Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 22:15:15 Player: Suspectator Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (2095) 2095 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6350 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 19/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Improved Linear Gravjet Energy Well (350) Improved EM Pulse Cannon Minigun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Medium Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Weapon Cycler Transmission Jammer Core Shielding Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Advanced Heat Sink Coolant Injector Medium Battery Improved Targeting Computer Kinecellerator Improved Light Armor Plating Lightning Gun Lightning Gun Advanced Beam Rifle Improved Spread Laser Improved EM Pulse Cannon Minigun Minigun Rocket Launcher [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel High-density Centrium Wheel Utility Core Shielding Device Advanced Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Minigun Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 . 2 . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 4 | . . . . 1 1 . 2 . . Weapon 1 | . . . . . 1 . . . . Parts Attached 112 | 6 12 4 5 11 43 12 18 1 . Power 15 | 1 1 1 1 1 8 1 1 . . Engine 7 | 1 1 1 . 1 2 . 1 . . Core 8 | . . . 1 . 6 1 . . . Reactor . | . . . . . . . . . . Propulsion 28 | 2 4 2 1 3 6 3 6 1 . Treads 19 | . 4 2 1 . 6 2 4 . . Leg 8 | 2 . . . 3 . 1 2 . . Wheel 1 | . . . . . . . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 1 5 . . 2 12 1 6 . . Device 12 | . 2 . . 1 4 . 5 . . Storage 7 | 1 2 . . 1 3 . . . . Processor 1 | . 1 . . . . . . . . Hackware . | . . . . . . . . . . Protection 7 | . . . . . 5 1 1 . . Artifact . | . . . . . . . . . . Weapon 42 | 2 2 1 3 5 17 7 5 . . Energy Gun 10 | 2 1 . 1 1 3 2 . . . Energy Cannon 9 | . . . . 2 4 3 . . . Ballistic Gun 21 | . 1 1 1 1 10 2 5 . . Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 4 . 1 . Parts Lost 21 | . 1 . . 5 6 1 1 5 2 Power 4 | . 1 . . . 1 . 1 1 . Propulsion 7 | . . . . 3 2 1 . 1 . Utility 8 | . . . . . 3 . . 3 2 Weapon 2 | . . . . 2 . . . . . Highest Loss Streak 4 | . 1 . . 4 4 1 1 4 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 97 99 100 93 89 80 89 71 8 Engine 7 | . 14 11 10 9 3 7 8 9 . Core 5 | . . . . 9 10 7 3 . . Treads 21 | . 23 43 44 22 20 11 14 18 . Leg 1 | . 4 . . 7 1 . 1 . . Device 8 | . 6 . . 3 6 7 20 16 4 Storage 9 | . 14 11 11 18 8 7 6 5 . Processor 2 | . 4 11 11 5 . . . . . Protection 8 | . . . . . 12 15 13 8 3 Energy Gun 7 | . 24 17 4 1 5 13 . . . Energy Cannon 2 | . . . . . 5 6 . . . Ballistic Gun 10 | . 3 4 16 8 11 2 20 11 . Naked Turns 29 | . . . . . . . . . 29 Heaviest Build 110 | 14 19 22 27 46 110 55 62 59 2 Greatest Support 121 | 20 40 80 83 83 121 40 100 100 3 Greatest Overweight (x) 18 | 4 . . . 2 14 18 2 1 . Average Overweight (x) . | 1 . . . . . 1 . . . Largest Inventory Capacity 25 | 8 25 10 10 10 25 15 15 15 5 Average Capacity 12 | 7 8 10 10 10 13 15 15 13 5 Most Carried 15 | 3 8 10 10 10 15 15 15 15 5 Average Carried 11 | 1 6 7 9 9 13 14 14 13 5 Final Capacity 15 | 8 10 10 10 10 15 15 15 5 5 Final Carried 15 | 3 8 10 10 10 14 15 15 5 5 Class Distribution -------------------- 38% | Tank 35% | Mutant 17% | Scavenger-Tank 4% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Matter Collected 2020 | 203 161 72 130 218 838 200 198 . . Remotely . | . . . . . . . . . . Salvage Created 2686 | . 351 97 83 315 1237 423 180 . . Parts 125 | . 28 7 5 14 46 13 12 . . Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Combat Hostiles Destroyed 52 | . 12 5 6 7 14 6 2 . . Guns 40 | . 12 5 6 3 10 2 2 . . Cannons 9 | . . . . 4 1 4 . . . AOE 1 | . . . . . 