Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.15 @ 23:41:12 Player: WazdakkaGutsmek Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (278) 1390 Value Destroyed (14485) 14485 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (11070) 11070 TOTAL SCORE: 36505 Bonus ------- High Alert Combat Kills 3021 Follower Combat Kills 2810 Entered Garrisons 1400 Used RIF Installer 4000 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -961 Cogmind --------- Core Integrity 0/1450 Matter 30/300 Energy 78/100 System Corruption 16% Temperature Cool (81) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (31) Relay Coupler [Specialist] (26) Precision Phase Gun Precision Phase Gun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Biometal Medium Treads Biometal Medium Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Layered Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Thermal Barrier Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Linear Accelerator Linear Accelerator Linear Accelerator > --- INVENTORY -------- Advanced Medium Treads Improved Heavy Treads Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Specialist] Relay Coupler [Specialist] Skeleton Box Gamma Rifle Precision Phase Gun Precision Phase Gun Nova Cannon Railgun Linear Accelerator Advanced Datajack Advanced Remote Datajack Advanced Remote Datajack [Rating: 164] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Target Analyzer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Heavy Phase Cannon Energy Gun Precision Phase Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Slots Evolved 16 | . . . 2 . . . 2 . . . 2 . 2 . . . 2 . 2 . . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . 2 Utility 10 | . . . 2 . . . 2 . . . 2 . . . . . . . 2 . . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 263 | 6 10 6 3 1 . . 12 19 11 2 15 11 4 10 9 15 14 37 27 12 . 1 3 35 Power 24 | 1 . . . 1 . . 1 1 . . . 3 . 1 . 3 . 3 4 2 . . 1 3 Engine 9 | 1 . . . . . . 1 . . . . 2 . . . 2 . 3 . . . . . . Core 8 | . . . . 1 . . . 1 . . . 1 . 1 . 1 . . 2 . . . . 1 Reactor 7 | . . . . . . . . . . . . . . . . . . . 2 2 . . 1 2 Propulsion 39 | 2 1 2 . . . . 1 2 . . 3 1 1 1 . 2 3 5 3 4 . . . 8 Treads 33 | 2 1 . . . . . . . . . 2 1 1 1 . 2 3 5 3 4 . . . 8 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . 2 . . . . 1 2 . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 89 | 1 4 1 2 . . . 4 5 5 2 3 6 2 2 3 5 6 10 11 4 . . 2 11 Device 30 | . 1 1 2 . . . 2 2 . . 1 3 . . . . 1 7 2 2 . . 2 4 Storage 7 | 1 3 . . . . . . . 1 . . . . . . . . 1 1 . . . . . Processor 5 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . 1 Hackware 27 | . . . . . . . . 2 2 1 2 1 2 2 3 4 1 1 3 1 . . . 2 Protection 20 | . . . . . . . 2 1 2 1 . 2 . . . 1 3 1 2 1 . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 111 | 2 5 3 1 . . . 6 11 6 . 9 1 1 6 6 5 5 19 9 2 . 1 . 13 Energy Gun 20 | . 1 3 . . . . . . . . 2 . . 1 . . 3 7 1 2 . . . . Energy Cannon 14 | . . . . . . . 5 4 2 . . . . 1 . . . . 2 . . . . . Ballistic Gun 5 | 2 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 Ballistic Cannon 25 | . . . . . . . . 1 1 . . 1 . . 3 3 . 5 3 . . 1 . 7 Launcher 16 | . 3 . 1 . . . 1 4 . . 3 . . 1 . . . 2 1 . . . . . Special Weapon 25 | . . . . . . . . . 3 . 4 . 1 3 3 1 2 3 2 . . . . 3 Impact Weapon 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Unidentified Prototypes 11 | . . . 2 . . . 1 . . . . . . . . . . 1 7 . . . . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . System Corruption 17 | . . . . . . . . . . . . . . . . . . . 5 12 . . . . Parts Lost 105 | . 3 4 . . . . 2 8 . . 3 . . . . 11 2 19 13 4 . . . 36 Power 15 | . 1 . . . . . . 1 . . 1 . . . . 1 . 2 3 1 . . . 5 Propulsion 23 | . . 2 . . . . . 1 . . 1 . . . . 3 1 3 2 . . . . 10 Utility 38 | . . 1 . . . . 1 3 . . . . . . . 4 1 8 4 1 . . . 15 Weapon 29 | . 2 1 . . . . 1 3 . . 1 . . . . 3 . 6 4 2 . . . 6 Highest Loss Streak 18 | . 3 3 . . . . 2 3 . . 2 . . . . 5 1 8 9 3 . . . 18 To Critical Strikes 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Average Slot Usage (%) 79 | . 74 74 77 87 88 88 83 92 99 99 81 66 81 88 92 77 78 68 73 86 84 84 75 75 Engine 4 | . 5 . . . . . 7 1 . . . 4 6 6 6 8 11 9 7 . . . . . Core 2 | . . . . 10 11 11 1 7 9 9 5 2 . 4 6 3 . . 1 3 . . . 1 Treads 12 | . 28 9 . . . . . . . . . 15 20 20 20 17 21 14 13 10 10 10 9 16 Wheel 4 | . . 8 22 22 22 22 18 17 18 18 10 . . . . . . . . . . . . . Device 12 | . 5 13 22 22 22 22 17 18 18 18 15 8 13 13 6 6 5 13 17 15 15 15 14 12 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 6 6 6 6 5 4 5 5 5 5 4 3 Hackware 10 | . . . . . . . . 13 17 17 16 8 15 18 25 15 11 6 10 20 21 21 18 15 Protection 5 | . . . . . . . 14 6 8 9 7 2 6 6 6 9 7 2 3 2 5 5 4 3 Energy Gun 2 | . 2 17 15 11 11 11 . . . . 1 . . 2 . . . 2 1 9 15 13 9 5 Energy Cannon 4 | . . . . . . . 14 12 15 18 10 7 1 2 6 . . . 2 5 . . . . Ballistic Gun 1 | . 17 9 . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . 3 6 3 3 5 5 3 3 . . 1 4 5 Special Weapon 1 | . . . . . . . . . 1 . . 3 4 3 2 . 