Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 02:00:38 Player: WetterLettuce Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (20) 100 Value Destroyed (647) 647 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (5206) 5206 TOTAL SCORE: 10913 Bonus ------- Follower Combat Kills 4206 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 234/300 Energy 148/150 System Corruption 7% Temperature Cool (18) Movement Flying (29) Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (4) ------ Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (6) ------- Minigun > --- INVENTORY (5) ---- Improved Deuterium Engine Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Core Analyzer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Compact Matter Pod Advanced Phase Shifter Improved Field Recycling Unit > --- WEAPON ----------- Gauss Rifle 1B-0RG's Assimilator > --- INVENTORY -------- Armored Huge Wheel Medium Matter Pod Large Matter Pod [Rating: 99] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Spiked Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon 1B-0RG's Assimilator Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . 4 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 1 | . . . . 1 . . . . . . . . Utility 2 | . . . . . 1 . . . . . . 1 Weapon 4 | . . . . 3 1 . . . . . . . Parts Attached 70 | 6 3 1 11 5 5 5 6 1 2 . 1 24 Power 13 | 1 . . 1 1 . 1 . . 1 . 1 7 Engine 10 | 1 . . 1 1 . 1 . . . . 1 5 Core 3 | . . . . . . . . . 1 . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 21 | 2 . . 5 3 3 . 2 . . . . 6 Treads 3 | . . . 3 . . . . . . . . . Leg 3 | 2 . . . 1 . . . . . . . . Wheel 11 | . . . 2 2 2 . 2 . . . . 3 Hover . | . . . . . . . . . . . . . Flight 4 | . . . . . 1 . . . . . . 3 Utility 23 | 1 3 . 1 . 2 3 2 1 1 . . 9 Device 9 | . 2 . . . . 2 . 1 1 . . 3 Storage 7 | 1 1 . . . 1 . 2 . . . . 2 Processor 5 | . . . 1 . 1 . . . . . . 3 Hackware 1 | . . . . . . . . . . . . 1 Protection 1 | . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 13 | 2 . 1 4 1 . 1 2 . . . . 2 Energy Gun 1 | . . . . . . . 1 . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . Ballistic Gun 6 | 2 . 1 1 . . . 1 . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 1 | . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . 1 . . . . . . Unidentified Prototypes 4 | . . . . 2 1 . 1 . . . . . Parts Lost 32 | . . . 6 3 . 1 2 1 1 . 2 16 Power 8 | . . . 1 1 . . . 1 . . 1 4 Propulsion 10 | . . . 2 2 . . 1 . . . . 5 Utility 8 | . . . 1 . . 1 . . 1 . . 5 Weapon 6 | . . . 2 . . . 1 . . . 1 2 Highest Loss Streak 5 | . . . 3 2 . 1 1 1 1 . 1 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | 2 7 10 5 6 8 9 5 4 3 3 3 3 Power . | . 1 1 . . 1 1 . . . . . 1 Propulsion . | 1 2 2 . . 1 . . 1 1 1 1 . Utility 2 | . 1 1 . 2 3 4 3 3 2 2 2 1 Weapon 1 | . 3 5 3 2 1 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 15 | . . . 4 1 . . 6 . . . . 4 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . 3 Utility 7 | . . . 1 1 . . 4 . . . . 1 Weapon 5 | . . . 3 . . . 2 . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 97 100 98 54 59 59 56 58 59 61 51 52 Engine 7 | . 14 14 13 7 7 7 7 4 . . . 7 Treads 3 | . . . 13 6 1 . . . . . . . Leg 1 | . 28 28 1 1 . . . . . . . . Wheel 12 | . . . 12 12 10 15 11 15 15 15 15 9 Device 6 | . 11 14 2 . . 4 7 13 14 15 15 4 Storage 10 | . 