1 . . . . Classes Destroyed 13 | . 4 . 1 3 4 1 . . . Worker 3 | . 1 . . . 1 1 . . . Builder 1 | . . . . . 1 . . . . Hauler 1 | . . . . . . 1 . . . Recycler 3 | . . . . . 3 . . . . Mechanic 1 | . . . . . 1 . . . . Watcher 9 | . 3 . . . 2 1 3 . . Swarmer 16 | . 9 4 3 . . . . . . Grunt 18 | . 3 1 . 4 8 2 . . . Duelist 1 | . . . . 1 . . . . . Sentry 8 | . . . . 1 4 3 . . . Hunter 4 | . . . . 1 1 1 1 . . Programmer 2 | . . . . . 1 . 1 . . Assembled 3 | . . . 3 . . . . . . Best Kill Streak 5 | . 5 4 3 4 4 4 2 . . Combat Bots Only 4 | . 4 4 3 4 4 2 1 . . Max Kills in Single Turn 2 | . 2 1 1 1 2 1 1 . . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Hostile Shots Fired 645 | . 92 38 32 57 198 34 54 5 135 Missed 172 | . 25 16 11 11 49 13 16 . 31 Damage Taken 5035 | . 566 169 217 775 1622 182 551 183 770 Core 1113 | . 63 . 35 68 85 12 89 30 731 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 51 | . . . . . 18 2 18 7 6 Core Remaining (%) 87 | 100 74 . 91 87 . 86 . . . Volleys Fired 185 | . 36 12 16 26 57 15 22 1 . Largest 3 | . 2 2 2 2 3 3 3 3 . Hottest 205 | . 100 100 73 80 163 205 85 85 . Shots Fired 416 | . 72 24 26 45 143 37 66 3 . Gun 356 | . 72 24 22 19 127 23 66 3 . Cannon 56 | . . . . 26 16 14 . . . Launcher 4 | . . . 4 . . . . . . Special . | . . . . . . . . . . Kinetic 209 | . 3 4 12 45 76 . 66 3 . Thermal 117 | . 69 20 6 . . 22 . . . Explosive 4 | . . . 4 . . . . . . Electromagnetic 86 | . . . 4 . 67 15 . . . Robot Hit Streak 25 | . 9 4 9 5 25 10 3 5 . Robot Miss Streak 9 | . 5 3 3 4 3 9 5 . . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . 1 1 . 2 . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . Shots Hit Robots 241 | . 33 12 13 24 97 25 34 3 . Core Hits 134 | . 19 6 14 13 42 30 10 . . Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 7 | . . . . 6 1 . . . . Critical Strikes 13 | . 2 2 . 7 2 . . . . Burn 4 | . 2 2 . . . . . . . Destroy 8 | . . . . 7 1 . . . . Corrupt 1 | . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4845 | . 449 164 267 450 2094 657 699 65 . Guns 3688 | . 449 164 178 152 1600 381 699 65 . Cannons 826 | . . . . 298 252 276 . . . Explosions 331 | . . . 89 . 242 . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2147 | . . 27 90 450 816 . 699 65 . Thermal 1246 | . 449 137 37 . 242 381 . . . Explosive 89 | . . . 89 . . . . . . Electromagnetic 1363 | . . . 51 . 1036 276 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 6 6 1 1 1 Average Corruption 4 | . . . . . 4 6 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked 2 | . . . . . . . 2 . . Effects 58 | . . . . . 32 21 3 2 . Message Errors 7 | . . . . . 3 4 . . . Matter Fused 19 | . . . . . 10 7 1 1 . Heat Flow Errors 8 | . . . . . 7 1 . . . Energy Discharges 7 | . . . . . 5 2 . . . Parts Rejected 1 | . . . . . 1 . . . . Parts Fused 2 | . . . . . 1 1 . . . Data Loss (minor) 9 | . . . . . 3 4 2 . . Data Loss (major) 3 | . . . . . 1 1 . 1 . Misfires 2 | . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 77 | . . . . 50 27 . . . . Projectiles . | . . . . . . . . . . Explosions 77 | . . . . 50 27 . . . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . 3 . . . . . Impact . | . . . . . . . . . . Kinetic 3 | . . . . 3 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 153 | . . . . 101 52 . . . . Shots 2 | . . . . 1 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 392 | . 375 246 40 392 321 288 4 2 . Average Temperature 98 | . 101 91 15 163 80 99 2 1 . Received Heat Transfer 1319 | . 72 . 140 333 486 60 . . 228 Effects 11 | . . 1 . 6 1 3 . . . Shutdowns 4 | . . . . 4 . . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 5 | . . 1 . 1 . 3 . . . Short Circuit 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Fried 13 | . . . . . 