Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.16 @ 18:57:30 Player: Jack Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (14) 70 Value Destroyed (192) 192 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5722 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 833/850 Matter 128/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Flying (40) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Thruster > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Firepult Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- (None) > --- WEAPON ----------- Firepult > --- INVENTORY -------- Flight Unit Flight Unit Datajack [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Hacking Suite Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Assault Rifle Launcher Concussive RPG Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 4 | . . . 1 . . . 1 . . 2 . Weapon 2 | . . . . . . . . 2 . . . Parts Attached 22 | . . 4 . 4 . . 6 2 . 6 . Power 1 | . . . . 1 . . . . . . . Engine 1 | . . . . 1 . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 14 | . . 2 . 3 . . 5 1 . 3 . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 14 | . . 2 . 3 . . 5 1 . 3 . Utility 2 | . . . . . . . . . . 2 . Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware 2 | . . . . . . . . . . 2 . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 5 | . . 2 . . . . 1 1 . 1 . Energy Gun 1 | . . 1 . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . Ballistic Gun 1 | . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 10 | . . . 1 . . . 3 . 3 2 1 Power 1 | . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . 1 . 3 1 . Utility 1 | . . . . . . . . . . . 1 Weapon 2 | . . . . . . . 1 . . 1 . Highest Loss Streak 3 | . . . 1 . . . 3 . 3 2 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 3 | 1 3 2 4 2 3 4 3 3 3 3 4 Power . | . . . 1 . . . . . . . . Propulsion 1 | . . . . . 2 2 1 2 2 2 3 Utility . | . . . . . . . . . . . . Weapon 1 | 1 3 2 3 1 1 2 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 4 | . . . . . . . 1 . . . 3 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . 3 Utility . | . . . . . . . . . . . . Weapon 1 | . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 34 | . . 24 22 53 66 66 57 24 10 20 33 Engine 3 | . . . . 7 11 11 7 . . . . Flight 21 | . . 14 22 26 33 33 34 24 8 13 20 Hackware 1 | . . . . . . . . . . 5 13 Energy Gun 3 | . . 7 . 9 11 11 6 . . . . Ballistic Gun 3 | . . 3 . 9 11 11 8 . . . . Peak Build Rating 27 | . . 2 2 6 8 8 11 23 27 22 22 Average Rating 8 | . . 1 1 5 6 8 8 6 8 12 21 On Entrance 5 | . . . 2 1 6 8 8 5 9 2 22 Naked Turns 200 | . 55 2 . . . . . . 64 79 . Heaviest Build 22 | . . . . 7 7 7 7 . 22 1 . Greatest Support 16 | 3 3 8 8 12 12 12 16 12 12 15 11 Greatest Overweight (x) 7 | . . . . . . . . . 7 . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 4 4 4 5 5 5 5 5 5 5 Average Carried 4 | 1 3 2 4 2 3 5 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 3 4 4 3 5 5 5 5 5 5 5 Class Distribution -------------------- 44% | Mutant 23% | Scavenger-Mutant 17% | Hacker-Mutant 13% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Matter Collected 330 | 151 . 33 . 104 . 11 24 . 7 . . Remotely . | . . . . . . . . . . . . Salvage Created 390 | . . 47 . 57 . 42 10 . 234 . . Parts 30 | . . 6 . 6 . 4 1 . 13 . . Haulers Intercepted 1 | . . . . . . . . . 1 . . Recyclers Shooed 2 | . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Combat Hostiles Destroyed 12 | . . 3 . 4 . 3 . . 2 . . Guns 10 | . . 3 . 4 . 3 . . . . . AOE 1 | . . . . . . . . . 1 . . Classes Destroyed 4 | . . 1 . . . . 1 . 2 . . Hauler 1 | . . . . . . . . . 1 . . Operator 1 | . . . . . . . 1 . . . . Swarmer 10 | . . 3 . 4 . 3 . . . . . Cutter 2 | . . . . . . . . . 2 . . Best Kill Streak 4 | . . 3 . 4 . 3 1 . 