Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 12:36:13 Player: orbstealer Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (406) 406 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1641 Bonus ------- None Cogmind --------- Core Integrity 148/400 Matter 223/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (1350) Ox26 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Small Storage Unit Small Battery (100) Small Battery (100) High-capacity Battery (250) High-capacity Battery (250) High-capacity Battery (250) Signal Interpreter Power Shielding Power Shielding Field Recycling Unit (0) Improved EM Shotgun Beam Cannon Beam Cannon Particle Cannon Advanced Beam Cannon Assault Rifle EMP Blaster Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Targeting Computer Field Recycling Unit > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Small Storage Unit Small Battery Small Battery Signal Interpreter Power Shielding Power Shielding Beam Cannon Beam Cannon Advanced Beam Cannon Assault Rifle Assault Rifle EMP Blaster EMP Blaster Rocket Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Field Recycling Unit Storage Huge Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 32 | 6 9 11 6 Power 5 | 1 2 2 . Engine 5 | 1 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 1 . Treads 4 | 2 1 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 4 3 . Device 1 | . . 1 . Storage 3 | 1 1 1 . Processor 2 | . 2 . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 15 | 2 2 5 6 Energy Gun 1 | . . 1 . Energy Cannon 5 | . . 4 1 Ballistic Gun 6 | 2 2 . 2 Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 9 | . . . 9 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 9 | . . . 9 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 93 99 77 Engine 19 | . 14 22 14 Treads 23 | . 28 22 14 Storage 14 | . 14 15 11 Processor 11 | . 11 11 11 Protection 4 | . 1 5 6 Energy Gun 5 | . . 8 2 Energy Cannon 8 | . . 12 4 Ballistic Gun 6 | . 22 . 3 Naked Turns . | . . . . Heaviest Build 105 | 14 90 105 104 Greatest Support 43 | 40 40 43 43 Greatest Overweight (x) 4 | 1 2 2 4 Average Overweight (x) 1 | . 1 2 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 23 25 25 Most Carried 22 | 5 9 22 22 Average Carried 14 | 1 6 17 21 Final Capacity 25 | 8 25 25 25 Final Carried 22 | 1 8 22 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 546 | 172 124 196 54 Remotely . | . . . . Salvage Created 572 | . 173 196 203 Parts 45 | . 10 22 13 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled 9 | . . 9 . Retrieved Matter 43 | . . 43 . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 14 | . 5 6 3 Guns 6 | . 5 1 . Cannons 6 | . . 5 1 AOE 2 | . . . 2 Classes Destroyed 8 | . 4 1 3 Hauler 1 | . 1 . . Recycler 1 | . . . 1 Watcher 3 | . 1 2 . Swarmer 7 | . 3 4 . Grunt 4 | . 2 1 1 Brawler 1 | . . . 1 Sentry 1 | . . 1 . Demolisher 1 | . . . 1 Best Kill Streak 5 | . 4 5 2 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 94 | . 27 24 43 Missed 19 | . 7 7 5 Damage Taken 1474 | . 167 168 1139 Core 293 | . 41 52 200 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 83 . . Volleys Fired 54 | . 15 16 23 Largest 2 | . 2 2 2 Hottest 136 | . 40 136 113 Shots Fired 90 | . 30 26 34 Gun 53 | . 30 8 15 Cannon 28 | . . 18 10 Launcher 9 | . . . 9 Special . | . . . . Kinetic 40 | . 30 . 10 Thermal 28 | . . 18 10 Explosive 5 | . . . 5 Electromagnetic 17 | . . 8 9 Robot Hit Streak 10 | . 4 9 10 Robot Miss Streak 5 | . 1 5 4 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 53 | . 18 15 20 Core Hits 32 | . 9 11 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1053 | . 236 312 505 Guns 493 | . 236 87 170 Cannons 328 | . . 225 103 Explosions 232 | . . . 232 Melee . | . . . . Ramming . | . . . . Kinetic 330 | . 236 . 94 Thermal 328 | . . 225 103 Explosive 119 | . . . 119 Electromagnetic 276 | . . 87 189 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 4 | . . 1 3 Projectiles 1 | . . 1 . Explosions 3 | . . . 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 28 | . . . 28 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 315 | . . 192 315 Average Temperature 126 | . . 73 190 Received Heat Transfer 126 | . 12 36 78 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Interference 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 592 | . . 407 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 173 | . 155 173 77 Initial . | . . . . Average 32 | . 65 19 47 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 8 12 5 Peak Tracking Total 4 | . 4 4 2 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 4 . Successful 3 | . . 3 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts 1 | . . 1 . Manual 5 | . . 5 . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Record 2 | . . 2 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1919 | 110 504 1220 85 Spaces Moved 563 | 56 146 359 2 Core 16 | 16 . . . Treads 547 | 40 146 359 2 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 320 Average Speed 292 | 131 284 320 400 Slowest Speed 480 | 160 320 320 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 4 27 22 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 46 | . . . 46 Melee . | . . . . Projectile 2 | . . . 2 AOE 44 | . . . 44 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 741 | 92 204 402 43 Wait 62 | 26 24 . 12 Move 560 | 55 145 358 2 Hop . | . . . . Pick Up 30 | 5 9 16 . Fast Attach 2 | 2 . . . Attach 12 | 4 3 3 2 Detach 3 | . 2 1 . Swap 18 | . 6 8 4 Drop . | . . . . Fire 54 | . 15 16 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 6) 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1294 | -9/Materials | Discovered new exit (range 8) 1419 | -9/Materials | Central database locked down 1835 | -9/Materials | Entered Mines 1836 | -9/Mines | Assembled infested the area 1887 | -9/Mines | Met a Derelict bent on vengeance 1911 | -9/Mines | Core integrity fell below 50% 1920 | -9/Mines | Self-destructed Last Messages --------------- 01879_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01885_ The unstable cave ceiling collapses. 01885_ Rocket Launcher destroyed. 01886_ Med. Armor Plating destroyed. 01888_ Adv. Beam Cannon destroyed. 01889_ Power failure, Ion Engine shutdown. 01891_ Overheating: System interference. 01891_ EMP Blaster temporarily disabled. 01891_ D-53 Grenadier destroyed. 01892_ The unstable cave ceiling collapses. 01892_ Ion Engine destroyed. 01894_ The unstable cave ceiling collapses. 01899_ Ion Engine destroyed. 01904_ The unstable cave ceiling collapses. 01910_ EMP Blaster destroyed. 01914_ The unstable cave ceiling collapses. 01918_ Imp. Treads destroyed. 01919_ The unstable cave ceiling collapses. 01920_ Assault Rifle destroyed. 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""????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ?????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Challenges ------------ None Game ------ Seed LightpackUtilityMaul Manual? 0 Play Time 00:19:15 Cumulative 2.0 hours Start 2024.04.02 @ 12:09:33 End 2024.04.02 @ 12:36:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1332d32f-46d4-4a14-85a8-05f236c1ef03