Cogmind - Beta 14 --- EXPLORER MODE // 2025.01.09 @ 15:32:09 Player: fox viktoria Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1726) 1726 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 4605 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 658/700 Matter 1/300 Energy 322/325 System Corruption 0% Temperature Cool (0) Movement Walking (126) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Improved Aluminum Leg Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Weapon Shielding Shock Absorption System Shock Absorption System > --- WEAPON (5) ------- Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (10) --- Aluminum Leg Improved Medium Armor Plating Insulated Plating Shock Absorption System Mini Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Weapon Shielding Shock Absorption System Shock Absorption System > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Aluminum Leg Improved Medium Armor Plating Insulated Plating Shock Absorption System Mini Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Shock Absorption System Storage Medium Storage Unit Processor Core Analyzer Protection Weapon Shielding Weapon Mini Grenade Launcher Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 7 | . 1 . 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 2 | . . . 2 . . Weapon 3 | . 1 . . . 2 Parts Attached 49 | 7 . . 16 16 10 Power 5 | 1 . . 3 . 1 Engine 4 | 1 . . 3 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 . . 3 2 3 Treads . | . . . . . . Leg 10 | 2 . . 3 2 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 . . 2 4 4 Device 2 | . . . . . 2 Storage 1 | 1 . . . . . Processor 6 | . . . 2 3 1 Hackware . | . . . . . . Protection 3 | 1 . . . 1 1 Artifact . | . . . . . . Weapon 22 | 2 . . 8 10 2 Energy Gun 1 | . . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . 1 . . Ballistic Cannon 1 | . . . 1 . . Launcher 9 | . . . 3 4 2 Special Weapon 1 | . . . 1 . . Impact Weapon 7 | . . . 1 6 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 87 87 98 88 96 Engine 8 | . 12 12 10 8 7 Core 1 | . . . . . 3 Leg 21 | . 25 25 20 22 21 Device 3 | . . . . . 8 Storage 8 | . 12 12 10 8 7 Processor 10 | . . . 19 16 5 Protection 8 | . 12 12 10 7 7 Ballistic Gun 7 | . 25 25 11 . . Ballistic Cannon 1 | . . . 3 . . Launcher 19 | . . . 10 22 35 Peak Build Rating 37 | 7 7 7 19 28 37 Average Rating 20 | 4 7 7 14 23 31 On Entrance 11 | . 7 7 7 18 27 Naked Turns . | . . . . . . Heaviest Build 34 | 20 20 20 26 26 34 Greatest Support 50 | 20 20 20 26 36 50 Greatest Overweight (x) 5 | 5 . . 1 . . Average Overweight (x) . | 1 . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 Most Carried 10 | 2 3 3 10 10 10 Average Carried 6 | . 1 3 6 9 8 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 10 | . 3 3 9 10 10 Class Distribution -------------------- 38% | Hacker-Bomber 31% | Hacker-Tank 21% | Hacker-Mutant 8% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Tank | -9/Materials Hacker-Gunner | -8/Materials Hacker-Bomber | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1198 | 255 51 . 337 348 207 Remotely . | . . . . . . Salvage Created 1361 | . 133 . 392 418 418 Parts 102 | . 10 . 32 22 38 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 31 | . 2 . 10 10 9 Guns 6 | . 2 . 4 . . Cannons 3 | . . . 3 . . AOE 21 | . . . 3 9 9 Classes Destroyed 10 | . 2 . 4 3 1 Worker 4 | . . . . 1 3 Builder 7 | . . . . 1 6 Hauler 1 | . . . 1 . . Recycler 2 | . . . . 2 . Operator 1 | . . . 1 . . Watcher 9 | . 2 . 3 1 3 Swarmer 5 | . . . 2 2 1 Grunt 18 | . 2 . 3 6 7 Sentry 7 | . . . 5 2 . Hunter 1 | . . . . . 1 Best Kill Streak 4 | . 4 . 4 4 4 Combat Bots Only 4 | . 2 . 4 4 3 Max Kills in Single Turn 4 | . 2 . 2 3 4 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . 1 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 107 | . 4 . 46 23 34 Missed 42 | . 1 . 18 14 9 Damage Taken 689 | . 27 . 267 87 308 Core 88 | . . . 46 . 42 Absorbed by Shields . | . . . . . . Redirected to Shielding 29 | . 3 . 12 4 10 Ignored by Resistances 446 | . 17 . 163 49 217 Core Remaining (%) 97 | 100 . 100 88 100 . Volleys Fired 62 | . 7 3 31 7 14 Largest 5 | . 2 2 3 3 5 Hottest 150 | . 40 40 90 90 150 Shots Fired 154 | . 14 6 73 21 40 Gun 55 | . 14 6 35 . . Cannon 13 | . . . 13 . . Launcher 79 | . . . 18 21 40 Special 7 | . . . 7 . . Kinetic 65 | . 14 6 45 . . Thermal 7 | . . . 7 . . Explosive 79 | . . . 18 21 40 Electromagnetic 3 | . . . 3 . . Robot Hit Streak 16 | . 4 1 16 11 6 Robot Miss Streak 2 | . 2 1 2 1 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 76 | . 11 1 42 14 8 Core Hits 93 | . 7 . 27 24 35 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 3 | . . . 2 1 . Blast 2 | . . . 2 . . Smash 1 | . . . . 1 . Melee Attacks 4 | . . . . 4 . Impact 4 | . . . . 4 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3791 | . 138 15 997 1145 1496 Guns 438 | . 138 15 285 . . Cannons 208 | . . . 208 . . Explosions 2923 | . . . 500 955 1468 Melee 190 | . . . . 190 . Ramming 32 | . . . 4 . 28 Kinetic 598 | . 138 15 445 . . Thermal 169 | . . . . . 169 Explosive 2754 | . . . 500 955 1299 Electromagnetic 48 | . . . 48 . . Impact 190 | . . . . 190 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 . . Average Corruption 4 | . . . 4 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . 2 . . Message Errors 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 162 | . . . 17 111 34 Projectiles . | . . . . . . Explosions 69 | . . . 17 18 34 Melee 93 | . . . . 93 . Knockbacks 2 | . . . . 1 1 Impact 2 | . . . . 1 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 144 | . . . 24 . 120 Shots 5 | . . . 1 . 4 Rammed . | . . . . . . Targets Rammed 4 | . . . 1 . 3 Kicked 4 | . . . 1 . 3 Crushed . | . . . . . . Highest Temperature 87 | . 2 . 77 47 87 Average Temperature 28 | . 1 . 30 21 31 Received Heat Transfer 261 | . 24 . 138 45 54 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 1 | . . . . 1 . Parts Fried . | . . . . . . Impact Corruptions 4 | . . . . 4 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . . . . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 533 | . 79 21 267 533 401 Initial 80 | . . 21 5 80 76 Average 168 | . 56 21 143 357 168 Maximum Alert Level 2 | . . . 1 2 2 Low Security (%) 57 | 100 100 100 65 7 53 Level 1 32 | . . . 34 44 43 Level 2 9 | . . . . 48 2 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . . 1 6 Investigation 4 | . . . . 1 3 Extermination 1 | . . . . . 1 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . . . 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 4 . 14 11 13 Peak Tracking Total 4 | . 2 . 3 4 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 23 | . . . 4 1 18 Max in Single Turn 13 | . . . 2 1 13 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 9 | . 1 . 1 2 5 Terminals 5 | . 1 . 1 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Total Hacks 28 | . 3 . 5 4 16 Successful 21 | . 1 . 3 3 14 Failed 7 | . 2 . 2 1 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 7 | . . . 4 2 1 Terminals 16 | . 3 . 5 2 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . . . . . 8 Scanalyzers 4 | . . . . 2 2 Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 . 3 1 4 Record 3 | . . . . . 3 Prototype ID Bank 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Reprogram Traps 1 | . 1 . . . . Zone Layout 3 | . . . 1 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 8 | . . . . . 8 Recycle Component 2 | . . . . . 2 Process 2 | . . . . . 2 Report Inventory 2 | . . . . . 2 Retrieve Matter 2 | . . . . . 