14 14 14 9 7 7 9 8 7 7 7 17 Processor 4 | . . . 11 9 14 8 . . . . . . Energy Cannon 5 | . . . 25 . . . . . . . . . Ballistic Gun 3 | . 28 28 1 . . . 2 7 7 7 3 . Special Melee Weapon 5 | . . . . 8 7 12 9 7 7 7 7 5 Peak Build Rating 99 | 6 8 8 19 80 86 93 93 93 99 99 99 98 Average Rating 68 | 4 7 8 17 76 82 89 90 91 94 99 94 80 On Entrance 59 | . 6 8 8 17 77 86 93 91 90 99 99 96 Avg Prop Armor Cover (%) 6 | . . . 6 11 4 . . . . . . . Naked Turns 29 | . . . . . . . . . . . . 29 Heaviest Build 84 | 13 19 20 24 73 76 78 78 81 80 80 80 84 Greatest Support 40 | 20 20 20 40 30 38 38 40 40 40 40 40 40 Greatest Overweight (x) 26 | 1 . . 6 7 7 2 2 2 1 1 1 26 Average Overweight (x) 1 | . . . . 5 4 1 1 1 1 1 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 7 | 6 9 10 10 10 10 10 6 5 5 5 5 5 Most Carried 10 | 4 10 10 10 10 10 10 10 5 5 4 5 5 Average Carried 7 | 2 7 10 9 7 9 9 6 5 4 4 4 3 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 4 10 10 10 9 10 10 5 5 4 4 5 5 Class Distribution -------------------- 92% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Matter Collected 7382 | 235 159 35 173 373 218 1581 1067 223 892 . 601 1825 Remotely . | . . . . . . . . . . . . . Salvage Created 515 | . 235 . 263 . . . . . . . . 17 Parts 31 | . 14 . 14 . . . . . . . . 3 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled 71 | . . . . . . . . 10 29 . 4 28 Retrieved Matter 846 | . . . . . . . . 175 298 . 29 344 Parts Self-Destructed 70 | . . . 28 . . . . . 24 . 18 . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 16 | . 6 . 9 . . . . . . . . 1 Guns 6 | . 6 . . . . . . . . . . . Cannons 8 | . . . 7 . . . . . . . . 1 AOE 1 | . . . 1 . . . . . . . . . Classes Destroyed 6 | . 3 . 2 . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 Turret 2 | . . . 2 . . . . . . . . . Swarmer 9 | . 3 . 5 . . . . . . . . 1 Grunt 3 | . 3 . . . . . . . . . . . Subdweller 4 | . . . 4 . . . . . . . . . Best Kill Streak 6 | . 3 . 6 . . . . . . . . 2 Combat Bots Only 4 | . 3 . 4 . . . . . . . . 1 Max Kills in Single Turn 2 | . 1 . 2 . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Hostile Shots Fired 708 | . 19 . 131 41 3 81 52 12 52 . 51 266 Missed 261 | . 8 . 51 8 1 32 16 3 17 . 15 110 Hits 447 | . 11 . 80 33 2 49 36 9 35 . 36 156 Melee 1 | . . . . . . . 1 . . . . . Projectile 446 | . 11 . 80 33 2 49 35 9 35 . 36 156 AOE 3 | . . . . . . 2 . . . . . 1 Critical Strikes 13 | . 1 . 1 . . 3 2 . 1 . . 5 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 7351 | . 102 . 1009 608 69 850 790 257 547 . 426 2693 Core 1719 | . 10 . 174 87 17 191 166 48 88 . 87 851 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 1955 | . . . . 308 52 348 232 15 308 . 169 523 Core Remaining (%) 56 | 100 . . 26 84 . . . . . . 14 . Volleys Fired 96 | . 35 . 55 . . . 1 . . . . 5 Largest 2 | . 2 . 2 . . . 1 . . . . 1 Hottest 136 | . 40 . 136 . . . 28 . . . . 40 Shots Fired 169 | . 70 . 89 . . 1 1 2 . . . 6 Gun 87 | . 70 . 14 . . . 1 2 . . . . Cannon 80 | . . . 74 . . . . . . . . 6 Launcher 2 | . . . 1 . . 1 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 93 | . 70 . 14 . . . 1 2 . . . 6 Thermal 74 | . . . 74 . . . . . . . . . Explosive 2 | . . . 1 . . 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 18 | . 10 . 18 . . . . . . . . 1 Robot Miss Streak 5 | . 5 . 3 . . . . 1 . . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 82 | . 38 . 43 . . . . . . . . 1 Core Hits 35 | . 15 . 15 1 . 2 . . . . . 2 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1520 | . 418 . 877 5 . 49 . . . . . 171 Guns 527 | . 418 . 109 . . . . . . . . . Cannons 760 | . . . 718 . . . . . . . . 42 Explosions 228 | . . . 50 . . 49 . . . . . 129 Melee . | . . . . . . . . . . . . . Ramming 5 | . . . . 5 . . . . . . . . Kinetic 569 | . 418 . 109 . . . . . . . . 42 Thermal 718 | . . . 718 . . . . . . . . . Explosive 228 | . . . 50 . . 49 . . . . . 129 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 2 2 4 4 4 4 4 7 Average Corruption 2 | . . . . . 2 2 2 4 4 4 4 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 118 | . . . . . 3 21 18 27 18 3 18 10 Message Errors 26 | . . . . . 1 6 3 9 1 . 3 3 Matter Fused 25 | . . . . . 1 5 3 5 4 2 3 2 Heat Flow Errors 10 | . . . . . 1 1 5 1 . . 2 . Energy Discharges 14 | . . . . . . 3 1 3 4 . 1 2 Parts Fused 2 | . . . . . . . . 1 . . 1 . Data Loss (minor) 26 | . . . . . . 3 4 4 8 . 6 1 Data Loss (major) 7 | . . . . . . . 2 2 . 1 1 1 Misfires 4 | . . . . . . 1 . 2 . . . 1 Alerts 4 | . . . . . . 2 . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 3 | . . . . . . . . . . . . 3 Projectiles . | . . . . . . . . . . . . . Explosions 3 | . . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 72 | . . . . . . . . . . . . 72 Shots 2 | . . . . . . . . . . . . 2 Rammed 3 | . . . . 3 . . . . . . . . Targets Rammed 3 | . . . . 3 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 238 | . 6 . 48 . 238 92 223 66 . . 144 60 Average Temperature 51 | . 6 . 10 . 129 61 107 49 . . 71 24 Received Heat Transfer 1650 | . 18 . 393 288 9 282 222 36 66 . 87 249 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . . . . Heat Transferred 1295 | . . . 1295 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Maximum Alert Level 4 | . . . . . 1 4 4 . . . . 2 Low Security (%) 45 | 100 100 100 . 100 75 5 . . . . . 63 Level 1 14 | . . . . . 24 14 . . . . . 34 Level 2 16 | . . . . . . 30 40 . . . . 1 Level 3 17 | . . . . . . 32 47 . . . . . Level 4 6 | . . . . . . 17 11 . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1213 | . 96 . . 91 266 1213 1193 . . . . 552 Initial 636 | . . . . . 24 141 636 . . . . . Average 376 | . 25 . . 35 81 681 785 . . . . 151 Influence Increases 5633 | . 173 . 170 328 330 1222 1243 . 463 . 302 1402 Destroy 0b10 Robot/C 3000 | . 120 . 140 160 180 780 620 . 320 . 160 520 Destroy 0b10 Robot/NC 175 | . 5 . . 15 15 5 25 . . . . 110 Destroy Leader 382 | . 22 . . 44 32 30 122 . 20 . 20 92 Allied During Kill 889 | . . . . 18 31 227 288 . 78 . 62 185 Successful Hack 76 | . 10 . . . 20 . 19 . . . . 27 Disable Machine 300 | . 15 . . 30 15 . 45 . . . . 195 Anti-Garrison Action 100 | . . . . . . 100 . . . . . . Destroy Structure 96 | . 1 . . 1 7 5 19 . . . . 63 Partial Spotted 30 | . . . . 15 . . 15 . . . . . Lose Combat Pursuer 585 | . . . 30 45 30 75 90 . 45 . 60 210 Influence Decreases 5081 | . 173 . 170 273 183 211 1287 969 502 161 302 850 Entered New Map 1301 | . . . . . 31 61 577 433 38 161 . . Time Decay 2708 | . 173 . 130 204 152 . 530 486 374 . 182 477 Lost Part 239 | . . . 40 16 . 10 20 10 10 . . 133 Lost Ally 833 | . . . . 53 . 140 160 40 80 . 120 240 Squads Dispatched 30 | . 1 . . 3 5 . 