12 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . 4 4 1 . 1 . . . . Heat Transferred 2733 | . 1480 555 111 . 150 437 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Peak Influence 276 | . 276 200 148 228 227 202 57 . 30 Initial 81 | . . 81 78 18 12 80 . . . Average 79 | . 137 131 90 125 96 60 22 . 6 Maximum Alert Level 1 | . 1 1 . 1 1 1 . . . Low Security (%) 94 | 100 95 92 100 65 94 95 100 100 100 Level 1 5 | . 4 7 . 34 5 4 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 1 . 1 5 . 3 . . Investigation 3 | . 1 . . . 2 . . . . Extermination 4 | . . . . . 2 . 2 . . Reinforcement 4 | . . 1 . 1 1 . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Distress Signals 5 | . 1 1 1 . 1 1 . . . Communications Jammed 1 | . . . . . . . 1 . . Distress Signals 1 | . . . . . . . 1 . . Times Spotted 83 | . 20 5 9 9 18 7 7 6 2 Peak Tracking Total 6 | . 5 4 4 4 5 2 2 6 2 Tactical Retreats 2 | . 1 . 1 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Traps Triggered 6 | . 1 . . . 4 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . 1 . 2 . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Machines Disabled 6 | . . . . 2 3 1 . . . Max in Single Turn 2 | . . . . 1 2 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Machines Accessed 14 | . 5 3 . . 3 1 2 . . Terminals 12 | . 5 2 . . 2 1 2 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 29 | . 13 6 . . 6 2 2 . . Successful 15 | . 4 4 . . 3 2 2 . . Failed 14 | . 9 2 . . 3 . . . . Catastrophic 4 | . 2 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 11 | . 9 2 . . . . . . . Terminals 22 | . 13 3 . . 2 2 2 . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . 4 1 . . 2 2 2 . . Open DSF 4 | . . . . . 2 . 2 . . Scanalyzer Index 1 | . . 1 . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . Locate Traps 2 | . 2 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . Scan Component 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . Insert Component 2 | . . 2 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 2 2 . . 1 1 . . . Full Trace Events 2 | . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Turns Passed 6384 | 73 725 342 673 410 1806 812 1264 172 107 Spaces Moved 3160 | 42 376 180 380 179 904 286 558 134 121 Core 187 | 16 . . . . 3 2 . 45 121 Treads 2716 | . 301 180 380 120 862 271 513 89 . Legs 257 | 26 75 . . 59 39 13 45 . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 120 160 240 160 50 50 Average Speed 173 | 145 152 160 160 177 167 250 209 123 50 Slowest Speed 950 | 250 160 160 160 320 750 950 260 240 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 5 69 16 55 23 16 39 11 82 4 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken 3 | . 1 1 1 . . . . . . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 25 | . . . 25 . . . . . . Terrain Destroyed 129 | . . . 42 35 52 . . . . Melee . | . . . . . . . . . . Projectile 12 | . . . . 12 . . . . . AOE 117 | . . . 42 23 52 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Total 3767 | 50 461 213 420 227 1096 353 638 139 170 Wait 136 | . 11 8 8 2 25 32 5 . 45 Move 3152 | 41 375 179 379 178 903 285 558 133 121 Hop . | . . . . . . . . . . Pick Up 78 | 3 14 6 5 5 27 1 14 1 2 Fast Attach 46 | 6 1 . . 5 21 6 6 1 . Attach 24 | . 4 3 . 5 7 . 5 . . Detach 19 | . 3 1 . 2 8 2 3 . . Swap 42 | . 7 1 5 1 15 6 7 . . Drop 84 | . 10 3 6 3 33 6 18 3 2 Fire 185 | . 36 12 16 26 57 15 22 1 . