Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.10 @ 06:47:53 Player: Olexender Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1392) 1392 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (858) 858 TOTAL SCORE: 5890 Bonus ------- Follower Combat Kills 58 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 86/300 Energy 81/100 System Corruption 0% Temperature Critical (614) Movement Core (700) Ox13 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit 0b10 Alert Chip > --- WEAPON (3) ------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Power Maul > --- INVENTORY (15) --- High-capacity Battery (250) Hardlight Generator Dynamic Insulation System Dynamic Insulation System System Restoration Module Katana Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner 0b10 Alert Chip Improved Shield Generator > --- WEAPON ----------- Beam Rifle Minigun Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Improved Heat Sink High-capacity Battery Hardened Medium Armor Plating Hardlight Generator Improved Shield Generator Improved Shield Generator Dynamic Insulation System Dynamic Insulation System System Restoration Module Minigun Mini Grenade Launcher Katana [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility 0b10 Alert Chip Device Improved Heat Sink Storage Large Storage Unit Processor 0b10 Alert Chip Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . Utility 2 | . . . . . 1 1 . Weapon 1 | . . . . . 1 . . Parts Attached 59 | 3 4 . 1 7 23 6 15 Power 10 | 1 . . . 1 5 . 3 Engine 8 | 1 . . . 1 4 . 2 Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 13 | 1 1 . . 1 8 . 2 Treads . | . . . . . . . . Leg 13 | 1 1 . . 1 8 . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | . . . 1 2 5 3 5 Device 12 | . . . . 2 3 3 4 Storage 1 | . . . . . 1 . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 20 | 1 3 . . 3 5 3 5 Energy Gun 5 | 1 2 . . 1 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | . 1 . . . 3 3 1 Ballistic Cannon 2 | . . . . . . . 2 Launcher 3 | . . . . 2 . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 23 | . . . . 2 4 . 17 Power 6 | . . . . 1 2 . 3 Propulsion 4 | . . . . . . . 4 Utility 5 | . . . . . . . 5 Weapon 8 | . . . . 1 2 . 5 Highest Loss Streak 8 | . . . . 2 2 . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 71 71 77 92 96 92 59 Engine 11 | . 14 14 14 13 12 7 5 Core 2 | . . . . . 4 7 . Leg 23 | . 28 28 28 28 25 23 7 Device 10 | . . . . 7 15 15 11 Storage 2 | . . . . . 2 7 7 Processor 8 | . . . 6 14 9 7 7 Energy Gun 10 | . 18 14 14 13 10 7 1 Ballistic Gun 10 | . 9 14 14 11 9 11 5 Launcher 2 | . . . . 2 4 . 1 Naked Turns . | . . . . . . . . Heaviest Build 65 | 7 9 9 9 15 41 45 65 Greatest Support 45 | 10 20 20 20 25 45 45 45 Greatest Overweight (x) 14 | 2 . . . . . . 14 Average Overweight (x) . | . . . . . . . 4 Largest Inventory Capacity 15 | 5 5 5 5 5 15 15 15 Average Capacity 8 | 5 5 5 5 5 7 15 15 Most Carried 14 | 5 5 5 5 5 8 14 14 Average Carried 5 | 4 3 4 4 4 4 9 9 Final Capacity 15 | 5 5 5 5 5 15 15 15 Final Carried 13 | 5 4 5 5 4 8 13 6 Class Distribution -------------------- 45% | Scavenger-Skirmisher 40% | Mutant 9% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Matter Collected 1165 | 230 30 . . 161 504 . 240 Remotely . | . . . . . . . . Salvage Created 1075 | . 47 . . 131 658 . 239 Parts 70 | . 5 . . 4 50 . 11 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 37 | . 3 . . 9 14 . 11 Melee 2 | . . . . . . . 2 Guns 20 | . 3 . . 6 10 . 1 Cannons 3 | . . . . . . . 3 AOE 11 | . . . . 3 4 . 4 Classes Destroyed 15 | . 1 . . 6 6 . 2 Worker 3 | . . . . 1 2 . . Builder 3 | . . . . . 3 . . Tunneler 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 3 | . . . . . 