Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 21:11:14 Player: Lazz Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (196) 196 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 836 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 206/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Subdweller Optics > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Improved Heat Sink Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Subdweller Optics EM Pulse Gun [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 12 | 5 2 2 3 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | . . . 2 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device 1 | . . 1 . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . 1 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 5 1 Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 3 | . . 2 1 Highest Loss Streak 5 | . . 4 5 To Critical Strikes . | . . . . Average Backups 5 | 3 4 6 3 Power . | 1 1 1 . Propulsion 2 | 1 2 4 2 Utility . | . . 1 1 Weapon . | 1 1 . . Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 87 | . 92 91 69 Engine 12 | . 13 9 14 Treads 5 | . . . 24 Leg 21 | . 28 25 . Device 6 | . . 8 14 Storage 14 | . 14 14 14 Processor 5 | . 7 5 . Ballistic Gun 21 | . 28 25 . Peak Build Rating 9 | 5 8 9 7 Average Rating 6 | 3 7 7 6 On Entrance 4 | . 5 8 4 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 16 | 9 14 16 12 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 2 | 1 . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 7 8 8 Average Carried 5 | 3 4 6 3 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 7 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 385 | 156 150 79 . Remotely . | . . . . Salvage Created 275 | . 27 248 . Parts 16 | . 2 14 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 6 | . . 6 . Guns 6 | . . 6 . Classes Destroyed 4 | . 1 3 . Turret 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Subdweller 3 | . . 3 . Best Kill Streak 4 | . 1 4 . Combat Bots Only 4 | . . 4 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 188 | . . 166 22 Missed 78 | . . 73 5 Hits 110 | . . 93 17 Projectile 110 | . . 93 17 Damage Taken 1029 | . . 793 236 Core 259 | . . 213 46 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 36 | . 6 30 . Largest 2 | . 2 2 . Hottest 40 | . 40 40 . Shots Fired 66 | . 12 54 . Gun 66 | . 12 54 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 63 | . 12 51 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 3 | . . 3 . Robot Hit Streak 9 | . 7 9 . Robot Miss Streak 4 | . 2 4 . Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 47 | . 8 39 . Core Hits 16 | . 2 14 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 581 | . 96 485 . Guns 581 | . 96 485 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 549 | . 96 453 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 32 | . . 32 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 603 | . . 531 72 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 33 | . . . 33 Initial 33 | . . . 33 Average 2 | . . . 10 Influence Increases 147 | . 7 140 . Destroy 0b10 Robot/C 80 | . . 80 . Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 2 | . 2 . . Lose Combat Pursuer 60 | . . 60 . Influence Decreases 147 | . 7 70 70 Entered New Map 37 | . . . 37 Time Decay 50 | . 7 20 23 Lost Part 60 | . . 50 10 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 7 11 1 Peak Tracking Total 5 | . 1 5 1 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . 1 . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 323 | . 86 157 80 Optics 323 | . 86 157 80 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 460 | 69 154 157 80 Spaces Moved 251 | 49 99 58 45 Core 11 | 8 . 3 . Treads 45 | . . . 45 Legs 195 | 41 99 55 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 125 | 111 120 121 160 Slowest Speed 160 | 120 120 150 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 4 30 9 16 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 328 | 63 122 90 53 Wait 12 | . 12 . . Move 248 | 48 98 57 45 Hop . | . . . . Pick Up 20 | 10 4 1 5 Fast Attach . | . . . . Attach 11 | 5 2 1 3 Detach . | . . . . Swap 1 | . . 1 . Drop . | . . . . Fire 36 | . 6 30 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Met a group of wandering Federalists 132 | -10/Materials | Discovered new exit (range 7) 184 | -10/Materials | Discovered new exit (range 18) 220 | -10/Materials | Discovered new exit (range 5) 224 | -10/Materials | Entered Subcaves 224 | -10/Subcaves | Accompanied by 1 ally 225 | -10/Subcaves | Continued accompanying wandering Federalists (5) 225 | -10/Subcaves | Approached by a straggling Scientist 235 | -10/Subcaves | Learned location of 1 exit from Materials 285 | -10/Subcaves | Lost 4 allies 303 | -10/Subcaves | Build established: Mutant 331 | -10/Subcaves | Discovered new exit (range 11) 364 | -10/Subcaves | Core integrity fell below 50% 378 | -10/Subcaves | Core integrity fell below 20% 381 | -10/Subcaves | Entered Recycling 418 | -9/Recycling | Lost 5 parts (2n3w) 461 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Lgt. Ion Engine fries itself beyond repair. Flight Unit fries itself beyond repair. Subatomizers dissect the Lgt. Assault Rifle. Lgt. Assault Rifle fries itself beyond repair. Acquired 37 matter. Assault Rifle destroyed. Aluminum Leg destroyed. Assault Rifle destroyed. Aluminum Leg destroyed. Autobeam Turret destroyed. C6-I8F(c): "I think it's somewhere north of here" LOCATION=UNKNOWN GOAL=ESCAPE Y-45 Defender springs to life. EM Pulse Gun destroyed. Acquired Rocket Launcher. Acquired Broken Rocket Launcher. Acquired Rocket Launcher. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????? ???????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? "??????????????????? | | ???????????????????????? Y??????????????????? | | ???????????????????????? "??????????????????? | | ???????????????????????? #??????????????????? | | ???# ???????????????? ####???????????????? | | ???# ???????????????? #???????????????? | | ???# ???????????????? #???????????????? | | ???# ???????????????? #???????????????? | | ???# ???????????????? #???????????????? | | ???# ???????????????? ###?????????????? | | ???# ???????????????? 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""#?????????????? | | ???# #????#+###+##### ####????????????? | | ???# #????# #????????????? | | ???# #????# #????????????? | | ???# #????# Y #????????????? | | ???# #??##### #### @##########?????????????? | | ??## ##?#= =# #?## #??????????????????????? | | ??# ### =# # ###### [[####???????????????? | | ??# ???????????? | | ??# ???????????? | | ??# ???????????? | | ??# #####+#########+##+######?????????????? | | ??## ##?????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# ##?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# ##?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed PlatingAlertExpander Manual? 0 Play Time 00:07:01 Cumulative 36.1 hours Start 2025.11.01 @ 21:04:27 End 2025.11.01 @ 21:11:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: aac8c85f-1ae2-41c0-8ba6-2817c55fc014