Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.09 @ 03:12:14 Player: zapruda Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (411) 411 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2596 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 77/400 System Corruption 0% Temperature Cool (31) Movement Flying (102) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Medium Storage Unit Compact Battery Hacking Suite Hacking Suite > --- WEAPON (2) ------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (8) ---- Gravity Neutralizing Apparatus Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizing Apparatus Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy Particle Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Compact Battery EM Pulse Gun EM Pulse Gun Gauss Rifle Datajack [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved VTOL Module Treads Light Treads Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Gravity Neutralizing Apparatus Storage Medium Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 91 | 11 24 3 28 25 Power 14 | 3 1 1 4 5 Engine 14 | 3 1 1 4 5 Core . | . . . . . Reactor . | . . . . . Propulsion 23 | 2 8 1 9 3 Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover 6 | . 5 . 1 . Flight 15 | . 3 1 8 3 Utility 20 | 3 6 1 7 3 Device 8 | 1 4 1 2 . Storage 4 | 1 . . 1 2 Processor 3 | 1 1 . 1 . Hackware 5 | . 1 . 3 1 Protection . | . . . . . Artifact . | . . . . . Weapon 34 | 3 9 . 8 14 Energy Gun 21 | 2 6 . 3 10 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 1 . . 4 1 Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 5 | . 2 . 1 2 Unidentified Prototypes 8 | . 1 . 2 5 Parts Lost 28 | . . 4 13 11 Power 7 | . . 1 3 3 Propulsion 8 | . . 2 4 2 Utility 3 | . . . 2 1 Weapon 10 | . . 1 4 5 Highest Loss Streak 7 | . . 3 7 6 Average Slot Usage (%) 91 | . 95 80 84 94 Engine 13 | . 13 8 14 15 Treads 2 | . 7 . . . Hover 4 | . 11 . 5 . Flight 17 | . 7 21 14 26 Device 9 | . 12 11 4 8 Storage 3 | . . . 1 9 Processor 6 | . 11 11 . 4 Hackware 13 | . 3 11 28 13 Energy Gun 14 | . 21 7 8 14 Ballistic Gun 1 | . . . 5 1 Special Melee Weapon 2 | . 3 11 . . Naked Turns . | . . . . . Heaviest Build 28 | 12 11 8 12 28 Greatest Support 40 | 40 40 12 22 30 Greatest Overweight (x) 2 | . 2 . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 4 4 4 8 Average Capacity 5 | 5 4 4 4 7 Most Carried 8 | 6 4 4 4 8 Average Carried 4 | 3 3 3 3 6 Final Capacity 8 | 4 4 4 4 8 Final Carried 4 | 4 4 4 3 1 Class Distribution -------------------- 44% | Mutant 14% | Hacker-Sprinter 14% | Sprinter 13% | Scavenger-Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1115 | 356 145 19 309 286 Remotely . | . . . . . Salvage Created 831 | 225 29 19 251 307 Parts 64 | 18 4 2 19 21 Haulers Intercepted 3 | . . . 1 2 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 13 | . . . 8 5 Guns 13 | . . . 8 5 Classes Destroyed 10 | 3 1 1 4 1 Worker 2 | 2 . . . . Tunneler 4 | 4 . . . . Hauler 3 | . . . 1 2 Recycler 1 | 1 . . . . Operator 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 8 | . . . 6 2 Grunt 1 | . . . . 1 Sentry 3 | . . . 1 2 Hunter 1 | . . . 1 . Best Kill Streak 6 | 1 1 1 6 2 Combat Bots Only 6 | . . . 6 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2633 | . . 265 817 1551 Core 659 | . . 99 180 380 Absorbed by Shields 81 | . . . . 81 Core Remaining (%) 91 | 100 100 75 . . Volleys Fired 159 | 53 3 7 46 50 Largest 2 | 2 2 1 2 2 Hottest 129 | 80 112 56 103 129 Shots Fired 202 | 59 6 7 52 78 Gun 199 | 59 6 7 52 75 Cannon 3 | . . . . 3 Launcher . | . . . . . Special . | . . . . . Kinetic 76 | 47 . . 17 12 Thermal 105 | 12 6 7 35 45 Explosive . | . . . . . Electromagnetic 21 | . . . . 21 Robot Hit Streak 11 | 8 2 5 7 11 Robot Miss Streak 7 | 3 1 1 2 7 Penetration Max . | . . . . . Secondary Targets 4 | . . . 1 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 140 | 42 3 10 31 54 Core Hits 45 | 13 1 1 16 14 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 9 | . . 4 2 3 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . 2 . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1602 | 354 28 85 434 701 Guns 1581 | 354 28 85 434 680 Cannons 21 | . . . . 21 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 423 | 283 . . 69 71 Thermal 994 | 71 28 85 365 445 Explosive . | . . . . . Electromagnetic 185 | . . . . 185 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 560 | 36 59 76 240 560 Average Temperature 165 | 18 26 32 106 222 Received Heat Transfer 726 | . . 132 54 540 Effects 14 | . . . . 14 Shutdowns 5 | . . . . 5 Energy Bleed 2 | . . . . 2 Interference 2 | . . . . 2 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | 1 . . 3 1 Heat Transferred 2111 | 150 74 222 740 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 156 | 35 58 14 117 156 Initial 40 | . . 4 . 40 Average 36 | 15 31 8 45 62 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 1 . 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 3 11 13 13 Peak Tracking Total 9 | . 1 9 5 6 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 8 | . 5 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 18 | . 7 1 3 7 Terminals 10 | . 5 . . 5 Fabricators . | . . . . . Repair Stations 4 | . 1 1 1 1 Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 67 | . 