Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 18:06:07 Player: StaticNoob Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (42) 210 Value Destroyed (1129) 1129 Prototype IDs (44) 880 Alien Tech Used (3) 600 Bonus (6800) 6800 TOTAL SCORE: 16319 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 209/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Advanced Remote Force Field Improved Plasma Cutter Sigix Containment Pod Peak State ------------ > --- POWER ------------ F-cell Engine Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Electron Diverter Flightbrick > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Cloaking Device Phase Redirector Hacking Suite Advanced Hacking Suite Advanced System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Improved Plasma Cutter Enhanced Force Lance > --- INVENTORY -------- Light Nuclear Core Nuclear Pulse Array Experimental Matter Compressor Cooled Particle Cannon Subdweller Shrapnel Launcher Improved Remote Datajack [Rating: 158] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Flight Unit Flightbrick Utility Targeting Computer Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Artifact Phase Redirector Weapon Makeshift Sword Energy Gun Subdweller Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Subdweller Machine Gun Launcher Subdweller Shrapnel Launcher Special Weapon Improved Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon Lance Build | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res DSF Acc Slots Evolved 18 | . . . . 8 2 2 2 . 2 . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 6 | . . . . 2 1 1 1 . 1 . . Utility 11 | . . . . 6 1 . 1 . 1 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 76 | 7 2 6 4 12 9 3 8 5 2 4 14 Power 11 | 2 . 1 1 1 . 2 1 1 . . 2 Engine 6 | 2 . 1 1 1 . 1 . . . . . Core 1 | . . . . . . 1 . . . . . Reactor 4 | . . . . . . . 1 1 . . 2 Propulsion 16 | 2 . 1 3 1 1 1 2 1 1 2 1 Treads 2 | 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 4 | . . 1 3 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 10 | . . . . 1 1 1 2 1 1 2 1 Utility 34 | 1 2 . . 10 4 . 3 2 1 2 9 Device 17 | . . . . 3 2 . 1 1 1 2 7 Storage 2 | 1 1 . . . . . . . . . . Processor 8 | . 1 . . 4 . . 1 . . . 2 Hackware 6 | . . . . 3 2 . 1 . . . . Protection . | . . . . . . . . . . . . Artifact 1 | . . . . . . . . 1 . . . Weapon 15 | 2 . 4 . . 4 . 2 1 . . 2 Energy Gun 1 | . . 1 . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . . 1 Special Weapon 2 | . . . . . 1 . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . 1 . . 1 . . . Piercing Weapon 3 | . . . . . 1 . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . . . Parts Lost 30 | . . 3 . . . . 2 4 . 2 19 Power 5 | . . 2 . . . . . . . . 3 Propulsion 9 | . . 1 . . . . 1 . . 1 6 Utility 14 | . . . . . . . 1 3 . 1 9 Weapon 2 | . . . . . . . . 1 . . 1 Highest Loss Streak 14 | . . 1 . . . . 2 4 . 2 14 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | . 3 12 9 6 6 6 6 6 5 5 5 Power 1 | . 1 1 . 1 1 1 1 . . . . Propulsion 1 | . . . 1 3 1 . 1 . 1 1 . Utility 1 | . . 2 3 . 1 1 . 1 2 2 2 Weapon 4 | . 1 7 4 1 2 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 13 | . . . 6 . 3 2 1 . . . 1 Power 1 | . . . 1 . . . . . . . . Propulsion 3 | . . . . . 3 . . . . . . Utility 5 | . . . 1 . . 2 1 . . . 1 Weapon 4 | . . . 4 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 99 87 69 83 83 85 79 67 72 65 Engine 10 | . 14 13 14 5 5 3 4 4 4 4 1 Treads 9 | . 26 14 12 . . . . . . . . Wheel 6 | . . 13 5 . . . . . . . . Flight 3 | . . . . 4 9 13 16 13 15 17 15 Device 3 | . . . . 10 14 13 10 11 6 9 15 Storage 11 | . 14 14 14 5 5 4 4 4 4 4 3 Processor 16 | . 12 14 14 25 25 22 24 20 16 11 12 Hackware 3 | . . . . 