Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.03 @ 04:25:34 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (628) 628 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1843 Bonus ------- None Cogmind --------- Core Integrity 204/400 Matter 93/300 Energy 238/265 System Corruption 0% Temperature Cool (294) Location -9/Storage Parts ------- Power (1) Improved Ion Engine Propulsion (4) Light Treads Light Treads Cooled VTOL Module Cooled VTOL Module Utility (2) Medium Storage Unit Large Storage Unit Weapon (2) Particle Cannon Improved Light Cannon Inventory (14) Cooled VTOL Module Large Storage Unit High-capacity Matter Pod (200) Targeting Computer Core Shielding EM Pulse Gun Heavy Assault Rifle Peak State ------------ Power Improved Ion Engine Propulsion Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Utility Medium Storage Unit Weight Redist. System Weapon Improved Light Cannon Inventory Cooled VTOL Module Large Storage Unit Large Storage Unit High-capacity Matter Pod Targeting Computer Core Shielding EM Pulse Gun Particle Cannon [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 35 | 6 10 5 14 Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 1 2 8 Treads 7 | 2 1 2 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 6 | . . . 6 Utility 9 | 1 3 . 5 Device 1 | . . . 1 Storage 6 | 1 1 . 4 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 9 | 2 4 2 1 Energy Gun 6 | 1 4 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . 3 . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . 1 . . Weapon 2 | . 2 . . Highest Loss Streak 1 | . 1 . 1 Average Slot Usage (%) 91 | . 93 89 83 Engine 12 | . 14 11 11 Treads 29 | . 28 35 23 Flight 3 | . . . 18 Storage 13 | . 14 11 17 Processor 4 | . 2 11 . Protection 3 | . 5 . . Energy Gun 16 | . 20 17 . Ballistic Gun 4 | . 7 . . Ballistic Cannon 2 | . . 2 11 Naked Turns . | . . . . Heaviest Build 43 | 13 20 22 43 Greatest Support 80 | 40 40 80 80 Greatest Overweight (x) 8 | . . . 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 8 8 16 Average Capacity 8 | 5 7 8 13 Most Carried 9 | 4 8 8 9 Average Carried 4 | . 4 5 6 Final Capacity 14 | 6 8 8 14 Final Carried 8 | . 3 8 7 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 673 | 207 403 10 53 Remotely . | . . . . Salvage Created 879 | . 583 86 210 Parts 47 | . 22 7 18 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 14 | . 8 1 5 Guns 8 | . 7 1 . Cannons 5 | . . . 5 Classes Destroyed 5 | . 4 1 . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Watcher 2 | . 1 1 . Grunt 10 | . 8 . 2 Sentry 4 | . . 1 3 Best Kill Streak 3 | . 3 2 3 Combat Bots Only 3 | . 2 1 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1264 | . 622 100 542 Core 239 | . 43 . 196 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 82 . . Volleys Fired 81 | . 56 6 19 Largest 2 | . 2 2 2 Hottest 107 | . 80 80 107 Shots Fired 148 | . 112 11 25 Gun 122 | . 112 10 . Cannon 26 | . . 1 25 Launcher . | . . . . Special . | . . . . Kinetic 45 | . 25 1 19 Thermal 31 | . 25 . 6 Explosive . | . . . . Electromagnetic 72 | . 62 10 . Robot Hit Streak 15 | . 6 12 15 Robot Miss Streak 4 | . 4 . 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 95 | . 68 9 18 Core Hits 31 | . 21 3 7 Critical Hits 2 | . 1 . 1 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1447 | . 955 114 378 Guns 974 | . 878 96 . Cannons 396 | . . 18 378 Explosions 77 | . 77 . . Melee . | . . . . Ramming . | . . . . Kinetic 439 | . 166 18 255 Thermal 376 | . 253 . 123 Explosive . | . . . . Electromagnetic 632 | . 536 96 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . 1 3 Impact . | . . . . Kinetic 4 | . . 1 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 285 | . 219 63 285 Average Temperature 76 | . 78 31 86 Received Heat Transfer 516 | . 345 27 144 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 4 | . 2 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 790 | . 568 . 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 227 | . 152 84 227 Average Influence 63 | . 58 69 93 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | . . . . Level 1 1 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 15 2 12 Peak Tracking Total 7 | . 