2 Scanalyzer 4 | . . . . 2 2 Insert Component 2 | . . . . 1 1 Analyze 2 | . . . . 1 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 6 | . 1 . 1 1 3 Full Trace Events 4 | . . . . 1 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 1 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . . . . . 2 Recycled Matter 178 | . . . . . 178 Retrieved Matter 178 | . . . . . 178 Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 1 1 Part Schematics Acquired 2 | . . . . 1 1 Parts Damaged 2 | . . . . 1 1 Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2187 | 77 122 248 567 408 765 Spaces Moved 1430 | 43 82 200 291 285 529 Core 16 | 16 . . . . . Treads . | . . . . . . Legs 1414 | 27 82 200 291 285 529 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 127 | 150 120 120 148 120 120 Slowest Speed 300 | 300 120 120 190 120 126 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 32 42 28 28 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 488 | . . . 143 145 200 Melee . | . . . . . . Projectile . | . . . . . . AOE 488 | . . . 143 145 200 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1662 | 54 91 202 359 328 628 Wait 53 | . . . . . 53 Move 1425 | 42 81 199 290 284 529 Hop . | . . . . . . Pick Up 36 | 5 3 . 10 8 10 Fast Attach 11 | 2 . . 6 1 2 Attach 17 | 5 . . 2 6 4 Detach 1 | . . . . 1 . Swap 21 | . . . 8 9 4 Drop 28 | . . . 11 8 9 Fire 62 | . 7 3 31 7 14 Melee 4 | . . . . 4 . Ram . | . . . . . . Kick 4 | . . . 1 . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 16) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Weapon x1 173 | -10/Materials | Identified exit to Mines 173 | -10/Materials | Discovered exit to Mines (range 15) 200 | -10/Materials | Entered Mines 245 | -10/Mines | Identified exit to Materials 245 | -10/Mines | Discovered exit to Materials (range 13) 307 | -10/Mines | Build established: Hacker-Mutant 382 | -10/Mines | Assembled infested the area 387 | -10/Mines | Assisted by a Guerilla fighting off Assembled 448 | -10/Mines | Entered Materials 448 | -9/Materials | Evolved 2 slots: Utility x2 749 | -9/Materials | Build established: Hacker-Tank 969 | -9/Materials | Identified exit to Materials 969 | -9/Materials | Discovered exit to Materials (range 8) 1015 | -9/Materials | Entered another Materials area 1015 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1301 | -8/Materials | Identified exit to Factory 1301 | -8/Materials | Discovered exit to Factory (range 22) 1423 | -8/Materials | Entered Factory 1423 | -7/Factory | Evolved 2 slots: Weapon x2 1640 | -7/Factory | Build established: Hacker-Bomber 2188 | -7/Factory | Self-destructed Last Messages --------------- 02151_ U-05 Engineer builds a Door. 02155_ U-05 Engineer builds a Wall. 02157_ The unstable cave ceiling collapses. 02158_ Slug penetrates Wall. 02159_ U-05 Engineer builds a Wall. 02161_ Penetrated by Slug. 02163_ U-05 Engineer lays Concrete. 02164_ Penetrated by Slug. 02164_ U-05 Engineer builds a Wall. 02167_ Penetrated by Slug. 02168_ U-05 Engineer lays Concrete. 02170_ Penetrated by Slug. 02170_ U-05 Engineer lays Concrete. 02173_ ALERT: Rogue bot located, Programmers report to Factory Zone 9D. 02173_ K-01 Serf cleans the Subcomponent Replicator. 02173_ Slug penetrates Wall. 02173_ U-05 Engineer lays Concrete. 02176_ Penetrated by Slug. 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Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneCoolantDisintegrator Manual? 0 Play Time 00:38:57 Cumulative 15.1 hours Start 2025.01.09 @ 00:50:54 End 2025.01.09 @ 15:32:09 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 8 Rogue 0 Adventurer 0 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 37 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a299634-70b8-4bfd-ad28-dd09fdb1ca26