2 1 2 . . . . . Peak Build Rating 164 | 6 8 11 24 27 34 34 48 54 54 54 59 96 60 70 72 69 84 93 135 139 139 141 148 164 Average Rating 64 | 4 6 6 23 26 29 34 41 42 50 52 54 79 59 65 69 59 69 69 98 136 139 139 139 135 On Entrance 62 | . 6 6 11 24 27 34 34 36 54 51 54 59 54 60 69 72 50 84 93 135 139 139 140 135 Naked Turns 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 Heaviest Build 194 | 13 48 43 54 59 59 59 84 78 113 113 111 189 137 145 150 154 163 170 153 160 149 155 155 194 Greatest Support 225 | 40 40 24 24 24 24 24 24 24 24 24 48 55 75 75 75 75 110 110 160 160 160 160 160 225 Greatest Overweight (x) 5 | . 1 2 2 2 2 2 3 5 4 4 4 3 1 1 1 2 2 4 3 . . . . 1 Average Overweight (x) 1 | . . 1 2 2 2 2 2 2 2 4 3 2 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 16 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 24 25 25 25 25 25 24 Most Carried 25 | . 8 8 8 6 14 14 20 20 20 25 25 25 25 25 25 23 19 19 19 25 25 25 25 25 Average Carried 17 | . 5 5 6 6 9 14 18 18 19 22 24 19 23 23 23 18 18 11 15 19 25 24 24 22 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | . 6 8 6 6 14 14 19 20 20 25 20 25 23 25 23 17 19 13 18 25 25 25 25 4 Class Distribution -------------------- 27% | Bothacker-Mutant 25% | Mutant 12% | Botlord-Mutant 6% | Hacker-Mutant 5% | Botlord-Tank 4% | Bothacker-Tank 4% | Botlord-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Bothacker-Gunner | -5/Factory Mutant | -5/Garrison Botlord-Skirmisher | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -4/DSF Botlord-Tank | -3/Research Botlord-Tank | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Matter Collected 7571 | 268 318 65 44 95 . . 175 369 183 30 267 209 126 264 209 937 840 896 947 241 . 45 26 1017 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11383 | 73 524 230 137 78 . . 885 709 276 257 293 159 . 280 226 861 741 524 1388 2106 . . 60 1576 Parts 495 | 2 41 7 7 8 . . 51 47 20 14 22 8 . 16 5 30 33 14 52 53 . . 1 64 Haulers Intercepted 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 Recyclers Shooed 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Combat Hostiles Destroyed 223 | . 15 5 3 6 . . 19 21 7 6 6 3 . 11 2 19 14 18 26 22 . . 1 19 Guns 38 | . 4 5 . 2 . . . . . . . . . . . 4 . 1 1 11 . . . 10 Cannons 133 | . . . . . . . 15 12 5 6 2 3 . 6 2 15 14 9 25 9 . . 1 9 AOE 48 | . 11 . 3 4 . . 3 8 2 . 4 . . 5 . . . 8 . . . . . . Classes Destroyed 20 | 1 5 . 2 . . . 3 3 . . 1 1 . . 1 1 . 1 1 . . . . . Worker 21 | . . . . . . . 3 . 2 . 4 . . . . . 2 . 2 . . . . 8 Builder 10 | . . . 2 . . . . . . . 2 . . . 1 . 2 . . . . . . 3 Tunneler 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 Recycler 5 | 1 . . . . . . 1 . . . . . . . 1 . 1 . . . . . . 1 Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Watcher 7 | . 2 . 1 . . . . 1 1 . 1 . . . . . . . . . . . . 1 Swarmer 42 | . 3 . . 3 . . 8 4 5 2 . . . 7 . . 1 . 4 5 . . . . Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 109 | . 12 5 3 3 . . 4 10 1 . 5 2 . 2 . 11 6 15 9 14 . . . 7 Brawler 7 | . . . . . . . . . . . . 1 . . . 3 . . . 2 . . . 1 Duelist 3 | . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . Sentry 19 | . . . . . . . 5 . 1 2 . . . . 1 3 2 . 2 . . . . 3 Specialist 7 | . . . . . . . . 4 . . . . . . . . . . 3 . . . . . Hunter 13 | . . . . . . . 2 . . 2 . . . 2 . . 2 . . . . . 1 4 Programmer 18 | . . . . . . . . . . . . . . . . 1 4 2 7 . . . . 4 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 11 | 1 8 3 7 3 . . 5 6 6 4 6 2 . 5 2 3 3 10 11 4 . . 1 6 Combat Bots Only 11 | . 6 3 3 3 . . 4 6 3 4 3 2 . 5 1 3 2 10 11 4 . . 1 3 Max Kills in Single Turn 6 | 1 3 1 2 2 . . 3 3 3 1 6 1 . 3 1 1 2 2 2 2 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 2 2 . . 3 3 2 . 1 . . 3 . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Hostile Shots Fired 1916 | . 70 26 5 16 . . 77 111 17 43 52 6 1 25 81 125 78 121 357 135 . 5 8 557 Missed 523 | . 16 7 2 2 . . 21 46 7 14 14 1 . 8 32 44 21 23 124 29 . 2 3 107 Damage Taken 27120 | . 817 312 45 133 . . 779 862 222 290 780 203 42 306 475 1641 1166 3210 3876 1585 . 99 63 10214 Core 3101 | . 118 59 . 18 . . 75 153 30 41 60 18 . 31 51 140 65 285 373 125 . . . 1459 Absorbed by Shields 321 | . . . . . . . . 12 . . . . . . . . . . . . . . . 309 Reduced by Siege Mode 449 | . . . . . . . . . . . . . . . . . . . . . . . . 449 Ignored by Resistances 2724 | . . . . . . . 93 129 . . . . . . . . . . . 797 . . . 1705 Regen/Repaired (Parts) 61 | . . . . . . . . . . . 61 . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 29 . . . 95 . . . 45 . 88 . . . 73 . 65 . . . 56 100 . Volleys Fired 857 | 2 52 18 13 7 . . 55 54 21 33 29 38 11 25 27 87 67 79 69 78 . . 2 90 Largest 3 | 2 2 2 2 2 . . 2 2 2 2 2 2 1 2 2 2 2 2 3 3 . . 3 3 Hottest 282 | 40 60 60 80 73 . . 138 188 188 188 159 147 5 126 147 147 144 83 174 282 . . 254 254 Shots Fired 1389 | 4 80 28 25 12 . . 84 72 35 58 37 42 11 27 38 112 79 81 113 213 . . 6 232 Gun 481 | 4 69 28 21 7 . . 3 . . . 6 . . 2 . 25 12 13 20 163 . . 4 104 Cannon 749 | . . . . . . . 76 56 31 58 14 26 . 14 24 81 59 51 83 50 . . 