10 15 13 12 12 12 12 7 Energy Gun 8 | . . 13 12 . . . . . . . . Ballistic Gun 2 | . 27 4 . . . . . . . . . Slashing Weapon 8 | . . 9 14 5 2 . . 2 4 4 1 Peak Build Rating 158 | 6 7 17 23 95 116 125 147 158 152 152 146 Average Rating 44 | 5 6 15 15 88 111 121 139 146 145 129 106 On Entrance 77 | . 6 7 17 20 95 116 124 144 131 152 119 Avg Prop Armor Cover (%) 5 | . . 5 5 . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 63 | 13 48 55 56 21 29 34 46 58 44 49 63 Greatest Support 66 | 40 40 40 24 24 30 38 46 47 56 56 66 Greatest Overweight (x) 4 | . 4 2 4 . . . . 1 . 1 2 Average Overweight (x) . | . . 1 2 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 8 8 8 8 8 8 8 Average Capacity 15 | 7 10 20 20 8 8 8 8 8 8 8 7 Most Carried 17 | 1 7 17 17 11 8 8 8 8 8 8 8 Average Carried 11 | . 3 15 13 6 6 7 7 7 7 6 7 Final Capacity 20 | 8 20 20 20 8 8 8 8 8 8 8 5 Final Carried 17 | 1 7 17 12 8 8 8 6 7 8 6 5 Class Distribution -------------------- 65% | Mutant 24% | Hacker-Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/DSF Hacker-Scout | -1/Access Resources | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res DSF Acc Matter Collected 1620 | 202 130 377 84 130 40 130 29 246 . . 252 Remotely . | . . . . . . . . . . . . Salvage Created 984 | 21 151 152 . 66 30 147 29 241 . . 147 Parts 87 | 9 11 10 . 12 2 18 3 14 . . 8 Haulers Intercepted 1 | . . . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 28 | . . 28 . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res DSF Acc Combat Hostiles Destroyed 24 | . 5 5 . . . 10 1 . . . 3 Guns 8 | . 5 3 . . . . . . . . . AOE 16 | . . 2 . . . 10 1 . . . 3 Classes Destroyed 12 | 1 3 2 . 1 . 1 . 2 . . 2 Worker 3 | . . . . . . 1 . 1 . . 1 Builder 1 | . . . . . . . . 1 . . . Tunneler 3 | 2 . . . . . . 1 . . . . Hauler 1 | . . . . . . . . . . . 1 Recycler 2 | . . . . . . . . 2 . . . Operator 2 | . . . . 2 . . . . . . . Turret 2 | . . 2 . . . . . . . . . Watcher 4 | . 1 . . 1 1 1 . . . . . Swarmer 18 | . 3 2 . . . 10 1 . . . 2 Grunt 2 | . 2 . . . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 Subdweller 3 | . . 3 . . . . . . . . . Best Kill Streak 7 | 2 4 4 . 1 1 7 1 4 . . 2 Combat Bots Only 5 | . 3 2 . . . 5 1 . . . 2 Max Kills in Single Turn 7 | 1 1 2 . 1 1 7 1 1 . . 2 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . 2 . . . 5 1 . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res DSF Acc Hostile Shots Fired 573 | . 15 59 . 53 27 27 53 118 3 6 212 Missed 262 | . 4 18 . 35 15 17 29 65 2 2 75 Hits 311 | . 11 41 . 18 12 10 24 53 1 4 137 Projectile 311 | . 11 41 . 18 12 10 24 53 1 4 137 AOE 16 | . . 1 . . . . . . . . 15 Critical Strikes 9 | . . 1 . . . . . 2 . 1 5 Damage Taken 6422 | . 103 663 . 486 217 185 546 1170 22 127 2903 Core 2163 | . 26 213 . 45 18 15 87 154 . . 1605 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 103 | . . . . . . 103 . . . . . Core Remaining (%) 81 | 100 . . 4 94 98 98 . 76 . 100 . Volleys Fired 75 | 10 13 28 . . 4 9 3 . . . 8 Largest 2 | 2 2 2 . . 1 1 1 . . . 1 Hottest 90 | 40 40 90 . . 90 90 90 . . . 90 Shots Fired 119 | 20 26 49 . . 4 9 3 . . . 8 Gun 90 | 20 26 44 . . . . . . . . . Cannon 13 | . . . . . 4 4 1 . . . 4 Launcher 15 | . . 5 . . . 4 2 . . . 4 Special 1 | . . . . . . 1 . . . . . Kinetic 98 | 20 26 44 . . . 4 2 . . . 2 Thermal 18 | . . 5 . . 4 4 1 . . . 4 Explosive 2 | . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 10 | 6 7 10 . . . 2 . . . . 2 Robot Miss Streak 5 | 1 2 2 . . . 2 4 . . . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 86 | 14 18 35 . 3 1 2 2 5 . . 6 Core Hits 59 | 5 8 11 . 3 1 17 4 4 . . 6 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . 1 . . 1 Sever 1 | . . . . . . . . . . . 