3 . . Swarmer 11 | . 3 . . . 3 . 5 Grunt 6 | . . . . 2 2 . 2 Duelist 2 | . . . . 1 1 . . Protector 1 | . . . . 1 . . . Sentry 4 | . . . . . 4 . . Demolisher 1 | . . . . 1 . . . Specialist 2 | . . . . . . . 2 Hunter 5 | . . . . . 4 . 1 Heavy 1 | . . . . . . . 1 Assembled 4 | . . . . 4 . . . Best Kill Streak 5 | . 3 . . 5 5 . 5 Combat Bots Only 5 | . 3 . . 4 3 . 5 Max Kills in Single Turn 4 | . 1 . . 2 4 . 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 1 . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 382 | . 6 . . 26 103 . 247 Missed 97 | . 3 . . 6 25 . 63 Damage Taken 3663 | . 22 . . 294 835 . 2512 Core 936 | . 7 . . 58 163 . 708 Absorbed by Shields 429 | . . . . . . . 429 Ignored by Resistances 1105 | . 6 . . 82 238 . 779 Core Remaining (%) 81 | 100 . . . 74 70 . . Volleys Fired 133 | . 7 . . 21 76 . 29 Largest 3 | . 2 . . 2 3 . 3 Hottest 149 | . 100 . . 85 149 . 109 Shots Fired 285 | . 13 1 . 41 167 . 63 Gun 251 | . 13 1 . 37 157 . 43 Cannon 10 | . . . . . . . 10 Launcher 24 | . . . . 4 10 . 10 Special . | . . . . . . . . Kinetic 153 | . 4 1 . 21 82 . 45 Thermal 108 | . 9 . . 16 75 . 8 Explosive 24 | . . . . 4 10 . 10 Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | . 3 1 . 14 20 . 13 Robot Miss Streak 2 | . 1 . . 1 2 . 2 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 3 | . . . . 2 1 . . Max Gunslinging Chain 1 | . . . . 1 1 . . Shots Hit Robots 212 | . 8 1 . 31 119 . 53 Core Hits 99 | . 4 . . 23 51 . 21 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 6 | . 1 . . . 2 . 3 Burn 3 | . 1 . . . 2 . . Smash 3 | . . . . . . . 3 Melee Attacks 12 | . . . . . 4 . 8 Impact 8 | . . . . . . . 8 Slashing 4 | . . . . . 4 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4652 | . 109 . . 691 2115 . 1737 Guns 2563 | . 109 . . 287 1513 . 654 Cannons 136 | . . . . . . . 136 Explosions 1729 | . . . . 404 602 . 723 Melee 224 | . . . . . . . 224 Ramming . | . . . . . . . . Kinetic 1547 | . 15 . . 138 689 . 705 Thermal 1152 | . 94 . . 149 824 . 85 Explosive 1729 | . . . . 404 602 . 723 Electromagnetic . | . . . . . . . . Impact 224 | . . . . . . . 224 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . . Average Corruption 1 | . 1 1 1 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . 1 2 8 . . . Message Errors 1 | . . . . 1 . . . Matter Fused 1 | . . . . 1 . . . Heat Flow Errors 3 | . . . 1 2 . . . Parts Rejected 1 | . . . . 1 . . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 3 | . . . 1 2 . . . Misfires 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 147 | . . . . . 18 . 129 Projectiles 2 | . . . . . . . 2 Explosions 19 | . . . . . 18 . 1 Melee 126 | . . . . . . . 126 Knockbacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 55 | . . . . . . . 55 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 614 | . 117 2 130 208 132 . 614 Average Temperature 69 | . 55 2 66 99 33 . 120 Received Heat Transfer 440 | . . . . 18 234 . 188 Effects 6 | . . . . . . . 6 Energy Bleed 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 4 | . . . . . . . 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 1 . . . 3 . 2 Heat Transferred 3062 | . 333 . . 361 2146 . 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Peak Influence 142 | . 97 31 . 89 142 14 106 Initial 31 | . . 31 . . 28 14 4 Average 44 | . 71 31 . 21 58 13 54 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 7 | . 1 . . 1 3 . 2 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . . . . . 3 . 2 Assault 1 | . . . . 1 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . 6 . . 11 29 . 13 Peak Tracking Total 6 | . 4 . . 5 4 . 6 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Accessed 14 | . 