2 124 Launcher 62 | . 11 . 4 5 . . 5 16 . . 6 . . 3 . . . 11 1 . . . . . Special 97 | . . . . . . . . . 4 . 11 16 11 8 14 6 8 6 9 . . . . 4 Kinetic 494 | 4 67 10 . . . . . 10 4 . . 3 . 10 11 100 59 51 38 . . . 2 125 Thermal 629 | . 2 18 21 7 . . 25 14 27 58 20 23 . 6 13 6 4 . 65 213 . . 4 103 Explosive 62 | . 11 . 4 5 . . 5 16 . . 6 . . 3 . . . 11 1 . . . . . Electromagnetic 107 | . . . . . . . 54 32 . . . . . . . . 8 13 . . . . . . Robot Hit Streak 43 | 2 5 15 14 4 . . 16 9 5 9 11 13 4 10 11 18 6 8 21 43 . . 36 38 Robot Miss Streak 7 | 1 3 1 1 5 . . 4 4 7 5 3 2 3 2 5 3 3 2 3 3 . . . 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 Secondary Targets 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Shots Hit Robots 896 | 3 44 26 20 5 . . 51 35 15 16 25 24 8 14 26 73 46 48 74 163 . . 6 174 Core Hits 478 | 2 37 12 9 13 . . 27 34 16 7 23 5 . 12 11 31 20 31 44 73 . 1 2 68 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 55 | . . . . . . . 1 2 . . . . . . 1 1 6 3 9 12 . . . 20 Burn 26 | . . . . . . . . . . . . . . . . . . . 4 12 . . . 10 Blast 27 | . . . . . . . . 1 . . . . . . 1 1 6 3 5 . . . . 10 Corrupt 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Melee Attacks 51 | . . . . . . . . 46 . . . . . . . . . 5 . . . . . . Impact 51 | . . . . . . . . 46 . . . . . . . . . 5 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36337 | 30 1374 279 605 355 . . 1831 2021 693 535 1482 309 . 859 795 2214 2945 4057 4238 4949 . 24 178 6564 Guns 9028 | 30 385 267 188 42 . . 32 . . . 100 . . . . 362 88 129 544 3897 . . 115 2849 Cannons 19400 | . . . . . . . 1325 781 416 535 250 309 . 266 795 1852 2854 2208 3016 1052 . . 63 3678 Explosions 7522 | . 982 . 417 313 . . 434 1020 260 . 1132 . . 593 . . . 1720 651 . . . . . Melee 220 | . . . . . . . . 220 . . . . . . . . . . . . . . . . Ramming 167 | . 7 12 . . . . 40 . 17 . . . . . . . 3 . 27 . . 24 . 37 Kinetic 14137 | 30 374 86 . . . . . 211 43 . . 36 . 198 440 2003 2854 2208 1888 . . . 63 3703 Thermal 13450 | . 11 181 309 42 . . 506 65 373 535 864 273 . 68 355 211 48 49 1672 4949 . . 115 2824 Explosive 6460 | . 982 . 280 313 . . 332 1020 . . 618 . . 593 . . . 1671 651 . . . . . Electromagnetic 1903 | . . . 16 . . . 953 505 260 . . . . . . . 40 129 . . . . . . Impact 220 | . . . . . . . . 220 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . 1 . . . . . . . . 1 1 . . . 9 2 8 15 27 27 27 . 16 Average Corruption 6 | . . 1 . . . . . . . . 1 1 . . . 8 1 6 10 15 27 27 . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 235 | . . 3 . . . . . . . . 1 13 . . . 57 6 57 27 50 . 9 . 12 Message Errors 63 | . . 2 . . . . . . . . 1 4 . . . 18 2 12 7 11 . 5 . 1 Matter Fused 43 | . . . . . . . . . . . . 2 . . . 12 . 12 3 11 . 1 . 2 Heat Flow Errors 31 | . . . . . . . . . . . . 2 . . . 4 1 12 3 7 . . . 2 Energy Discharges 22 | . . . . . . . . . . . . 1 . . . 6 1 3 2 7 . . . 2 Parts Rejected 5 | . . . . . . . . . . . . . . . . 2 . 2 1 . . . . . Parts Fused 6 | . . . . . . . . . . . . 1 . . . 3 . 1 1 . . . . . Data Loss (minor) 26 | . . . . . . . . . . . . 1 . . . 5 2 9 1 4 . . . 4 Data Loss (major) 12 | . . 1 . . . . . . . . . 1 . . . 2 . 2 2 2 . 2 . . Misfires 9 | . . . . . . . . . . . . 1 . . . 4 . 2 2 . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Weapon Failures 12 | . . . . . . . . . . . . . . . . 1 . 2 1 8 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1626 | . 6 . 20 . . . 39 77 23 30 121 . . 68 . 67 406 411 290 9 . . . 59 Projectiles 1261 | . . . . . . . 33 . 23 30 . . . 29 . 67 406 315 290 9 . . . 59 Explosions 314 | . 6 . 20 . . . . 32 . . 121 . . 39 . . . 96 . . . . . . Melee 51 | . . . . . . . 6 45 . . . . . . . . . . . . . . . . Knockbacks 71 | . . . . . . . 1 4 . . . . . . 2 7 11 4 12 . . . . 30 Impact 4 | . . . . . . . 1 2 . . . . . . . . . . 1 . . . . . Kinetic 60 | . . . . . . . . 2 . . . . . . 2 7 11 4 11 . . . . 23 Secondary 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Self-Inflicted Damage 633 | . 35 2 . . . . 48 175 8 . 363 . . . . . . . . . . . . 2 Shots 15 | . 1 . . . . . 1 7 . . 6 . . . . . . . . . . . . . Rammed 19 | . 2 4 . . . . 2 . 1 . . . . . . . 3 . 3 . . 1 . 3 Targets Rammed 20 | . 2 4 . . . . 2 . 1 . . . . . . . 3 . 3 . . 1 . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 1272 | . 42 31 . 1 . . 108 114 7 22 4 315 . . 270 216 253 538 211 600 . . 96 1272 Average Temperature 132 | . 14 13 . 1 . . 32 32 4 10 3 112 . . 95 41 27 201 85 136 . . 53 299 Received Heat Transfer 5700 | . 342 132 18 24 . . 207 126 18 36 159 37 15 54 78 600 225 480 425 694 . . . 2030 Effects 76 | . . . . . . . . . . . . . . . . . . 17 . 8 . . . 51 Shutdowns 17 | . . . . . . . . . . . . . . . . . . 4 . 3 . . . 10 Energy Bleed 10 | . . . . . . . . . . . . . . . . . . 4 . 2 . . . 4 Interference 10 | . . . . . . . . . . . . . . . . . . 3 . . . . . 7 Matter Decay 11 | . . . . . . . . . . . . . . . . . . 3 . 2 . . . 6 Short Circuit 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . 6 Damage (minor) 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Damage (major) 12 | . . . . . . . . . . . . . . . . . . 