1 Impale 1 | . . . . . . . . 1 . . . Melee Attacks 163 | . . 8 . 48 31 14 27 14 2 . 19 Impact . | . . . . . . . . . . . . Slashing 96 | . . 8 . 48 20 . . 9 2 . 9 Piercing 67 | . . . . . 11 14 27 5 . . 10 Sneak Attacks 8 | . . . . 1 . . 1 4 . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4077 | 138 186 695 . 187 44 886 346 485 . . 1110 Guns 726 | 138 181 407 . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 2165 | . . 288 . . . 886 208 . . . 783 Melee 1181 | . . . . 187 44 . 138 485 . . 327 Ramming 5 | . 5 . . . . . . . . . . Kinetic 1848 | 138 181 630 . . . 506 208 . . . 185 Thermal 65 | . . 65 . . . . . . . . . Explosive 978 | . . . . . . 380 . . . . 598 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 643 | . . . . 187 44 . . 176 . . 236 Piercing 538 | . . . . . . . 138 309 . . 91 Highest Corruption 8 | . . . . . . . . 8 . . 2 Average Corruption 3 | . . . . . . . . 4 . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 5 | . . . . . . . . 2 . . 3 Message Errors 1 | . . . . . . . . 1 . . . Matter Fused 2 | . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 Overload Shots 11 | . . . . . 3 4 1 . . . 3 Effects 2 | . . . . . . . . . . . 2 Heat Surge 2 | . . . . . . . . . . . 2 Overflow Damage 358 | . . 19 . . . 41 69 87 . . 142 Projectiles . | . . . . . . . . . . . . Explosions 99 | . . 19 . . . 41 5 . . . 34 Melee 259 | . . . . . . . 64 87 . . 108 Knockbacks 1 | . 1 . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 108 | . . 45 . . . 27 36 . . . . Shots 4 | . . 1 . . . 2 1 . . . . Rammed 1 | . 1 . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 398 | . 6 10 . 7 36 192 50 4 3 . 398 Average Temperature 39 | . 6 7 . 7 21 92 14 4 3 . 120 Received Heat Transfer 351 | . 36 114 . 48 54 . 36 . . . 63 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 75 | . . 75 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res DSF Acc Maximum Alert Level 1 | . . . . . . 1 1 1 . . 1 Low Security (%) 87 | 100 100 . . 100 100 77 62 85 100 100 55 Level 1 12 | . . . . . . 22 37 14 . . 44 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 363 | 5 86 . . 69 85 363 331 205 68 43 276 Initial 190 | . . . . . 25 38 190 180 67 43 13 Average 81 | . 43 . . 11 31 153 202 175 59 36 151 Influence Increases 2556 | 10 136 185 . 289 285 505 322 90 21 . 713 Destroy 0b10 Robot/C 460 | . 100 80 . . . 200 20 . . . 60 Destroy 0b10 Robot/NC 80 | 10 5 . . 15 5 10 5 20 . . 10 Destroy Leader 60 | . 12 . . 2 2 22 . . . . 22 Successful Hack 127 | . 4 . . 24 12 . 18 . 15 . 54 Disable Machine 195 | . . . . 45 . 90 . 45 . . 15 Destroy Structure 479 | . . . . 38 56 108 84 10 6 . 177 Partial Spotted 135 | . . . . 15 30 45 15 . . . 30 Lose Combat Pursuer 1020 | . 15 105 . 150 180 30 180 15 . . 345 Influence Decreases 2366 | 10 90 122 109 237 258 221 363 292 83 35 546 Entered New Map 593 | . . 23 109 . 27 41 173 142 53 15 10 Time Decay 1284 | 10 90 86 . 171 231 180 170 110 30 . 206 Lost Part 283 | . . 13 . . . . 20 40 . 20 190 Lost Ally 140 | . . . . . . . . . . . 140 Purge Threat 66 | . . . . 66 . . . . . . . Squads Dispatched 39 | . . . . 11 7 3 6 4 . . 8 Investigation 19 | . . . . 5 5 2 4 1 . . 2 Extermination 11 | . . . . 3 2 1 1 1 . . 3 Reinforcement 9 | . . . . 3 . . 1 2 . . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res DSF Acc Distress Signals 7 | . . . . . 5 . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 180 | . 7 8 . 23 27 16 21 31 2 2 43 Peak Tracking Total 23 | . 3 4 . 7 12 9 10 23 2 1 17 Tactical Retreats 27 | . 1 1 . 5 6 2 5 1 . 1 5 ECM-based Alert Blocks 1 | . . . . . . . . . . 1 . Traps | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res DSF Acc Traps Triggered 8 | . 2 1 . 2 . . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res DSF Acc Machines Disabled 16 | . . 3 . 3 . 6 . 3 . . 1 Max in Single Turn 3 | . . 2 . 1 . 3 . 1 . . 1 Garrison Access 2 | . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res DSF Acc Machines Accessed 55 | . 2 1 4 11 6 5 8 7 3 . 8 Terminals 22 | . 2 . . 3 1 1 3 6 1 . 5 Fabricators 2 | . . . . 1 . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 16 | . . . . 5 4 2 4 . 1 . . Scanalyzers 5 | . . . . 1 . 1 . 1 1 . 1 Garrison Access 4 | . . . . 1 1 . . . . . 2 Total Hacks 139 | . 5 1 17 32 12 18 22 13 5 . 14 Successful 75 | . 2 1 17 14 5 14 11 4 3 . 4 Failed 63 | . 3 . . 17 7 4 11 9 2 . 10 Catastrophic 14 | . 1 . . 3 1 . 2 3 . . 4 Database Lockouts 1 | . . . . 1 . . . . . . . Manual 45 | . 5 . . 8 6 5 10 8 . . 3 Terminals 51 | . 5 . . 9 3 6 9 10 1 . 8 Fabricators 5 | . . . . 2 . . 3 . . . . Repair Stations 5 | . . . . . . 5 . . . . . Recycling Units 40 | . . . . 16 8 4 10 . 2 . . Scanalyzers 13 | . . . . 3 . 3 . 3 2 . 2 Garrison Access 7 | . . . . 2 1 . . . . . 4 Terminal Hacks 34 | . . 1 17 3 1 3 2 3 1 . 3 Record 10 | . . . 9 . . . . 1 . . . Robot Analysis 8 | . . . 8 . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . 1 . . Level Access Points 4 | . . . . . 1 1 1 . . . 1 Branch Access Points 3 | . . . . . . 1 1 . . . 1 Terminal Index 1 | . . . . . . . . . . . 1 Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 2 | . . . . . . 1 . 1 . . . Zone Layout 1 | . . . . 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . 1 . . . . Network Status 2 | . . . . 1 . . 1 . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . Scan Component 2 | . . . . . . 2 . . . . . Repair 2 | . . . . . . 2 . . . . . Recycling Unit Hacks 9 | . . . . 4 . 1 3 . 1 . . Retrieve Components 9 | . . . . 4 . 1 3 . 1 . . Scanalyzer 7 | . . . . 1 . 3 . 1 1 . 1 Retrieve Study 7 | . . . . 1 . 3 . 1 1 . 1 Garrison Access Hacks 2 | . . . . 1 1 . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . Unauthorized Hacks 17 | . 2 . . 4 3 3 5 . . . . Terminals 3 | . 2 . . . . 1 . . . . . Assimilate 1 | . . . . . . 1 . . . . . Skim 2 | . 2 . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . Haulers 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 13 | . . . . 4 3 2 4 . . . . Fedlink 13 | . . . . 4 3 2 4 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 40 | . 2 . . 10 4 2 7 6 1 . 8 Full Trace Events 6 | . . . . 1 2 . . 1 . . 2 Feedback Events 1 | . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 7 | . . . . 1 . 3 . 1 1 . 1 Parts Repaired 2 | . . . . . . 2 . . . . . Time 118 | . . . . . . 118 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 14 | . . . . 7 . 3 3 . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res DSF Acc Total Allies 7 | . . . . . . . . . . . 7 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 10 | . . . . . . . . . . . 10 Highest-Rated Ally 10 | . . . . . . . . . . . 10 Initial UFD Resources 105 | . . . . 22 44 62 80 98 101 101 105 Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . 9 Total Damage 162 | . . . . . . . . . . . 162 Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res DSF Acc Active Infowar (turns) 3072 | . . . . 970 614 376 350 221 76 34 431 Optics 2819 | . . . . 717 614 376 350 221 76 34 431 Sensors 2858 | . . . . 970 614 376 350 218 76 33 221 Terrain 2846 | . . . . 968 614 376 350 182 . 3 353 Traps 1101 | . . . . . 505 376 220 . . . . Cloaking 196 | . . . . . . . 5 191 . . . ECM 152 | . . . . . . . . . . 6 146 Robot Analysis Total 8 | . . . 8 . . . . . . . . Derelict Logs Recovered 5 | . . 1 4 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res DSF Acc Turns Passed 10140 | 91 268 3792 2916 971 614 376 350 221 76 34 431 Spaces Moved 7240 | 34 116 1061 1085 1295 845 389 673 503 212 82 945 Core 116 | 1 2 . . . . . . . . . 