10 . . . . 11 Investigation 6 | . . . . . . . 2 . . . . 4 Extermination 6 | . . . . . 1 . 2 . . . . 3 Reinforcement 13 | . 1 . . 3 1 . 4 . . . . 4 Assault 2 | . . . . . . . 2 . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Distress Signals 4 | . . . . 2 . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 244 | . 14 . 14 21 11 54 31 1 25 . 15 58 Peak Tracking Total 11 | . 3 . 6 5 4 7 8 1 5 . 4 11 Tactical Retreats 19 | . . . 1 2 1 3 2 . 3 . 1 6 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Traps Triggered 23 | . . . 4 . 1 15 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Machines Disabled 26 | . 1 . 2 2 1 . 3 . 4 . . 13 Max in Single Turn 6 | . 1 . 1 . . . . . . . . 6 Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Machines Accessed 41 | . 4 . 2 3 5 1 10 1 1 4 1 9 Terminals 21 | . 3 . . 3 4 1 6 . . . 1 3 Fabricators 3 | . . . . . . . 1 . . . . 2 Repair Stations 2 | . 1 . . . . . . . . . . 1 Recycling Units 4 | . . . . . . . 2 . . . . 2 Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . 1 . 1 . . . . . Total Hacks 131 | . 16 . 13 4 12 1 23 1 1 32 1 27 Successful 80 | . 6 . 13 . 7 . 5 1 1 32 1 14 Failed 51 | . 10 . . 4 5 1 18 . . . . 13 Catastrophic 11 | . . . . 1 . 1 5 . . . . 4 Database Lockouts . | . . . . . . . . . . . . . Manual 44 | . 11 . . 4 2 . 15 . . . . 12 Terminals 50 | . 12 . . 4 11 1 14 . . . 1 7 Fabricators 10 | . . . . . . . 3 . . . . 7 Repair Stations 5 | . 4 . . . . . . . . . . 1 Recycling Units 12 | . . . . . . . 5 . . . . 7 Scanalyzers 5 | . . . . . . . . . . . . 5 Garrison Access 2 | . . . . . 1 . 1 . . . . . Terminal Hacks 56 | . 2 . 13 . 4 . . 1 1 32 1 2 Record 25 | . . . 12 . 1 . . . . 11 1 . Part Schematic 11 | . . . . . . . . . . 11 . . Robot Schematic 7 | . . . . . . . . . . 7 . . Robot Analysis 1 | . . . . . . . . . . . . 1 Prototype ID Bank 3 | . . . . . . . . . . 3 . . Open Door 2 | . . . . . . . . 1 1 . . . Open DSF 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 8 | . . . . . . . 2 . . . . 6 Process 2 | . . . . . . . . . . . . 2 Report Inventory 2 | . . . . . . . 1 . . . . 1 Retrieve Matter 4 | . . . . . . . 1 . . . . 3 Scanalyzer 1 | . . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 12 | . 4 . . . 2 . 2 . . . . 4 Terminals 8 | . 3 . . . 2 . 2 . . . . 1 Botnet 7 | . 2 . . . 2 . 2 . . . . 1 Operators 1 | . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 Fabnet 2 | . . . . . . . . . . . . 2 Repair Stations 1 | . 1 . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 3 . . 3 4 1 9 . . . . 8 Full Trace Events 5 | . . . . . . . 2 . . . . 3 Feedback Events 2 | . . . . . . . 1 . . . . 1 Corruption 1 | . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 64 | . . . . . . . . . . . . 64 Retrieved Matter 73 | . . . . . . . . . . . . 73 Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . Allies Hacked 12 | . . . . . 1 1 1 . . . 3 6 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Total Allies 5 | . . . . . . 3 . . . . 1 1 Largest Group 3 | . . . . . . 3 3 . . . 1 1 Highest-Rated Group 96 | . . . . . . 63 63 . . . 96 41 Highest-Rated Ally 96 | . . . . . . 21 21 . . . 96 41 Total Orders 3 | . . . . . 2 . . . . . . 1 STAY 1 | . . . . . 1 . . . . . . . GUARD 1 | . . . . . 1 . . . . . . . DROP 1 | . . . . . . . . . . . . 1 Ally Attacks 684 | . . . . 48 24 193 151 8 36 . 