2 . . Combat Bots Only 4 | . . 3 . 4 . 3 . . 2 . . Max Kills in Single Turn 2 | . . 2 . 1 . 1 1 . 2 . . Gunslinging 1 | . . 1 . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Hostile Shots Fired 169 | . 11 7 18 10 . 14 41 . 66 1 1 Missed 73 | . 7 2 10 5 . 6 19 . 24 . . Hits 96 | . 4 5 8 5 . 8 22 . 42 1 1 Melee 11 | . . . 1 . . . 2 . 7 . 1 Projectile 85 | . 4 5 7 5 . 8 20 . 35 1 . AOE 2 | . . . . . . . . . 2 . . Critical Strikes 2 | . . . . . . . . . 2 . . Damage Taken 1203 | . 49 32 99 28 . 50 265 . 595 57 28 Core 655 | . 49 14 78 10 . 11 55 . 421 17 . Absorbed by Shields 78 | . . . . . . . . . 78 . . Ignored by Resistances 369 | . 15 10 27 10 . 16 78 . 190 16 7 Core Remaining (%) 75 | 100 . 74 . . . 75 90 . 39 . . Volleys Fired 24 | . . 2 . 4 . 10 3 1 4 . . Largest 2 | . . 2 . 2 . 2 2 1 1 . . Hottest 250 | . . 70 . 70 . 70 70 250 250 . . Shots Fired 43 | . . 4 . 8 . 20 6 1 4 . . Gun 37 | . . 4 . 8 . 20 5 . . . . Cannon 5 | . . . . . . . . 1 4 . . Launcher 1 | . . . . . . . 1 . . . . Special . | . . . . . . . . . . . . Kinetic 19 | . . 2 . 4 . 10 3 . . . . Thermal 23 | . . 2 . 4 . 10 2 1 4 . . Explosive 1 | . . . . . . . 1 . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 12 | . . 4 . 6 . 10 10 . 12 . . Robot Miss Streak 2 | . . . . 1 . 2 . . 1 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . Shots Hit Robots 32 | . . 4 . 5 . 16 4 . 3 . . Core Hits 23 | . . 3 . 4 . 5 2 . 9 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . . Burn 1 | . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 665 | . . 47 . 66 . 173 46 . 333 . . Guns 332 | . . 47 . 66 . 173 46 . . . . Cannons 64 | . . . . . . . . . 64 . . Explosions 269 | . . . . . . . . . 269 . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 144 | . . 21 . 28 . 74 21 . . . . Thermal 521 | . . 26 . 38 . 99 25 . 333 . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . 7 Average Corruption 7 | . . . . . . . . . . . 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 51 | . . . . . . . . . 51 . . Shots 5 | . . . . . . . . . 5 . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 198 | . . . . 19 . 55 14 188 198 . . Average Temperature 50 | . . . . 11 . 32 9 94 106 . . Received Heat Transfer 165 | . 33 . 24 . . . 99 . . 9 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 4 | . . 1 . . . . . . 3 . . Heat Transferred 2309 | . . 148 . 111 . 296 74 . 1680 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 119 | . . 70 24 119 . 70 20 62 75 33 . Initial 33 | . . . 19 4 . . 19 3 9 33 . Average 23 | . . 59 15 81 . 48 9 30 36 5 . Influence Increases 527 | . . 70 15 135 . 70 84 63 90 . . Destroy 0b10 Robot/C 240 | . . 60 . 80 . 60 . . 40 . . Destroy 0b10 Robot/NC 25 | . . . . . . . 5 . 20 . . Destroy Leader 30 | . . 10 . 10 . 10 . . . . . Successful Hack 16 | . . . . . . . 12 4 . . . Disable Machine 36 | . . . . . . . . 36 . . . Destroy Structure 30 | . . . . . . . 7 23 . . . Partial Spotted 30 | . . . 15 . . . 15 . . . . Lose Combat Pursuer 120 | . . . . 45 . . 45 . 30 . . Influence Decreases 527 | . . 10 61 50 99 10 134 57 31 75 . Entered New Map 247 | . . . 41 10 99 . 41 7 7 42 . Time Decay 226 | . . 10 10 40 . 10 73 50 . 33 . Lost Part 54 | . . . 10 . . . 20 . 24 . . Squads Dispatched 6 | . . . 1 . . . 1 . 2 2 . Investigation 2 | . . . . . . . 1 . . 1 . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . . . 1 . . . . . 2 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Distress Signals 3 | . . . 1 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 69 | . 6 3 17 7 . 3 17 . 9 2 5 Peak Tracking Total 16 | . 6 3 16 4 . 3 8 . 5 2 6 Tactical Retreats 5 | . . . . 1 . . 2 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Traps Triggered 7 | . . . . . . . . 2 3 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Machines Disabled 4 | . . . . . . . . 