113 Treads 1862 | 33 114 933 782 . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 431 | . . 128 303 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4831 | . . . . 1295 845 389 673 503 212 82 832 Fastest Speed 27 | 50 150 130 120 40 37 34 29 29 29 27 27 Average Speed 110 | 156 174 296 266 40 37 34 30 31 29 29 32 Slowest Speed 320 | 160 250 320 320 40 37 34 31 94 32 105 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 40 | . . . . 10 1 1 3 21 . . 4 Potential Cave-ins 2 | . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . 1 . . . Exploration Rate (%) 40 | 4 21 55 86 49 30 15 28 73 5 88 33 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 1 . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 7 | . . 2 5 . . . . . . . . Spaces Dug 135 | . . 8 . 38 29 14 22 5 2 . 17 Terrain Destroyed 293 | . . 57 . 38 29 61 44 5 2 . 57 Melee 116 | . . . . 38 26 10 21 5 2 . 14 Projectile 11 | . . . . . 3 4 1 . . . 3 AOE 166 | . . 57 . . . 47 22 . . . 40 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res DSF Acc Total 8969 | 50 155 1648 1113 1689 1099 599 763 522 220 89 1022 Wait 1294 | . 13 528 3 317 200 171 29 . 2 4 27 Move 7154 | 33 115 1060 1084 1274 842 386 666 464 211 81 938 Hop 35 | . . . . 10 1 1 3 17 . . 3 Pick Up 40 | . 5 9 5 6 3 3 3 3 2 . 1 Fast Attach 56 | 6 7 2 4 6 4 3 . 5 2 2 15 Attach 21 | . . 2 . 6 1 2 5 2 1 2 . Detach 5 | . . . . . . 1 1 1 . . 2 Swap 40 | 1 1 10 1 1 7 6 8 2 . . 3 Drop 48 | . . 1 16 6 6 3 3 7 . . 6 Fire 75 | 10 13 28 . . 4 9 3 . . . 8 Melee 163 | . . 8 . 48 31 14 27 14 2 . 19 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . Escape Stasis 37 | . . . . 15 . . 15 7 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 4 exits: [*Mat x2] / [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine -2/Research -2/DSF -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 11) 360 | -10/Materials | Entered Subcaves 361 | -10/Subcaves | Approached by a straggling Scientist 367 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 449 | -10/Subcaves | Discovered new exit (range 10) 483 | -10/Subcaves | Core integrity fell below 50% 538 | -10/Subcaves | Discovered new exit (range 5) 552 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 641 | -10/Subcaves | Visited 4L-MR0's lab 654 | -10/Subcaves | Found Flightbrick 926 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2709 | -10/Subcaves | Learned location of 1 exit from Materials 3009 | -10/Subcaves | Discovered new exit (range 12) 3010 | -10/Subcaves | Core integrity fell below 20% 3327 | -10/Subcaves | Build established: Scavenger-Mutant 3774 | -10/Subcaves | Build established: Mutant 4152 | -10/Subcaves | Entered Scraptown 4437 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4444 | -8/Scraptown | Learned location of 1 exit from Research 4447 | -8/Scraptown | Learned Factory non-interactive machine intel 4456 | -8/Scraptown | Learned Factory stockpile data 4460 | -8/Scraptown | Learned location of Zion (-6) 4576 | -8/Scraptown | Visited TADAMA 4618 | -8/Scraptown | Visited Cyclists 4717 | -8/Scraptown | Visited UFD Registry 5609 | -8/Scraptown | Discovered new exit (range 11) 5882 | -8/Scraptown | Registered with UFD as "Fluxbox" 5994 | -8/Scraptown | Entered Cyclist Reading Room 6218 | -8/Scraptown | Visited Curators Association 6339 | -8/Scraptown | Visited Analyses Database 6416 | -8/Scraptown | Visited Infowarlord's Domain 6442 | -8/Scraptown | Found Exp. Sensor Array 6507 | -8/Scraptown | Visited Modified Component R&D 6642 | -8/Scraptown | Visited Junk Repository 6702 | -8/Scraptown | Visited Research Penetration