51 173 Total Damage 18611 | . . . . 1253 949 3762 3433 177 1076 . 1524 6437 Kills 175 | . . . . 12 12 40 37 . 16 . 8 50 Allies Corrupted 4 | . . . . . . . 1 . . . 2 1 Allies Melted . | . . . . . . . . . . . . . Borg Created 46 | . . . . 6 3 7 5 2 7 . 4 12 Largest Collective 6 | . . . . 3 3 5 6 2 5 . 3 5 Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Active Infowar (turns) 3540 | . . . 2031 547 703 207 . . . . . 52 Optics 52 | . . . . . . . . . . . . 52 Sensors 38 | . . . . . . . . . . . . 38 Machine Analysis 3488 | . . . 2031 547 703 207 . . . . . . Robot Analysis Total 1 | . . . . . . . . . . . . 1 Derelict Logs Recovered 3 | . . . 1 . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Turns Passed 11705 | 76 556 77 2527 547 703 1211 1488 1272 868 182 723 1475 Spaces Moved 8412 | 56 373 63 1127 308 467 998 1208 1040 678 137 523 1434 Core 62 | 5 . . 6 . . . . . . . . 51 Treads 750 | . . . 750 . . . . . . . . . Legs 545 | 51 373 63 58 . . . . . . . . . Wheels 6658 | . . . 313 308 467 998 1208 1040 678 137 523 986 Hover . | . . . . . . . . . . . . . Flight 397 | . . . . . . . . . . . . 397 Fastest Speed 20 | 50 120 120 95 110 105 105 110 110 110 110 110 20 Average Speed 125 | 114 120 120 208 156 145 105 118 117 110 110 110 92 Slowest Speed 1350 | 120 120 120 350 185 185 120 130 125 110 110 110 1350 Overloaded Moves 41 | . . . . . . . . . . . . 41 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . 5 Potential Cave-ins 5 | . . . . . . 5 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 58 21 77 21 16 78 31 89 83 75 60 35 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . . . 1 . 1 . . Known Exits Taken 3 | . . . 1 . 1 . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 . . . 1 1 1 1 . Scrap Searched 10 | . . 1 . . . . . 3 3 . 3 . Spaces Dug 1 | . . . 1 . . . . . . . . . Terrain Destroyed 26 | . . . 10 . . 4 . . . . . 12 Melee . | . . . . . . . . . . . . . Projectile 2 | . . . 1 . . . . . . . . 1 AOE 24 | . . . 9 . . 4 . . . . . 11 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Dat Pro Fac Total 9253 | 65 418 66 1221 351 481 1140 1261 1088 785 168 662 1547 Wait 467 | . 2 . 8 19 1 51 25 46 98 32 133 52 Move 8389 | 55 372 62 1126 307 466 996 1207 1039 677 136 522 1424 Hop 5 | . . . . . . . . . . . . 5 Pick Up 40 | 4 5 1 6 6 2 1 4 . . . 1 10 Fast Attach 46 | 6 1 . 5 2 4 2 6 . 1 . 1 18 Attach 17 | . . . 4 3 1 . . . 1 . . 8 Detach 3 | . . . 1 1 . . . . . . . 1 Swap 14 | . 2 1 4 1 1 3 . 1 . . . 1 Drop 42 | . 1 2 11 2 3 3 12 . . . . 8 Fire 96 | . 35 . 55 . . . 1 . . . . 5 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . . . . 3 . . . . . . . . Escape Stasis 56 | . . . . . . 56 . . . . . . Rewire 28 | . . . 1 1 . 21 1 . 1 . 1 2 Trap . | . . . . . . . . . . . . . Miscellaneous 47 | . . . . 6 3 7 5 2 7 . 4 13 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -7/Factory (discovered 6 exits: *Fac / Sto x2 / *Low x2 / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [Fac] / [*Low]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 12) 438 | -10/Materials | Discovered new exit (range 10) 633 | -10/Materials | Entered Mines 704 | -10/Mines | Discovered new exit (range 6) 710 | -10/Mines | Entered Subcaves 711 | -10/Subcaves | Approached by a straggling Scientist 779 | -10/Subcaves | Visited 4L-MR0's lab 808 | -10/Subcaves | Found