1 . . . . . 11 Damage (core) 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Total Turns 145 | . . . . . . . . . . . . . . . . . . . . . . . . 145 Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . . . . . 35 Robots Corrupted 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 2 4 . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . 1 3 . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Melted 30 | . . 1 . . . . . . . 1 1 1 . 1 1 . . . 7 14 . . . 3 Heat Transferred 18349 | . 25 400 525 100 . . 767 100 498 606 794 296 . 74 370 222 74 50 2146 6971 . . 148 4183 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Peak Influence 1454 | 5 238 50 357 431 . . 454 1350 1081 1207 710 1315 766 918 708 913 558 1134 1184 1454 763 537 335 456 Initial 797 | . 3 . . 139 . . . 295 657 702 623 497 690 368 481 262 478 250 595 797 763 537 301 188 Average 577 | 2 61 21 157 342 . . 187 856 729 1019 526 936 667 674 462 517 410 757 748 1153 763 537 314 249 Maximum Alert Level 4 | . 1 . 1 2 . . 2 4 3 4 3 4 3 3 3 3 2 4 4 4 3 2 1 2 Low Security (%) 18 | 100 95 100 65 2 . 100 61 . . . . . . . . . . . . . . . . 45 Level 1 16 | . 4 . 34 68 . . 31 12 . . 3 . . 5 46 23 51 14 . . . . 100 45 Level 2 29 | . . . . 29 . . 7 25 45 . 93 14 65 49 44 67 48 6 53 . . 100 . 8 Level 3 25 | . . . . . . . . 28 54 56 2 48 34 44 8 9 . 76 37 50 100 . . . Level 4 11 | . . . . . . . . 32 . 43 . 37 . . . . . 3 8 49 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 4 . . . . . 3 . . . 5 . 2 . 2 . 4 . 6 . . 1 1 6 Investigation 4 | . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . Extermination 7 | . . . . . . . . . . . 1 . . . . . 2 . 3 . . . . 1 Reinforcement 17 | . 3 . . . . . 1 . . . 2 . 2 . 2 . 2 . . . . 1 1 3 Assault 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Garrison 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Active Scanning Responses 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Distress Signals 16 | . 1 . 3 . . . 5 1 2 . . . . . 3 . . . 1 . . . . . Communications Jammed 63 | . . . . . . . . . . . . . 4 . . . . . . . . . . 59 Distress Signals 62 | . . . . . . . . . . . . . 3 . . . . . . . . . . 59 Times Spotted 421 | . 28 5 10 7 . . 35 23 20 13 16 9 10 13 17 26 27 33 59 23 . 3 1 43 Peak Tracking Total 13 | . 7 3 6 4 . . 6 7 5 4 4 3 3 3 4 9 3 7 13 5 . 2 1 9 Tactical Retreats 21 | . . . . . . . 5 3 . 1 . . . 1 1 2 . 2 4 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Traps Triggered 34 | . 1 1 . . . . 1 7 . 1 . 3 . 3 1 11 . 1 . 1 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Machines Disabled 61 | . 2 . 3 4 . . 3 5 5 3 9 5 10 2 1 2 1 4 1 1 . . . . Max in Single Turn 7 | . 1 . 3 3 . . 1 1 3 1 7 1 . 1 . 1 1 1 1 1 . . . . Garrison Relay 15 | . . . . . . . . 3 . 2 . 3 . 2 . 2 . 1 . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Machines Accessed 55 | . 5 2 2 . 1 . 5 4 2 2 7 3 3 . 2 1 6 . 4 2 1 . 2 1 Terminals 38 | . 5 . 2 . . . 4 4 1 2 3 3 1 . . 1 5 . 2 2 1 . 1 1 Fabricators 6 | . . . . . . . . . . . 2 . 1 . 1 . . . 1 . . . 1 . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . Total Hacks 97 | . 15 2 3 . 1 . 8 9 6 3 13 5 5 . 2 1 10 . 6 3 2 . 2 1 Successful 39 | . 5 2 1 . 1 . 2 1 4 1 5 1 4 . 1 . 5 . 2 2 1 . 1 . Failed 58 | . 10 . 2 . . . 6 8 2 2 8 4 1 . 1 1 5 . 4 1 1 . 1 1 Catastrophic 12 | . 3 . 1 . . . 2 1 . . . . 1 . 1 . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 11 | . 1 . . . 1 . 2 . 4 . . . 2 . . . . . 1 . . . . . Terminals 75 | . 15 . 3 . . . 7 9 5 3 4 5 3 . . 1 9 . 4 3 2 . 1 1 Fabricators 10 | . . . . . . . . . . . 6 . 1 . 1 . . . 1 . . . 1 . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . Terminal Hacks 26 | . 5 2 1 . 1 . 1 1 2 1 . 1 2 . . . 4 . 1 2 1 . 1 . Prototype ID Bank 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Open Door 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . Terminal Index 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . Unreport Threat 5 | . 2 . . . . . . . 1 . . . 1 . . . 1 . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . Unlock Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminals 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 . 1 . . . 5 3 1 1 4 3 2 . 2 1 4 . 3 1 1 . 2 1 Full Trace Events 5 | . 1 . . . . . 2 1 . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 99 | . . . . . . . . . . . 99 . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 108 | . . . . . . . . . . . 108 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Used RIF Installer 8 | . . . . . . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . . . . Command Fork 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 48 | . . . . . . . . . 3 . 5 1 4 4 5 8 7 4 2 . . . . 5 Non-combat 3 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . Combat 45 | . . . . . . . . . 3 . 4 1 3 4 4 8 7 4 2 . . . . 5 Autooverrided 16 | . . . . . . . . . . . . . 1 . 1 3 5 2 1 . . . . 3 Robot Hacks Applied 45 | . . . . . . . . . 3 . 6 1 6 4 8 5 6 2 2 . . . . 