 2 2 3 2 Hottest 162 | . 40 40 162 116 Shots Fired 263 | . 4 32 195 32 Gun 236 | . 4 32 195 5 Cannon 23 | . . . . 23 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 155 | . 4 32 119 . Thermal 104 | . . . 76 28 Explosive . | . . . . . Electromagnetic 4 | . . . . 4 Robot Hit Streak 20 | . 2 17 20 12 Robot Miss Streak 6 | . 1 2 6 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 172 | . 2 25 126 19 Core Hits 72 | . 1 12 51 8 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 6 | . 1 1 4 . Burn 3 | . . . 3 . Destroy 3 | . 1 1 1 . Melee Attacks 1 | . . . 1 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2361 | . 15 210 1509 627 Guns 1764 | . 15 210 1509 30 Cannons 372 | . . . . 372 Explosions 211 | . . . . 211 Melee . | . . . . . Ramming 14 | . . . . 14 Kinetic 1081 | . 15 210 856 . Thermal 1227 | . . . 653 574 Explosive . | . . . . . Electromagnetic 39 | . . . . 39 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 5 . Message Errors 1 | . . . 1 . Matter Fused 2 | . . . 2 . Parts Fused 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 20 | . . . . 20 Projectiles . | . . . . . Explosions 20 | . . . . 20 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 115 | . . . . 115 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed 4 | . . . . 4 Kicked 4 | . . . . 4 Crushed . | . . . . . Highest Temperature 318 | . 6 18 318 255 Average Temperature 87 | . 6 9 90 88 Received Heat Transfer 810 | . 12 63 402 333 Effects 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 7 | . . . 7 . Heat Transferred 2838 | . . . 2072 766 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 620 | . 20 142 620 431 Initial 261 | . . 7 . 261 Average 228 | . 13 54 295 325 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 42 | 100 100 100 29 . Level 1 35 | . . . 41 65 Level 2 21 | . . . 29 34 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 4 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . . 4 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 3 7 49 18 Peak Tracking Total 14 | . 3 14 6 8 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . . . 1 4 Max in Single Turn 3 | . . . 1 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 2 . 4 2 Terminals 7 | . 2 . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 14 | . 2 . 8 4 Successful 11 | . 2 . 5 4 Failed 3 | . . . 3 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 12 | . 2 . 6 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 . 3 4 Record 4 | . 1 . 2 1 Alert Level 1 | . . . . 1 Locate Traps 2 | . 1 . . 1 Dispatch Records 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat 1 | . . . 1 . Combat . | . . . . . Robot Hacks Applied 1 | . . . 1 . parse_system 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2317 | 66 152 451 1084 564 Spaces Moved 1324 | 41 87 249 700 247 Core 19 | 9 . . 10 . Treads 650 | 32 87 249 282 . Legs 296 | . . . 49 247 Wheels . | . . . . . Hover . | . . . . . Flight 359 | . . . 359 . Fastest Speed 37 | 50 160 160 37 120 Average Speed 117 | 135 160 160 94 120 Slowest Speed 160 | 160 160 160 160 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 23 68 70 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 50 | . . . . 50 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 49 | . . . . 49 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1877 | 51 97 276 969 484 Wait 306 | . 5 8 112 181 Move 1316 | 40 86 248 695 247 Hop 2 | . . . 2 . Pick Up 50 | 6 3 3 27 11 Fast Attach . | . . . . . Attach 29 | 5 1 1 13 9 Detach 5 | . . . 2 3 Swap 18 | . . . 18 . Drop 21 | . . . 19 2 Fire 125 | . 2 16 80 27 Melee 1 | . . . 1 . Ram . | . . . . . Kick 4 | . . . . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 7) 219 | -10/Materials | Entered Mines 220 | -10/Mines | Assembled infested the area 225 | -10/Mines | Assisted by a Guerilla fighting off Assembled 306 | -10/Mines | Build established: Mutant 461 | -10/Mines | Learned location of Zion (-6) 655 | -10/Mines | Discovered new exit (range 10) 668 | -10/Mines | Identified exit to Materials 670 | -10/Mines | Entered Materials 670 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1071 | -9/Materials | Build established: Skirmisher 1117 | -9/Materials | Discovered new exit (range 6) 1125 | -9/Materials | Identified exit to Mines 1341 | -9/Materials | Lost 6 parts (1p2n1u2w) 1547 | -9/Materials | Core integrity fell below 50% 1737 | -9/Materials | Discovered new exit (range 5) 1752 | -9/Materials | Identified exit to Materials 1754 | -9/Materials | Entered another Materials area 1754 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2085 | -8/Materials | Lost 3 parts (3w) 2318 | -8/Materials | Self-destructed Last Messages --------------- Acquired Arm. Treads. Kicked W-25 Informer out of the way. Acquired Arm. Treads. Beam Rifle destroyed. G-47 Trooper destroyed. R-06 Scavenger collects Aluminum Leg. Kicked W-25 Informer. G-50 Soldier destroyed. Lgt. Nuclear Core destroyed. Kicked G-47 Trooper out of the way. K-01 Serf collects debris. Kicked G-47 Trooper. Aluminum Leg destroyed. Critical hit (Burn: +37). Carbon-fiber Leg destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. U-05 Engineer builds a Wall. Y-45 Defender destroyed. Critical hit (Burn: +37). 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