Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 01:54:04 Player: Scarlet Result: Destroyed by as-74595 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (949) 949 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-80) -80 TOTAL SCORE: 2339 Bonus ------- Friendly Fire -80 Cogmind --------- Core Integrity 0/400 Matter 29/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine Medium Matter Pod (100) Advanced Visual Processing Unit Salvage Targeting Computer Utility Shielding Backup Plating I Backup Plating I Hacking Suite Small Laser Small Laser Particle Gun Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Field Laser Field Laser Autogun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Medium Matter Pod Advanced Visual Processing Unit Utility Shielding Backup Plating I Backup Plating I Small Laser Small Laser Particle Gun Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Datajack [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Autogun Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 30 | 8 5 . 13 4 Power 3 | 1 1 . 1 . Engine 1 | 1 . . . . Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 8 | 4 . . 3 1 Treads . | . . . . . Leg 5 | 2 . . 2 1 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 6 | 1 2 . 3 . Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 13 | 2 2 . 6 3 Energy Gun 4 | 2 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 6 | . 1 . 3 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . . 5 7 Power 2 | . . . 1 1 Propulsion 4 | . . . 1 3 Utility 1 | . . . 1 . Weapon 5 | . . . 2 3 Highest Loss Streak 4 | . . . 2 4 To Critical Strikes . | . . . . . Average Backups 15 | 1 5 13 17 19 Power . | . . 1 1 1 Propulsion 3 | 1 2 4 4 2 Utility 4 | . . 4 4 7 Weapon 5 | . 2 4 6 7 Tool/Special . | . . . . . Unused Backups 6 | . . . . 6 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 96 100 91 82 Engine 1 | . 9 . . . Core 6 | . 4 14 5 8 Leg 6 | . . . 4 21 Wheel 15 | . 28 28 16 . Device 7 | . . . 9 11 Storage 11 | . 14 14 11 11 Protection 9 | . 10 14 12 . Energy Gun 12 | . 3 . 19 . Ballistic Gun 14 | . 11 14 11 26 Launcher 4 | . 12 14 1 3 Peak Build Rating 19 | 6 10 10 19 18 Average Rating 14 | 4 7 10 17 14 On Entrance 8 | . 6 10 10 18 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 58 | 10 51 51 58 51 Greatest Support 26 | 26 26 26 26 23 Greatest Overweight (x) 3 | . 1 1 3 2 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 2 13 14 20 20 Average Carried 15 | . 5 13 17 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 2 13 14 20 16 Class Distribution -------------------- 37% | Tank 27% | Mutant 12% | Scavenger-Tank 12% | Scavenger-Gunner 7% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 839 | 220 118 . 488 13 Remotely . | . . . . . Salvage Created 1047 | . 144 . 712 191 Parts 59 | . 11 . 44 4 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 33 | . 5 . 18 10 Guns 23 | . 2 . 18 3 AOE 10 | . 3 . . 7 Classes Destroyed 10 | . 3 . 4 3 Worker 3 | . 1 . 1 1 Recycler 2 | . . . . 2 Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 7 | . 1 . 4 2 Grunt 14 | . 4 . 10 . Brawler 1 | . . . 1 . Sentry 3 | . . . 3 . Demolisher 2 | . . . . 2 Assembled 6 | . . . . 6 Best Kill Streak 6 | . 5 . 6 6 Combat Bots Only 5 | . 4 . 5 5 Max Kills in Single Turn 3 | . 3 . 2 3 Gunslinging 1 | . . . 1 . Exploded 3 | . 2 . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 137 | . 8 2 82 45 Missed 33 | . 3 . 24 6 Hits 104 | . 5 2 58 39 Projectile 104 | . 5 2 58 39 AOE 18 | . . . . 18 Critical Strikes 1 | . . 1 . . Damage Taken 1738 | . 66 26 687 959 Core 422 | . . 10 68 344 Absorbed by Shields . | . . . . . Redirected to Shielding 22 | . 4 . 18 . Core Remaining (%) 98 | 100 . 96 . . Volleys Fired 82 | . 11 . 41 30 Largest 3 | . 2 . 3 3 Hottest 156 | . 50 . 156 106 Shots Fired 192 | . 13 . 108 71 Gun 169 | . 11 . 104 54 Cannon . | . . . . . Launcher 23 | . 2 . 4 17 Special . | . . . . . Kinetic 88 | . 11 . 27 50 Thermal 81 | . . . 77 4 Explosive 23 | . 2 . 4 17 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 6 . 12 7 Robot Miss Streak 8 | . 3 . 5 8 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 104 | . 9 . 59 36 Core Hits 76 | . 14 . 29 33 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Burn 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2252 | . 266 . 1041 945 Guns 1347 | . 110 . 952 285 Cannons . | . . . . . Explosions 905 | . 156 . 89 660 Melee . | . . . . . Ramming . | . . . . . Kinetic 525 | . 110 . 181 234 Thermal 822 | . . . 771 51 Explosive 905 | . 156 . 89 660 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 26 | . . . . 26 Projectiles . | . . . . . Explosions 26 | . . . . 26 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 46 | . . . . 46 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 511 | . 4 9 511 48 Average Temperature 151 | . 3 9 166 18 Received Heat Transfer 402 | . 33 33 267 69 Effects 10 | . . . 10 . Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Interference 2 | . . . 2 . Matter Decay 3 | . . . 3 . Damage (minor) 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 4 . Heat Transferred 1850 | . . . 1739 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 179 | . 140 50 179 84 Initial 54 | . . 50 15 54 Average 62 | . 34 35 86 26 Influence Increases 921 | . 180 30 557 154 Destroy 0b10 Robot/C 540 | . 100 . 360 80 Destroy 0b10 Robot/NC 35 | . 5 . 15 15 Destroy Leader 112 | . 20 . 82 10 Successful Hack 7 | . . . 7 . Disable Machine 60 | . 30 . 