2 purge_threat 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . locate_traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . find_garrison 7 | . . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 scatter_targeting 3 | . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . spike_heat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . overwrite_iff 12 | . . . . . . . . . 1 . 1 . . 3 . 3 3 1 . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . formatsys_low 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . formatsys_high 12 | . . . . . . . . . 1 . 3 1 2 . 2 . 1 . 1 . . . . 1 Relay Couplers Released 63 | . . . . . . . . 15 . 8 . 12 . 7 . 7 . 7 . 7 . . . . Machine Destruction 60 | . . . . . . . . 15 . 8 . 12 . 7 . 7 . 4 . 7 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Attached 25 | . . . . . . . . . 2 1 2 1 2 2 3 4 1 1 3 1 . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . 6 . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Total Allies 64 | . . 3 . . . . . 2 2 . 8 7 3 5 3 6 9 5 6 . . . . 5 Largest Group 8 | . . 3 3 3 2 . . 2 3 2 4 6 8 3 3 2 2 3 2 . . . . 1 Highest-Rated Group 325 | . . 73 73 73 42 . . 64 79 61 82 186 228 325 200 76 82 158 152 . . . . 69 Highest-Rated Ally 148 | . . 31 31 31 31 . . 39 39 39 32 32 32 148 148 47 47 137 134 . . . . 69 Total Orders 7 | . . . . . . . . . . . 1 6 . . . . . . . . . . . . AID 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 544 | . . . 28 13 . . 2 17 37 16 21 160 29 32 64 9 22 42 36 . . . . 16 Total Damage 12085 | . . . 295 168 . . . 194 620 257 423 2397 1288 636 1654 171 343 1629 1213 . . . . 797 Kills 116 | . . . 6 1 . . . 3 11 5 5 27 11 5 13 1 3 11 12 . . . . 2 Allies Corrupted 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Drone Launches 40 | . . . . . . . 2 . . . . 38 . . . . . . . . . . . . Drone Recoveries 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Turns Passed 20811 | 66 1353 1047 213 130 303 34 1135 1785 301 604 1047 2101 434 924 594 1825 1388 1861 1304 918 4 142 313 985 Spaces Moved 8562 | 34 583 486 141 86 246 29 638 1149 155 314 536 498 166 317 207 539 444 548 445 371 3 78 187 362 Core 37 | 2 . . . . . . . . . . . . . . . . . 21 . . . . . 14 Treads 4976 | 32 583 214 . . . . . . . . 17 498 166 317 207 539 444 527 445 371 3 78 187 348 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3549 | . . 272 141 86 246 29 638 1149 155 314 519 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 105 120 120 120 120 120 120 120 150 145 325 246 246 246 246 242 50 160 160 160 160 160 50 Average Speed 198 | 153 205 199 120 120 120 120 131 123 132 150 153 382 246 246 246 291 252 276 233 160 160 160 160 162 Slowest Speed 490 | 160 240 320 120 120 120 120 135 165 150 150 325 405 246 246 246 330 330 490 410 160 160 160 160 246 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 88 86 22 25 63 14 55 93 36 35 18 71 7 44 12 62 15 48 9 39 . 75 6 13 Regions Visited 24 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 55 | . . . . . . . . 31 2 7 . . . 1 . . 5 8 . . . . . 1 Terrain Destroyed 616 | . 93 . 28 33 . . 26 75 18 12 96 2 . 42 4 15 33 45 64 9 . . . 21 Melee 27 | . . . . . . . . 26 . . . . . . . . . 1 . . . . . . Projectile 179 | . . . . . . . 1 3 18 12 2 2 . 4 4 15 33 22 33 9 . . . 21 AOE 410 | . 93 . 28 33 . . 25 46 . . 94 . . 38 . . . 22 31 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Total 10898 | 41 665 530 160 100 254 28 851 1351 216 389 728 664 185 440 256 678 599 774 590 529 2 99 196 573 Wait 858 | . 1 14 3 7 6 . 127 33 20 34 140 94 3 75 13 5 64 84 21 51 . 5 . 58 Move 8545 | 33 582 485 140 85 245 28 638 1148 155 313 536 497 166 316 207 538 444 546 445 370 2 78 186 362 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 107 | . 7 3 . . 3 . 9 9 3 5 2 6 1 4 . 4 3 8 15 10 . 7 2 6 Fast Attach 102 | 6 6 2 . 1 . . 6 2 1 1 3 3 . 1 . 6 9 22 15 3 . 1 3 11 Attach 101 | . 2 3 2 . . . 1 9 3 . 6 2 3 5 1 9 3 12 12 7 . . . 21 Detach 33 | . 5 . 1 . . . 1 1 . . 1 3 . 3 . 1 2 5 3 2 . . . 5 Swap 60 | . 2 1 1 . . . 5 8 7 1 6 6 1 4 8 . 2 3 . 2 . . . 3 Drop 82 | . 6 . . . . . 7 2 5 2 5 8 . 3 . 6 2 8 7 6 . 7 3 5 Fire 857 | 2 52 18 13 7 . . 55 54 21 33 29 38 11 25 27 87 67 79 69 78 . . 2 90 Melee 51 | . . . . . . . . 46 . . . . . . . . . 5 . . . . . . Ram 6 | . . 2 . . . . 2 . 1 . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 2 2 . . . . . . . . . . . . . . 3 . 3 . . . . 3 Escape Stasis 79 | . . . . . . . . 39 . . . 4 . 4 . 22 . 2 . . . . . 