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 13) 752 | -10/Materials | Discovered new exit (range 14) 771 | -10/Materials | Identified exit to Materials 799 | -10/Materials | Entered another Materials area 799 | -9/Materials | Evolved 2 slots: Propulsion x2 940 | -9/Materials | Discovered new exit (range 11) 1039 | -9/Materials | Identified exit to Mines 1141 | -9/Materials | Entered Mines 1166 | -9/Mines | Met a Derelict bent on vengeance 1222 | -9/Mines | Discovered new exit (range 9) 1230 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1246 | -9/Mines | Identified exit to Materials 1641 | -9/Mines | Assembled infested the area 1646 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1814 | -9/Mines | Entered Materials 1814 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2087 | -8/Materials | Lost 4 parts (3n1w) 2156 | -8/Materials | Discovered new exit (range 15) 2224 | -8/Materials | Entered Factory 2224 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2590 | -7/Factory | Build established: Tank 3933 | -7/Factory | Lost 4 parts (1p1n2u) 3997 | -7/Factory | Discovered new exit (range 10) 4030 | -7/Factory | Entered Storage 4663 | -7/Storage | Build established: Scavenger-Tank 4769 | -7/Storage | Learned location of Armory (-4) 4806 | -7/Storage | Discovered new exit (range 15) 4842 | -7/Storage | Entered Factory 4842 | -6/Factory | Evolved 2 slots: Utility x2 5485 | -6/Factory | Build established: Tank 5687 | -6/Factory | Cargo convoy interrupted 5909 | -6/Factory | Build established: Scavenger-Tank 6106 | -6/Factory | Sucked down chute 6106 | -6/Factory | Entered Waste 6119 | -6/Waste | Spotted C-40 Crusher 6119 | -6/Waste | Spotted C-40 Crusher 6156 | -6/Waste | Spotted C-40 Crusher 6166 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6168 | -6/Waste | Spotted C-40 Crusher 6195 | -6/Waste | Spotted C-40 Crusher 6209 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6229 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6238 | -6/Waste | Spotted C-40 Crusher 6249 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6252 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6270 | -6/Waste | Discovered new exit (range 10) 6278 | -6/Waste | Entered Factory 6283 | -6/Factory | Lost 4 parts (1p1n2u) 6361 | -6/Factory | Core integrity fell below 50% 6377 | -6/Factory | Core integrity fell below 20% 6385 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Hpw. Shock Rifle crushed. Enh. Autogun crushed. Matter Filter crushed. Lgt. Treads crushed. Kinecellerator crushed. Acquired Prototype Wheel. Identified Hdn. Centrium Wheel. Dropped Broken Hdn. Centrium Wheel. EXIT=FOUND Dropped Imp. Spread Laser. Acquired Imp. Linear Gravjet. LOCATION=UNKNOWN GOAL=ESCAPE Dropped Adv. Heat Sink. Acquired Lgt. Nuclear Core. Dropped Lgt. Nuclear Core. Acquired Fusion Compressor. ALERT: All DSF locations entering lockdown mode. Core Shielding destroyed. Adv. Heat Sink destroyed. 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"""""" | | ????????????????????????????# """"""""" """""" | | ????????????????????????????# """"""""" """""" | | ????????????????????????????# """"""""" """""" | | ????????????????????????????# """"""""" | | ????????????????????????????+ """"""""" | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????+ | | ???????????????????????########+#############+#### | | ???????????????????????# @ w # | | ??????????????????????# Y""" """ [!!# | | ??????????????????????## """ """ [!!# | | ???????????????????????# """ """ !!!# | | ???????????????????????# # | | ???????????????????????# # | | ???????????????????????########################### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 27 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed SiegeEnhancedMegatreads Manual? 0 Play Time 01:02:11 Cumulative 9.5 hours Start 2024.05.18 @ 21:13:35 End 2024.05.18 @ 22:15:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 530e8410-07c5-455f-a8c0-8026a7198429