30 . Destroy Structure 77 | . 10 . 18 49 Lose Combat Pursuer 90 | . 15 30 45 . Influence Decreases 889 | . 50 120 458 261 Entered New Map 190 | . . 80 25 85 Time Decay 596 | . 50 40 383 123 Lost Part 90 | . . . 50 40 Lost Ally 13 | . . . . 13 Squads Dispatched 3 | . . . 3 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 8 4 28 21 Peak Tracking Total 10 | . 4 2 6 10 Tactical Retreats 5 | . 1 1 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 4 | . 2 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 5 | . 1 . 4 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 4 . 7 . Successful 6 | . 2 . 4 . Failed 5 | . 2 . 3 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 4 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 2 . Record 2 | . 2 . . . Branch Access Points 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 7 | . . . . 7 Total Damage 62 | . . . . 62 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1816 | 54 264 86 1059 353 Spaces Moved 1088 | 38 204 80 662 104 Core 2 | 2 . . . . Treads . | . . . . . Legs 199 | 17 . . 78 104 Wheels 887 | 19 204 80 584 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 105 190 Average Speed 137 | 100 104 105 135 254 Slowest Speed 260 | 120 105 105 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 29 19 33 32 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 5 | . . . 5 . Terrain Destroyed 107 | . 9 . 17 81 Melee . | . . . . . Projectile . | . . . . . AOE 107 | . 9 . 17 81 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1259 | 50 242 82 743 142 Wait 26 | 3 9 2 12 . Move 1084 | 37 203 79 661 104 Hop . | . . . . . Pick Up 18 | . 8 1 8 1 Fast Attach 19 | 8 4 . 6 1 Attach 13 | . 1 . 7 5 Detach 12 | 2 4 . 6 . Swap 1 | . 1 . . . Drop 4 | . 1 . 2 1 Fire 82 | . 11 . 41 30 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 28 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered Mines 319 | -10/Mines | Discovered new exit (range 10) 405 | -10/Mines | Entered Materials 405 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 717 | -9/Materials | Identified exit to Mines 844 | -9/Materials | Build established: Tank 1464 | -9/Materials | Entered Mines 1479 | -9/Mines | Escorted by a lone wolf Derelict 1499 | -9/Mines | Learned location of Storage (-7) 1684 | -9/Mines | Assembled infested the area 1689 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1776 | -9/Mines | Lost 4 parts (1p2n1w) 1780 | -9/Mines | Core integrity fell below 50% 1794 | -9/Mines | Discovered new exit (range 14) 1807 | -9/Mines | Core integrity fell below 20% 1817 | -9/Mines | Destroyed by as-74595 with Assembled Rifle Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer lays Concrete. R-06 Scavenger destroyed. The unstable cave ceiling collapses. U-05 Engineer destroyed. The unstable cave ceiling collapses. Destroyed Asb. F-torch. as-04189 destroyed. The unstable cave ceiling collapses. EXIT=FOUND The unstable cave ceiling collapses. R-06 Scavenger destroyed. Aluminum Leg destroyed. The unstable cave ceiling collapses. D-53 Grenadier destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ????????????????????????????? #??#????????????? | | ????????????????????????????? ## ??????????? | | ????????????????????????????? ???????????? | | ????????????????????????????? ???????????? | | ?????????????????????????????? ????????????? | | ?????????????????????????????? ????????????? | | ?????????????????????????????? #????????????? | | ?????????????????????????????? #????????????? | | ??????????????????????????????# #????????????? | | ?????????????????????????????## ?????????????? | | ????????????????????????????## ####??????????? | | ???????????????????????????## k## #??????????? | | ?????????????## ???????????# ## #??????????? | | ???????????? # ########### #??????????? | | ???????????? % # # ## # ## #??????????? | | ????????????aa ; # # #??????????? | | ??????????? # # #??????##### | | ??????????? = # #?????## | | ?????????? # ## #?????# | | ??????????= !# ####??####### | | ?????????? | ##??????# % | | ?????????? % r@ #????# ## = = | | ????????????## # ##????# *#% | | ?????????????????# # # ##?????#### ### | | ?????????????????# #?????????###### #?? | | ?????????????????### % #??????????????# #?? | | ?????????????????? # #??????????????# #?? | | ????????????????? # ##??????????????# #?? | | ???????????????? ! # #???????????????# #?? | | ??????????????! !?### #???????????????# #?? | | ????????????? !!???? # #?????????????### #?? | | ?????????????? ????? ### #????????????## #?? | | ???????????????????? < ??# #??####?????## ##? | | ???????????????????? ??# ### #?????# #? | | ???????????????????# #?## #?????# #? | | ?????????????????????#### #?????# #? | | ?????????????????????# ##????# #? | | ?????????????????????# ##???# #? | | ?????????????????????# ##### #???## ##? | | ?????????????????????# ????## #???## ##?? | | ?????????????????????#??????# ##??## ##?? | | ????????????????????????????# ###??## #?? | | ????????????????????????????# ##???## #?? | | ????????????????????????????# ##???# ##?? | | ????????????????????????????# #???# ##### | | ????????????????????????????# #???## ####?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Well Done You Again Challenges ------------ None Game ------ Seed SwordComponentBroadsword Manual? 0 Play Time 00:32:29 Cumulative 3.3 hours Start 2026.07.04 @ 01:23:37 End 2026.07.04 @ 01:54:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 360934af-9f25-4e13-8d38-c545ecb0351a