23 2 13 29 Successful 48 | . 13 1 13 21 Failed 19 | . 10 1 . 8 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 40 | . 18 . . 22 Fabricators . | . . . . . Repair Stations 12 | . 2 2 3 5 Recycling Units 5 | . 3 . . 2 Scanalyzers 8 | . . . 8 . Garrison Access 2 | . . . 2 . Terminal Hacks 23 | . 9 . . 14 Record 3 | . 1 . . 2 Part Schematic 1 | . . . . 1 Prototype ID Bank 3 | . 2 . . 1 Open Door 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Fabricator Index 1 | . . . . 1 Repair Station Index 1 | . . . . 1 Alert Level 4 | . 1 . . 3 Unreport Threat 1 | . . . . 1 Dispatch Records 2 | . 1 . . 1 Maintenance Status 1 | . 1 . . . Recall Reinforcements 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 1 1 3 5 Scan Component 5 | . 1 1 1 2 Repair 3 | . . . 1 2 Refit 2 | . . . 1 1 Recycling Unit Hacks 5 | . 3 . . 2 Report Inventory 2 | . 1 . . 1 Retrieve Components 3 | . 2 . . 1 Scanalyzer 8 | . . . 8 . Insert Component 4 | . . . 4 . Analyze 4 | . . . 4 . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 7 1 1 6 Full Trace Events 4 | . 2 . . 2 Feedback Events 1 | . . . . 1 Hackware Fried 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 4 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 1 2 Time 111 | . . . 13 98 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 11 | . 9 . . 2 Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 3 | . . 1 . 2 Non-combat 2 | . . 1 . 1 Combat 1 | . . . . 1 Robot Hacks Applied 5 | . . 2 . 3 parse_system 3 | . . 1 . 2 find_recycling 1 | . . . . 1 check_alert 1 | . . 1 . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1714 | 428 432 119 267 468 Spaces Moved 1483 | 189 521 225 191 357 Core 10 | 2 7 . 1 . Treads 204 | 187 17 . . . Legs . | . . . . . Wheels . | . . . . . Hover 344 | . 271 . 73 . Flight 925 | . 226 225 117 357 Fastest Speed 29 | 50 37 34 30 29 Average Speed 58 | 158 53 37 53 30 Slowest Speed 175 | 160 160 40 117 175 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . . . 4 Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 15 71 27 17 44 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 2124 | 267 668 249 304 636 Wait 241 | . 86 5 15 135 Move 1472 | 188 520 224 190 350 Hop 3 | . . . . 3 Pick Up 65 | 12 18 4 14 17 Fast Attach 20 | 2 9 . 5 4 Attach 46 | 6 14 2 14 10 Detach 1 | . . . 1 . Swap 25 | 3 1 1 9 11 Drop 45 | 3 17 2 8 15 Fire 159 | 53 3 7 46 50 Melee 9 | . . 4 2 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 38 | . . . . 38 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials (discovered 2 exits: *Sto / Gar) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 14) 429 | -11/Scrapyard | Entered Materials 441 | -10/Materials | Build established: Mutant 575 | -10/Materials | Identified exit to Mines 658 | -10/Materials | Discovered new exit (range 15) 859 | -10/Materials | Discovered new exit (range 4) 861 | -10/Materials | Entered another Materials area 861 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 974 | -9/Materials | Discovered new exit (range 16) 980 | -9/Materials | Entered another Materials area 980 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 991 | -8/Materials | Lost 3 parts (1p1n1w) 1008 | -8/Materials | Repaired Flight Unit 1049 | -8/Materials | Identified exit to Garrison 1144 | -8/Materials | Lost 7 parts (2p2n1u2w) 1227 | -8/Materials | Lost 6 parts (1p2n1u2w) 1233 | -8/Materials | Discovered new exit (range 6) 1247 | -8/Materials | Entered Storage 1256 | -8/Storage | Hacking Suite fried by hacking feedback 1512 | -8/Storage | Repaired Lgt. Deuterium Engine 1574 | -8/Storage | Repaired Imp. VTOL Module 1628 | -8/Storage | Core integrity fell below 50% 1684 | -8/Storage | Core integrity fell below 20% 1694 | -8/Storage | Lost 6 parts (3p3w) 1715 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- Overheating: Hacking Suite damaged (-7). Lgt. Ion Engine destroyed. Adv. Beam Cannon destroyed. Overheating: Energy bleed (-1). Connecting with Terminal... >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad 4J51L9J6U6. Imp. VTOL Module destroyed. Imp. Heat Sink melted. G-47 Trooper destroyed. Switching to secondary target: Y-45 Defender. Imp. Flight Unit destroyed. Acquired 40 matter. Prc. Beam Rifle destroyed. Jacked L-31 Rogue... >>parse_system Reading system data... Prc. Beam Rifle destroyed. Dropped Datajack. 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"T" # ######## #?????????? | | ?????????# # #?????????? | | ?????????######+#### ##########?????????? | | ??????????????# #??# #??????????????????? | | ??????????????# #??## ##??????????????????? | | ????????????### ##### ######??????????????? | | ?????????####T# ^^! #??????????????? | | ?????????#[ + [^[! #??????????????? | | ?????????# [ # ]= [ #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 60 Additional Mass Support 12 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 40 Item Schematics ----------------- Gravity Neutralizing Apparatus | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Kinecellerator | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonGodPenetrator Manual? 0 Play Time 00:43:15 Cumulative 13.7 hours Start 2021.07.09 @ 02:29:32 End 2021.07.09 @ 03:12:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2f0b5250-c756-4421-905c-9698d8745513