Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.01 @ 13:49:03 Player: lsend Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (1) 5 Value Destroyed (5) 5 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1987) 1987 TOTAL SCORE: 5897 Bonus ------- Pacifist 1987 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 4% Temperature Cool (18) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Enhanced Optical Array Improved Propulsion Shielding Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 30] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Hacking Suite Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon None Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power . | . . . . . . . . Propulsion 5 | . . . 1 1 1 1 1 Utility 5 | . . . 1 1 1 1 1 Weapon . | . . . . . . . . Parts Attached 13 | 2 . . . 1 2 6 2 Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 7 | 2 . . . . 1 4 . Treads 3 | 2 . . . . 1 . . Leg 4 | . . . . . . 4 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 6 | . . . . 1 1 2 2 Device . | . . . . . . . . Storage . | . . . . . . . . Processor 3 | . . . . . . 1 2 Hackware 2 | . . . . 1 . 1 . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon . | . . . . . . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 11 | . . . . 2 1 5 3 Power . | . . . . . . . . Propulsion 7 | . . . . 2 1 4 . Utility 4 | . . . . . . 1 3 Weapon . | . . . . . . . . Highest Loss Streak 4 | . . . . 2 1 4 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 26 | . 28 28 22 16 16 40 23 Treads 6 | . 28 28 22 14 5 . . Leg 5 | . . . . . . 18 . Processor 3 | . . . . . . 3 14 Hackware 7 | . . . . 2 7 12 8 Protection 1 | . . . . . 2 4 . Naked Turns . | . . . . . . . . Heaviest Build 2 | . . . . . 2 2 . Greatest Support 3 | 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried . | . . . . . . . . Average Carried . | . . . . . . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried . | . . . . . . . . Class Distribution -------------------- 59% | Mutant 40% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 226 | 161 . . . . 65 . . Remotely . | . . . . . . . . Salvage Created 21 | . . . . . . . 21 Parts 3 | . . . . . . . 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed 1 | . . . . . . . 1 Builder 1 | . . . . . . . 1 Best Kill Streak 1 | . . . . . . . 1 Combat Bots Only . | . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 443 | . 18 . 43 15 97 199 71 Missed 210 | . 7 . 17 7 51 104 24 Damage Taken 3232 | . 87 . 265 121 501 1191 1067 Core 2098 | . 41 . 81 60 324 577 1015 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 107 | . . . . . 18 89 . Core Remaining (%) 72 | 100 . 83 79 89 53 32 . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots . | . . . . . . . . Core Hits 5 | . . . . . . 4 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 62 | . . . . . . 41 21 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 62 | . . . . . . 41 21 Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 1 4 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 26 | . . . . . . 17 9 Shots . | . . . . . . . . Rammed 19 | . . . 1 . . 14 4 Targets Rammed 19 | . . . 1 . . 14 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature . | . . . . . . . . Average Temperature . | . . . . . . . . Received Heat Transfer 489 | . . . 69 54 84 201 81 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Peak Influence 524 | . . . 135 159 365 425 524 Initial 207 | . . . . 56 67 178 207 Average 215 | . . . 46 107 226 278 335 Maximum Alert Level 2 | . . . . . 1 2 2 Low Security (%) 38 | 100 100 100 100 100 37 8 . Level 1 54 | . . . . . 62 89 66 Level 2 7 | . . . . . . 2 33 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . . 1 2 2 6 2 Investigation 2 | . . . . . . 2 . Extermination . | . . . . . . . . Reinforcement 11 | . . . 1 2 2 4 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 6 | . . . 4 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 6 . 18 6 19 28 25 Peak Tracking Total 21 | . 6 . 17 6 8 21 12 Tactical Retreats 19 | . . . 3 2 5 5 4 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 5 | . . . . . . 4 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 14 | . 3 . 4 1 1 2 3 Terminals 14 | . 3 . 4 1 1 2 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 4 . 7 1 2 6 6 Successful 6 | . . . . 1 1 2 2 Failed 20 | . 4 . 7 . 1 4 4 Catastrophic 10 | . 2 . 5 . . 1 2 Database Lockouts . | . . . . . . . . Manual 21 | . 4 . 7 . 2 5 3 Terminals 26 | . 4 . 7 1 2 6 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . . . . 1 1 2 2 Level Access Points 3 | . . . . 1 1 1 . Emergency Access Points 1 | . . . . . . . 