Think Tank 6733 | -8/Scraptown | Visited A0-MCA Data Center 6742 | -8/Scraptown | Given a C+ rating by A0-MCA 6744 | -8/Scraptown | Found A0-MCA's Component Scanner 6851 | -8/Scraptown | Visited Abandonware Association 6866 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 6868 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 6894 | -8/Scraptown | Visited Observation Area 6918 | -8/Scraptown | Visited Scrapoid Research Area 7007 | -8/Scraptown | Met Optimus 7007 | -8/Scraptown | Accepted into 0bPrime 7064 | -8/Scraptown | Discovered new exit (range 5) 7068 | -8/Scraptown | Entered Factory 7068 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 7070 | -6/Factory | Loaded intel: 215 non-interactive machine locations 7075 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 7130 | -6/Factory | Loaded intel: 8 recycling unit locations 7248 | -6/Factory | Discovered new exit (range 15) 7279 | -6/Factory | Central database locked down 7309 | -6/Factory | Identified exit to Factory 7324 | -6/Factory | Learned location of Protoforge (-2) 7376 | -6/Factory | Discovered exit to Factory (range 11) 7438 | -6/Factory | Build established: Hacker-Scout 7617 | -6/Factory | Discovered new exit (range 13) 7630 | -6/Factory | Identified exit to Lower Caves 8039 | -6/Factory | Entered another Factory area 8039 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8328 | -5/Factory | Identified exit to Factory 8352 | -5/Factory | Loaded intel: 8 recycling unit locations 8552 | -5/Factory | Discovered new exit (range 16) 8653 | -5/Factory | Entered another Factory area 8653 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8778 | -4/Factory | Repaired Lgt. Nuclear Core 8860 | -4/Factory | Repaired F-cell Engine 8876 | -4/Factory | Discovered new exit (range 10) 8879 | -4/Factory | Identified exit to Research 8924 | -4/Factory | Discovered new exit (range 7) 8976 | -4/Factory | Loaded intel: 8 recycling unit locations 8981 | -4/Factory | Identified exit to Upper Caves 8981 | -4/Factory | Identified exit to Armory 9029 | -4/Factory | Entered Research 9029 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9030 | -3/Research | Identified exit to Quarantine 9049 | -3/Research | Loaded intel: 5 recycling unit locations 9253 | -3/Research | Identified exit to Research 9353 | -3/Research | Spotted B-86 Titan 9379 | -3/Research | Entered Quarantine 9401 | -3/Quarantine | Found Alien Artifact 9401 | -3/Quarantine | Identified Phase Redirector 9453 | -3/Quarantine | Found Alien Artifact 9453 | -3/Quarantine | Identified Core Reset Matrix 9453 | -3/Quarantine | Used Core Reset Matrix 9457 | -3/Quarantine | Detected hypermatrix surge 9457 | -3/Quarantine | Sensed 12 artifacts in vicinity 9468 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 9489 | -3/Quarantine | Met incapacitated Sigix Warrior 9489 | -3/Quarantine | Lockdown squad dispatched 9490 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 9491 | -3/Quarantine | Unlocked Sigix quarantine chamber 9492 | -3/Quarantine | Found Sigix Containment Pod 9502 | -3/Quarantine | Cryocooling Duct disabled 9517 | -3/Quarantine | Ambient heat levels rising (+20) 9517 | -3/Quarantine | Non-combat units ordered to evacuate 9537 | -3/Quarantine | Spotted Lightning 9540 | -3/Quarantine | Scanned by Researcher 9546 | -3/Quarantine | Spotted Lightning 9548 | -3/Quarantine | Spotted Lightning 9594 | -3/Quarantine | Warped through subspace 9596 | -3/Quarantine | Discovered exit to Research (range 11) 9600 | -3/Quarantine | Entered Research 9600 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9612 | -2/Research | Identified exit to DSF 9614 | -2/Research | Lost 4 parts (3u1w) 9676 | -2/Research | Entered DSF 9703 | -2/DSF | Discovered new exit (range 16) 9708 | -2/DSF | Additional patrols routed to DSF 9710 | -2/DSF | Entered Access 9710 | -1/Access | Evolved 2 slots: Utility x2 9774 | -1/Access | Found Unknown Launcher 9776 | -1/Access | Adv. System Shield fried by hacking feedback 9798 | -1/Access | Identified exit to Command 9845 | -1/Access | Identified Fusion Bomb Launcher 9909 | -1/Access | Lost 4 parts (1p1n1u1w) 9974 | -1/Access | Spotted B-99 Colossus 10071 | -1/Access | Identified exit to Surface 10095 | -1/Access | Core integrity fell below 50% 10097 | -1/Access | Emitted hypermatrix ping 10099 | -1/Access | Core integrity fell below 20% 10102 | -1/Access | Assembled emerged from beneath the floor 10119 | -1/Access | Spotted B-99 Colossus 10125 | -1/Access | Lost 14 parts (2p5n7u) 10136 | -1/Access | Lost 7 allies 10141 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10098_ Slug penetrates Terminal. 10098_ Penetrated by Slug. 10099_ Detected hypermatrix ping. 10101_ System corrupted: Component data lost. 10101_ Penetrated by Slug. 10102_ Assembled emerge from beneath the floor. 10102_ P-80 Master resets Swarm Drone, system corruption cleaned. 10102_ Slug penetrates as-58348. 10102_ as-39694 destroyed. 10102_ Slug penetrates as-03229. 10102_ Slug penetrates as-06300. 10102_ Slug penetrates as-03229. 10102_ as-03229 destroyed. 10102_ as-06300 destroyed. 10128_ Detected hypermatrix ping. 10129_ ALERT: Potential suspicious activity detected, Q-Series report to Access Zone 1X. 10131_ System corrupted: Matter fused (-6). 10138_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?###+###????????????????????????????????????????? | | ?? #????????????????????????????????????????? | | ?? ###??????????????????????????????????????? | | ?? 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"""""??# ###n n #??????????? | | ???# #?????? """"" # #?# """"" #??????????? | | ???# ##????? """"" + ### """"" #??????????? | | #### #?????? """"" # p + "" F" #??????????? | | #???????! """""??# ### #??????????? | | #?????? ????# #?# #??????????? | | #### ##???? ??????# #?# #??????????? | | ???# #???? ???????# #######/###### #??????? | | ???# #???# ??????????# ???? | | ???# ################## = ???? | | #??# ???? | | #??# ##################+##+### !!! ""?????? | | #### ###?????????? ? ?????????? !!! ""T?????? | | ## #??????????? ??????????? !! ""??????? | | #! #??????????????????????? ?????? | | ## " ##########?????????????? ?????? | | # +????????? ???? ??? ??????? | | ## ! ! ##########??????????????????????? ???????? | | ?# #????????????????????????????????????????? | | ?### #????????????????????????????????????????? | | ?#?# #????????????????????????????????????????? | | ???# % #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 54 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Resistance: EX 50 Point Defense Rating 160 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 22% | -4/Factory F-cell Engine | 52% | -4/Factory Studied --------- Nuclear Pulse Array | -3/Quarantine | Hacked Q-thruster | -2/Research | Hacked Lgt. Particle Reactor | -1/Access | Hacked Alien Tech Used ----------------- Phase Redirector Core Reset Matrix High-powered Transdimensional Reconstructor Achievements -------------- Window Shopping Challenges ------------ None Game ------ Seed ProjectionVariableProcessor Manual? 0 Play Time 01:22:03 Cumulative 295.0 hours Start 2026.03.08 @ 16:40:31 End 2026.03.08 @ 18:06:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 227 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0/0 Lore% 86 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a9f69e8-1241-4461-b381-23242b1f5b87