Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.14 @ 19:23:29

Player: sercli123

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (13)      65
Value Destroyed (176)      176
Prototype IDs (5)          100
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1441

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     275/300
Energy                     13/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (200) Ox3
Location                   -9/Mines

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (4) ---
               (None)
>          --- UTILITY (2) ------
    Medium Storage Unit
  Advanced Weight Redist. System
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (10) ---
  Improved Terrain Scan Processor

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
   Compact Wheel
>          --- UTILITY ----------
  Improved Terrain Scanner
           Hacking Suite
>          --- WEAPON -----------
           EM Pulse Gun
           Grenade Launcher
>          --- INVENTORY --------
    Medium Storage Unit
[Rating: 11]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
  Flight Unit              Flight Unit
Utility                    Hacking Suite
  Device                   Improved Terrain Scanner
  Storage                  Medium Storage Unit
  Hackware                 Hacking Suite
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Min 
Slots Evolved              2    | .   .   2   .   
  Power                    .    | .   .   .   .   
  Propulsion               2    | .   .   2   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             23   | 5   12  3   3   
  Power                    2    | 1   1   .   .   
    Engine                 2    | 1   1   .   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               7    | 2   3   2   .   
    Treads                 .    | .   .   .   .   
    Leg                    3    | 1   2   .   .   
    Wheel                  2    | 1   1   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 2    | .   .   2   .   
  Utility                  5    | .   3   .   2   
    Device                 2    | .   1   .   1   
    Storage                2    | .   1   .   1   
    Processor              .    | .   .   .   .   
    Hackware               1    | .   1   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   9    | 2   5   1   1   
    Energy Gun             3    | 1   1   1   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          1    | 1   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               4    | .   4   .   .   
    Special Weapon         1    | .   .   .   1   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 8    | .   4   3   1   
  Power                    1    | .   1   .   .   
  Propulsion               3    | .   1   2   .   
  Utility                  1    | .   1   .   .   
  Weapon                   3    | .   1   1   1   
  Highest Loss Streak      3    | .   2   3   1   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     41   | .   66  23  12  
  Engine                   6    | .   13  .   .   
  Leg                      7    | .   12  7   .   
  Wheel                    6    | .   12  .   .   
  Device                   4    | .   8   .   .   
  Hackware                 7    | .   4   11  10  
  Energy Gun               5    | .   9   3   .   
  Launcher                 3    | .   6   .   .   
Peak Build Rating          11   | 5   11  5   7   
  Average Rating           4    | 3   6   4   3   
  On Entrance              2    | .   3   4   3   
Naked Turns                3    | .   3   .   .   
Heaviest Build             11   | 6   9   2   11  
  Greatest Support         16   | 10  16  4   12  
  Greatest Overweight (x)  3    | 1   1   .   3   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 10   | 5   10  5   10  
  Average Capacity         5    | 5   5   5   5   
  Most Carried             5    | 5   5   4   4   
  Average Carried          2    | 3   2   3   3   
  Final Capacity           10   | 5   5   5   10  
  Final Carried            5    | 5   2   4   1   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials
 Mutant | -9/Mines