8 Rewire 4 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -4/Factory -4/Garrison -4/Factory -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 5) 553 | -10/Materials | Discovered new exit (range 10) 613 | -10/Materials | Lost 3 parts (1p2w) 836 | -10/Materials | Discovered new exit (range 13) 1128 | -10/Materials | Discovered new exit (range 9) 1406 | -10/Materials | Discovered new exit (range 6) 1420 | -10/Materials | Entered Mines 1431 | -10/Mines | Core integrity fell below 50% 1488 | -10/Mines | Learned Materials emergency access door positions 1659 | -10/Mines | Learned location of Recycling (-9) 1663 | -10/Mines | Learned location of Storage (-9) 1954 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2192 | -10/Mines | Lost 3 parts (1n1u1w) 2298 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2300 | -10/Mines | Found Prototype Device 2321 | -10/Mines | Escorted by a lone wolf Derelict 2412 | -10/Mines | Found the Drone Emporium 2415 | -10/Mines | Found Prototype Device 2426 | -10/Mines | Discovered new exit (range 5) 2445 | -10/Mines | Discovered new exit (range 5) 2467 | -10/Mines | Entered Materials 2467 | -9/Materials | Accompanied by 3 allies 2467 | -9/Materials | Evolved 2 slots: Utility x2 2467 | -9/Materials | Identified Exp. Sensor Array 2469 | -9/Materials | Identified Bomb Drone Bay 2472 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2556 | -9/Materials | Identified exit to Mines 2556 | -9/Materials | Identified exit to Storage 2680 | -9/Materials | Entered Mines 2680 | -9/Mines | Accompanied by 3 allies 2798 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2798 | -9/Mines | Discovered new exit (range 5) 2810 | -9/Mines | Entered Exiles 2810 | -9/Exiles | Accompanied by 3 allies 2839 | -9/Exiles | Met 8R-AWN 2840 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2866 | -9/Exiles | Met EX-HEX 2899 | -9/Exiles | Met EX-BIN 2914 | -9/Exiles | Aligned with FarCom system 2915 | -9/Exiles | Given EX-Vault access code 2942 | -9/Exiles | Opened EX-Vault 2950 | -9/Exiles | Found Skeleton Box 2953 | -9/Exiles | Found Field Lobotomy Kit 2979 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3002 | -9/Exiles | Found Army-in-a-Box 3059 | -9/Exiles | Met EX-DEC 3103 | -9/Exiles | Discovered new exit (range 10) 3113 | -9/Exiles | Stole three prototypes: Skeleton Box, Army-in-a-Box, Field Lobotomy Kit 3113 | -9/Exiles | Entered Mines 3140 | -8/Mines | Discovered new exit (range 7) 3147 | -8/Mines | Entered Materials 3147 | -8/Materials | Evolved 2 slots: Utility x2 3942 | -8/Materials | Discovered new exit (range 7) 4282 | -8/Materials | Identified exit to Garrison 4282 | -8/Materials | Entered Garrison 4330 | -8/Garrison | Triggered checkpoint 4500 | -8/Garrison | Triggered checkpoint 4506 | -8/Garrison | Triggered checkpoint 4607 | -8/Garrison | Triggered checkpoint 4675 | -8/Garrison | Garrison Relay disabled 4884 | -8/Garrison | Triggered checkpoint 4964 | -8/Garrison | Triggered checkpoint 4968 | -8/Garrison | Garrison Relay disabled 5037 | -8/Garrison | Build established: Hacker-Mutant 5102 | -8/Garrison | Triggered checkpoint 5122 | -8/Garrison | Discovered new exit (range 15) 5296 | -8/Garrison | Triggered checkpoint 5338 | -8/Garrison | Garrison Relay disabled 5454 | -8/Garrison | Lost 3 parts (1n2w) 5554 | -8/Garrison | Discovered new exit (range 10) 5588 | -8/Garrison | Rescued a captive Derelict 5591 | -8/Garrison | Rescued a captive Derelict 5758 | -8/Garrison | Discovered new exit (range 15) 5926 | -8/Garrison | Triggered checkpoint 5958 | -8/Garrison | Installed Relay Interface Framework 6067 | -8/Garrison | Entered Materials 6067 | -8/Materials | Accompanied by 2 allies 6353 | -8/Materials | Build established: Bothacker-Mutant 6368 | -8/Materials | Identified exit to Garrison 6368 | -8/Materials | Entered Garrison 6368 | -8/Garrison | Accompanied by 2 allies 6416 | -8/Garrison | Triggered checkpoint 6460 | -8/Garrison | Garrison Relay disabled 6647 | -8/Garrison | Expanded RIF knowledge: Program Shield 6679 | -8/Garrison | Triggered checkpoint 6688 | -8/Garrison | Core integrity fell below 50% 6740 | -8/Garrison | Garrison Relay disabled 6795 | -8/Garrison | Discovered new exit (range 12) 6972 | -8/Garrison | Entered Factory 6972 | -7/Factory | Evolved 2 slots: Utility x2 6974 | -7/Factory | FarCom data flow suspended 7211 | -7/Factory | Fabricated Hvy. Laser? 7407 | -7/Factory | Fabricated L-31 Rogue (x3) 7778 | -7/Factory | Lost 3 allies 7860 | -7/Factory | Garrison activated, responded to threat 8019 | -7/Factory | Identified exit to Garrison 8019 | -7/Factory | Entered Garrison 8019 | -7/Garrison | Accompanied by 1 ally 8097 | -7/Garrison | Triggered checkpoint 8175 | -7/Garrison | Garrison Relay disabled 8285 | -7/Garrison | Triggered checkpoint 8294 | -7/Garrison | Triggered checkpoint 8341 | -7/Garrison | Lost 7 allies 8465 | -7/Garrison | Triggered checkpoint 8493 | -7/Garrison | Triggered checkpoint 8495 | -7/Garrison | Discovered new exit (range 25) 8503 | -7/Garrison | Triggered checkpoint 8521 | -7/Garrison | Discovered new exit (range 53) 8553 | -7/Garrison | Triggered checkpoint 8555 | -7/Garrison | Triggered checkpoint 8597 | -7/Garrison | Triggered checkpoint 8606 | -7/Garrison | Discovered new exit (range 35) 8788 | -7/Garrison | Expanded RIF knowledge: Autooverride 9246 | -7/Garrison | Discovered new exit (range 36) 9246 | -7/Garrison | Discovered new exit (range 22) 9246 | -7/Garrison | Discovered new exit (range 70) 9333 | -7/Garrison | Garrison Relay disabled 9566 | -7/Garrison | Heavy support dispatched to Factory 9930 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 10019 | -7/Garrison | Heavy