4 . . . Max in Single Turn 3 | . . . . . . . . 3 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Machines Accessed 8 | . . . 1 . 1 . 3 1 . 2 . Terminals 6 | . . . 1 . . . 3 1 . 1 . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 13 | . . . 1 . 1 . 6 1 . 4 . Successful 9 | . . . 1 . 1 . 2 1 . 4 . Failed 4 | . . . . . . . 4 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 8 | . . . 1 . 1 . 6 . . . . Terminals 9 | . . . 1 . . . 6 1 . 1 . Fabricators 3 | . . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 6 | . . . 1 . 1 . 2 1 . 1 . Part Schematic 1 | . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . Network Status 1 | . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . . . . . . . 2 . . 2 . Full Trace Events 2 | . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built 1 | . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . Time 73 | . . . . . . . . . . 73 . Total Part Build Rating 3 | . . . . . . . . . . 3 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Turns Passed 1030 | 19 55 26 38 95 75 36 195 111 101 251 28 Spaces Moved 2087 | 33 110 30 94 216 216 18 497 232 91 470 80 Core 229 | 33 110 3 . . . . . . 63 20 . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1858 | . . 27 94 216 216 18 497 232 28 450 80 Fastest Speed 29 | 50 50 37 37 34 34 34 29 34 34 32 34 Average Speed 35 | 50 50 38 37 34 34 34 31 34 47 34 34 Slowest Speed 114 | 50 50 50 40 40 34 34 34 34 114 50 34 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 34 | . . 6 4 2 . . 13 . . 7 2 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 35 9 22 49 61 6 40 9 81 11 51 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 31 | . . . . . . . 7 24 . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 31 | . . . . . . . 7 24 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Total 2289 | 35 109 33 92 224 216 27 520 262 145 548 78 Wait 124 | . . 1 3 . . . 22 13 12 73 . Move 2012 | 32 109 18 85 211 215 17 470 231 90 457 77 Hop 31 | . . 5 4 2 . . 13 . . 6 1 Pick Up 10 | 3 . 1 . 1 1 . 1 . . 3 . Fast Attach 11 | . . 2 . 2 . . 2 1 . 4 . Attach 13 | . . 2 . 3 . . 1 1 3 3 . Detach 6 | . . 2 . . . . . 1 3 . . Swap 5 | . . . . 1 . . 3 . . 1 . Drop 6 | . . . . . . . 5 . . 1 . Fire 24 | . . 2 . 4 . 10 3 1 4 . . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 47 | . . . . . . . . 14 33 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 20 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 12) 68 | -10/Materials | Discovered new exit (range 15) 75 | -10/Materials | Entered Mines 95 | -10/Mines | Discovered new exit (range 5) 101 | -10/Mines | Entered Materials 101 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 127 | -9/Materials | Identified exit to Mines 139 | -9/Materials | Entered Mines 172 | -9/Mines | Learned Materials stockpile data 181 | -9/Mines | Met a Derelict bent on vengeance 206 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 224 | -9/Mines | Discovered new exit (range 11) 230 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 233 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 233 | -9/Mines | Discovered new exit (range 5) 234 | -9/Mines | Entered Exiles 243 | -9/Exiles | Met 8R-AWN 248 | -9/Exiles | Met EX-HEX 258 | -9/Exiles | Met EX-BIN 262 | -9/Exiles | Aligned with FarCom system 263 | -9/Exiles | Given EX-Vault access code 271 | -9/Exiles | Opened EX-Vault 273 | -9/Exiles | Found Firepult 282 | -9/Exiles | Warned to stay clear of 0b10 Research branches 292 | -9/Exiles | Met EX-DEC 306 | -9/Exiles | Discovered new exit (range 10) 309 | -9/Exiles | Left Exiles lab with Firepult 309 | -9/Exiles | Entered Mines 337 | -8/Mines | Discovered new exit (range 9) 345 | -8/Mines | Entered Materials 345 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 346 | -8/Materials | Identified exit