 Resources                      | -11 -10 -9  -9  
-----------                Run  | Yrd Mat Mat Min 
Matter Collected           450  | 244 191 15  .   
  Remotely                 .    | .   .   .   .   
Salvage Created            278  | 51  212 15  .   
  Parts                    28   | 4   20  4   .   
Haulers Intercepted        1    | .   1   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Min 
Combat Hostiles Destroyed  8    | .   7   1   .   
  Guns                     3    | .   2   1   .   
  AOE                      5    | .   5   .   .   
Classes Destroyed          6    | 1   5   .   .   
  Tunneler                 2    | 2   .   .   .   
  Hauler                   1    | .   1   .   .   
  Recycler                 1    | .   1   .   .   
  Operator                 1    | .   1   .   .   
  Swarmer                  6    | .   5   1   .   
  Grunt                    2    | .   2   .   .   
Best Kill Streak           3    | 2   3   1   .   
  Combat Bots Only         3    | .   3   1   .   
Max Kills in Single Turn   2    | 1   2   1   .   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   2   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -9  -9  
--------                   Run  | Yrd Mat Mat Min 
Hostile Shots Fired        151  | .   46  54  51  
  Missed                   62   | .   21  26  15  
Damage Taken               825  | .   285 221 319 
  Core                     490  | .   89  140 261 
  Absorbed by Shields      .    | .   .   .   .   
Core Remaining (%)         82   | 100 64  .   .   
Volleys Fired              51   | 10  36  5   .   
  Largest                  2    | 2   1   1   .   
  Hottest                  60   | 60  40  40  .   
Shots Fired                61   | 20  36  5   .   
  Gun                      55   | 20  30  5   .   
  Cannon                   .    | .   .   .   .   
  Launcher                 6    | .   6   .   .   
  Special                  .    | .   .   .   .   
  Kinetic                  10   | 10  .   .   .   
  Thermal                  .    | .   .   .   .   
  Explosive                6    | .   6   .   .   
  Electromagnetic          45   | 10  30  5   .   
  Robot Hit Streak         8    | 4   8   1   .   
  Robot Miss Streak        5    | 5   4   3   .   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        .    | .   .   .   .   
Shots Hit Robots           30   | 10  19  1   .   
  Core Hits                20   | 4   15  1   .   
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         .    | .   .   .   .   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           788  | 122 651 10  5   
  Guns                     372  | 122 240 10  .   
  Cannons                  .    | .   .   .   .   
  Explosions               411  | .   411 .   .   
  Melee                    .    | .   .   .   .   
  Ramming                  5    | .   .   .   5   
  Kinetic                  43   | 43  .   .   .   
  Thermal                  94   | .   94  .   .   
  Explosive                317  | .   317 .   .   
  Electromagnetic          329  | 79  240 10  .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         .    | .   .   .   .   
  Average Corruption       .    | .   .   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            43   | .   43  .   .   
  Projectiles              .    | .   .   .   .   
  Explosions               43   | .   43  .   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      55   | .   53  .   2   
  Shots                    2    | .   2   .   .   
  Rammed                   1    | .   .   .   1   
Targets Rammed             1    | .   .   .   1   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        40   | 40  32  12  .   
  Average Temperature      16   | 19  16  8   .   
  Received Heat Transfer   84   | .   48  .   36  
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         150  | .   150 .   .   
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      3    | .   3   .   .   

 Alert                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Min 
Peak Influence             338  | 10  338 206 224 
  Initial                  121  | .   6   121 79  
  Average                  168  | 2   232 141 142 
Maximum Alert Level        1    | .   1   1   1   
  Low Security (%)         63   | 100 34  98  80  
  Level 1                  36   | .   65  1   20  
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          5    | .   3   2   .   
  Investigation            2    | .   1   1   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            3    | .   2   1   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Min 
Distress Signals           1    | .   1   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              47   | .   22  12  13  
  Peak Tracking Total      7    | .   7   6   5   
  Tactical Retreats        8    | .   3   1   4   

 Traps                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Min 
Traps Triggered            4    | .   4   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                1    | .   .   .   1   