support dispatched to Factory 10042 | -7/Garrison | Garrison Relay disabled 10072 | -7/Garrison | Lost 4 allies 10120 | -7/Garrison | Entered Factory 10120 | -6/Factory | Accompanied by 6 allies 10120 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10401 | -6/Factory | Lost 5 allies 10537 | -6/Factory | Spotted B-75 Beast 10554 | -6/Factory | Identified exit to Garrison 10554 | -6/Factory | Entered Garrison 10554 | -6/Garrison | Accompanied by 1 ally 10633 | -6/Garrison | Rewired B-90 Cyclops 10634 | -6/Garrison | Spotted B-86 Titan 10634 | -6/Garrison | Spotted B-86 Titan 10637 | -6/Garrison | Rewired B-90 Cyclops 10722 | -6/Garrison | Triggered checkpoint 10742 | -6/Garrison | Garrison Relay disabled 10988 | -6/Garrison | Triggered checkpoint 11056 | -6/Garrison | Triggered checkpoint 11090 | -6/Garrison | Triggered checkpoint 11138 | -6/Garrison | Triggered checkpoint 11183 | -6/Garrison | Garrison Relay disabled 11211 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 11354 | -6/Garrison | Discovered new exit (range 9) 11478 | -6/Garrison | Entered Factory 11478 | -6/Factory | Accompanied by 1 ally 11505 | -6/Factory | Build established: Botlord-Mutant 11621 | -6/Factory | Spotted B-75 Beast 11630 | -6/Factory | Destroyed B-75 Beast 11988 | -6/Factory | Discovered new exit (range 6) 12072 | -6/Factory | Identified exit to Garrison 12072 | -6/Factory | Entered Garrison 12162 | -6/Garrison | Triggered checkpoint 12213 | -6/Garrison | Lost 4 parts (1n2u1w) 12237 | -6/Garrison | Garrison Relay disabled 12490 | -6/Garrison | Triggered checkpoint 12532 | -6/Garrison | Lost 3 allies 12725 | -6/Garrison | Discovered new exit (range 14) 12785 | -6/Garrison | Heavy support dispatched to Factory 12980 | -6/Garrison | Triggered checkpoint 13065 | -6/Garrison | Heavy support dispatched to Factory 13093 | -6/Garrison | Discovered new exit (range 13) 13098 | -6/Garrison | Spotted B-75 Beast 13184 | -6/Garrison | Lost 5 parts (1p1n2u1w) 13294 | -6/Garrison | Triggered checkpoint 13304 | -6/Garrison | Heavy support dispatched to Factory 13359 | -6/Garrison | Expanded RIF knowledge: Command Fork 13648 | -6/Garrison | Triggered checkpoint 13723 | -6/Garrison | Garrison Relay disabled 13800 | -6/Garrison | Triggered checkpoint 13827 | -6/Garrison | Discovered new exit (range 15) 13897 | -6/Garrison | Entered Factory 13897 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14240 | -5/Factory | Found Powered Armor 14835 | -5/Factory | Build established: Bothacker-Gunner 15242 | -5/Factory | Build established: Bothacker-Tank 15285 | -5/Factory | Identified exit to Garrison 15285 | -5/Factory | Entered Garrison 15290 | -5/Garrison | Heavy support dispatched to Factory 15557 | -5/Garrison | Triggered checkpoint 15661 | -5/Garrison | Heavy support dispatched to Factory 15706 | -5/Garrison | Lost 6 parts (1p2n2u1w) 15709 | -5/Garrison | Destroyed 10 combat bots 15829 | -5/Garrison | Lost 8 parts (5u3w) 16044 | -5/Garrison | Heavy support dispatched to Factory 16076 | -5/Garrison | Assimilated H-71 Marshal with FLK Orb 16105 | -5/Garrison | Lost 3 parts (1n1u1w) 16188 | -5/Garrison | Expanded RIF knowledge: Command Fork 16364 | -5/Garrison | Build established: Mutant 16374 | -5/Garrison | H-XX Assembler disabled 16409 | -5/Garrison | Found Prototype Device 16409 | -5/Garrison | Identified Active Sensor Suite 16639 | -5/Garrison | Triggered checkpoint 16685 | -5/Garrison | Build established: Assassin 16685 | -5/Garrison | Garrison Relay disabled 16908 | -5/Garrison | Discovered new exit (range 8) 16989 | -5/Garrison | Build established: Botlord-Assassin 17011 | -5/Garrison | Triggered checkpoint 17141 | -5/Garrison | Identified exit to Factory 17146 | -5/Garrison | Entered Factory 17146 | -4/Factory | Accompanied by 1 ally 17146 | -4/Factory | Evolved 2 slots: Utility x2 17299 | -4/Factory | Build established: Botlord-Skirmisher 18043 | -4/Factory | Cargo convoy interrupted 18054 | -4/Factory | Assimilated A-27 Freighter with FLK Orb 18073 | -4/Factory | System corruption reached 10% 18083 | -4/Factory | Assimilated P-70 Sage with FLK Orb 18086 | -4/Factory | Assimilated H-77 Assassin with FLK Orb 18113 | -4/Factory | Lost 9 parts (2p2n2u3w) 18121 | -4/Factory | Found Prototype Device 18121 | -4/Factory | Identified Thermal Barrier 18127 | -4/Factory | Found Thermal Barrier 18130 | -4/Factory | Found PL-3XN's Ring of Power 18146 | -4/Factory | First assault squad dispatched 18147 | -4/Factory | Found Prototype Processor 18147 | -4/Factory | Identified Exp. Melee Analysis Suite 18344 | -4/Factory | Lost 3 parts (1p2u) 18355 | -4/Factory | Destroyed 11 combat bots 18450 | -4/Factory | Identified exit to Garrison 18450 | -4/Factory | Entered Garrison 18522 | -4/Garrison | Triggered checkpoint 18608 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 18630 | -4/Garrison | Build established: Scavenger-Gunner 18656 | -4/Garrison | Triggered checkpoint 18700 | -4/Garrison | Triggered checkpoint 18700 | -4/Garrison | Garrison Relay disabled 