Prototype Special Melee Weapon 984 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 998 | -10/Subcaves | Identified exit to Materials 1029 | -10/Subcaves | Core integrity fell below 50% 1046 | -10/Subcaves | Discovered new exit (range 16) 1242 | -10/Subcaves | Lost 3 parts (1n1u1w) 2542 | -10/Subcaves | Visited Clippyterm 2550 | -10/Subcaves | Learned location of Extension (-6) 2741 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2746 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 3201 | -10/Subcaves | Discovered exit to Materials (range 4) 3237 | -10/Subcaves | Entered Materials 3237 | -8/Materials | Evolved 4 slots: Propulsion x1, Weapon x3 3238 | -8/Materials | Identified 1B-0RG's Assimilator 3276 | -8/Materials | Assimilating Technician 3a into Collective. 3335 | -8/Materials | Assimilating Trooper 3a into Collective. 3363 | -8/Materials | Assimilating Trooper 3b into Collective. 3496 | -8/Materials | Assimilating Trooper 3c into Collective. 3575 | -8/Materials | Assimilating Trooper 3d into Collective. 3629 | -8/Materials | Assimilating Defender 3a into Collective. 3688 | -8/Materials | Discovered new exit (range 8) 3784 | -8/Materials | Entered Factory 3784 | -7/Factory | Accompanied by 1 ally 3784 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4004 | -7/Factory | Identified exit to Storage 4004 | -7/Factory | Identified exit to Lower Caves 4124 | -7/Factory | Identified exit to DSF 4126 | -7/Factory | Assimilating Scavenger 4a into Collective. 4158 | -7/Factory | Assimilating Hacker 4a into Collective. 4194 | -7/Factory | Garrison activated, responded to threat 4310 | -7/Factory | Discovered new exit (range 8) 4354 | -7/Factory | Assimilating Administrator 4a into Collective. 4486 | -7/Factory | Identified exit to Garrison 4487 | -7/Factory | Entered Garrison 4487 | -7/Garrison | Accompanied by 3 allies 4509 | -7/Garrison | Triggered checkpoint 4518 | -7/Garrison | Assimilating Hacker 4b into Collective. 4537 | -7/Garrison | Assimilating Guardian 4a into Collective. 4712 | -7/Garrison | Assimilating Virus 4a into Collective. 4722 | -7/Garrison | Assimilating Virus 4b into Collective. 4803 | -7/Garrison | Triggered checkpoint 4853 | -7/Garrison | Installed Relay Interface Framework 4865 | -7/Garrison | Triggered checkpoint 4879 | -7/Garrison | Assimilating Hacker 4c into Collective. 4905 | -7/Garrison | Discovered new exit (range 8) 4995 | -7/Garrison | Triggered checkpoint 4999 | -7/Garrison | Discovered new exit (range 6) 5057 | -7/Garrison | Triggered checkpoint 5060 | -7/Garrison | Assimilating Trooper 4a into Collective. 5089 | -7/Garrison | Triggered checkpoint 5181 | -7/Garrison | Triggered checkpoint 5183 | -7/Garrison | Assimilating Guardian 4b into Collective. 5235 | -7/Garrison | Discovered new exit (range 10) 5359 | -7/Garrison | Triggered checkpoint 5375 | -7/Garrison | Discovered new exit (range 15) 5427 | -7/Garrison | Triggered checkpoint 5441 | -7/Garrison | Triggered checkpoint 5449 | -7/Garrison | Triggered checkpoint 5698 | -7/Garrison | Entered Factory 5698 | -7/Factory | Accompanied by 6 allies 5770 | -7/Factory | Assimilating Trooper 4b into Collective. 6058 | -7/Factory | Assimilating Trooper 4c into Collective. 6190 | -7/Factory | Assimilating Gladiator 4a into Collective. 