3 . 1 . 6 4 . Terminals 10 | . 3 . . . 4 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 1 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 36 | . 10 . 1 . 18 7 . Successful 26 | . 8 . 1 . 13 4 . Failed 10 | . 2 . . . 5 3 . Catastrophic 2 | . . . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 27 | . 10 . . . 11 6 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 1 1 . Scanalyzers 6 | . . . . . 6 . . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . 8 . 1 . 7 3 . Record 9 | . 5 . . . 3 1 . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Security Status 2 | . . . . . 2 . . Hauler Manifests 1 | . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . Report Inventory 2 | . . . . . 1 1 . Scanalyzer 5 | . . . . . 5 . . Insert Component 2 | . . . . . 2 . . Analyze 3 | . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . . . 6 3 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total Allies 3 | . . . . 3 . . . Largest Group 2 | . . . . 2 1 . . Highest-Rated Group 45 | . . . . 45 31 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 20 | . . . . 14 6 . . Total Damage 256 | . . . . 212 44 . . Kills 3 | . . . . 2 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Turns Passed 4000 | 45 181 197 294 628 1716 437 502 Spaces Moved 2099 | 41 127 153 243 361 711 349 114 Core 54 | 20 . . . . . . 34 Treads . | . . . . . . . . Legs 2045 | 21 127 153 243 361 711 349 80 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 130 | 89 120 120 120 120 120 120 329 Slowest Speed 750 | 150 120 120 120 120 120 120 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 3 27 42 62 76 67 13 80 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 4 | . . . . . 4 . . Terrain Destroyed 128 | . . . . 18 53 . 57 Melee 4 | . . . . . 4 . . Projectile 2 | . . . . . . . 2 AOE 122 | . . . . 18 49 . 55 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total 3094 | 48 144 166 245 517 1428 366 180 Wait 732 | . . 13 . 127 588 . 4 Move 2092 | 40 126 152 242 360 710 348 114 Hop . | . . . . . . . . Pick Up 45 | 5 4 1 1 1 16 9 8 Fast Attach 10 | 3 . . 1 2 4 . . Attach 24 | . 2 . . 2 6 1 13 Detach . | . . . . . . . . Swap 25 | . 2 . . 3 13 5 2 Drop 21 | . 3 . 1 1 11 3 2 Fire 133 | . 7 . . 21 76 . 29 Melee 12 | . . . . . 4 . 8 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 46 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Met 8R-AWN 218 | -10/Materials | Discovered new exit (range 8) 227 | -10/Materials | Entered Mines 229 | -10/Mines | Followed 8R-AWN into the Mines 268 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 301 | -10/Mines | Build established: Mutant 419 | -10/Mines | Discovered new exit (range 5) 424 | -10/Mines | Entered Exiles 457 | -10/Exiles | Welcomed by 8R-AWN 476 | -10/Exiles | Met EX-HEX 523 | -10/Exiles | Met EX-BIN 541 | -10/Exiles | Aligned with FarCom system 542 | -10/Exiles | Given EX-Vault access code 571 | -10/Exiles | Opened EX-Vault 582 | -10/Exiles | Found 0b10 Alert Chip 606 | -10/Exiles | Warned to stay clear of 0b10 Research branches 640 | -10/Exiles | Met EX-DEC 702 | -10/Exiles | Discovered new exit (range 14) 718 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 718 | -10/Exiles | Entered Mines 720 | -9/Mines | Learned 2 Materials zone layouts 881 | -9/Mines | Assembled infested the area 949 | -9/Mines | Learned location of Zion (-6) 1155 | -9/Mines | Met a Derelict testing a Signal Generator 1309 | -9/Mines | Discovered new exit (range 7) 1346 | -9/Mines | Entered Materials 1346 | -8/Materials | Accompanied by 1 ally 1346 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1646 | -8/Materials | Build established: Scavenger-Skirmisher 2355 | -8/Materials | Discovered new exit (range 6) 3053 | -8/Materials | Discovered new exit (range 8) 3062 | -8/Materials | Entered Factory 3062 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3159 | -7/Factory | Build established: Scavenger-Assassin 3498 | -7/Factory | Identified exit to DSF 3499 | -7/Factory | Entered DSF 3558 | -7/DSF | Build established: Scavenger-Skirmisher 3580 | -7/DSF | Additional patrols routed to DSF 3683 | -7/DSF | Lost 7 parts (1p2n1u3w) 3791 | -7/DSF | Core integrity fell below 50% 3839 | -7/DSF | Sterilization system engaged 3842 | -7/DSF | Lost 8 parts (1p1n4u2w) 3859 | -7/DSF | Ambient heat levels rising (+10) 3874 | -7/DSF | Ambient heat levels rising (+10) 3889 | -7/DSF | Ambient heat levels rising (+10) 3904 | -7/DSF | Ambient heat levels rising (+10) 3919 | -7/DSF | Ambient heat levels rising (+10) 3934 | -7/DSF | Ambient heat levels rising (+10) 3938 | -7/DSF | Discovered new exit (range 14) 3949 | -7/DSF | Ambient heat levels rising (+10) 3964 | -7/DSF | Ambient heat levels rising (+10) 3979 | -7/DSF | Ambient heat levels rising (+10) 3994 | -7/DSF | Ambient heat levels rising (+10) 3998 | -7/DSF | Core integrity fell below 20% 4002 | -7/DSF | Core destroyed Last Messages --------------- 03920_ A-02 Transporter heat damages Lgt. Treads, Weight Redist. System, Transport Network Coupler, Lgt. Treads. 03924_ A-02 Transporter heat damages Lgt. Treads, Med. Storage Unit, Lgt. Treads, Transport Network Coupler. 03928_ A-02 Transporter heat damages Lgt. Treads. 03931_ A-02 Transporter heat damages Transport Network Coupler. 03934_ A-02 Transporter heat damages Med. Storage Unit, Lgt. Treads, Weight Redist. System. 03934_ ALERT: Ambient heat levels +10. 03935_ A-02 Transporter heat damages core (-3). 03938_ EXIT=FOUND 03949_ ALERT: Ambient heat levels +10. 03993_ Overheating: Lrg. Storage Unit damaged (-89). 03994_ Magnetic Acceleration Cannon broken. 03994_ Overheating: Short circuit. 03994_ ALERT: Ambient heat levels +10. 03998_ Overheating: Core damaged (-98). 04000_ Overheating: Matter decay (-23). 04001_ Overheating: Energy bleed (-21). 04002_ Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????#???????????????????????????? | | ???????###"?????????#########????????? | | ??????#"""""?########// !!#????????? | | ??????#"""""##!!#!!!#// !!#????????? | | ??????#""< ^^^ #????????? | | ?????"""" @ #????????? | | ??????#"" ##!!#!!!### ###????????? | | ??????### ???#!!#!!!### ###????????? | | ?????????????########]] #????????? | | ????????????????????#]] #????????? | | ???????????????????##]] #????????? | | ???????????????????#### ###????????? | | ???????????????????##]]" !!#????????? | | ???????????????????##]] " !!######???# | | ???????????????????## % !!########## | | ???????????????????#### ### # ###### | | ??????????????????? ### =%= #! # " | | ????????????????#!!!## *%* [ " # | | ???????????? % %%[%" | | ?????????? = " | | ??????????? = [ [ | | ???????????## #!!!## !% // | | ????????????# ? #!!!### ## // # | | ???????????????####?### #### #### # | | ???????????????????##!! ! ####### | | ???????????????????##!! !?####### | | ???????????????????##!! !??????## | | ???????????????????#### ##?????####" | | ???????????????????##!! !??????###!! | | ???????????????????##!! ! ########!! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Hcp. Battery | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseLightningAutocannon Manual? 0 Play Time 00:48:51 Cumulative 232.5 hours Start 2024.04.10 @ 04:52:32 End 2024.04.10 @ 06:47:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 174 Rogue 0 Adventurer 111 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0ac59b0-51ca-4177-930f-c636dae3b4bc