18870 | -4/Garrison | Spotted B-86 Titan 18898 | -4/Garrison | Destroyed B-86 Titan 18912 | -4/Garrison | Lost 3 parts (1p1u1w) 18930 | -4/Garrison | Triggered checkpoint 19094 | -4/Garrison | Discovered new exit (range 10) 19107 | -4/Garrison | Learned Factory security intel 19144 | -4/Garrison | Triggered checkpoint 19171 | -4/Garrison | Garrison Relay disabled 19271 | -4/Garrison | Build established: Scavenger-Tank 19368 | -4/Garrison | Entered Factory 19372 | -4/Factory | Identified exit to DSF 19372 | -4/Factory | Entered DSF 19373 | -4/DSF | Joined Warlord attack on 0b10 via DSF 19404 | -4/DSF | Additional patrols routed to DSF 19479 | -4/DSF | Discovered new exit (range 15) 19514 | -4/DSF | Entered Research 19514 | -3/Research | Evolved 2 slots: Utility x2 19698 | -3/Research | Lost 3 allies 19787 | -3/Research | Discovered new exit (range 12) 19827 | -3/Research | Entered another Research area 19827 | -2/Research | Evolved 2 slots: Propulsion x2 19935 | -2/Research | Build established: Botlord-Tank 20416 | -2/Research | Lost 7 parts (2p1n3u1w) 20577 | -2/Research | First assault squad dispatched 20658 | -2/Research | Spotted B-90 Cyclops 20670 | -2/Research | System corruption reached 10% 20746 | -2/Research | Lost 10 parts (1p3n4u2w) 20762 | -2/Research | Core integrity fell below 50% 20796 | -2/Research | Released all parts (3) 20798 | -2/Research | Core integrity fell below 20% 20812 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 20800_ K-01 Serf collects debris. 20802_ Slug penetrates Enforcer 9a. 20804_ Triggered Stasis Trap. 20804_ A bubble of rippling energy engulfs the area. 20804_ Field strength at 94. 20804_ Field strength at 88. 20805_ Field strength at 82. 20806_ Field strength at 76. 20806_ M-36 Artificer repairs B-90 Cyclops. 20807_ U-05 Engineer builds a Wall. 20807_ Field strength at 70. 20808_ Field strength at 64. 20808_ M-36 Artificer repairs Unknown Protection. 20809_ Field strength at 58. 20810_ Field strength at 52. 20810_ M-36 Artificer repairs Imp. Heavy Armor Plating. 20811_ Field strength at 36. Map ----- +----------------------------------------------------+ | ???????????????# | | ???????????????#### #################+##### | | ??????????????????# #????????????# # | | ??????????????????# #????????????# # | | ??????????????????# #???#######??# # ### | | ??????????????????# #?? #??# # #?? | | ??????????????????# #?? ]#??# # #?? | | ????????########### #? #??# # #?? | | ????????# """ # #? #??# # #?? | | ????????# """ # # ! #??# # #?? | | ????????#! """ # # #??# # #?? | | ????????#! + + #??##########+#?? | | ????????#! # # #???????????????? | | ????????# # ###########???????????????? | | ????????# # #??????????????"""??"""???? | | ????????# # ###########????"""??"""???? | | ????????########### # ! """ #????"""??"""???? | | ??????????????????# # """ #???????????????? | | ??????????????????# # """ #???????????????? | | ??????????????????# # #?????????"""???? | | ?????????########## # #?????????"""???? | | ?????????# # # = ??? ??""??"""???? | | ?????????# # # ???? ?S""? ????? | | ?????????# # # ????? ?"" ?????? | | ?????????# #k ###+###############+####### | | ?????????# + w @ % | | ?????????# # ^^ u A | | ?????????# # ^ | | ?????????# # ^^ g !% %= | | ?????????# = #############;;! ! ###### | | ?????????#####+####???##########; %[/!* #????? | | ?????????????# #??????# # /BBm[!%!% #????? | | ?????????????# #??????# +[%BB!]%%% ##???? | | ?????????????# #??????# #]*=*!=[** ###??? | | ?????????????# #??????#= #!*![[%%%%% #??? | | ?????????????# #??????# ==#]![[*%![%% #??? | | ?????????????#%#??????# = # =%%###+######??? | | ?????????????# #??????# ] # %!%# #??? | | ?????????????#%#??????# # |#?? #??? | | ?????????????# #??????########### #"""" #??? | | ?????????????# #????????????????# #"""" #??? | | ???????????### ###??????????????# #""""? ?#??? | | ???????????# #?????#????????# =#""""? ???? | | ???????????# #?????? ?????#%= #?????? ???? | | ???????????#% #??????? ??#=% #???????????? | | ??########## % #???????""""" # #???????????? | | % #???????""""" +% #???????????? | | ??########## #???????""""" # = #???????????? | | ??????????## % #??????? # ###########?? | | ############ ##????? ?# =*# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 41 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1800 Resistance: KI 20 Resistance: TH 50 Evasion (%) 50 Melee Accuracy 12 Target Analysis 6 Recoil Reduction 6 Kinecelleration 40 Defensive Hacking 20 Relay Coupler Types 4 Relay Coupler Value 106 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Laser | x2 | -7/Factory | Preloaded L-31 Rogue | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetBlastStripper Manual? 0 Play Time 02:44:52 Cumulative 106.2 hours Start 2024.11.15 @ 20:42:04 End 2024.11.15 @ 23:41:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 69 Adventurer 16 Explorer 3 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 23 Gallery% 60 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5571ca6-1784-41c1-a5ec-b5673eaf6e49