6284 | -7/Factory | Discovered new exit (range 3) 6518 | -7/Factory | Discovered exit to Storage (range 16) 6898 | -7/Factory | First assault squad dispatched 6970 | -7/Factory | Assimilating Administrator 4b into Collective. 6989 | -7/Factory | Core integrity fell below 50% 7083 | -7/Factory | Discovered exit to Lower Caves (range 13) 7112 | -7/Factory | Assimilating Trooper 4d into Collective. 7186 | -7/Factory | Entered Lower Caves 7186 | -7/Lower Caves | Accompanied by 1 ally 7316 | -7/Lower Caves | Encountered a Warlord checkpoint 7514 | -7/Lower Caves | Assimilating L0-IOA(c) into Collective. 7984 | -7/Lower Caves | Learned Factory stockpile data 8016 | -7/Lower Caves | Spotted B-75 Beast 8031 | -7/Lower Caves | Discovered new exit (range 16) 8042 | -7/Lower Caves | Assimilating Beast 4a into Collective. 8458 | -7/Lower Caves | Entered another Lower Caves area 8458 | -7/Lower Caves | Accompanied by 1 ally 8530 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8530 | -7/Lower Caves | Assimilating Guardian 4c into Collective. 8616 | -7/Lower Caves | Assimilating Fighter 4a into Collective. 8809 | -7/Lower Caves | Assimilating Trooper 4e into Collective. 8825 | -7/Lower Caves | Assimilating Trooper 4f into Collective. 8866 | -7/Lower Caves | Assimilating Gladiator 4b into Collective. 8902 | -7/Lower Caves | Discovered new exit (range 14) 8929 | -7/Lower Caves | Assimilating Virus 4c into Collective. 9005 | -7/Lower Caves | Assimilating Virus 4d into Collective. 9014 | -7/Lower Caves | Attracted the attention of an 0b10 base 9326 | -7/Lower Caves | Entered Data Miner 9326 | -7/Data Miner | Accompanied by 4 allies 9326 | -7/Data Miner | Discovered new exit (range 6) 9347 | -7/Data Miner | Met Data Miner 9397 | -7/Data Miner | Received God Mode back door access code from Data Miner 9419 | -7/Data Miner | Learned location of Section 7 (-3) 9419 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9508 | -7/Data Miner | Entered Proximity Caves 9508 | -6/Proximity Caves | Accompanied by 4 allies 9561 | -6/Proximity Caves | Escorted by Enhanced Grunt 9679 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9687 | -6/Proximity Caves | Core integrity fell below 20% 9737 | -6/Proximity Caves | Lost 4 allies 9879 | -6/Proximity Caves | Spotted B-75 Beast 9921 | -6/Proximity Caves | Assimilating Beast 5a into Collective. 10039 | -6/Proximity Caves | Assimilating Veteran 5a into Collective. 10042 | -6/Proximity Caves | Assimilating Soldier 5a into Collective. 10045 | -6/Proximity Caves | Assimilating Soldier 5b into Collective. 10136 | -6/Proximity Caves | Discovered new exit (range 9) 10231 | -6/Proximity Caves | Entered Factory 10231 | -6/Factory | Accompanied by 3 allies 10231 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10274 | -6/Factory | Assimilating Gladiator 5a into Collective. 10286 | -6/Factory | Assimilating Soldier 5c into Collective. 10384 | -6/Factory | Spotted B-75 Beast 10410 | -6/Factory | Allies destroyed B-75 Beast 10431 | -6/Factory | Lost 3 parts (1p1n1u) 10501 | -6/Factory | Discovered new exit (range 10) 10723 | -6/Factory | Assimilating Virus 5a into Collective. 10727 | -6/Factory | Assimilating Virus 5b into Collective. 10737 | -6/Factory | Assimilating Hacker 5a into Collective. 10761 | -6/Factory | Assimilating Soldier 5d into Collective. 