4 2 7 Tactical Retreats 4 | . 4 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 4 | . 2 . 2 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 9 . 1 Successful 5 | . 4 . 1 Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 10 | . 9 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Open Door 1 | . . . 1 Terminal Index 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 7 . . Terminals 2 | . 2 . . Track 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1121 | 60 609 277 175 Spaces Moved 549 | 41 256 153 99 Core 14 | 14 . . . Treads 469 | 27 256 153 33 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 66 | . . . 66 Fastest Speed 26 | 50 160 160 26 Average Speed 144 | 122 160 160 88 Slowest Speed 595 | 160 160 160 595 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 21 | 3 43 16 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . 5 . . Melee . | . . . . Projectile . | . . . . AOE 5 | . 5 . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 729 | 50 343 175 161 Wait 20 | . 5 . 15 Move 546 | 40 255 152 99 Hop . | . . . . Pick Up 29 | 4 12 9 4 Fast Attach 8 | 2 . . 6 Attach 15 | 4 4 3 4 Detach 1 | . . . 1 Swap 12 | . 6 2 4 Drop 17 | . 5 3 9 Fire 81 | . 56 6 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 643 | -10/Materials | Discovered new exit (range 10) 670 | -10/Materials | Entered another Materials area 670 | -9/Materials | Evolved 2 slots: Propulsion x2 773 | -9/Materials | Discovered new exit (range 5) 947 | -9/Materials | Entered Storage 1008 | -9/Storage | Crushed by falling debris 1122 | -9/Storage | Self-destructed Last Messages --------------- 01077_ G-34 Mercenary destroyed. 01077_ Cld. VTOL Module destroyed. 01079_ G-34 Mercenary destroyed. 01085_ Y-45 Defender destroyed. 01087_ Acquired Lgt. Treads. 01089_ Dropped Cld. VTOL Module. 01091_ Acquired Lgt. Treads. 01093_ Dropped Weight Redist. System. 01094_ Acquired 53 matter. 01100_ Acquired Hvy. Assault Rifle. 01101_ Component Storage disabled. 01104_ G-47 Trooper suffers critical hit. 01104_ Destroyed Particle Gun. 01107_ C-30 ARC bursts open, deploying its payload. 01107_ G-34 Mercenary unfolds itself. 01107_ Y-45 Defender destroyed. 01110_ G-47 Trooper knocked back. 01111_ R-06 Scavenger collects Imp. Ion Engine. 01114_ R-06 Scavenger collects Lgt. Armor Plating. 01119_ G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | ?????????###?????????????????????????????????????? | | ?????????#=#?????????????????????????????????????? | | ????????## #?????????????????????????????????????? | | #???????#T #?????????????????????????????????????? | | #???????##+################??????????????????????? | | #????????# + #?????????????????????? | | ########## ##### """" #?????????????????????? | | / #???# " ]"?????????????????????????? | | #### #???# "!["""???????????????????????? | | #?## # #???# ""!!"???????????????????????? | | #?# # #???# =""=*"???????????????????????? | | #?### # #???# *!"""" #?????????????????????? | | #?### # #???# [%=%= #?????????????????????? | | #?#%###### #???#####+#####?????????????????????? | | !!!* # ####### #######?????????????????? | | " """ # ??????????? | | " """ + T #### ##?????????????????? | | " """ # #???????????????????????? | | ## ##### #???????????????????????? | | T"###+##### #???## #####+####???????????????? | | #???# ????# #????# # r ????????????????? | | ????# ????# ?#????# # """ """ ""?????????????? | | ????# ????? ??????# # """ """ Y"#????????????? | | ????# ??????????????# +%"g"g""" ""#????????????? | | ????# ??????????????# # %"" #??????????????? | | ????"???????????????# #@""" #??????????????? | | ????????????????????# #=g #??????????????? | | ????????????????????# #[!! #??????????????? | | ????????????????????# # #########??????????????? | | ????????????????????#######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileGhostAirjet Manual? 0 Play Time 00:11:50 Cumulative 94.9 hours Start 2019.11.03 @ 04:14:06 End 2019.11.03 @ 04:25:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d517cca2-6d81-4e58-b4fa-7df6e8801b49