1 Zone Layout 2 | . . . . . . 1 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 3 . 4 . 1 2 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 938 | 13 33 36 100 71 224 277 184 Spaces Moved 1755 | 20 65 72 183 139 422 500 354 Core 1755 | 20 65 72 183 139 422 500 354 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 3 21 28 33 23 20 29 22 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 1801 | 21 64 71 190 139 433 523 360 Wait 21 | . . . 7 . 10 4 . Move 1748 | 19 64 71 182 138 421 499 354 Hop . | . . . . . . . . Pick Up . | . . . . . . . . Fast Attach 13 | 2 . . . 1 2 6 2 Attach . | . . . . . . . . Detach . | . . . . . . . . Swap . | . . . . . . . . Drop . | . . . . . . . . Fire . | . . . . . . . . Melee . | . . . . . . . . Ram 19 | . . . 1 . . 14 4 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 15) 47 | -10/Materials | Entered Mines 81 | -10/Mines | Discovered new exit (range 5) 83 | -10/Mines | Entered Materials 83 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 181 | -9/Materials | Discovered new exit (range 4) 183 | -9/Materials | Entered another Materials area 183 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 202 | -8/Materials | Identified exit to Factory 254 | -8/Materials | Entered Factory 254 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 306 | -7/Factory | Build established: Mutant 356 | -7/Factory | Identified exit to Factory 373 | -7/Factory | Discovered new exit (range 8) 478 | -7/Factory | Entered another Factory area 478 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 725 | -6/Factory | Identified exit to Factory 726 | -6/Factory | Core integrity fell below 50% 755 | -6/Factory | Entered another Factory area 755 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 765 | -5/Factory | Lost 4 parts (4n) 814 | -5/Factory | Build established: Hacker-Mutant 866 | -5/Factory | Discovered new exit (range 16) 874 | -5/Factory | Identified exit to Upper Caves 879 | -5/Factory | Core integrity fell below 50% 914 | -5/Factory | Core integrity fell below 20% 939 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 00906_ Slug penetrates Wall. 00908_ Imp. Signal Interpreter destroyed. 00908_ Critical hit (Blast). 00908_ Knocked back. 00910_ Hacking Suite destroyed. 00912_ Penetrated by Slug. 00912_ Knocked back. 00919_ Slug penetrates Wall. 00920_ U-05 Engineer builds a Wall. 00921_ Slug penetrates Wall. 00925_ Slammed into A-15 Conveyor. 00925_ Enh. Optical Array broken. 00925_ Destabilizing: Short circuit. 00926_ Slammed into A-15 Conveyor. 00926_ A-15 Conveyor calls for reinforcements. 00926_ ALERT: Hostile activity reported, dispatching reinforcements to area. 00927_ Slammed into A-15 Conveyor. 00937_ Triggered Ambush Trap. 00937_ S-27 Virus emerges from a hatch in the floor. 00937_ G-50 Soldier emerges from a hatch in the floor. 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""" #???????????????# ????????????????? | | ?#######???????????????#! ! ??????????????????? | | ???????????????######### ????????????????????? | | ???????????????# ###+#####+#####???????????? | | ???????????????# @ #???????????? | | ???????????????# g #???????????? | | ???????????????+ +???????????? | | ???????????????# #???????????? | | ???????????????# gs #???????????? | | ???????????????# ###############???????????? | | ???????????????### ################????????????? | | ################## p # #????????????? | | ! # ]# + """" ""?????????????????? | | #=] # # """" ""?????????????????? | | ! ! #=] ] # # """" ""?????????????????? | | #=] # #? """" ""?????????????????? | | [ # # #? ?????????????????? | | ! ! / #??########?????????????????? | | !! ##/####### #???????????????????????????? | | ! [! ## #?????# #???????????????????????????? | | ## #????? #??????????????????????????? | | +######+## ###### #??????????????????????????? | | +??????????????????????????? | | ######## ###### #??????????????????????????? | | ?????????# # [# #??????????????????????????? | | ?????????# + #######??????????????????????????? | | ?????????### #????????????????????????????????? | | ???????????? #????????????????????????????????? | | ????????????? #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningWavePerforator Manual? 0 Play Time 00:19:20 Cumulative 663.4 hours Start 2024.03.01 @ 13:33:14 End 2024.03.01 @ 13:49:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 510 Rogue 510 Adventurer 0 Explorer 0 Win Type - Total 170 Types 95/9/49/6/3/2/4/1/1 Lore% 91 Gallery% 91 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 184x79 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47942d70-f0ac-4489-b818-77b7ad9cab1e