10775 | -6/Factory | Lost 4 allies 10815 | -6/Factory | Assimilating Conveyor 5a into Collective. 10866 | -6/Factory | Assimilating Serf 5a into Collective. 11021 | -6/Factory | Assimilating Hacker 5b into Collective. 11054 | -6/Factory | Build established: Scavenger-Mutant 11198 | -6/Factory | Assimilating Serf 5b into Collective. 11343 | -6/Factory | Lost 3 allies 11392 | -6/Factory | Assimilating Soldier 5f into Collective. 11398 | -6/Factory | Cargo convoy interrupted 11528 | -6/Factory | Assimilating Slayer 5a into Collective. 11532 | -6/Factory | Released all parts (2) 11537 | -6/Factory | Core integrity fell below 50% 11540 | -6/Factory | Lost 3 allies 11560 | -6/Factory | Lost 5 parts (1p1n2u1w) 11573 | -6/Factory | Core integrity fell below 20% 11615 | -6/Factory | System Shield fried by hacking feedback 11705 | -6/Factory | Discovered new exit (range 4) 11706 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- O-16 Technician locks terminal. Nuclear Reactor explodes. Terminal disabled. O-16 Technician destroyed. Nuclear Reactor explodes. Adv. Assault Cannon destroyed. Destroyed Adv. Assault Cannon. Destroyed Wheel. The unstable cave ceiling collapses. Acquired Prototype Flight Unit. The unstable cave ceiling collapses. Dropped Adv. Heat Sink. Acquired Core Analyzer. Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. EXIT=FOUND Map ----- +----------------------------------------------------+ | ##???#######????### #???????????????# #????????? | | #### # ###### #??????????????? ????????? | | ! ###########????? [????????? | | ????????? | | ########+##????? ????????? | | # #??????????????? ????????? | | ??## #??????????????? ????????? | | ??# #??????????????? ????????? | | ??# #??????????????? ????????? | | ??# #??????????????? ????????? | | ### #?????????????????????R????? | | # #######??????????????????????????? | | # #????????????????????????????????? | | # +?????????s??????????????????????? | | + #??????????s?s???????????????????? | | # #??????????s?????????????????????? | | # #???????????g??hg?go?????????????? | | # #????????????????????????????????? | | # #########??#+#???????????????????????????? | | # ############ #???????????????????????????? | | # #??????#????????????????????? | | ############## #????? #????????????????????? | | #??????????###+###### ###??????????????????? | | +###+##??????????#! # #??????????????????? | | ??? ???????????# T # ###### #?????? | | ??? ???????????# /@ Y +?????? | | ?? """"??????????# # #######????????????? | | ?? """"??????????# ! # #??????????????????? | | ? """ ?????????#! ! #######?????????!????????? | | ? ?????????########????????????????????????? | | / ! ????????????????????????????????????????? | | #########????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 360 Matter Stores 487 Matter Capacity 950 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Phase Shifting 15 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Remote Force Field | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Be The Sidekick I, Locutus Challenges ------------ None Game ------ Seed CoolingShockboltWings Manual? 0 Play Time 01:52:11 Cumulative 107.0 hours Start 2026.04.04 @ 23:52:17 End 2026.04.05 @ 02:00:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 92afeab3-abdb-4d85-b43c-5cf89eaccf03