to Factory 409 | -8/Materials | Met 7R-MNS 540 | -8/Materials | Entered Factory 540 | -7/Factory | Evolved 2 slots: Weapon x2 569 | -7/Factory | Lost 3 parts (1p1n1w) 651 | -7/Factory | Identified exit to DSF 651 | -7/Factory | Entered DSF 675 | -7/DSF | Additional patrols routed to DSF 704 | -7/DSF | Lost 3 parts (3n) 726 | -7/DSF | Discovered new exit (range 15) 746 | -7/DSF | Core integrity fell below 50% 752 | -7/DSF | Entered Factory 752 | -6/Factory | Evolved 2 slots: Utility x2 810 | -6/Factory | Build established: Mutant 830 | -6/Factory | Fabricated Hacking Suite (x1) 928 | -6/Factory | Discovered new exit (range 8) 1003 | -6/Factory | Manually triggered Chute Trap 1003 | -6/Factory | Sucked down chute 1003 | -6/Factory | Entered Waste 1007 | -6/Waste | Spotted C-40 Crusher 1009 | -6/Waste | Spotted C-40 Crusher 1018 | -6/Waste | EMP discharged 1026 | -6/Waste | Spotted C-40 Crusher 1028 | -6/Waste | Spotted C-40 Crusher 1028 | -6/Waste | Spotted C-40 Crusher 1030 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1031 | -6/Waste | Self-destructed Last Messages --------------- Connecting with Terminal... >>Enumerate(Maintenance) Found 102 registered maintenance bots. 51 Workers 26 Builders 10 Tunnelers 13 Recyclers 2 Mechanics Downloaded coordinate data. Triggered Chute Trap. A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE Receiving FarCom transmissions... ALERT: Foreign system detected. Charging EMP. System corrupted (+7). Imp. Force Field fried beyond repair. Hacking Suite crushed. Cesium-ion Thruster crushed. Nuclear Pulse Thruster crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ?????????????????????????????? | | ??????????????? ?????????????????????????????? | | ???######?????? ?????????????????????????????? | | ???# #??????# #????????????????????????????? | | ???# #??????# #????????????????????????????? | | ???# #??????# #????????????????????????????? | | ???# #??????# #????????????????????????????? | | ?### ######## ###??????????????????????????? | | ?# ??????????? ??????????????? | | ?# ?????????? ??????????????? | | ?# ?????????? ???????????????? | | ?# ??? ?????????? ????????????????? | | ???# #??????# #????????? #????????????????? | | #??# #??????# #???????? #????????????????? | | #??# = #??????# #???????? #????????????????? | | #??# #??????# #??????? #????????????????? | | #### #??????# ########CC #????????????????? | | #??????# CC #????????????????? | | #??????# CC ! #????????????????? | | #??????# CC= #????????????????? | | #??????# @ #????????????????? | | #### #??????# ######## #????????????????? | | #??# #??????# #???????? #????????????????? | | #??# #??????# #????????? #????????????????? | | #??# #??????# #???????????#????????????????? | | ?### ######## #????????????????????????????? | | ?# = #????????????????????????????? | | ?# #????????????????????????????? | | ?# #????????????????????????????? | | ?# #????????????????????????????? | | ?### ######## #????????????????????????????? | | ???# #??????# #????????????????????????????? | | ???# #??????# #????????????????????????????? | | ???# #??????# #????????????????????????????? | | ???# #????### ###??????????????????????????? | | ???######????# #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????##########??????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 10 Energy Capacity 125 Matter Stores 275 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningWeldingClaw Manual? 0 Play Time 00:15:00 Cumulative 139.2 hours Start 2025.05.16 @ 18:42:42 End 2025.05.16 @ 18:57:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 159 Rogue 18 Adventurer 130 Explorer 11 Win Type - Total 31 Types 9/0/11/0/6/0/4/1/0/0 Lore% 45 Gallery% 43 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: a5eded16-a914-45cc-aef2-f67b49cb7189