 Machines                       | -11 -10 -9  -9  
----------                 Run  | Yrd Mat Mat Min 
Machines Disabled          3    | .   3   .   .   
  Max in Single Turn       1    | .   1   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Min 
Machines Accessed          7    | .   5   2   .   
  Terminals                6    | .   4   2   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                17   | .   10  7   .   
  Successful               9    | .   7   2   .   
  Failed                   8    | .   3   5   .   
    Catastrophic           1    | .   1   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   13   | .   6   7   .   
  Terminals                16   | .   9   7   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             6    | .   4   2   .   
  Prototype ID Bank        3    | .   2   1   .   
  Alert Level              1    | .   1   .   .   
  Unreport Threat          1    | .   1   .   .   
  Zone Layout              1    | .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       1    | .   1   .   .   
  Report Inventory         1    | .   1   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         2    | .   2   .   .   
  Terminals                2    | .   2   .   .   
    Assimilate             2    | .   2   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         4    | .   2   2   .   
  Full Trace Events        1    | .   .   1   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  
------------               Run  | Yrd Mat Mat Min 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -9  -9  
--------                   Run  | Yrd Mat Mat Min 
Total Allies               1    | .   1   .   .   
  Largest Group            1    | .   1   .   .   
  Highest-Rated Group      10   | .   10  .   .   
  Highest-Rated Ally       10   | .   10  .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Min 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   1   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -9  -9  
-------------              Run  | Yrd Mat Mat Min 
Turns Passed               781  | 85  358 88  250 
Spaces Moved               939  | 61  330 111 437 
  Core                     761  | 56  170 98  437 
  Treads                   .    | .   .   .   .   
  Legs                     5    | 5   .   .   .   
  Wheels                   160  | .   160 .   .   
  Hover                    .    | .   .   .   .   
  Flight                   13   | .   .   13  .   
  Fastest Speed            40   | 50  50  40  50  
  Average Speed            60   | 68  75  48  50  
  Slowest Speed            200  | 120 100 50  200 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       43   | 3   62  19  90  
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     1    | .   .   .   1   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             .    | .   .   .   .   
Spaces Dug                 6    | .   6   .   .   
Terrain Destroyed          32   | .   32  .   .   
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      32   | .   32  .   .   
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Min 
Total                      1097 | 87  405 139 466 
  Wait                     57   | .   17  15  25  
  Move                     936  | 60  329 110 437 
  Hop                      .    | .   .   .   .   
  Pick Up                  18   | 9   4   5   .   
  Fast Attach              4    | .   4   .   .   
  Attach                   18   | 5   8   3   2   
  Detach                   6    | 2   4   .   .   
  Swap                     1    | .   .   .   1   
  Drop                     5    | 1   3   1   .   
  Fire                     51   | 10  36  5   .   
  Melee                    .    | .   .   .   .   
  Ram                      1    | .   .   .   1   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat / [*Min x2])
-9/Materials
-9/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 16)
   86 | -11/Scrapyard | Entered Materials
  148 | -10/Materials | Discovered new exit (range 15)
  320 | -10/Materials | Build established: Mutant
  344 | -10/Materials | Discovered new exit (range 6)
  443 | -10/Materials | Discovered new exit (range 4)
  444 | -10/Materials | Entered another Materials area
  444 | -9/Materials  | Evolved 2 slots: Propulsion x2
  526 | -9/Materials  | Discovered new exit (range 8)
  532 | -9/Materials  | Entered Mines
  547 | -9/Mines      | Lost 3 parts (2n1w)
  645 | -9/Mines      | Learned location of Storage (-7)
  726 | -9/Mines      | Core integrity fell below 50%
  770 | -9/Mines      | Core integrity fell below 20%
  775 | -9/Mines      | Discovered new exit (range 11)
  782 | -9/Mines      | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
00526_ ALERT: Suspicious activity at Terminal M010. Dispatching
  Investigation squad.
00530_ Acquired Mining Laser.
LOCATION=UNKNOWN
GOAL=ESCAPE
00533_ K-01 Serf collects debris. <x2>
00601_ C-30 ARC bursts open, deploying its payload.
00601_ B-36 Bruiser unfolds itself.
00601_ G-34 Mercenary unfolds itself. <x2>
00636_ A derelict is hurriedly installing traps.
00638_ ZT-VC4(g): "Hehe, this'll put a wrench in their mining defense
  operations..."
00638_ ZT-VC4(g) slips into the shadows.
00645_ Acquired derelict log, extracted data.
World map updated: -7/Storage.
00662_ K-01 Serf collects debris. <x3>
00733_ Slammed into U-05 Engineer.
00766_ Discarded Hacking Suite.
00772_ Mining Laser destroyed.
00775_ EXIT=FOUND

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Additional Mass Support    9
Evasion (%)                62
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ShadingDisruptorRigger
  Manual?         0
Play Time         00:25:09
  Cumulative      50.2 hours
  Start           2024.12.14 @ 18:57:57
  End             2024.12.14 @ 19:23:29
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          25
  Rogue           25
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             20
Gallery%          31
Achievement%      29
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Zoom Use          42%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b497d482-4b12-4535-b145-4e12be99a5c1